The Searing Exarch Unique /10
Grants Level 20 Approaching Flames Skill
(60–100)% increased Armour and Evasion
30% increased Movement Speed
Cannot be Chilled
Cannot be Frozen
Take 6000 Fire Damage per Second while Flame-Touched
Gain Adrenaline when you become Flame-Touched
Lose Adrenaline when you cease to be Flame-Touched
(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it. Lasts until removed.)
+(10–16) to all Attributes
Modifiers to Attributes instead apply to Omniscience
+1% to all Elemental Resistances per 15 Omniscience
Penetrate 1% Elemental Resistances per 15 Omniscience
Attribute Requirements can be satisfied by (15–25)% of Omniscience
+(10–20) to maximum Life
(150–250)% increased Armour
+(20–25)% Chance to Block
-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently
(10–20)% of Cold Damage taken as Fire Damage
(10–20)% of Lightning Damage taken as Fire Damage
(10–20)% of Physical Damage taken as Fire Damage
Scorch Enemies in Close Range when you Block
(Recently refers to the past 4 seconds)
(Scorched Enemies have -10% to Elemental Resistances)
(Close Range is up to 2 metres)
Socketed Slam Gems are Supported by Level 25 Earthbreaker
+(80–100) to maximum Life
30% increased Movement Speed
(3–5)% of Damage from Hits is taken from your nearest Totem's Life before you
Ancestral Bond
(You can't deal Damage with Skills yourself. +1 to maximum number of Summoned Totems)
Removes all Energy Shield
Life that would be lost by taking Damage is instead Reserved
until you take no Damage to Life for 2 seconds
until you take no Damage to Life for 2 seconds
(20–30)% more Maximum Life
Allocates 1 if you have the matching modifier on Forbidden Flesh
Corrupted
+22% Chance to Block Spell Damage while wielding a Staff
(60–70)% reduced Elemental Resistances
Deal Triple Damage with Elemental Skills
(100–150)% increased Armour
1% increased Attack Speed per Fortification
+(1–10) to maximum Fortification
Melee Hits from Strike Skills Fortify
(Fortifying grants an amount of Fortification based on the Damage of the Hit)
The Searing Exarch Atlas Tree Modifiers /3
Mastery: The Searing Exarch
Eldritch Altars Influenced by The Searing Exarch have 50% chance to have an additional Upside
Eldritch Altars Influenced by The Searing Exarch which have an additional Upside have 100% increased Effect of Downsides
atlas keystone wrath of the cosmos [1]
Mastery: The Searing Exarch
Eldritch Embers found in your Maps influenced by The Searing Exarch have 10% chance to be Duplicated
Monster Packs Influenced by The Searing Exarch in your Maps have 2% chance to contain an additional Possessing Flame Wraith
Mastery: The Searing Exarch
Quantity: 8
Monster Packs Influenced by The Searing Exarch in your Maps have 5% increased Pack Size
The Searing Exarch
Eldritch
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Spectre | N |
---|---|
Area | Absence of Patience and Wisdom |
Tags | caster, cleaving_weapon, eldritch, eldritch_pinnacle_boss, fire_affinity, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, red_blood, unique_map_boss |
Life
1430%
Energy Shield From Life
50%
Evasion
+50%
Ailment Threshold
301%
Resistance
50
50
50
30
Damage
260%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 20
Attack Time
1.5 Second
Damage Spread
±0%
Experience
200%
Model Size
100%
Type
AtlasInvadersCleansingBoss
Metadata
CleansingBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
84
Life
42,002,733
Armour
99,834
Evasion
8,120
Energy Shield
0
Damage
2,823
Spell Damage
4,213
Accuracy
0
Attack Time
1.005
Experience
145,750
Ailment Threshold
4,155,333
Chill
13,139
Shock
13,139
Brittle
74,335
Scorch
13,139
Sap
36,301
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 5604
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 200% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Deals 200% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASCleansingBossBugBarrage
Spell
Cast Time: 4 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
EASCleansingBossMurderLantern
Spell
Cast Time: 6 sec
Cooldown Time: 22 sec
action attack or cast time uses animation length [1]
DTTCleansingBossDashSlash
Spell, Movement
Cast Time: 1.333 sec
Cooldown Time: 3 sec
leap slam minimum distance [60]
spell maximum action distance +% [-50]
walk emerge extra distance [10]
spell maximum action distance +% [-50]
walk emerge extra distance [10]
CleansingFireWall
Spell
Cast Time: 2.2 sec
Cooldown Time: 75 sec
Hits always Ignite
Repeats 8 times
Deals 7122 to 10683 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [2500]
cleansing fire maven projectiles to destroy [6]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
Repeats 8 times
Deals 7122 to 10683 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [2500]
cleansing fire maven projectiles to destroy [6]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
SummonMovingFlameWall
Spell, Damage, Fire, Area
Cast Time: 2.5 sec
Cooldown Time: 15 sec
Deals 3308 to 4962 Fire Damage
is area damage [1]
is area damage [1]
PushMovingFlameWall
Spell
Cast Time: 2 sec
Cooldown Time: 1 sec
MMSCleansingBossBugBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1095 to 1642 Physical Damage
Deals 60% more Damage
75% of Physical Damage Converted to Fire Damage
20% chance to Ignite enemies
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [30]
projectile uses contact position [1]
use scaled contact offset [1]
Deals 60% more Damage
75% of Physical Damage Converted to Fire Damage
20% chance to Ignite enemies
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [30]
projectile uses contact position [1]
use scaled contact offset [1]
GSCleansingBossLanternExplosion
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 23191 to 34786 Fire Damage
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [300]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [300]
GACleansingBossDashSlash
Triggerable, Attack
Base Damage: 5604
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 sec
Deals 50% more Attack Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]
50% of Physical Damage Converted to Fire Damage
is area damage [1]
CleansingFireWall2
Spell
Cast Time: 2.2 sec
Cooldown Time: 75 sec
Hits always Ignite
Repeats 12 times
Deals 7122 to 10683 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [1500]
cleansing fire maven projectiles to destroy [7]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
Repeats 12 times
Deals 7122 to 10683 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [1500]
cleansing fire maven projectiles to destroy [7]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
CleansingFireWall3
Spell
Cast Time: 2.2 sec
Cooldown Time: 75 sec
Hits always Ignite
Repeats 16 times
Deals 7122 to 10683 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [1000]
cleansing fire maven projectiles to destroy [8]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
Repeats 16 times
Deals 7122 to 10683 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [1000]
cleansing fire maven projectiles to destroy [8]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
CleansingFireWall4
Spell
Cast Time: 2.2 sec
Cooldown Time: 75 sec
Hits always Ignite
Repeats 17 times
Deals 7122 to 10683 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [900]
cleansing fire maven projectiles to destroy [9]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
Repeats 17 times
Deals 7122 to 10683 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [900]
cleansing fire maven projectiles to destroy [9]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
CleansingFireWall5
Spell
Cast Time: 2.2 sec
Cooldown Time: 75 sec
Hits always Ignite
Repeats 18 times
Deals 7122 to 10683 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [800]
cleansing fire maven projectiles to destroy [10]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
Repeats 18 times
Deals 7122 to 10683 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [800]
cleansing fire maven projectiles to destroy [10]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
SSMUberExarchMinotaur
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [610]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summoned monsters are minions [1]
GSCleansingBossLanternExplosionUber
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Base duration is 10 seconds
Deals 23191 to 34786 Fire Damage
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [300]
Deals 23191 to 34786 Fire Damage
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [300]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Actor { basic_action = "ChangeToStance1" on_effect_event_end_face_for_SummonMovingFlameWall = "SetTargetLocation( GetLocation()+RotateLocation( [0, -25] ) );" } StateMachine { define_shared_state = "dialogue;" } BaseEvents { on_construction_complete = "globals.cleansing_fire_boss = this;" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/boss_light.ao, light_idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/boss_light.ao, light_idle_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/boss_light.ao, light_idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/boss_light.ao, light_idle_off ); " } Life { on_death = " QueueTextAudio( CleansingFireDefeatedRandom , Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingBoss); " } Actor { create_stance2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/on_act_idle_intro_01.ao,);" on_start_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/on_act_idle_intro_01.ao );" on_start_CleansingFireWall = " QueueTextAudio( CleansingFireEpicMagicRandom , Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingBoss); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/on_act_teleport_idle.ao, root_jntBnd, 2 ); " on_end_or_destroy_CleansingFireWall = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/on_act_teleport_idle.ao );" } Animated { on_event_actionframe_for_death_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/action_frame.ao );" on_event_adddeathepk_for_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/epk/boss_death.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/boss_light.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/on_act_idle_intro_01.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/on_act_teleport_idle.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/action_frame.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/epk/boss_death.epk" } StateMachine { on_state_dialogue_1 = "QueueTextAudio( CleansingFireIntroRandom , Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingBoss);" } GlobalAudioParamEvents { life_percent_param = "CleansingFireLifePercentage" life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingBoss"] = { name = "The Searing Exarch", life = 14.3, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.6, damageSpread = 0, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeedFireUnique", "SSMUberExarchMinotaur", "MMSCleansingBossBugBarrage", "GACleansingBossDashSlash", "GSCleansingBossLanternExplosion", "GSCleansingBossLanternExplosionUber", "EASCleansingBossBugBarrage", "EASCleansingBossMurderLantern", "DTTCleansingBossDashSlash", "CleansingFireWall", "CleansingFireWall2", "CleansingFireWall3", "CleansingFireWall4", "CleansingFireWall5", "SummonMovingFlameWall", "PushMovingFlameWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFireUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMUberExarchMinotaur"] = { name = "SSMUberExarchMinotaur", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 610, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCleansingBossBugBarrage"] = { name = "MMSCleansingBossBugBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "active_skill_damage_+%_final", "number_of_projectiles_override", "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, -30, 1, 75, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 30, 0, 1, 75, 20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 30, 1, 1, 75, 20, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 60, 1, 75, 20, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 40, 120, 3, 15, 50, 75, 20, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACleansingBossDashSlash"] = { name = "GACleansingBossDashSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCleansingBossLanternExplosion"] = { name = "GSCleansingBossLanternExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCleansingBossLanternExplosionUber"] = { name = "GSCleansingBossLanternExplosionUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "is_area_damage", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, -75, 10000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCleansingBossBugBarrage"] = { name = "EASCleansingBossBugBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCleansingBossMurderLantern"] = { name = "EASCleansingBossMurderLantern", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCleansingBossDashSlash"] = { name = "DTTCleansingBossDashSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {10, 60, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CleansingFireWall"] = { name = "CleansingFireWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cleansing_fire_delay_between_spawns_ms", "base_spell_repeat_count", "number_of_projectiles_override", "cleansing_fire_projectile_move_delay_ms", "cleansing_fire_maven_projectiles_to_destroy", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "base_is_projectile", "always_ignite", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, 8, 20, 2000, 6, 500, 1500, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CleansingFireWall2"] = { name = "CleansingFireWall2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cleansing_fire_delay_between_spawns_ms", "base_spell_repeat_count", "number_of_projectiles_override", "cleansing_fire_projectile_move_delay_ms", "cleansing_fire_maven_projectiles_to_destroy", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "base_is_projectile", "always_ignite", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1500, 12, 20, 2000, 7, 500, 1500, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CleansingFireWall3"] = { name = "CleansingFireWall3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cleansing_fire_delay_between_spawns_ms", "base_spell_repeat_count", "number_of_projectiles_override", "cleansing_fire_projectile_move_delay_ms", "cleansing_fire_maven_projectiles_to_destroy", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "base_is_projectile", "always_ignite", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000, 16, 20, 2000, 8, 500, 1500, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CleansingFireWall4"] = { name = "CleansingFireWall4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cleansing_fire_delay_between_spawns_ms", "base_spell_repeat_count", "number_of_projectiles_override", "cleansing_fire_projectile_move_delay_ms", "cleansing_fire_maven_projectiles_to_destroy", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "base_is_projectile", "always_ignite", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 900, 17, 20, 2000, 9, 500, 1500, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CleansingFireWall5"] = { name = "CleansingFireWall5", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cleansing_fire_delay_between_spawns_ms", "base_spell_repeat_count", "number_of_projectiles_override", "cleansing_fire_projectile_move_delay_ms", "cleansing_fire_maven_projectiles_to_destroy", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "base_is_projectile", "always_ignite", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 800, 18, 20, 2000, 10, 500, 1500, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonMovingFlameWall"] = { name = "SummonMovingFlameWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PushMovingFlameWall"] = { name = "PushMovingFlameWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Searing Exarch
Eldritch
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | caster, cleaving_weapon, eldritch, eldritch_pinnacle_boss, fire_affinity, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, red_blood, unique_map_boss |
Life
1430%
Energy Shield From Life
50%
Evasion
+50%
Ailment Threshold
301%
Resistance
50
50
50
30
Damage
260%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 20
Attack Time
1.5 Second
Damage Spread
±0%
Experience
200%
Model Size
100%
Type
AtlasInvadersCleansingBoss
Metadata
CleansingBossGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
1,992,653
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
1,106
Spell Damage
1,651
Accuracy
0
Attack Time
1.005
Experience
112,805
Ailment Threshold
264,243
Chill
836
Shock
836
Brittle
4,727
Scorch
836
Sap
2,308
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2196
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 150.3% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Deals 150.3% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASCleansingBossBugBarrage
Spell
Cast Time: 4 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
EASCleansingBossMurderLantern
Spell
Cast Time: 6 sec
Cooldown Time: 22 sec
action attack or cast time uses animation length [1]
DTTCleansingBossDashSlash
Spell, Movement
Cast Time: 1.333 sec
Cooldown Time: 3 sec
leap slam minimum distance [60]
spell maximum action distance +% [-50]
walk emerge extra distance [10]
spell maximum action distance +% [-50]
walk emerge extra distance [10]
CleansingFireWall
Spell
Cast Time: 2.2 sec
Cooldown Time: 75 sec
Hits always Ignite
Repeats 8 times
Deals 3177 to 4766 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [2500]
cleansing fire maven projectiles to destroy [6]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
Repeats 8 times
Deals 3177 to 4766 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [2500]
cleansing fire maven projectiles to destroy [6]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
SummonMovingFlameWall
Spell, Damage, Fire, Area
Cast Time: 2.5 sec
Cooldown Time: 15 sec
Deals 1574 to 2362 Fire Damage
is area damage [1]
is area damage [1]
PushMovingFlameWall
Spell
Cast Time: 2 sec
Cooldown Time: 1 sec
MMSCleansingBossBugBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 631.2 to 946.8 Physical Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
20% chance to Ignite enemies
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [30]
projectile uses contact position [1]
use scaled contact offset [1]
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
20% chance to Ignite enemies
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [30]
projectile uses contact position [1]
use scaled contact offset [1]
GSCleansingBossLanternExplosion
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 8791 to 13187 Fire Damage
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [300]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [300]
GACleansingBossDashSlash
Triggerable, Attack
Base Damage: 2196
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 sec
Deals 50% more Attack Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]
50% of Physical Damage Converted to Fire Damage
is area damage [1]
CleansingFireWall2
Spell
Cast Time: 2.2 sec
Cooldown Time: 75 sec
Hits always Ignite
Repeats 12 times
Deals 3177 to 4766 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [1500]
cleansing fire maven projectiles to destroy [7]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
Repeats 12 times
Deals 3177 to 4766 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [1500]
cleansing fire maven projectiles to destroy [7]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
CleansingFireWall3
Spell
Cast Time: 2.2 sec
Cooldown Time: 75 sec
Hits always Ignite
Repeats 16 times
Deals 3177 to 4766 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [1000]
cleansing fire maven projectiles to destroy [8]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
Repeats 16 times
Deals 3177 to 4766 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [1000]
cleansing fire maven projectiles to destroy [8]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
CleansingFireWall4
Spell
Cast Time: 2.2 sec
Cooldown Time: 75 sec
Hits always Ignite
Repeats 17 times
Deals 3177 to 4766 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [900]
cleansing fire maven projectiles to destroy [9]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
Repeats 17 times
Deals 3177 to 4766 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [900]
cleansing fire maven projectiles to destroy [9]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
CleansingFireWall5
Spell
Cast Time: 2.2 sec
Cooldown Time: 75 sec
Hits always Ignite
Repeats 18 times
Deals 3177 to 4766 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [800]
cleansing fire maven projectiles to destroy [10]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
Repeats 18 times
Deals 3177 to 4766 Fire Damage
base is projectile [1]
cannot be blocked or dodged or suppressed [1]
cleansing fire delay between spawns ms [800]
cleansing fire maven projectiles to destroy [10]
cleansing fire projectile move delay ms [2000]
number of projectiles override [20]
trigger spawners time between max ms [1500]
trigger spawners time between min ms [500]
SSMUberExarchMinotaur
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [610]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summoned monsters are minions [1]
GSCleansingBossLanternExplosionUber
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Base duration is 10 seconds
Deals 8791 to 13187 Fire Damage
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [300]
Deals 8791 to 13187 Fire Damage
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [300]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingBossGauntlet"] = { name = "The Searing Exarch", life = 14.3, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.6, damageSpread = 0, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeedFireUnique", "SSMUberExarchMinotaur", "MMSCleansingBossBugBarrage", "GACleansingBossDashSlash", "GSCleansingBossLanternExplosion", "GSCleansingBossLanternExplosionUber", "EASCleansingBossBugBarrage", "EASCleansingBossMurderLantern", "DTTCleansingBossDashSlash", "CleansingFireWall", "CleansingFireWall2", "CleansingFireWall3", "CleansingFireWall4", "CleansingFireWall5", "SummonMovingFlameWall", "PushMovingFlameWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFireUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMUberExarchMinotaur"] = { name = "SSMUberExarchMinotaur", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 610, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCleansingBossBugBarrage"] = { name = "MMSCleansingBossBugBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "active_skill_damage_+%_final", "number_of_projectiles_override", "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, -30, 1, 75, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 30, 0, 1, 75, 20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 30, 1, 1, 75, 20, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 60, 1, 75, 20, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 40, 120, 3, 15, 50, 75, 20, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACleansingBossDashSlash"] = { name = "GACleansingBossDashSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCleansingBossLanternExplosion"] = { name = "GSCleansingBossLanternExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCleansingBossLanternExplosionUber"] = { name = "GSCleansingBossLanternExplosionUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "is_area_damage", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, -75, 10000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCleansingBossBugBarrage"] = { name = "EASCleansingBossBugBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCleansingBossMurderLantern"] = { name = "EASCleansingBossMurderLantern", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCleansingBossDashSlash"] = { name = "DTTCleansingBossDashSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {10, 60, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CleansingFireWall"] = { name = "CleansingFireWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cleansing_fire_delay_between_spawns_ms", "base_spell_repeat_count", "number_of_projectiles_override", "cleansing_fire_projectile_move_delay_ms", "cleansing_fire_maven_projectiles_to_destroy", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "base_is_projectile", "always_ignite", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, 8, 20, 2000, 6, 500, 1500, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CleansingFireWall2"] = { name = "CleansingFireWall2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cleansing_fire_delay_between_spawns_ms", "base_spell_repeat_count", "number_of_projectiles_override", "cleansing_fire_projectile_move_delay_ms", "cleansing_fire_maven_projectiles_to_destroy", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "base_is_projectile", "always_ignite", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1500, 12, 20, 2000, 7, 500, 1500, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CleansingFireWall3"] = { name = "CleansingFireWall3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cleansing_fire_delay_between_spawns_ms", "base_spell_repeat_count", "number_of_projectiles_override", "cleansing_fire_projectile_move_delay_ms", "cleansing_fire_maven_projectiles_to_destroy", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "base_is_projectile", "always_ignite", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000, 16, 20, 2000, 8, 500, 1500, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CleansingFireWall4"] = { name = "CleansingFireWall4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cleansing_fire_delay_between_spawns_ms", "base_spell_repeat_count", "number_of_projectiles_override", "cleansing_fire_projectile_move_delay_ms", "cleansing_fire_maven_projectiles_to_destroy", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "base_is_projectile", "always_ignite", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 900, 17, 20, 2000, 9, 500, 1500, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CleansingFireWall5"] = { name = "CleansingFireWall5", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cleansing_fire_delay_between_spawns_ms", "base_spell_repeat_count", "number_of_projectiles_override", "cleansing_fire_projectile_move_delay_ms", "cleansing_fire_maven_projectiles_to_destroy", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "base_is_projectile", "always_ignite", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 800, 18, 20, 2000, 10, 500, 1500, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonMovingFlameWall"] = { name = "SummonMovingFlameWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PushMovingFlameWall"] = { name = "PushMovingFlameWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Searing Exarch
Normal
Act 12
Reward: Atlas Book of Skill
You have defeated the Black Star. Use the Atlas Book of Skill to gain {0}.
