Legion Unique /14 ⍟

Legion Unique /14 ⍟

NameShow Full Descriptions
AukunasWillAukuna's Will Clasped Mitts
+(30–40) to Dexterity
(5–7)% increased Cast Speed
(100–150)% increased Evasion and Energy Shield
Raised Zombies have (80–100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
MarakethCivilizationBrutal Restraint Timeless Jewel
Denoted service of (500–8000) dekhara in the akhara of Deshret
Passives in radius are Conquered by the Maraketh
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
EternalEmpireCivilizationElegant Hubris Timeless Jewel
Commissioned (2000–160000) coins to commemorate Cadiro
Passives in radius are Conquered by the Eternal Empire
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
FractalthoughtsFractal Thoughts Vaal Mask
(140–180)% increased Evasion and Energy Shield
+(25–40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence
15% increased Dexterity if Strength is higher than Intelligence
1% increased Elemental Damage per 10 Dexterity
+2 to Maximum Life per 10 Intelligence
Gifts of the Red Queen
Guarded by Mahuatzi, Artisan of Desire
Guarded by waves of Vaal Monsters
chest delay drops until daemons finish [1]
Gifts of the Sacrificed
Guarded by Ixtolatl, Artisan of Sacrifice
Guarded by waves of Vaal Monsters
chest delay drops until daemons finish [1]
VaalCivilizationGlorious Vanity Timeless Jewel
Bathed in the blood of (100–8000) sacrificed in the name of Xibaqua
Passives in radius are Conquered by the Vaal
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
KaruiCivilizationLethal Pride Timeless Jewel
Commanded leadership over (10000–18000) warriors under Kaom
Passives in radius are Conquered by the Karui
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
MawOfConquestMaw of Conquest Steel Circlet
(60–80)% increased Critical Strike Chance for Spells
(200–250)% increased Energy Shield
+(50–70) to maximum Life
Unaffected by Poison
(10–20)% of Damage taken Recouped as Life
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
TemplarCivilizationMilitant Faith Timeless Jewel
Carved to glorify (2000–10000) new faithful converted by High Templar Venarius
Passives in radius are Conquered by the Templars
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
SpectralThrowThresholdSeething Fury Viridian Jewel
(10–15)% increased Attack Damage while holding a Shield
+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield
+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
ScepterOfSufferingSign of the Sin Eater Tyrant's Sekhem
26% increased Elemental Damage
Grants Level 30 Smite Skill
+(10–30) to Strength and Intelligence
Enemies inflict Elemental Ailments on you instead of nearby Allies
redirect elemental ailments to aura owner [1]
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
TavukaiTavukai Coral Amulet
Regenerate (2–4) Life per second
+(30–40) to Intelligence
Minions have (-17–17)% to Chaos Resistance
Summon Raging Spirit has (20–30)% increased Duration
Summoned Raging Spirits deal (60–80)% increased Damage
Summoned Raging Spirits have (80–100)% increased maximum Life
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
Wreath_of_PhreciaWreath of Phrecia Iron Circlet
Has no Attribute Requirements
Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value
Increases and Reductions to Light Radius also apply to Damage
(15–25)% increased Light Radius
Deal no Chaos Damage
(Attributes are Strength, Dexterity, and Intelligence)
Legion Item /51 ⍟

