Atlas Tree Modifiers /407 ⍟
IconName
Eldritch Gateway
Quantity: 2
Connects to Eldritch Gateway
(Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway)
Cryptic Gateway
Quantity: 2
Connects to Cryptic Gateway
(Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway)
Mortal Gateway
Quantity: 2
Connects to Mortal Gateway
(Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway)
Bold Undertakings
Keystone
Quantity: 1
Fortune Favours the Brave applies an additional random Option
100% more cost of the Fortune Favours the Brave Map Crafting Option
Overloaded Circuits
Keystone
Quantity: 1
League Map Crafting Options also choose 3 random Notable Atlas Passive Skills associated with that League to treat as allocated
100% more cost of Map Crafting Options
The Seventh Gate
Keystone
Quantity: 1
All possible League Map Crafting Options are Available while six Gateways are Allocated
Destructive Play
Keystone
Quantity: 1
The Maven casts Up the Stakes, summoning 1 to 3 additional Bosses
when Witnessing Map Bosses
Modifiers to the Final Map Boss in each Map also apply to these summoned Bosses
Lucid Dreams
Keystone
Quantity: 1
Vaal Side Areas in your Maps are no longer Corrupted
(Currency items can be used on non-Corrupted Vaal Side Areas)
Meticulous Appraiser
Keystone
Quantity: 1
Modifiers to Quantity of Items found in your Maps instead apply to Rarity of Items found in your Maps at 300% of their value
All Hands
Keystone
Quantity: 1
Your Maps have +40% chance to contain a random Master encounter
Modifiers to chance to grant an additional Master Mission on Map Completion instead apply to chance for that Master to be randomly encountered in your Maps at 150% of their value
Your Maps do not grant Master Missions when Completed
(Randomly encountered Masters are Alva, Einhar, Jun and Niko)
Cassia's Pride
Keystone
Quantity: 1
Blight Monsters in your Maps take 75% less Damage from Players and their Minions
Blight Towers and their Minions in your Maps deal 300% more Damage
Speaker of the Dead
Keystone
Quantity: 1
Tormented Spirits in your Maps can Possess Players for 20 seconds
Tormented Spirits in your Maps cannot Possess Monsters
(Players can Touch up to 50 nearby normal or magic Monsters for each Tormented Spirit Possessing them)
Endless Tide
Keystone
Quantity: 1
Beyond Portals in your Maps cannot spawn Unique Bosses
Beyond Portals in your Maps have 50% less Merging Radius
(Beyond Portals and Demons stop spawning after a Unique Beyond Boss is spawned)
(Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons)
Arbitrary Tenets
Keystone
Quantity: 1
Favours at Ritual Altars in your Maps randomly cost between 90% less and 80% more
Immutable Dogma
Keystone
Quantity: 1
Cannot Reroll Favours at Ritual Altars in your Maps
Monsters Sacrificed at Ritual Altars in your Maps grant 100% more Tribute
Unending Nightmare
Keystone
Quantity: 1
Delirium Fog in your Maps never dissipates
Delirium Orbs cannot be found in your Maps
Simulacrum Splinters cannot be found in your Maps
Timeless Conflict
Keystone
Quantity: 1
Legion Encounters in your Maps have no Timer
Breaking out Monsters and Chests that are in stasis progressively causes a Schism
Legion Encounters in your Maps begin once the Schism has occurred
Crop Rotation
Keystone
Quantity: 1
Harvest Crops in your Maps contain only Tier 1 Plants
Harvesting Crops in your Maps has a chance to upgrade the Tier of Plants of different colours
Extreme Archaeology
Keystone
Quantity: 1
200% increased Explosive Radius in your Maps
Expedition Monsters in your Maps spawn with an additional 10% of Life missing
100% increased Explosive Placement Range in your Maps
Number of Explosives is one
Growing Hordes
Keystone
Quantity: 1
Rusted Scarabs instead grant 5% increased Pack Size
Polished Scarabs instead grant 7% increased Pack Size
Gilded Scarabs instead grant 10% increased Pack Size
Winged Scarabs instead grant 15% increased Pack Size
Shadow Shaping
Keystone
Quantity: 1
Maps found cannot be your Favoured Maps
Maps found in your Maps have +1% chance to have a special Implicit Modifier for each different Map you have Favoured
Wrath of the Cosmos
Keystone The Searing Exarch
Quantity: 1
Eldritch Altars Influenced by The Searing Exarch have 50% chance to have an additional Upside
Eldritch Altars Influenced by The Searing Exarch which have an additional Upside have 100% increased Effect of Downsides
atlas keystone wrath of the cosmos [1]
Eldritch Gaze
Keystone The Eater of Worlds
Quantity: 1
Eldritch Altars Influenced by The Eater of Worlds have an additional Downside
Eldritch Altars Influenced by The Eater of Worlds have 50% increased Effect of Upsides
atlas keystone eldritch gaze [1]
Insatiable Appetite
Keystone The Eater of Worlds
Quantity: 1
The Absence of Symmetry and Harmony is level 85
The Eater of Worlds' full power is unleashed in The Absence of Symmetry and Harmony
The Eater of Worlds has 25% chance to drop an additional Exceptional Eldritch Ichor
eater of worlds boss map monster damage taken +% final [-70]
Thirst for Knowledge
Keystone
Quantity: 1
The Absence of Patience and Wisdom is level 85
The Searing Exarch's full power is unleashed in The Absence of Patience and Wisdom
Eldritch Currency Items dropped by The Searing Exarch have 50% chance to be Duplicated
searing exarch boss map monster damage taken +% final [-70]
The Perfect Storm
Keystone Conquerors
Quantity: 1
The Eye of the Storm is level 85
Sirus' full power is unleashed in The Eye of the Storm
Sirus has 20% chance to drop an Awakened Support Gem
sirus boss map monster damage taken +% final [-70]
Memento Mori
Keystone
Quantity: 1
The Cortex is level 85
Venarius' full power is unleashed in the Cortex
Venarius drops 3 additional Rare Items with 3 less common Synthesised Implicit Modifiers
100% increased effect of Additional Modifiers in the Cortex
cortex map monster damage taken +% final [-70]
Throw the Gauntlet
Keystone
Quantity: 1
The Absence of Mercy and Empathy is level 85
The Maven's full power is unleashed in The Absence of Mercy and Empathy
The Maven drops an Elevated Sextant
maven boss map monster damage taken +% final [-50]
Cosmic Wounds
Keystone The Shaper and Elder
Quantity: 1
The Shaper's Realm is level 85
The Shaper's and The Elder's full power are unleashed in The Shaper's Realm
The Shaper and The Elder in The Shaper's Realm have 100% increased
chance to drop an Orb of Dominance
shapers realm map monster damage taken +% final [-70]
Grand Design
Keystone
Quantity: 1
Small Atlas Passive Skills grant nothing
Your Maps have 1% increased Pack Size per Allocated Notable Atlas Passive Skill
(Atlas Passive Skills that are not Notable, Keystones or Gateways are Small)
Wandering Path
Keystone
Quantity: 1
Notable Atlas Passive Skills grant nothing
100% increased effect of Small Atlas Passive Skills
(Atlas Passive Skills that are not Notable, Keystones or Gateways are Small)
Singular Focus
Keystone
Quantity: 1
Maps found have 200% more chance to be Favoured Maps
Non-Favoured Maps found in your Maps drop as Basic Currency Items instead
(Basic Currency includes any currency that drops from non-league content)
Stream of Consciousness
Keystone
Quantity: 1
Your Maps cannot be modified by Fragments other than Divine Vessels
Your Maps have 50% more Base chance to contain Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
(Fragments are non-Map items that can be used in a Map Device)
Dance of Destruction
Keystone
Quantity: 1
Monsters in your Maps deal 25% more Damage
Monsters in your Maps have 25% less Life
(This modifier does not affect things that check the life of corpses)
Wellspring of Creation
Keystone
Quantity: 1
Monsters in your Maps deal 25% less Damage
Monsters in your Maps have 50% more Life
(This modifier does not affect things that check the life of corpses)
Twist of Fate
Keystone
Quantity: 1
Your Corrupted Rare Maps and any Atlas Missions, Map Crafting options and Scarabs
applying to them are modified unpredictably when opened
Hunting Season
Notable Bestiary
Quantity: 1
Randomly encountered Masters in your Maps have 100% increased chance to be Einhar
