Pale Cherubim
ปีศาจ
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder1Spectre |
Tags | animal_claw_weapon, beyond_demon, bone_armour, นักเวท, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Packs |
พลังชีวิต
126%
Energy Shield From Life
100%
Ailment Threshold
126%
ค่าต้านทาน
0 40 0 0
Damage
156%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
68%
Model Size
100%
Type
HellscapePaleFodder1
Metadata
HellscapePaleFodder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,106
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
583
ความเสียหายเวท
583
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
6,973
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 466–699
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSHellscapePaleHammerhead
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.166 วินาที
สร้างความเสียหาย กายภาพ 465.5 ถึง 698.2
กระสุน เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
กระสุน เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder1"] = { name = "Pale Cherubim", life = 1.26, energyShield = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "MPSHellscapePaleHammerhead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapePaleHammerhead"] = { name = "MPSHellscapePaleHammerhead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 205, -70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Pale Cherubim
ปีศาจ
ด่าน: Sanctuary Map
Spectre | Y |
---|---|
Area | Sanctuary Map |
Tags | animal_claw_weapon, beyond_demon, bone_armour, นักเวท, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Packs |
พลังชีวิต
126%
Energy Shield From Life
100%
Ailment Threshold
126%
ค่าต้านทาน
0 40 0 0
Damage
156%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
68%
Model Size
100%
Type
HellscapePaleFodder1
Metadata
HellscapePaleFodder1Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
84
พลังชีวิต
44,472
ค่าเกราะ
99,834
การหลบหลีก
8,120
โล่พลังงาน
16,265
Damage
1,487
ความเสียหายเวท
1,487
ความแม่นยำ
538
Attack Time
1.5
ค่าประสบการณ์
9,010
Ailment Threshold
44,472
Chill
141
Shock
141
Brittle
796
Scorch
141
Sap
389
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1190–1784
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSHellscapePaleHammerhead
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.166 วินาที
สร้างความเสียหาย กายภาพ 871.9 ถึง 1308
กระสุน เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
กระสุน เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder1Standalone"] = { name = "Pale Cherubim", life = 1.26, energyShield = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "MPSHellscapePaleHammerhead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapePaleHammerhead"] = { name = "MPSHellscapePaleHammerhead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 205, -70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Pale Cherubim
ปีศาจ
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, bone_armour, นักเวท, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
พลังชีวิต
126%
Energy Shield From Life
100%
Ailment Threshold
126%
ค่าต้านทาน
0 40 0 0
Damage
156%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
68%
Model Size
100%
Type
HellscapePaleFodder1
Metadata
HellscapePaleFodder1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,106
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
583
ความเสียหายเวท
583
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
6,973
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 466–699
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSHellscapePaleHammerhead
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.166 วินาที
สร้างความเสียหาย กายภาพ 465.5 ถึง 698.2
กระสุน เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
กระสุน เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
Object Type
version 2 abstract extends "nothing" Stats { item_drop_slots = 1 energy_shield_recharge_rate_per_minute_% = 2000 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 200 maximum_physical_damage_reduction_% = 75 max_viper_strike_orbs = 4 base_maximum_all_resistances_% = 75 max_fuse_arrow_orbs = 5 max_fire_beam_stacks = 8 max_charged_attack_stacks = 10 base_critical_strike_multiplier = 130 critical_ailment_dot_multiplier_+ = 30 max_endurance_charges = 3 max_frenzy_charges = 3 max_power_charges = 3 base_attack_speed_+%_per_frenzy_charge = 4 base_attack_speed_+%_per_frenzy_charge_if_not_player_minion = 11 base_cast_speed_+%_per_frenzy_charge = 4 base_cast_speed_+%_per_frenzy_charge_if_not_player_minion = 11 movement_velocity_+%_per_frenzy_charge_if_not_player_minion = 5 object_inherent_damage_+%_final_per_frenzy_charge = 4 physical_damage_reduction_%_per_endurance_charge = 4 physical_damage_reduction_%_per_endurance_charge_if_not_player_minion = 11 resist_all_elements_%_per_endurance_charge = 4 resist_all_elements_%_per_endurance_charge_if_not_player_minion = 11 critical_strike_chance_+%_per_power_charge = 50 critical_strike_chance_+%_per_power_charge_if_not_player_minion = 150 maximum_block_% = 75 base_maximum_spell_block_% = 75 base_number_of_totems_allowed = 1 base_number_of_traps_allowed = 3 base_number_of_remote_mines_allowed = 5 movement_velocity_cap = 128 maximum_life_leech_rate_%_per_minute = 1200 maximum_mana_leech_rate_%_per_minute = 1200 maximum_energy_shield_leech_rate_%_per_minute = 600 monster_ignite_damage_+%_final = -72 monster_bleeding_damage_+%_final = -86 monster_poison_damage_+%_final = -50 bleeding_moving_damage_%_of_base_override = 500 max_azurite_debuff_stacks = 10 impaled_debuff_base_duration_ms = 8000 impaled_debuff_number_of_reflected_hits = 5 ignore_skill_weapon_restrictions = 1 base_total_number_of_sigils_allowed = 3 maximum_life_leech_amount_per_leech_%_max_life = 10 maximum_mana_leech_amount_per_leech_%_max_mana = 10 maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield = 10 object_inherent_melee_hit_stun_duration_+%_final = 20 scale_melee_range_to_actor_scale = 1 use_melee_pattern_range = 1 actor_scale_+%_limit = 100 damage_taken_when_hit_+%_final_per_fortification = -1 base_max_fortification = 20 soul_eater_maximum_stacks = 45 } ObjectMagicProperties { stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt" } Positioned { blocking = true team = 0 serialise_collidable = true } BaseEvents { server_only = true } Pathfinding { } Buffs { } Life { } Animated { } Inventories { } Actor { basic_action = "Move" basic_action = "Flee" basic_action = "StrafeLeft" basic_action = "StrafeRight" basic_action = "Advance" basic_action = "DoNothing" basic_action = "MonsterPickup" slow_animations_go_to_idle = true } Monster { }
Object Type Codes
version 2 extends "nothing" Render { has_light = false on_hit_bone_group = "root" scale_interp_speed = 5.0 } Targetable { attackable = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder1Spectre"] = { name = "Pale Cherubim", life = 1.26, energyShield = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "MPSHellscapePaleHammerhead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapePaleHammerhead"] = { name = "MPSHellscapePaleHammerhead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 205, -70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Pale Cherubim
ปีศาจ
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, bone_armour, นักเวท, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
พลังชีวิต
132%
Energy Shield From Life
100%
Ailment Threshold
132%
ค่าต้านทาน
0 40 0 0
Damage
138%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
100%
Type
KalguurPaleFodder1
Metadata
DemonCopperPaleFodder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,492
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
515
ความเสียหายเวท
515
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
11,281
Ailment Threshold
8,492
Chill
27
Shock
27
Brittle
152
Scorch
27
Sap
74
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 412–619
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSHellscapePaleHammerhead
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.166 วินาที
สร้างความเสียหาย กายภาพ 465.5 ถึง 698.2
กระสุน เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
กระสุน เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
monster projectile variation [205]
projectile uses contact position [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/PaleFaction/DemonCopperPaleFodder1"] = { name = "Pale Cherubim", life = 1.32, energyShield = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.38, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "MPSHellscapePaleHammerhead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapePaleHammerhead"] = { name = "MPSHellscapePaleHammerhead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 205, -70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }