Sentinel Unique /24 ⍟
+(20–30)% to Cold Resistance
+(20–30)% to Cold Resistance
All Damage with Hits can Chill
All Damage Taken from Hits can Chill you
Enemies Chilled by your Hits can be Shattered as though Frozen
Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
Socketed Warcry Skills have +1 Cooldown Use
(80–120)% increased Armour
+(50–70) to maximum Life
When you Attack, take (15–20)% of Life as Physical Damage for
each Warcry Exerting the Attack
Skills deal (10–15)% more Damage for each Warcry Exerting them
Empowers +(50–80) Enemies
(1.6–2.4)% more Empowerment for each Enemy Empowered
(1.6–2.4)% increased chance to add a Reward for each Enemy Empowered
(Empowerment increases the damage and damage reduction of an enemy
as well as increasing item yield when killed)
Passives in Radius of can be Allocated
without being connected to your tree
Corrupted
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [28403]
[Aura Bonus Modifier]
Can only empower Rare or Unique enemies
Cleanses Corrupted Fish
Purifies Corrupted Water
monster aggro radius +% [-100]
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-203]
Empowers many enemies in one shot
(150–300)% increased Empowerment
+(8–12) to Charge
(40–60)% reduced number of Empowered Enemies
(300–400)% increased chance to add Rewards
local sentinel drone difficulty + [0]
(Empowerment increases the damage and damage reduction of an enemy
as well as increasing item yield when killed)
Empowers many enemies in one shot
Petrifies Empowered Enemies for 5 seconds
Grants Level 20 Purity of Ice Aura
Grants Level 20 Malevolence Aura
Grants Level 20 Purity of Elements Aura
Grants Level 20 Wrath Aura
Grants Level 20 Zealotry Aura
Cannot Empower Enemies
+(60–80) to maximum Energy Shield
(30–40)% increased Life Recovery from Flasks
33% of Chaos Damage taken does not bypass Energy Shield
33% of Non-Chaos Damage taken bypasses Energy Shield
Gain (5–10)% of Maximum Life as Extra Maximum Energy Shield
Supreme Decadence
(Life Recovery from Flasks also applies to Energy Shield. 30% less Life Recovery from Flasks)
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [28892]
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-24353]
[The Searing Exarch Implicit]
[The Eater of Worlds Implicit]
+(20–50) to Strength
+(20–50) to Dexterity
+(20–50) to Intelligence
(10–15)% increased Global Defences
Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant
Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant
(Armour, Evasion Rating and Energy Shield are the standard Defences)
(Malignant Madness reduces Damage and Action Speed by 10%, for 8 seconds)
Empowers +(40–70) Enemies
When a Character Kills an Empowered Rare Monster,
they gain its Modifiers for 20 seconds
(30–50)% increased Duration
Empowers +(70–100) Enemies
Empowered Enemies do not drop Items
Empowered Enemies cannot gain Rewards
Empowered Monsters grant (800–1200)% increased Sentinel Power
local sentinel drone difficulty + [0]
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [13984]
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-9888]
Empowers many enemies in one shot
+(6–10) to Charge
(20–25)% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [13600]
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-22404]
Only affects Passives in Massive Ring
Passives in Radius can be Allocated without being connected to your tree
(-20–-10)% to all Elemental Resistances
(This Jewel has both a minimum and maximum Radius. Only Passives between the two are considered to be in the Jewel's Radius)
Sentinel Gem /3
Exceptional Support
Name
Awakened Empower Support (72)
Exceptional, Support
Name
Awakened Enhance Support (72)
Exceptional, Support
Name
Awakened Enlighten Support (72)
Exceptional, Support
Minimap Icons /2 ⍟
Sentinel
SentinelLocker
Sentinel Item /46 ⍟
A Fate Worse Than Death
Stack Size: 1 / 4
Cortex
Corrupted
Altered Perception
Stack Size: 1 / 3
Simulacrum
Amplifying Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a upgrading the tier of modifiers
Ancient Apex Sentinel
Duration: 30 seconds
Empowers: 4 enemies
Empowerment: 55
Charge: 12/12
Requires Level 80
(10–15)% increased Empowerment
Can only empower Rare or Unique enemies
Unmodifiable
Ancient Pandemonium Sentinel
Duration: 10 seconds
Empowers: 70 enemies
Empowerment: 35
Charge: 12/12
Requires Level 80
(10–15)% increased Empowerment
Empowers many enemies in one shot
Unmodifiable
Ancient Stalker Sentinel
Duration: 60 seconds
Empowers: 150 enemies
Empowerment: 50
Charge: 12/12
Requires Level 80
(10–15)% increased Empowerment
Unmodifiable
Armour Recombinator
Stack Size: 1 / 20
Destroys two Armours to create a new Armour with a combination of their properties. Sometimes, the resultant item is modified unpredictably
Augmenting Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of new random modifiers
Brimstone Apex Sentinel
Duration: 50 seconds