Master Missions from completing your Maps have 100% increased chance to be Einhar
Archaeology Tour
Notable Incursion
Quantity: 1
Randomly encountered Masters in your Maps have 100% increased chance to be Alva
Master Missions from completing your Maps have 100% increased chance to be Alva
Covert Stakeouts
Notable Betrayal
Quantity: 1
Randomly encountered Masters in your Maps have 100% increased chance to be Jun
Master Missions from completing your Maps have 100% increased chance to be Jun
Mining Partnership
Notable Delve
Quantity: 1
Randomly encountered Masters in your Maps have 100% increased chance to be Niko
Master Missions from completing your Maps have 100% increased chance to be Niko
Ominous Silence
Notable
Quantity: 1
Your Maps have no chance to contain Mirrors of Delirium
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Straight and Narrow
Notable
Quantity: 1
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps
Your Maps have no chance to contain Smuggler's Caches
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Secular Focus
Notable
Quantity: 1
Your Maps have no chance to contain Ritual Altars
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Fungal Remission
Notable
Quantity: 1
Your Maps have no chance to contain Blight Encounters
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Ethics Review
Notable
Quantity: 1
Your Maps have no chance to contain Metamorph Encounters
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Sealed Domain
Notable
Quantity: 1
Your Maps have no chance to contain Legion Encounters
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Trade Embargo
Notable
Quantity: 1
Your Maps have no chance to contain Expedition Encounters
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Dimensional Barrier
Notable
Quantity: 1
Your Maps have no chance to contain Breaches
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Loved by the Sun
Notable
Quantity: 1
Your Maps have no chance to contain Abysses
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Black Thumb
Notable
Quantity: 1
Your Maps have no chance to contain the Sacred Grove
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Map Modifier Effect
Quantity: 15
2% increased effect of Modifiers on your Non-Unique Maps
Item Quantity and Rarity
Quantity: 3
1% increased Quantity of Items found in your Maps
5% increased Rarity of Items found in your Maps
Adjacent Map Drop Chance
Kirac
Quantity: 36
2% chance for one Monster in each of your Maps to drop an additional connected Map
Adjacent Map Drop Chance
Quantity: 36
2% chance for one Monster in each of your Maps to drop an additional connected Map
Map Drop Duplication
Quantity: 37
0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
Harvest
Quantity: 37
0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
Metamorph
Quantity: 37
0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
Blight
Quantity: 37
0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
Kirac
Quantity: 37
0.5% chance for Map Drops to be Duplicated
Item Quantity
Quantity: 12
1% increased Quantity of Items found in your Maps
Adjacent Map Drop Chance
Harvest
Quantity: 36
2% chance for one Monster in each of your Maps to drop an additional connected Map
Adjacent Map Drop Chance
Betrayal
Quantity: 36
2% chance for one Monster in each of your Maps to drop an additional connected Map
Adjacent Map Drop Chance
Bestiary
Quantity: 36
2% chance for one Monster in each of your Maps to drop an additional connected Map
Adjacent Map Drop Chance
Metamorph
Quantity: 36
2% chance for one Monster in each of your Maps to drop an additional connected Map
Adjacent Map Drop Chance
Blight
Quantity: 36
2% chance for one Monster in each of your Maps to drop an additional connected Map
Maven Invitation Drop Chance
Quantity: 6
Final Map Boss in each Map has 8% increased chance to drop a Maven's Invitation (Tier 14+)
The Most Toys
Notable
Quantity: 1
Defeating a Map Boss while Witnessed by The Maven has 10% chance to count as also Witnessing an additional random Map Boss
Solidarity
Notable Kirac
Quantity: 1
20% increased Atlas Scouting Reports found in your Maps
10% chance for Scouting Reports to drop as Operative's Scouting Reports instead in your Maps
(Operative's Scouting Reports reroll all of Kirac's Atlas Missions, granting missions with rewarding implicit modifiers.)
Kirac Mission Pack Size
Kirac
Quantity: 3
Kirac Mission Areas have 5% increased Pack Size
Planar Tactician
Notable Kirac
Quantity: 1
20% increased Atlas Scouting Reports found in your Maps
20% chance for Scouting Reports to drop as Comprehensive Scouting Reports instead in your Maps
(Comprehensive Scouting Reports reroll all of Kirac's Atlas Missions, adding additional mission options that can include new outcomes)
Kirac Mission Chance
Kirac
Quantity: 7
Your Maps have 1% chance to grant an additional Kirac Mission on Completion
Kirac Map Quality
Kirac
Quantity: 4
+5% to Quality of Maps offered by Kirac Missions in your Maps
Expert Reconnaissance
Notable Kirac
Quantity: 1
60% increased Atlas Scouting Reports found in your Maps
Expect the Unexpected
Notable Kirac
Quantity: 1
5% chance for Scouting Reports in your Maps to drop as Blighted Scouting Reports instead
5% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps
5% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps
(Blighted Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Anointed Blighted Map)
(Delirious Scouting Reports reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps)
(Otherworldly Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Breachstone)
Commissioned Officer
Notable Kirac
Quantity: 1
Gain 1 additional Kirac Mission each day
Your Maps have 3% chance to grant an additional Kirac Mission on Completion
Unimaginable Horrors
Notable
Quantity: 1
Unique Bosses in Vaal Side Areas in your Maps deal 30% more Damage
Unique Bosses in Vaal Side Areas in your Maps have 100% more Life
Vaal Side Areas in your Maps have 20% chance for Rewards from Vaal Vessels to be Duplicated
Vaal Side Area Chance
Quantity: 6
Your Maps have +2% chance to contain a Vaal Side Area
Vaal Side Area Chance
Vaal Side Areas
Quantity: 6
Your Maps have +2% chance to contain a Vaal Side Area
For Love of the Queen
Notable Vaal Side Areas
Quantity: 1
Vaal Side Areas in your Maps have 20% chance to be an Alluring Vaal Side Area
Your Maps have +4% chance to contain a Vaal Side Area
(Alluring Vaal Side Areas are more dangerous and drop Mortal Fragments)
Paranormal Meeting
Notable
Quantity: 1
Your Maps are haunted by an additional Tormented Spirit
Tormented Spirit Duration
Quantity: 3
Tormented Spirits in your Maps have 25% increased Duration
Tormented Spirit Chance
Torment
Quantity: 2
Your Maps have a 10% chance to be haunted by an additional Tormented Spirit
Unrelenting Torment
Notable Torment
Quantity: 1
Map Bosses have 10% chance to be surrounded by Tormented Spirits
30% more Quantity of Items dropped by Possessed Monsters in your Maps
Tormented Monster Item Quantity
Torment
Quantity: 3
20% increased Quantity of Items dropped by Possessed or Touched Monsters in your Maps
Seance
Notable Torment
Quantity: 1
Up to 5 Rare Monsters in each of your Maps are Possessed and their Minions are Touched
Rampant Growth
Notable The Eater of Worlds
Quantity: 1
Eldritch Ichor found in your Maps influenced by The Eater of Worlds have 10% chance to be Duplicated
Monster Packs Influenced by The Eater of Worlds in your Maps have 2% chance to contain an additional Touching Tentacle Mass
Eater of Worlds Influence Pack Size
The Eater of Worlds
Quantity: 4
Monster Packs Influenced by The Eater of Worlds in your Maps have 5% increased Pack Size
Eater of Worlds Item Chance
Quantity: 9
Monsters Influenced by The Eater of Worlds in your Maps have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
Eater of Worlds Item Chance
The Eater of Worlds
Quantity: 9
Monsters Influenced by The Eater of Worlds in your Maps have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
The Shadow of Hunger