# | Name |
---|---|
1 | You have defeated the Black Star. Use the Atlas Book of Skill to gain {0}. |
2 | Pick up the Luminous Astrolabe Pick up The Searing Exarch's beacon. |
3 | Use the Luminous Astrolabe to augment your Map Device Use the Luminous Astrolabe to augment your map device to enable you to perceive the influence of The Searing Exarch. NPC: |
4 | Pursue The Searing Exarch's influence Pursue The Searing Exarch's influence in a Tier {0}+ map. |
5 | Pursue The Searing Exarch's influence in a Tier {0}+ map. |
6 | Pursue The Searing Exarch's influence in a Tier {0}+ map. |
7 | Defeat the Map Boss Defeat the map boss to receive an invitation. |
8 | Pick up the Polaric Invitation Pick up the Polaric Invitation. |
9 | Use the Polaric Invitation in the Map Device Use the Polaric Invitation in the map device to gain access to The Black Star's arena. NPC: |
10 | Enter Polaric Void Enter The Black Star's arena. |
11 | Defeat The Black Star Defeat The Black Star. |
12 | Pursue The Searing Exarch's influence Pursue The Searing Exarch's influence in a Tier {0}+ map. |
13 | Pursue The Searing Exarch's influence in a Tier {0}+ map. |
14 | Pursue The Searing Exarch's influence in a Tier {0}+ map. |
15 | Pursue The Searing Exarch's influence in a Tier {0}+ map. |
16 | Pursue The Searing Exarch's influence in a Tier {0}+ map. |
17 | Defeat the Map Boss Defeat the map boss to receive an invitation. |
18 | Pick up the Incandescent Invitation Pick up the Incandescent Invitation. |
19 | Use the Incandescent Invitation in the Map Device Use the Incandescent Invitation in the Map Device to gain access to The Searing Exarch's arena. NPC: |
20 | Enter The Absence of Patience and Wisdom Enter The Searing Exarch's arena. |
21 | Defeat The Searing Exarch Defeat The Searing Exarch. |
22 | Talk to Commander Kirac You have defeated The Searing Exarch and the Black Star, unlocking the Omniscient Voidstone. Talk to Commander Kirac for a reward. |
23 | You have defeated The Searing Exarch and unlocked the Omniscient Voidstone. Use the Atlas Book of Skill to gain {0}. |
24 | Quest Complete Quest Complete - You have defeated The Searing Exarch and the Black Star. You have unlocked the Omniscient Voidstone and gained 2 Atlas Passive Skill Points and 4 Atlas Passive Respec Points. |
The Searing Exarch Implicit /1980
Level | Description | Weight |
---|---|---|
75 | 8% increased Attack Speed attack speed | no_tier_6_eldritch_implicit 0 gloves 1000 default 0 |
75 | 9% increased Attack Speed attack speed | no_tier_5_eldritch_implicit 0 gloves 1000 default 0 |
75 | 10% increased Attack Speed attack speed | no_tier_4_eldritch_implicit 0 gloves 1000 default 0 |
75 | 11% increased Attack Speed attack speed | no_tier_3_eldritch_implicit 0 gloves 1000 default 0 |
75 | 12% increased Attack Speed attack speed | no_tier_2_eldritch_implicit 0 gloves 1000 default 0 |
75 | 13% increased Attack Speed attack speed | no_tier_1_eldritch_implicit 0 gloves 1000 default 0 |
75 | While a Unique Enemy is in your Presence, 12% increased Attack Speed attack speed | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, 13% increased Attack Speed attack speed | no_tier_5_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Attack Speed attack speed | no_tier_4_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Attack Speed attack speed | no_tier_3_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Attack Speed attack speed | no_tier_2_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Attack Speed attack speed | no_tier_1_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 16% increased Attack Speed attack speed | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 17% increased Attack Speed attack speed | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Attack Speed attack speed | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Attack Speed attack speed | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Attack Speed attack speed | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Attack Speed attack speed | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | (19–21)% increased Critical Strike Chance for Attacks attack critical | no_tier_6_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | (22–24)% increased Critical Strike Chance for Attacks attack critical | no_tier_5_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | (25–27)% increased Critical Strike Chance for Attacks attack critical | no_tier_4_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | (28–30)% increased Critical Strike Chance for Attacks attack critical | no_tier_3_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | (31–33)% increased Critical Strike Chance for Attacks attack critical | no_tier_2_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | (34–36)% increased Critical Strike Chance for Attacks attack critical | no_tier_1_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, (31–33)% increased Critical Strike Chance for Attacks attack critical | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (34–36)% increased Critical Strike Chance for Attacks attack critical | no_tier_5_eldritch_implicit 0 gloves 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (37–39)% increased Critical Strike Chance for Attacks attack critical | no_tier_4_eldritch_implicit 0 gloves 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (40–42)% increased Critical Strike Chance for Attacks attack critical | no_tier_3_eldritch_implicit 0 gloves 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (43–45)% increased Critical Strike Chance for Attacks attack critical | no_tier_2_eldritch_implicit 0 gloves 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (46–48)% increased Critical Strike Chance for Attacks attack critical | no_tier_1_eldritch_implicit 0 gloves 500 amulet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Critical Strike Chance for Attacks attack critical | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (46–48)% increased Critical Strike Chance for Attacks attack critical | no_tier_5_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (49–51)% increased Critical Strike Chance for Attacks attack critical | no_tier_4_eldritch_implicit 0 gloves 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (52–54)% increased Critical Strike Chance for Attacks attack critical | no_tier_3_eldritch_implicit 0 gloves 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Critical Strike Chance for Attacks attack critical | no_tier_2_eldritch_implicit 0 gloves 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Critical Strike Chance for Attacks attack critical | no_tier_1_eldritch_implicit 0 gloves 200 amulet 200 default 0 |
75 | Adds (3–5) to (7–9) Physical Damage to Attacks damage physical attack | no_tier_6_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (4–5) to (8–9) Physical Damage to Attacks damage physical attack | no_tier_5_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (4–6) to (9–10) Physical Damage to Attacks damage physical attack | no_tier_4_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (5–6) to (10–11) Physical Damage to Attacks damage physical attack | no_tier_3_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (5–7) to (11–12) Physical Damage to Attacks damage physical attack | no_tier_2_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (6–7) to (12–14) Physical Damage to Attacks damage physical attack | no_tier_1_eldritch_implicit 0 gloves 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (5–6) to (10–11) Physical Damage to Attacks damage physical | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (5–7) to (11–12) Physical Damage to Attacks damage physical | no_tier_5_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (6–7) to (12–14) Physical Damage to Attacks damage physical | no_tier_4_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (6–9) to (13–15) Physical Damage to Attacks damage physical | no_tier_3_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (7–9) to (14–17) Physical Damage to Attacks damage physical | no_tier_2_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (8–10) to (16–18) Physical Damage to Attacks damage physical | no_tier_1_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (6–9) to (13–15) Physical Damage to Attacks damage physical | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (7–9) to (14–17) Physical Damage to Attacks damage physical | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (8–10) to (16–18) Physical Damage to Attacks damage physical | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (9–12) to (18–21) Physical Damage to Attacks damage physical | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (10–14) to (21–24) Physical Damage to Attacks damage physical | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (12–15) to (24–28) Physical Damage to Attacks damage physical | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | Adds (6–8) to (13–15) Fire Damage to Attacks damage elemental fire attack | no_tier_6_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (7–9) to (14–16) Fire Damage to Attacks damage elemental fire attack | no_tier_5_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (8–10) to (15–18) Fire Damage to Attacks damage elemental fire attack | no_tier_4_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (8–11) to (17–20) Fire Damage to Attacks damage elemental fire attack | no_tier_3_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (9–12) to (19–22) Fire Damage to Attacks damage elemental fire attack | no_tier_2_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (10–13) to (21–24) Fire Damage to Attacks damage elemental fire attack | no_tier_1_eldritch_implicit 0 gloves 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (8–11) to (17–20) Fire Damage to Attacks damage elemental fire | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (9–12) to (19–22) Fire Damage to Attacks damage elemental fire | no_tier_5_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (10–13) to (21–24) Fire Damage to Attacks damage elemental fire | no_tier_4_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (11–15) to (23–26) Fire Damage to Attacks damage elemental fire | no_tier_3_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (13–16) to (25–29) Fire Damage to Attacks damage elemental fire | no_tier_2_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (13–18) to (28–32) Fire Damage to Attacks damage elemental fire | no_tier_1_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (11–15) to (23–26) Fire Damage to Attacks damage elemental fire | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (13–16) to (25–29) Fire Damage to Attacks damage elemental fire | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (13–18) to (28–32) Fire Damage to Attacks damage elemental fire | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (16–20) to (32–37) Fire Damage to Attacks damage elemental fire | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (18–24) to (37–42) Fire Damage to Attacks damage elemental fire | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (21–27) to (42–49) Fire Damage to Attacks damage elemental fire | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | Adds (6–7) to (11–13) Cold Damage to Attacks damage elemental cold attack | no_tier_6_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (6–8) to (12–15) Cold Damage to Attacks damage elemental cold attack | no_tier_5_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (7–9) to (13–16) Cold Damage to Attacks damage elemental cold attack | no_tier_4_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (7–10) to (15–18) Cold Damage to Attacks damage elemental cold attack | no_tier_3_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (8–11) to (17–19) Cold Damage to Attacks damage elemental cold attack | no_tier_2_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (9–12) to (18–22) Cold Damage to Attacks damage elemental cold attack | no_tier_1_eldritch_implicit 0 gloves 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (7–10) to (15–18) Cold Damage to Attacks damage elemental cold | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (8–11) to (17–19) Cold Damage to Attacks damage elemental cold | no_tier_5_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (9–12) to (18–22) Cold Damage to Attacks damage elemental cold | no_tier_4_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (10–13) to (20–24) Cold Damage to Attacks damage elemental cold | no_tier_3_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (11–15) to (22–26) Cold Damage to Attacks damage elemental cold | no_tier_2_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (12–16) to (24–29) Cold Damage to Attacks damage elemental cold | no_tier_1_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (10–13) to (20–24) Cold Damage to Attacks damage elemental cold | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (11–15) to (22–26) Cold Damage to Attacks damage elemental cold | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (12–16) to (24–29) Cold Damage to Attacks damage elemental cold | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (14–18) to (28–33) Cold Damage to Attacks damage elemental cold | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (16–21) to (32–38) Cold Damage to Attacks damage elemental cold | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (18–24) to (37–44) Cold Damage to Attacks damage elemental cold | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | Adds (1–2) to (22–24) Lightning Damage to Attacks damage elemental lightning attack | no_tier_6_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (1–3) to (24–26) Lightning Damage to Attacks damage elemental lightning attack | no_tier_5_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (1–3) to (27–28) Lightning Damage to Attacks damage elemental lightning attack | no_tier_4_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (1–3) to (29–32) Lightning Damage to Attacks damage elemental lightning attack | no_tier_3_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (2–4) to (32–35) Lightning Damage to Attacks damage elemental lightning attack | no_tier_2_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (2–4) to (36–38) Lightning Damage to Attacks damage elemental lightning attack | no_tier_1_eldritch_implicit 0 gloves 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (1–3) to (29–32) Lightning Damage to Attacks damage elemental lightning | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (2–4) to (32–35) Lightning Damage to Attacks damage elemental lightning | no_tier_5_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (2–4) to (36–38) Lightning Damage to Attacks damage elemental lightning | no_tier_4_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (2–4) to (39–42) Lightning Damage to Attacks damage elemental lightning | no_tier_3_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (2–4) to (43–47) Lightning Damage to Attacks damage elemental lightning | no_tier_2_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (2–5) to (48–51) Lightning Damage to Attacks damage elemental lightning | no_tier_1_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (2–4) to (39–42) Lightning Damage to Attacks damage elemental lightning | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (2–4) to (43–47) Lightning Damage to Attacks damage elemental lightning | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (2–5) to (48–51) Lightning Damage to Attacks damage elemental lightning | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (2–6) to (55–59) Lightning Damage to Attacks damage elemental lightning | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (3–6) to (63–68) Lightning Damage to Attacks damage elemental lightning | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (3–8) to (72–78) Lightning Damage to Attacks damage elemental lightning | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | Adds (5–6) to (10–11) Chaos Damage to Attacks damage chaos attack | no_tier_6_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (5–7) to (11–12) Chaos Damage to Attacks damage chaos attack | no_tier_5_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (6–7) to (12–14) Chaos Damage to Attacks damage chaos attack | no_tier_4_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (6–9) to (13–15) Chaos Damage to Attacks damage chaos attack | no_tier_3_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (7–9) to (14–17) Chaos Damage to Attacks damage chaos attack | no_tier_2_eldritch_implicit 0 gloves 1000 default 0 |
75 | Adds (8–10) to (16–18) Chaos Damage to Attacks damage chaos attack | no_tier_1_eldritch_implicit 0 gloves 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (6–9) to (13–15) Chaos Damage to Attacks damage chaos | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (7–9) to (14–17) Chaos Damage to Attacks damage chaos | no_tier_5_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (8–10) to (16–18) Chaos Damage to Attacks damage chaos | no_tier_4_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (9–11) to (17–20) Chaos Damage to Attacks damage chaos | no_tier_3_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (10–13) to (19–22) Chaos Damage to Attacks damage chaos | no_tier_2_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (10–14) to (21–24) Chaos Damage to Attacks damage chaos | no_tier_1_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (9–11) to (17–20) Chaos Damage to Attacks damage chaos | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (10–13) to (19–22) Chaos Damage to Attacks damage chaos | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (10–14) to (21–24) Chaos Damage to Attacks damage chaos | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (12–15) to (24–28) Chaos Damage to Attacks damage chaos | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (13–18) to (28–32) Chaos Damage to Attacks damage chaos | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (16–20) to (32–37) Chaos Damage to Attacks damage chaos | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | +(5–7)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_6_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(8–10)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_5_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(11–13)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_4_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(14–16)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_3_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(17–18)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_2_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(19–20)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_1_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | While a Unique Enemy is in your Presence, +(14–16)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, +(17–19)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_5_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(20–22)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_4_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(23–25)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_3_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(26–27)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_2_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(28–29)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_1_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(23–25)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(26–28)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_5_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(29–31)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_4_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(32–34)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_3_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_2_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Fire Damage over Time Multiplier damage elemental fire | no_tier_1_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | +(5–7)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_6_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(8–10)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_5_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(11–13)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_4_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(14–16)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_3_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(17–18)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_2_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(19–20)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_1_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | While a Unique Enemy is in your Presence, +(14–16)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, +(17–19)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_5_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(20–22)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_4_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(23–25)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_3_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(26–27)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_2_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(28–29)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_1_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(23–25)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(26–28)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_5_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(29–31)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_4_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(32–34)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_3_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_2_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Cold Damage over Time Multiplier damage elemental cold | no_tier_1_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | +(5–7)% to Physical Damage over Time Multiplier damage physical | no_tier_6_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(8–10)% to Physical Damage over Time Multiplier damage physical | no_tier_5_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(11–13)% to Physical Damage over Time Multiplier damage physical | no_tier_4_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(14–16)% to Physical Damage over Time Multiplier damage physical | no_tier_3_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(17–18)% to Physical Damage over Time Multiplier damage physical | no_tier_2_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(19–20)% to Physical Damage over Time Multiplier damage physical | no_tier_1_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | While a Unique Enemy is in your Presence, +(14–16)% to Physical Damage over Time Multiplier damage physical | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, +(17–19)% to Physical Damage over Time Multiplier damage physical | no_tier_5_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(20–22)% to Physical Damage over Time Multiplier damage physical | no_tier_4_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(23–25)% to Physical Damage over Time Multiplier damage physical | no_tier_3_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(26–27)% to Physical Damage over Time Multiplier damage physical | no_tier_2_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(28–29)% to Physical Damage over Time Multiplier damage physical | no_tier_1_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(23–25)% to Physical Damage over Time Multiplier damage physical | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(26–28)% to Physical Damage over Time Multiplier damage physical | no_tier_5_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(29–31)% to Physical Damage over Time Multiplier damage physical | no_tier_4_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(32–34)% to Physical Damage over Time Multiplier damage physical | no_tier_3_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Physical Damage over Time Multiplier damage physical | no_tier_2_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Physical Damage over Time Multiplier damage physical | no_tier_1_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | +(5–7)% to Chaos Damage over Time Multiplier damage chaos | no_tier_6_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(8–10)% to Chaos Damage over Time Multiplier damage chaos | no_tier_5_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(11–13)% to Chaos Damage over Time Multiplier damage chaos | no_tier_4_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(14–16)% to Chaos Damage over Time Multiplier damage chaos | no_tier_3_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(17–18)% to Chaos Damage over Time Multiplier damage chaos | no_tier_2_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | +(19–20)% to Chaos Damage over Time Multiplier damage chaos | no_tier_1_eldritch_implicit 0 gloves 600 amulet 600 default 0 |
75 | While a Unique Enemy is in your Presence, +(14–16)% to Chaos Damage over Time Multiplier damage chaos | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, +(17–19)% to Chaos Damage over Time Multiplier damage chaos | no_tier_5_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(20–22)% to Chaos Damage over Time Multiplier damage chaos | no_tier_4_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(23–25)% to Chaos Damage over Time Multiplier damage chaos | no_tier_3_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(26–27)% to Chaos Damage over Time Multiplier damage chaos | no_tier_2_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +(28–29)% to Chaos Damage over Time Multiplier damage chaos | no_tier_1_eldritch_implicit 0 gloves 300 amulet 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(23–25)% to Chaos Damage over Time Multiplier damage chaos | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(26–28)% to Chaos Damage over Time Multiplier damage chaos | no_tier_5_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(29–31)% to Chaos Damage over Time Multiplier damage chaos | no_tier_4_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(32–34)% to Chaos Damage over Time Multiplier damage chaos | no_tier_3_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Chaos Damage over Time Multiplier damage chaos | no_tier_2_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Chaos Damage over Time Multiplier damage chaos | no_tier_1_eldritch_implicit 0 gloves 120 amulet 120 default 0 |
75 | Herald of Ash has (15–17)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Ash has (18–20)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Ash has (21–23)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Ash has (24–26)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Ash has (27–28)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Ash has (29–30)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 300 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ash has (24–26)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ash has (27–29)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ash has (30–32)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ash has (33–35)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ash has (36–37)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ash has (38–39)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has (33–35)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has (36–38)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has (39–41)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has (42–44)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has (45–46)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has (47–48)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 60 default 0 |
75 | Herald of Ice has (15–17)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Ice has (18–20)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Ice has (21–23)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Ice has (24–26)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Ice has (27–28)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Ice has (29–30)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 300 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ice has (24–26)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ice has (27–29)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ice has (30–32)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ice has (33–35)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ice has (36–37)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Ice has (38–39)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has (33–35)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has (36–38)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has (39–41)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has (42–44)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has (45–46)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has (47–48)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 60 default 0 |
75 | Herald of Thunder has (15–17)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Thunder has (18–20)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Thunder has (21–23)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Thunder has (24–26)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Thunder has (27–28)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Thunder has (29–30)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 300 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Thunder has (24–26)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Thunder has (27–29)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Thunder has (30–32)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Thunder has (33–35)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Thunder has (36–37)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Thunder has (38–39)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has (33–35)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has (36–38)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has (39–41)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has (42–44)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has (45–46)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has (47–48)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 60 default 0 |
75 | Herald of Purity has (15–17)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Purity has (18–20)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Purity has (21–23)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Purity has (24–26)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Purity has (27–28)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Purity has (29–30)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 300 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Purity has (24–26)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Purity has (27–29)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Purity has (30–32)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Purity has (33–35)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Purity has (36–37)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Purity has (38–39)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has (33–35)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has (36–38)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has (39–41)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has (42–44)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has (45–46)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has (47–48)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 60 default 0 |
75 | Herald of Agony has (15–17)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Agony has (18–20)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Agony has (21–23)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Agony has (24–26)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Agony has (27–28)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 300 default 0 |
75 | Herald of Agony has (29–30)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 300 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Agony has (24–26)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Agony has (27–29)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Agony has (30–32)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Agony has (33–35)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Agony has (36–37)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Herald of Agony has (38–39)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has (33–35)% increased Buff Effect | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has (36–38)% increased Buff Effect | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has (39–41)% increased Buff Effect | no_tier_4_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has (42–44)% increased Buff Effect | no_tier_3_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has (45–46)% increased Buff Effect | no_tier_2_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has (47–48)% increased Buff Effect | no_tier_1_eldritch_implicit 0 gloves 60 default 0 |
75 | Ignites you inflict spread to other Enemies within 1.2 metres elemental fire ailment | no_tier_6_eldritch_implicit 0 gloves 400 default 0 |
75 | Ignites you inflict spread to other Enemies within 1.3 metres elemental fire ailment | no_tier_5_eldritch_implicit 0 gloves 400 default 0 |
75 | Ignites you inflict spread to other Enemies within 1.4 metres elemental fire ailment | no_tier_4_eldritch_implicit 0 gloves 400 default 0 |
75 | Ignites you inflict spread to other Enemies within 1.5 metres elemental fire ailment | no_tier_3_eldritch_implicit 0 gloves 400 default 0 |
75 | Ignites you inflict spread to other Enemies within 1.6 metres elemental fire ailment | no_tier_2_eldritch_implicit 0 gloves 400 default 0 |
75 | Ignites you inflict spread to other Enemies within 1.7 metres elemental fire ailment | no_tier_1_eldritch_implicit 0 gloves 400 default 0 |
75 | While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within 1.5 metres elemental fire ailment | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within 1.6 metres elemental fire ailment | no_tier_5_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within 1.7 metres elemental fire ailment | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within 1.8 metres elemental fire ailment | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within 1.9 metres elemental fire ailment | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within 2 metres elemental fire ailment | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within 1.8 metres elemental fire ailment | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within 1.9 metres elemental fire ailment | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within 2 metres elemental fire ailment | no_tier_4_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within 2.1 metres elemental fire ailment | no_tier_3_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within 2.2 metres elemental fire ailment | no_tier_2_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within 2.3 metres elemental fire ailment | no_tier_1_eldritch_implicit 0 gloves 80 default 0 |
75 | Freezes you inflict spread to other Enemies within 1.2 metres | no_tier_6_eldritch_implicit 0 gloves 400 default 0 |
75 | Freezes you inflict spread to other Enemies within 1.3 metres | no_tier_5_eldritch_implicit 0 gloves 400 default 0 |
75 | Freezes you inflict spread to other Enemies within 1.4 metres | no_tier_4_eldritch_implicit 0 gloves 400 default 0 |
75 | Freezes you inflict spread to other Enemies within 1.5 metres | no_tier_3_eldritch_implicit 0 gloves 400 default 0 |
75 | Freezes you inflict spread to other Enemies within 1.6 metres | no_tier_2_eldritch_implicit 0 gloves 400 default 0 |
75 | Freezes you inflict spread to other Enemies within 1.7 metres | no_tier_1_eldritch_implicit 0 gloves 400 default 0 |
75 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 1.5 metres elemental cold ailment | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 1.6 metres elemental cold ailment | no_tier_5_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 1.7 metres elemental cold ailment | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 1.8 metres elemental cold ailment | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 1.9 metres elemental cold ailment | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 2 metres elemental cold ailment | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within 1.8 metres elemental cold ailment | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within 1.9 metres elemental cold ailment | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within 2 metres elemental cold ailment | no_tier_4_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within 2.1 metres elemental cold ailment | no_tier_3_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within 2.2 metres elemental cold ailment | no_tier_2_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within 2.3 metres elemental cold ailment | no_tier_1_eldritch_implicit 0 gloves 80 default 0 |
75 | Shocks you inflict spread to other Enemies within 1.2 metres elemental lightning ailment | no_tier_6_eldritch_implicit 0 gloves 400 default 0 |
75 | Shocks you inflict spread to other Enemies within 1.3 metres elemental lightning ailment | no_tier_5_eldritch_implicit 0 gloves 400 default 0 |
75 | Shocks you inflict spread to other Enemies within 1.4 metres elemental lightning ailment | no_tier_4_eldritch_implicit 0 gloves 400 default 0 |
75 | Shocks you inflict spread to other Enemies within 1.5 metres elemental lightning ailment | no_tier_3_eldritch_implicit 0 gloves 400 default 0 |
75 | Shocks you inflict spread to other Enemies within 1.6 metres elemental lightning ailment | no_tier_2_eldritch_implicit 0 gloves 400 default 0 |
75 | Shocks you inflict spread to other Enemies within 1.7 metres elemental lightning ailment | no_tier_1_eldritch_implicit 0 gloves 400 default 0 |
75 | While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within 1.5 metres elemental lightning ailment | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within 1.6 metres elemental lightning ailment | no_tier_5_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within 1.7 metres elemental lightning ailment | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within 1.8 metres elemental lightning ailment | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within 1.9 metres elemental lightning ailment | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within 2 metres elemental lightning ailment | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within 1.8 metres elemental lightning ailment | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within 1.9 metres elemental lightning ailment | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within 2 metres elemental lightning ailment | no_tier_4_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within 2.1 metres elemental lightning ailment | no_tier_3_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within 2.2 metres elemental lightning ailment | no_tier_2_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within 2.3 metres elemental lightning ailment | no_tier_1_eldritch_implicit 0 gloves 80 default 0 |
75 | (6–7)% reduced Enemy Stun Threshold | no_tier_6_eldritch_implicit 0 gloves 400 default 0 |
75 | (8–9)% reduced Enemy Stun Threshold | no_tier_5_eldritch_implicit 0 gloves 400 default 0 |
75 | (10–11)% reduced Enemy Stun Threshold | no_tier_4_eldritch_implicit 0 gloves 400 default 0 |
75 | (12–13)% reduced Enemy Stun Threshold | no_tier_3_eldritch_implicit 0 gloves 400 default 0 |
75 | (14–15)% reduced Enemy Stun Threshold | no_tier_2_eldritch_implicit 0 gloves 400 default 0 |
75 | (16–17)% reduced Enemy Stun Threshold | no_tier_1_eldritch_implicit 0 gloves 400 default 0 |
75 | While a Unique Enemy is in your Presence, (12–13)% reduced Enemy Stun Threshold | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, (14–15)% reduced Enemy Stun Threshold | no_tier_5_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, (16–17)% reduced Enemy Stun Threshold | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, (18–19)% reduced Enemy Stun Threshold | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, (20–21)% reduced Enemy Stun Threshold | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, (22–23)% reduced Enemy Stun Threshold | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (18–19)% reduced Enemy Stun Threshold | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (20–21)% reduced Enemy Stun Threshold | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (22–23)% reduced Enemy Stun Threshold | no_tier_4_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (24–25)% reduced Enemy Stun Threshold | no_tier_3_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (26–27)% reduced Enemy Stun Threshold | no_tier_2_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (28–29)% reduced Enemy Stun Threshold | no_tier_1_eldritch_implicit 0 gloves 80 default 0 |
75 | Minions deal (14–16)% increased Damage damage minion | no_tier_6_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | Minions deal (17–19)% increased Damage damage minion | no_tier_5_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | Minions deal (20–22)% increased Damage damage minion | no_tier_4_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | Minions deal (23–25)% increased Damage damage minion | no_tier_3_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | Minions deal (26–27)% increased Damage damage minion | no_tier_2_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | Minions deal (28–29)% increased Damage damage minion | no_tier_1_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Minions deal (26–28)% increased Damage damage minion | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, Minions deal (29–31)% increased Damage damage minion | no_tier_5_eldritch_implicit 0 gloves 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions deal (32–34)% increased Damage damage minion | no_tier_4_eldritch_implicit 0 gloves 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions deal (35–37)% increased Damage damage minion | no_tier_3_eldritch_implicit 0 gloves 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions deal (38–39)% increased Damage damage minion | no_tier_2_eldritch_implicit 0 gloves 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions deal (40–41)% increased Damage damage minion | no_tier_1_eldritch_implicit 0 gloves 500 amulet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions deal (38–40)% increased Damage damage minion | no_tier_6_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions deal (41–43)% increased Damage damage minion | no_tier_5_eldritch_implicit 0 gloves 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions deal (44–46)% increased Damage damage minion | no_tier_4_eldritch_implicit 0 gloves 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions deal (47–49)% increased Damage damage minion | no_tier_3_eldritch_implicit 0 gloves 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions deal (50–51)% increased Damage damage minion | no_tier_2_eldritch_implicit 0 gloves 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions deal (52–53)% increased Damage damage minion | no_tier_1_eldritch_implicit 0 gloves 200 amulet 200 default 0 |
75 | 8% increased Trap Throwing Speed speed | no_tier_6_eldritch_implicit 0 gloves 700 default 0 |
75 | 9% increased Trap Throwing Speed speed | no_tier_5_eldritch_implicit 0 gloves 700 default 0 |
75 | 10% increased Trap Throwing Speed speed | no_tier_4_eldritch_implicit 0 gloves 700 default 0 |
75 | 11% increased Trap Throwing Speed speed | no_tier_3_eldritch_implicit 0 gloves 700 default 0 |
75 | 12% increased Trap Throwing Speed speed | no_tier_2_eldritch_implicit 0 gloves 700 default 0 |
75 | 13% increased Trap Throwing Speed speed | no_tier_1_eldritch_implicit 0 gloves 700 default 0 |
75 | While a Unique Enemy is in your Presence, 12% increased Trap Throwing Speed speed | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, 13% increased Trap Throwing Speed speed | no_tier_5_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Trap Throwing Speed speed | no_tier_4_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Trap Throwing Speed speed | no_tier_3_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Trap Throwing Speed speed | no_tier_2_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Trap Throwing Speed speed | no_tier_1_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 16% increased Trap Throwing Speed speed | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 17% increased Trap Throwing Speed speed | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Trap Throwing Speed speed | no_tier_4_eldritch_implicit 0 gloves 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Trap Throwing Speed speed | no_tier_3_eldritch_implicit 0 gloves 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Trap Throwing Speed speed | no_tier_2_eldritch_implicit 0 gloves 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Trap Throwing Speed speed | no_tier_1_eldritch_implicit 0 gloves 140 default 0 |
75 | 8% increased Mine Throwing Speed speed | no_tier_6_eldritch_implicit 0 gloves 700 default 0 |
75 | 9% increased Mine Throwing Speed speed | no_tier_5_eldritch_implicit 0 gloves 700 default 0 |
75 | 10% increased Mine Throwing Speed speed | no_tier_4_eldritch_implicit 0 gloves 700 default 0 |
75 | 11% increased Mine Throwing Speed speed | no_tier_3_eldritch_implicit 0 gloves 700 default 0 |
75 | 12% increased Mine Throwing Speed speed | no_tier_2_eldritch_implicit 0 gloves 700 default 0 |
75 | 13% increased Mine Throwing Speed speed | no_tier_1_eldritch_implicit 0 gloves 700 default 0 |
75 | While a Unique Enemy is in your Presence, 12% increased Mine Throwing Speed speed | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, 13% increased Mine Throwing Speed speed | no_tier_5_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Mine Throwing Speed speed | no_tier_4_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Mine Throwing Speed speed | no_tier_3_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Mine Throwing Speed speed | no_tier_2_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Mine Throwing Speed speed | no_tier_1_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 16% increased Mine Throwing Speed speed | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 17% increased Mine Throwing Speed speed | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Mine Throwing Speed speed | no_tier_4_eldritch_implicit 0 gloves 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Mine Throwing Speed speed | no_tier_3_eldritch_implicit 0 gloves 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Mine Throwing Speed speed | no_tier_2_eldritch_implicit 0 gloves 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Mine Throwing Speed speed | no_tier_1_eldritch_implicit 0 gloves 140 default 0 |
75 | 15% chance to Extinguish Enemies on Hit | no_tier_6_eldritch_implicit 0 gloves 700 default 0 |
75 | 20% chance to Extinguish Enemies on Hit | no_tier_5_eldritch_implicit 0 gloves 700 default 0 |
75 | 25% chance to Extinguish Enemies on Hit | no_tier_4_eldritch_implicit 0 gloves 700 default 0 |
75 | 30% chance to Extinguish Enemies on Hit | no_tier_3_eldritch_implicit 0 gloves 700 default 0 |
75 | 35% chance to Extinguish Enemies on Hit | no_tier_2_eldritch_implicit 0 gloves 700 default 0 |
75 | 40% chance to Extinguish Enemies on Hit | no_tier_1_eldritch_implicit 0 gloves 700 default 0 |
75 | While a Unique Enemy is in your Presence, 45% chance to Extinguish Enemies on Hit | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, 50% chance to Extinguish Enemies on Hit | no_tier_5_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 55% chance to Extinguish Enemies on Hit | no_tier_4_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 60% chance to Extinguish Enemies on Hit | no_tier_3_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 65% chance to Extinguish Enemies on Hit | no_tier_2_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Unique Enemy is in your Presence, 70% chance to Extinguish Enemies on Hit | no_tier_1_eldritch_implicit 0 gloves 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 75% chance to Extinguish Enemies on Hit | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 80% chance to Extinguish Enemies on Hit | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 85% chance to Extinguish Enemies on Hit | no_tier_4_eldritch_implicit 0 gloves 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 90% chance to Extinguish Enemies on Hit | no_tier_3_eldritch_implicit 0 gloves 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 95% chance to Extinguish Enemies on Hit | no_tier_2_eldritch_implicit 0 gloves 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 100% chance to Extinguish Enemies on Hit | no_tier_1_eldritch_implicit 0 gloves 140 default 0 |
75 | +1% to maximum Cold Resistance elemental cold resistance | no_tier_6_eldritch_implicit 0 gloves 600 default 0 |
75 | +1% to maximum Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 gloves 600 default 0 |
75 | +1% to maximum Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 gloves 600 default 0 |
75 | +1% to maximum Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 gloves 600 default 0 |
75 | +2% to maximum Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 gloves 600 default 0 |
75 | +2% to maximum Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 gloves 600 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance elemental cold resistance | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 gloves 300 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 gloves 300 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 gloves 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 gloves 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 gloves 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 gloves 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 gloves 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 gloves 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 gloves 120 default 0 |
75 | 4% increased Damage per Frenzy Charge damage | no_tier_6_eldritch_implicit 0 gloves 1000 default 0 |
75 | 4% increased Damage per Frenzy Charge damage | no_tier_5_eldritch_implicit 0 gloves 1000 default 0 |
75 | 5% increased Damage per Frenzy Charge damage | no_tier_4_eldritch_implicit 0 gloves 1000 default 0 |
75 | 5% increased Damage per Frenzy Charge damage | no_tier_3_eldritch_implicit 0 gloves 1000 default 0 |
75 | 6% increased Damage per Frenzy Charge damage | no_tier_2_eldritch_implicit 0 gloves 1000 default 0 |
75 | 6% increased Damage per Frenzy Charge damage | no_tier_1_eldritch_implicit 0 gloves 1000 default 0 |
75 | While a Unique Enemy is in your Presence, 5% increased Damage per Frenzy Charge damage | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, 5% increased Damage per Frenzy Charge damage | no_tier_5_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, 6% increased Damage per Frenzy Charge damage | no_tier_4_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, 6% increased Damage per Frenzy Charge damage | no_tier_3_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, 7% increased Damage per Frenzy Charge damage | no_tier_2_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Unique Enemy is in your Presence, 7% increased Damage per Frenzy Charge damage | no_tier_1_eldritch_implicit 0 gloves 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per Frenzy Charge damage | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per Frenzy Charge damage | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 7% increased Damage per Frenzy Charge damage | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 7% increased Damage per Frenzy Charge damage | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Frenzy Charge damage | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Frenzy Charge damage | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | Non-Vaal Strike Skills target 1 additional nearby Enemy attack | no_tier_6_eldritch_implicit 0 gloves 400 default 0 |
75 | Non-Vaal Strike Skills target 1 additional nearby Enemy attack | no_tier_5_eldritch_implicit 0 gloves 400 default 0 |
75 | Non-Vaal Strike Skills target 1 additional nearby Enemy attack | no_tier_4_eldritch_implicit 0 gloves 400 default 0 |
75 | Non-Vaal Strike Skills target 1 additional nearby Enemy attack | no_tier_3_eldritch_implicit 0 gloves 400 default 0 |
75 | Non-Vaal Strike Skills target 2 additional nearby Enemies attack | no_tier_2_eldritch_implicit 0 gloves 400 default 0 |
75 | Non-Vaal Strike Skills target 2 additional nearby Enemies attack | no_tier_1_eldritch_implicit 0 gloves 400 default 0 |
75 | While a Unique Enemy is in your Presence, Non-Vaal Strike Skills target 2 additional nearby Enemies attack | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Non-Vaal Strike Skills target 2 additional nearby Enemies attack | no_tier_5_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Non-Vaal Strike Skills target 2 additional nearby Enemies attack | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Non-Vaal Strike Skills target 2 additional nearby Enemies attack | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Non-Vaal Strike Skills target 3 additional nearby Enemies attack | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, Non-Vaal Strike Skills target 3 additional nearby Enemies attack | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Non-Vaal Strike Skills target 3 additional nearby Enemies attack | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Non-Vaal Strike Skills target 3 additional nearby Enemies attack | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Non-Vaal Strike Skills target 3 additional nearby Enemies attack | no_tier_4_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Non-Vaal Strike Skills target 3 additional nearby Enemies attack | no_tier_3_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Non-Vaal Strike Skills target 4 additional nearby Enemies attack | no_tier_2_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Non-Vaal Strike Skills target 4 additional nearby Enemies attack | no_tier_1_eldritch_implicit 0 gloves 80 default 0 |
75 | Gain 1 Rage on Attack Hit | no_tier_6_eldritch_implicit 0 gloves 300 default 0 |
75 | Gain 1 Rage on Attack Hit | no_tier_5_eldritch_implicit 0 gloves 300 default 0 |
75 | Gain 1 Rage on Attack Hit | no_tier_4_eldritch_implicit 0 gloves 300 default 0 |
75 | Gain 1 Rage on Attack Hit | no_tier_3_eldritch_implicit 0 gloves 300 default 0 |
75 | Gain 2 Rage on Attack Hit | no_tier_2_eldritch_implicit 0 gloves 300 default 0 |
75 | Gain 2 Rage on Attack Hit | no_tier_1_eldritch_implicit 0 gloves 300 default 0 |
75 | While a Unique Enemy is in your Presence, Gain 2 Rage on Attack Hit | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, Gain 2 Rage on Attack Hit | no_tier_5_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Gain 2 Rage on Attack Hit | no_tier_4_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Gain 2 Rage on Attack Hit | no_tier_3_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Gain 3 Rage on Attack Hit | no_tier_2_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Unique Enemy is in your Presence, Gain 3 Rage on Attack Hit | no_tier_1_eldritch_implicit 0 gloves 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain 3 Rage on Attack Hit attack | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain 3 Rage on Attack Hit attack | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain 3 Rage on Attack Hit attack | no_tier_4_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain 3 Rage on Attack Hit attack | no_tier_3_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain 4 Rage on Attack Hit attack | no_tier_2_eldritch_implicit 0 gloves 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain 4 Rage on Attack Hit attack | no_tier_1_eldritch_implicit 0 gloves 60 default 0 |
75 | 15% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_6_eldritch_implicit 0 gloves 400 default 0 |
75 | 20% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_5_eldritch_implicit 0 gloves 400 default 0 |
75 | 25% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_4_eldritch_implicit 0 gloves 400 default 0 |
75 | 30% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_3_eldritch_implicit 0 gloves 400 default 0 |
75 | 35% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_2_eldritch_implicit 0 gloves 400 default 0 |
75 | 40% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_1_eldritch_implicit 0 gloves 400 default 0 |
75 | While a Unique Enemy is in your Presence, 45% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, 50% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_5_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, 55% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, 60% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, 65% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, 70% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 75% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 80% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 85% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_4_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 90% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_3_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 95% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_2_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Intimidate Enemies for 4 seconds on Hit | no_tier_1_eldritch_implicit 0 gloves 80 default 0 |
75 | 15% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_6_eldritch_implicit 0 gloves 400 default 0 |
75 | 20% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_5_eldritch_implicit 0 gloves 400 default 0 |
75 | 25% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_4_eldritch_implicit 0 gloves 400 default 0 |
75 | 30% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_3_eldritch_implicit 0 gloves 400 default 0 |
75 | 35% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_2_eldritch_implicit 0 gloves 400 default 0 |
75 | 40% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_1_eldritch_implicit 0 gloves 400 default 0 |
75 | While a Unique Enemy is in your Presence, 45% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Unique Enemy is in your Presence, 50% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_5_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, 55% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_4_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, 60% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_3_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, 65% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_2_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Unique Enemy is in your Presence, 70% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_1_eldritch_implicit 0 gloves 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 75% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_6_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 80% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_5_eldritch_implicit 0 gloves 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 85% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_4_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 90% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_3_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 95% chance to Unnerve Enemies for 4 seconds on Hit | no_tier_2_eldritch_implicit 0 gloves 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Unnerve Enemies for 4 seconds on Hit | no_tier_1_eldritch_implicit 0 gloves 80 default 0 |
