Atlas Tree Modifiers /407 ⍟
Icon | Name |
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Eldritch Gateway Quantity: 2 Connects to Eldritch Gateway (Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway) | |
Cryptic Gateway Quantity: 2 Connects to Cryptic Gateway (Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway) | |
Mortal Gateway Quantity: 2 Connects to Mortal Gateway (Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway) | |
Bold Undertakings Keystone Quantity: 1 Fortune Favours the Brave applies an additional random Option 100% more cost of the Fortune Favours the Brave Map Crafting Option | |
Overloaded Circuits Keystone Quantity: 1 League Map Crafting Options also choose 3 random Notable Atlas Passive Skills associated with that League to treat as allocated 100% more cost of Map Crafting Options | |
The Seventh Gate Keystone Quantity: 1 All possible League Map Crafting Options are Available while six Gateways are Allocated | |
Destructive Play Keystone Quantity: 1 The Maven casts Up the Stakes, summoning 1 to 3 additional Bosses when Witnessing Map Bosses Modifiers to the Final Map Boss in each Map also apply to these summoned Bosses | |
Lucid Dreams Keystone Quantity: 1 Vaal Side Areas in your Maps are no longer Corrupted (Currency items can be used on non-Corrupted Vaal Side Areas) | |
Meticulous Appraiser Keystone Quantity: 1 Modifiers to Quantity of Items found in your Maps instead apply to Rarity of Items found in your Maps at 300% of their value | |
All Hands Keystone Quantity: 1 Your Maps have +40% chance to contain a random Master encounter Modifiers to chance to grant an additional Master Mission on Map Completion instead apply to chance for that Master to be randomly encountered in your Maps at 150% of their value Your Maps do not grant Master Missions when Completed (Randomly encountered Masters are Alva, Einhar, Jun and Niko) | |
Cassia's Pride Keystone Quantity: 1 Blight Monsters in your Maps take 75% less Damage from Players and their Minions Blight Towers and their Minions in your Maps deal 300% more Damage | |
Speaker of the Dead Keystone Quantity: 1 Tormented Spirits in your Maps can Possess Players for 20 seconds Tormented Spirits in your Maps cannot Possess Monsters (Players can Touch up to 50 nearby normal or magic Monsters for each Tormented Spirit Possessing them) | |
Endless Tide Keystone Quantity: 1 Beyond Portals in your Maps cannot spawn Unique Bosses Beyond Portals in your Maps have 50% less Merging Radius (Beyond Portals and Demons stop spawning after a Unique Beyond Boss is spawned) (Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons) | |
Arbitrary Tenets Keystone Quantity: 1 Favours at Ritual Altars in your Maps randomly cost between 90% less and 80% more | |
Immutable Dogma Keystone Quantity: 1 Cannot Reroll Favours at Ritual Altars in your Maps Monsters Sacrificed at Ritual Altars in your Maps grant 100% more Tribute | |
Unending Nightmare Keystone Quantity: 1 Delirium Fog in your Maps never dissipates Delirium Orbs cannot be found in your Maps Simulacrum Splinters cannot be found in your Maps | |
Timeless Conflict Keystone Quantity: 1 Legion Encounters in your Maps have no Timer Breaking out Monsters and Chests that are in stasis progressively causes a Schism Legion Encounters in your Maps begin once the Schism has occurred | |
Crop Rotation Keystone Quantity: 1 Harvest Crops in your Maps contain only Tier 1 Plants Harvesting Crops in your Maps has a chance to upgrade the Tier of Plants of different colours | |
Extreme Archaeology Keystone Quantity: 1 200% increased Explosive Radius in your Maps Expedition Monsters in your Maps spawn with an additional 10% of Life missing 100% increased Explosive Placement Range in your Maps Number of Explosives is one | |
Growing Hordes Keystone Quantity: 1 Rusted Scarabs instead grant 5% increased Pack Size Polished Scarabs instead grant 7% increased Pack Size Gilded Scarabs instead grant 10% increased Pack Size Winged Scarabs instead grant 15% increased Pack Size | |
Shadow Shaping Keystone Quantity: 1 Maps found cannot be your Favoured Maps Maps found in your Maps have +1% chance to have a special Implicit Modifier for each different Map you have Favoured | |
Wrath of the Cosmos Keystone The Searing Exarch Quantity: 1 Eldritch Altars Influenced by The Searing Exarch have 50% chance to have an additional Upside Eldritch Altars Influenced by The Searing Exarch which have an additional Upside have 100% increased Effect of Downsides atlas keystone wrath of the cosmos [1] | |
Eldritch Gaze Keystone The Eater of Worlds Quantity: 1 Eldritch Altars Influenced by The Eater of Worlds have an additional Downside Eldritch Altars Influenced by The Eater of Worlds have 50% increased Effect of Upsides atlas keystone eldritch gaze [1] | |
Insatiable Appetite Keystone The Eater of Worlds Quantity: 1 The Absence of Symmetry and Harmony is level 85 The Eater of Worlds' full power is unleashed in The Absence of Symmetry and Harmony The Eater of Worlds has 25% chance to drop an additional Exceptional Eldritch Ichor eater of worlds boss map monster damage taken +% final [-70] | |
Thirst for Knowledge Keystone Quantity: 1 The Absence of Patience and Wisdom is level 85 The Searing Exarch's full power is unleashed in The Absence of Patience and Wisdom Eldritch Currency Items dropped by The Searing Exarch have 50% chance to be Duplicated searing exarch boss map monster damage taken +% final [-70] | |
The Perfect Storm Keystone Conquerors Quantity: 1 The Eye of the Storm is level 85 Sirus' full power is unleashed in The Eye of the Storm Sirus has 20% chance to drop an Awakened Support Gem sirus boss map monster damage taken +% final [-70] | |
Memento Mori Keystone Quantity: 1 The Cortex is level 85 Venarius' full power is unleashed in the Cortex Venarius drops 3 additional Rare Items with 3 less common Synthesised Implicit Modifiers 100% increased effect of Additional Modifiers in the Cortex cortex map monster damage taken +% final [-70] | |
Throw the Gauntlet Keystone Quantity: 1 The Absence of Mercy and Empathy is level 85 The Maven's full power is unleashed in The Absence of Mercy and Empathy The Maven drops an Elevated Sextant maven boss map monster damage taken +% final [-50] | |
Cosmic Wounds Keystone The Shaper and Elder Quantity: 1 The Shaper's Realm is level 85 The Shaper's and The Elder's full power are unleashed in The Shaper's Realm The Shaper and The Elder in The Shaper's Realm have 100% increased chance to drop an Orb of Dominance shapers realm map monster damage taken +% final [-70] | |
Grand Design Keystone Quantity: 1 Small Atlas Passive Skills grant nothing Your Maps have 1% increased Pack Size per Allocated Notable Atlas Passive Skill (Atlas Passive Skills that are not Notable, Keystones or Gateways are Small) | |
Wandering Path Keystone Quantity: 1 Notable Atlas Passive Skills grant nothing 100% increased effect of Small Atlas Passive Skills (Atlas Passive Skills that are not Notable, Keystones or Gateways are Small) | |
Singular Focus Keystone Quantity: 1 Maps found have 200% more chance to be Favoured Maps Non-Favoured Maps found in your Maps drop as Basic Currency Items instead (Basic Currency includes any currency that drops from non-league content) | |
Stream of Consciousness Keystone Quantity: 1 Your Maps cannot be modified by Fragments other than Divine Vessels Your Maps have 50% more Base chance to contain Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) (Fragments are non-Map items that can be used in a Map Device) | |
Dance of Destruction Keystone Quantity: 1 Monsters in your Maps deal 25% more Damage Monsters in your Maps have 25% less Life (This modifier does not affect things that check the life of corpses) | |
Wellspring of Creation Keystone Quantity: 1 Monsters in your Maps deal 25% less Damage Monsters in your Maps have 50% more Life (This modifier does not affect things that check the life of corpses) | |
