La Mórrigan noire
Bête
stance movement speed +% final [25]
The Black Mórrigan
SpectreN
Tagsbeast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood
Vie
400%
Armure
+75%
Ailment Threshold
400%
Résistance
50 50 50 30
Damage
160%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
1.83 Second
Damage Spread
±20%
Expérience
200%
Model Size
85%
Type
AzmeriGullGoliath
Metadata
GullGoliath_
Niveau
68
Vie
25,733
Armure
50,383
Évasion
4,739
Bouclier d'énergie
0
Damage
598
Dégâts des sorts
598
Précision
290
Attack Time
1.83
Expérience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 478–717
Chances de coup critique: 5%
Attack Time: 1.83 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriGullGoliathLeapSlam
Spell, Movement
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
GAAzmeriGullGoliathGroundSlam
Triggerable, Attack
Base Damage: 478–717
Chances de coup critique: 5%
Attack Time: 1.83 sec.
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
is area damage [1]
DTTAzmeriGullGoliathLeapSlamEnraged
Spell, Movement
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-13]
GAAzmeriGullGoliathGroundSlamEnraged
Triggerable, Attack
Base Damage: 478–717
Chances de coup critique: 5%
Attack Time: 1.83 sec.
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
is area damage [1]
EASAzmeriGullGoliathSunderSlam
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 18 sec.
action attack or cast time uses animation length [1]
GAAzmeriGullGoliathLeapSlam
Triggerable, Attack
Base Damage: 478–717
Chances de coup critique: 5%
Attack Time: 1.83 sec.
is area damage [1]
GAAzmeriGullGoliathLeapSlamEnraged
Triggerable, Attack
Base Damage: 478–717
Chances de coup critique: 5%
Attack Time: 1.83 sec.
is area damage [1]
GTAzmeriGullGoliathSunderSlam
Triggerable, Spell
Temps d'incantation: 1 sec.
GAAzmeriGullGoliathSunderSlam
Triggerable, Attack
Base Damage: 478–717
Chances de coup critique: 5%
Attack Time: 1.83 sec.
is area damage [1]
GAAzmeriGullGoliathSunderSlamEnd
Triggerable, Attack
Base Damage: 478–717
Chances de coup critique: 5%
Attack Time: 1.83 sec.
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"

	actor = "Metadata/Monsters/LeagueAzmeri/GullGoliath/GullGoliath.act"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/GullGoliath_"] = {
    name = "The Black Mórrigan",
    life = 4,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.83,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GAAzmeriGullGoliathGroundSlam",
        "GAAzmeriGullGoliathGroundSlamEnraged",
        "GAAzmeriGullGoliathLeapSlam",
        "GAAzmeriGullGoliathLeapSlamEnraged",
        "GAAzmeriGullGoliathSunderSlam",
        "GAAzmeriGullGoliathSunderSlamEnd",
        "EASAzmeriGullGoliathSunderSlam",
        "GTAzmeriGullGoliathSunderSlam",
        "DTTAzmeriGullGoliathLeapSlam",
        "DTTAzmeriGullGoliathLeapSlamEnraged",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathGroundSlam"] = {
    name = "GAAzmeriGullGoliathGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathGroundSlamEnraged"] = {
    name = "GAAzmeriGullGoliathGroundSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathLeapSlam"] = {
    name = "GAAzmeriGullGoliathLeapSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathLeapSlamEnraged"] = {
    name = "GAAzmeriGullGoliathLeapSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathSunderSlam"] = {
    name = "GAAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathSunderSlamEnd"] = {
    name = "GAAzmeriGullGoliathSunderSlamEnd",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriGullGoliathSunderSlam"] = {
    name = "EASAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTAzmeriGullGoliathSunderSlam"] = {
    name = "GTAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTAzmeriGullGoliathLeapSlam"] = {
    name = "DTTAzmeriGullGoliathLeapSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, -40, -10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTAzmeriGullGoliathLeapSlamEnraged"] = {
    name = "DTTAzmeriGullGoliathLeapSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, -40, -13, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
stance movement speed +% final [25]
IdStanceAzmeriGullGoliathEnraged
FamilyStance
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • stance movement speed +% final Min: 25 Max: 25 Global
  • Craft Tagsspeed