75 | 8% increased Cast Speed caster speed | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 |
75 | 9% increased Cast Speed caster speed | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 |
75 | 10% increased Cast Speed caster speed | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 |
75 | 11% increased Cast Speed caster speed | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 |
75 | 12% increased Cast Speed caster speed | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 |
75 | 13% increased Cast Speed caster speed | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, 12% increased Cast Speed caster speed | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 13% increased Cast Speed caster speed | no_tier_5_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Cast Speed caster speed | no_tier_4_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Cast Speed caster speed | no_tier_3_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Cast Speed caster speed | no_tier_2_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Cast Speed caster speed | no_tier_1_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 16% increased Cast Speed caster speed | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 17% increased Cast Speed caster speed | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Cast Speed caster speed | no_tier_4_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Cast Speed caster speed | no_tier_3_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Cast Speed caster speed | no_tier_2_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Cast Speed caster speed | no_tier_1_eldritch_implicit 0 helmet 200 default 0 |
75 | (28–30)% increased Spell Critical Strike Chance caster critical | no_tier_6_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 |
75 | (31–33)% increased Spell Critical Strike Chance caster critical | no_tier_5_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 |
75 | (34–36)% increased Spell Critical Strike Chance caster critical | no_tier_4_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 |
75 | (37–39)% increased Spell Critical Strike Chance caster critical | no_tier_3_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 |
75 | (40–42)% increased Spell Critical Strike Chance caster critical | no_tier_2_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 |
75 | (43–45)% increased Spell Critical Strike Chance caster critical | no_tier_1_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, (40–42)% increased Spell Critical Strike Chance caster critical | no_tier_6_eldritch_implicit 0 helmet 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (43–45)% increased Spell Critical Strike Chance caster critical | no_tier_5_eldritch_implicit 0 helmet 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (46–48)% increased Spell Critical Strike Chance caster critical | no_tier_4_eldritch_implicit 0 helmet 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (49–51)% increased Spell Critical Strike Chance caster critical | no_tier_3_eldritch_implicit 0 helmet 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (52–54)% increased Spell Critical Strike Chance caster critical | no_tier_2_eldritch_implicit 0 helmet 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (55–57)% increased Spell Critical Strike Chance caster critical | no_tier_1_eldritch_implicit 0 helmet 500 amulet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (52–54)% increased Spell Critical Strike Chance caster critical | no_tier_6_eldritch_implicit 0 helmet 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Spell Critical Strike Chance caster critical | no_tier_5_eldritch_implicit 0 helmet 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Spell Critical Strike Chance caster critical | no_tier_4_eldritch_implicit 0 helmet 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (61–63)% increased Spell Critical Strike Chance caster critical | no_tier_3_eldritch_implicit 0 helmet 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (64–66)% increased Spell Critical Strike Chance caster critical | no_tier_2_eldritch_implicit 0 helmet 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (67–69)% increased Spell Critical Strike Chance caster critical | no_tier_1_eldritch_implicit 0 helmet 200 amulet 200 default 0 |
75 | Adds (10–13) to (20–23) Fire Damage to Spells damage elemental fire caster | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (10–14) to (21–25) Fire Damage to Spells damage elemental fire caster | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (11–15) to (24–27) Fire Damage to Spells damage elemental fire caster | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (13–16) to (26–30) Fire Damage to Spells damage elemental fire caster | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (14–18) to (29–33) Fire Damage to Spells damage elemental fire caster | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (15–20) to (32–36) Fire Damage to Spells damage elemental fire caster | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (13–16) to (26–30) Fire Damage to Spells damage elemental fire caster | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (14–18) to (29–33) Fire Damage to Spells damage elemental fire caster | no_tier_5_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (15–20) to (32–36) Fire Damage to Spells damage elemental fire caster | no_tier_4_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (17–22) to (34–40) Fire Damage to Spells damage elemental fire caster | no_tier_3_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (19–24) to (38–43) Fire Damage to Spells damage elemental fire caster | no_tier_2_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (20–27) to (41–48) Fire Damage to Spells damage elemental fire caster | no_tier_1_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (17–22) to (34–40) Fire Damage to Spells damage elemental fire caster | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (19–24) to (38–43) Fire Damage to Spells damage elemental fire caster | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (20–27) to (41–48) Fire Damage to Spells damage elemental fire caster | no_tier_4_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (23–31) to (47–55) Fire Damage to Spells damage elemental fire caster | no_tier_3_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (27–35) to (54–63) Fire Damage to Spells damage elemental fire caster | no_tier_2_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (31–40) to (63–72) Fire Damage to Spells damage elemental fire caster | no_tier_1_eldritch_implicit 0 helmet 200 default 0 |
75 | Adds (9–11) to (17–20) Cold Damage to Spells damage elemental cold caster | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (10–12) to (19–22) Cold Damage to Spells damage elemental cold caster | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (10–14) to (21–24) Cold Damage to Spells damage elemental cold caster | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (11–15) to (23–27) Cold Damage to Spells damage elemental cold caster | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (13–16) to (25–30) Cold Damage to Spells damage elemental cold caster | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (14–18) to (28–32) Cold Damage to Spells damage elemental cold caster | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (11–15) to (23–27) Cold Damage to Spells damage elemental cold caster | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (13–16) to (25–30) Cold Damage to Spells damage elemental cold caster | no_tier_5_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (14–18) to (28–32) Cold Damage to Spells damage elemental cold caster | no_tier_4_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (15–20) to (30–36) Cold Damage to Spells damage elemental cold caster | no_tier_3_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (17–21) to (34–39) Cold Damage to Spells damage elemental cold caster | no_tier_2_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (18–24) to (37–43) Cold Damage to Spells damage elemental cold caster | no_tier_1_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (15–20) to (30–36) Cold Damage to Spells damage elemental cold caster | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (17–21) to (34–39) Cold Damage to Spells damage elemental cold caster | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (18–24) to (37–43) Cold Damage to Spells damage elemental cold caster | no_tier_4_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (21–27) to (42–50) Cold Damage to Spells damage elemental cold caster | no_tier_3_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (24–32) to (48–57) Cold Damage to Spells damage elemental cold caster | no_tier_2_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (28–36) to (56–65) Cold Damage to Spells damage elemental cold caster | no_tier_1_eldritch_implicit 0 helmet 200 default 0 |
75 | Adds (2–4) to (34–36) Lightning Damage to Spells damage elemental lightning caster | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (2–4) to (37–40) Lightning Damage to Spells damage elemental lightning caster | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (2–4) to (41–44) Lightning Damage to Spells damage elemental lightning caster | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (2–5) to (45–48) Lightning Damage to Spells damage elemental lightning caster | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (2–5) to (50–53) Lightning Damage to Spells damage elemental lightning caster | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (2–6) to (54–59) Lightning Damage to Spells damage elemental lightning caster | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (2–5) to (45–48) Lightning Damage to Spells damage elemental lightning caster | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (2–5) to (50–53) Lightning Damage to Spells damage elemental lightning caster | no_tier_5_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (2–6) to (54–59) Lightning Damage to Spells damage elemental lightning caster | no_tier_4_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (3–6) to (60–64) Lightning Damage to Spells damage elemental lightning caster | no_tier_3_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (3–7) to (66–70) Lightning Damage to Spells damage elemental lightning caster | no_tier_2_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (3–8) to (72–78) Lightning Damage to Spells damage elemental lightning caster | no_tier_1_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (3–6) to (60–64) Lightning Damage to Spells damage elemental lightning caster | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (3–7) to (66–70) Lightning Damage to Spells damage elemental lightning caster | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (3–8) to (72–78) Lightning Damage to Spells damage elemental lightning caster | no_tier_4_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (4–8) to (83–90) Lightning Damage to Spells damage elemental lightning caster | no_tier_3_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (4–10) to (96–103) Lightning Damage to Spells damage elemental lightning caster | no_tier_2_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (5–11) to (110–119) Lightning Damage to Spells damage elemental lightning caster | no_tier_1_eldritch_implicit 0 helmet 200 default 0 |
75 | Adds (8–10) to (15–18) Physical Damage to Spells damage physical caster | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (8–11) to (17–20) Physical Damage to Spells damage physical caster | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (9–12) to (19–22) Physical Damage to Spells damage physical caster | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (10–13) to (21–24) Physical Damage to Spells damage physical caster | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (11–15) to (23–26) Physical Damage to Spells damage physical caster | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (13–16) to (25–29) Physical Damage to Spells damage physical caster | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (10–13) to (21–24) Physical Damage to Spells damage physical caster | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (11–15) to (23–26) Physical Damage to Spells damage physical caster | no_tier_5_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (13–16) to (25–29) Physical Damage to Spells damage physical caster | no_tier_4_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (13–18) to (28–32) Physical Damage to Spells damage physical caster | no_tier_3_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (15–19) to (31–35) Physical Damage to Spells damage physical caster | no_tier_2_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (16–22) to (33–39) Physical Damage to Spells damage physical caster | no_tier_1_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (13–18) to (28–32) Physical Damage to Spells damage physical caster | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (15–19) to (31–35) Physical Damage to Spells damage physical caster | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (16–22) to (33–39) Physical Damage to Spells damage physical caster | no_tier_4_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (19–25) to (39–44) Physical Damage to Spells damage physical caster | no_tier_3_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (22–28) to (45–51) Physical Damage to Spells damage physical caster | no_tier_2_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (25–33) to (51–59) Physical Damage to Spells damage physical caster | no_tier_1_eldritch_implicit 0 helmet 200 default 0 |
75 | Adds (7–10) to (15–17) Chaos Damage to Spells damage chaos caster | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (8–10) to (16–19) Chaos Damage to Spells damage chaos caster | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (9–11) to (18–20) Chaos Damage to Spells damage chaos caster | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (10–13) to (20–23) Chaos Damage to Spells damage chaos caster | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (10–14) to (21–25) Chaos Damage to Spells damage chaos caster | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 |
75 | Adds (11–15) to (24–27) Chaos Damage to Spells damage chaos caster | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (10–13) to (20–23) Chaos Damage to Spells damage chaos caster | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (10–14) to (21–25) Chaos Damage to Spells damage chaos caster | no_tier_5_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (11–15) to (24–27) Chaos Damage to Spells damage chaos caster | no_tier_4_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (13–16) to (26–30) Chaos Damage to Spells damage chaos caster | no_tier_3_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (14–18) to (29–33) Chaos Damage to Spells damage chaos caster | no_tier_2_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Adds (15–20) to (32–36) Chaos Damage to Spells damage chaos caster | no_tier_1_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (13–16) to (26–30) Chaos Damage to Spells damage chaos caster | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (14–18) to (29–33) Chaos Damage to Spells damage chaos caster | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (15–20) to (32–36) Chaos Damage to Spells damage chaos caster | no_tier_4_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (18–23) to (36–41) Chaos Damage to Spells damage chaos caster | no_tier_3_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (20–27) to (41–48) Chaos Damage to Spells damage chaos caster | no_tier_2_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Adds (23–31) to (47–55) Chaos Damage to Spells damage chaos caster | no_tier_1_eldritch_implicit 0 helmet 200 default 0 |
75 | (7–8)% of Fire Damage taken Recouped as Life | no_tier_6_eldritch_implicit 0 helmet 600 default 0 |
75 | (9–10)% of Fire Damage taken Recouped as Life | no_tier_5_eldritch_implicit 0 helmet 600 default 0 |
75 | (11–12)% of Fire Damage taken Recouped as Life | no_tier_4_eldritch_implicit 0 helmet 600 default 0 |
75 | (13–14)% of Fire Damage taken Recouped as Life | no_tier_3_eldritch_implicit 0 helmet 600 default 0 |
75 | (15–16)% of Fire Damage taken Recouped as Life | no_tier_2_eldritch_implicit 0 helmet 600 default 0 |
75 | (17–18)% of Fire Damage taken Recouped as Life | no_tier_1_eldritch_implicit 0 helmet 600 default 0 |
75 | While a Unique Enemy is in your Presence, (13–14)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (15–16)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (17–18)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (19–20)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (21–22)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (23–24)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (19–20)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (21–22)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (23–24)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_4_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (25–26)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_3_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–28)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_2_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (29–30)% of Fire Damage taken Recouped as Life resource life elemental fire | no_tier_1_eldritch_implicit 0 helmet 120 default 0 |
75 | (7–8)% of Cold Damage taken Recouped as Life | no_tier_6_eldritch_implicit 0 helmet 600 default 0 |
75 | (9–10)% of Cold Damage taken Recouped as Life | no_tier_5_eldritch_implicit 0 helmet 600 default 0 |
75 | (11–12)% of Cold Damage taken Recouped as Life | no_tier_4_eldritch_implicit 0 helmet 600 default 0 |
75 | (13–14)% of Cold Damage taken Recouped as Life | no_tier_3_eldritch_implicit 0 helmet 600 default 0 |
75 | (15–16)% of Cold Damage taken Recouped as Life | no_tier_2_eldritch_implicit 0 helmet 600 default 0 |
75 | (17–18)% of Cold Damage taken Recouped as Life | no_tier_1_eldritch_implicit 0 helmet 600 default 0 |
75 | While a Unique Enemy is in your Presence, (13–14)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (15–16)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (17–18)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (19–20)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (21–22)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (23–24)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (19–20)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (21–22)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (23–24)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_4_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (25–26)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_3_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–28)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_2_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (29–30)% of Cold Damage taken Recouped as Life resource life elemental cold | no_tier_1_eldritch_implicit 0 helmet 120 default 0 |
75 | (7–8)% of Lightning Damage taken Recouped as Life | no_tier_6_eldritch_implicit 0 helmet 600 default 0 |
75 | (9–10)% of Lightning Damage taken Recouped as Life | no_tier_5_eldritch_implicit 0 helmet 600 default 0 |
75 | (11–12)% of Lightning Damage taken Recouped as Life | no_tier_4_eldritch_implicit 0 helmet 600 default 0 |
75 | (13–14)% of Lightning Damage taken Recouped as Life | no_tier_3_eldritch_implicit 0 helmet 600 default 0 |
75 | (15–16)% of Lightning Damage taken Recouped as Life | no_tier_2_eldritch_implicit 0 helmet 600 default 0 |
75 | (17–18)% of Lightning Damage taken Recouped as Life | no_tier_1_eldritch_implicit 0 helmet 600 default 0 |
75 | While a Unique Enemy is in your Presence, (13–14)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (15–16)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (17–18)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (19–20)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (21–22)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (23–24)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (19–20)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (21–22)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (23–24)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_4_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (25–26)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_3_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–28)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_2_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (29–30)% of Lightning Damage taken Recouped as Life resource life elemental lightning | no_tier_1_eldritch_implicit 0 helmet 120 default 0 |
75 | (7–8)% of Physical Damage taken Recouped as Life | no_tier_6_eldritch_implicit 0 helmet 600 default 0 |
75 | (9–10)% of Physical Damage taken Recouped as Life | no_tier_5_eldritch_implicit 0 helmet 600 default 0 |
75 | (11–12)% of Physical Damage taken Recouped as Life | no_tier_4_eldritch_implicit 0 helmet 600 default 0 |
75 | (13–14)% of Physical Damage taken Recouped as Life | no_tier_3_eldritch_implicit 0 helmet 600 default 0 |
75 | (15–16)% of Physical Damage taken Recouped as Life | no_tier_2_eldritch_implicit 0 helmet 600 default 0 |
75 | (17–18)% of Physical Damage taken Recouped as Life | no_tier_1_eldritch_implicit 0 helmet 600 default 0 |
75 | While a Unique Enemy is in your Presence, (13–14)% of Physical Damage taken Recouped as Life resource life physical | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (15–16)% of Physical Damage taken Recouped as Life resource life physical | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (17–18)% of Physical Damage taken Recouped as Life resource life physical | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (19–20)% of Physical Damage taken Recouped as Life resource life physical | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (21–22)% of Physical Damage taken Recouped as Life resource life physical | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, (23–24)% of Physical Damage taken Recouped as Life resource life physical | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (19–20)% of Physical Damage taken Recouped as Life resource life physical | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (21–22)% of Physical Damage taken Recouped as Life resource life physical | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (23–24)% of Physical Damage taken Recouped as Life resource life physical | no_tier_4_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (25–26)% of Physical Damage taken Recouped as Life resource life physical | no_tier_3_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–28)% of Physical Damage taken Recouped as Life resource life physical | no_tier_2_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (29–30)% of Physical Damage taken Recouped as Life resource life physical | no_tier_1_eldritch_implicit 0 helmet 120 default 0 |
75 | 10% increased Flammability Curse Effect caster curse | no_tier_6_eldritch_implicit 0 helmet 300 default 0 |
75 | 11% increased Flammability Curse Effect caster curse | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | 12% increased Flammability Curse Effect caster curse | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | 13% increased Flammability Curse Effect caster curse | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | 14% increased Flammability Curse Effect caster curse | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | 15% increased Flammability Curse Effect caster curse | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Flammability Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Flammability Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Flammability Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Flammability Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 18% increased Flammability Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 19% increased Flammability Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Flammability Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Flammability Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Flammability Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Flammability Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Flammability Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Flammability Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 60 default 0 |
75 | 10% increased Frostbite Curse Effect caster curse | no_tier_6_eldritch_implicit 0 helmet 300 default 0 |
75 | 11% increased Frostbite Curse Effect caster curse | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | 12% increased Frostbite Curse Effect caster curse | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | 13% increased Frostbite Curse Effect caster curse | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | 14% increased Frostbite Curse Effect caster curse | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | 15% increased Frostbite Curse Effect caster curse | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Frostbite Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Frostbite Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Frostbite Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Frostbite Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 18% increased Frostbite Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 19% increased Frostbite Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Frostbite Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Frostbite Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Frostbite Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Frostbite Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Frostbite Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Frostbite Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 60 default 0 |
75 | 10% increased Conductivity Curse Effect caster curse | no_tier_6_eldritch_implicit 0 helmet 300 default 0 |
75 | 11% increased Conductivity Curse Effect caster curse | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | 12% increased Conductivity Curse Effect caster curse | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | 13% increased Conductivity Curse Effect caster curse | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | 14% increased Conductivity Curse Effect caster curse | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | 15% increased Conductivity Curse Effect caster curse | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Conductivity Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Conductivity Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Conductivity Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Conductivity Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 18% increased Conductivity Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 19% increased Conductivity Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Conductivity Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Conductivity Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Conductivity Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Conductivity Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Conductivity Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Conductivity Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 60 default 0 |
75 | 10% increased Vulnerability Curse Effect caster curse | no_tier_6_eldritch_implicit 0 helmet 300 default 0 |
75 | 11% increased Vulnerability Curse Effect caster curse | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | 12% increased Vulnerability Curse Effect caster curse | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | 13% increased Vulnerability Curse Effect caster curse | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | 14% increased Vulnerability Curse Effect caster curse | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | 15% increased Vulnerability Curse Effect caster curse | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Vulnerability Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Vulnerability Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Vulnerability Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Vulnerability Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 18% increased Vulnerability Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 19% increased Vulnerability Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Vulnerability Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Vulnerability Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Vulnerability Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Vulnerability Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Vulnerability Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Vulnerability Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 60 default 0 |
75 | 10% increased Elemental Weakness Curse Effect caster curse | no_tier_6_eldritch_implicit 0 helmet 300 default 0 |