Twist of Fate Keystone Quantity: 1 Your Corrupted Rare Maps and any Atlas Missions, Map Crafting options and Scarabs applying to them are modified unpredictably when opened | |
Hunting Season Notable Bestiary Quantity: 1 Randomly encountered Masters in your Maps have 100% increased chance to be Einhar Master Missions from completing your Maps have 100% increased chance to be Einhar | |
Archaeology Tour Notable Incursion Quantity: 1 Randomly encountered Masters in your Maps have 100% increased chance to be Alva Master Missions from completing your Maps have 100% increased chance to be Alva | |
Covert Stakeouts Notable Betrayal Quantity: 1 Randomly encountered Masters in your Maps have 100% increased chance to be Jun Master Missions from completing your Maps have 100% increased chance to be Jun | |
Mining Partnership Notable Delve Quantity: 1 Randomly encountered Masters in your Maps have 100% increased chance to be Niko Master Missions from completing your Maps have 100% increased chance to be Niko | |
Ominous Silence Notable Quantity: 1 Your Maps have no chance to contain Mirrors of Delirium Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Straight and Narrow Notable Quantity: 1 Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps Your Maps have no chance to contain Smuggler's Caches Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Secular Focus Notable Quantity: 1 Your Maps have no chance to contain Ritual Altars Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Fungal Remission Notable Quantity: 1 Your Maps have no chance to contain Blight Encounters Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Ethics Review Notable Quantity: 1 Your Maps have no chance to contain Metamorph Encounters Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Sealed Domain Notable Quantity: 1 Your Maps have no chance to contain Legion Encounters Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Trade Embargo Notable Quantity: 1 Your Maps have no chance to contain Expedition Encounters Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Dimensional Barrier Notable Quantity: 1 Your Maps have no chance to contain Breaches Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Loved by the Sun Notable Quantity: 1 Your Maps have no chance to contain Abysses Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Black Thumb Notable Quantity: 1 Your Maps have no chance to contain the Sacred Grove Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Map Modifier Effect Quantity: 15 2% increased effect of Modifiers on your Non-Unique Maps | |
Item Quantity and Rarity Quantity: 3 1% increased Quantity of Items found in your Maps 5% increased Rarity of Items found in your Maps | |
Adjacent Map Drop Chance Kirac Quantity: 36 2% chance for one Monster in each of your Maps to drop an additional connected Map | |
Adjacent Map Drop Chance Quantity: 36 2% chance for one Monster in each of your Maps to drop an additional connected Map | |
Map Drop Duplication Quantity: 37 0.5% chance for Map Drops to be Duplicated | |
Map Drop Duplication Harvest Quantity: 37 0.5% chance for Map Drops to be Duplicated | |
Map Drop Duplication Metamorph Quantity: 37 0.5% chance for Map Drops to be Duplicated | |
Map Drop Duplication Blight Quantity: 37 0.5% chance for Map Drops to be Duplicated | |
Map Drop Duplication Kirac Quantity: 37 0.5% chance for Map Drops to be Duplicated | |
Item Quantity Quantity: 12 1% increased Quantity of Items found in your Maps | |
Adjacent Map Drop Chance Harvest Quantity: 36 2% chance for one Monster in each of your Maps to drop an additional connected Map | |
Adjacent Map Drop Chance Betrayal Quantity: 36 2% chance for one Monster in each of your Maps to drop an additional connected Map | |
Adjacent Map Drop Chance Bestiary Quantity: 36 2% chance for one Monster in each of your Maps to drop an additional connected Map | |
Adjacent Map Drop Chance Metamorph Quantity: 36 2% chance for one Monster in each of your Maps to drop an additional connected Map | |
Adjacent Map Drop Chance Blight Quantity: 36 2% chance for one Monster in each of your Maps to drop an additional connected Map | |
Maven Invitation Drop Chance Quantity: 6 Final Map Boss in each Map has 8% increased chance to drop a Maven's Invitation (Tier 14+) | |
The Most Toys Notable Quantity: 1 Defeating a Map Boss while Witnessed by The Maven has 10% chance to count as also Witnessing an additional random Map Boss | |
Solidarity Notable Kirac Quantity: 1 20% increased Atlas Scouting Reports found in your Maps 10% chance for Scouting Reports to drop as Operative's Scouting Reports instead in your Maps (Operative's Scouting Reports reroll all of Kirac's Atlas Missions, granting missions with rewarding implicit modifiers.) | |
Kirac Mission Pack Size Kirac Quantity: 3 Kirac Mission Areas have 5% increased Pack Size | |
Planar Tactician Notable Kirac Quantity: 1 20% increased Atlas Scouting Reports found in your Maps 20% chance for Scouting Reports to drop as Comprehensive Scouting Reports instead in your Maps (Comprehensive Scouting Reports reroll all of Kirac's Atlas Missions, adding additional mission options that can include new outcomes) | |
Kirac Mission Chance Kirac Quantity: 7 Your Maps have 1% chance to grant an additional Kirac Mission on Completion | |
Kirac Map Quality Kirac Quantity: 4 +5% to Quality of Maps offered by Kirac Missions in your Maps | |
Expert Reconnaissance Notable Kirac Quantity: 1 60% increased Atlas Scouting Reports found in your Maps | |
Expect the Unexpected Notable Kirac Quantity: 1 5% chance for Scouting Reports in your Maps to drop as Blighted Scouting Reports instead 5% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps 5% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps (Blighted Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Anointed Blighted Map) (Delirious Scouting Reports reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps) (Otherworldly Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Breachstone) | |
Commissioned Officer Notable Kirac Quantity: 1 Gain 1 additional Kirac Mission each day Your Maps have 3% chance to grant an additional Kirac Mission on Completion | |
Unimaginable Horrors Notable Quantity: 1 Unique Bosses in Vaal Side Areas in your Maps deal 30% more Damage Unique Bosses in Vaal Side Areas in your Maps have 100% more Life Vaal Side Areas in your Maps have 20% chance for Rewards from Vaal Vessels to be Duplicated | |
Vaal Side Area Chance Quantity: 6 Your Maps have +2% chance to contain a Vaal Side Area | |
Vaal Side Area Chance Vaal Side Areas Quantity: 6 Your Maps have +2% chance to contain a Vaal Side Area | |
For Love of the Queen Notable Vaal Side Areas Quantity: 1 Vaal Side Areas in your Maps have 20% chance to be an Alluring Vaal Side Area Your Maps have +4% chance to contain a Vaal Side Area (Alluring Vaal Side Areas are more dangerous and drop Mortal Fragments) | |
Paranormal Meeting Notable Quantity: 1 Your Maps are haunted by an additional Tormented Spirit | |
Tormented Spirit Duration Quantity: 3 Tormented Spirits in your Maps have 25% increased Duration | |
Tormented Spirit Chance Torment Quantity: 2 Your Maps have a 10% chance to be haunted by an additional Tormented Spirit | |
Unrelenting Torment Notable Torment Quantity: 1 Map Bosses have 10% chance to be surrounded by Tormented Spirits 30% more Quantity of Items dropped by Possessed Monsters in your Maps | |
Tormented Monster Item Quantity Torment Quantity: 3 20% increased Quantity of Items dropped by Possessed or Touched Monsters in your Maps | |
Seance Notable Torment Quantity: 1 Up to 5 Rare Monsters in each of your Maps are Possessed and their Minions are Touched | |
Rampant Growth Notable The Eater of Worlds Quantity: 1 Eldritch Ichor found in your Maps influenced by The Eater of Worlds have 10% chance to be Duplicated Monster Packs Influenced by The Eater of Worlds in your Maps have 2% chance to contain an additional Touching Tentacle Mass | |
Eater of Worlds Influence Pack Size The Eater of Worlds Quantity: 4 Monster Packs Influenced by The Eater of Worlds in your Maps have 5% increased Pack Size | |
Eater of Worlds Item Chance Quantity: 9 Monsters Influenced by The Eater of Worlds in your Maps have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier | |
Eater of Worlds Item Chance The Eater of Worlds Quantity: 9 Monsters Influenced by The Eater of Worlds in your Maps have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier | |
The Shadow of Hunger Notable The Eater of Worlds Quantity: 1 20% increased chance to find Eater of Worlds Altars in your Maps | |
Etched by Acid Notable The Eater of Worlds Quantity: 1 Your Maps have 10% chance to award double progress towards encountering The Eater of Worlds | |
Synthesis Monster Pack Size Synthesis Quantity: 5 4% increased Synthesised Monster Pack size | |
Vivid Memories Notable Synthesis Quantity: 1 +1.5% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 11+) | |
Vault of Mysteries Notable Strongboxes Quantity: 1 Divination Cards from Strongboxes in your Maps are Duplicated | |
Concealed Logistics Notable Strongboxes Quantity: 1 Maps from Strongboxes in your Maps are Duplicated | |
Diviner's Strongbox Chance Strongboxes Quantity: 2 Strongboxes in your Maps have 30% increased chance to be a Diviner's Strongbox | |
Cartographer's Strongbox Chance Strongboxes Quantity: 2 Strongboxes in your Maps have 30% increased chance to be a Cartographer's Strongbox | |
Arcanist's Strongbox Chance Strongboxes Quantity: 2 Strongboxes in your Maps have 30% increased chance to be an Arcanist's Strongbox | |
Backup Cache Notable Strongboxes Quantity: 1 Currency Items from Strongboxes in your Maps are Duplicated | |
Strongbox Item Quantity Strongboxes Quantity: 1 10% increased Quantity of Items contained in Strongboxes in your Maps | |
Secret Operations Notable Strongboxes Quantity: 1 Strongboxes in your Maps have 6% chance to be an Operative's Strongbox (Operative's Strongboxes contain Scarabs) | |
Strongbox Chance to be Reopenable Strongboxes Quantity: 3 Strongboxes opened in your Maps have 2% chance to be openable again | |
Tamper-Proof Notable Strongboxes Quantity: 1 Strongboxes in your Maps are Corrupted Strongboxes in your Maps are at least Rare | |
Strongbox Additional Pack Chance Strongboxes Quantity: 4 Strongboxes in your Maps have 15% chance to be guarded by an additional Pack of Monsters | |
Twice Tempted Notable Strongboxes Quantity: 1 Your Maps contain an additional Strongbox | |
Atlas Currency Chance Sextants Quantity: 4 Final Map Boss in each Map has 1% chance to drop additional Map Currency Items | |
Enduring Influence Notable Sextants Quantity: 1 Sextants you apply to your Voidstones have 1 additional use | |
Atlas Scarab Chance Scarabs Quantity: 4 Final Map Boss in each Map has 1% chance to drop an additional Scarab | |
Subtle Manipulations Notable Scarabs Quantity: 1 Map Device has 10% chance not to consume Scarabs | |
Flexible Dogma Notable Ritual Quantity: 1 Rerolling Favours at Ritual Altars in your Maps costs 18% reduced Tribute | |
Answered Appeals Notable Ritual Quantity: 1 Deferring Favours at Ritual Altars in your Maps costs 15% reduced Tribute Favours Deferred at Ritual Altars in your Maps reappear 50% sooner | |
Increased Ritual Intensity Ritual Quantity: 2 Ritual Altars in your Maps can have 20% increased number of Spawned Monsters at once Ritual Altars in your Maps spawn Monsters 8% faster | |
Increased Ritual Reroll Cost and Free Rewards After Reroll Chance Ritual Quantity: 1 Favours Rerolled at Ritual Altars in your Maps have 0.25% chance to cost no Tribute Rerolling Favours at Ritual Altars in your Maps costs 3% reduced Tribute | |
Reduced Ritual Deferral Cost Ritual Quantity: 2 Deferring Favours at Ritual Altars in your Maps costs 5% reduced Tribute | |
Ritual Chance Ritual Quantity: 7 Your Maps have +5% chance to contain Ritual Altars | |
Reduced Ritual Deferral Time Ritual Quantity: 2 Favours Deferred at Ritual Altars in your Maps reappear 20% sooner | |
Increased Ritual Splinters Ritual Quantity: 2 Ritual Splinters offered at Ritual Altars in your Maps have 10% increased Stack Size | |
Sacrificial Due Notable Ritual Quantity: 1 Completing the final Ritual Altar in your Maps has 15% chance to drop a Blood-filled Vessel | |
Ritual Reroll Cost Ritual Quantity: 2 Rerolling Favours at Ritual Altars in your Maps costs 6% reduced Tribute | |
Free Rewards After Reroll Chance Ritual Quantity: 2 Favours Rerolled at Ritual Altars in your Maps have 0.5% chance to cost no Tribute | |
Profitable Prayers Notable Ritual Quantity: 1 Ritual Altars in your Maps allow rerolling Favours 2 additional times | |
Occult Devotion Notable Ritual Quantity: 1 Your Maps with Ritual Altars always have four Ritual Altars | |
Ritual Tribute Quantity Ritual Quantity: 2 Monsters Sacrificed at Ritual Altars in your Maps grant 5% increased Tribute | |
Ritual Special Reward Chance Ritual Quantity: 2 25% increased chance of Ritual Altars with Special Rewards | |
Sacred Lands Notable Ritual Quantity: 1 Your Maps have +15% chance to contain Ritual Altars | |
Unethical Experiments Notable Metamorph Quantity: 1 Metamorphs in your Maps grant 1000% increased Experience per 10% of Vat Filled Metamorphs in your Maps have 0.5% chance to drop an additional Metamorph Scarab for each 10% of Vat Filled | |
Catalysing Fluids Notable Metamorph Quantity: 1 Metamorphs have 10% chance to drop an additional Catalyst for each Magic Monster Sample used to create them Metamorphs have 20% chance to drop an additional Catalyst for each Rare Monster Sample used to create them Metamorphs have 50% chance to drop an additional Catalyst for each Unique Monster Sample used to create them | |
Imperfect Anatomy Notable Metamorph Quantity: 1 30% reduced magnitude of Damage granted to Metamorphs from Vat Fill in your Maps 30% reduced magnitude of Life granted to Metamorphs from Vat Fill in your Maps | |
Wealth of Knowledge Notable Metamorph Quantity: 1 Metamorphs in your Maps have a random Modifier to Dropped Items 250% increased Quantity of Items Dropped by Metamorphs in your Maps for each Monster Modifier on them 1000% increased Rarity of Items Dropped by Metamorphs in your Maps for each Monster Modifier on them | |
Metamorph Sedation Metamorph Quantity: 2 Metamorphs in your Maps have 5% reduced Action Speed | |
Metamorph Double Reward Chance Metamorph Quantity: 3 3% chance for Rewards from Metamorphs in your Maps to be Doubled | |
Metamorph Target Rarity Metamorph Quantity: 2 Monsters in your Maps that drop Metamorph Organs have 10% chance to upgrade their Rarity | |
Metamorph Chance Metamorph Quantity: 10 Your Maps have +4% chance to contain a Metamorph Encounter | |
Metamorph Vat Size Metamorph Quantity: 4 Metamorph Vat Meters in your Maps require 10% reduced Power to fill | |
Metamorph Catalyst Reward Chance Metamorph Quantity: 1 Monster Samples found in your Maps have 10% increased chance to have Catalyst Rewards | |
Escaped Experiment Notable Metamorph Quantity: 1 Your Maps have 40% chance to contain a rogue Metamorph | |
Organ Donor Notable Metamorph Quantity: 1 Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample Itemised Samples found in your Maps have an additional Reward | |
Fine Specimens Notable Metamorph Quantity: 1 30% chance for Rewards from Metamorphs in your Maps to be Doubled Metamorphs in your Maps deal 15% more Damage Metamorphs in your Maps have 150% more Life | |
Replicated Results Notable Metamorph Quantity: 1 You can assemble an additional Metamorph in your Maps after the first is Dead | |
Additional Metamorph Sample Reward Metamorph Quantity: 3 +1 Metamorph Monster Samples in your Maps have Rewards | |
Intrinsic Darkness Notable Metamorph Quantity: 1 Your Maps have +10% chance to contain a Metamorph Encounter | |
Higher Map Tier Chance Quantity: 12 Maps found have 5% chance to be 1 tier higher | |
Higher Map Tier Chance Maps Quantity: 12 Maps found have 5% chance to be 1 tier higher | |
Shaping the World Notable Maps Quantity: 1 Final Map Boss in each Map has 5% chance to drop an additional connected Map Maps found have 10% chance to be 1 tier higher | |
