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Minimap Icons /1
Shrine
Shrine
Shrine /34
Acceleration Shrine
You have increased Action Speed and Projectile Speed
50% increased Action Speed
80% increased Projectile Speed
has shrine effect [1]
Death doesn't wait.
Lightning Shrine
Shock Novas happen around you
has shrine effect [1]
Open the eye of the storm.
Freezing Shrine
Ice Novas happen around you
has shrine effect [1]
Turn your world to ice.
Burning Shrine
Fire rains down around you
has shrine effect [1]
The sky falls. The land burns.
Static Shrine
Lightning arcs from you
has shrine effect [1]
Reach out and touch hate.
Diamond Shrine
You always deal Critical Strikes
All hits are Critical Strikes
has shrine effect [1]
Deliver pain exquisite.
Brutal Shrine
Your hits have Knockback, and increased Damage and Stun Duration
Knocks Enemies Back on Hit
Extra gore
30% increased Stun Duration on enemies
50% increased Damage
has shrine effect [1]
Hit hard. Hit once.
Thorned Shrine
You Reflect some Physical and Elemental Damage
elemental damage taken % to deal to attacker [18]
has shrine effect [1]
physical damage taken % to deal to attacker [18]
Share your pain.
Replenishing Shrine
You are regenerating Life and Mana
200% increased Mana Regeneration Rate
Regenerate 6.67% of Life per second
has shrine effect [1]
Restore that which was lost.
Massive Shrine
You have increased Life, Area of Effect, and Size
40% increased maximum Life
30% increased Character Size
40% increased Area of Effect
has shrine effect [1]
Courage stands tall.
Impenetrable Shrine
You have increased Armour, Evasion and Energy Shield
100% increased Evasion Rating
100% increased maximum Energy Shield
Gain % of Maximum Life as Extra Maximum Energy Shield
Buff grants 100% increased Armour
has shrine effect [1]
None shall stop you.
Resistance Shrine
You have additional Resistance to Elemental Damage
+10% to all maximum Resistances
+50% to all Elemental Resistances
has shrine effect [1]
Fear not the elements.
Divine Shrine
You cannot be Damaged or Killed
Cannot be Damaged
has shrine effect [1]
Become the nightmare.
Echoing Shrine
Your skills are repeated.
Skills Repeat an additional Time
echoing shrine attack speed +% final [100]
echoing shrine cast speed +% final [100]
has shrine effect [1]
Let your rage flow freely.
Hexing Shrine
Your hits inflict random curses.
% chance to Curse Enemies with a random Hex on Hit
has shrine effect [1]
random curses include silence [0]
Stay not your vile tongue.
Skeletal Shrine
Skeletons are summoned to you
has shrine effect [1]
The past shall serve the present.
Shrouded Shrine
Smoke shrouds you
has shrine effect [1]
Shroud your path in the fog of war.
Charged Shrine
You have a chance to gain a Power, Frenzy or Endurance Charge on Hit and on Kill, and have higher maximum Power, Frenzy and Endurance Charge count.
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
60% chance to gain a Power, Frenzy or Endurance Charge on Kill
20% chance to gain a Power, Frenzy or Endurance Charge on Hit
has shrine effect [1]
Overpower, overrun, overcome.
Gloom Shrine
You gain a portion of Non-Chaos Damage as extra Chaos Damage and Enemies you Kill have a chance to Explode, dealing a portion of their Maximum Life as Chaos Damage.
Enemies you Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Gain 10% of Non-Chaos Damage as extra Chaos Damage
has shrine effect [1]
Wield your shadows.
Covetous Shrine
You have increased Item Quantity and Rarity but take increased Damage
15% increased Quantity of Items found
50% increased Rarity of Items found
Buff grants 20% increased Damage taken
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [0]
has shrine effect [1]
Your heart's desire, drenched in blood.
Tsoagoth Shrine
You cannot be Chilled, Frozen or Stunned. You take some Physical Damage as Cold Damage.
100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
Cannot be Stunned
20% of Physical Damage from Hits taken as Cold Damage
has shrine effect [1]
Tame the roiling oceans.