75 | 11% increased Elemental Weakness Curse Effect caster curse | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | 12% increased Elemental Weakness Curse Effect caster curse | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | 13% increased Elemental Weakness Curse Effect caster curse | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | 14% increased Elemental Weakness Curse Effect caster curse | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | 15% increased Elemental Weakness Curse Effect caster curse | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Elemental Weakness Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Elemental Weakness Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Elemental Weakness Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Elemental Weakness Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 18% increased Elemental Weakness Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 19% increased Elemental Weakness Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Elemental Weakness Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Elemental Weakness Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Elemental Weakness Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Elemental Weakness Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Elemental Weakness Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Elemental Weakness Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 60 default 0 |
75 | 10% increased Despair Curse Effect | no_tier_6_eldritch_implicit 0 helmet 300 default 0 |
75 | 11% increased Despair Curse Effect | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | 12% increased Despair Curse Effect | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | 13% increased Despair Curse Effect | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | 14% increased Despair Curse Effect | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | 15% increased Despair Curse Effect | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Despair Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Despair Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Despair Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Despair Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 18% increased Despair Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 19% increased Despair Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Despair Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Despair Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Despair Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Despair Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Despair Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Despair Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 60 default 0 |
75 | 10% increased Temporal Chains Curse Effect | no_tier_6_eldritch_implicit 0 helmet 300 default 0 |
75 | 11% increased Temporal Chains Curse Effect | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | 12% increased Temporal Chains Curse Effect | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | 13% increased Temporal Chains Curse Effect | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | 14% increased Temporal Chains Curse Effect | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | 15% increased Temporal Chains Curse Effect | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Temporal Chains Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Temporal Chains Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Temporal Chains Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Temporal Chains Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 18% increased Temporal Chains Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 19% increased Temporal Chains Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Temporal Chains Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Temporal Chains Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Temporal Chains Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Temporal Chains Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Temporal Chains Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Temporal Chains Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 60 default 0 |
75 | 10% increased Enfeeble Curse Effect | no_tier_6_eldritch_implicit 0 helmet 300 default 0 |
75 | 11% increased Enfeeble Curse Effect | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | 12% increased Enfeeble Curse Effect | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | 13% increased Enfeeble Curse Effect | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | 14% increased Enfeeble Curse Effect | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | 15% increased Enfeeble Curse Effect | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Enfeeble Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Enfeeble Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Enfeeble Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Enfeeble Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 18% increased Enfeeble Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 19% increased Enfeeble Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Enfeeble Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Enfeeble Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Enfeeble Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Enfeeble Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Enfeeble Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Enfeeble Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 60 default 0 |
75 | 10% increased Punishment Curse Effect | no_tier_6_eldritch_implicit 0 helmet 300 default 0 |
75 | 11% increased Punishment Curse Effect | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | 12% increased Punishment Curse Effect | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | 13% increased Punishment Curse Effect | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | 14% increased Punishment Curse Effect | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | 15% increased Punishment Curse Effect | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Punishment Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Punishment Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Punishment Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Punishment Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 18% increased Punishment Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Unique Enemy is in your Presence, 19% increased Punishment Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Punishment Curse Effect curse | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Punishment Curse Effect curse | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Punishment Curse Effect curse | no_tier_4_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Punishment Curse Effect curse | no_tier_3_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Punishment Curse Effect curse | no_tier_2_eldritch_implicit 0 helmet 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Punishment Curse Effect curse | no_tier_1_eldritch_implicit 0 helmet 60 default 0 |
75 | (19–20)% reduced Mana Cost of Attacks | no_tier_6_eldritch_implicit 0 helmet 700 default 0 |
75 | (21–22)% reduced Mana Cost of Attacks | no_tier_5_eldritch_implicit 0 helmet 700 default 0 |
75 | (23–24)% reduced Mana Cost of Attacks | no_tier_4_eldritch_implicit 0 helmet 700 default 0 |
75 | (25–26)% reduced Mana Cost of Attacks | no_tier_3_eldritch_implicit 0 helmet 700 default 0 |
75 | (27–28)% reduced Mana Cost of Attacks | no_tier_2_eldritch_implicit 0 helmet 700 default 0 |
75 | (29–30)% reduced Mana Cost of Attacks | no_tier_1_eldritch_implicit 0 helmet 700 default 0 |
75 | While a Unique Enemy is in your Presence, (25–26)% reduced Mana Cost of Attacks resource mana attack | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (27–28)% reduced Mana Cost of Attacks resource mana attack | no_tier_5_eldritch_implicit 0 helmet 350 default 0 |
75 | While a Unique Enemy is in your Presence, (29–30)% reduced Mana Cost of Attacks resource mana attack | no_tier_4_eldritch_implicit 0 helmet 350 default 0 |
75 | While a Unique Enemy is in your Presence, (31–32)% reduced Mana Cost of Attacks resource mana attack | no_tier_3_eldritch_implicit 0 helmet 350 default 0 |
75 | While a Unique Enemy is in your Presence, (33–34)% reduced Mana Cost of Attacks resource mana attack | no_tier_2_eldritch_implicit 0 helmet 350 default 0 |
75 | While a Unique Enemy is in your Presence, (35–36)% reduced Mana Cost of Attacks resource mana attack | no_tier_1_eldritch_implicit 0 helmet 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (31–32)% reduced Mana Cost of Attacks resource mana attack | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (33–34)% reduced Mana Cost of Attacks resource mana attack | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (35–36)% reduced Mana Cost of Attacks resource mana attack | no_tier_4_eldritch_implicit 0 helmet 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (37–38)% reduced Mana Cost of Attacks resource mana attack | no_tier_3_eldritch_implicit 0 helmet 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (39–40)% reduced Mana Cost of Attacks resource mana attack | no_tier_2_eldritch_implicit 0 helmet 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (41–42)% reduced Mana Cost of Attacks resource mana attack | no_tier_1_eldritch_implicit 0 helmet 140 default 0 |
75 | +1% to maximum Lightning Resistance elemental lightning resistance | no_tier_6_eldritch_implicit 0 helmet 600 default 0 |
75 | +1% to maximum Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 helmet 600 default 0 |
75 | +1% to maximum Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 helmet 600 default 0 |
75 | +1% to maximum Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 helmet 600 default 0 |
75 | +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 helmet 600 default 0 |
75 | +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 helmet 600 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 helmet 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 helmet 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 helmet 120 default 0 |
75 | 4% increased Damage per Power Charge damage | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 |
75 | 4% increased Damage per Power Charge damage | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 |
75 | 5% increased Damage per Power Charge damage | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 |
75 | 5% increased Damage per Power Charge damage | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 |
75 | 6% increased Damage per Power Charge damage | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 |
75 | 6% increased Damage per Power Charge damage | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, 5% increased Damage per Power Charge damage | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 5% increased Damage per Power Charge damage | no_tier_5_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 6% increased Damage per Power Charge damage | no_tier_4_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 6% increased Damage per Power Charge damage | no_tier_3_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 7% increased Damage per Power Charge damage | no_tier_2_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 7% increased Damage per Power Charge damage | no_tier_1_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per Power Charge damage | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per Power Charge damage | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 7% increased Damage per Power Charge damage | no_tier_4_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 7% increased Damage per Power Charge damage | no_tier_3_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Power Charge damage | no_tier_2_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Power Charge damage | no_tier_1_eldritch_implicit 0 helmet 200 default 0 |
75 | Minions have (14–16)% increased maximum Life resource life minion | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 |
75 | Minions have (17–19)% increased maximum Life resource life minion | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 |
75 | Minions have (20–22)% increased maximum Life resource life minion | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 |
75 | Minions have (23–25)% increased maximum Life resource life minion | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 |
75 | Minions have (26–27)% increased maximum Life resource life minion | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 |
75 | Minions have (28–29)% increased maximum Life resource life minion | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (20–22)% increased maximum Life resource life minion | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (23–25)% increased maximum Life resource life minion | no_tier_5_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (26–28)% increased maximum Life resource life minion | no_tier_4_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (29–31)% increased maximum Life resource life minion | no_tier_3_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (32–33)% increased maximum Life resource life minion | no_tier_2_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (34–35)% increased maximum Life resource life minion | no_tier_1_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (26–28)% increased maximum Life resource life minion | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (29–31)% increased maximum Life resource life minion | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (32–34)% increased maximum Life resource life minion | no_tier_4_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (35–37)% increased maximum Life resource life minion | no_tier_3_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (38–39)% increased maximum Life resource life minion | no_tier_2_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (40–41)% increased maximum Life resource life minion | no_tier_1_eldritch_implicit 0 helmet 200 default 0 |
75 | Minions have (11–12)% increased Movement Speed speed minion | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 |
75 | Minions have (13–14)% increased Movement Speed speed minion | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 |
75 | Minions have (15–16)% increased Movement Speed speed minion | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 |
75 | Minions have (17–18)% increased Movement Speed speed minion | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 |
75 | Minions have (19–20)% increased Movement Speed speed minion | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 |
75 | Minions have (21–22)% increased Movement Speed speed minion | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (13–15)% increased Movement Speed speed minion | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (16–18)% increased Movement Speed speed minion | no_tier_5_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (19–21)% increased Movement Speed speed minion | no_tier_4_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (22–24)% increased Movement Speed speed minion | no_tier_3_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (25–26)% increased Movement Speed speed minion | no_tier_2_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Unique Enemy is in your Presence, Minions have (27–28)% increased Movement Speed speed minion | no_tier_1_eldritch_implicit 0 helmet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (19–21)% increased Movement Speed speed minion | no_tier_6_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (22–24)% increased Movement Speed speed minion | no_tier_5_eldritch_implicit 0 helmet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (25–27)% increased Movement Speed speed minion | no_tier_4_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (28–30)% increased Movement Speed speed minion | no_tier_3_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (31–32)% increased Movement Speed speed minion | no_tier_2_eldritch_implicit 0 helmet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Minions have (33–34)% increased Movement Speed speed minion | no_tier_1_eldritch_implicit 0 helmet 200 default 0 |
75 | (7–8)% increased Area of Effect | no_tier_6_eldritch_implicit 0 helmet 500 amulet 500 default 0 |
75 | (9–10)% increased Area of Effect | no_tier_5_eldritch_implicit 0 helmet 500 amulet 500 default 0 |
75 | (11–12)% increased Area of Effect | no_tier_4_eldritch_implicit 0 helmet 500 amulet 500 default 0 |
75 | (13–14)% increased Area of Effect | no_tier_3_eldritch_implicit 0 helmet 500 amulet 500 default 0 |
75 | (15–16)% increased Area of Effect | no_tier_2_eldritch_implicit 0 helmet 500 amulet 500 default 0 |
75 | (17–18)% increased Area of Effect | no_tier_1_eldritch_implicit 0 helmet 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (13–14)% increased Area of Effect | no_tier_6_eldritch_implicit 0 helmet 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (15–16)% increased Area of Effect | no_tier_5_eldritch_implicit 0 helmet 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, (17–18)% increased Area of Effect | no_tier_4_eldritch_implicit 0 helmet 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, (19–20)% increased Area of Effect | no_tier_3_eldritch_implicit 0 helmet 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, (21–22)% increased Area of Effect | no_tier_2_eldritch_implicit 0 helmet 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, (23–24)% increased Area of Effect | no_tier_1_eldritch_implicit 0 helmet 250 amulet 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (19–20)% increased Area of Effect | no_tier_6_eldritch_implicit 0 helmet 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (21–22)% increased Area of Effect | no_tier_5_eldritch_implicit 0 helmet 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (23–24)% increased Area of Effect | no_tier_4_eldritch_implicit 0 helmet 100 amulet 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased Area of Effect | no_tier_3_eldritch_implicit 0 helmet 100 amulet 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased Area of Effect | no_tier_2_eldritch_implicit 0 helmet 100 amulet 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased Area of Effect | no_tier_1_eldritch_implicit 0 helmet 100 amulet 100 default 0 |
75 | 5% increased Movement Speed speed | no_tier_6_eldritch_implicit 0 boots 1000 amulet 1000 default 0 |
75 | 6% increased Movement Speed speed | no_tier_5_eldritch_implicit 0 boots 1000 amulet 1000 default 0 |
75 | 7% increased Movement Speed speed | no_tier_4_eldritch_implicit 0 boots 1000 amulet 1000 default 0 |
75 | 8% increased Movement Speed speed | no_tier_3_eldritch_implicit 0 boots 1000 amulet 1000 default 0 |
75 | 9% increased Movement Speed speed | no_tier_2_eldritch_implicit 0 boots 1000 amulet 1000 default 0 |
75 | 10% increased Movement Speed speed | no_tier_1_eldritch_implicit 0 boots 1000 amulet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, 8% increased Movement Speed speed | no_tier_6_eldritch_implicit 0 boots 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 9% increased Movement Speed speed | no_tier_5_eldritch_implicit 0 boots 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 10% increased Movement Speed speed | no_tier_4_eldritch_implicit 0 boots 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 11% increased Movement Speed speed | no_tier_3_eldritch_implicit 0 boots 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 12% increased Movement Speed speed | no_tier_2_eldritch_implicit 0 boots 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 13% increased Movement Speed speed | no_tier_1_eldritch_implicit 0 boots 500 amulet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 11% increased Movement Speed speed | no_tier_6_eldritch_implicit 0 boots 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 12% increased Movement Speed speed | no_tier_5_eldritch_implicit 0 boots 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 13% increased Movement Speed speed | no_tier_4_eldritch_implicit 0 boots 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 14% increased Movement Speed speed | no_tier_3_eldritch_implicit 0 boots 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 15% increased Movement Speed speed | no_tier_2_eldritch_implicit 0 boots 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 16% increased Movement Speed speed | no_tier_1_eldritch_implicit 0 boots 200 amulet 200 default 0 |
75 | 4% increased Action Speed | no_tier_6_eldritch_implicit 0 boots 300 default 0 |
75 | 4% increased Action Speed | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | 5% increased Action Speed | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | 5% increased Action Speed | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | 6% increased Action Speed | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | 6% increased Action Speed | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, 5% increased Action Speed speed | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, 5% increased Action Speed speed | no_tier_5_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, 6% increased Action Speed speed | no_tier_4_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, 6% increased Action Speed speed | no_tier_3_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, 7% increased Action Speed speed | no_tier_2_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, 7% increased Action Speed speed | no_tier_1_eldritch_implicit 0 boots 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Action Speed speed | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Action Speed speed | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 7% increased Action Speed speed | no_tier_4_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 7% increased Action Speed speed | no_tier_3_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 8% increased Action Speed speed | no_tier_2_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 8% increased Action Speed speed | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
75 | Drops Scorched Ground while moving, lasting 2 seconds | no_tier_6_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Scorched Ground while moving, lasting 3 seconds | no_tier_5_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Scorched Ground while moving, lasting 4 seconds | no_tier_4_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Scorched Ground while moving, lasting 5 seconds | no_tier_3_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Scorched Ground while moving, lasting 6 seconds | no_tier_2_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Scorched Ground while moving, lasting 7 seconds | no_tier_1_eldritch_implicit 0 boots 600 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 4 seconds | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 5 seconds | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 6 seconds | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 7 seconds | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 8 seconds | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 9 seconds | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 6 seconds | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 7 seconds | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 8 seconds | no_tier_4_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 9 seconds | no_tier_3_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 10 seconds | no_tier_2_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 11 seconds | no_tier_1_eldritch_implicit 0 boots 120 default 0 |
75 | Drops Brittle Ground while moving, lasting 2 seconds | no_tier_6_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Brittle Ground while moving, lasting 3 seconds | no_tier_5_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Brittle Ground while moving, lasting 4 seconds | no_tier_4_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Brittle Ground while moving, lasting 5 seconds | no_tier_3_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Brittle Ground while moving, lasting 6 seconds | no_tier_2_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Brittle Ground while moving, lasting 7 seconds | no_tier_1_eldritch_implicit 0 boots 600 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 4 seconds | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 5 seconds | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 6 seconds | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 7 seconds | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 8 seconds | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 9 seconds | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 6 seconds | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 7 seconds | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 8 seconds | no_tier_4_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 9 seconds | no_tier_3_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 10 seconds | no_tier_2_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 11 seconds | no_tier_1_eldritch_implicit 0 boots 120 default 0 |
75 | Drops Sapped Ground while moving, lasting 2 seconds | no_tier_6_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Sapped Ground while moving, lasting 3 seconds | no_tier_5_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Sapped Ground while moving, lasting 4 seconds | no_tier_4_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Sapped Ground while moving, lasting 5 seconds | no_tier_3_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Sapped Ground while moving, lasting 6 seconds | no_tier_2_eldritch_implicit 0 boots 600 default 0 |
75 | Drops Sapped Ground while moving, lasting 7 seconds | no_tier_1_eldritch_implicit 0 boots 600 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 4 seconds | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 5 seconds | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 6 seconds | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 7 seconds | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 8 seconds | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 9 seconds | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 6 seconds | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 7 seconds | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 8 seconds | no_tier_4_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 9 seconds | no_tier_3_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 10 seconds | no_tier_2_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 11 seconds | no_tier_1_eldritch_implicit 0 boots 120 default 0 |
75 | +(13–14)% to Fire Resistance elemental fire resistance | no_tier_6_eldritch_implicit 0 boots 1000 default 0 |
75 | +(15–16)% to Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 boots 1000 default 0 |
75 | +(17–18)% to Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 1000 default 0 |
75 | +(19–20)% to Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 1000 default 0 |
75 | +(21–22)% to Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 1000 default 0 |
75 | +(23–24)% to Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 1000 default 0 |
75 | While a Unique Enemy is in your Presence, +(19–20)% to Fire Resistance elemental fire resistance | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, +(21–22)% to Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(23–24)% to Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(25–26)% to Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(27–28)% to Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(29–30)% to Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(25–26)% to Fire Resistance elemental fire resistance | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(27–28)% to Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(29–30)% to Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(31–32)% to Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(33–34)% to Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 200 default 0 |
75 | +(13–14)% to Cold Resistance elemental cold resistance | no_tier_6_eldritch_implicit 0 boots 1000 default 0 |
75 | +(15–16)% to Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 boots 1000 default 0 |
75 | +(17–18)% to Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 boots 1000 default 0 |
75 | +(19–20)% to Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 boots 1000 default 0 |
75 | +(21–22)% to Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 boots 1000 default 0 |
75 | +(23–24)% to Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 boots 1000 default 0 |
75 | While a Unique Enemy is in your Presence, +(19–20)% to Cold Resistance elemental cold resistance | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, +(21–22)% to Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(23–24)% to Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(25–26)% to Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(27–28)% to Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(29–30)% to Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 boots 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(25–26)% to Cold Resistance elemental cold resistance | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(27–28)% to Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(29–30)% to Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(31–32)% to Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(33–34)% to Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 boots 200 default 0 |
75 | +(13–14)% to Lightning Resistance elemental lightning resistance | no_tier_6_eldritch_implicit 0 boots 1000 default 0 |
75 | +(15–16)% to Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 boots 1000 default 0 |
75 | +(17–18)% to Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 boots 1000 default 0 |
75 | +(19–20)% to Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 boots 1000 default 0 |
75 | +(21–22)% to Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 boots 1000 default 0 |
75 | +(23–24)% to Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 boots 1000 default 0 |
