Capuche du kéraunophile

Capuche du kéraunophile
Diadème de Solaris
Casque
Qualité: +20%
Bouclier d'énergie: (108-136)
Prérequis: Niveau 59, 122 Int
Peut avoir un deuxième Enchantement
+(20–30) à tous les Attributs
(60–80)% d'Augmentation du Bouclier d'énergie
(50–55)% de Réduction de la Résistance au feu
(50–55)% de Réduction de la Résistance au froid
La Résistance à la foudre est de 75%
(Les Attributs sont : la Force, la Dextérité et l'Intelligence)
Les villageois tentèrent de détruire l'infestation par la foudre, mais celle-ci se répandit en d'incalculables ramifications.

{Cassia peut améliorer cet objet grâce à l'Onction.}
Cowl of the Ceraunophile
Capuche du kéraunophile Attr /8
NomDescriptions détaillées
Limit「Fléau」League Specific
Le MarchéLe Marché
AcronymRésistance, Attribute
IconArt/2DItems/Armours/Helmets/Supporter1helmetC
Icon
Release VersionFléau
BaseTypeDiadème de Solaris
Referencepoe.ninja, Community Wiki
Peut avoir un deuxième Enchantement
FamilyMultipleEnchantmentsAllowed
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local item can have x additional enchantments Min: 1 Max: 1 Local
  • +(20–30) à tous les Attributs
    FamilyAllAttributes
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional all attributes Min: 20 Max: 30 Global
  • Craft Tagsattribute
    (60–80)% d'Augmentation du Bouclier d'énergie
    FamilyDefencesPercent
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local energy shield +% Min: 60 Max: 80 Local
  • Craft Tagsdefences energy_shield
    (50–55)% de Réduction de la Résistance au feu
    FamilyIncreasedElementalResistance
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • fire damage resistance +% Min: -55 Max: -50 Global
  • Craft Tagselemental fire resistance
    (50–55)% de Réduction de la Résistance au froid
    FamilyIncreasedElementalResistance
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cold damage resistance +% Min: -55 Max: -50 Global
  • Craft Tagselemental cold resistance
    La Résistance à la foudre est de 75%
    FamilyElementalResistanceOverride
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • lightning damage resistance is % Min: 75 Max: 75 Global
  • Craft Tagselemental lightning resistance
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL1N1cHBvcnRlcjFoZWxtZXRDIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/9455b25c23/Supporter1helmetC.png", "league": "Affliction", "name": "Cowl of the Ceraunophile", "typeLine": "Solaris Circlet", "baseType": "Solaris Circlet", "rarity": "Unique", "ilvl": 75, "properties": [ { "name": "Energy Shield", "values": [ [ "110", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "59", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Int", "values": [ [ "122", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "Can have a second Enchantment Modifier", "+26 to all Attributes", "72% increased Energy Shield", "53% reduced Fire Resistance", "51% reduced Cold Resistance", "Lightning Resistance is 75%" ], "flavourText": [ "The villagers seared the blight with lightning, but it only forked into countless tendrils.\r", "\r", "{This item can be anointed by Cassia}" ], "frameType": 3, "extended": { "base_defence_percentile": 50, "es": 123, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1135194732", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1379411836", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4015621042", "min": 60, "max": 80 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1680060098", "min": -55, "max": -50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4252311791", "min": -55, "max": -50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1942151132", "min": 75, "max": 75 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1135194732", [ 0 ] ], [ "explicit.stat_1379411836", [ 1 ] ], [ "explicit.stat_4015621042", [ 2 ] ], [ "explicit.stat_1680060098", [ 3 ] ], [ "explicit.stat_4252311791", [ 4 ] ], [ "explicit.stat_1942151132", [ 5 ] ] ] }, "text": "Item Class: Helmets
    Rarity: Unique
    Cowl of the Ceraunophile
    Solaris Circlet
    --------
    Energy Shield: 110 (augmented)
    --------
    Requirements:
    Level: 59
    Int: 122
    --------
    Sockets: B-B-B
    --------
    Item Level: 75
    --------
    Can have a second Enchantment Modifier
    +26 to all Attributes
    72% increased Energy Shield
    53% reduced Fire Resistance
    51% reduced Cold Resistance
    Lightning Resistance is 75%
    --------
    The villagers seared the blight with lightning, but it only forked into countless tendrils.

    This item can be anointed by Cassia
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles

    Community Wiki

    Edit

    Cowl of the Ceraunophile

    Mechanics

    • Can have a second Enchantment Modifier - This opens up 3 different options for the helmet.
      • 1 annointment and 1 Labyrinth Enchantment.
        • Annoint first, then find labyrinth enchantment. (See below)
      • 2 annointments
        • Anointment order doesn't matter.
      • 2 labyrinth enchantments
        • The first enchantment from a lab or anoint is permanent. The second one can replaced from future enchantments. This means rolling the lab enchantment you need on the very first enchantment of the item is necessary for crafting an item that has 2 exactly desired labyrinth enchantments on one item.
    • (#)% reduced (element) Resistance - This modifier is calculated differently than this one: -(#)% to (element) resistance
      • Flat number sources of plus or minus resist are added together first.
      • Reduced modifiers are multiplied after. When you have positive resistances, reduced modifiers make your resists less. When you have negative resistances, reduced modifers raise your resistances. At 50% reduced resistance all positive or negative resistances will require twice as much flat percentage base for players trying to reach their desired amount.
        • Example - A player that needs 75% resistance with 50% reduced resistance will need 150% base resistance from flat sources to reach a final 75%.
    • Lightning Resistance is 75% - This modifiers over-rides all other flat and increased/reduced fire resistance modifiers, ignoring them completely.
      • Example A map with negative max resistance modifiers will not change the 75% fire resistance, because it ignores all other modifiers.

    Interactions

    • Damage taken as can allow characters to skip the downside of needing 75% extra resist.

    Version history

    VersionChanges
    3.8.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.