Chérubin pâle
        
     Démon
Démon
            Pale Cherubim
        
    | Spectre | Y | 
|---|---|
| Spectre Override | Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder1Spectre | 
| Tags | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement | 
| Packs | 
Vie
126%
Energy Shield From Life
100%
Ailment Threshold
126%
Résistance
 0
0
 40
40
 0
0
 0
0Damage
156%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
68%
Model Size
100%
Type
HellscapePaleFodder1
Metadata
HellscapePaleFodder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
7,720
Damage
583
Dégâts des sorts
583
Précision
580
Attack Time
1.5
Expérience
6,973
Minion Life
0
Minion Energy Shield
1,675
Minion Damage
465
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 466–699
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSHellscapePaleHammerhead
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.166 sec.
Inflige 465.5 à 698.2 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder1"] = {
    name = "Pale Cherubim",
    life = 1.26,
    energyShield = 1,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSHellscapePaleHammerhead",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHellscapePaleHammerhead"] = {
    name = "MPSHellscapePaleHammerhead",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.166,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 205, -70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 | key | val | 
|---|---|
| BaseEvents.hellscape_monster | true | 
| BaseEvents.on_construction_complete = | |
| BaseEvents." | , | 
| BaseEvents.IfState( spawned, 0, | |
| BaseEvents.StartStateTimer( raise, 0.1 ); | |
| BaseEvents.StartStateTimer( flinch, 0.3 ); | |
| BaseEvents.} ); | |
| Monster.flip_enabled | false | 
| Stats.monster_no_map_drops_if_not_rare | 1 | 
| Stats.monster_affliction_reward_kills_+% | -33 | 
| Stats.monster_no_beyond_portal | 1, 1 | 
| Stats.monster_is_beyond_monster | 1 | 
| Stats.additional_life_scaling_index | 7 | 
| Life.corpse_sink_time_ms | 10000 | 
| StateMachine.define_shared_state | spawned; | 
| StateMachine.on_timer_flinch = | |
| StateMachine." | , | 
| StateMachine.IfStat( monster_is_beyond_boss, 1, { PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/boss_warcry.ao ); }, { PlayAnimationType( TakeHitBackward ); } ); | 
            Chérubin pâle
        
    
            Pale Cherubim
        
    | Spectre | Y | 
|---|---|
| Area | Sanctuaire, Carte | 
| Tags | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement | 
| Packs | 
Vie
126%
Energy Shield From Life
100%
Ailment Threshold
126%
Résistance
 0
0
 40
40
 0
0
 0
0Damage
156%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
68%
Model Size
100%
Type
HellscapePaleFodder1
Metadata
HellscapePaleFodder1Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
84
Vie
0
Armure
99,834
Score d'Évasion
8,120
Bouclier d'énergie
20,494
Damage
1,487
Dégâts des sorts
1,487
Précision
1,076
Attack Time
1.5
Expérience
9,010
Minion Life
0
Minion Energy Shield
3,873
Minion Damage
1,261
Ailment Threshold
44,472
Chill
141
Shock
141
Brittle
796
Scorch
141
Sap
389
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1190–1784
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSHellscapePaleHammerhead
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.166 sec.
Inflige 1051 à 1577 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder1Standalone"] = {
    name = "Pale Cherubim",
    life = 1.26,
    energyShield = 1,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSHellscapePaleHammerhead",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHellscapePaleHammerhead"] = {
    name = "MPSHellscapePaleHammerhead",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.166,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 205, -70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 
            Chérubin pâle
        