75 | While a Unique Enemy is in your Presence, +(19–20)% to Lightning Resistance elemental lightning resistance | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, +(21–22)% to Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(23–24)% to Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(25–26)% to Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(27–28)% to Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, +(29–30)% to Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 boots 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(25–26)% to Lightning Resistance elemental lightning resistance | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(27–28)% to Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(29–30)% to Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(31–32)% to Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(33–34)% to Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 boots 200 default 0 |
75 | +(6–7)% to Chaos Resistance chaos resistance | no_tier_6_eldritch_implicit 0 boots 700 default 0 |
75 | +(8–9)% to Chaos Resistance chaos resistance | no_tier_5_eldritch_implicit 0 boots 700 default 0 |
75 | +(10–11)% to Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 boots 700 default 0 |
75 | +(12–13)% to Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 boots 700 default 0 |
75 | +(14–15)% to Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 boots 700 default 0 |
75 | +(16–17)% to Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 boots 700 default 0 |
75 | While a Unique Enemy is in your Presence, +(12–13)% to Chaos Resistance chaos resistance | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, +(14–15)% to Chaos Resistance chaos resistance | no_tier_5_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(16–17)% to Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(18–19)% to Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(20–21)% to Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(22–23)% to Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 boots 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(18–19)% to Chaos Resistance chaos resistance | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(20–21)% to Chaos Resistance chaos resistance | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(22–23)% to Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(24–25)% to Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(26–27)% to Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(28–29)% to Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 boots 140 default 0 |
75 | 4% increased Damage per Endurance Charge damage | no_tier_6_eldritch_implicit 0 boots 1000 default 0 |
75 | 4% increased Damage per Endurance Charge damage | no_tier_5_eldritch_implicit 0 boots 1000 default 0 |
75 | 5% increased Damage per Endurance Charge damage | no_tier_4_eldritch_implicit 0 boots 1000 default 0 |
75 | 5% increased Damage per Endurance Charge damage | no_tier_3_eldritch_implicit 0 boots 1000 default 0 |
75 | 6% increased Damage per Endurance Charge damage | no_tier_2_eldritch_implicit 0 boots 1000 default 0 |
75 | 6% increased Damage per Endurance Charge damage | no_tier_1_eldritch_implicit 0 boots 1000 default 0 |
75 | While a Unique Enemy is in your Presence, 5% increased Damage per Endurance Charge damage | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, 5% increased Damage per Endurance Charge damage | no_tier_5_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, 6% increased Damage per Endurance Charge damage | no_tier_4_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, 6% increased Damage per Endurance Charge damage | no_tier_3_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, 7% increased Damage per Endurance Charge damage | no_tier_2_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, 7% increased Damage per Endurance Charge damage | no_tier_1_eldritch_implicit 0 boots 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per Endurance Charge damage | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per Endurance Charge damage | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 7% increased Damage per Endurance Charge damage | no_tier_4_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 7% increased Damage per Endurance Charge damage | no_tier_3_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Endurance Charge damage | no_tier_2_eldritch_implicit 0 boots 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Endurance Charge damage | no_tier_1_eldritch_implicit 0 boots 200 default 0 |
75 | +1% to maximum Fire Resistance elemental fire resistance | no_tier_6_eldritch_implicit 0 boots 600 default 0 |
75 | +1% to maximum Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 boots 600 default 0 |
75 | +1% to maximum Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 600 default 0 |
75 | +1% to maximum Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 600 default 0 |
75 | +2% to maximum Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 600 default 0 |
75 | +2% to maximum Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 600 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance elemental fire resistance | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 120 default 0 |
75 | 10% increased Totem Placement speed speed | no_tier_6_eldritch_implicit 0 boots 700 default 0 |
75 | 11% increased Totem Placement speed speed | no_tier_5_eldritch_implicit 0 boots 700 default 0 |
75 | 12% increased Totem Placement speed speed | no_tier_4_eldritch_implicit 0 boots 700 default 0 |
75 | 13% increased Totem Placement speed speed | no_tier_3_eldritch_implicit 0 boots 700 default 0 |
75 | 14% increased Totem Placement speed speed | no_tier_2_eldritch_implicit 0 boots 700 default 0 |
75 | 15% increased Totem Placement speed speed | no_tier_1_eldritch_implicit 0 boots 700 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Totem Placement speed speed | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Totem Placement speed speed | no_tier_5_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Totem Placement speed speed | no_tier_4_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Totem Placement speed speed | no_tier_3_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, 18% increased Totem Placement speed speed | no_tier_2_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, 19% increased Totem Placement speed speed | no_tier_1_eldritch_implicit 0 boots 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Totem Placement speed speed | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Totem Placement speed speed | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Totem Placement speed speed | no_tier_4_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Totem Placement speed speed | no_tier_3_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Totem Placement speed speed | no_tier_2_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Totem Placement speed speed | no_tier_1_eldritch_implicit 0 boots 140 default 0 |
75 | 10% increased Brand Attachment range caster | no_tier_6_eldritch_implicit 0 boots 700 default 0 |
75 | 11% increased Brand Attachment range caster | no_tier_5_eldritch_implicit 0 boots 700 default 0 |
75 | 12% increased Brand Attachment range caster | no_tier_4_eldritch_implicit 0 boots 700 default 0 |
75 | 13% increased Brand Attachment range caster | no_tier_3_eldritch_implicit 0 boots 700 default 0 |
75 | 14% increased Brand Attachment range caster | no_tier_2_eldritch_implicit 0 boots 700 default 0 |
75 | 15% increased Brand Attachment range caster | no_tier_1_eldritch_implicit 0 boots 700 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Brand Attachment range | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Brand Attachment range | no_tier_5_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, 16% increased Brand Attachment range | no_tier_4_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, 17% increased Brand Attachment range | no_tier_3_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, 18% increased Brand Attachment range | no_tier_2_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, 19% increased Brand Attachment range | no_tier_1_eldritch_implicit 0 boots 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Brand Attachment range | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 19% increased Brand Attachment range | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Brand Attachment range | no_tier_4_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Brand Attachment range | no_tier_3_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Brand Attachment range | no_tier_2_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Brand Attachment range | no_tier_1_eldritch_implicit 0 boots 140 default 0 |
75 | (31–33)% increased Effect of the Buff granted by your Flame Golems | no_tier_6_eldritch_implicit 0 boots 300 default 0 |
75 | (34–36)% increased Effect of the Buff granted by your Flame Golems | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | (37–39)% increased Effect of the Buff granted by your Flame Golems | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | (40–42)% increased Effect of the Buff granted by your Flame Golems | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | (43–45)% increased Effect of the Buff granted by your Flame Golems | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | (46–48)% increased Effect of the Buff granted by your Flame Golems | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Flame Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, (46–48)% increased Effect of the Buff granted by your Flame Golems | no_tier_5_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (49–51)% increased Effect of the Buff granted by your Flame Golems | no_tier_4_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (52–54)% increased Effect of the Buff granted by your Flame Golems | no_tier_3_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (55–57)% increased Effect of the Buff granted by your Flame Golems | no_tier_2_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Flame Golems | no_tier_1_eldritch_implicit 0 boots 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Flame Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Effect of the Buff granted by your Flame Golems | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (61–63)% increased Effect of the Buff granted by your Flame Golems | no_tier_4_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (64–66)% increased Effect of the Buff granted by your Flame Golems | no_tier_3_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (67–69)% increased Effect of the Buff granted by your Flame Golems | no_tier_2_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Flame Golems | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
75 | (31–33)% increased Effect of the Buff granted by your Ice Golems | no_tier_6_eldritch_implicit 0 boots 300 default 0 |
75 | (34–36)% increased Effect of the Buff granted by your Ice Golems | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | (37–39)% increased Effect of the Buff granted by your Ice Golems | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | (40–42)% increased Effect of the Buff granted by your Ice Golems | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | (43–45)% increased Effect of the Buff granted by your Ice Golems | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | (46–48)% increased Effect of the Buff granted by your Ice Golems | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Ice Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, (46–48)% increased Effect of the Buff granted by your Ice Golems | no_tier_5_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (49–51)% increased Effect of the Buff granted by your Ice Golems | no_tier_4_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (52–54)% increased Effect of the Buff granted by your Ice Golems | no_tier_3_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (55–57)% increased Effect of the Buff granted by your Ice Golems | no_tier_2_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Ice Golems | no_tier_1_eldritch_implicit 0 boots 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Ice Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Effect of the Buff granted by your Ice Golems | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (61–63)% increased Effect of the Buff granted by your Ice Golems | no_tier_4_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (64–66)% increased Effect of the Buff granted by your Ice Golems | no_tier_3_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (67–69)% increased Effect of the Buff granted by your Ice Golems | no_tier_2_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Ice Golems | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
75 | (31–33)% increased Effect of the Buff granted by your Lightning Golems | no_tier_6_eldritch_implicit 0 boots 300 default 0 |
75 | (34–36)% increased Effect of the Buff granted by your Lightning Golems | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | (37–39)% increased Effect of the Buff granted by your Lightning Golems | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | (40–42)% increased Effect of the Buff granted by your Lightning Golems | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | (43–45)% increased Effect of the Buff granted by your Lightning Golems | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | (46–48)% increased Effect of the Buff granted by your Lightning Golems | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Lightning Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, (46–48)% increased Effect of the Buff granted by your Lightning Golems | no_tier_5_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (49–51)% increased Effect of the Buff granted by your Lightning Golems | no_tier_4_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (52–54)% increased Effect of the Buff granted by your Lightning Golems | no_tier_3_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (55–57)% increased Effect of the Buff granted by your Lightning Golems | no_tier_2_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Lightning Golems | no_tier_1_eldritch_implicit 0 boots 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Lightning Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Effect of the Buff granted by your Lightning Golems | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (61–63)% increased Effect of the Buff granted by your Lightning Golems | no_tier_4_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (64–66)% increased Effect of the Buff granted by your Lightning Golems | no_tier_3_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (67–69)% increased Effect of the Buff granted by your Lightning Golems | no_tier_2_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Lightning Golems | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
75 | (31–33)% increased Effect of the Buff granted by your Stone Golems | no_tier_6_eldritch_implicit 0 boots 300 default 0 |
75 | (34–36)% increased Effect of the Buff granted by your Stone Golems | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | (37–39)% increased Effect of the Buff granted by your Stone Golems | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | (40–42)% increased Effect of the Buff granted by your Stone Golems | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | (43–45)% increased Effect of the Buff granted by your Stone Golems | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | (46–48)% increased Effect of the Buff granted by your Stone Golems | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Stone Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, (46–48)% increased Effect of the Buff granted by your Stone Golems | no_tier_5_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (49–51)% increased Effect of the Buff granted by your Stone Golems | no_tier_4_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (52–54)% increased Effect of the Buff granted by your Stone Golems | no_tier_3_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (55–57)% increased Effect of the Buff granted by your Stone Golems | no_tier_2_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Stone Golems | no_tier_1_eldritch_implicit 0 boots 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Stone Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Effect of the Buff granted by your Stone Golems | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (61–63)% increased Effect of the Buff granted by your Stone Golems | no_tier_4_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (64–66)% increased Effect of the Buff granted by your Stone Golems | no_tier_3_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (67–69)% increased Effect of the Buff granted by your Stone Golems | no_tier_2_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Stone Golems | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
75 | (31–33)% increased Effect of the Buff granted by your Chaos Golems | no_tier_6_eldritch_implicit 0 boots 300 default 0 |
75 | (34–36)% increased Effect of the Buff granted by your Chaos Golems | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | (37–39)% increased Effect of the Buff granted by your Chaos Golems | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | (40–42)% increased Effect of the Buff granted by your Chaos Golems | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | (43–45)% increased Effect of the Buff granted by your Chaos Golems | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | (46–48)% increased Effect of the Buff granted by your Chaos Golems | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Chaos Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, (46–48)% increased Effect of the Buff granted by your Chaos Golems | no_tier_5_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (49–51)% increased Effect of the Buff granted by your Chaos Golems | no_tier_4_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (52–54)% increased Effect of the Buff granted by your Chaos Golems | no_tier_3_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (55–57)% increased Effect of the Buff granted by your Chaos Golems | no_tier_2_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Chaos Golems | no_tier_1_eldritch_implicit 0 boots 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Chaos Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Effect of the Buff granted by your Chaos Golems | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (61–63)% increased Effect of the Buff granted by your Chaos Golems | no_tier_4_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (64–66)% increased Effect of the Buff granted by your Chaos Golems | no_tier_3_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (67–69)% increased Effect of the Buff granted by your Chaos Golems | no_tier_2_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Chaos Golems | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
75 | (31–33)% increased Effect of the Buff granted by your Carrion Golems | no_tier_6_eldritch_implicit 0 boots 300 default 0 |
75 | (34–36)% increased Effect of the Buff granted by your Carrion Golems | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | (37–39)% increased Effect of the Buff granted by your Carrion Golems | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | (40–42)% increased Effect of the Buff granted by your Carrion Golems | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | (43–45)% increased Effect of the Buff granted by your Carrion Golems | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | (46–48)% increased Effect of the Buff granted by your Carrion Golems | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Carrion Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, (46–48)% increased Effect of the Buff granted by your Carrion Golems | no_tier_5_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (49–51)% increased Effect of the Buff granted by your Carrion Golems | no_tier_4_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (52–54)% increased Effect of the Buff granted by your Carrion Golems | no_tier_3_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (55–57)% increased Effect of the Buff granted by your Carrion Golems | no_tier_2_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Carrion Golems | no_tier_1_eldritch_implicit 0 boots 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Carrion Golems | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Effect of the Buff granted by your Carrion Golems | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (61–63)% increased Effect of the Buff granted by your Carrion Golems | no_tier_4_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (64–66)% increased Effect of the Buff granted by your Carrion Golems | no_tier_3_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (67–69)% increased Effect of the Buff granted by your Carrion Golems | no_tier_2_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Carrion Golems | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
75 | Flesh Offering has (6–7)% increased Effect | no_tier_6_eldritch_implicit 0 boots 300 default 0 |
75 | Flesh Offering has (8–9)% increased Effect | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | Flesh Offering has (10–11)% increased Effect | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | Flesh Offering has (12–13)% increased Effect | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | Flesh Offering has (14–15)% increased Effect | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | Flesh Offering has (16–17)% increased Effect | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh Offering has (12–13)% increased Effect | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh Offering has (14–15)% increased Effect | no_tier_5_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh Offering has (16–17)% increased Effect | no_tier_4_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh Offering has (18–19)% increased Effect | no_tier_3_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh Offering has (20–21)% increased Effect | no_tier_2_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh Offering has (22–23)% increased Effect | no_tier_1_eldritch_implicit 0 boots 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (18–19)% increased Effect | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (20–21)% increased Effect | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (22–23)% increased Effect | no_tier_4_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (24–25)% increased Effect | no_tier_3_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (26–27)% increased Effect | no_tier_2_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (28–29)% increased Effect | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
75 | Bone Offering has (6–7)% increased Effect | no_tier_6_eldritch_implicit 0 boots 300 default 0 |
75 | Bone Offering has (8–9)% increased Effect | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | Bone Offering has (10–11)% increased Effect | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | Bone Offering has (12–13)% increased Effect | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | Bone Offering has (14–15)% increased Effect | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | Bone Offering has (16–17)% increased Effect | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Bone Offering has (12–13)% increased Effect | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, Bone Offering has (14–15)% increased Effect | no_tier_5_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Bone Offering has (16–17)% increased Effect | no_tier_4_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Bone Offering has (18–19)% increased Effect | no_tier_3_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Bone Offering has (20–21)% increased Effect | no_tier_2_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Bone Offering has (22–23)% increased Effect | no_tier_1_eldritch_implicit 0 boots 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (18–19)% increased Effect | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (20–21)% increased Effect | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (22–23)% increased Effect | no_tier_4_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (24–25)% increased Effect | no_tier_3_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (26–27)% increased Effect | no_tier_2_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (28–29)% increased Effect | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
75 | Spirit Offering has (6–7)% increased Effect | no_tier_6_eldritch_implicit 0 boots 300 default 0 |
75 | Spirit Offering has (8–9)% increased Effect | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | Spirit Offering has (10–11)% increased Effect | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | Spirit Offering has (12–13)% increased Effect | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | Spirit Offering has (14–15)% increased Effect | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | Spirit Offering has (16–17)% increased Effect | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, Spirit Offering has (12–13)% increased Effect | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, Spirit Offering has (14–15)% increased Effect | no_tier_5_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Spirit Offering has (16–17)% increased Effect | no_tier_4_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Spirit Offering has (18–19)% increased Effect | no_tier_3_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Spirit Offering has (20–21)% increased Effect | no_tier_2_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, Spirit Offering has (22–23)% increased Effect | no_tier_1_eldritch_implicit 0 boots 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (18–19)% increased Effect | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (20–21)% increased Effect | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (22–23)% increased Effect | no_tier_4_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (24–25)% increased Effect | no_tier_3_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (26–27)% increased Effect | no_tier_2_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (28–29)% increased Effect | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
75 | (33–35)% chance to Avoid being Ignited elemental fire ailment | no_tier_6_eldritch_implicit 0 boots 700 default 0 |
75 | (36–38)% chance to Avoid being Ignited elemental fire ailment | no_tier_5_eldritch_implicit 0 boots 700 default 0 |
75 | (39–41)% chance to Avoid being Ignited elemental fire ailment | no_tier_4_eldritch_implicit 0 boots 700 default 0 |
75 | (42–44)% chance to Avoid being Ignited elemental fire ailment | no_tier_3_eldritch_implicit 0 boots 700 default 0 |
75 | (45–47)% chance to Avoid being Ignited elemental fire ailment | no_tier_2_eldritch_implicit 0 boots 700 default 0 |
75 | (48–50)% chance to Avoid being Ignited elemental fire ailment | no_tier_1_eldritch_implicit 0 boots 700 default 0 |
75 | While a Unique Enemy is in your Presence, (42–44)% chance to Avoid being Ignited elemental fire ailment | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, (45–47)% chance to Avoid being Ignited elemental fire ailment | no_tier_5_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (48–50)% chance to Avoid being Ignited elemental fire ailment | no_tier_4_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (51–53)% chance to Avoid being Ignited elemental fire ailment | no_tier_3_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (54–57)% chance to Avoid being Ignited elemental fire ailment | no_tier_2_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (58–61)% chance to Avoid being Ignited elemental fire ailment | no_tier_1_eldritch_implicit 0 boots 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (51–53)% chance to Avoid being Ignited elemental fire ailment | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (54–56)% chance to Avoid being Ignited elemental fire ailment | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (57–59)% chance to Avoid being Ignited elemental fire ailment | no_tier_4_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (60–62)% chance to Avoid being Ignited elemental fire ailment | no_tier_3_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (63–66)% chance to Avoid being Ignited elemental fire ailment | no_tier_2_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (67–70)% chance to Avoid being Ignited elemental fire ailment | no_tier_1_eldritch_implicit 0 boots 140 default 0 |
75 | (33–35)% chance to Avoid being Frozen elemental cold ailment | no_tier_6_eldritch_implicit 0 boots 700 default 0 |
75 | (36–38)% chance to Avoid being Frozen elemental cold ailment | no_tier_5_eldritch_implicit 0 boots 700 default 0 |
75 | (39–41)% chance to Avoid being Frozen elemental cold ailment | no_tier_4_eldritch_implicit 0 boots 700 default 0 |
75 | (42–44)% chance to Avoid being Frozen elemental cold ailment | no_tier_3_eldritch_implicit 0 boots 700 default 0 |
75 | (45–47)% chance to Avoid being Frozen elemental cold ailment | no_tier_2_eldritch_implicit 0 boots 700 default 0 |
75 | (48–50)% chance to Avoid being Frozen elemental cold ailment | no_tier_1_eldritch_implicit 0 boots 700 default 0 |