Notable The Eater of Worlds
Quantity: 1
20% increased chance to find Eater of Worlds Altars in your Maps
Etched by Acid
Notable The Eater of Worlds
Quantity: 1
Your Maps have 10% chance to award double progress towards encountering The Eater of Worlds
Synthesis Monster Pack Size
Synthesis
Quantity: 5
4% increased Synthesised Monster Pack size
Vivid Memories
Notable Synthesis
Quantity: 1
+1.5% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 11+)
Vault of Mysteries
Notable Strongboxes
Quantity: 1
Divination Cards from Strongboxes in your Maps are Duplicated
Concealed Logistics
Notable Strongboxes
Quantity: 1
Maps from Strongboxes in your Maps are Duplicated
Diviner's Strongbox Chance
Strongboxes
Quantity: 2
Strongboxes in your Maps have 30% increased chance to be a Diviner's Strongbox
Cartographer's Strongbox Chance
Strongboxes
Quantity: 2
Strongboxes in your Maps have 30% increased chance to be a Cartographer's Strongbox
Arcanist's Strongbox Chance
Strongboxes
Quantity: 2
Strongboxes in your Maps have 30% increased chance to be an Arcanist's Strongbox
Backup Cache
Notable Strongboxes
Quantity: 1
Currency Items from Strongboxes in your Maps are Duplicated
Strongbox Item Quantity
Strongboxes
Quantity: 1
10% increased Quantity of Items contained in Strongboxes in your Maps
Secret Operations
Notable Strongboxes
Quantity: 1
Strongboxes in your Maps have 6% chance to be an Operative's Strongbox
(Operative's Strongboxes contain Scarabs)
Strongbox Chance to be Reopenable
Strongboxes
Quantity: 3
Strongboxes opened in your Maps have 2% chance to be openable again
Tamper-Proof
Notable Strongboxes
Quantity: 1
Strongboxes in your Maps are Corrupted
Strongboxes in your Maps are at least Rare
Strongbox Additional Pack Chance
Strongboxes
Quantity: 4
Strongboxes in your Maps have 15% chance to be guarded by an additional Pack of Monsters
Twice Tempted
Notable Strongboxes
Quantity: 1
Your Maps contain an additional Strongbox
Atlas Currency Chance
Sextants
Quantity: 4
Final Map Boss in each Map has 1% chance to drop additional Map Currency Items
Enduring Influence
Notable Sextants
Quantity: 1
Sextants you apply to your Voidstones have 1 additional use
Atlas Scarab Chance
Scarabs
Quantity: 4
Final Map Boss in each Map has 1% chance to drop an additional Scarab
Subtle Manipulations
Notable Scarabs
Quantity: 1
Map Device has 10% chance not to consume Scarabs
Flexible Dogma
Notable Ritual
Quantity: 1
Rerolling Favours at Ritual Altars in your Maps costs 18% reduced Tribute
Answered Appeals
Notable Ritual
Quantity: 1
Deferring Favours at Ritual Altars in your Maps costs 15% reduced Tribute
Favours Deferred at Ritual Altars in your Maps reappear 50% sooner
Increased Ritual Intensity
Ritual
Quantity: 2
Ritual Altars in your Maps can have 20% increased number of Spawned Monsters at once
Ritual Altars in your Maps spawn Monsters 8% faster
Increased Ritual Reroll Cost and Free Rewards After Reroll Chance
Ritual
Quantity: 1
Favours Rerolled at Ritual Altars in your Maps have 0.25% chance to cost no Tribute
Rerolling Favours at Ritual Altars in your Maps costs 3% reduced Tribute
Reduced Ritual Deferral Cost
Ritual
Quantity: 2
Deferring Favours at Ritual Altars in your Maps costs 5% reduced Tribute
Ritual Chance
Ritual
Quantity: 7
Your Maps have +5% chance to contain Ritual Altars
Reduced Ritual Deferral Time
Ritual
Quantity: 2
Favours Deferred at Ritual Altars in your Maps reappear 20% sooner
Increased Ritual Splinters
Ritual
Quantity: 2
Ritual Splinters offered at Ritual Altars in your Maps have 10% increased Stack Size
Sacrificial Due
Notable Ritual
Quantity: 1
Completing the final Ritual Altar in your Maps has 15% chance to drop a Blood-filled Vessel
Ritual Reroll Cost
Ritual
Quantity: 2
Rerolling Favours at Ritual Altars in your Maps costs 6% reduced Tribute
Free Rewards After Reroll Chance
Ritual
Quantity: 2
Favours Rerolled at Ritual Altars in your Maps have 0.5% chance to cost no Tribute
Profitable Prayers
Notable Ritual
Quantity: 1
Ritual Altars in your Maps allow rerolling Favours 2 additional times
Occult Devotion
Notable Ritual
Quantity: 1
Your Maps with Ritual Altars always have four Ritual Altars
Ritual Tribute Quantity
Ritual
Quantity: 2
Monsters Sacrificed at Ritual Altars in your Maps grant 5% increased Tribute
Ritual Special Reward Chance
Ritual
Quantity: 2
25% increased chance of Ritual Altars with Special Rewards
Sacred Lands
Notable Ritual
Quantity: 1
Your Maps have +15% chance to contain Ritual Altars
Unethical Experiments
Notable Metamorph
Quantity: 1
Metamorphs in your Maps grant 1000% increased Experience per 10% of Vat Filled
Metamorphs in your Maps have 0.5% chance to drop an additional Metamorph Scarab for each 10% of Vat Filled
Catalysing Fluids
Notable Metamorph
Quantity: 1
Metamorphs have 10% chance to drop an additional Catalyst for each Magic Monster Sample used to create them
Metamorphs have 20% chance to drop an additional Catalyst for each Rare Monster Sample used to create them
Metamorphs have 50% chance to drop an additional Catalyst for each Unique Monster Sample used to create them
Imperfect Anatomy
Notable Metamorph
Quantity: 1
30% reduced magnitude of Damage granted to Metamorphs from Vat Fill in your Maps
30% reduced magnitude of Life granted to Metamorphs from Vat Fill in your Maps
Wealth of Knowledge
Notable Metamorph
Quantity: 1
Metamorphs in your Maps have a random Modifier to Dropped Items
250% increased Quantity of Items Dropped by Metamorphs in your Maps for each Monster Modifier on them
1000% increased Rarity of Items Dropped by Metamorphs in your Maps for each Monster Modifier on them
Metamorph Sedation
Metamorph
Quantity: 2
Metamorphs in your Maps have 5% reduced Action Speed
Metamorph Double Reward Chance
Metamorph
Quantity: 3
3% chance for Rewards from Metamorphs in your Maps to be Doubled
Metamorph Target Rarity
Metamorph
Quantity: 2
Monsters in your Maps that drop Metamorph Organs have 10% chance to upgrade their Rarity
Metamorph Chance
Metamorph
Quantity: 10
Your Maps have +4% chance to contain a Metamorph Encounter
Metamorph Vat Size
Metamorph
Quantity: 4
Metamorph Vat Meters in your Maps require 10% reduced Power to fill
Metamorph Catalyst Reward Chance
Metamorph
Quantity: 1
Monster Samples found in your Maps have 10% increased chance to have Catalyst Rewards
Escaped Experiment
Notable Metamorph
Quantity: 1
Your Maps have 40% chance to contain a rogue Metamorph
Organ Donor
Notable Metamorph
Quantity: 1
Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample
Itemised Samples found in your Maps have an additional Reward
Fine Specimens
Notable Metamorph
Quantity: 1
30% chance for Rewards from Metamorphs in your Maps to be Doubled
Metamorphs in your Maps deal 15% more Damage
Metamorphs in your Maps have 150% more Life
Replicated Results
Notable Metamorph
Quantity: 1
You can assemble an additional Metamorph in your Maps after the first is Dead
Additional Metamorph Sample Reward
Metamorph
Quantity: 3
+1 Metamorph Monster Samples in your Maps have Rewards
Intrinsic Darkness
Notable Metamorph
Quantity: 1
Your Maps have +10% chance to contain a Metamorph Encounter
Higher Map Tier Chance
Quantity: 12
Maps found have 5% chance to be 1 tier higher
Higher Map Tier Chance
Maps
Quantity: 12
Maps found have 5% chance to be 1 tier higher
Shaping the World
Notable Maps
Quantity: 1
Final Map Boss in each Map has 5% chance to drop an additional connected Map
Maps found have 10% chance to be 1 tier higher
Shaping the Skies
Notable Maps
Quantity: 1
3% chance on Completing your Maps to gain a free use of a special Map Crafting option
Maps found have 15% chance to be 1 tier higher
Shaping the Mountains
Notable Maps
Quantity: 1
10% chance on Completing your Maps to gain a free use of a random Map Crafting option
Maps found have 15% chance to be 1 tier higher
Logistical Support
Notable Legion
Quantity: 1
Legion Monsters in your Maps which have Rewards have 10% chance to gain two additional Rewards, and if not have 20% chance to gain one additional Reward