Lunaris Shrine
You have increased Cold Damage, your skills chain additional times, you fire additional Projectiles, and you always avoid Projectiles.
Avoid Projectiles
Fires 2 additional Projectiles
Chains +2 Times
50% increased Cold Damage
has shrine effect [1]
The moon rises for war, cresting the star-filled night.
Solaris Shrine
You have increased Fire Damage, always critically strike, take no extra damage from critical strikes and avoid all Elemental Ailments.
100% chance to Avoid Elemental Ailments
All hits are Critical Strikes
Take no Extra Damage from Critical Strikes
50% increased Fire Damage
has shrine effect [1]
A new dawn burns the world.
Arakaali Shrine
You have increased Chaos Damage, gain some Physical and Elemental Damage as Extra Chaos Damage and take reduced damage from Damage Over Time.
Gain 15% of Elemental Damage as Extra Chaos Damage
100% reduced Damage taken from Damage Over Time
50% increased Chaos Damage
Gain 15% of your Physical Damage as Extra Chaos Damage
has shrine effect [1]
hexproof [0]
Lecherous delight, unto ash.
Warlord's Shrine
You gain a portion of Physical Damage as extra Fire Damage Found Rare Items have a chance to be Warlord Influenced
Gain 80% of your Physical Damage as Extra Fire Damage
found items warlord influence chance % [1]
There is no Law without strength.
Crusader's Shrine
You gain a portion of Physical Damage as extra Lightning Damage Found Rare Items have a chance to be Crusader Influenced
Gain 80% of Physical Damage as Extra Lightning Damage
found items crusader influence chance % [1]
There is no Purity without sacrifice.
Redeemer's Shrine
You gain a portion of Physical Damage as extra Cold Damage Found Rare Items have a chance to be Redeemer Influenced
Gain 80% of Physical Damage as Extra Cold Damage
found items redeemer influence chance % [1]
There is no Meaning without change.
Hunter's Shrine
You gain a portion of Physical Damage as extra Chaos Damage Found Rare Items have a chance to be Hunter Influenced
Gain 80% of your Physical Damage as Extra Chaos Damage
found items hunter influence chance % [1]
There is no catching you.
Vaal Shrine
Found Items have a chance to be Corrupted
player found items are corrupted chance % [15]
Bring death, bring corruption.
Evolving Shrine
Slain Enemies have a chance to Evolve when defeated
chance to upgrade monsters on kill permyriad [2500]
Bring life, bring power.
Greater Shocking Shrine
Shock Novas happen around you and you Gain a percentage of Physical Damage as Extra Lightning Damage
Gain 30% of Physical Damage as Extra Lightning Damage
has shrine effect [1]
Open the eye of the storm.
Greater Freezing Shrine
Ice Novas happen around you and you Gain a percentage of Physical Damage as Extra Cold Damage
Gain 30% of Physical Damage as Extra Cold Damage
has shrine effect [1]
Turn your world to ice.
Greater Skeletal Shrine
Skeletons are summoned to you and you Gain a percentage of Physical Damage as Extra Chaos Damage
Gain 30% of your Physical Damage as Extra Chaos Damage
has shrine effect [1]
The past shall serve the present.
Afarud Shrine
Debuffs expire faster on you and the duration of Buffs and Debuffs you create from skills is increased. You have increased Quantity of Gold Dropped by slain Enemies.
20% increased Quantity of Gold Dropped by Slain Enemies
25% increased Buff and Debuff Duration
Buff causes Debuffs on you to expire 100% faster
has shrine effect [1]
The Hourglass is yours to control.

