MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Minimap Icons /3
AzmeriWoodsEntrance
AzmeriWoodsEntrance
WardenTrackerRareMonster
WardenTrackerRareMonster
WardenTrackerUniqueMonster
WardenTrackerUniqueMonster
Affliction monstre /160
NomDamage%Vie%Spectre
Changelin
Démon
L'Incarnation de l'Agonie
Chaman Troll
Plante grimpante chamanique
Abomination de la Sylve
Liane féroce
Traqueur innommé
Sectateur brutal
Sectatrice archère
Sectatrice dansedague
Sectatrice sorcière
Sectateur guerrier
Horreur à crochets tréante
Bête fendue tréante
Dryade tréante
Cadavre infesté
Cadavre putride
Crapaud géant affreux
Puca innommé
Bête innommée
Singe innommé
Fouisseur innommé
Fouisseur ensanglanté
La Mórrigan noire
La Mórrigan noire
L'Orbe de l'hiver
Bíle lugubre
Bíle mordant
Bíle amer
Lancecrâne
Cliqueticôte
Os tremblants
Happéchine
Guêpe de la Sylve
Nuée sanglante
Chose innommée
Ravageur fongique
Noyau instable
Officier naval parfait
Officier naval imparfait
Officier naval
Épée dansante parfaite
Épée dansante imparfaite
Épée dansante
Horreur à aiguilles parfaite
Horreur à aiguilles imparfaite
Horreur à aiguilles
Guerrier serpent parfait
Guerrier serpent imparfait
Guerrier serpent
Artiste de la douleur parfait
Artiste de la douleur imparfait
Artiste de la douleur
Horreur à lame de scie parfaite
Horreur à lame de scie imparfaite
Horreur à lame de scie
Chevalier agité parfait
Chevalier agité imparfait
Chevalier agité
Démon de sang parfait
Démon de sang imparfait
Démon de sang
Horreur tranchante parfaite
Horreur tranchante imparfaite
Horreur tranchante
Cannibale ardent parfait
Cannibale ardent imparfait
Cannibale ardent
Magefissure parfait
Magefissure imparfait
Magefissure
Alchimiste druidique parfait
Alchimiste druidique imparfait
Alchimiste druidique
Prototype en fuite parfait
Prototype en fuite imparfait
Prototype en fuite
Blasphémateur parfait
Blasphémateur imparfait
Blasphémateur
Esprit moralisateur parfait
Esprit moralisateur imparfait
Esprit moralisateur
Cannibale gelé parfait
Cannibale gelé imparfait
Cannibale gelé
Oiseau-tonnerre primal parfait
Oiseau-tonnerre primal imparfait
Oiseau-tonnerre primal
Hydre parfaite
Hydre imparfaite
Hydre
Esprit de la Fortune parfait
Esprit de la Fortune imparfait
Esprit de la Fortune
Démiurge primal parfait
Démiurge primal imparfait
Démiurge primal
Marionnette sombre parfaite
Marionnette sombre imparfaite
Marionnette sombre
Squelette runique parfait
Squelette runique imparfait
Squelette runique
Seigneur de guerre parfait
Seigneur de guerre imparfait
Seigneur de guerre
Sombre faucheuse parfaite
Sombre faucheuse imparfaite
Sombre faucheuse
Difforme massif parfait
Difforme massif imparfait
Difforme massif
Sentinelle inlassable
Démon sanguinomancien parfait
Démon sanguinomancien imparfait
Démon sanguinomancien
Ombre berserker parfaite
Ombre berserker imparfaite
Ombre berserker
Matriarche araignée parfaite
Matriarche araignée imparfaite
Matriarche araignée
Goliath à moitié oublié parfait
Goliath à moitié oublié imparfait
Goliath à moitié oublié
Sac à viande parfait
Sac à viande imparfait
Sac à viande