Legion Monsters in your Maps gain 50% more Life for each additional Reward they have
Pillaged Treasures
Notable Legion
Quantity: 1
Legion Chests in your Maps contain an additional Random Reward
Emblematic
Notable Legion
Quantity: 1
0.6% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps
Legion Monolith Chance
Legion
Quantity: 9
Your Maps have +4% chance to contain a Legion Encounter
Legion Monster Duplicate Splinter Chance
Legion
Quantity: 1
Splinters dropped by Legion Monsters in your Maps have 10% chance to be Duplicated
Legion Chest Duplicate Splinter Chance
Legion
Quantity: 1
Splinters contained in Legion Chests in your Maps have 10% chance to be Duplicated
Legion Duplicate Splinter Chance
Legion
Quantity: 3
Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have 5% chance to be Duplicated
Legion Timeless Emblem Chance
Legion
Quantity: 2
0.2% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps
Legion Sergeant Reward Chance and Duration
Quantity: 2
Legion Encounters in your Maps have 10% increased Duration
Legion Sergeants in your Maps have 3% additional chance to have Rewards
War Supplies
Notable Legion
Quantity: 1
Each Legion in your Maps contains an additional War Hoard
Legion Chests released from Stasis in your Maps release other Monsters and Chests with 100% increased Range
Face Off
Notable Legion
Quantity: 1
Legion Encounters with a General in your Maps have both Generals
Legion Encounters in your Maps are 60% more likely to include a General
(Legion Generals are Queen Hyrri Ngamaku, General Marceus Lioneye, Cardinal Sanctus Vox, Viper Napuatzi and Aukuna, the Black Sekhema)
Legion General Chance
Legion
Quantity: 2
Legion Encounters in your Maps are 20% more likely to include a General
(Legion Generals are Queen Hyrri Ngamaku, General Marceus Lioneye, Cardinal Sanctus Vox, Viper Napuatzi and Aukuna, the Black Sekhema)
Legion Duplicate Splinter Chance
Quantity: 3
Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have 5% chance to be Duplicated
Legion General Chance
Quantity: 2
Legion Encounters in your Maps are 20% more likely to include a General
(Legion Generals are Queen Hyrri Ngamaku, General Marceus Lioneye, Cardinal Sanctus Vox, Viper Napuatzi and Aukuna, the Black Sekhema)
Constant Battle
Notable Legion
Quantity: 1
Your Maps have +10% chance to contain a Legion Encounter
Maraketh Legion Chance
Quantity: 1
Legion Encounters in your Maps have 55% increased chance to include a Maraketh army
Templar Legion Chance
Quantity: 1
Legion Encounters in your Maps have 60% increased chance to include a Templar army
Vaal Legion Chance
Legion
Quantity: 1
Legion Encounters in your Maps have 75% increased chance to include a Vaal army
Eternal Legion Chance
Quantity: 1
Legion Encounters in your Maps have 90% increased chance to include an Eternal Empire army
Karui Legion Chance
Quantity: 1
Legion Encounters in your Maps have 90% increased chance to include a Karui army
Protracted Battle
Notable Legion
Quantity: 1
Legion Encounters in your Maps have 40% increased Duration
Legion Monsters in your Maps take 50% increased Damage while in Stasis
(Monsters in Stasis do not take any actions)
Chain of Command
Notable Legion
Quantity: 1
Legion Encounters in your Maps contain 2 additional Sergeants
Legion Sergeants in your Maps have 20% additional chance to have Rewards
Legion Sergeant Reward Chance and Duration
Legion
Quantity: 2
Legion Encounters in your Maps have 10% increased Duration
Legion Sergeants in your Maps have 3% additional chance to have Rewards
Legion Duration
Legion
Quantity: 1
Legion Encounters in your Maps have 20% increased Duration
Legion Sergeant Reward Chance
Legion
Quantity: 1
Legion Sergeants in your Maps have 6% additional chance to have Rewards
Monumental
Notable Legion
Quantity: 1
Your Maps have +10% chance to contain a Legion Encounter
Labyrinth Trial Chance
Labyrinth
Quantity: 3
Your Maps have +2% chance to contain a Trial of Ascendancy
Trial of Glory
Notable Labyrinth
Quantity: 1
Labyrinth Trials in your Maps have 20% chance to award an Improved Offering to the Goddess
Your Maps have +4% chance to contain a Trial of Ascendancy
Intelligence Gathering
Notable Betrayal
Quantity: 1
Completing your Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse
(Safehouses which have already been Located can still be randomly selected)
Betrayal Syndicate Reinforcement Chance
Betrayal
Quantity: 5
Immortal Syndicate Members in your Maps have 5% increased chance to be accompanied by reinforcements
Betrayal Mission Chance
Betrayal
Quantity: 6
Your Maps have 1% chance to grant an additional Jun Mission on Completion
Test of Loyalty
Notable Betrayal
Quantity: 1
Immortal Syndicate Members Executed in your Maps have 100% chance to gain an additional Rank
Bribery
Notable Betrayal
Quantity: 1
Immortal Syndicate Members in your Maps drop 200% more
Items when Bargained with for Items
Immortal Syndicate Members in your Maps are 200% more
likely to offer to Bargain for Items
Betrayal Veiled Item Chance
Betrayal
Quantity: 2
Immortal Syndicate Members in your Maps have 15% chance to drop an additional Veiled Item
Effective Leadership
Notable Betrayal
Quantity: 1
Immortal Syndicate Leaders in your Maps drop an additional Veiled Item
Immortal Syndicate Members in your Maps are 100% more likely to be accompanied by their Leader
Focused Investigation
Notable Betrayal
Quantity: 1
Your Maps have 4% chance to grant an additional Jun Mission on Completion
The Finer Arts
Notable Heist
Quantity: 1
Heist Contracts found in your Maps are 100% more likely to require Agility, Deception or Engineering
Higher Education
Notable Heist
Quantity: 1
Heist Contracts found in your Maps are 100% more likely to require Demolition, Counter-Thaumaturgy or Trap Disarmament
Friends in High Places
Notable Heist
Quantity: 1
Heist Contracts found in your Maps are 80% more likely to target High Value Targets
Heist Contracts found in your Maps are 55% more likely to target Precious Targets
Physical Training
Notable Heist
Quantity: 1
Heist Contracts found in your Maps are 100% more likely to require Lockpicking, Brute Force or Perception
The Dutiful Soldier
Notable Heist
Quantity: 1
Huck accompanies you on opening the first Smuggler's Cache in each of your Maps
Heist Blueprint Chance
Heist
Quantity: 3
8% increased Blueprints found in your Maps
Heist Contract Chance
Heist
Quantity: 3
8% increased Heist Contracts found in your Maps
Heist Smuggler's Cache Chance
Heist
Quantity: 7
Your Maps have +4% chance to contain a Smuggler's Cache
Additional Smuggler's Cache Chance
Heist
Quantity: 3
Your Maps that contain Smuggler's Caches have a 10% chance to contain an additional Smuggler's Cache
No Honour Among Thieves
Notable Heist
Quantity: 1
Smuggler's Caches in your Maps have 10% increased chance to contain Blueprints for each Smuggler's Cache opened in the Map
Your Maps that contain Smuggler's Caches have a 5% chance to contain 6 additional Smuggler's Caches
Smuggler's Caches drop 10% more Rogue Markers for each Smuggler's Cache opened in the Area
Heist Contract Job Level Five Chance
Heist
Quantity: 1
Heist Contracts found in your Maps are 100% more likely to require level 5 Jobs
Casing the Joint
Notable Heist
Quantity: 1
Blueprints that drop in your Maps have 10% chance to be fully Revealed
Smuggler's Caches in your Maps have 100% increased chance to drop Blueprints
Heist Contract Job Level Four Chance
Heist
Quantity: 1
Heist Contracts found in your Maps are 100% more likely to require level 4 Jobs
Heist Contract Job Level Three Chance
Heist
Quantity: 1
Heist Contracts found in your Maps are 100% more likely to require level 3 Jobs
Secret Stash
Notable Heist
Quantity: 1
Your Maps have +12% chance to contain a Smuggler's Cache
Primal Drought
Notable Harvest
Quantity: 1
Harvest Crops in your Maps have 25% reduced chance to grow Blue Plants
Wild Drought
Notable Harvest
Quantity: 1
Harvest Crops in your Maps have 25% reduced chance to grow Purple Plants
Vivid Drought
Notable Harvest
Quantity: 1
Harvest Crops in your Maps have 25% reduced chance to grow Yellow Plants
Doubling Season