Legion Item /51 ⍟

IconName
Abyssal Incubator
Stack Size: 1 / 10
Adds an incubated Rare Abyss item to an equippable item
Item drops after killing {0} monsters
Alluring Bounty
Stack Size: 1 / 7
10x Exalted Orb
Buried Treasure
Stack Size: 1 / 3
Sulphite Scarab
Burning Blood
Stack Size: 1 / 6
Xoph's Blood
Corrupted
Cartographer's Incubator
Stack Size: 1 / 10
Adds an incubated Map item to an equippable item
Item drops after killing {0} monsters
Celestial Armoursmith's Incubator
Stack Size: 1 / 10
Adds an incubated Shaper or Elder Armour item to an equippable item
Item drops after killing {0} monsters
Celestial Blacksmith's Incubator
Stack Size: 1 / 10
Adds an incubated Shaper or Elder Weapon item to an equippable item
Item drops after killing {0} monsters
Celestial Jeweller's Incubator
Stack Size: 1 / 10
Adds an incubated Shaper or Elder Trinket item to an equippable item
Item drops after killing {0} monsters
Dark Dreams
Stack Size: 1 / 4
Bone Helmet
Elder Item
Demigod's Wager
Stack Size: 1 / 7
Orb of Annulment
Diviner's Incubator
Stack Size: 1 / 10
Adds incubated Stacked Decks to an equippable item
Item drops after killing {0} monsters
Echoes of Love
Stack Size: 1 / 3
Fidelitas' Spike
Two-Implicit
Corrupted
Eldritch Incubator
Stack Size: 1 / 10
Adds an incubated Elder Map item to an equippable item
Item drops after killing {0} monsters
Enchanted Incubator
Stack Size: 1 / 10
Adds an incubated Enchanted Helmet item to an equippable item
Item drops after killing {0} monsters
Fine Incubator
Stack Size: 1 / 10
Adds an incubated Currency item to an equippable item
Item drops after killing {0} monsters
Foreboding Incubator
Stack Size: 1 / 10
Adds incubated valuable Currency Shards or a Harbinger item to an equippable item
Item drops after killing {0} monsters
Fossilised Incubator
Stack Size: 1 / 10
Adds an incubated Fossil item to an equippable item
Item drops after killing {0} monsters
Fragmented Incubator
Stack Size: 1 / 10
Adds an incubated Fragment item to an equippable item
Item drops after killing {0} monsters
Gemcutter's Incubator
Stack Size: 1 / 10
Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Geomancer's Incubator
Stack Size: 1 / 10
Adds an incubated 6-Linked Armour item to an equippable item
Item drops after killing {0} monsters
Imperial Legacy
Stack Size: 1 / 22
Six-Link Imperial Bow
Item Level: 100
Infused Incubator
Stack Size: 1 / 10
Adds an incubated Essence item to an equippable item
Item drops after killing {0} monsters
Mysterious Incubator
Stack Size: 1 / 10
Adds an incubated item to an equippable item
Item drops after killing {0} monsters
Obscured Incubator
Stack Size: 1 / 10
Adds an incubated Breach item to an equippable item
Item drops after killing {0} monsters
Ornate Incubator
Stack Size: 1 / 10
Adds an incubated Currency item to an equippable item
Item drops after killing {0} monsters
Otherworldly Incubator
Stack Size: 1 / 10
Adds an incubated Unique Map item to an equippable item
Item drops after killing {0} monsters
Pride of the First Ones
Stack Size: 1 / 7
Farrul's Fur
Primal Incubator
Stack Size: 1 / 10
Adds an incubated Talisman item to an equippable item
Item drops after killing {0} monsters
Singular Incubator
Stack Size: 1 / 10
Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Skittering Incubator
Stack Size: 1 / 10
Adds an incubated Scarab item to an equippable item
Item drops after killing {0} monsters
Thaumaturge's Incubator
Stack Size: 1 / 10
Adds an incubated high level Corrupted Gem or valuable Gem item to an equippable item
Item drops after killing {0} monsters
The Archmage's Right Hand
Stack Size: 1 / 7
Glyphic Prophecy Wand
Item Level: 100
The Deep Ones
Stack Size: 1 / 5
Tidebreaker
The Fool
Stack Size: 1 / 4
20x Orb of Chance
The Primordial
Stack Size: 1 / 5
Jewel
Primordial
Thirst for Knowledge
Stack Size: 1 / 5
Gluttony
Time-Lost Incubator
Stack Size: 1 / 10
Adds an incubated League-specific Unique item to an equippable item
Item drops after killing {0} monsters
Timeless Eternal Emblem
Portal: Domain of Timeless Conflict
Area Level: 68
0% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction eternal [1]
10% more Monster Life
0% increased Monster Damage
map fragment level + [2]
EternalEmpireShardTimeless Eternal Empire Splinter
Stack Size: 1 / 100
Timeless Jewel
Timeless Karui Emblem
Portal: Domain of Timeless Conflict
Area Level: 68
0% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction karui [1]
10% more Monster Life
0% increased Monster Damage
map fragment level + [2]
KaruiShardTimeless Karui Splinter
Stack Size: 1 / 100
Timeless Maraketh Emblem
Portal: Domain of Timeless Conflict
Area Level: 68
0% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction maraketh [1]
10% more Monster Life
0% increased Monster Damage
map fragment level + [5]
MarakethShardTimeless Maraketh Splinter
Stack Size: 1 / 100
Timeless Templar Emblem
Portal: Domain of Timeless Conflict
Area Level: 68
0% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction templar [1]
10% more Monster Life
0% increased Monster Damage
map fragment level + [4]
TemplarShardTimeless Templar Splinter
Stack Size: 1 / 100
Timeless Vaal Emblem
Portal: Domain of Timeless Conflict
Area Level: 68
0% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction vaal [1]
10% more Monster Life
0% increased Monster Damage
map fragment level + [3]
VaalShardTimeless Vaal Splinter
Stack Size: 1 / 100
Vanity
Stack Size: 1 / 9
Tabula Rasa
Corrupted
Whispering Incubator
Stack Size: 1 / 10
Adds an incubated Essence item to an equippable item
Item drops after killing {0} monsters
Decadent Incubator
Legion Gem /16

Legion Gem /16

Attack Melee Slam Spell Physical Cold Aura Stance Guard Movement Travel Blink AoE Duration Support Critical
Name
BloodSandSpearsSkillGemPerforate (1)
Physical, Attack, AoE, Slam, Melee
BloodSandStanceGemBlood and Sand (4)
Spell, Stance
QuickGuardGemSteelskin (4)
Spell, Duration, Guard
ChainStrikeGemChain Hook (12)
Attack, AoE, Movement, Melee
BloodSandArmourGemFlesh and Stone (16)
Spell, Aura, AoE, Stance
RageSupportRage Support (18)
Support, Melee, Attack
ShockwaveShockwave Support (18)
Support, Melee, Attack, AoE
PrideAuraGemPride (24)
Spell, AoE, Aura, Physical
BladestormGemBladestorm (28)
Attack, AoE, Duration, Melee
PulverizePulverise Support (31)
AoE, Support, Melee, Attack
BeserkGemBerserk (34)
Spell
Name
QuickDashGemDash (4)
Spell, Movement, Travel, Blink
AccuracyandCriticalChanceAuraPrecision (10)
Aura, Critical, Spell, AoE
CloseCombatClose Combat Support (18)
Support, Melee, Attack, Duration
impaleImpale Support (31)
Attack, Physical, Support
Name
FrostblinkSkillGemFrostblink (4)
Spell, Movement, Duration, Cold, Travel, Blink, AoE
Legion Monster /82 ⍟