Shrine

Shrine
Id: MapWorldsShrine
Act: 11
Area Level: 80
Shrine Attr /8
NameShow Full Descriptions
Act11
Level80
BossPiety the Empyrean
Piety the Empyrean
Elder Map BossPiety the Empyrean, Boring
Tagstemple, dungeon, indoors_area, map, area_with_water, einharmaps, map_drops_can_upgrade_to_nightmare_boss, can_be_infected_map
Atlas LinkedWaterways Map, Core Map
Divination CardThe Enlightened
Shard of Fate
The Lunaris Priestess
The Twilight Moon
Topologies
Crafting Bench /15
ModRequireItemClassesUnlock
+(25—31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedShrine Map
+(32—38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedShrine Map
+(39—45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedShrine Map
+(17—21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedShrine Map
+(22—25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedShrine Map
+(26—30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedShrine Map
(14—16)% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedShrine Map
(17—19)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedShrine Map
(20—22)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedShrine Map
7% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedShrine Map
(8—9)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedShrine Map
(10—11)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedShrine Map
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBody Armour · BeltShrine Map
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · BeltShrine Map
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBody Armour · BeltShrine Map
LevelNameExperienceDamageAttack TimeLifeArmourEvasionEnergy ShieldMonsterResistanceIconFireMonsterResistanceIconColdMonsterResistanceIconLightningMonsterResistanceIconChaos
80Piety the Empyrean139,8321,2430.874355,624,45973,44151,14840404025
80Piety the Empyrean139,8322,0720.874355,624,45973,44151,14840404025
80Slashed Miscreation12,7121,0231.533,94973,4410000
Item mods /1
NameLevelPre/SufDescriptionWeight
1WeaponTreeMaximum number of Summoned Raging Spirits is 3
Maximum number of Summoned Phantasms is 3
Summoned Raging Spirits have Diamond Shrine and Massive Shrine Buffs
Summoned Phantasms have Diamond Shrine and Massive Shrine Buffs
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
focus_can_roll_minion_modifiers 1000
default 0
Map mods /2
NameLevelPre/SufDescriptionWeight
of Domination1SuffixUnique Monsters have a random Shrine Buff
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
35% more Maps found in Area
uber_tier_map 50
default 0
1MemoryAltarArea contains 2 additional Shrines
(100—200)% increased Duration of Shrine Effects on Players
default 400
Crafting Bench /1
ModRequireItemClassesUnlock
Area contains 4 additional Shrines
Scarabs dropped in Area have 50% increased chance to be Domination Scarabs
map extra content weighting [1]
4x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 6
Misc mods /54
NameLevelDomainPre/SufDescriptionWeight
1AtlasPrefixYour Maps contain an additional Gloom Shrine
50% increased Duration of Shrine Effects on Players in your Maps
3 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
1AtlasPrefixYour Maps contain an additional Gloom Shrine
Your Maps contain an additional Shrine
50% increased Duration of Shrine Effects on Players in your Maps
15 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
1AtlasPrefixYour Maps contain an additional Resonating Shrine
50% increased Duration of Shrine Effects on Players in your Maps
3 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
1AtlasPrefixYour Maps contain an additional Resonating Shrine
Your Maps contain an additional Shrine
50% increased Duration of Shrine Effects on Players in your Maps
15 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
1MapDeviceUniqueArea contains 2 additional Apparition Shrines
1MapDeviceUniqueArea contains an additional Evolving Shrine
1MapDeviceUniqueArea contains 3 additional Shrines
1MapDeviceUniqueShrines in Area are guarded by an Atlas Boss
Modifiers to the Final Map Boss also apply to these Atlas Bosses
of Acceleration1SentinelSuffixCharacter Gains Acceleration Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 50
of Charge67SentinelSuffixCharacter Gains Charged Shrine for 10 seconds on deploymentspecial_sentinel_mod 0
