Blighted Maelström
Construct
Resilient to Cold Towers
SpectreN
Tagsblight_monster, caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, no_strider_mod, not_dex, not_str, puncturing_weapon, ranged, very_slow_movement, water, water_elemental
Life
450%
Energy Shield From Life
50%
Ailment Threshold
450%
Resistance
20 20 20 0
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0.87 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
BlightColdWaterSpiral
Metadata
BlightWaterSpiral
Level
68
Life
28,950
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
672
Spell Damage
672
Accuracy
0
Attack Time
0.87
Experience
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
BlightWaterSpiralIceSpike
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 855.9 to 1284 Cold Damage
Fires Projectiles in a circle
base is projectile [1]
monster projectile variation [123]
projectile uses contact position [1]
GeometryAttackBlightWaterSpiralSpin
Triggerable, Attack
Base Damage: 538–807
Critical Strike Chance: 5%
Attack Time: 0.87 sec
Deals 45.95% more Damage
50% of Physical Damage Converted to Cold Damage
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
    //turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Cold/BlightWaterSpiral"] = {
    name = "Blighted Maelström",
    life = 4.5,
    energyShield = 0.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 0.87,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightWaterSpiralIceSpike",
        "GeometryAttackBlightWaterSpiralSpin",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightWaterSpiralIceSpike"] = {
    name = "BlightWaterSpiralIceSpike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 123, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryAttackBlightWaterSpiralSpin"] = {
    name = "GeometryAttackBlightWaterSpiralSpin",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 50, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
    },
}
Resilient to Cold Towers
IdBlightColdType
FamilyBlightMonsterType
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • is blight cold monster Min: 1 Max: 1 Global
  • Edit

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