Shaping the Skies Notable Maps Quantity: 1 3% chance on Completing your Maps to gain a free use of a special Map Crafting option Maps found have 15% chance to be 1 tier higher | |
Shaping the Mountains Notable Maps Quantity: 1 10% chance on Completing your Maps to gain a free use of a random Map Crafting option Maps found have 15% chance to be 1 tier higher | |
Logistical Support Notable Legion Quantity: 1 Legion Monsters in your Maps which have Rewards have 10% chance to gain two additional Rewards, and if not have 20% chance to gain one additional Reward Legion Monsters in your Maps gain 50% more Life for each additional Reward they have | |
Pillaged Treasures Notable Legion Quantity: 1 Legion Chests in your Maps contain an additional Random Reward | |
Emblematic Notable Legion Quantity: 1 0.6% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps | |
Legion Monolith Chance Legion Quantity: 9 Your Maps have +4% chance to contain a Legion Encounter | |
Legion Monster Duplicate Splinter Chance Legion Quantity: 1 Splinters dropped by Legion Monsters in your Maps have 10% chance to be Duplicated | |
Legion Chest Duplicate Splinter Chance Legion Quantity: 1 Splinters contained in Legion Chests in your Maps have 10% chance to be Duplicated | |
Legion Duplicate Splinter Chance Legion Quantity: 3 Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have 5% chance to be Duplicated | |
Legion Timeless Emblem Chance Legion Quantity: 2 0.2% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps | |
Legion Sergeant Reward Chance and Duration Quantity: 2 Legion Encounters in your Maps have 10% increased Duration Legion Sergeants in your Maps have 3% additional chance to have Rewards | |
War Supplies Notable Legion Quantity: 1 Each Legion in your Maps contains an additional War Hoard Legion Chests released from Stasis in your Maps release other Monsters and Chests with 100% increased Range | |
Face Off Notable Legion Quantity: 1 Legion Encounters with a General in your Maps have both Generals Legion Encounters in your Maps are 60% more likely to include a General (Legion Generals are Queen Hyrri Ngamaku, General Marceus Lioneye, Cardinal Sanctus Vox, Viper Napuatzi and Aukuna, the Black Sekhema) | |
Legion General Chance Legion Quantity: 2 Legion Encounters in your Maps are 20% more likely to include a General (Legion Generals are Queen Hyrri Ngamaku, General Marceus Lioneye, Cardinal Sanctus Vox, Viper Napuatzi and Aukuna, the Black Sekhema) | |
Legion Duplicate Splinter Chance Quantity: 3 Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have 5% chance to be Duplicated | |
Legion General Chance Quantity: 2 Legion Encounters in your Maps are 20% more likely to include a General (Legion Generals are Queen Hyrri Ngamaku, General Marceus Lioneye, Cardinal Sanctus Vox, Viper Napuatzi and Aukuna, the Black Sekhema) | |
Constant Battle Notable Legion Quantity: 1 Your Maps have +10% chance to contain a Legion Encounter | |
Maraketh Legion Chance Quantity: 1 Legion Encounters in your Maps have 55% increased chance to include a Maraketh army | |
Templar Legion Chance Quantity: 1 Legion Encounters in your Maps have 60% increased chance to include a Templar army | |
Vaal Legion Chance Legion Quantity: 1 Legion Encounters in your Maps have 75% increased chance to include a Vaal army | |
Eternal Legion Chance Quantity: 1 Legion Encounters in your Maps have 90% increased chance to include an Eternal Empire army | |
Karui Legion Chance Quantity: 1 Legion Encounters in your Maps have 90% increased chance to include a Karui army | |
Protracted Battle Notable Legion Quantity: 1 Legion Encounters in your Maps have 40% increased Duration Legion Monsters in your Maps take 50% increased Damage while in Stasis (Monsters in Stasis do not take any actions) | |
Chain of Command Notable Legion Quantity: 1 Legion Encounters in your Maps contain 2 additional Sergeants Legion Sergeants in your Maps have 20% additional chance to have Rewards | |
Legion Sergeant Reward Chance and Duration Legion Quantity: 2 Legion Encounters in your Maps have 10% increased Duration Legion Sergeants in your Maps have 3% additional chance to have Rewards | |
Legion Duration Legion Quantity: 1 Legion Encounters in your Maps have 20% increased Duration | |
Legion Sergeant Reward Chance Legion Quantity: 1 Legion Sergeants in your Maps have 6% additional chance to have Rewards | |
Monumental Notable Legion Quantity: 1 Your Maps have +10% chance to contain a Legion Encounter | |
Labyrinth Trial Chance Labyrinth Quantity: 3 Your Maps have +2% chance to contain a Trial of Ascendancy | |
Trial of Glory Notable Labyrinth Quantity: 1 Labyrinth Trials in your Maps have 20% chance to award an Improved Offering to the Goddess Your Maps have +4% chance to contain a Trial of Ascendancy | |
Intelligence Gathering Notable Betrayal Quantity: 1 Completing your Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse (Safehouses which have already been Located can still be randomly selected) | |
Betrayal Syndicate Reinforcement Chance Betrayal Quantity: 5 Immortal Syndicate Members in your Maps have 5% increased chance to be accompanied by reinforcements | |
Betrayal Mission Chance Betrayal Quantity: 6 Your Maps have 1% chance to grant an additional Jun Mission on Completion | |
Test of Loyalty Notable Betrayal Quantity: 1 Immortal Syndicate Members Executed in your Maps have 100% chance to gain an additional Rank | |
Bribery Notable Betrayal Quantity: 1 Immortal Syndicate Members in your Maps drop 200% more Items when Bargained with for Items Immortal Syndicate Members in your Maps are 200% more likely to offer to Bargain for Items | |
Betrayal Veiled Item Chance Betrayal Quantity: 2 Immortal Syndicate Members in your Maps have 15% chance to drop an additional Veiled Item | |
Effective Leadership Notable Betrayal Quantity: 1 Immortal Syndicate Leaders in your Maps drop an additional Veiled Item Immortal Syndicate Members in your Maps are 100% more likely to be accompanied by their Leader | |
Focused Investigation Notable Betrayal Quantity: 1 Your Maps have 4% chance to grant an additional Jun Mission on Completion | |
The Finer Arts Notable Heist Quantity: 1 Heist Contracts found in your Maps are 100% more likely to require Agility, Deception or Engineering | |
Higher Education Notable Heist Quantity: 1 Heist Contracts found in your Maps are 100% more likely to require Demolition, Counter-Thaumaturgy or Trap Disarmament | |
Friends in High Places Notable Heist Quantity: 1 Heist Contracts found in your Maps are 80% more likely to target High Value Targets Heist Contracts found in your Maps are 55% more likely to target Precious Targets | |
Physical Training Notable Heist Quantity: 1 Heist Contracts found in your Maps are 100% more likely to require Lockpicking, Brute Force or Perception | |
The Dutiful Soldier Notable Heist Quantity: 1 Huck accompanies you on opening the first Smuggler's Cache in each of your Maps | |
Heist Blueprint Chance Heist Quantity: 3 8% increased Blueprints found in your Maps | |
Heist Contract Chance Heist Quantity: 3 8% increased Heist Contracts found in your Maps | |
Heist Smuggler's Cache Chance Heist Quantity: 7 Your Maps have +4% chance to contain a Smuggler's Cache | |
Additional Smuggler's Cache Chance Heist Quantity: 3 Your Maps that contain Smuggler's Caches have a 10% chance to contain an additional Smuggler's Cache | |
No Honour Among Thieves Notable Heist Quantity: 1 Smuggler's Caches in your Maps have 10% increased chance to contain Blueprints for each Smuggler's Cache opened in the Map Your Maps that contain Smuggler's Caches have a 5% chance to contain 6 additional Smuggler's Caches Smuggler's Caches drop 10% more Rogue Markers for each Smuggler's Cache opened in the Area | |
Heist Contract Job Level Five Chance Heist Quantity: 1 Heist Contracts found in your Maps are 100% more likely to require level 5 Jobs | |