Empowers: 3 enemies
Empowerment: 40
Charge: 8/8
Requires Level 48
Can only empower Rare or Unique enemies
Unmodifiable
Brimstone Pandemonium Sentinel
Duration: 10 seconds
Empowers: 50 enemies
Empowerment: 22
Charge: 8/8
Requires Level 54
Empowers many enemies in one shot
Unmodifiable
Brimstone Stalker Sentinel
Duration: 40 seconds
Empowers: 50 enemies
Empowerment: 22
Charge: 8/8
Requires Level 38
Unmodifiable
Bronze Apex Sentinel
Duration: 20 seconds
Empowers: 2 enemies
Empowerment: 30
Charge: 12/12
Requires Level 24
Can only empower Rare or Unique enemies
Unmodifiable
Bronze Pandemonium Sentinel
Duration: 10 seconds
Empowers: 30 enemies
Empowerment: 18
Charge: 8/8
Requires Level 40
Empowers many enemies in one shot
Unmodifiable
Bronze Stalker Sentinel
Duration: 30 seconds
Empowers: 25 enemies
Empowerment: 10
Charge: 10/10
Requires Level 5
Unmodifiable
Cobalt Apex Sentinel
Duration: 30 seconds
Empowers: 2 enemies
Empowerment: 35
Charge: 8/8
Requires Level 36
Can only empower Rare or Unique enemies
Unmodifiable
Cobalt Pandemonium Sentinel
Duration: 10 seconds
Empowers: 30 enemies
Empowerment: 20
Charge: 10/10
Requires Level 46
Empowers many enemies in one shot
Unmodifiable
Cobalt Stalker Sentinel
Duration: 40 seconds
Empowers: 30 enemies
Empowerment: 16
Charge: 8/8
Requires Level 18
Unmodifiable
Cosmic Apex Sentinel
Duration: 20 seconds
Empowers: 1 enemies
Empowerment: 100
Charge: 5/5
Requires Level 75
Unmodifiable
Cryptic Apex Sentinel
Duration: 50 seconds
Empowers: 4 enemies
Empowerment: 45
Charge: 12/12
Requires Level 24
Empowers +2 Enemies
Can only empower Rare or Unique enemies
Unmodifiable
Cryptic Pandemonium Sentinel
Duration: 10 seconds
Empowers: 200 enemies
Empowerment: 20
Charge: 12/12
Requires Level 40
(30–40)% increased Chaining range
Empowers many enemies in one shot
Unmodifiable
Cryptic Stalker Sentinel
Duration: 100 seconds
Empowers: 100 enemies
Empowerment: 40
Charge: 12/12
Requires Level 2
Beams Chain an additional time
Unmodifiable
Darker Half
Stack Size: 1 / 3
5x Eldritch Chaos Orb
Emberstone Apex Sentinel
Duration: 30 seconds
Empowers: 3 enemies
Empowerment: 45
Charge: 10/10
Requires Level 58
Can only empower Rare or Unique enemies
Unmodifiable
Emberstone Pandemonium Sentinel
Duration: 10 seconds
Empowers: 80 enemies
Empowerment: 24
Charge: 10/10
Requires Level 62
Empowers many enemies in one shot
Unmodifiable
Emberstone Stalker Sentinel
Duration: 50 seconds
Empowers: 75 enemies
Empowerment: 28
Charge: 10/10
Requires Level 58
Unmodifiable
From Bone to Ashes
Stack Size: 1 / 8
Ngamahu's Flame
Two-Implicit
Corrupted
Further Invention
Stack Size: 1 / 4
Helmet
Double-Influenced Item
Item Level: 100
Home
Stack Size: 1 / 3
Exceptional Gem
Quality: +1-20%
Jewellery Recombinator
Stack Size: 1 / 20
Destroys two Jewellery items to create a new Jewellery item with a combination of their properties. Sometimes, the resultant item is modified unpredictably
Obsidian Apex Sentinel
Duration: 40 seconds
Empowers: 4 enemies
Empowerment: 42
Charge: 8/8
Requires Level 66
Can only empower Rare or Unique enemies
Unmodifiable
Obsidian Pandemonium Sentinel
Duration: 10 seconds
Empowers: 100 enemies
Empowerment: 26
Charge: 8/8
Requires Level 68
Empowers many enemies in one shot
Unmodifiable
Obsidian Stalker Sentinel
Duration: 50 seconds
Empowers: 85 enemies
Empowerment: 34
Charge: 8/8
Requires Level 67
Unmodifiable
Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably
Primeval Apex Sentinel
Duration: 30 seconds
Empowers: 4 enemies
Empowerment: 50
Charge: 18/18
Requires Level 68
(10–15)% chance for Rewards to be Doubled
local sentinel drone difficulty + [0]
Can only empower Rare or Unique enemies
Unmodifiable
Primeval Pandemonium Sentinel
Duration: 10 seconds
Empowers: 120 enemies
Empowerment: 30
Charge: 18/18
Requires Level 68
Fires an additional Beam
Empowers many enemies in one shot
Unmodifiable
Primeval Stalker Sentinel
Duration: 60 seconds
Empowers: 100 enemies
Empowerment: 45
Charge: 18/18
Requires Level 68
(30–40)% increased Cast Speed
Unmodifiable
Rebirth and Renewal
Stack Size: 1 / 4
Horned Scarab
Rusted Stalker Sentinel
Duration: 30 seconds
Empowers: 15 enemies
Empowerment: 5
Charge: 8/8
Requires Level 2
Unmodifiable
Sentinel Controller
A device that allows you to control Sentinels. Right click to Equip.
The Apothecary
Stack Size: 1 / 5
Mageblood
The Brawny Battle Mage
Stack Size: 1 / 5
Merciless Tornado Wand
Item Level: 100
The Destination
Stack Size: 1 / 9
Watcher's Eye
Two-Implicit
Corrupted
The Dungeon Master
Stack Size: 1 / 7
Belt
Double-Influenced Item
The Forward Gaze
Stack Size: 1 / 6
Replica Item
Transforming Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a special base type
Weapon Recombinator
Stack Size: 1 / 20
Destroys two Weapons or Quivers to create a new Weapon or Quiver with a combination of their properties. Sometimes, the resultant item is modified unpredictably

