The Black Mórrigan
Beast
stance movement speed +% final [25]
SpectreN
Tagsbeast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood
Life
400%
Armour
+75%
Ailment Threshold
400%
Resistance
50 50 50 30
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 18
Attack Time
1.83 Second
Damage Spread
±20%
Experience
200%
Model Size
85%
Type
AzmeriGullGoliath
Metadata
GullGoliath_
Level
68
Life
25,733
Armour
50,383
Evasion
4,739
Energy Shield
0
Damage
598
Spell Damage
598
Accuracy
290
Attack Time
1.83
Experience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.83 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriGullGoliathLeapSlam
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
GAAzmeriGullGoliathGroundSlam
Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.83 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
is area damage [1]
DTTAzmeriGullGoliathLeapSlamEnraged
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-13]
GAAzmeriGullGoliathGroundSlamEnraged
Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.83 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
is area damage [1]
EASAzmeriGullGoliathSunderSlam
Spell
Cast Time: 1 sec
Cooldown Time: 18 sec
action attack or cast time uses animation length [1]
GAAzmeriGullGoliathLeapSlam
Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.83 sec
is area damage [1]
GAAzmeriGullGoliathLeapSlamEnraged
Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.83 sec
is area damage [1]
GTAzmeriGullGoliathSunderSlam
Triggerable, Spell
Cast Time: 1 sec
GAAzmeriGullGoliathSunderSlam
Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.83 sec
is area damage [1]
GAAzmeriGullGoliathSunderSlamEnd
Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.83 sec
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"

	actor = "Metadata/Monsters/LeagueAzmeri/GullGoliath/GullGoliath.act"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/GullGoliath_"] = {
    name = "The Black Mórrigan",
    life = 4,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.83,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GAAzmeriGullGoliathGroundSlam",
        "GAAzmeriGullGoliathGroundSlamEnraged",
        "GAAzmeriGullGoliathLeapSlam",
        "GAAzmeriGullGoliathLeapSlamEnraged",
        "GAAzmeriGullGoliathSunderSlam",
        "GAAzmeriGullGoliathSunderSlamEnd",
        "EASAzmeriGullGoliathSunderSlam",
        "GTAzmeriGullGoliathSunderSlam",
        "DTTAzmeriGullGoliathLeapSlam",
        "DTTAzmeriGullGoliathLeapSlamEnraged",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathGroundSlam"] = {
    name = "GAAzmeriGullGoliathGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathGroundSlamEnraged"] = {
    name = "GAAzmeriGullGoliathGroundSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathLeapSlam"] = {
    name = "GAAzmeriGullGoliathLeapSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathLeapSlamEnraged"] = {
    name = "GAAzmeriGullGoliathLeapSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathSunderSlam"] = {
    name = "GAAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathSunderSlamEnd"] = {
    name = "GAAzmeriGullGoliathSunderSlamEnd",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriGullGoliathSunderSlam"] = {
    name = "EASAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTAzmeriGullGoliathSunderSlam"] = {
    name = "GTAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTAzmeriGullGoliathLeapSlam"] = {
    name = "DTTAzmeriGullGoliathLeapSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, -40, -10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTAzmeriGullGoliathLeapSlamEnraged"] = {
    name = "DTTAzmeriGullGoliathLeapSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, -40, -13, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
stance movement speed +% final [25]
IdStanceAzmeriGullGoliathEnraged
FamilyStance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • stance movement speed +% final Min: 25 Max: 25 Global
  • Craft Tagsspeed