Casing the Joint Notable Heist Quantity: 1 Blueprints that drop in your Maps have 10% chance to be fully Revealed Smuggler's Caches in your Maps have 100% increased chance to drop Blueprints | |
Heist Contract Job Level Four Chance Heist Quantity: 1 Heist Contracts found in your Maps are 100% more likely to require level 4 Jobs | |
Heist Contract Job Level Three Chance Heist Quantity: 1 Heist Contracts found in your Maps are 100% more likely to require level 3 Jobs | |
Secret Stash Notable Heist Quantity: 1 Your Maps have +12% chance to contain a Smuggler's Cache | |
Primal Drought Notable Harvest Quantity: 1 Harvest Crops in your Maps have 25% reduced chance to grow Blue Plants | |
Wild Drought Notable Harvest Quantity: 1 Harvest Crops in your Maps have 25% reduced chance to grow Purple Plants | |
Vivid Drought Notable Harvest Quantity: 1 Harvest Crops in your Maps have 25% reduced chance to grow Yellow Plants | |
Doubling Season Notable Harvest Quantity: 1 Lifeforce dropped by Harvest Monsters in your Maps has 10% chance to be Duplicated | |
Harvest non-Purple Plant Chance Harvest Quantity: 2 Harvest Crops in your Maps have 10% reduced chance to grow Purple Plants | |
Harvest Chance Harvest Quantity: 6 Your Maps have +5% chance to contain The Sacred Grove | |
Additional Lifeforce from Harvest Harvest Quantity: 6 Harvest Monsters in your Maps drop 3% increased Quantity of Lifeforce | |
Harvest non-Blue Plant Chance Harvest Quantity: 2 Harvest Crops in your Maps have 10% reduced chance to grow Blue Plants | |
Harvest non-Yellow Plant Chance Harvest Quantity: 2 Harvest Crops in your Maps have 10% reduced chance to grow Yellow Plants | |
Harvest Monster Duplication Chance Harvest Quantity: 2 Plants Harvested in your Maps have 3% chance to spawn duplicated Monsters | |
Bumper Crop Notable Harvest Quantity: 1 The Sacred Grove in your Maps has 50% chance to contain an additional Harvest | |
Harvest Tier 3 Plant Chance Harvest Quantity: 3 Harvest Crops in your Maps have 10% increased chance to contain Tier 3 Plants | |
Heart of the Grove Notable Harvest Quantity: 1 Harvest Crops in your Maps have 60% increased chance to contain a Tier 4 Plant Harvests in your Maps have 10% chance for the unchosen Crop to not wilt | |
Bountiful Harvest Notable Harvest Quantity: 1 Harvest Monsters in your Maps grant 200% increased Experience Harvested Plants in your Maps have 10% chance to spawn an additional Monster | |
Call of the Grove Notable Harvest Quantity: 1 Your Maps have +15% chance to contain The Sacred Grove | |
Additional Harbinger Chance Harbinger Quantity: 6 Your Maps have a 5% chance to contain an additional Harbinger | |
Additional Harbinger Shards Harbinger Quantity: 5 Harbingers in your Maps have 20% chance to drop an additional Stack of Currency Shards | |
Unspeakable Offensive Notable Harbinger Quantity: 1 Currency Shards dropped by Harbingers in your Maps can drop as Currency Items instead Harbingers in your Maps have 60% increased Cooldown Recovery Rate | |
First Wave Notable Harbinger Quantity: 1 Harbingers in your Maps have 25% chance to be replaced by a powerful Harbinger boss | |
Ominous Arrival Notable Harbinger Quantity: 1 Your Maps contain an additional Harbinger | |
Lucky Guess Notable Expedition Quantity: 1 Expeditions in your Maps have 90% increased chance to be led by Gwennen | |
Rather Not Notable Expedition Quantity: 1 Expeditions in your Maps have 90% increased chance to be led by Rog | |
Ancient Decay Notable Expedition Quantity: 1 Expedition Monsters in your Maps spawn with an additional 20% of Life missing | |
A Noble Quest Notable Expedition Quantity: 1 Expeditions in your Maps have 65% increased chance to be led by Dannig | |
Scratchin' up the Ground Notable Expedition Quantity: 1 Expeditions in your Maps have 90% increased chance to be led by Tujen | |
Expedition Vendor Reroll Currency Chance Expedition Quantity: 4 5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps | |
Expedition Artifact Quantity Expedition Quantity: 5 4% increased quantity of Artifacts dropped by Monsters | |
Expedition Detonation Chain Speed Expedition Quantity: 3 Expedition Detonation Chains in your Maps travel 5% slower | |
Expedition Chance Expedition Quantity: 9 Your Maps have +4% chance to contain an Expedition Encounter | |
Buried Knowledge Notable Expedition Quantity: 1 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps Your Maps contain 20% increased number of Runic Monster Markers | |
Explosive Placement Distance Expedition Quantity: 2 20% increased Explosive Placement Range in your Maps | |
Ancient Writings Notable Expedition Quantity: 1 Remnants in your Maps have 30% chance to have an additional Suffix Modifier Expeditions in your Maps have +2 Remnants | |
Distinguished Demolitionist Notable Expedition Quantity: 1 35% increased Explosive Radius in your Maps 20% increased number of Explosives in your Maps | |
Hunt for Answers Notable Expedition Quantity: 1 Your Maps have +12% chance to contain an Expedition Encounter | |
Crystal Lattice Notable Essence Quantity: 1 Imprisoned Monsters in your Maps have 15% chance to have 3 additional Essences | |
Imprisoned Monster Additional Essence Chance Essence Quantity: 5 Imprisoned Monsters in your Maps have 5% chance to have an additional Essence | |
Remnant of Corruption Essence Chance Essence Quantity: 2 Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption | |
Crystal Resonance Notable Essence Quantity: 1 Monsters Imprisoned by a Shrieking Essence in your Maps will be Duplicated when released Corrupting Imprisoned Monsters in your Maps cannot release them | |
Essence Chance Essence Quantity: 4 Your Maps have 5% chance to contain an additional Essence | |
Amplified Energies Notable Essence Quantity: 1 Essences found in your Maps are a tier higher | |
Essence Rare Chance Essence Quantity: 4 Imprisoned Monsters in your Maps have 25% chance to drop an additional Rare Item with an Essence Modifier | |
Prolific Essence Notable Essence Quantity: 1 Your Maps contain an additional Essence | |
Shaper and Elder Influenced Pack Size The Shaper and Elder Quantity: 2 Monster Packs Influenced by The Elder in your Maps have 3% increased Pack Size Monster Packs Influenced by The Shaper in your Maps have 3% increased Pack Size | |
Shaper Influenced Pack Size The Shaper and Elder Quantity: 2 Monster Packs Influenced by The Shaper in your Maps have 5% increased Pack Size | |
Elder Influenced Pack Size The Shaper and Elder Quantity: 2 Monster Packs Influenced by The Elder in your Maps have 5% increased Pack Size | |
Remnants of the Past Notable The Shaper and Elder Quantity: 1 Final Map Boss in each Map has 3% chance to drop an Elder Guardian Map (Tier 14+) Final Map Boss in each Map has 3% chance to drop a Shaper Guardian Map (Tier 14+) | |
Domination Shrine Chance Shrines Quantity: 5 Your Maps have a 10% chance to contain an additional Shrine | |
All That Glitters Notable Shrines Quantity: 1 Shrines in your Maps have 10% chance to be a Covetous Shrine (On monsters, Covetous Shrine's Aura increases Quantity and Rarity of dropped Items and reduces Damage Taken. On Players, Covetous Shrine's Buff increases Quantity and Rarity of Items found and increases Damage Taken) | |
Syncretism Notable Shrines Quantity: 1 30% increased Effect of Shrine Buffs on Players in your Maps Shrines in your Maps grant a random additional Shrine Effect | |
Domination Shrine Effect Shrines Quantity: 1 20% increased Effect of Shrine Buffs on Players in your Maps | |
Drawn to Power Notable Shrines Quantity: 1 Shrines in your Maps have 50% chance to be guarded by an additional Pack of Monsters Shrines in your Maps are guarded by at least one Magic Pack | |
Domination Shrine Duration Shrines Quantity: 3 25% increased Duration of Shrine Effects on Players in your Maps | |
Supplication Notable Shrines Quantity: 1 Your Maps contain an additional Shrine | |
Delve Sulphite Quantity Delve Quantity: 8 Voltaxic Sulphite Veins and Chests in your Maps contain 3% increased Sulphite | |
