Brute affamée
Démon
Ravenous Brute
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder2Spectre__
Tagsanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Packs
  • Homoncule affamé, Brute affamée
  • Brute affamée, Glouton affamé
  • Macérateur affamé, Brute affamée, Difforme affamé
  • Brute affamée, Difforme affamé
  • Vie
    156%
    Armure
    +100%
    Ailment Threshold
    156%
    Résistance
    40 0 0 0
    Damage
    156%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    180%
    Model Size
    100%
    Type
    HellscapeFleshFodder2
    Metadata
    HellscapeFleshFodder2
    Niveau
    68
    Vie
    10,036
    Armure
    57,580
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    583
    Dégâts des sorts
    583
    Précision
    290
    Attack Time
    1.17
    Expérience
    18,459
    Ailment Threshold
    10,036
    Chill
    32
    Shock
    32
    Brittle
    180
    Scorch
    32
    Sap
    88
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 466–699
    Chances de coup critique: 5%
    Attack Time: 1.17 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAHellscapeFleshFodderSlam
    Attack
    Base Damage: 466–699
    Chances de coup critique: 5%
    Attack Time: 1.17 sec.
    Temps de recharge: 6 sec.
    +1.5 mètres d'Allonge en mêlée
    GAHellscapeFleshFodderSlam
    Triggerable, Attack
    Base Damage: 466–699
    Chances de coup critique: 5%
    Dégâts d'Attaque: 130%
    Attack Time: 1.17 sec.
    30% Davantage de Dégâts d'Attaque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder2"] = {
        name = "Ravenous Brute",
        life = 1.56,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAHellscapeFleshFodderSlam",
            "EAAHellscapeFleshFodderSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHellscapeFleshFodderSlam"] = {
        name = "GAHellscapeFleshFodderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAHellscapeFleshFodderSlam"] = {
        name = "EAAHellscapeFleshFodderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Brute affamée
    Démon
    Ravenous Brute
    SpectreY
    Tagsanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
    Vie
    156%
    Armure
    +100%
    Ailment Threshold
    156%
    Résistance
    40 0 0 0
    Damage
    156%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    180%
    Model Size
    100%
    Type
    HellscapeFleshFodder2
    Metadata
    HellscapeFleshFodder2Spectre__
    Niveau
    68
    Vie
    10,036
    Armure
    57,580
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    583
    Dégâts des sorts
    583
    Précision
    290
    Attack Time
    1.17
    Expérience
    18,459
    Ailment Threshold
    10,036
    Chill
    32
    Shock
    32
    Brittle
    180
    Scorch
    32
    Sap
    88
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 466–699
    Chances de coup critique: 5%
    Attack Time: 1.17 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAHellscapeFleshFodderSlam
    Attack
    Base Damage: 466–699
    Chances de coup critique: 5%
    Attack Time: 1.17 sec.
    Temps de recharge: 6 sec.
    +1.5 mètres d'Allonge en mêlée
    GAHellscapeFleshFodderSlam
    Triggerable, Attack
    Base Damage: 466–699
    Chances de coup critique: 5%
    Dégâts d'Attaque: 130%
    Attack Time: 1.17 sec.
    30% Davantage de Dégâts d'Attaque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder2Spectre__"] = {
        name = "Ravenous Brute",
        life = 1.56,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAHellscapeFleshFodderSlam",
            "EAAHellscapeFleshFodderSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHellscapeFleshFodderSlam"] = {
        name = "GAHellscapeFleshFodderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAHellscapeFleshFodderSlam"] = {
        name = "EAAHellscapeFleshFodderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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