Notable Harvest
Quantity: 1
Lifeforce dropped by Harvest Monsters in your Maps has 10% chance to be Duplicated
Harvest non-Purple Plant Chance
Harvest
Quantity: 2
Harvest Crops in your Maps have 10% reduced chance to grow Purple Plants
Harvest Chance
Harvest
Quantity: 6
Your Maps have +5% chance to contain The Sacred Grove
Additional Lifeforce from Harvest
Harvest
Quantity: 6
Harvest Monsters in your Maps drop 3% increased Quantity of Lifeforce
Harvest non-Blue Plant Chance
Harvest
Quantity: 2
Harvest Crops in your Maps have 10% reduced chance to grow Blue Plants
Harvest non-Yellow Plant Chance
Harvest
Quantity: 2
Harvest Crops in your Maps have 10% reduced chance to grow Yellow Plants
Harvest Monster Duplication Chance
Harvest
Quantity: 2
Plants Harvested in your Maps have 3% chance to spawn duplicated Monsters
Bumper Crop
Notable Harvest
Quantity: 1
The Sacred Grove in your Maps has 50% chance to contain an additional Harvest
Harvest Tier 3 Plant Chance
Harvest
Quantity: 3
Harvest Crops in your Maps have 10% increased chance to contain Tier 3 Plants
Heart of the Grove
Notable Harvest
Quantity: 1
Harvest Crops in your Maps have 60% increased chance to contain a Tier 4 Plant
Harvests in your Maps have 10% chance for the unchosen Crop to not wilt
Bountiful Harvest
Notable Harvest
Quantity: 1
Harvest Monsters in your Maps grant 200% increased Experience
Harvested Plants in your Maps have 10% chance to spawn an additional Monster
Call of the Grove
Notable Harvest
Quantity: 1
Your Maps have +15% chance to contain The Sacred Grove
Additional Harbinger Chance
Harbinger
Quantity: 6
Your Maps have a 5% chance to contain an additional Harbinger
Additional Harbinger Shards
Harbinger
Quantity: 5
Harbingers in your Maps have 20% chance to drop an additional Stack of Currency Shards
Unspeakable Offensive
Notable Harbinger
Quantity: 1
Currency Shards dropped by Harbingers in your Maps can drop as Currency Items instead
Harbingers in your Maps have 60% increased Cooldown Recovery Rate
First Wave
Notable Harbinger
Quantity: 1
Harbingers in your Maps have 25% chance to be replaced by a powerful Harbinger boss
Ominous Arrival
Notable Harbinger
Quantity: 1
Your Maps contain an additional Harbinger
Lucky Guess
Notable Expedition
Quantity: 1
Expeditions in your Maps have 90% increased chance to be led by Gwennen
Rather Not
Notable Expedition
Quantity: 1
Expeditions in your Maps have 90% increased chance to be led by Rog
Ancient Decay
Notable Expedition
Quantity: 1
Expedition Monsters in your Maps spawn with an additional 20% of Life missing
A Noble Quest
Notable Expedition
Quantity: 1
Expeditions in your Maps have 65% increased chance to be led by Dannig
Scratchin' up the Ground
Notable Expedition
Quantity: 1
Expeditions in your Maps have 90% increased chance to be led by Tujen
Expedition Vendor Reroll Currency Chance
Expedition
Quantity: 4
5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps
Expedition Artifact Quantity
Expedition
Quantity: 5
4% increased quantity of Artifacts dropped by Monsters
Expedition Detonation Chain Speed
Expedition
Quantity: 3
Expedition Detonation Chains in your Maps travel 5% slower
Expedition Chance
Expedition
Quantity: 9
Your Maps have +4% chance to contain an Expedition Encounter
Buried Knowledge
Notable Expedition
Quantity: 1
50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps
Your Maps contain 20% increased number of Runic Monster Markers
Explosive Placement Distance
Expedition
Quantity: 2
20% increased Explosive Placement Range in your Maps
Ancient Writings
Notable Expedition
Quantity: 1
Remnants in your Maps have 30% chance to have an additional Suffix Modifier
Expeditions in your Maps have +2 Remnants
Distinguished Demolitionist
Notable Expedition
Quantity: 1
35% increased Explosive Radius in your Maps
20% increased number of Explosives in your Maps
Hunt for Answers
Notable Expedition
Quantity: 1
Your Maps have +12% chance to contain an Expedition Encounter
Crystal Lattice
Notable Essence
Quantity: 1
Imprisoned Monsters in your Maps have 15% chance to have 3 additional Essences
Imprisoned Monster Additional Essence Chance
Essence
Quantity: 5
Imprisoned Monsters in your Maps have 5% chance to have an additional Essence
Remnant of Corruption Essence Chance
Essence
Quantity: 2
Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption
Crystal Resonance
Notable Essence
Quantity: 1
Monsters Imprisoned by a Shrieking Essence in your Maps will be Duplicated when released
Corrupting Imprisoned Monsters in your Maps cannot release them
Essence Chance
Essence
Quantity: 4
Your Maps have 5% chance to contain an additional Essence
Amplified Energies
Notable Essence
Quantity: 1
Essences found in your Maps are a tier higher
Essence Rare Chance
Essence
Quantity: 4
Imprisoned Monsters in your Maps have 25% chance to drop an additional Rare Item with an Essence Modifier
Prolific Essence
Notable Essence
Quantity: 1
Your Maps contain an additional Essence
Shaper and Elder Influenced Pack Size
The Shaper and Elder
Quantity: 2
Monster Packs Influenced by The Elder in your Maps have 3% increased Pack Size
Monster Packs Influenced by The Shaper in your Maps have 3% increased Pack Size
Shaper Influenced Pack Size
The Shaper and Elder
Quantity: 2
Monster Packs Influenced by The Shaper in your Maps have 5% increased Pack Size
Elder Influenced Pack Size
The Shaper and Elder
Quantity: 2
Monster Packs Influenced by The Elder in your Maps have 5% increased Pack Size
Remnants of the Past
Notable The Shaper and Elder
Quantity: 1
Final Map Boss in each Map has 3% chance to drop an Elder Guardian Map (Tier 14+)
Final Map Boss in each Map has 3% chance to drop a Shaper Guardian Map (Tier 14+)
Domination Shrine Chance
Shrines
Quantity: 5
Your Maps have a 10% chance to contain an additional Shrine
All That Glitters
Notable Shrines
Quantity: 1
Shrines in your Maps have 10% chance to be a Covetous Shrine
(On monsters, Covetous Shrine's Aura increases Quantity and Rarity of dropped Items and reduces Damage Taken. On Players, Covetous Shrine's Buff increases Quantity and Rarity of Items found and increases Damage Taken)
Syncretism
Notable Shrines
Quantity: 1
30% increased Effect of Shrine Buffs on Players in your Maps
Shrines in your Maps grant a random additional Shrine Effect
Domination Shrine Effect
Shrines
Quantity: 1
20% increased Effect of Shrine Buffs on Players in your Maps
Drawn to Power
Notable Shrines
Quantity: 1
Shrines in your Maps have 50% chance to be guarded by an additional Pack of Monsters
Shrines in your Maps are guarded by at least one Magic Pack
Domination Shrine Duration
Shrines
Quantity: 3
25% increased Duration of Shrine Effects on Players in your Maps
Supplication
Notable Shrines
Quantity: 1
Your Maps contain an additional Shrine
Delve Sulphite Quantity
Delve
Quantity: 8
Voltaxic Sulphite Veins and Chests in your Maps contain 3% increased Sulphite
Mining Byproducts
Notable Delve
Quantity: 1
Sulphite Veins and Chests in your Maps have 10% chance to also contain an equal amount of Azurite
Delve Mission Chance
Delve
Quantity: 6
Your Maps have 1% chance to grant an additional Niko Mission on Completion
Sulphite Infusion
Notable Delve
Quantity: 1
Your White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
Your Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
Your Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion
Packed with Energy
Notable Delve
Quantity: 1
You gain +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in your Maps
You gain 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in your Maps
You gain 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in your Maps
(Maximum Resistances cannot be raised above 90%)
Guarded Hoards
Notable Delve
Quantity: 1
Voltaxic Sulphite Veins and Chests in your Maps have 5% chance to contain double Sulphite
Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters
Mad Devotion
Notable Delve
Quantity: 1
Your Maps have 4% chance to grant an additional Niko Mission on Completion
Paranoid Fixation
Notable Delirium
Quantity: 1