75 | While a Unique Enemy is in your Presence, (42–44)% chance to Avoid being Frozen elemental cold ailment | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, (45–47)% chance to Avoid being Frozen elemental cold ailment | no_tier_5_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (48–50)% chance to Avoid being Frozen elemental cold ailment | no_tier_4_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (51–53)% chance to Avoid being Frozen elemental cold ailment | no_tier_3_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (54–57)% chance to Avoid being Frozen elemental cold ailment | no_tier_2_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (58–61)% chance to Avoid being Frozen elemental cold ailment | no_tier_1_eldritch_implicit 0 boots 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (51–53)% chance to Avoid being Frozen elemental cold ailment | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (54–56)% chance to Avoid being Frozen elemental cold ailment | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (57–59)% chance to Avoid being Frozen elemental cold ailment | no_tier_4_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (60–62)% chance to Avoid being Frozen elemental cold ailment | no_tier_3_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (63–66)% chance to Avoid being Frozen elemental cold ailment | no_tier_2_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (67–70)% chance to Avoid being Frozen elemental cold ailment | no_tier_1_eldritch_implicit 0 boots 140 default 0 |
75 | (33–35)% chance to Avoid being Shocked elemental lightning ailment | no_tier_6_eldritch_implicit 0 boots 700 default 0 |
75 | (36–38)% chance to Avoid being Shocked elemental lightning ailment | no_tier_5_eldritch_implicit 0 boots 700 default 0 |
75 | (39–41)% chance to Avoid being Shocked elemental lightning ailment | no_tier_4_eldritch_implicit 0 boots 700 default 0 |
75 | (42–44)% chance to Avoid being Shocked elemental lightning ailment | no_tier_3_eldritch_implicit 0 boots 700 default 0 |
75 | (45–47)% chance to Avoid being Shocked elemental lightning ailment | no_tier_2_eldritch_implicit 0 boots 700 default 0 |
75 | (48–50)% chance to Avoid being Shocked elemental lightning ailment | no_tier_1_eldritch_implicit 0 boots 700 default 0 |
75 | While a Unique Enemy is in your Presence, (42–44)% chance to Avoid being Shocked elemental lightning ailment | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, (45–47)% chance to Avoid being Shocked elemental lightning ailment | no_tier_5_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (48–50)% chance to Avoid being Shocked elemental lightning ailment | no_tier_4_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (51–53)% chance to Avoid being Shocked elemental lightning ailment | no_tier_3_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (54–57)% chance to Avoid being Shocked elemental lightning ailment | no_tier_2_eldritch_implicit 0 boots 350 default 0 |
75 | While a Unique Enemy is in your Presence, (58–61)% chance to Avoid being Shocked elemental lightning ailment | no_tier_1_eldritch_implicit 0 boots 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (51–53)% chance to Avoid being Shocked elemental lightning ailment | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (54–56)% chance to Avoid being Shocked elemental lightning ailment | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (57–59)% chance to Avoid being Shocked elemental lightning ailment | no_tier_4_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (60–62)% chance to Avoid being Shocked elemental lightning ailment | no_tier_3_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (63–66)% chance to Avoid being Shocked elemental lightning ailment | no_tier_2_eldritch_implicit 0 boots 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (67–70)% chance to Avoid being Shocked elemental lightning ailment | no_tier_1_eldritch_implicit 0 boots 140 default 0 |
75 | (15–17)% chance to Avoid being Stunned | no_tier_6_eldritch_implicit 0 boots 500 default 0 |
75 | (18–20)% chance to Avoid being Stunned | no_tier_5_eldritch_implicit 0 boots 500 default 0 |
75 | (21–23)% chance to Avoid being Stunned | no_tier_4_eldritch_implicit 0 boots 500 default 0 |
75 | (24–26)% chance to Avoid being Stunned | no_tier_3_eldritch_implicit 0 boots 500 default 0 |
75 | (27–29)% chance to Avoid being Stunned | no_tier_2_eldritch_implicit 0 boots 500 default 0 |
75 | (30–32)% chance to Avoid being Stunned | no_tier_1_eldritch_implicit 0 boots 500 default 0 |
75 | While a Unique Enemy is in your Presence, (24–26)% chance to Avoid being Stunned | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, (27–29)% chance to Avoid being Stunned | no_tier_5_eldritch_implicit 0 boots 250 default 0 |
75 | While a Unique Enemy is in your Presence, (30–32)% chance to Avoid being Stunned | no_tier_4_eldritch_implicit 0 boots 250 default 0 |
75 | While a Unique Enemy is in your Presence, (33–35)% chance to Avoid being Stunned | no_tier_3_eldritch_implicit 0 boots 250 default 0 |
75 | While a Unique Enemy is in your Presence, (36–38)% chance to Avoid being Stunned | no_tier_2_eldritch_implicit 0 boots 250 default 0 |
75 | While a Unique Enemy is in your Presence, (39–41)% chance to Avoid being Stunned | no_tier_1_eldritch_implicit 0 boots 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (33–35)% chance to Avoid being Stunned | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (36–38)% chance to Avoid being Stunned | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (39–41)% chance to Avoid being Stunned | no_tier_4_eldritch_implicit 0 boots 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (42–44)% chance to Avoid being Stunned | no_tier_3_eldritch_implicit 0 boots 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (45–47)% chance to Avoid being Stunned | no_tier_2_eldritch_implicit 0 boots 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (48–50)% chance to Avoid being Stunned | no_tier_1_eldritch_implicit 0 boots 100 default 0 |
75 | (6–7)% increased Effect of Onslaught on you | no_tier_6_eldritch_implicit 0 boots 300 default 0 |
75 | (8–9)% increased Effect of Onslaught on you | no_tier_5_eldritch_implicit 0 boots 300 default 0 |
75 | (10–11)% increased Effect of Onslaught on you | no_tier_4_eldritch_implicit 0 boots 300 default 0 |
75 | (12–13)% increased Effect of Onslaught on you | no_tier_3_eldritch_implicit 0 boots 300 default 0 |
75 | (14–15)% increased Effect of Onslaught on you | no_tier_2_eldritch_implicit 0 boots 300 default 0 |
75 | (16–17)% increased Effect of Onslaught on you | no_tier_1_eldritch_implicit 0 boots 300 default 0 |
75 | While a Unique Enemy is in your Presence, (12–13)% increased Effect of Onslaught on you | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Unique Enemy is in your Presence, (14–15)% increased Effect of Onslaught on you | no_tier_5_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (16–17)% increased Effect of Onslaught on you | no_tier_4_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (18–19)% increased Effect of Onslaught on you | no_tier_3_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (20–21)% increased Effect of Onslaught on you | no_tier_2_eldritch_implicit 0 boots 150 default 0 |
75 | While a Unique Enemy is in your Presence, (22–23)% increased Effect of Onslaught on you | no_tier_1_eldritch_implicit 0 boots 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (18–19)% increased Effect of Onslaught on you | no_tier_6_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (20–21)% increased Effect of Onslaught on you | no_tier_5_eldritch_implicit 0 boots 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased Effect of Onslaught on you | no_tier_4_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased Effect of Onslaught on you | no_tier_3_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased Effect of Onslaught on you | no_tier_2_eldritch_implicit 0 boots 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Effect of Onslaught on you | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
75 | +(20–21)% to Critical Strike Multiplier for Spell Damage | no_tier_6_eldritch_implicit 0 body_armour 700 default 0 |
75 | +(22–23)% to Critical Strike Multiplier for Spell Damage | no_tier_5_eldritch_implicit 0 body_armour 700 default 0 |
75 | +(24–25)% to Critical Strike Multiplier for Spell Damage | no_tier_4_eldritch_implicit 0 body_armour 700 default 0 |
75 | +(26–27)% to Critical Strike Multiplier for Spell Damage | no_tier_3_eldritch_implicit 0 body_armour 700 default 0 |
75 | +(28–29)% to Critical Strike Multiplier for Spell Damage | no_tier_2_eldritch_implicit 0 body_armour 700 default 0 |
75 | +(30–31)% to Critical Strike Multiplier for Spell Damage | no_tier_1_eldritch_implicit 0 body_armour 700 default 0 |
75 | While a Unique Enemy is in your Presence, +(26–27)% to Critical Strike Multiplier for Spell Damage | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, +(28–29)% to Critical Strike Multiplier for Spell Damage | no_tier_5_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(30–31)% to Critical Strike Multiplier for Spell Damage | no_tier_4_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(32–33)% to Critical Strike Multiplier for Spell Damage | no_tier_3_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(34–35)% to Critical Strike Multiplier for Spell Damage | no_tier_2_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(36–37)% to Critical Strike Multiplier for Spell Damage | no_tier_1_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(32–33)% to Critical Strike Multiplier for Spell Damage | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(34–35)% to Critical Strike Multiplier for Spell Damage | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(36–37)% to Critical Strike Multiplier for Spell Damage | no_tier_4_eldritch_implicit 0 body_armour 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(38–39)% to Critical Strike Multiplier for Spell Damage | no_tier_3_eldritch_implicit 0 body_armour 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(40–41)% to Critical Strike Multiplier for Spell Damage | no_tier_2_eldritch_implicit 0 body_armour 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(42–43)% to Critical Strike Multiplier for Spell Damage | no_tier_1_eldritch_implicit 0 body_armour 140 default 0 |
75 | +(20–21)% to Critical Strike Multiplier for Attack Damage | no_tier_6_eldritch_implicit 0 body_armour 700 default 0 |
75 | +(22–23)% to Critical Strike Multiplier for Attack Damage | no_tier_5_eldritch_implicit 0 body_armour 700 default 0 |
75 | +(24–25)% to Critical Strike Multiplier for Attack Damage | no_tier_4_eldritch_implicit 0 body_armour 700 default 0 |
75 | +(26–27)% to Critical Strike Multiplier for Attack Damage | no_tier_3_eldritch_implicit 0 body_armour 700 default 0 |
75 | +(28–29)% to Critical Strike Multiplier for Attack Damage | no_tier_2_eldritch_implicit 0 body_armour 700 default 0 |
75 | +(30–31)% to Critical Strike Multiplier for Attack Damage | no_tier_1_eldritch_implicit 0 body_armour 700 default 0 |
75 | While a Unique Enemy is in your Presence, +(26–27)% to Critical Strike Multiplier for Attack Damage | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, +(28–29)% to Critical Strike Multiplier for Attack Damage | no_tier_5_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(30–31)% to Critical Strike Multiplier for Attack Damage | no_tier_4_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(32–33)% to Critical Strike Multiplier for Attack Damage | no_tier_3_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(34–35)% to Critical Strike Multiplier for Attack Damage | no_tier_2_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, +(36–37)% to Critical Strike Multiplier for Attack Damage | no_tier_1_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(32–33)% to Critical Strike Multiplier for Attack Damage | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(34–35)% to Critical Strike Multiplier for Attack Damage | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(36–37)% to Critical Strike Multiplier for Attack Damage | no_tier_4_eldritch_implicit 0 body_armour 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(38–39)% to Critical Strike Multiplier for Attack Damage | no_tier_3_eldritch_implicit 0 body_armour 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(40–41)% to Critical Strike Multiplier for Attack Damage | no_tier_2_eldritch_implicit 0 body_armour 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +(42–43)% to Critical Strike Multiplier for Attack Damage | no_tier_1_eldritch_implicit 0 body_armour 140 default 0 |
75 | (15–17)% increased Fire Damage damage elemental fire | no_tier_6_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (18–20)% increased Fire Damage damage elemental fire | no_tier_5_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (21–23)% increased Fire Damage damage elemental fire | no_tier_4_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (24–26)% increased Fire Damage damage elemental fire | no_tier_3_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (27–28)% increased Fire Damage damage elemental fire | no_tier_2_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (29–30)% increased Fire Damage damage elemental fire | no_tier_1_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, (21–23)% increased Fire Damage damage elemental fire | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (24–26)% increased Fire Damage damage elemental fire | no_tier_5_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (27–29)% increased Fire Damage damage elemental fire | no_tier_4_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (30–32)% increased Fire Damage damage elemental fire | no_tier_3_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (33–34)% increased Fire Damage damage elemental fire | no_tier_2_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (35–36)% increased Fire Damage damage elemental fire | no_tier_1_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–29)% increased Fire Damage damage elemental fire | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (30–32)% increased Fire Damage damage elemental fire | no_tier_5_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (33–35)% increased Fire Damage damage elemental fire | no_tier_4_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (36–38)% increased Fire Damage damage elemental fire | no_tier_3_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (39–40)% increased Fire Damage damage elemental fire | no_tier_2_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Fire Damage damage elemental fire | no_tier_1_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | (15–17)% increased Cold Damage damage elemental cold | no_tier_6_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (18–20)% increased Cold Damage damage elemental cold | no_tier_5_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (21–23)% increased Cold Damage damage elemental cold | no_tier_4_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (24–26)% increased Cold Damage damage elemental cold | no_tier_3_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (27–28)% increased Cold Damage damage elemental cold | no_tier_2_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (29–30)% increased Cold Damage damage elemental cold | no_tier_1_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, (21–23)% increased Cold Damage damage elemental cold | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (24–26)% increased Cold Damage damage elemental cold | no_tier_5_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (27–29)% increased Cold Damage damage elemental cold | no_tier_4_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (30–32)% increased Cold Damage damage elemental cold | no_tier_3_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (33–34)% increased Cold Damage damage elemental cold | no_tier_2_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (35–36)% increased Cold Damage damage elemental cold | no_tier_1_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–29)% increased Cold Damage damage elemental cold | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (30–32)% increased Cold Damage damage elemental cold | no_tier_5_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (33–35)% increased Cold Damage damage elemental cold | no_tier_4_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (36–38)% increased Cold Damage damage elemental cold | no_tier_3_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (39–40)% increased Cold Damage damage elemental cold | no_tier_2_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Cold Damage damage elemental cold | no_tier_1_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | (15–17)% increased Lightning Damage damage elemental lightning | no_tier_6_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (18–20)% increased Lightning Damage damage elemental lightning | no_tier_5_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (21–23)% increased Lightning Damage damage elemental lightning | no_tier_4_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (24–26)% increased Lightning Damage damage elemental lightning | no_tier_3_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (27–28)% increased Lightning Damage damage elemental lightning | no_tier_2_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (29–30)% increased Lightning Damage damage elemental lightning | no_tier_1_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, (21–23)% increased Lightning Damage damage elemental lightning | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (24–26)% increased Lightning Damage damage elemental lightning | no_tier_5_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (27–29)% increased Lightning Damage damage elemental lightning | no_tier_4_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (30–32)% increased Lightning Damage damage elemental lightning | no_tier_3_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (33–34)% increased Lightning Damage damage elemental lightning | no_tier_2_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (35–36)% increased Lightning Damage damage elemental lightning | no_tier_1_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–29)% increased Lightning Damage damage elemental lightning | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (30–32)% increased Lightning Damage damage elemental lightning | no_tier_5_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (33–35)% increased Lightning Damage damage elemental lightning | no_tier_4_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (36–38)% increased Lightning Damage damage elemental lightning | no_tier_3_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (39–40)% increased Lightning Damage damage elemental lightning | no_tier_2_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Lightning Damage damage elemental lightning | no_tier_1_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | (15–17)% increased Chaos Damage damage chaos | no_tier_6_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (18–20)% increased Chaos Damage damage chaos | no_tier_5_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (21–23)% increased Chaos Damage damage chaos | no_tier_4_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (24–26)% increased Chaos Damage damage chaos | no_tier_3_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (27–28)% increased Chaos Damage damage chaos | no_tier_2_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (29–30)% increased Chaos Damage damage chaos | no_tier_1_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, (21–23)% increased Chaos Damage damage chaos | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (24–26)% increased Chaos Damage damage chaos | no_tier_5_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (27–29)% increased Chaos Damage damage chaos | no_tier_4_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (30–32)% increased Chaos Damage damage chaos | no_tier_3_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (33–34)% increased Chaos Damage damage chaos | no_tier_2_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (35–36)% increased Chaos Damage damage chaos | no_tier_1_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–29)% increased Chaos Damage damage chaos | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (30–32)% increased Chaos Damage damage chaos | no_tier_5_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (33–35)% increased Chaos Damage damage chaos | no_tier_4_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (36–38)% increased Chaos Damage damage chaos | no_tier_3_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (39–40)% increased Chaos Damage damage chaos | no_tier_2_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Chaos Damage damage chaos | no_tier_1_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | (15–17)% increased Global Physical Damage damage physical | no_tier_6_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (18–20)% increased Global Physical Damage damage physical | no_tier_5_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (21–23)% increased Global Physical Damage damage physical | no_tier_4_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (24–26)% increased Global Physical Damage damage physical | no_tier_3_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (27–28)% increased Global Physical Damage damage physical | no_tier_2_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | (29–30)% increased Global Physical Damage damage physical | no_tier_1_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 |
75 | While a Unique Enemy is in your Presence, (21–23)% increased Global Physical Damage damage physical | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (24–26)% increased Global Physical Damage damage physical | no_tier_5_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (27–29)% increased Global Physical Damage damage physical | no_tier_4_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (30–32)% increased Global Physical Damage damage physical | no_tier_3_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (33–34)% increased Global Physical Damage damage physical | no_tier_2_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (35–36)% increased Global Physical Damage damage physical | no_tier_1_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–29)% increased Global Physical Damage damage physical | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (30–32)% increased Global Physical Damage damage physical | no_tier_5_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (33–35)% increased Global Physical Damage damage physical | no_tier_4_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (36–38)% increased Global Physical Damage damage physical | no_tier_3_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (39–40)% increased Global Physical Damage damage physical | no_tier_2_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Global Physical Damage damage physical | no_tier_1_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | (15–17)% increased Arctic Armour Buff Effect | no_tier_6_eldritch_implicit 0 body_armour 300 default 0 |
75 | (18–20)% increased Arctic Armour Buff Effect | no_tier_5_eldritch_implicit 0 body_armour 300 default 0 |
75 | (21–23)% increased Arctic Armour Buff Effect | no_tier_4_eldritch_implicit 0 body_armour 300 default 0 |
75 | (24–26)% increased Arctic Armour Buff Effect | no_tier_3_eldritch_implicit 0 body_armour 300 default 0 |
75 | (27–29)% increased Arctic Armour Buff Effect | no_tier_2_eldritch_implicit 0 body_armour 300 default 0 |
75 | (30–32)% increased Arctic Armour Buff Effect | no_tier_1_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, (24–26)% increased Arctic Armour Buff Effect | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, (27–29)% increased Arctic Armour Buff Effect | no_tier_5_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, (30–32)% increased Arctic Armour Buff Effect | no_tier_4_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, (33–35)% increased Arctic Armour Buff Effect | no_tier_3_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, (36–38)% increased Arctic Armour Buff Effect | no_tier_2_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, (39–41)% increased Arctic Armour Buff Effect | no_tier_1_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (33–35)% increased Arctic Armour Buff Effect | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (36–38)% increased Arctic Armour Buff Effect | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (39–41)% increased Arctic Armour Buff Effect | no_tier_4_eldritch_implicit 0 body_armour 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (42–44)% increased Arctic Armour Buff Effect | no_tier_3_eldritch_implicit 0 body_armour 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (45–47)% increased Arctic Armour Buff Effect | no_tier_2_eldritch_implicit 0 body_armour 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (48–50)% increased Arctic Armour Buff Effect | no_tier_1_eldritch_implicit 0 body_armour 60 default 0 |
75 | Flesh and Stone has (15–17)% increased Area of Effect | no_tier_6_eldritch_implicit 0 body_armour 300 default 0 |
75 | Flesh and Stone has (18–20)% increased Area of Effect | no_tier_5_eldritch_implicit 0 body_armour 300 default 0 |
75 | Flesh and Stone has (21–23)% increased Area of Effect | no_tier_4_eldritch_implicit 0 body_armour 300 default 0 |
75 | Flesh and Stone has (24–26)% increased Area of Effect | no_tier_3_eldritch_implicit 0 body_armour 300 default 0 |
75 | Flesh and Stone has (27–29)% increased Area of Effect | no_tier_2_eldritch_implicit 0 body_armour 300 default 0 |
75 | Flesh and Stone has (30–32)% increased Area of Effect | no_tier_1_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh and Stone has (24–26)% increased Area of Effect | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh and Stone has (27–29)% increased Area of Effect | no_tier_5_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh and Stone has (30–32)% increased Area of Effect | no_tier_4_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh and Stone has (33–35)% increased Area of Effect | no_tier_3_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh and Stone has (36–38)% increased Area of Effect | no_tier_2_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, Flesh and Stone has (39–41)% increased Area of Effect | no_tier_1_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh and Stone has (33–35)% increased Area of Effect | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh and Stone has (36–38)% increased Area of Effect | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh and Stone has (39–41)% increased Area of Effect | no_tier_4_eldritch_implicit 0 body_armour 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh and Stone has (42–44)% increased Area of Effect | no_tier_3_eldritch_implicit 0 body_armour 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh and Stone has (45–47)% increased Area of Effect | no_tier_2_eldritch_implicit 0 body_armour 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flesh and Stone has (48–50)% increased Area of Effect | no_tier_1_eldritch_implicit 0 body_armour 60 default 0 |
75 | Tempest Shield has (15–17)% increased Buff Effect | no_tier_6_eldritch_implicit 0 body_armour 300 default 0 |
75 | Tempest Shield has (18–20)% increased Buff Effect | no_tier_5_eldritch_implicit 0 body_armour 300 default 0 |
75 | Tempest Shield has (21–23)% increased Buff Effect | no_tier_4_eldritch_implicit 0 body_armour 300 default 0 |
75 | Tempest Shield has (24–26)% increased Buff Effect | no_tier_3_eldritch_implicit 0 body_armour 300 default 0 |
75 | Tempest Shield has (27–29)% increased Buff Effect | no_tier_2_eldritch_implicit 0 body_armour 300 default 0 |
75 | Tempest Shield has (30–32)% increased Buff Effect | no_tier_1_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, Tempest Shield has (24–26)% increased Buff Effect | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, Tempest Shield has (27–29)% increased Buff Effect | no_tier_5_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, Tempest Shield has (30–32)% increased Buff Effect | no_tier_4_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, Tempest Shield has (33–35)% increased Buff Effect | no_tier_3_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, Tempest Shield has (36–38)% increased Buff Effect | no_tier_2_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Unique Enemy is in your Presence, Tempest Shield has (39–41)% increased Buff Effect | no_tier_1_eldritch_implicit 0 body_armour 150 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Tempest Shield has (33–35)% increased Buff Effect | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Tempest Shield has (36–38)% increased Buff Effect | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Tempest Shield has (39–41)% increased Buff Effect | no_tier_4_eldritch_implicit 0 body_armour 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Tempest Shield has (42–44)% increased Buff Effect | no_tier_3_eldritch_implicit 0 body_armour 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Tempest Shield has (45–47)% increased Buff Effect | no_tier_2_eldritch_implicit 0 body_armour 60 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Tempest Shield has (48–50)% increased Buff Effect | no_tier_1_eldritch_implicit 0 body_armour 60 default 0 |
75 | 5% of Damage is taken from Mana before Life resource life mana | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | 6% of Damage is taken from Mana before Life resource life mana | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | 7% of Damage is taken from Mana before Life resource life mana | no_tier_4_eldritch_implicit 0 body_armour 0 default 0 |
75 | 8% of Damage is taken from Mana before Life resource life mana | no_tier_3_eldritch_implicit 0 body_armour 0 default 0 |
75 | 9% of Damage is taken from Mana before Life resource life mana | no_tier_2_eldritch_implicit 0 body_armour 0 default 0 |