Legion Monster /82 ⍟

NameModifiersSpectre
Karui Sentrymonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Karui Sentrymonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Karui Backburnermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Hyrri's Watchmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Angered Ancestormonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
N
Karui Backburnermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Hyrri's Watchmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Angered Ancestormonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
N
Karui Firespeakermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
Y
Daughter of Valakomonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
Y
Queen Hyrri Ngamakumonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Queen Hyrri Ngamakumonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Imperial Legionnairemonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
Blocks Attacks
base block % damage taken [10]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Imperial Legionnairemonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
Blocks Attacks
base block % damage taken [10]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Imperial Watchmanmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Imperial Bannermanmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
Blocks Attacks
base block % damage taken [10]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Imperial Watchmanmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Imperial Bannermanmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
Blocks Attacks
base block % damage taken [10]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Heavy Guardmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
Blocks Attacks
base block % damage taken [10]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Lion Guardmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
General Marceus Lioneyemonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
DaemonN
Wasteland Guardianmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Wasteland Guardianmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Dune Warriormonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Dune Warriormonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Dune Titanmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
N
Wasteland Scoutmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wasteland Outridermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Dune Titanmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
N
Wasteland Scoutmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Wasteland Outridermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Scorpion Sentinelmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
Y
Roc Sentinelmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
Y
Aukuna, the Black Sekhemamonster ignores delve darkness mechanic [1]
unique boss curse effect on self +% final [-66]
monster no drops or experience [1]
N
Aukuna, the Black Sekhemamonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
InvisibleN
Templar Recruitmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
Blocks Attacks
base block % damage taken [10]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Templar Conscriptmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Templar Suppressormonster ignores delve darkness mechanic [1]
Quick
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Templar Recruitmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
Blocks Attacks
base block % damage taken [10]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Templar Conscriptmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Templar Suppressormonster ignores delve darkness mechanic [1]
Quick
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Templar Tacticianmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Templar War Maidenmonster ignores delve darkness mechanic [1]
ignite art variation [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Templar Tacticianmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Templar War Maidenmonster ignores delve darkness mechanic [1]
ignite art variation [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Sin Purgermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
Y
Peacekeepermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
Blocks Attacks
base block % damage taken [10]
Y
Cardinal Sanctus Voxmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Guardian of Eternitymonster ignores delve darkness mechanic [1]
monster no drops or experience [1]
global maim on hit [1]
N
Vaal Wardogmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Vaal Skinnermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Vaal Bloodlettermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Vaal Wardogmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vaal Skinnermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vaal Bloodlettermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Sentry Shardmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Sentry Shardmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Vaal Automatonmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Vaal Automatonmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
Elemental Ailments
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Vaal Automatonmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
Elemental Ailments
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Enhanced Vaal Automatonmonster ignores delve darkness mechanic [1]
Elemental Ailments
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Colossal Automatonmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
cannot be used as minion [1]
Elemental Ailments
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
N
Enhanced Vaal Automatonmonster ignores delve darkness mechanic [1]
Elemental Ailments
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
Y
Colossal Automatonmonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
cannot be used as minion [1]
Elemental Ailments
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot gain charges [1]
N
Bloodblessed Conquerormonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
Y
Ritemaster Decapitatormonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
Y
Viper Napuatzimonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Caustic Snakemonster ignores delve darkness mechanic [1]N
Spectral Vipermonster ignores delve darkness mechanic [1]N
Invisiblemonster ignores delve darkness mechanic [1]
monster no drops or experience [1]
N
Karui Chestmonster ignores delve darkness mechanic [1]
cannot be knocked back [1]
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Karui War Hoardmonster ignores delve darkness mechanic [1]
cannot be knocked back [1]
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Maraketh Chestmonster ignores delve darkness mechanic [1]
cannot be knocked back [1]
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Maraketh War Hoardmonster ignores delve darkness mechanic [1]
cannot be knocked back [1]
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Eternal Chestmonster ignores delve darkness mechanic [1]
cannot be knocked back [1]
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Eternal War Hoardmonster ignores delve darkness mechanic [1]
cannot be knocked back [1]
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Templar Chestmonster ignores delve darkness mechanic [1]
cannot be knocked back [1]
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Templar War Hoardmonster ignores delve darkness mechanic [1]
cannot be knocked back [1]
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Vaal Chestmonster ignores delve darkness mechanic [1]
cannot be knocked back [1]
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Vaal War Hoardmonster ignores delve darkness mechanic [1]
cannot be knocked back [1]
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Legion Strongbox /10 ⍟

Legion Strongbox /10 ⍟

NameIcon
Karui Chest
Karui War Hoard
Maraketh Chest
Maraketh War Hoard
Eternal Chest
Eternal War Hoard
Templar Chest
Templar War Hoard
Vaal Chest
Vaal War Hoard
Legion Area /1 ⍟

Legion Area /1 ⍟

Minimap Icons /2 ⍟

Minimap Icons /2 ⍟

CodeIconIcon
LegionGeneric
LegionInitiator
Text Audio /5 ⍟

Text Audio /5 ⍟

Alternate Passive /5 ⍟

Alternate Passive /5 ⍟

FactionregularNotableKeystone
VaalCivilization
Vaal
ChangesTo Random ModsChangesTo Random ModsXibaqua: Divine Flesh
Ahuana: Immortal Ambition
Doryani: Corrupted Soul
KaruiCivilization
Karui
Adds +2/+4 StrAdds Random ModsKaom: Strength of Blood
Rakiata: Tempered by War
Akoya: Chainbreaker
MarakethCivilization
Maraketh
Adds +2/+4 DexAdds Random ModsBalbala: The Traitor
Asenath: Dance with Death
Nasima: Second Sight
TemplarCivilization
Templar
+5/+10 Devotion+5 Devotion or ChangesTo Random ModsMaxarius: Transcendence
Dominus: Inner Conviction
Avarius: Power of Purpose
EternalEmpireCivilization
Eternal
Remove Existing ModsAdds or ChangesTo Random ModsCadiro: Supreme Decadence
Victario: Supreme Grandstanding
Caspiro: Supreme Ostentation
Timeless Jewel Passive /150 ⍟