Delirious Unique Monsters in your Maps have a 2% chance to drop an additional Cluster Jewel
Delirious Unique Monsters in your Maps have a 1% chance to drop an additional Delirium Orb
Imagined Pursuits
Notable Delirium
Quantity: 1
Delirium Reward Types in your Maps gain +1 to count on Map Completion
Screaming Whispers
Notable Delirium
Quantity: 1
18% increased Stack size of Simulacrum Splinters found in your Maps
Delirium Reward Progress
Delirium
Quantity: 2
Delirious Monsters Killed in your Maps provide 10% increased Reward Progress
Delirium Additional Splinters
Delirium
Quantity: 2
6% increased Stack size of Simulacrum Splinters found in your Maps
Delirium Chance
Delirium
Quantity: 6
Your Maps have +4% chance to contain a Mirror of Delirium
Delirium Reward Progress and Additional Splinters
Delirium
Quantity: 1
Delirious Monsters Killed in your Maps provide 5% increased Reward Progress
3% increased Stack size of Simulacrum Splinters found in your Maps
Cluster Jewel Chance
Delirium
Quantity: 2
Delirium Monsters in your Maps have 10% increased chance to drop Cluster Jewels
Delirium Orb Reward Chance and Cluster Jewel Chance
Delirium
Quantity: 1
Delirium Rewards in your Maps have 5% increased chance to give Delirium Orbs
Delirium Monsters in your Maps have 5% increased chance to drop Cluster Jewels
Delirium Orb Reward Chance
Delirium
Quantity: 2
Delirium Rewards in your Maps have 10% increased chance to give Delirium Orbs
Delusions of Persecution
Notable Delirium
Quantity: 1
Delirium Encounters in your Maps are 100% more likely to spawn Unique Bosses
Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters
Delirium Bosses in your Maps have 50% increased chance to drop Unique Cluster Jewels
Delirium Boss Chance
Delirium
Quantity: 3
Delirium Encounters in your Maps are 16% more likely to spawn Unique Bosses
Compulsive Hoarder
Notable Delirium
Quantity: 1
Delirium Encounters in your Maps have 8% chance to generate three additional Reward types
Additional Delirium Reward Chance
Delirium
Quantity: 3
Delirium Encounters in your Maps have 4% chance to generate an additional Reward type
Delirium Boss Chance and Additional Delirium Reward Chance
Delirium
Quantity: 1
Delirium Encounters in your Maps are 8% more likely to spawn Unique Bosses
Delirium Encounters in your Maps have 2% chance to generate an additional Reward type
Pathological
Notable Delirium
Quantity: 1
Maps found in your Maps have 3% chance to have layers of Delirium
Delirious Map Chance
Delirium
Quantity: 1
Maps found in your Maps have 1% chance to have layers of Delirium
Delirium Fog Dissipation Delay
Delirium
Quantity: 2
Delirium Fog in your Maps lasts 3 additional seconds before dissipating
Delirium Persistence
Delirium
Quantity: 2
Delirium Fog in your Maps dissipates 8% slower
Delirium Difficulty
Delirium
Quantity: 2
Delirium in your Maps increases 10% faster with distance from the mirror
The Singular Eternity
Notable Delirium
Quantity: 1
Delirium Fog in your Maps dissipates 25% slower
Delirium Fog in your Maps lasts 10 additional seconds before dissipating
Descent Into Madness
Notable Delirium
Quantity: 1
Delirium in your Maps increases 50% faster with distance from the mirror
That Which You Seek
Notable Delirium
Quantity: 1
Your Maps have +10% chance to contain a Mirror of Delirium
Conqueror Influenced Pack Size
Conquerors
Quantity: 6
Monster Packs Influenced by Conquerors in your Maps have 5% increased Pack Size
Conquered Conquerors
Notable Conquerors
Quantity: 1
Map Bosses have 30% increased chance to drop a Conqueror Map
(Conquerors are Baran, the Crusader, Veritania, the Redeemer, Al-Hezmin, the Hunter and Drox, the Warlord)
Word of the Exarch
Notable The Searing Exarch
Quantity: 1
Eldritch Embers found in your Maps influenced by The Searing Exarch have 10% chance to be Duplicated
Monster Packs Influenced by The Searing Exarch in your Maps have 2% chance to contain an additional Possessing Flame Wraith
Searing Exarch Influence Pack Size
The Searing Exarch
Quantity: 4
Monster Packs Influenced by The Searing Exarch in your Maps have 5% increased Pack Size
Searing Exarch Item Chance
Quantity: 9
Monsters Influenced by The Searing Exarch in your Maps have 0.2% chance to drop an Item with a Searing Exarch Implicit Modifier
The Light of Dawn
Notable
Quantity: 1
50% chance to spawn a Searing Exarch Altar when the Influence of The Searing Exarch first appears in your Maps
Baptised by Fire
Notable
Quantity: 1
Your Maps have 10% chance to award double progress towards encountering The Searing Exarch
Power Struggle
Notable Breach
Quantity: 1
Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened
Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand
Breach Chance
Quantity: 1
Breaches in your Maps have 70% increased chance to belong to Tul
Breach Splinters from Monsters and Clasped Hands
Breach
Quantity: 1
10% increased Quantity of Breach Splinters found in Breach Hands in your Maps
10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
Breach Chance
Quantity: 1
Breaches in your Maps have 70% increased chance to belong to Xoph
Breach Chance
Quantity: 1
Breaches in your Maps have 70% increased chance to belong to Esh
Breach Monster Splinters
Breach
Quantity: 3
10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
Breach Chance
Breach
Quantity: 10
Your Maps have +4% chance to contain Breaches
Breach Speed
Breach
Quantity: 2
Breaches in your Maps open and close 4% faster
Breach Monster Density
Breach
Quantity: 2
Breaches in your Maps have 5% increased Monster density
Breach Density and Monster Splinters
Breach
Quantity: 1
Breaches in your Maps have 3% increased Monster density
8% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
Breach Chance
Quantity: 1
Breaches in your Maps have 40% increased chance to belong to Uul-Netol
Breach Chance
Quantity: 1
Breaches in your Maps have 35% increased chance to belong to Chayula
Unstoppable Avalanche
Notable
Quantity: 1
Breaches in your Maps have 85% increased chance to belong to Tul
Tul, Creeping Avalanche in your Maps has a 50% chance to be Duplicated
Flaring Embers
Notable
Quantity: 1
Breaches in your Maps have 85% increased chance to belong to Xoph
Xoph, Dark Embers in your Maps has a 50% chance to be Duplicated
Freed from the Flesh
Notable
Quantity: 1
Breaches in your Maps have 50% increased chance to belong to Uul-Netol
Uul-Netol, Unburdened Flesh in your Maps has a 50% chance to be Duplicated
Quartered Thoughts
Notable
Quantity: 1
Breaches in your Maps have 85% increased chance to belong to Esh
Esh, Forked Thought in your Maps has a 50% chance to be Duplicated
Otherworldly Artefacts
Notable Breach
Quantity: 1
Breaches in your Maps have 20% increased Monster density
Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item
Call of Xesht-Ula
Notable Breach
Quantity: 1
Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand
Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula
(Xesht-Ula can drop Breachstones of every Breach type)
(Hand of Xesht-Ula can drop Breach Splinters of every Breach type)
Eve of Invasion
Notable Breach
Quantity: 1
Your Maps which contain Breaches have 4% chance to contain an additional Breach
Your Maps which contain Breaches have 3% chance to contain two additional Breaches
Your Maps which contain Breaches have 2% chance to contain three additional Breaches
Your Maps which contain Breaches have 1% chance to contain ten additional Breaches
Tortured Dreams
Notable
Quantity: 1
Breaches in your Maps have 45% increased chance to belong to Chayula
Chayula, Who Dreamt in your Maps has a 50% chance to be Duplicated
Evolving Hives
Notable Breach
Quantity: 1
Breaches in your Maps spawn 3 additional Rare Monsters
Breaches in your Maps spawn 30% increased Magic Monsters
Chayula Breach Chance
Quantity: 1
Breaches in your Maps have 35% increased chance to belong to Chayula
Uul-Netol Breach Chance
Quantity: 1
Breaches in your Maps have 40% increased chance to belong to Uul-Netol
Esh Breach Chance
Quantity: 1
Breaches in your Maps have 70% increased chance to belong to Esh