default 5
of Charge67SentinelSuffixCharacter Gains Charged Shrine for 15 seconds on deploymentspecial_sentinel_mod 0
default 5
of Charge83SentinelSuffixCharacter Gains Charged Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 10
of Diamonds1SentinelSuffixCharacter Gains Diamond Shrine for 10 seconds on deploymentspecial_sentinel_mod 0
default 25
of Diamonds1SentinelSuffixCharacter Gains Diamond Shrine for 15 seconds on deploymentspecial_sentinel_mod 0
default 25
of Diamonds83SentinelSuffixCharacter Gains Diamond Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 50
of Gloom67SentinelSuffixCharacter Gains Gloom Shrine for 10 seconds on deploymentspecial_sentinel_mod 0
default 5
of Gloom67SentinelSuffixCharacter Gains Gloom Shrine for 15 seconds on deploymentspecial_sentinel_mod 0
default 5
of Gloom83SentinelSuffixCharacter Gains Gloom Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 10
of Resistance1SentinelSuffixCharacter Gains Resistance Shrine for 10 seconds on deploymentspecial_sentinel_mod 0
default 25
of Resistance1SentinelSuffixCharacter Gains Resistance Shrine for 15 seconds on deploymentspecial_sentinel_mod 0
default 25
of Resistance83SentinelSuffixCharacter Gains Resistance Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 50
of Bulk1SentinelSuffixCharacter Gains Massive Shrine for 10 seconds on deploymentspecial_sentinel_mod 0
default 25
of Bulk1SentinelSuffixCharacter Gains Massive Shrine for 15 seconds on deploymentspecial_sentinel_mod 0
default 25
of Bulk83SentinelSuffixCharacter Gains Massive Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 50
of Echoing1SentinelSuffixCharacter Gains Echoing Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 10
of Warmongering67SentinelSuffixCharacter Gains Warlord's Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 10
of Crusading67SentinelSuffixCharacter Gains Crusader's Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 10
of Redemption67SentinelSuffixCharacter Gains Redeemer's Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 10
of the Hunt67SentinelSuffixCharacter Gains Hunter's Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 10
of Corruption67SentinelSuffixCharacter Gains Vaal Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 10
of Evolution67SentinelSuffixCharacter Gains Evolving Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 10
of Resolve1SentinelSuffixCharacter Gains Impenetrable Shrine for 10 seconds on deploymentspecial_sentinel_mod 0
default 5
of Resolve1SentinelSuffixCharacter Gains Impenetrable Shrine for 15 seconds on deploymentspecial_sentinel_mod 0
default 5
of Resolve83SentinelSuffixCharacter Gains Impenetrable Shrine for 20 seconds on deploymentspecial_sentinel_mod 0
default 10
1MemoryLinesUniqueArea contains 5 additional Shrines
of Formidable Shrines1MemoryLinesSuffixAreas contain additional Shrines
Shrines grant multiple Effects when activated
Shrine Monsters drop Currency Items
memory line type hash [-28328]
memory_line_alva 0
default 0
of the Pantheon1MemoryLinesSuffixAreas contain additional Shrines
Area contains Shrines guarded by Pantheon Monsters
memory line type hash [-30276]
memory_line_kirac 100
default 0
30NecropolisNecropolisHauntedAcceleration Shrine
monster necropolis mod value +% [120]
default 300
Devoted to Viridi10NecropolisNecropolisDevotedPack spawns a Lesser Shrine on Deathdefault 5000
Devoted to Viridi10NecropolisNecropolisDevotedPack spawns a Lesser Shrine on Deathdefault 100
of Domination68MapRelicSuffix(30—40)% increased duration of Shrine Buffs on players granted by Shrines in your Mapsatlas_relic_small 1000
default 0
Domination68MapRelicPrefixYour Maps contain an additional Shrineatlas_relic_large 1000
default 0
Domination68MapRelicPrefixYour Maps contain an additional Shrineatlas_relic_very_large 1000
default 0
Domination68MapRelicPrefixYour Maps have +(7—10)% chance to contain a Shrineatlas_relic_small 1000
default 0
Domination68MapRelicPrefixYour Maps have +(12—18)% chance to contain a Shrineatlas_relic_medium 1000
default 0
Domination68MapRelicPrefixYour Maps have +(15—25)% chance to contain a Shrineatlas_relic_large 1000
default 0
Domination68MapRelicPrefixYour Maps have +(20—30)% chance to contain a Shrineatlas_relic_very_large 1000
default 0