Timeless Jewel Passive /150 ⍟

FactionCategoryNameShow Full Descriptions
VaalKeystoneDivine Flesh
DivineFlesh
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
(Maximum Resistances cannot be raised above 90%)

Give up your flesh unto the gods, and in vulnerability find strength.
Glorious Vanity: Xibaqua
VaalKeystoneImmortal Ambition
SoulTetherKeystone
Energy Shield starts at zero
Cannot Recharge or Regenerate Energy Shield
Lose 5% of Energy Shield per second
Life Leech effects are not removed when Unreserved Life is Filled
Life Leech effects Recover Energy Shield instead while on Full Life

You may live forever, so long as someone remains to be sacrificed.
Glorious Vanity: Ahuana
VaalKeystoneCorrupted Soul
CorruptedDefences
50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 15% of Maximum Life as Extra Maximum Energy Shield

As true belief fades, the facade of faith grows, leaving you powerful but hollow.
Glorious Vanity: Doryani
VaalPassiveFire Damage
VaalOffensive
(7–12)% increased Fire Damage
VaalPassiveCold Damage
VaalOffensive
(7–12)% increased Cold Damage
VaalPassiveLightning Damage
VaalOffensive
(7–12)% increased Lightning Damage
VaalPassivePhysical Damage
VaalOffensive
(7–12)% increased Physical Damage
VaalPassiveChaos Damage
VaalOffensive
(7–12)% increased Chaos Damage
VaalPassiveMinion Damage
VaalOffensive
Minions deal (8–13)% increased Damage
VaalPassiveAttack Damage
VaalOffensive
(7–12)% increased Attack Damage
VaalPassiveSpell Damage
VaalOffensive
(7–12)% increased Spell Damage
VaalPassiveArea Damage
VaalOffensive
(7–12)% increased Area Damage
VaalPassiveProjectile Damage
VaalOffensive
(7–12)% increased Projectile Damage
VaalPassiveDamage Over Time
VaalOffensive
(7–12)% increased Damage over Time
VaalPassiveArea of Effect
VaalOffensive
(4–7)% increased Area of Effect
VaalPassiveProjectile Speed
VaalOffensive
(7–12)% increased Projectile Speed
VaalPassiveCritical Strike Chance
VaalOffensive
(7–14)% increased Critical Strike Chance
VaalPassiveCritical Strike Multiplier
VaalOffensive
+(6–10)% to Critical Strike Multiplier
VaalPassiveAttack Speed
VaalOffensive
(3–4)% increased Attack Speed
VaalPassiveCast Speed
VaalOffensive
(2–3)% increased Cast Speed
VaalPassiveMovement Speed
VaalOffensive
(2–3)% increased Movement Speed
VaalPassiveIgnite Chance
VaalOffensive
(3–6)% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
VaalPassiveFreeze Chance
VaalOffensive
(3–6)% chance to Freeze
VaalPassiveShock Chance
VaalOffensive
(3–6)% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
VaalPassiveSkill Duration
VaalOffensive
(4–7)% increased Skill Effect Duration
VaalPassiveLife
VaalDefensive
(2–4)% increased maximum Life
VaalPassiveMana
VaalDefensive
(4–6)% increased maximum Mana
VaalPassiveMana Regeneration
VaalDefensive
(12–17)% increased Mana Regeneration Rate
VaalPassiveArmour
VaalDefensive
(7–12)% increased Armour
VaalPassiveEvasion
VaalDefensive
(7–12)% increased Evasion Rating
VaalPassiveEnergy Shield
VaalDefensive
(3–5)% increased maximum Energy Shield
VaalPassiveBlock
VaalDefensive
+1% Chance to Block Attack Damage
VaalPassiveSpell Block
VaalDefensive
1% Chance to Block Spell Damage
VaalPassiveAvoid Elemental Ailments
VaalDefensive
3% chance to Avoid Elemental Ailments
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
VaalPassiveSpell Suppression
VaalDefensive
+2% chance to Suppress Spell Damage
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
VaalPassiveAura Effect
VaalDefensive
(2–4)% increased effect of Non-Curse Auras from your Skills
VaalPassiveCurse Effect
VaalDefensive
(2–4)% increased Effect of your Curses
VaalPassiveFire Resistance
VaalDefensive
+(9–14)% to Fire Resistance
VaalPassiveCold Resistance
VaalDefensive
+(9–14)% to Cold Resistance
VaalPassiveLightning Resistance
VaalDefensive
+(9–14)% to Lightning Resistance
VaalPassiveChaos Resistance
VaalDefensive
+(6–10)% to Chaos Resistance
VaalNotableRitual of Immolation
VaalNotableOffensive
(25–35)% increased Fire Damage
Damage Penetrates (2–4)% Fire Resistance
VaalNotableRevitalising Flames
VaalNotableOffensive
(25–35)% increased Fire Damage
0.2% of Fire Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableFlesh to Flames
VaalNotableOffensive
(25–35)% increased Fire Damage
10% of Physical Damage Converted to Fire Damage
VaalNotableRitual of Stillness
VaalNotableOffensive
(25–35)% increased Cold Damage
Damage Penetrates (2–4)% Cold Resistance
VaalNotableRevitalising Frost
VaalNotableOffensive
(25–35)% increased Cold Damage
0.2% of Cold Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableFlesh to Frost
VaalNotableOffensive