Community Wiki

Edit

Version 3.18.0: Sentinel League

Sentinel does not become a part of core game, all of your existing Power Cores and Sentinels will be deleted. ref

Recombinators won't drop anymore, but the existing ones will continue to work in Standard and will become progressively more scarce as they are consumed.

Minimap

These new icons are introduced to the minimap:

Schedule (PDT)

5/11 Cosmic Wounds

5/11 Valley of Darkness

5/10 Wrath of the Cosmos

5/10 Searing Purity

5/9 Nine Lives

5/9 Height of Hubris

5/8 Eldritch Gaze

5/7 Atlas Passive Points

5/7 Shadow Shaping

5/4 New Divination Cards

New Divination Cards

4/26 Twitch Drop

4/26 Nothing mentioned in this thread so far has been nerfed.

Bex_GGG: Nothing mentioned in this thread so far has been nerfed.

4/25 Ultimatum need more time to integrate

Bex_GGG: We initially planned to integrate Ultimatum into the core game in the obvious way that we have done for prior leagues, and indicated that it was coming soon. Since then, though, we had an even better idea for a way to integrate it and are likely going ahead with that plan instead. The bad news is that this isn't for a while, but will be worth the wait!

4/22 No manifesto this time

Bex_GGG: No manifesto this time. Feel free to start planning your builds.

4/22 Sentinel League


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3.18Sentinel