Tul Breach Chance
Quantity: 1
Breaches in your Maps have 70% increased chance to belong to Tul
Xoph Breach Chance
Quantity: 1
Breaches in your Maps have 70% increased chance to belong to Xoph
Breach Chest Splinters
Breach
Quantity: 1
10% increased Quantity of Breach Splinters found in Breach Hands in your Maps
Heavy Breach
Notable Breach
Quantity: 1
Breaches in your Maps open and close 30% slower
Breach Clasped Hand and Splinters
Breach
Quantity: 1
8% increased Quantity of Breach Splinters found in Breach Hands in your Maps
Breaches in your Maps contain 1 additional Clasped Hand
Flash Breach
Notable Breach
Quantity: 1
Breaches in your Maps open and close 10% faster
Breach Chest Splinters
Breach
Quantity: 1
8% increased Quantity of Breach Splinters found in Breach Hands in your Maps
Breach Magic Monsters and Chance
Breach
Quantity: 1
Breaches in your Maps spawn 4% increased Magic Monsters
Your Maps have +2% chance to contain Breaches
Breach Boss Chance
Breach
Quantity: 3
Breaches in your Maps have 8% increased chance to contain a Boss
Within Their Grasp
Notable Breach
Quantity: 1
Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone
Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless
Gatekeepers
Notable Breach
Quantity: 1
Breaches in your Maps have 20% increased chance to contain a Boss
Breach Bosses in your Maps have 20% chance to drop double Breach Splinters
Breach Magic Monster Chance
Breach
Quantity: 2
Breaches in your Maps spawn 8% increased Magic Monsters
Probing for Weaknesses
Notable Breach
Quantity: 1
Your Maps have +10% chance to contain Breaches
Fungal Bloom
Notable Blight
Quantity: 1
Your Maps have +10% chance to contain a Blight Encounter
Sturdy Construction
Notable Blight
Quantity: 1
Blight Monsters in your Maps take 12% increased Damage
Ichor Pumps in your Maps have 100% increased Durability
Blight Encounter Chance
Blight
Quantity: 5
Your Maps have +4% chance to contain a Blight Encounter
Blight Tower Cost
Blight
Quantity: 2
20% reduced Cost of Building and Upgrading Towers
Lucky Blight Chests
Blight
Quantity: 2
8% chance for Blight Chests to contain an additional Reward
Varieties of Items contained in 1 Blight Chest in your Maps are Lucky
Blight Monster Increased Damage Taken
Blight
Quantity: 3
Blight Monsters in your Maps take 8% increased Damage
Immune Response
Notable Blight
Quantity: 1
Blight Monsters in your Maps spawn 100% faster
Blight Encounters in your Maps spawn 50% more Non-Unique Monsters
Blighted Map and Oil Chance
Blight
Quantity: 4
Blight Chests in your Maps have 5% increased chance to contain Blighted Maps or Oils
Blight Pack Size and Enchantment Chance
Blight
Quantity: 1
Blight Encounters in your Maps spawn 4% more Non-Unique Monsters
Maps found in your Maps have 1% chance to have an 'Area contains a Blight Encounter' Enchantment Modifier
Blightspawn
Notable Blight
Quantity: 1
Blight Chests in your Maps have 10% chance to contain an Oil Extractor
Oils found in your Maps have 25% chance to be 1 tier higher
(An Oil Extractor destroys an Anointed Item to recover one of the Oils that was used to apply that Anointment)
Spores on the Wind
Notable Blight
Quantity: 1
Maps found in your Maps have 3% chance to have an 'Area contains a Blight Encounter' Enchantment Modifier
Blight Pack Size
Blight
Quantity: 2
Blight Encounters in your Maps spawn 8% more Non-Unique Monsters
Blight Boss Additional Reward
Blight
Quantity: 4
Blight Bosses in your Maps have 25% chance to add an additional Reward
Distilled Fungus
Notable Blight
Quantity: 1
Blight Bosses in your Maps drop an additional Anointed Jewellery Item
Blight Encounters in your Maps contain up to 1 additional Blight Boss
Blight Crafting Option
Blight
Quantity: 2
5% chance on Completing your Maps to gain a free use of the Blight Map Crafting Option
Epidemiology
Notable Blight
Quantity: 1
Varieties of Items contained in 3 Blight Chests in your Maps are Lucky
Blight Chests in your Maps have 80% more chance to contain Blighted Maps
Additional Blight Chest Chance
Blight
Quantity: 2
Lanes of Blight Encounters in your Maps have 10% chance for an additional Reward Chest
Mycelial Swarm
Notable Blight
Quantity: 1
Blight Map Crafting Option is always available
50% reduced cost of the Blight Map Crafting Option
Blight Crafting Option and Chest Chance
Blight
Quantity: 1
Lanes of Blight Encounters in your Maps have 5% chance for an additional Reward Chest
2% chance on Completing your Maps to gain a free use of the Blight Map Crafting Option
Beyond Demon Item Quantity
Quantity: 4
5% increased Quantity of Items dropped by Beyond Demons in your Maps
Voracious Throng
Notable
Quantity: 1
Beyond Demons in your Maps have 100% increased chance to be followers of Ghorr
30% more Unique Items found from Beyond Demons in your Maps
that are followers of Ghorr
Pale Clarion
Notable
Quantity: 1
Beyond Demons in your Maps have 100% increased chance to be followers of Beidat
30% more Basic Currency Items found from Beyond Demons in your Maps
that are followers of Beidat
(Basic Currency includes any currency that drops from non-league content)
Swarming Hive
Notable
Quantity: 1
Beyond Demons in your Maps have 100% increased chance to be followers of K'tash
30% more Divination Cards found from Beyond Demons in your Maps
that are followers of K'Tash
Beyond Demon Experience
Beyond
Quantity: 3
Beyond Demons in your Maps grant 10% increased Experience
Fiendish Opulence
Notable Beyond
Quantity: 1
25% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps
Beyond Portal Merging Radius
Beyond
Quantity: 5
Beyond Portals in your Maps have 8% increased Merging Radius
(Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons)
Torn Veil
Notable Beyond
Quantity: 1
Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss
(Beyond Portals and Demons stop spawning after a Unique Beyond Boss is spawned)
Beyond Portal Chance
Beyond
Quantity: 2
Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal
Scent of Blood
Notable Beyond
Quantity: 1
10% chance for your Maps to attract Beyond Demons
Big Game
Notable Bestiary
Quantity: 1
Yellow Beasts in your Maps have 15% chance to be replaced with Red Beasts
Mighty Hunter
Notable Bestiary
Quantity: 1
Einhar deals 1000% more Damage to Unique Monsters in your Maps
Einhar remains in your Maps after his Mission is Complete
Einhar has 100% increased Cooldown Recovery Rate in your Maps
Bestiary Red Beast Pair Chance
Bestiary
Quantity: 2
Red Beasts in your Maps have 4% chance to appear in Pairs
Bestiary Mission Chance
Bestiary
Quantity: 6
Your Maps have 1% chance to grant an additional Einhar Mission on Completion
Bestiary Red Beast Chance
Bestiary
Quantity: 6
Your Maps that contain capturable Beasts have 5% chance to contain an additional Red Beast
Natural Selection
Notable Bestiary
Quantity: 1
Beasts in your Maps are more likely to be less common varieties
The Hunt for Saqawal
Notable Bestiary
Quantity: 1
Red Beasts in your Maps have 100% increased chance to be from The Sands
The Hunt for Fenumus
Notable Bestiary
Quantity: 1
Red Beasts in your Maps have 100% increased chance to be from The Caverns
The Hunt for Farrul
Notable Bestiary
Quantity: 1
Red Beasts in your Maps have 100% increased chance to be from The Wilds
The Hunt for Craiceann
Notable Bestiary
Quantity: 1
Red Beasts in your Maps have 100% increased chance to be from The Deep
Great Migration
Notable Bestiary
Quantity: 1
Your Maps with Einhar Missions have 8% chance to contain additional Packs of Beasts instead of other Monsters
Bestiary Beast Duplication Chance
Bestiary
Quantity: 2
3% chance to create a copy of Beasts Captured in your Maps
Animal Companion
Notable Bestiary
Quantity: 1
Your Maps have 4% chance to grant an additional Einhar Mission on Completion
Bestiary Yellow Beast Amount
Bestiary
Quantity: 2
Your Maps that contain capturable Beasts contain 1 additional Yellow Beast
Royal Guard
Notable Rogue Exiles
Quantity: 1
Map Bosses have 20% chance to be accompanied by two Rogue Exile Bodyguards
(Rogue Exile Bodyguards take 50% less damage, and have additional Rewards.)