(25–35)% increased Cold Damage
10% of Physical Damage Converted to Cold Damage
VaalNotableRitual of Thunder
VaalNotableOffensive
(25–35)% increased Lightning Damage
Damage Penetrates (2–4)% Lightning Resistance
VaalNotableRevitalising Lightning
VaalNotableOffensive
(25–35)% increased Lightning Damage
0.2% of Lightning Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableFlesh to Lightning
VaalNotableOffensive
(25–35)% increased Lightning Damage
10% of Physical Damage Converted to Lightning Damage
VaalNotableRitual of Might
VaalNotableOffensive
(2–4)% chance to deal Double Damage
(25–35)% increased Physical Damage
VaalNotableRevitalising Winds
VaalNotableOffensive
0.2% of Physical Damage Leeched as Life
(25–35)% increased Physical Damage
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableBloody Savagery
VaalNotableOffensive
Bleeding you inflict deals Damage 10% faster
(25–35)% increased Physical Damage
(They will deal the same total damage over a shorter duration)
VaalNotableRitual of Shadows
VaalNotableOffensive
(25–35)% increased Chaos Damage
25% chance to inflict Withered for 2 seconds on Hit
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
VaalNotableRevitalising Darkness
VaalNotableOffensive
(25–35)% increased Chaos Damage
0.2% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableThaumaturgical Aptitude
VaalNotableOffensive
(25–35)% increased Spell Damage
(35–50)% increased Critical Strike Chance for Spells
VaalNotableHierarchy
VaalNotableOffensive
Minions have (15–20)% increased maximum Life
Minions deal (25–35)% increased Damage
VaalNotableExquisite Pain
VaalNotableOffensive
(25–35)% increased Damage over Time
(7–11)% increased Skill Effect Duration
VaalNotableRitual of Flesh
VaalNotableDefensive
(6–10)% increased maximum Life
Regenerate (0.7–1.2)% of Life per second
VaalNotableFlesh Worship
VaalNotableDefensive
(6–10)% increased maximum Life
0.4% of Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableRitual of Memory
VaalNotableDefensive
(17–23)% increased maximum Mana
(15–25)% increased Mana Regeneration Rate
VaalNotableAutomaton Studies
VaalNotableDefensive
(30–40)% increased Armour
(3–4)% additional Physical Damage Reduction
VaalNotableConstruct Studies
VaalNotableDefensive
(30–40)% increased Evasion Rating
(5–7)% chance to Blind Enemies on Hit
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
VaalNotableEnergy Flow Studies
VaalNotableDefensive
(8–12)% increased maximum Energy Shield
(10–15)% increased Energy Shield Recharge Rate
VaalNotableSoul Worship
VaalNotableDefensive
(8–12)% increased maximum Energy Shield
0.3% of Spell Damage Leeched as Energy Shield
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableBlood-Quenched Bulwark
VaalNotableDefensive
+(6–10) Life gained when you Block
+5% Chance to Block Attack Damage
VaalNotableThaumaturgical Protection
VaalNotableDefensive
5% Chance to Block Spell Damage
(20–30)% increased Defences from Equipped Shield
(Armour, Evasion Rating and Energy Shield are the standard Defences)
VaalNotableJungle Paths
VaalNotableDefensive
(8–10)% chance to Avoid Elemental Ailments
(8–10)% chance to Avoid being Stunned
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
VaalNotableTemple Paths
VaalNotableDefensive
+6% chance to Suppress Spell Damage
+(8–10)% to all Elemental Resistances
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
VaalNotableCommanding Presence
VaalNotableDefensive
20% increased Area of Effect of Aura Skills
(7–10)% increased effect of Non-Curse Auras from your Skills
VaalNotableAncient Hex
VaalNotableDefensive
(7–10)% increased Effect of your Curses
Curse Skills have 20% increased Skill Effect Duration
VaalNotableCult of Fire
VaalNotableDefensive
+1% to maximum Fire Resistance
+(20–30)% to Fire Resistance
(Maximum Resistances cannot be raised above 90%)
VaalNotableCult of Ice
VaalNotableDefensive
+1% to maximum Cold Resistance
+(20–30)% to Cold Resistance
(Maximum Resistances cannot be raised above 90%)
VaalNotableCult of Lightning
VaalNotableDefensive
+1% to maximum Lightning Resistance
+(20–30)% to Lightning Resistance
(Maximum Resistances cannot be raised above 90%)
VaalNotableCult of Chaos
VaalNotableDefensive
+1% to maximum Chaos Resistance
+(13–19)% to Chaos Resistance
(Maximum Resistances cannot be raised above 90%)
VaalNotableMight of the Vaal
VaalNotableOffensive
Random 3–4 offense
VaalNotableLegacy of the Vaal
VaalNotableDefensive
Random 3–4 defence
KaruiKeystoneStrength of Blood
StrengthOfBlood
Life Recovery from Non-Instant Leech is not applied
1% less Damage taken for every 2% Life Recovery per second from Leech