Mining Byproducts Notable Delve Quantity: 1 Sulphite Veins and Chests in your Maps have 10% chance to also contain an equal amount of Azurite | |
Delve Mission Chance Delve Quantity: 6 Your Maps have 1% chance to grant an additional Niko Mission on Completion | |
Sulphite Infusion Notable Delve Quantity: 1 Your White Tier Maps grant 200 additional Voltaxic Sulphite on Completion Your Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion Your Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion | |
Packed with Energy Notable Delve Quantity: 1 You gain +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in your Maps You gain 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in your Maps You gain 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in your Maps (Maximum Resistances cannot be raised above 90%) | |
Guarded Hoards Notable Delve Quantity: 1 Voltaxic Sulphite Veins and Chests in your Maps have 5% chance to contain double Sulphite Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters | |
Mad Devotion Notable Delve Quantity: 1 Your Maps have 4% chance to grant an additional Niko Mission on Completion | |
Paranoid Fixation Notable Delirium Quantity: 1 Delirious Unique Monsters in your Maps have a 2% chance to drop an additional Cluster Jewel Delirious Unique Monsters in your Maps have a 1% chance to drop an additional Delirium Orb | |
Imagined Pursuits Notable Delirium Quantity: 1 Delirium Reward Types in your Maps gain +1 to count on Map Completion | |
Screaming Whispers Notable Delirium Quantity: 1 18% increased Stack size of Simulacrum Splinters found in your Maps | |
Delirium Reward Progress Delirium Quantity: 2 Delirious Monsters Killed in your Maps provide 10% increased Reward Progress | |
Delirium Additional Splinters Delirium Quantity: 2 6% increased Stack size of Simulacrum Splinters found in your Maps | |
Delirium Chance Delirium Quantity: 6 Your Maps have +4% chance to contain a Mirror of Delirium | |
Delirium Reward Progress and Additional Splinters Delirium Quantity: 1 Delirious Monsters Killed in your Maps provide 5% increased Reward Progress 3% increased Stack size of Simulacrum Splinters found in your Maps | |
Cluster Jewel Chance Delirium Quantity: 2 Delirium Monsters in your Maps have 10% increased chance to drop Cluster Jewels | |
Delirium Orb Reward Chance and Cluster Jewel Chance Delirium Quantity: 1 Delirium Rewards in your Maps have 5% increased chance to give Delirium Orbs Delirium Monsters in your Maps have 5% increased chance to drop Cluster Jewels | |
Delirium Orb Reward Chance Delirium Quantity: 2 Delirium Rewards in your Maps have 10% increased chance to give Delirium Orbs | |
Delusions of Persecution Notable Delirium Quantity: 1 Delirium Encounters in your Maps are 100% more likely to spawn Unique Bosses Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters Delirium Bosses in your Maps have 50% increased chance to drop Unique Cluster Jewels | |
Delirium Boss Chance Delirium Quantity: 3 Delirium Encounters in your Maps are 16% more likely to spawn Unique Bosses | |
Compulsive Hoarder Notable Delirium Quantity: 1 Delirium Encounters in your Maps have 8% chance to generate three additional Reward types | |
Additional Delirium Reward Chance Delirium Quantity: 3 Delirium Encounters in your Maps have 4% chance to generate an additional Reward type | |
Delirium Boss Chance and Additional Delirium Reward Chance Delirium Quantity: 1 Delirium Encounters in your Maps are 8% more likely to spawn Unique Bosses Delirium Encounters in your Maps have 2% chance to generate an additional Reward type | |
Pathological Notable Delirium Quantity: 1 Maps found in your Maps have 3% chance to have layers of Delirium | |
Delirious Map Chance Delirium Quantity: 1 Maps found in your Maps have 1% chance to have layers of Delirium | |
Delirium Fog Dissipation Delay Delirium Quantity: 2 Delirium Fog in your Maps lasts 3 additional seconds before dissipating | |
Delirium Persistence Delirium Quantity: 2 Delirium Fog in your Maps dissipates 8% slower | |
Delirium Difficulty Delirium Quantity: 2 Delirium in your Maps increases 10% faster with distance from the mirror | |
The Singular Eternity Notable Delirium Quantity: 1 Delirium Fog in your Maps dissipates 25% slower Delirium Fog in your Maps lasts 10 additional seconds before dissipating | |
Descent Into Madness Notable Delirium Quantity: 1 Delirium in your Maps increases 50% faster with distance from the mirror | |
That Which You Seek Notable Delirium Quantity: 1 Your Maps have +10% chance to contain a Mirror of Delirium | |
Conqueror Influenced Pack Size Conquerors Quantity: 6 Monster Packs Influenced by Conquerors in your Maps have 5% increased Pack Size | |
Conquered Conquerors Notable Conquerors Quantity: 1 Map Bosses have 30% increased chance to drop a Conqueror Map (Conquerors are Baran, the Crusader, Veritania, the Redeemer, Al-Hezmin, the Hunter and Drox, the Warlord) | |
Word of the Exarch Notable The Searing Exarch Quantity: 1 Eldritch Embers found in your Maps influenced by The Searing Exarch have 10% chance to be Duplicated Monster Packs Influenced by The Searing Exarch in your Maps have 2% chance to contain an additional Possessing Flame Wraith | |
Searing Exarch Influence Pack Size The Searing Exarch Quantity: 4 Monster Packs Influenced by The Searing Exarch in your Maps have 5% increased Pack Size | |
Searing Exarch Item Chance Quantity: 9 Monsters Influenced by The Searing Exarch in your Maps have 0.2% chance to drop an Item with a Searing Exarch Implicit Modifier | |
The Light of Dawn Notable Quantity: 1 50% chance to spawn a Searing Exarch Altar when the Influence of The Searing Exarch first appears in your Maps | |
Baptised by Fire Notable Quantity: 1 Your Maps have 10% chance to award double progress towards encountering The Searing Exarch | |
Power Struggle Notable Breach Quantity: 1 Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand | |
Breach Chance Quantity: 1 Breaches in your Maps have 70% increased chance to belong to Tul | |
Breach Splinters from Monsters and Clasped Hands Breach Quantity: 1 10% increased Quantity of Breach Splinters found in Breach Hands in your Maps 10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps | |
Breach Chance Quantity: 1 Breaches in your Maps have 70% increased chance to belong to Xoph | |
Breach Chance Quantity: 1 Breaches in your Maps have 70% increased chance to belong to Esh | |
Breach Monster Splinters Breach Quantity: 3 10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps | |
Breach Chance Breach Quantity: 10 Your Maps have +4% chance to contain Breaches | |
Breach Speed Breach Quantity: 2 Breaches in your Maps open and close 4% faster | |
Breach Monster Density Breach Quantity: 2 Breaches in your Maps have 5% increased Monster density | |
Breach Density and Monster Splinters Breach Quantity: 1 Breaches in your Maps have 3% increased Monster density 8% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps | |
Breach Chance Quantity: 1 Breaches in your Maps have 40% increased chance to belong to Uul-Netol | |
Breach Chance Quantity: 1 Breaches in your Maps have 35% increased chance to belong to Chayula | |
Unstoppable Avalanche Notable Quantity: 1 Breaches in your Maps have 85% increased chance to belong to Tul Tul, Creeping Avalanche in your Maps has a 50% chance to be Duplicated | |
Flaring Embers Notable Quantity: 1 Breaches in your Maps have 85% increased chance to belong to Xoph Xoph, Dark Embers in your Maps has a 50% chance to be Duplicated | |
Freed from the Flesh Notable Quantity: 1 Breaches in your Maps have 50% increased chance to belong to Uul-Netol Uul-Netol, Unburdened Flesh in your Maps has a 50% chance to be Duplicated | |
Quartered Thoughts Notable Quantity: 1 Breaches in your Maps have 85% increased chance to belong to Esh Esh, Forked Thought in your Maps has a 50% chance to be Duplicated | |
Otherworldly Artefacts Notable Breach Quantity: 1 Breaches in your Maps have 20% increased Monster density Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item | |