Exile Currency Chance
Rogue Exiles
Quantity: 4
Rogue Exiles in your Maps have 5% chance to drop an additional Currency Item
Rogue Trader
Notable Rogue Exiles
Quantity: 1
Wild Rogue Exiles in your Maps have 50% chance to have additional Rewards
Rogue Exiles in your Maps have 100% more Life
(Wild Rogue Exiles are Rogue Exiles that are spawned randomly within the Area)
Additional Exile Spawn Chance
Rogue Exiles
Quantity: 3
Your Maps have a 10% chance to contain an additional Rogue Exile
Exiled Will
Notable Rogue Exiles
Quantity: 1
Rogue Exiles in your Maps are Possessed by a Tormented Spirit
Ruckus
Notable Rogue Exiles
Quantity: 1
Your Maps have a 8% chance to contain 20 additional Rogue Exiles
Exile Pair Chance
Rogue Exiles
Quantity: 3
10% chance for Rogue Exiles in your Maps to appear in Pairs
Incursion Mission Chance
Incursion
Quantity: 6
Your Maps have 1% chance to grant an additional Alva Mission on Completion
Time Dilation
Notable Incursion
Quantity: 1
Incursions in your Maps have 33% chance for all Monsters to be at least Magic
Time gained from Kills is Doubled for Incursions in your Maps
Incursion Mission Chance
Incursion
Quantity: 6
Your Maps have 1% chance to grant an additional Alva Mission on Completion
Artefacts of the Vaal
Notable Incursion
Quantity: 1
Your Maps with Incursions always have four Incursions
Vaal Oligarchs
Notable Incursion
Quantity: 1
Incursions in your Maps contain a Vaal Flesh Merchant
Incursion Item Quantity
Incursion
Quantity: 4
5% increased Quantity of Items dropped in Incursions in your Maps
Incursion Pack Size
Incursion
Quantity: 3
Incursions in your Maps have 5% increased Pack Size
Contested Development
Notable Incursion
Quantity: 1
Killing resident Architects in your Maps adds their Upgrade Tier to the surviving Architect's Room
(Resident Architects are those that can be killed to change the Incursion room)
Resource Reallocation
Notable Incursion
Quantity: 1
Killing non-resident Architects in your Maps has 40% chance to add
an additional Upgrade Tier to the surviving Architect's Room
(Non-resident Architects are those that can be killed to upgrade the Incursion room)
Incursion Upgrade Chance
Incursion
Quantity: 1
Killing non-resident Architects in your Maps has 10% chance to add
an additional Upgrade Tier to the surviving Architect's Room
(Non-resident Architects are those that can be killed to upgrade the Incursion room)
The Perpetual Search
Notable Incursion
Quantity: 1
Your Maps have 4% chance to grant an additional Alva Mission on Completion
Darkness Rising
Notable
Quantity: 1
Abyss Cracks in your Maps have 5% chance to spawn all Monsters as Magic for each prior Pit in that Abyss
Reactive Swarm
Notable Abyss
Quantity: 1
Abysses in your Maps spawn 10% increased Monsters for each prior Pit in that Abyss
Sustained Horde
Notable
Quantity: 1
Abysses in your Maps that do not lead to an Abyssal Depths lead to at least 3 Pits if able
Trail of Destruction
Notable
Quantity: 1
Abysses in your Maps that do not lead to an Abyssal Depths lead to 4 Pits if able
Ancient Conflict
Notable Abyss
Quantity: 1
Abyssal Troves and Stygian Spires in your Maps have 3% chance to drop an Abyss Scarab
Abyss Chance
Abyss
Quantity: 8
Your Maps have +4% chance to contain an Abyss
Abyss Swarming Reaction Chance
Quantity: 3
Abyss Pits in your Maps have 3% chance to spawn 100% increased Monsters
Abyss Cracks in your Maps have 3% chance to spawn 100% increased Monsters
Abyss Pits Rare Monster Chance
Quantity: 3
Abyss Pits in your Maps have 3% chance to spawn 5 additional Rare Monsters
Abyss Magic Monster Chance
Quantity: 3
Abyss Cracks in your Maps have 3% chance to spawn all Monsters as at least Magic
Abyss Pits in your Maps have 3% chance to spawn all Monsters as at least Magic
Abyss Monster Count
Abyss
Quantity: 3
Abysses in your Maps spawn 5% increased Monsters
Awakened Depths
Notable Abyss
Quantity: 1
Abysses in your Maps have 100% increased chance to lead to an Abyssal Depths
Abyssal Depths Chance
Abyss
Quantity: 2
Abysses in your Maps have 10% increased chance to lead to an Abyssal Depths
Inspired Darkness
Notable Abyss
Quantity: 1
Stygian Spires in your Maps drop Items with +1 to Item Level
Stygian Spire Chance
Abyss
Quantity: 2
Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire
Corrupted Gaze
Notable Abyss
Quantity: 1
Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers
Abyss Monsters and Experience
Abyss
Quantity: 1
Abyss Monsters in your Maps grant 10% increased Experience
Abysses in your Maps spawn 5% increased Monsters
Votive Hoard
Notable Abyss
Quantity: 1
Abyssal Troves and Stygian Spires in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket
Rare Item Abyssal Socket Chance
Abyss
Quantity: 1
Abyssal Troves and Stygian Spires in your Maps have 5% chance to drop a Rare Item with an Abyssal Socket
Abyssal Depths Chance and Stygian Spire Chance
Abyss
Quantity: 2
Abysses in your Maps have 5% increased chance to lead to an Abyssal Depths
Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire
Abyssal Jewel Chance
Abyss
Quantity: 3
Abyssal Troves and Stygian Spires in your Maps have 10% increased chance to contain or drop an Abyss Jewel
Abyssal Army
Notable Abyss
Quantity: 1
Abyss Monsters in your Maps grant 50% increased Experience
Abysses in your Maps spawn 50% increased Monsters
Underground Kingdom
Notable Abyss
Quantity: 1
Your Maps have +1% chance to contain an Abyss per 2% increased Pack Size

Community Wiki

Edit

Atlas Passive Skill

Say goodbye to regional Atlas Passive Trees and hello to one gigantic Atlas-wide Passive Tree with over 600 skills to specialise in. Every map as well as various Atlas quests you complete will earn you an Atlas skill point. In addition to the best skills from the regional trees, we have created many completely new ones that let you choose your own level of risk and reward for Atlas content.

It's currently possible to obtain up to 132 points:

Check command

/atlaspassives chat command that details the sources of your Atlas Passive Points, and those you may still be missing from quests.

Refund

RegretOrbOrb of Unmaking are sold by Kirac for 2 CurrencyPassiveSkillRefundOrb of Regret.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.