Wreathed in madness and blood, you are unstoppable.
Lethal Pride: Kaom
KaruiKeystoneTempered by War
TemperedByWar
50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance

Tasalio and Valako test you, child of the volcano. Prove yourself worthy.
Lethal Pride: Rakiata
KaruiKeystoneChainbreaker
FocusedRage
Regenerate 3 Rage per second
Increases and Reductions to Mana Regeneration Rate instead apply to Rage Regeneration Rate
Skills Cost +3 Rage

No man may enslave you, for you have a secret: you're always angry.
Lethal Pride: Akoya
MarakethKeystoneThe Traitor
OasisKeystone
Flasks Gain 4 Charges per empty Flask Slot every 5 seconds
The fewer there are, the less you have to share.
Brutal Restraint: Balbala
MarakethKeystoneDance with Death
SharpandBrittle
Can't use Helmets
Your Critical Strike Chance is Lucky
Your Damage with Critical Strikes is Lucky
Enemies' Damage with Critical Strikes against you is Lucky
(Lucky things are rolled twice and the best result used)

You circle the black scorpion with enmity, daring it time and again.
Brutal Restraint: Asenath
MarakethKeystoneSecond Sight
TheBlindMonk
You are Blind
Blind does not affect your Light Radius
25% more Melee Critical Strike Chance while Blinded
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating)

Speak not, but listen, for danger reveals itself on the wind.
Brutal Restraint: Nasima
TemplarKeystoneTranscendence
TranscendenceKeystone
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage
-15% to all maximum Elemental Resistances

Master the mortal world, and you may find immortality beyond.
Militant Faith: Maxarius
TemplarKeystoneInner Conviction
InnerConviction
3% more Spell Damage per Power Charge
Gain Power Charges instead of Frenzy Charges

Your every move is calm and calculated with absolute certainty.
Militant Faith: Dominus
TemplarKeystonePower of Purpose
PowerOfPurpose
80% of Maximum Mana is Converted to twice that much Armour
Empowered by the divine, you fear no weapon of man.
Militant Faith: Avarius
TemplarPassiveDevotion
DevotionNode
+10 to Devotion
TemplarNotableHeated Devotion
DevotionNotable
15% of Physical Damage Converted to Fire Damage while you have at least 150 Devotion
TemplarNotableCalming Devotion
DevotionNotable
15% of Physical Damage Converted to Cold Damage while you have at least 150 Devotion
TemplarNotableThundrous Devotion
DevotionNotable
15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion
TemplarNotableThoughts and Prayers
DevotionNotable
Gain 5% of Maximum Mana as Extra Maximum Energy Shield while you have at least 150 Devotion
TemplarNotableZealot
DevotionNotable
Gain Arcane Surge on Hit with Spells if you have at least 150 Devotion
(Arcane Surge grants 10% more Spell Damage and 30% increased Mana Regeneration rate, for 4 seconds)
TemplarNotableEnduring Faith
DevotionNotable
+1 to Minimum Endurance Charges while you have at least 150 Devotion
TemplarNotablePowerful Faith
DevotionNotable
+1 to Minimum Power Charges while you have at least 150 Devotion
TemplarNotableFrenzied Faith
DevotionNotable
+1 to Minimum Frenzy Charges while you have at least 150 Devotion
TemplarNotableCloistered
DevotionNotable
Immune to Elemental Ailments while on Consecrated Ground if you have at least 150 Devotion
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
TemplarNotableMartyr's Might
DevotionNotable
5% additional Physical Damage Reduction while you have at least 150 Devotion
TemplarNotableIntolerance of Sin
DevotionNotable
+1% to all maximum Resistances if you have at least 150 Devotion
(Maximum Resistances cannot be raised above 90%)
TemplarNotableSmite the Wicked
DevotionNotable
10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
TemplarNotableSmite the Ignorant
DevotionNotable
10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
TemplarNotableSmite the Heretical
DevotionNotable
10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion
(Lightning Exposure applies -10% to Lightning Resistance for 4 seconds)
EternalKeystoneSupreme Decadence
SupremeDecadence
Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks
(Life flask effects are still removed when unreserved life is filled)

You may find that having is less pleasing a thing than wanting.
Elegant Hubris: Cadiro
EternalKeystoneSupreme Grandstanding
SupremeGrandstand
Nearby Allies and Enemies Share Charges with you
Enemies Hitting you have 10% chance to gain an Endurance,
Frenzy or Power Charge

Your fiery passion inspires everyone around you - especially your foes.
Elegant Hubris: Victario
EternalKeystoneSupreme Ostentation
SupremeProdigy
Ignore Attribute Requirements
Gain no inherent bonuses from Attributes