Domination68MapRelicPrefixYour Maps have a (35—50)% chance to contain an additional Shrineatlas_relic_small 1000
default 0
Domination68MapRelicPrefixYour Maps have a (60—80)% chance to contain an additional Shrineatlas_relic_medium 1000
default 0
of Domination68MapRelicSuffixShrines in your Maps are guarded by at least one Magic Packatlas_relic_very_large 250
default 0
of Domination68MapRelicSuffixShrines in your Maps have (40—60)% chance to be guarded by an additional Pack of Monstersatlas_relic_large 1000
default 0
of Domination68MapRelicSuffix(25—35)% increased effect of Shrine Buffs on players granted by Shrines in your Mapsatlas_relic_medium 1000
default 0
of Domination68MapRelicSuffixShrines in your Maps grant a random additional Shrine Effectatlas_relic_very_large 250
default 0
of Domination68MapRelicSuffixShrines in your Maps have (8—12)% chance to be a Covetous Shrineatlas_relic_very_large 500
default 0
Item /4
NormalScarabDomination
Domination Scarab of Apparitions
Stack Size: 1 / 20
Limit: 1
Area contains 2 additional Apparition Shrines
GreaterScarabDomination
Domination Scarab of Evolution
Stack Size: 1 / 20
Limit: 2
Area contains an additional Evolving Shrine
LesserScarabDomination
Domination Scarab
Stack Size: 1 / 20
Limit: 4
Area contains 3 additional Shrines
Tier4ScarabDomination
Domination Scarab of Terrors
Stack Size: 1 / 20
Limit: 1
Shrines in Area are guarded by an Atlas Boss
Modifiers to the Final Map Boss also apply to these Atlas Bosses
Unique /6
TheGull
Trigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120—150)% increased Evasion and Energy Shield
+(30—45) to maximum Energy Shield
+(60—80) to maximum Life
+(30—40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
(Create Lesser Shrine has an initial Cooldown before it can Trigger)
Blunderbore
+(8—12)% to all Elemental Resistances
+(500—700) Strength Requirement
(80—120)% increased Armour
(50—75)% increased Effect of Shrine Buffs on you
You have Lesser Brutal Shrine Buff
You have Lesser Massive Shrine Buff
TheGull
Trigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120—150)% increased Evasion and Energy Shield
+(5—10) to maximum Energy Shield
+(10—20) to maximum Life
+(10—15)% to Cold Resistance
25% increased Effect of Shrine Buffs on you
50% reduced Duration of Shrine Effects on you
(Create Lesser Shrine has an initial Cooldown before it can Trigger)
Blunderbore
+(75—100) Strength Requirement
(80—120)% increased Armour
(25—50)% increased Effect of Shrine Buffs on you
You have Lesser Brutal Shrine Buff
You have Lesser Massive Shrine Buff
Faithstealer
+50 to Strength and Dexterity
+200 Intelligence Requirement
(200—300)% increased Physical Damage
(10—16)% increased Attack Speed
(100—200)% increased Critical Strike Chance
Critical Strikes with this Weapon do not deal extra Damage
Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy
+1 to maximum Mana per 2 Intelligence
Soulcord
+(25—40) to maximum Life
+(23—32) to Intelligence
+(23—37)% to Chaos Resistance
[You have 1-2 Random Shrine Buff while affected by no Flasks]
Passive /4
Mastery: Shrines
Your Maps contain an additional Shrine
Mastery: Shrines
Shrines in your Maps have 50% chance to be guarded by an additional Pack of Monsters
Shrines in your Maps are guarded by at least one Magic Pack
Mastery: Shrines
30% increased effect of Shrine Buffs on players granted by Shrines in your Maps
Shrines in your Maps grant a random additional Shrine Effect
Mastery: Shrines
Shrines in your Maps have 10% chance to be a Covetous Shrine
(On monsters, Covetous Shrine's Aura increases Quantity and Rarity of dropped Items and reduces Damage Taken. On Players, Covetous Shrine's Buff increases Quantity and Rarity of Items found and increases Damage Taken)
Ascendancy Passive /1
Ascendancy: Guardian
Character: Templar
Gain a random Shrine buff every 10 seconds
(Random Shrine buffs have a base duration of 20 seconds)

Community Wiki

Edit

Shrine

Shrine can appear randomly in most areas, granting significant bonuses to nearby monsters or casts spells at nearby players, and are often guarded by monsters. Players can steal the shrine to gain its bonuses for 45 seconds or until leaving the area. Players can have any number of different shrine effects at once.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.