Call of Xesht-Ula Notable Breach Quantity: 1 Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula (Xesht-Ula can drop Breachstones of every Breach type) (Hand of Xesht-Ula can drop Breach Splinters of every Breach type) | |
Eve of Invasion Notable Breach Quantity: 1 Your Maps which contain Breaches have 4% chance to contain an additional Breach Your Maps which contain Breaches have 3% chance to contain two additional Breaches Your Maps which contain Breaches have 2% chance to contain three additional Breaches Your Maps which contain Breaches have 1% chance to contain ten additional Breaches | |
Tortured Dreams Notable Quantity: 1 Breaches in your Maps have 45% increased chance to belong to Chayula Chayula, Who Dreamt in your Maps has a 50% chance to be Duplicated | |
Evolving Hives Notable Breach Quantity: 1 Breaches in your Maps spawn 3 additional Rare Monsters Breaches in your Maps spawn 30% increased Magic Monsters | |
Chayula Breach Chance Quantity: 1 Breaches in your Maps have 35% increased chance to belong to Chayula | |
Uul-Netol Breach Chance Quantity: 1 Breaches in your Maps have 40% increased chance to belong to Uul-Netol | |
Esh Breach Chance Quantity: 1 Breaches in your Maps have 70% increased chance to belong to Esh | |
Tul Breach Chance Quantity: 1 Breaches in your Maps have 70% increased chance to belong to Tul | |
Xoph Breach Chance Quantity: 1 Breaches in your Maps have 70% increased chance to belong to Xoph | |
Breach Chest Splinters Breach Quantity: 1 10% increased Quantity of Breach Splinters found in Breach Hands in your Maps | |
Heavy Breach Notable Breach Quantity: 1 Breaches in your Maps open and close 30% slower | |
Breach Clasped Hand and Splinters Breach Quantity: 1 8% increased Quantity of Breach Splinters found in Breach Hands in your Maps Breaches in your Maps contain 1 additional Clasped Hand | |
Flash Breach Notable Breach Quantity: 1 Breaches in your Maps open and close 10% faster | |
Breach Chest Splinters Breach Quantity: 1 8% increased Quantity of Breach Splinters found in Breach Hands in your Maps | |
Breach Magic Monsters and Chance Breach Quantity: 1 Breaches in your Maps spawn 4% increased Magic Monsters Your Maps have +2% chance to contain Breaches | |
Breach Boss Chance Breach Quantity: 3 Breaches in your Maps have 8% increased chance to contain a Boss | |
Within Their Grasp Notable Breach Quantity: 1 Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless | |
Gatekeepers Notable Breach Quantity: 1 Breaches in your Maps have 20% increased chance to contain a Boss Breach Bosses in your Maps have 20% chance to drop double Breach Splinters | |
Breach Magic Monster Chance Breach Quantity: 2 Breaches in your Maps spawn 8% increased Magic Monsters | |
Probing for Weaknesses Notable Breach Quantity: 1 Your Maps have +10% chance to contain Breaches | |
Fungal Bloom Notable Blight Quantity: 1 Your Maps have +10% chance to contain a Blight Encounter | |
Sturdy Construction Notable Blight Quantity: 1 Blight Monsters in your Maps take 12% increased Damage Ichor Pumps in your Maps have 100% increased Durability | |
Blight Encounter Chance Blight Quantity: 5 Your Maps have +4% chance to contain a Blight Encounter | |
Blight Tower Cost Blight Quantity: 2 20% reduced Cost of Building and Upgrading Towers | |
Lucky Blight Chests Blight Quantity: 2 8% chance for Blight Chests to contain an additional Reward Varieties of Items contained in 1 Blight Chest in your Maps are Lucky | |
Blight Monster Increased Damage Taken Blight Quantity: 3 Blight Monsters in your Maps take 8% increased Damage | |
Immune Response Notable Blight Quantity: 1 Blight Monsters in your Maps spawn 100% faster Blight Encounters in your Maps spawn 50% more Non-Unique Monsters | |
Blighted Map and Oil Chance Blight Quantity: 4 Blight Chests in your Maps have 5% increased chance to contain Blighted Maps or Oils | |
Blight Pack Size and Enchantment Chance Blight Quantity: 1 Blight Encounters in your Maps spawn 4% more Non-Unique Monsters Maps found in your Maps have 1% chance to have an 'Area contains a Blight Encounter' Enchantment Modifier | |
Blightspawn Notable Blight Quantity: 1 Blight Chests in your Maps have 10% chance to contain an Oil Extractor Oils found in your Maps have 25% chance to be 1 tier higher (An Oil Extractor destroys an Anointed Item to recover one of the Oils that was used to apply that Anointment) | |
Spores on the Wind Notable Blight Quantity: 1 Maps found in your Maps have 3% chance to have an 'Area contains a Blight Encounter' Enchantment Modifier | |
Blight Pack Size Blight Quantity: 2 Blight Encounters in your Maps spawn 8% more Non-Unique Monsters | |
Blight Boss Additional Reward Blight Quantity: 4 Blight Bosses in your Maps have 25% chance to add an additional Reward | |
Distilled Fungus Notable Blight Quantity: 1 Blight Bosses in your Maps drop an additional Anointed Jewellery Item Blight Encounters in your Maps contain up to 1 additional Blight Boss | |
Blight Crafting Option Blight Quantity: 2 5% chance on Completing your Maps to gain a free use of the Blight Map Crafting Option | |
Epidemiology Notable Blight Quantity: 1 Varieties of Items contained in 3 Blight Chests in your Maps are Lucky Blight Chests in your Maps have 80% more chance to contain Blighted Maps | |
Additional Blight Chest Chance Blight Quantity: 2 Lanes of Blight Encounters in your Maps have 10% chance for an additional Reward Chest | |
Mycelial Swarm Notable Blight Quantity: 1 Blight Map Crafting Option is always available 50% reduced cost of the Blight Map Crafting Option | |
Blight Crafting Option and Chest Chance Blight Quantity: 1 Lanes of Blight Encounters in your Maps have 5% chance for an additional Reward Chest 2% chance on Completing your Maps to gain a free use of the Blight Map Crafting Option | |
Beyond Demon Item Quantity Quantity: 4 5% increased Quantity of Items dropped by Beyond Demons in your Maps | |
Voracious Throng Notable Quantity: 1 Beyond Demons in your Maps have 100% increased chance to be followers of Ghorr 30% more Unique Items found from Beyond Demons in your Maps that are followers of Ghorr | |
Pale Clarion Notable Quantity: 1 Beyond Demons in your Maps have 100% increased chance to be followers of Beidat 30% more Basic Currency Items found from Beyond Demons in your Maps that are followers of Beidat (Basic Currency includes any currency that drops from non-league content) | |
Swarming Hive Notable Quantity: 1 Beyond Demons in your Maps have 100% increased chance to be followers of K'tash 30% more Divination Cards found from Beyond Demons in your Maps that are followers of K'Tash | |
Beyond Demon Experience Beyond Quantity: 3 Beyond Demons in your Maps grant 10% increased Experience | |
Fiendish Opulence Notable Beyond Quantity: 1 25% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps | |
Beyond Portal Merging Radius Beyond Quantity: 5 Beyond Portals in your Maps have 8% increased Merging Radius (Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons) | |
Torn Veil Notable Beyond Quantity: 1 Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss (Beyond Portals and Demons stop spawning after a Unique Beyond Boss is spawned) | |
Beyond Portal Chance Beyond Quantity: 2 Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal | |
Scent of Blood Notable Beyond Quantity: 1 10% chance for your Maps to attract Beyond Demons | |
Big Game Notable Bestiary Quantity: 1 Yellow Beasts in your Maps have 15% chance to be replaced with Red Beasts | |
Mighty Hunter Notable Bestiary Quantity: 1 Einhar deals 1000% more Damage to Unique Monsters in your Maps Einhar remains in your Maps after his Mission is Complete Einhar has 100% increased Cooldown Recovery Rate in your Maps | |
Bestiary Red Beast Pair Chance Bestiary Quantity: 2 Red Beasts in your Maps have 4% chance to appear in Pairs | |
Bestiary Mission Chance Bestiary Quantity: 6 Your Maps have 1% chance to grant an additional Einhar Mission on Completion | |
Bestiary Red Beast Chance Bestiary Quantity: 6 Your Maps that contain capturable Beasts have 5% chance to contain an additional Red Beast | |