Displays of power are not just for show. If you are never truly tested, you may divert those resources elsewhere.
Elegant Hubris: Caspiro
EternalPassivePrice of Glory
EternalEmpireBlank
EternalNotableFlawless Execution
EternalEmpireOffensiveNotable
80% increased Critical Strike Chance
EternalNotableBrutal Execution
EternalEmpireOffensiveNotable
+40% to Critical Strike Multiplier
EternalNotableEternal Resilience
EternalEmpireOffensiveNotable
Gain 1 Endurance Charge every second if you've been Hit Recently
(Recently refers to the past 4 seconds)
EternalNotableEternal Fortitude
EternalEmpireDefensiveNotable
8% increased Armour per Endurance Charge
EternalNotableEternal Dominance
EternalEmpireDefensiveNotable
10% increased Damage per Endurance Charge
EternalNotableEternal Fervour
EternalEmpireOffensiveNotable
10% chance to gain a Frenzy Charge on Hit
EternalNotableEternal Adaptiveness
EternalEmpireDefensiveNotable
8% increased Evasion Rating per Frenzy Charge
EternalNotableEternal Bloodlust
EternalEmpireOffensiveNotable
10% increased Damage per Frenzy Charge
EternalNotableEternal Subjugation
EternalEmpireOffensiveNotable
15% chance to gain a Power Charge on Critical Strike
EternalNotableEternal Separation
EternalEmpireDefensiveNotable
4% increased Energy Shield per Power Charge
EternalNotableEternal Exploitation
EternalEmpireOffensiveNotable
10% increased Damage per Power Charge
EternalNotableRites of Lunaris
EternalEmpireDefensiveNotable
30% increased Effect of Chill
EternalNotableRites of Solaris
EternalEmpireDefensiveNotable
80% chance to Avoid being Chilled
EternalNotableVirtue Gem Surgery
EternalEmpireDefensiveNotable
30% increased Effect of Shock
EternalNotableRural Life
EternalEmpireDefensiveNotable
80% chance to Avoid being Shocked
EternalNotableCity Walls
EternalEmpireDefensiveNotable
+8% Chance to Block Attack Damage
EternalNotableSceptre Pinnacle
EternalEmpireDefensiveNotable
8% Chance to Block Spell Damage
EternalNotableSecret Tunnels
EternalEmpireDefensiveNotable
20% chance to Avoid Elemental Ailments
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
EternalNotablePurity Rebel
EternalEmpireDefensiveNotable
+12% chance to Suppress Spell Damage
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
EternalNotableSuperiority
EternalEmpireDefensiveNotable
12% increased effect of Non-Curse Auras from your Skills
EternalNotableSlum Lord
EternalEmpireOffensiveNotable
Minions deal 80% increased Damage
EternalNotableAxiom Warden
EternalEmpireDefensiveNotable
Minions have 80% increased maximum Life
EternalNotableGemling Inquisition
EternalEmpireOffensiveNotable
80% increased Spell Damage
EternalNotableGemling Ambush
EternalEmpireOffensiveNotable
80% increased Critical Strike Chance for Spells
EternalNotableNight of a Thousand Ribbons
EternalEmpireOffensiveNotable
80% increased Fire Damage with Attack Skills
EternalNotableBloody Flowers' Rebellion
EternalEmpireOffensiveNotable
80% increased Cold Damage with Attack Skills
EternalNotableChitus' Heart
EternalEmpireOffensiveNotable
80% increased Lightning Damage with Attack Skills
EternalNotableGemling Training
EternalEmpireOffensiveNotable
80% increased Physical Damage
EternalNotableRigwald's Might
EternalEmpireOffensiveNotable
80% increased Melee Physical Damage
EternalNotableGeofri's End
EternalEmpireOffensiveNotable
50% increased Damage with Bleeding
Bleeding you inflict deals Damage 10% faster
(They will deal the same total damage over a shorter duration)
EternalNotableLioneye's Focus
EternalEmpireOffensiveNotable
80% increased Projectile Attack Damage
EternalNotableVoll's Coup
EternalEmpireOffensiveNotable
15% increased Attack Speed
EternalNotableDialla's Wit
EternalEmpireOffensiveNotable
15% increased Cast Speed
EternalNotableDiscerning Taste
EternalEmpireOffensiveNotable
40% increased Rarity of Items found
EternalNotableGleaming Legion
EternalEmpireDefensiveNotable
80% increased Armour
EternalNotableShadowy Streets
EternalEmpireDefensiveNotable
80% increased Evasion Rating
EternalNotableCrematorium Worker
EternalEmpireDefensiveNotable
+50% to Fire Resistance
EternalNotableStreet Urchin
EternalEmpireDefensiveNotable
+50% to Cold Resistance
EternalNotableBaleful Augmentation
EternalEmpireDefensiveNotable
+50% to Lightning Resistance
EternalNotableWith Eyes Open
EternalEmpireDefensiveNotable
+37% to Chaos Resistance
EternalNotableRobust Diet
EternalEmpireDefensiveNotable
10% increased maximum Life
EternalNotablePooled Resources
EternalEmpireDefensiveNotable
30% increased maximum Mana
EternalNotableLaureate
EternalEmpireDefensiveNotable
50% increased Mana Regeneration Rate
EternalNotableWar Games
EternalEmpireOffensiveNotable
25% increased Global Accuracy Rating
EternalNotableFreshly Brewed
EternalEmpireDefensiveNotable
20% increased Flask Effect Duration
Timeless Jewel Passive Additions /94 ⍟