Œil surnaturel parfait
Œil surnaturel imparfait
Œil surnaturel
Tigre de la forêt parfait
Tigre de la forêt imparfait
Tigre de la forêt
Tortue gardienne parfaite
Tortue gardienne imparfaite
Tortue gardienne
Fabrication des ombres parfaite
Fabrication des ombres imparfaite
Fabrication des ombres
Guerrier de la forêt parfait
Guerrier de la forêt imparfait
Guerrier de la forêt
Arachnide cingle-pattes
Arachnide contaminateur
Tréant maître des filaments
Instable
Spriggan tréant
Crapaud explosif
Crapaud
Bête de la forêt
Rat pestiféré
Pukeko affolé
Le Roi dans les Brumes
Fétiche mystique
Totem de l'Affliction
Loup-garou de la Sylve
Loup de la Sylve
Affliction Quête /7
WardenWisps
MasterQuest
Acte -1
La Chasseresse primale vous a demandé de chasser 500 créatures innommées afin d'abréger leurs souffrances.
KillCrowMiniboss
MasterQuest
Acte -1
La Chasseresse primale vous a demandé de traquer et de tuer la Mórrigan noire.
KillFinalVoodooKingBoss
MasterQuest
Acte -1
Vous avez reçu la tâche de trouver et de vaincre le Roi dans les Brumes. Cherchez son repaire.
VoodooShamanWisps
MasterQuest
Acte -1
Le Briseur de Serments vous a demandé d'éliminer 500 sectateurs du Roi dans les Brumes.
KillVoodooKingMiniboss
MasterQuest
Acte -1
Le Briseur de Serments vous a demandé de trouver et d'interrompre le Roi dans les Brumes pendant qu'il crée un autel rituel.
PrimalistWisps
MasterQuest
Acte -1
La Protectrice des Lisières vous a demandé de secourir 4000 Flammeroles vivaces en détruisant des tréants affligés.
KillSaplingMiniboss
MasterQuest
Acte -1
La Protectrice des Lisières vous a demandé de terrasser trois Bíles, un trio d'arbres sacrés devenus affligés qui cherchent désormais à faire survenir un hiver prématuré sur la Sylve.
Text Audio /7
TypeNomQuantité
AfflictionLa Protectrice des Lisières69
AfflictionLe Briseur de Serments90
AfflictionLa Chasseresse primale80
AfflictionLe Roi dans les Brumes180
AfflictionLe Devin innommé28
AfflictionPelleteur kalguur17
AfflictionForgeron kalguur91
Quest Quête /7
PrimalistWisps
MasterQuest
Acte -1
La Protectrice des Lisières vous a demandé de secourir 4000 Flammeroles vivaces en détruisant des tréants affligés.
KillSaplingMiniboss
MasterQuest
Acte -1
La Protectrice des Lisières vous a demandé de terrasser trois Bíles, un trio d'arbres sacrés devenus affligés qui cherchent désormais à faire survenir un hiver prématuré sur la Sylve.
VoodooShamanWisps
MasterQuest
Acte -1
Le Briseur de Serments vous a demandé d'éliminer 500 sectateurs du Roi dans les Brumes.
KillVoodooKingMiniboss
MasterQuest
Acte -1
Le Briseur de Serments vous a demandé de trouver et d'interrompre le Roi dans les Brumes pendant qu'il crée un autel rituel.
WardenWisps
MasterQuest
Acte -1
La Chasseresse primale vous a demandé de chasser 500 créatures innommées afin d'abréger leurs souffrances.
KillCrowMiniboss
MasterQuest
Acte -1
La Chasseresse primale vous a demandé de traquer et de tuer la Mórrigan noire.
KillFinalVoodooKingBoss
MasterQuest
Acte -1
Vous avez reçu la tâche de trouver et de vaincre le Roi dans les Brumes. Cherchez son repaire.