     Démon
Démon
            Pale Cherubim
        
    | Spectre | Y | 
|---|---|
| Tags | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement | 
Vie
126%
Energy Shield From Life
100%
Ailment Threshold
126%
Résistance
 0
0
 40
40
 0
0
 0
0Damage
156%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
68%
Model Size
100%
Type
HellscapePaleFodder1
Metadata
HellscapePaleFodder1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
7,720
Damage
583
Dégâts des sorts
583
Précision
580
Attack Time
1.5
Expérience
6,973
Minion Life
0
Minion Energy Shield
1,675
Minion Damage
465
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 466–699
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSHellscapePaleHammerhead
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.166 sec.
Inflige 465.5 à 698.2 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
Object Type
version 2
abstract
extends "nothing"
Stats
{
	item_drop_slots = 1
	energy_shield_recharge_rate_per_minute_% = 2000
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 200
	maximum_physical_damage_reduction_% = 75
	max_viper_strike_orbs = 4
	base_maximum_all_resistances_% = 75
	max_fuse_arrow_orbs = 5
	max_fire_beam_stacks = 8
	max_charged_attack_stacks = 10
	base_critical_strike_multiplier = 130
	critical_ailment_dot_multiplier_+ = 30
	max_endurance_charges = 3
	max_frenzy_charges = 3
	max_power_charges = 3
	base_attack_speed_+%_per_frenzy_charge = 4
	base_attack_speed_+%_per_frenzy_charge_if_not_player_minion = 11
	base_cast_speed_+%_per_frenzy_charge = 4
	base_cast_speed_+%_per_frenzy_charge_if_not_player_minion = 11
	movement_velocity_+%_per_frenzy_charge_if_not_player_minion = 5
	object_inherent_damage_+%_final_per_frenzy_charge = 4
	physical_damage_reduction_%_per_endurance_charge = 4
	physical_damage_reduction_%_per_endurance_charge_if_not_player_minion = 11
	resist_all_elements_%_per_endurance_charge = 4
	resist_all_elements_%_per_endurance_charge_if_not_player_minion = 11
	critical_strike_chance_+%_per_power_charge = 50
	critical_strike_chance_+%_per_power_charge_if_not_player_minion = 150
	maximum_block_% = 75
	base_maximum_spell_block_% = 75
	base_number_of_totems_allowed = 1
	base_number_of_traps_allowed = 3
	base_number_of_remote_mines_allowed = 5
	movement_velocity_cap = 128
	maximum_life_leech_rate_%_per_minute = 1200
	maximum_mana_leech_rate_%_per_minute = 1200
	maximum_energy_shield_leech_rate_%_per_minute = 600
	monster_ignite_damage_+%_final = -72
	monster_bleeding_damage_+%_final = -86
	monster_poison_damage_+%_final = -50
	bleeding_moving_damage_%_of_base_override = 500
	max_azurite_debuff_stacks = 10
	impaled_debuff_base_duration_ms = 8000
	impaled_debuff_number_of_reflected_hits = 5
	ignore_skill_weapon_restrictions = 1
	base_total_number_of_sigils_allowed = 3
	maximum_life_leech_amount_per_leech_%_max_life = 10
	maximum_mana_leech_amount_per_leech_%_max_mana = 10
	maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield = 10
	object_inherent_melee_hit_stun_duration_+%_final = 20
	scale_melee_range_to_actor_scale = 1
	use_melee_pattern_range = 1
	actor_scale_+%_limit = 100
	damage_taken_when_hit_+%_final_per_fortification = -1
	base_max_fortification = 20
	soul_eater_maximum_stacks = 45
}
ObjectMagicProperties
{
	stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt"
}
Positioned
{
	blocking = true
	team = 0
	serialise_collidable = true
}
BaseEvents
{
	server_only = true
}
Pathfinding
{
}
Buffs
{
}
Life
{
}
Animated
{
}
Inventories
{
}
Actor
{
	basic_action = "Move"
	basic_action = "Flee"
	basic_action = "StrafeLeft"
	basic_action = "StrafeRight"
	basic_action = "Advance"
	basic_action = "DoNothing"
	basic_action = "MonsterPickup"
	slow_animations_go_to_idle = true
}
Monster
{
}Object Type Codes
version 2
extends "nothing"
Render
{
	has_light = false
	on_hit_bone_group = "root"
	scale_interp_speed = 5.0
}
Targetable
{
	attackable = true
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder1Spectre"] = {
    name = "Pale Cherubim",
    life = 1.26,
    energyShield = 1,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSHellscapePaleHammerhead",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHellscapePaleHammerhead"] = {
    name = "MPSHellscapePaleHammerhead",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.166,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 205, -70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 
            Chérubin pâle
        
     Démon
Démon
            Pale Cherubim
        
    | Spectre | Y | 
|---|---|
| Tags | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement | 
Vie
132%
Energy Shield From Life
100%
Ailment Threshold
132%
Résistance
 0
0
 40
40
 0
0
 0
0Damage
138%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
KalguurPaleFodder1
Metadata
DemonCopperPaleFodder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
8,088
Damage
515
Dégâts des sorts
515
Précision
580
Attack Time
1.5
Expérience
11,281
Minion Life
0
Minion Energy Shield
1,754
Minion Damage
412
Ailment Threshold
8,492
Chill
27
Shock
27
Brittle
152
Scorch
27
Sap
74
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 412–619
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSHellscapePaleHammerhead
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.166 sec.
Inflige 465.5 à 698.2 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueKalguur/PaleFaction/DemonCopperPaleFodder1"] = {
    name = "Pale Cherubim",
    life = 1.32,
    energyShield = 1,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.38,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSHellscapePaleHammerhead",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHellscapePaleHammerhead"] = {
    name = "MPSHellscapePaleHammerhead",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.166,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 205, -70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