Timeless Jewel Passive Additions /94 ⍟

FactionCategoryShow Full Descriptions
VaalNotable
(7–12)% increased Fire Damage
VaalNotable
(7–12)% increased Cold Damage
VaalNotable
(7–12)% increased Lightning Damage
VaalNotable
(7–12)% increased Physical Damage
VaalNotable
(7–12)% increased Chaos Damage
VaalNotable
Minions deal (8–13)% increased Damage
VaalNotable
(7–12)% increased Attack Damage
VaalNotable
(7–12)% increased Spell Damage
VaalNotable
(7–12)% increased Area Damage
VaalNotable
(7–12)% increased Projectile Damage
VaalNotable
(7–12)% increased Damage over Time
VaalNotable
(4–7)% increased Area of Effect
VaalNotable
(7–12)% increased Projectile Speed
VaalNotable
(7–14)% increased Critical Strike Chance
VaalNotable
+(6–10)% to Critical Strike Multiplier
VaalNotable
(3–4)% increased Attack Speed
VaalNotable
(2–3)% increased Cast Speed
VaalNotable
(2–3)% increased Movement Speed
VaalNotable
(3–6)% chance to Ignite
VaalNotable
(3–6)% chance to Freeze
VaalNotable
(3–6)% chance to Shock
VaalNotable
(4–7)% increased Skill Effect Duration
VaalNotable
(2–4)% increased maximum Life
VaalNotable
(4–6)% increased maximum Mana
VaalNotable
(12–17)% increased Mana Regeneration Rate
VaalNotable
(7–12)% increased Armour
VaalNotable
(7–12)% increased Evasion Rating
VaalNotable
(3–5)% increased maximum Energy Shield
VaalNotable
+1% Chance to Block Attack Damage
VaalNotable
1% Chance to Block Spell Damage
VaalNotable
3% chance to Avoid Elemental Ailments
VaalNotable
+2% chance to Suppress Spell Damage
VaalNotable
(2–4)% increased effect of Non-Curse Auras from your Skills
VaalNotable
(2–4)% increased Effect of your Curses
VaalNotable
+(9–14)% to Fire Resistance
VaalNotable
+(9–14)% to Cold Resistance
VaalNotable
+(9–14)% to Lightning Resistance
VaalNotable
+(6–10)% to Chaos Resistance
Karuiregular1
+2 to Strength
Karuiregular2
+4 to Strength
KaruiNotable
+20 to Strength
KaruiNotable
5% increased Strength
KaruiNotable
20% increased Armour
KaruiNotable
0.4% of Attack Damage Leeched as Life
KaruiNotable
5% chance to deal Double Damage
KaruiNotable
4% increased maximum Life
KaruiNotable
+1 to maximum Fortification
KaruiNotable
Regenerate 1% of Life per second
KaruiNotable
+20% to Fire Resistance
KaruiNotable
20% increased Melee Damage
KaruiNotable
You take 10% reduced Extra Damage from Critical Strikes
KaruiNotable
30% increased Melee Critical Strike Chance
KaruiNotable
20% increased Burning Damage
KaruiNotable
20% increased Totem Damage
KaruiNotable
+15% to Melee Critical Strike Multiplier
KaruiNotable
20% increased Physical Damage
KaruiNotable
8% increased Warcry Buff Effect
KaruiNotable
12% increased Totem Placement speed
KaruiNotable
20% increased Stun Duration on Enemies
KaruiNotable
Ignites you inflict deal Damage 10% faster
KaruiNotable
10% reduced Enemy Stun Threshold
KaruiNotable
Gain 5% of Physical Damage as Extra Fire Damage
KaruiNotable
5% of Physical Damage from Hits taken as Fire Damage
KaruiNotable
5% chance to gain an Endurance Charge on Kill
KaruiNotable
10% chance to Intimidate Enemies for 4 seconds on Hit
Marakethregular1
+2 to Dexterity
Marakethregular2
+4 to Dexterity
MarakethNotable
+20 to Dexterity
MarakethNotable
5% increased Dexterity
MarakethNotable
20% increased Evasion Rating
MarakethNotable
10% increased Flask Charges gained
MarakethNotable
5% increased Attack and Cast Speed
MarakethNotable
4% increased maximum Life
MarakethNotable
5% chance to Blind Enemies on Hit
MarakethNotable
5% increased Movement Speed
MarakethNotable
+20% to Cold Resistance
MarakethNotable
20% increased Projectile Damage
MarakethNotable
20% chance to Avoid being Stunned
MarakethNotable
25% increased Critical Strike Chance
MarakethNotable
20% increased Damage with Poison
MarakethNotable
Minions deal 20% increased Damage
MarakethNotable
5% increased Global Accuracy Rating
MarakethNotable
20% increased Elemental Damage
MarakethNotable
8% increased effect of Non-Curse Auras from your Skills
MarakethNotable
Minions have 15% increased Movement Speed
MarakethNotable
10% increased Duration of Elemental Ailments on Enemies
MarakethNotable
Poisons you inflict deal Damage 10% faster
MarakethNotable
10% increased Effect of Non-Damaging Ailments
MarakethNotable
Gain 5% of Physical Damage as Extra Cold Damage
MarakethNotable
25% chance to gain Alchemist's Genius when you use a Flask
MarakethNotable
5% chance to gain a Frenzy Charge on Kill
MarakethNotable
You gain Onslaught for 8 seconds on Kill
Templarregular2
+5 to Devotion
TemplarNotable
+5 to Devotion
Legion Reward /21 ⍟

Legion Reward /21 ⍟

RewardIconIcon2
CurrencyLegionRewardCurrency
UniquesLegionRewardUniques
GemsLegionRewardGems
MapsLegionRewardMaps
TrinketsLegionRewardTrinkets
ArmourLegionRewardArmour
WeaponLegionRewardWeapon
AbyssLegionRewardAbyss
HarbingerLegionRewardHarbinger
BreachLegionRewardBreach
EssencesLegionRewardEssences
FragmentsLegionRewardFragments
ScarabsLegionRewardScarabs
FossilsLegionRewardFossils
PropheciesLegionRewardProphecies
DivinationLegionRewardDivination
GenericLegionRewardGeneric
TalismansLegionRewardTalismans
LabyrinthLegionRewardLabyrinth
Labyrinth2LegionRewardLabyrinth2
IncubatorsLegionRewardIncubators

Community Wiki

Wiki Edit

Legion league

The Legion league and Hardcore Legion league were challenge leagues. They ran from June 7, 2019 to September 2, 2019.

In this league, players can find a Monolith in each zone. When approached, it will reveal a battle between Legions, frozen in time. Damaging the enemies while they are in stasis will free them when time resumes, where they can be fought and killed for loot. Legion enemies can drop splinters that form an Emblem of their Legion. Combining multiple of these Emblems in a Map Device opens a portal to the Domain of Timeless Conflict, where the heart of the conflict takes place. Items that can be found in this league include incubators that turn into valuable items after getting a certain amount of kills while bound to an equipment, a 5-slot Map Device, and Timeless Jewels that greatly alter passive skills around it - even Keystone passives.

All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Legion league were immediately moved to the permanent Standard league.

League mechanic

Each area contains a Timeless Monolith. Interacting with the Monolith will reveal a battle between Legions, with the enemies in stasis. The player must deal enough damage to them before the timer runs out to break them out of stasis. Once the timer runs out, all the enemies you freed will become unfrozen and start attacking, where they can be killed. Enemies can have symbols above them, which indicate what type of loot they can drop. There are also chests and war hordes that contain loot, which must also be broken out of stasis.

Legion encounters can drop Timeless Splinters for the enemy's faction. 100 of these can be combined into an Emblem, which are used to open a portal to the Domain of Timeless Conflict. The type and number of emblems used to open the Domain will determine which enemies will appear.

Minimap

These new icons are introduced to the minimap:

Modifiers

All areas have:

  • MapLegionLeague

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.