มอร์ริแกนผู้มืดดำ
สัตว์ร้าย
stance movement speed +% final [25]
The Black Mórrigan
SpectreN
Tagsbeast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood
พลังชีวิต
400%
ค่าเกราะ
+75%
Ailment Threshold
400%
ค่าต้านทาน
50 50 50 30
Damage
160%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 18
Attack Time
1.83 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
85%
Type
AzmeriGullGoliath
Metadata
GullGoliath_
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
50,383
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
598
ความเสียหายเวท
598
ความแม่นยำ
290
Attack Time
1.83
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 478–717
โอกาสคริติคอล: 5%
Attack Time: 1.83 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriGullGoliathLeapSlam
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 12 วินาที
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
GAAzmeriGullGoliathGroundSlam
Triggerable, Attack
Base Damage: 478–717
โอกาสคริติคอล: 5%
Attack Time: 1.83 วินาที
คูลดาวน์: 10 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
DTTAzmeriGullGoliathLeapSlamEnraged
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 12 วินาที
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-13]
GAAzmeriGullGoliathGroundSlamEnraged
Triggerable, Attack
Base Damage: 478–717
โอกาสคริติคอล: 5%
Attack Time: 1.83 วินาที
คูลดาวน์: 10 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
EASAzmeriGullGoliathSunderSlam
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 18 วินาที
action attack or cast time uses animation length [1]
GAAzmeriGullGoliathLeapSlam
Triggerable, Attack
Base Damage: 478–717
โอกาสคริติคอล: 5%
Attack Time: 1.83 วินาที
is area damage [1]
GAAzmeriGullGoliathLeapSlamEnraged
Triggerable, Attack
Base Damage: 478–717
โอกาสคริติคอล: 5%
Attack Time: 1.83 วินาที
is area damage [1]
GTAzmeriGullGoliathSunderSlam
Triggerable, Spell
เวลาร่าย: 1 วินาที
GAAzmeriGullGoliathSunderSlam
Triggerable, Attack
Base Damage: 478–717
โอกาสคริติคอล: 5%
Attack Time: 1.83 วินาที
is area damage [1]
GAAzmeriGullGoliathSunderSlamEnd
Triggerable, Attack
Base Damage: 478–717
โอกาสคริติคอล: 5%
Attack Time: 1.83 วินาที
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"

	actor = "Metadata/Monsters/LeagueAzmeri/GullGoliath/GullGoliath.act"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/GullGoliath_"] = {
    name = "The Black Mórrigan",
    life = 4,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.83,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GAAzmeriGullGoliathGroundSlam",
        "GAAzmeriGullGoliathGroundSlamEnraged",
        "GAAzmeriGullGoliathLeapSlam",
        "GAAzmeriGullGoliathLeapSlamEnraged",
        "GAAzmeriGullGoliathSunderSlam",
        "GAAzmeriGullGoliathSunderSlamEnd",
        "EASAzmeriGullGoliathSunderSlam",
        "GTAzmeriGullGoliathSunderSlam",
        "DTTAzmeriGullGoliathLeapSlam",
        "DTTAzmeriGullGoliathLeapSlamEnraged",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathGroundSlam"] = {
    name = "GAAzmeriGullGoliathGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathGroundSlamEnraged"] = {
    name = "GAAzmeriGullGoliathGroundSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathLeapSlam"] = {
    name = "GAAzmeriGullGoliathLeapSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathLeapSlamEnraged"] = {
    name = "GAAzmeriGullGoliathLeapSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathSunderSlam"] = {
    name = "GAAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathSunderSlamEnd"] = {
    name = "GAAzmeriGullGoliathSunderSlamEnd",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriGullGoliathSunderSlam"] = {
    name = "EASAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTAzmeriGullGoliathSunderSlam"] = {
    name = "GTAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTAzmeriGullGoliathLeapSlam"] = {
    name = "DTTAzmeriGullGoliathLeapSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, -40, -10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTAzmeriGullGoliathLeapSlamEnraged"] = {
    name = "DTTAzmeriGullGoliathLeapSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, -40, -13, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
stance movement speed +% final [25]
IdStanceAzmeriGullGoliathEnraged
FamilyStance
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • stance movement speed +% final Min: 25 Max: 25 Global
  • Craft Tagsspeed