Maelström infesté
Fabrication
Résiste aux Tourelles de froid
Blighted Maelström
SpectreN
Tagsblight_monster, Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, no_strider_mod, not_dex, not_str, puncturing_weapon, ranged, very_slow_movement, water, water_elemental
Vie
450%
Energy Shield From Life
50%
Ailment Threshold
450%
Résistance
20 20 20 0
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
0.87 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
BlightColdWaterSpiral
Metadata
BlightWaterSpiral
Niveau
68
Vie
28,950
Pièce d'armure
28,790
Évasion
4,739
Bouclier d'énergie
3,064
Damage
672
Dégâts des sorts
672
Précision
290
Attack Time
0.87
Expérience
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
BlightWaterSpiralIceSpike
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 855.9 à 1284 Dégâts de froid
Tire des Projectiles en cercle
base is projectile [1]
monster projectile variation [123]
projectile uses contact position [1]
GeometryAttackBlightWaterSpiralSpin
Triggerable, Attack
Base Damage: 538–807
Chances de coup critique: 5%
Attack Time: 0.87 sec.
45.95% Davantage de Dégâts
50% des Dégâts physiques sont Convertis en Dégâts de froid
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
    //turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Cold/BlightWaterSpiral"] = {
    name = "Blighted Maelström",
    life = 4.5,
    energyShield = 0.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 0.87,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightWaterSpiralIceSpike",
        "GeometryAttackBlightWaterSpiralSpin",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightWaterSpiralIceSpike"] = {
    name = "BlightWaterSpiralIceSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 123, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryAttackBlightWaterSpiralSpin"] = {
    name = "GeometryAttackBlightWaterSpiralSpin",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 50, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
    },
}
Résiste aux Tourelles de froid
IdBlightColdType
FamilyBlightMonsterType
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • is blight cold monster Min: 1 Max: 1 Global
  • Edit

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