75 | 10% of Damage is taken from Mana before Life resource life mana | no_tier_1_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, 7% of Damage is taken from Mana before Life | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, 8% of Damage is taken from Mana before Life | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, 9% of Damage is taken from Mana before Life | no_tier_4_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, 10% of Damage is taken from Mana before Life | no_tier_3_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, 11% of Damage is taken from Mana before Life | no_tier_2_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, 12% of Damage is taken from Mana before Life | no_tier_1_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 9% of Damage is taken from Mana before Life | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 10% of Damage is taken from Mana before Life | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 11% of Damage is taken from Mana before Life | no_tier_4_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 12% of Damage is taken from Mana before Life | no_tier_3_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 13% of Damage is taken from Mana before Life | no_tier_2_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 14% of Damage is taken from Mana before Life | no_tier_1_eldritch_implicit 0 body_armour 0 default 0 |
75 | (19–21)% increased Effect of Buffs granted by your Golems | no_tier_6_eldritch_implicit 0 body_armour 500 default 0 |
75 | (22–24)% increased Effect of Buffs granted by your Golems | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 |
75 | (25–27)% increased Effect of Buffs granted by your Golems | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 |
75 | (28–30)% increased Effect of Buffs granted by your Golems | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 |
75 | (31–33)% increased Effect of Buffs granted by your Golems | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 |
75 | (34–36)% increased Effect of Buffs granted by your Golems | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 |
75 | While a Unique Enemy is in your Presence, (31–33)% increased Effect of Buffs granted by your Golems | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, (34–36)% increased Effect of Buffs granted by your Golems | no_tier_5_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (37–39)% increased Effect of Buffs granted by your Golems | no_tier_4_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (40–42)% increased Effect of Buffs granted by your Golems | no_tier_3_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of Buffs granted by your Golems | no_tier_2_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (46–48)% increased Effect of Buffs granted by your Golems | no_tier_1_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Effect of Buffs granted by your Golems | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (46–48)% increased Effect of Buffs granted by your Golems | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (49–51)% increased Effect of Buffs granted by your Golems | no_tier_4_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (52–54)% increased Effect of Buffs granted by your Golems | no_tier_3_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of Buffs granted by your Golems | no_tier_2_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Effect of Buffs granted by your Golems | no_tier_1_eldritch_implicit 0 body_armour 100 default 0 |
75 | (9–10)% increased effect of Non-Curse Auras from your Skills aura | no_tier_6_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | (11–12)% increased effect of Non-Curse Auras from your Skills aura | no_tier_5_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | (13–14)% increased effect of Non-Curse Auras from your Skills aura | no_tier_4_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | (15–16)% increased effect of Non-Curse Auras from your Skills aura | no_tier_3_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | (17–18)% increased effect of Non-Curse Auras from your Skills aura | no_tier_2_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | (19–20)% increased effect of Non-Curse Auras from your Skills aura | no_tier_1_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, (17–18)% increased effect of Non-Curse Auras from your Skills | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, (19–20)% increased effect of Non-Curse Auras from your Skills | no_tier_5_eldritch_implicit 0 body_armour 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, (21–22)% increased effect of Non-Curse Auras from your Skills | no_tier_4_eldritch_implicit 0 body_armour 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, (23–24)% increased effect of Non-Curse Auras from your Skills | no_tier_3_eldritch_implicit 0 body_armour 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, (25–26)% increased effect of Non-Curse Auras from your Skills | no_tier_2_eldritch_implicit 0 body_armour 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, (27–28)% increased effect of Non-Curse Auras from your Skills | no_tier_1_eldritch_implicit 0 body_armour 250 amulet 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased effect of Non-Curse Auras from your Skills | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased effect of Non-Curse Auras from your Skills | no_tier_5_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased effect of Non-Curse Auras from your Skills | no_tier_4_eldritch_implicit 0 body_armour 100 amulet 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (31–32)% increased effect of Non-Curse Auras from your Skills | no_tier_3_eldritch_implicit 0 body_armour 100 amulet 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (33–34)% increased effect of Non-Curse Auras from your Skills | no_tier_2_eldritch_implicit 0 body_armour 100 amulet 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (35–36)% increased effect of Non-Curse Auras from your Skills | no_tier_1_eldritch_implicit 0 body_armour 100 amulet 100 default 0 |
75 | 7% increased Effect of your Curses caster curse | no_tier_6_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | 8% increased Effect of your Curses caster curse | no_tier_5_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | 9% increased Effect of your Curses caster curse | no_tier_4_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | 10% increased Effect of your Curses caster curse | no_tier_3_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | 11% increased Effect of your Curses caster curse | no_tier_2_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | 12% increased Effect of your Curses caster curse | no_tier_1_eldritch_implicit 0 body_armour 500 amulet 500 default 0 |
75 | While a Unique Enemy is in your Presence, 10% increased Effect of your Curses curse | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, 11% increased Effect of your Curses curse | no_tier_5_eldritch_implicit 0 body_armour 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, 12% increased Effect of your Curses curse | no_tier_4_eldritch_implicit 0 body_armour 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, 13% increased Effect of your Curses curse | no_tier_3_eldritch_implicit 0 body_armour 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, 14% increased Effect of your Curses curse | no_tier_2_eldritch_implicit 0 body_armour 250 amulet 250 default 0 |
75 | While a Unique Enemy is in your Presence, 15% increased Effect of your Curses curse | no_tier_1_eldritch_implicit 0 body_armour 250 amulet 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 13% increased Effect of your Curses curse | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 14% increased Effect of your Curses curse | no_tier_5_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 15% increased Effect of your Curses curse | no_tier_4_eldritch_implicit 0 body_armour 100 amulet 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 16% increased Effect of your Curses curse | no_tier_3_eldritch_implicit 0 body_armour 100 amulet 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 17% increased Effect of your Curses curse | no_tier_2_eldritch_implicit 0 body_armour 100 amulet 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Effect of your Curses curse | no_tier_1_eldritch_implicit 0 body_armour 100 amulet 100 default 0 |
75 | (13–14)% increased effect of Offerings | no_tier_6_eldritch_implicit 0 body_armour 500 default 0 |
75 | (15–16)% increased effect of Offerings | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 |
75 | (17–18)% increased effect of Offerings | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 |
75 | (19–20)% increased effect of Offerings | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 |
75 | (21–22)% increased effect of Offerings | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 |
75 | (23–24)% increased effect of Offerings | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 |
75 | While a Unique Enemy is in your Presence, (19–20)% increased effect of Offerings | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, (21–22)% increased effect of Offerings | no_tier_5_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (23–24)% increased effect of Offerings | no_tier_4_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (25–26)% increased effect of Offerings | no_tier_3_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (27–28)% increased effect of Offerings | no_tier_2_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (29–30)% increased effect of Offerings | no_tier_1_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased effect of Offerings | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased effect of Offerings | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased effect of Offerings | no_tier_4_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (31–32)% increased effect of Offerings | no_tier_3_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (33–34)% increased effect of Offerings | no_tier_2_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (35–36)% increased effect of Offerings | no_tier_1_eldritch_implicit 0 body_armour 100 default 0 |
75 | (19–20)% increased Warcry Buff Effect | no_tier_6_eldritch_implicit 0 body_armour 500 default 0 |
75 | (21–22)% increased Warcry Buff Effect | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 |
75 | (23–24)% increased Warcry Buff Effect | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 |
75 | (25–26)% increased Warcry Buff Effect | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 |
75 | (27–28)% increased Warcry Buff Effect | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 |
75 | (29–30)% increased Warcry Buff Effect | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 |
75 | While a Unique Enemy is in your Presence, (25–26)% increased Warcry Buff Effect | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, (27–28)% increased Warcry Buff Effect | no_tier_5_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (29–30)% increased Warcry Buff Effect | no_tier_4_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (31–32)% increased Warcry Buff Effect | no_tier_3_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (33–34)% increased Warcry Buff Effect | no_tier_2_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, (35–36)% increased Warcry Buff Effect | no_tier_1_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (31–32)% increased Warcry Buff Effect | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (33–34)% increased Warcry Buff Effect | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (35–36)% increased Warcry Buff Effect | no_tier_4_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (37–38)% increased Warcry Buff Effect | no_tier_3_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (39–40)% increased Warcry Buff Effect | no_tier_2_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Warcry Buff Effect | no_tier_1_eldritch_implicit 0 body_armour 100 default 0 |
75 | Flasks applied to you have (6–7)% increased Effect | no_tier_6_eldritch_implicit 0 body_armour 500 default 0 |
75 | Flasks applied to you have (8–9)% increased Effect | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 |
75 | Flasks applied to you have (10–11)% increased Effect | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 |
75 | Flasks applied to you have (12–13)% increased Effect | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 |
75 | Flasks applied to you have (14–15)% increased Effect | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 |
75 | Flasks applied to you have (16–17)% increased Effect | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks applied to you have (12–13)% increased Effect | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks applied to you have (14–15)% increased Effect | no_tier_5_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks applied to you have (16–17)% increased Effect | no_tier_4_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks applied to you have (18–19)% increased Effect | no_tier_3_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks applied to you have (20–21)% increased Effect | no_tier_2_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks applied to you have (22–23)% increased Effect | no_tier_1_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks applied to you have (18–19)% increased Effect | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks applied to you have (20–21)% increased Effect | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks applied to you have (22–23)% increased Effect | no_tier_4_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks applied to you have (24–25)% increased Effect | no_tier_3_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks applied to you have (26–27)% increased Effect | no_tier_2_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks applied to you have (28–29)% increased Effect | no_tier_1_eldritch_implicit 0 body_armour 100 default 0 |
75 | (8–9)% of Damage taken Recouped as Life resource life | no_tier_6_eldritch_implicit 0 body_armour 700 default 0 |
75 | (10–11)% of Damage taken Recouped as Life resource life | no_tier_5_eldritch_implicit 0 body_armour 700 default 0 |
75 | (12–13)% of Damage taken Recouped as Life resource life | no_tier_4_eldritch_implicit 0 body_armour 700 default 0 |
75 | (14–15)% of Damage taken Recouped as Life resource life | no_tier_3_eldritch_implicit 0 body_armour 700 default 0 |
75 | (16–17)% of Damage taken Recouped as Life resource life | no_tier_2_eldritch_implicit 0 body_armour 700 default 0 |
75 | (18–19)% of Damage taken Recouped as Life resource life | no_tier_1_eldritch_implicit 0 body_armour 700 default 0 |
75 | While a Unique Enemy is in your Presence, (14–15)% of Damage taken Recouped as Life resource life | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, (16–17)% of Damage taken Recouped as Life resource life | no_tier_5_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, (18–19)% of Damage taken Recouped as Life resource life | no_tier_4_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, (20–21)% of Damage taken Recouped as Life resource life | no_tier_3_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, (22–23)% of Damage taken Recouped as Life resource life | no_tier_2_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Unique Enemy is in your Presence, (24–25)% of Damage taken Recouped as Life resource life | no_tier_1_eldritch_implicit 0 body_armour 350 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (20–21)% of Damage taken Recouped as Life resource life | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (22–23)% of Damage taken Recouped as Life resource life | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (24–25)% of Damage taken Recouped as Life resource life | no_tier_4_eldritch_implicit 0 body_armour 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (26–27)% of Damage taken Recouped as Life resource life | no_tier_3_eldritch_implicit 0 body_armour 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (28–29)% of Damage taken Recouped as Life resource life | no_tier_2_eldritch_implicit 0 body_armour 140 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, (30–31)% of Damage taken Recouped as Life resource life | no_tier_1_eldritch_implicit 0 body_armour 140 default 0 |
75 | Flasks gain a Charge every 3 seconds | no_tier_6_eldritch_implicit 0 body_armour 500 default 0 |
75 | Flasks gain a Charge every 3 seconds | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 |
75 | Flasks gain a Charge every 3 seconds | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 |
75 | Flasks gain a Charge every 3 seconds | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 |
75 | Flasks gain 2 Charges every 3 seconds | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 |
75 | Flasks gain 2 Charges every 3 seconds | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks gain 2 Charges every 3 seconds | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks gain 2 Charges every 3 seconds | no_tier_5_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks gain 2 Charges every 3 seconds | no_tier_4_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks gain 2 Charges every 3 seconds | no_tier_3_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks gain 3 Charges every 3 seconds | no_tier_2_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Flasks gain 3 Charges every 3 seconds | no_tier_1_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks gain 3 Charges every 3 seconds | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks gain 3 Charges every 3 seconds | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks gain 3 Charges every 3 seconds | no_tier_4_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks gain 3 Charges every 3 seconds | no_tier_3_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks gain 4 Charges every 3 seconds | no_tier_2_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Flasks gain 4 Charges every 3 seconds | no_tier_1_eldritch_implicit 0 body_armour 100 default 0 |
75 | +1% to all maximum Resistances resistance | no_tier_6_eldritch_implicit 0 body_armour 400 amulet 400 default 0 |
75 | +1% to all maximum Resistances resistance | no_tier_5_eldritch_implicit 0 body_armour 400 amulet 400 default 0 |
75 | +1% to all maximum Resistances resistance | no_tier_4_eldritch_implicit 0 body_armour 400 amulet 400 default 0 |
75 | +1% to all maximum Resistances resistance | no_tier_3_eldritch_implicit 0 body_armour 400 amulet 400 default 0 |
75 | +2% to all maximum Resistances resistance | no_tier_2_eldritch_implicit 0 body_armour 400 amulet 400 default 0 |
75 | +2% to all maximum Resistances resistance | no_tier_1_eldritch_implicit 0 body_armour 400 amulet 400 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to all maximum Resistances resistance | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to all maximum Resistances resistance | no_tier_5_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to all maximum Resistances resistance | no_tier_4_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to all maximum Resistances resistance | no_tier_3_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to all maximum Resistances resistance | no_tier_2_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to all maximum Resistances resistance | no_tier_1_eldritch_implicit 0 body_armour 200 amulet 200 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to all maximum Resistances resistance | no_tier_6_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to all maximum Resistances resistance | no_tier_5_eldritch_implicit 0 body_armour 0 amulet 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to all maximum Resistances resistance | no_tier_4_eldritch_implicit 0 body_armour 80 amulet 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to all maximum Resistances resistance | no_tier_3_eldritch_implicit 0 body_armour 80 amulet 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to all maximum Resistances resistance | no_tier_2_eldritch_implicit 0 body_armour 80 amulet 80 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to all maximum Resistances resistance | no_tier_1_eldritch_implicit 0 body_armour 80 amulet 80 default 0 |
75 | +1% to maximum Fire Resistance | no_tier_6_eldritch_implicit 0 body_armour 600 default 0 |
75 | +1% to maximum Fire Resistance | no_tier_5_eldritch_implicit 0 body_armour 600 default 0 |
75 | +2% to maximum Fire Resistance | no_tier_4_eldritch_implicit 0 body_armour 600 default 0 |
75 | +2% to maximum Fire Resistance | no_tier_3_eldritch_implicit 0 body_armour 600 default 0 |
75 | +3% to maximum Fire Resistance | no_tier_2_eldritch_implicit 0 body_armour 600 default 0 |
75 | +3% to maximum Fire Resistance | no_tier_1_eldritch_implicit 0 body_armour 600 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance elemental fire resistance | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 body_armour 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 body_armour 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 body_armour 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 body_armour 120 default 0 |
75 | +1% to maximum Cold Resistance | no_tier_6_eldritch_implicit 0 body_armour 600 default 0 |
75 | +1% to maximum Cold Resistance | no_tier_5_eldritch_implicit 0 body_armour 600 default 0 |
75 | +2% to maximum Cold Resistance | no_tier_4_eldritch_implicit 0 body_armour 600 default 0 |
75 | +2% to maximum Cold Resistance | no_tier_3_eldritch_implicit 0 body_armour 600 default 0 |
75 | +3% to maximum Cold Resistance | no_tier_2_eldritch_implicit 0 body_armour 600 default 0 |
75 | +3% to maximum Cold Resistance | no_tier_1_eldritch_implicit 0 body_armour 600 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance elemental cold resistance | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 body_armour 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 body_armour 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 body_armour 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 body_armour 120 default 0 |
75 | +1% to maximum Lightning Resistance | no_tier_6_eldritch_implicit 0 body_armour 600 default 0 |
75 | +1% to maximum Lightning Resistance | no_tier_5_eldritch_implicit 0 body_armour 600 default 0 |
75 | +2% to maximum Lightning Resistance | no_tier_4_eldritch_implicit 0 body_armour 600 default 0 |
75 | +2% to maximum Lightning Resistance | no_tier_3_eldritch_implicit 0 body_armour 600 default 0 |
75 | +3% to maximum Lightning Resistance | no_tier_2_eldritch_implicit 0 body_armour 600 default 0 |
75 | +3% to maximum Lightning Resistance | no_tier_1_eldritch_implicit 0 body_armour 600 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Unique Enemy is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 body_armour 300 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 body_armour 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 body_armour 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 body_armour 120 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 body_armour 120 default 0 |
75 | +1% to maximum Chaos Resistance chaos resistance | no_tier_6_eldritch_implicit 0 body_armour 500 default 0 |
75 | +1% to maximum Chaos Resistance chaos resistance | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 |
75 | +2% to maximum Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 |
75 | +2% to maximum Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 |
75 | +3% to maximum Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 |
75 | +3% to maximum Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Chaos Resistance chaos resistance | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, +2% to maximum Chaos Resistance chaos resistance | no_tier_5_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, +3% to maximum Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, +4% to maximum Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, +4% to maximum Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Chaos Resistance chaos resistance | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Chaos Resistance chaos resistance | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 body_armour 100 default 0 |
75 | Gain an Endurance Charge every 15 seconds | no_tier_6_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain an Endurance Charge every 14 seconds | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain an Endurance Charge every 13 seconds | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain an Endurance Charge every 12 seconds | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain an Endurance Charge every 11 seconds | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain an Endurance Charge every 10 seconds | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 |
75 | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 11 seconds | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 10 seconds | no_tier_5_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 9 seconds | no_tier_4_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 8 seconds | no_tier_3_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 7 seconds | no_tier_2_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 6 seconds | no_tier_1_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 7 seconds | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 6 seconds | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 5 seconds | no_tier_4_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 4 seconds | no_tier_3_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 3 seconds | no_tier_2_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 2 seconds | no_tier_1_eldritch_implicit 0 body_armour 100 default 0 |
75 | Gain a Frenzy Charge every 15 seconds | no_tier_6_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain a Frenzy Charge every 14 seconds | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain a Frenzy Charge every 13 seconds | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain a Frenzy Charge every 12 seconds | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain a Frenzy Charge every 11 seconds | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain a Frenzy Charge every 10 seconds | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Frenzy Charge every 11 seconds | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Frenzy Charge every 10 seconds | no_tier_5_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Frenzy Charge every 9 seconds | no_tier_4_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Frenzy Charge every 8 seconds | no_tier_3_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Frenzy Charge every 7 seconds | no_tier_2_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Frenzy Charge every 6 seconds | no_tier_1_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Frenzy Charge every 7 seconds | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Frenzy Charge every 6 seconds | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Frenzy Charge every 5 seconds | no_tier_4_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Frenzy Charge every 4 seconds | no_tier_3_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Frenzy Charge every 3 seconds | no_tier_2_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Frenzy Charge every 2 seconds | no_tier_1_eldritch_implicit 0 body_armour 100 default 0 |
75 | Gain a Power Charge every 15 seconds | no_tier_6_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain a Power Charge every 14 seconds | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain a Power Charge every 13 seconds | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain a Power Charge every 12 seconds | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain a Power Charge every 11 seconds | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 |
75 | Gain a Power Charge every 10 seconds | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Power Charge every 11 seconds | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Power Charge every 10 seconds | no_tier_5_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Power Charge every 9 seconds | no_tier_4_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Power Charge every 8 seconds | no_tier_3_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Power Charge every 7 seconds | no_tier_2_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Unique Enemy is in your Presence, Gain a Power Charge every 6 seconds | no_tier_1_eldritch_implicit 0 body_armour 250 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Power Charge every 7 seconds | no_tier_6_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Power Charge every 6 seconds | no_tier_5_eldritch_implicit 0 body_armour 0 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Power Charge every 5 seconds | no_tier_4_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Power Charge every 4 seconds | no_tier_3_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Power Charge every 3 seconds | no_tier_2_eldritch_implicit 0 body_armour 100 default 0 |
75 | While a Pinnacle Atlas Boss is in your Presence, Gain a Power Charge every 2 seconds | no_tier_1_eldritch_implicit 0 body_armour 100 default 0 |
The Searing Exarch Topic /3
NPC | Name |
---|---|
The Envoy | The blazing iridescence that seared the firmament for a timeless time now flickers cold for the briefest of moments. The enlightenment of its master has been impeded by your victory. The Maven is triumphant... for now. |
Omniscient Voidstone | The Searing Exarch spread the Word of Enlightenment for countless eons without ever understanding its master's message. |
Incandescent Invitation | From the corona of an ancient star, the Searing Exarch seeks to master the Atlas. |
The Searing Exarch Text Audio /40
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The Searing Exarch
Drops
In addition
- Forbidden Flame
- Omniscient Voidstone (Quest item, drop on first kill)
See also
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.