Blighted Maelström
Construct
Resilient to Cold Towers
Spectre | N |
---|---|
Tags | blight_monster, caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, no_strider_mod, not_dex, not_str, puncturing_weapon, ranged, very_slow_movement, water, water_elemental |
Life
450%
Energy Shield From Life
50%
Ailment Threshold
450%
Resistance
20 20 20 0
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0.87 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
BlightColdWaterSpiral
Metadata
BlightWaterSpiral
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
28,950
Armour
28,790
Evasion
4,739
Energy Shield
3,064
Damage
672
Spell Damage
672
Accuracy
290
Attack Time
0.87
Experience
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightWaterSpiralIceSpike
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 855.9 to 1284 Cold Damage
Fires Projectiles in a circle
base is projectile [1]
monster projectile variation [123]
projectile uses contact position [1]
Fires Projectiles in a circle
base is projectile [1]
monster projectile variation [123]
projectile uses contact position [1]
GeometryAttackBlightWaterSpiralSpin
Triggerable, Attack
Base Damage: 538–807
Critical Strike Chance: 5%
Attack Time: 0.87 sec
Deals 45.95% more Damage
50% of Physical Damage Converted to Cold Damage
is area damage [1]
50% of Physical Damage Converted to Cold Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Cold/BlightWaterSpiral"] = { name = "Blighted Maelström", life = 4.5, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 0.87, attackRange = 6, accuracy = 1, skillList = { "BlightWaterSpiralIceSpike", "GeometryAttackBlightWaterSpiralSpin", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightWaterSpiralIceSpike"] = { name = "BlightWaterSpiralIceSpike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 123, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryAttackBlightWaterSpiralSpin"] = { name = "GeometryAttackBlightWaterSpiralSpin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, }
Resilient to Cold Towers
Id | BlightColdType |
---|---|
Family | BlightMonsterType |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |