Exposition à la corruption
Pour chaque cumul de cet effet :

- les Souillés vous infligent 1% Davantage de dégâts au toucher et avec les Altérations

- vous avez 2% Davantage de Quantité d'objets cédés par les Souillés que vous tuez

- vous avez 2% Davantage de Rareté des objets cédés par les Souillés que vous tuez

- les objets de votre Creuset absorbent 0,5% Davantage de corruption
current_hellscape_stacks
hellscape_monster_item_quantity_+permyriad_final
hellscape_monster_item_rarity_+permyriad_final
hellscaping_speed_+permyriad_final
Exposed to Corruption
Attribute /7

hellscape_debuff

KeyValue
CostiLvl 1: Normal: 1xParchemin de sagesse
AcronymIgnite
IsCharged1
BuffGroupsID31
MaxStacks300
IsBuffDefinition1
BuffMergeModesID4
Codehellscape monster item quantity +permyriad final
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics7
Codehellscape monster item rarity +permyriad final
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics7
Codehellscaping speed +permyriad final
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics7
Codecurrent hellscape stacks
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Minimap Icons /3
HellscapeDemonBoss
HellscapeFleshBoss
HellscapePaleBoss
Scourge monstre /34
NomModificateursSpectre
K'tash, le Pâtre de la haine100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Harpie démoniaqueY
Meneur démoniaqueY
Diablotin démoniaqueY
Bête démoniaqueY
Horreur démoniaqueY
Ghorr, la Mâchoire vorace100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Sculpte-sang affaméY
Macérateur affaméY
Homoncule affaméY
Brute affaméeY
Glouton affaméY
Difforme affaméY
InvisibleN
Bête cavernicoleundead description [1]N
Sang bouillonnantN
Arpenteur des maréesN
Feu maudit80% des Dégâts physiques sont Convertis en Dégâts de feuN
Titan en ruinesN
Titan imposantN
Rhoa squelettiqueundead description [1]Y
Traqueur d'os ancienundead description [1]Y
Disciple de l'Oursundead description [1]N
Disciple du Sanglierundead description [1]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
N
Disciple du Cerfundead description [1]N
Noyéundead description [1]Y
DémonN
Beïdat, l'Archange de la Mort100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Cauchemar de Beïdat100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Ange pâleY
Séraphin pâleY
Chérubin pâleY
Serviteur pâleY
Vertue pâleY
Level Life Scaling /86
Niveau Vie
150%
254%
358%
462%
566%
670%
774%
878%
982%
1086%
1190%
1294%
1398%
14102%
15106%
16110%
17114%
18118%
19122%
20126%
21130%
22134%
23138%
24142%
25146%
26150%
27154%
28158%
29162%
30166%
31170%
32174%
33178%
34182%
35186%
36190%
37194%
38198%
39202%
40206%
41210%
42214%
43218%
44222%
45226%
46230%
47234%
48238%
49242%
50246%
51250%
52254%
53258%
54262%
55266%
56270%
57274%
58278%
59282%
60286%
61290%
62294%
63298%
64302%
65306%
66310%
67314%
68318%
69322%
70326%
71330%
72334%
73338%
74342%
75346%
76350%
77354%
78358%
79362%
80366%
81370%
82374%
83378%
84382%
85382%
86382%
Scourge Quête /4
MasterQuest
Acte 1
Récompense: Creuset sanglant
Une mystérieuse inconnue est arrivée à Wraeclast. Rendez-vous en ville pour discuter avec elle.
MasterQuest
Acte 1
Il semblerait que votre Creuset sanglant soit en mesure d'accueillir un objet. Insérez-y une pièce d'équipement de votre choix.
MasterQuest
Acte 11
Vous avez découvert un dispositif étrange qui semble être le fruit de plusieurs technologies. Prenez-le.
MasterQuest
Acte 11
Vous avez découvert un dispositif étrange qui semble être le fruit de plusieurs technologies. Prenez-le.
Text Audio /1
TypeNomQuantité
ScourgeLa Dernière à périr30

Community Wiki

Edit

Scourge league

Kalandra Patch Notes

Beyond

  • Beyond had several issues. Firstly, its art was eight years old and outdated. Secondly, the number of magic and rare monsters spawned was so much higher than the rest of the game that it provided a gigantic amount of experience and items to players who stacked it heavily, and was mostly irrelevant to everyone else. The number of rares spawned also caused problems with Archnemesis modifiers.
  • The Scourge have taken over the realm of the Beyond demons. Summoning monsters from Beyond will now summon Scourge monsters and bosses. We have completely rebalanced the rate that Beyond monsters and bosses spawn at, so that it's appropriate for modern Path of Exile. The new Beyond monsters can now occasionally drop the Scourge league's Tainted currency items that allow you to modify corrupted items.

Details:

  • Beyond portals now spawn Scourge demons instead of the old Beyond bandits. Demons are still divided into three factions, and only one faction will spawn in any single instance.
  • The base chance for a Beyond portal to spawn when you kill a monster is now fixed at 15%. This means that multiple sources of the Beyond mechanic no longer stack.
  • Spawning a Beyond boss no longer requires killing many Beyond demons close together. Instead, once a substantial number of Beyond demons have spawned in the instance, each pack spawned grants a stacking chance for the next pack in that area to be replaced by a boss. Only one Beyond boss can spawn per instance. Once a boss has spawned, Beyond portals will no longer spawn in that instance.
  • Beyond demons will occasionally drop Tainted Currency items, and Beyond bosses are guaranteed to drop multiple Tainted Currency. Adjustments have been made to the outcome odds for the Tainted Orb of Fusing, Tainted Jeweller's Orb and Tainted Mythic Orb in order for these items to be suitable for core availability.
  • All Tainted Currency items now have dedicated slots in the Exotic section of the Currency Stash Tab.
  • Sextant modifiers that grant Beyond portal chance now grant increased Beyond monster pack size instead of a chance for an additional Beyond monster to spawn.
  • New Beyond monsters do not drop Scourged items.

The following changes have been made to the Atlas Passive Tree as a result:

  • The Fiendish Opulence Notable now causes Rare Beyond Demons in your Maps to drop an additional Basic Currency Item (previously a 25% chance). The three small nodes prior that granted 8% increased Quantity of Items dropped by Beyond Demons in your Maps now instead provide 5% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps.
  • The Scent of Blood Notable no longer grants "Slaying Enemies close together in your Maps has a 3% chance to attract monsters from Beyond". Instead, it now grants 10% chance for your Maps to attract Beyond Demons.
  • The Torn Veil Notable no longer grants "Powerful Beyond Demons require 1 fewer Portal to summon in your Maps". Instead, it now grants "Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss". The small nodes in the cluster that previously granted "Beyond Portals in your Maps have 5% chance to spawn an additional Beyond Demon" now instead grant "Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal".

Announcement

Daily

10/12 The Catch

10/12 Sacred Orb

10/11 Part of Delve revamp

10/10 Chasing Risk

10/9 Unrelenting Timeless Emblem

10/8 Part 3 - Auras, Curses and Elemental Damage Over Time

Auras, Curses and Elemental Damage Over Time

10/8 Guardian's Challenge

10/7 Part 2 - Core Character Defences and Recovery

Core Character Defences and Recovery

10/7 Blight-ravaged Map

10/6 Part 1 - Flasks and Ailment Mitigation

Flasks and Ailment Mitigation

10/6 Disdain

10/5 Twitch Drops

10/5 Flawless Breachstone

10/4


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.16Scourge