Community Wiki

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Affliction 3.23.0

In Path of Exile: Affliction, you'll cleanse The Viridian Wildwood of its Affliction, earn valuable rewards and learn the ancient ways of the Azmeri Wanderers.

Our December expansion introduces the Affliction challenge league, three new Wildwood Ascendancy Classes, the return of the Ultimatum League, over a hundred new Transfigured Gems, and much more!

The Affliction Challenge League

In the Affliction League, you will encounter Sacred Wisps that beckon you to enter overgrown passageways that lead to the Viridian Wildwood. A vile Affliction has covered this forest with a foreboding darkness. You'll need to uncover the forest's mysteries to put a stop to the source of the Affliction.

The Viridian Wildwood

As you approach the darkness, your Wisps burn away the affliction that shrouds the forest. Make sure you tread carefully, because your Wisps only have a limited amount of power before they run out and you are returned to Wraeclast. Be warned, the darkness is full of cursed monsters that emerge to kill you.

As you explore, you might see other types of Wisps trapped inside the darkness. Follow the trails of Wisps by collecting them, and you may uncover many different secrets such as new characters, shrines, boss battles, and new encounters. There are many rewards to earn, for those brave enough to seek them.

Control your Challenge and Reward

As you return from the Wildwood, any Wisps you have saved from the Affliction disperse into the environment and inhabit randomly-chosen monsters, increasing their power and also their rewards. The different types of Wisps have different effects, and sometimes more than one type will inhabit a single monster, making the fight even harder and even more rewarding.

Primal Wisps grant an item rarity bonus to inhabited monsters, Wild Wisps grant an item quantity bonus, and Vivid Wisps cause them to drop currency items. If a monster gets all three types, they'll drop more items of a higher rarity and a lot of currency.

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Wildwood Ascendancy Classes

While exploring the Wildwood, you might find some of the last few Azmeri Wanderers who have managed to survive in the forest since it was cursed.

Choose which of the Azmeri Wanderers that you will complete quests for to unlock one of three new Ascendancy classes which you can have in addition to your regular Ascendancy class. Up to eight points for these classes are unlocked as you complete quests for the Azmeri.

Ascendancy Wisp Effect Item
Sacred burn affliction
Wildwood Primalist Primal Currency Charms
Warlock of the Mists Wild Item Rarity Corpses
Warden of the Maji Vivid Item Quantity Tinctures
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Warden of the Maji

The Warden of Eaves can teach you to become a Warden of the Maji, a powerful class that takes advantage of wilderness knowledge. Wardens of the Maji can coat their weapons with Tinctures, granting them special bonuses. For example, the Ironwood Tincture always stuns enemies on full life and the Oakbranch Tincture is a great finisher for bosses.

A Warden of the Maji has many other wilderness abilities such as Barkskin, which causes Bark to grow all over your body, increasing armour. As you take damage, the Bark temporarily falls off, increasing your evasion.

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Warlock of the Mists

The Breaker of Oaths can teach you to become a Warlock of the Mists, a class specialising in the darker arts of the Azmeri. One powerful ability you can choose is Blood Hunt, which lets you consume corpses to gain more damage and protection against monsters that share a creature type with the corpse. The Breaker of Oaths can sell you additional corpses of exotic types, and these can also be used as powerful spectres. The Warlock of the Mists also gets access to many other abilities including a trio of new curse skills.

Corpse Types: Humanoid、Construct、Undead、Demon、Beast、Eldritch

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Wildwood Primalist

The Primal Huntress can teach you to become a Wildwood Primalist. Unlike the other new ascendancy classes, the Primal Huntress lets you customise your tree using Charms that have randomly generated skills from the regular ascendancy classes. Charms are attribute-aligned magic items that can have up to two random modifiers on them.

Wildwood Primalists get access to other powerful abilities, such as a small extra backpack, or the ability to use warcries to cause corpses to drop extra items.

Charm Types:

Valuable New Rewards

The Affliction Challenge League has many different types of rewards. Monsters you fight throughout Wraeclast can be affected by the Wisps you have brought back from the Viridian Wildwood, dramatically increasing the quality and quantity of items they drop. As you progress through the league, you will earn a Wildwood Ascendancy Class and the Charms, Corpses or Tinctures that it utilises. The Mists hide many additional secret rewards that you will discover as you explore. Path of Exile: Affliction also contains over 15 new unique items.

The Return of Ultimatum

Ultimatum is finally going core. The Trialmaster has returned and will offer you a choice to undertake a deadly Vaal trial in exchange for great rewards. If you defeat the trial, he offers to go double or nothing with you. Do you take the risk and go for an even better reward? Or do you lock in the winnings you have already earned? We've done a full rebalance of Ultimatum and have added many new modifiers, Atlas passive skills, Keystones and rewards including both new and reworked Uniques.

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Transfigured Gems

Alternate Quality Gems, Labyrinth Helmet Enchantments and Unique Threshold Jewels have been combined into a new system called Transfigured Gems - alternative versions of existing skill gems that have different functionality and balance. There are over a hundred of these, such as Frost Bomb of Instability, Detonate Dead of Scavenging, Raise Zombie of Falling, Firestorm of Meteors and many more.

The Divine Font at the end of the Eternal Labyrinth has been changed to a gem crafting device that can create Transfigured Gems, add quality or experience to gems, sacrifice a gem for one or more Treasure Keys, exchange Support Gems for Exceptional Support Gems like Empower Support or Enlighten Support, and more.

How many craft attempts do I get for completing the Labyrinth?

This depends on the difficulty of the Labyrinth.

  • Normal: 1 craft, 2 options
  • Cruel: 1 craft, 3 options
  • Merciless: 1 craft, 4 options
  • Eternal: 2 crafts, 4 options
  • Gift to the Goddess: 8 crafts, 4 options

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