Natural Selection Notable Bestiary Quantity: 1 Beasts in your Maps are more likely to be less common varieties | |
The Hunt for Saqawal Notable Bestiary Quantity: 1 Red Beasts in your Maps have 100% increased chance to be from The Sands | |
The Hunt for Fenumus Notable Bestiary Quantity: 1 Red Beasts in your Maps have 100% increased chance to be from The Caverns | |
The Hunt for Farrul Notable Bestiary Quantity: 1 Red Beasts in your Maps have 100% increased chance to be from The Wilds | |
The Hunt for Craiceann Notable Bestiary Quantity: 1 Red Beasts in your Maps have 100% increased chance to be from The Deep | |
Great Migration Notable Bestiary Quantity: 1 Your Maps with Einhar Missions have 8% chance to contain additional Packs of Beasts instead of other Monsters | |
Bestiary Beast Duplication Chance Bestiary Quantity: 2 3% chance to create a copy of Beasts Captured in your Maps | |
Animal Companion Notable Bestiary Quantity: 1 Your Maps have 4% chance to grant an additional Einhar Mission on Completion | |
Bestiary Yellow Beast Amount Bestiary Quantity: 2 Your Maps that contain capturable Beasts contain 1 additional Yellow Beast | |
Royal Guard Notable Rogue Exiles Quantity: 1 Map Bosses have 20% chance to be accompanied by two Rogue Exile Bodyguards (Rogue Exile Bodyguards take 50% less damage, and have additional Rewards.) | |
Exile Currency Chance Rogue Exiles Quantity: 4 Rogue Exiles in your Maps have 5% chance to drop an additional Currency Item | |
Rogue Trader Notable Rogue Exiles Quantity: 1 Wild Rogue Exiles in your Maps have 50% chance to have additional Rewards Rogue Exiles in your Maps have 100% more Life (Wild Rogue Exiles are Rogue Exiles that are spawned randomly within the Area) | |
Additional Exile Spawn Chance Rogue Exiles Quantity: 3 Your Maps have a 10% chance to contain an additional Rogue Exile | |
Exiled Will Notable Rogue Exiles Quantity: 1 Rogue Exiles in your Maps are Possessed by a Tormented Spirit | |
Ruckus Notable Rogue Exiles Quantity: 1 Your Maps have a 8% chance to contain 20 additional Rogue Exiles | |
Exile Pair Chance Rogue Exiles Quantity: 3 10% chance for Rogue Exiles in your Maps to appear in Pairs | |
Incursion Mission Chance Incursion Quantity: 6 Your Maps have 1% chance to grant an additional Alva Mission on Completion | |
Time Dilation Notable Incursion Quantity: 1 Incursions in your Maps have 33% chance for all Monsters to be at least Magic Time gained from Kills is Doubled for Incursions in your Maps | |
Incursion Mission Chance Incursion Quantity: 6 Your Maps have 1% chance to grant an additional Alva Mission on Completion | |
Artefacts of the Vaal Notable Incursion Quantity: 1 Your Maps with Incursions always have four Incursions | |
Vaal Oligarchs Notable Incursion Quantity: 1 Incursions in your Maps contain a Vaal Flesh Merchant | |
Incursion Item Quantity Incursion Quantity: 4 5% increased Quantity of Items dropped in Incursions in your Maps | |
Incursion Pack Size Incursion Quantity: 3 Incursions in your Maps have 5% increased Pack Size | |
Contested Development Notable Incursion Quantity: 1 Killing resident Architects in your Maps adds their Upgrade Tier to the surviving Architect's Room (Resident Architects are those that can be killed to change the Incursion room) | |
Resource Reallocation Notable Incursion Quantity: 1 Killing non-resident Architects in your Maps has 40% chance to add an additional Upgrade Tier to the surviving Architect's Room (Non-resident Architects are those that can be killed to upgrade the Incursion room) | |
Incursion Upgrade Chance Incursion Quantity: 1 Killing non-resident Architects in your Maps has 10% chance to add an additional Upgrade Tier to the surviving Architect's Room (Non-resident Architects are those that can be killed to upgrade the Incursion room) | |
The Perpetual Search Notable Incursion Quantity: 1 Your Maps have 4% chance to grant an additional Alva Mission on Completion | |
Darkness Rising Notable Quantity: 1 Abyss Cracks in your Maps have 5% chance to spawn all Monsters as Magic for each prior Pit in that Abyss | |
Reactive Swarm Notable Abyss Quantity: 1 Abysses in your Maps spawn 10% increased Monsters for each prior Pit in that Abyss | |
Sustained Horde Notable Quantity: 1 Abysses in your Maps that do not lead to an Abyssal Depths lead to at least 3 Pits if able | |
Trail of Destruction Notable Quantity: 1 Abysses in your Maps that do not lead to an Abyssal Depths lead to 4 Pits if able | |
Ancient Conflict Notable Abyss Quantity: 1 Abyssal Troves and Stygian Spires in your Maps have 3% chance to drop an Abyss Scarab | |
Abyss Chance Abyss Quantity: 8 Your Maps have +4% chance to contain an Abyss | |
Abyss Swarming Reaction Chance Quantity: 3 Abyss Pits in your Maps have 3% chance to spawn 100% increased Monsters Abyss Cracks in your Maps have 3% chance to spawn 100% increased Monsters | |
Abyss Pits Rare Monster Chance Quantity: 3 Abyss Pits in your Maps have 3% chance to spawn 5 additional Rare Monsters | |
Abyss Magic Monster Chance Quantity: 3 Abyss Cracks in your Maps have 3% chance to spawn all Monsters as at least Magic Abyss Pits in your Maps have 3% chance to spawn all Monsters as at least Magic | |
Abyss Monster Count Abyss Quantity: 3 Abysses in your Maps spawn 5% increased Monsters | |
Awakened Depths Notable Abyss Quantity: 1 Abysses in your Maps have 100% increased chance to lead to an Abyssal Depths | |
Abyssal Depths Chance Abyss Quantity: 2 Abysses in your Maps have 10% increased chance to lead to an Abyssal Depths | |
Inspired Darkness Notable Abyss Quantity: 1 Stygian Spires in your Maps drop Items with +1 to Item Level | |
Stygian Spire Chance Abyss Quantity: 2 Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire | |
Corrupted Gaze Notable Abyss Quantity: 1 Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers | |
Abyss Monsters and Experience Abyss Quantity: 1 Abyss Monsters in your Maps grant 10% increased Experience Abysses in your Maps spawn 5% increased Monsters | |
Votive Hoard Notable Abyss Quantity: 1 Abyssal Troves and Stygian Spires in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket | |
Rare Item Abyssal Socket Chance Abyss Quantity: 1 Abyssal Troves and Stygian Spires in your Maps have 5% chance to drop a Rare Item with an Abyssal Socket | |
Abyssal Depths Chance and Stygian Spire Chance Abyss Quantity: 2 Abysses in your Maps have 5% increased chance to lead to an Abyssal Depths Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire | |
Abyssal Jewel Chance Abyss Quantity: 3 Abyssal Troves and Stygian Spires in your Maps have 10% increased chance to contain or drop an Abyss Jewel | |
Abyssal Army Notable Abyss Quantity: 1 Abyss Monsters in your Maps grant 50% increased Experience Abysses in your Maps spawn 50% increased Monsters | |
Underground Kingdom Notable Abyss Quantity: 1 Your Maps have +1% chance to contain an Abyss per 2% increased Pack Size |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Atlas Passive Skill
Say goodbye to regional Atlas Passive Trees and hello to one gigantic Atlas-wide Passive Tree with over 600 skills to specialise in. Every map as well as various Atlas quests you complete will earn you an Atlas skill point. In addition to the best skills from the regional trees, we have created many completely new ones that let you choose your own level of risk and reward for Atlas content.
It's currently possible to obtain up to 132 points:
- 1 point per Map Bonus Objectives: 115 points
- white map: magic
- yellow map: rare
- red map: rare and corrupted
- 1 point per Maven's Invitation (3,4,5,6,10): 5 points
- 1 point per Maven's Special Invitation : 6 points
- 1 point per Voidstone: 4 points
Check command
/atlaspassives
chat command that details the sources of your Atlas Passive Points, and those you may still be missing from quests.
Refund
Orb of Unmaking are sold by Kirac for 2
Orb of Regret.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.