Bruto hambriento
Demonio
Ravenous Brute
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder2Spectre__
Tagsanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood
Packs
  • Homúnculo hambriento, Bruto hambriento
  • Bruto hambriento, Devorador hambriento
  • Macerador hambriento, Bruto hambriento, Deforme hambriento
  • Bruto hambriento, Deforme hambriento
  • Vida
    156%
    Ailment Threshold
    156%
    Resistencia
    40 0 0 0
    Damage
    156%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    4 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiencia
    180%
    Model Size
    100%
    Type
    HellscapeFleshFodder2
    Metadata
    HellscapeFleshFodder2
    Nivel
    68
    Vida
    10,036
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    583
    Daño de hechizos
    583
    Precisión
    290
    Attack Time
    1.17
    Experiencia
    18,459
    Ailment Threshold
    10,036
    Chill
    32
    Shock
    32
    Brittle
    180
    Scorch
    32
    Sap
    88
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 466–699
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.17 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAHellscapeFleshFodderSlam
    Attack
    Base Damage: 466–699
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.17 seg
    Tiempo de recarga: 6 seg
    +1.5 metros al alcance de los golpes cuerpo a cuerpo
    GAHellscapeFleshFodderSlam
    Triggerable, Attack
    Base Damage: 466–699
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 130%
    Attack Time: 1.17 seg
    Inflige un 30% más de daño de ataque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder2"] = {
        name = "Ravenous Brute",
        life = 1.56,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAHellscapeFleshFodderSlam",
            "EAAHellscapeFleshFodderSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHellscapeFleshFodderSlam"] = {
        name = "GAHellscapeFleshFodderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAHellscapeFleshFodderSlam"] = {
        name = "EAAHellscapeFleshFodderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Bruto hambriento
    Demonio
    Ravenous Brute
    SpectreY
    Tagsanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood
    Vida
    156%
    Ailment Threshold
    156%
    Resistencia
    40 0 0 0
    Damage
    156%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    4 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiencia
    180%
    Model Size
    100%
    Type
    HellscapeFleshFodder2
    Metadata
    HellscapeFleshFodder2Spectre__
    Nivel
    68
    Vida
    10,036
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    583
    Daño de hechizos
    583
    Precisión
    290
    Attack Time
    1.17
    Experiencia
    18,459
    Ailment Threshold
    10,036
    Chill
    32
    Shock
    32
    Brittle
    180
    Scorch
    32
    Sap
    88
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 466–699
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.17 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAHellscapeFleshFodderSlam
    Attack
    Base Damage: 466–699
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.17 seg
    Tiempo de recarga: 6 seg
    +1.5 metros al alcance de los golpes cuerpo a cuerpo
    GAHellscapeFleshFodderSlam
    Triggerable, Attack
    Base Damage: 466–699
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 130%
    Attack Time: 1.17 seg
    Inflige un 30% más de daño de ataque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder2Spectre__"] = {
        name = "Ravenous Brute",
        life = 1.56,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAHellscapeFleshFodderSlam",
            "EAAHellscapeFleshFodderSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHellscapeFleshFodderSlam"] = {
        name = "GAHellscapeFleshFodderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAHellscapeFleshFodderSlam"] = {
        name = "EAAHellscapeFleshFodderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Bruto hambriento
    Demonio
    Ravenous Brute
    SpectreY
    Tagsanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood
    Vida
    156%
    Ailment Threshold
    156%
    Resistencia
    40 0 0 0
    Damage
    156%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    4 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiencia
    180%
    Model Size
    100%
    Type
    HellscapeFleshFodder2
    Metadata
    HellscapeFleshFodder2CrimsonIron
    Nivel
    68
    Vida
    10,036
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    583
    Daño de hechizos
    583
    Precisión
    290
    Attack Time
    1.17
    Experiencia
    18,459
    Ailment Threshold
    10,036
    Chill
    32
    Shock
    32
    Brittle
    180
    Scorch
    32
    Sap
    88
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 466–699
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.17 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAHellscapeFleshFodderSlam
    Attack
    Base Damage: 466–699
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.17 seg
    Tiempo de recarga: 6 seg
    +1.5 metros al alcance de los golpes cuerpo a cuerpo
    GAHellscapeFleshFodderSlam
    Triggerable, Attack
    Base Damage: 466–699
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 130%
    Attack Time: 1.17 seg
    Inflige un 30% más de daño de ataque
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder2CrimsonIron"] = {
        name = "Ravenous Brute",
        life = 1.56,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAHellscapeFleshFodderSlam",
            "EAAHellscapeFleshFodderSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHellscapeFleshFodderSlam"] = {
        name = "GAHellscapeFleshFodderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAHellscapeFleshFodderSlam"] = {
        name = "EAAHellscapeFleshFodderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }