Legion Unique /12
+(30–40) to Dexterity
(5–7)% increased Cast Speed
(100–150)% increased Evasion and Energy Shield
Raised Zombies have (80–100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
Denoted service of (500–8000) dekhara in the akhara of Balbala
Passives in radius are Conquered by the Maraketh
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
Commissioned (2000–160000) coins to commemorate Cadiro
Passives in radius are Conquered by the Eternal Empire
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
(140–180)% increased Evasion and Energy Shield
+(25–40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence
15% increased Dexterity if Strength is higher than Intelligence
1% increased Elemental Damage per 10 Dexterity
+2 to Maximum Life per 10 Intelligence
Bathed in the blood of (100–8000) sacrificed in the name of Xibaqua
Passives in radius are Conquered by the Vaal
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
Commanded leadership over (10000–18000) warriors under Kaom
Passives in radius are Conquered by the Karui
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
(60–80)% increased Spell Critical Strike Chance
(200–250)% increased Energy Shield
+(50–70) to maximum Life
Unaffected by Poison
(10–20)% of Damage taken Recouped as Life
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
Carved to glorify (2000–10000) new faithful converted by High Templar Maxarius
Passives in radius are Conquered by the Templars
Historic
[Two random mods of devotion]
(Conquered Passive Skills cannot be modified by other Jewels)
(10–15)% increased Attack Damage while holding a Shield
+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield
+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
Corrupted
26% increased Elemental Damage
Grants Level 30 Smite Skill
+(10–30) to Strength and Intelligence
Enemies inflict Elemental Ailments on you instead of nearby Allies
redirect elemental ailments to aura owner [1]
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Regenerate (2–4) Life per second
+(30–40) to Intelligence
Minions have (-17–17)% to Chaos Resistance
Summon Raging Spirit has (20–30)% increased Duration
Summoned Raging Spirits deal (25–40)% increased Damage
Summoned Raging Spirits have (25–40)% increased maximum Life
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
Has no Attribute Requirements
Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value
Increases and Reductions to Light Radius also apply to Damage
(15–25)% increased Light Radius
Deal no Chaos Damage
local unique tabula rasa no requirement or energy shield [1]
(Attributes are Strength, Dexterity, and Intelligence)
Legion Gem/20
Attack Melee Slam Spell Physical Cold Aura Stance Guard Movement Travel Blink AoE Duration Support Critical
Name
Perforate (1)
Attack, AoE, Slam, Melee
Perforate of Duality (1)
Attack, AoE, Slam, Melee
Perforate of Bloodshed (1)
Physical, Attack, AoE, Slam, Melee
Blood and Sand (4)
Spell, Stance
Steelskin (4)
Spell, Duration, Guard
Chain Hook (12)
Attack, AoE, Movement, Melee
Flesh and Stone (16)
Spell, Aura, AoE, Stance, Physical
Rage Support (18)
Support, Melee, Attack
Shockwave Support (18)
Support, Melee, Attack, AoE
Pride (24)
Spell, AoE, Aura, Physical
Bladestorm (28)
Attack, AoE, Duration, Melee
Bladestorm of Uncertainty (28)
Attack, AoE, Duration, Melee
Pulverise Support (31)
AoE, Support, Melee, Attack
Berserk (34)
Spell
Name
Dash (4)
Spell, Movement, Travel, Blink
Precision (10)
Aura, Critical, Spell, AoE
Close Combat Support (18)
Support, Melee, Attack, Duration
Impale Support (31)
Attack, Physical, Support
Name
Frostblink (4)
Spell, Movement, Duration, Cold, Travel, Blink, AoE
Frostblink of Wintry Blast (4)
Spell, Movement, Cold, Travel, AoE
Minimap Icons /2
LegionGeneric
LegionInitiator
Alternate Passive /5
FactionAttrNormalNotableKeystone

Vaal
ChangesTo Random ModsChangesTo Random ModsChangesTo Random ModsXibaqua: Divine Flesh
Ahuana: Immortal Ambition
Doryani: Corrupted Soul

Karui
Adds +2 StrAdds +4 StrAdds Random ModsKaom: Strength of Blood
Rakiata: Tempered by War
Akoya: Chainbreaker

Maraketh
Adds +2 DexAdds +4 DexAdds Random ModsBalbala: The Traitor
Asenath: Dance with Death
Nasima: Second Sight

Templar
ChangesTo +10 DevotionAdds +5 Devotion+5 Devotion or ChangesTo Random ModsMaxarius: Transcendence
Dominus: Inner Conviction
Avarius: Power of Purpose

Eternal
Remove Existing ModsRemove Existing ModsAdds or ChangesTo Random ModsCadiro: Supreme Decadence
Victario: Supreme Grandstanding
Caspiro: Supreme Ostentation
Legion Monster /71
FactionMonsterBoss
KaruiKarui Sentry
KaruiKarui Sentry
KaruiKarui Sentry
KaruiKarui Sentry
KaruiKarui Sentry
KaruiKarui Backburner
KaruiHyrri's Watch
KaruiAngered Ancestor
KaruiKarui Firespeaker
KaruiDaughter of Valako
KaruiQueen Hyrri NgamakuBoss
EternalEmpireImperial Legionnaire
EternalEmpireImperial Watchman
EternalEmpireImperial Bannerman
EternalEmpireHeavy Guard
EternalEmpireLion Guard
EternalEmpireGeneral Marceus LioneyeBoss
MarakethWasteland Guardian
MarakethDune Warrior
MarakethDune Titan
MarakethWasteland Scout
MarakethWasteland Outrider
MarakethScorpion Sentinel
MarakethRoc Sentinel
MarakethAukuna, the Black SekhemaBoss
TemplarTemplar Recruit
TemplarTemplar Conscript
TemplarTemplar Suppressor
TemplarTemplar Tactician
TemplarTemplar War Maiden
TemplarSin Purger
TemplarPeacekeeper
TemplarCardinal Sanctus VoxBoss
VaalVaal Wardog
VaalVaal Skinner
VaalVaal Bloodletter
VaalSentry Shard
VaalVaal Automaton
VaalEnhanced Vaal Automaton
VaalColossal Automaton
VaalBloodblessed Conqueror
VaalRitemaster Decapitator
VaalViper NapuatziBoss
KaruiKarui Sentry
KaruiKarui Sentry
KaruiKarui Sentry
KaruiKarui Sentry
KaruiKarui Sentry
KaruiKarui Backburner
KaruiHyrri's Watch
KaruiAngered Ancestor
EternalEmpireImperial Legionnaire
EternalEmpireImperial Watchman
EternalEmpireImperial Bannerman
MarakethWasteland Guardian
MarakethDune Warrior
MarakethDune Titan
MarakethWasteland Scout
MarakethWasteland Outrider
TemplarTemplar Recruit
TemplarTemplar Conscript
TemplarTemplar Suppressor
TemplarTemplar Tactician
TemplarTemplar War Maiden
VaalVaal Wardog
VaalVaal Skinner
VaalVaal Bloodletter
VaalSentry Shard
VaalVaal Automaton
VaalEnhanced Vaal Automaton
VaalColossal Automaton
Legion Reward /18
RewardIconIcon2
Currency
Uniques
Gems
Maps
Trinkets
Armour
Weapon
Abyss
Harbinger
Breach
Essences
Fragments
Scarabs
Fossils
Divination
Generic
Talismans
Incubators
Legion Item /51
Abyssal Incubator
Stack Size: 1 / 10
Adds an incubated Rare Abyss item to an equippable item
Item drops after killing {0} monsters
Alluring Bounty
Stack Size: 1 / 7
10x Exalted Orb
Buried Treasure
Stack Size: 1 / 3
Sulphite Scarab
Burning Blood
Stack Size: 1 / 6
Xoph's Blood
Corrupted
Cartographer's Incubator
Stack Size: 1 / 10
Adds an incubated Map item to an equippable item
Item drops after killing {0} monsters
Celestial Armoursmith's Incubator
Stack Size: 1 / 10
Adds an incubated Shaper or Elder Armour item to an equippable item
Item drops after killing {0} monsters
Celestial Blacksmith's Incubator
Stack Size: 1 / 10
Adds an incubated Shaper or Elder Weapon item to an equippable item
Item drops after killing {0} monsters
Celestial Jeweller's Incubator
Stack Size: 1 / 10
Adds an incubated Shaper or Elder Trinket item to an equippable item
Item drops after killing {0} monsters
Dark Dreams
Stack Size: 1 / 4
Bone Helmet
Elder Item
Demigod's Wager
Stack Size: 1 / 7
Orb of Annulment
Diviner's Incubator
Stack Size: 1 / 10
Adds incubated Stacked Decks to an equippable item
Item drops after killing {0} monsters
Echoes of Love
Stack Size: 1 / 3
Fidelitas' Spike
Two-Implicit
Corrupted
Eldritch Incubator
Stack Size: 1 / 10
Adds an incubated Elder Map item to an equippable item
Item drops after killing {0} monsters
Enchanted Incubator
Stack Size: 1 / 10
Adds an incubated Labyrinth item to an equippable item
Item drops after killing {0} monsters
Fine Incubator
Stack Size: 1 / 10
Adds an incubated Currency item to an equippable item
Item drops after killing {0} monsters
Foreboding Incubator
Stack Size: 1 / 10
Adds incubated valuable Currency Shards or a Harbinger item to an equippable item
Item drops after killing {0} monsters
Fossilised Incubator
Stack Size: 1 / 10
Adds an incubated Fossil item to an equippable item
Item drops after killing {0} monsters
Fragmented Incubator
Stack Size: 1 / 10
Adds an incubated Fragment item to an equippable item
Item drops after killing {0} monsters
Gemcutter's Incubator
Stack Size: 1 / 10
Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Geomancer's Incubator
Stack Size: 1 / 10
Adds an incubated 6-Linked Armour item to an equippable item
Item drops after killing {0} monsters
Imperial Legacy
Stack Size: 1 / 22
Six-Link Imperial Bow
Item Level: 100
Infused Incubator
Stack Size: 1 / 10
Adds an incubated Essence item to an equippable item
Item drops after killing {0} monsters
Mysterious Incubator
Stack Size: 1 / 10
Adds an incubated item to an equippable item
Item drops after killing {0} monsters
Obscured Incubator
Stack Size: 1 / 10
Adds an incubated Breach item to an equippable item
Item drops after killing {0} monsters
Ornate Incubator
Stack Size: 1 / 10
Adds an incubated Currency item to an equippable item
Item drops after killing {0} monsters
Otherworldly Incubator
Stack Size: 1 / 10
Adds an incubated Unique Map item to an equippable item
Item drops after killing {0} monsters
Pride of the First Ones
Stack Size: 1 / 7
Farrul's Fur
Primal Incubator
Stack Size: 1 / 10
Adds an incubated Talisman item to an equippable item
Item drops after killing {0} monsters
Singular Incubator
Stack Size: 1 / 10
Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Skittering Incubator
Stack Size: 1 / 10
Adds an incubated Scarab item to an equippable item
Item drops after killing {0} monsters
Thaumaturge's Incubator
Stack Size: 1 / 10
Adds an incubated high level Corrupted Gem or valuable Gem item to an equippable item
Item drops after killing {0} monsters
The Archmage's Right Hand
Stack Size: 1 / 7
Glyphic Prophecy Wand
Item Level: 100
The Deep Ones
Stack Size: 1 / 5
Tidebreaker
The Fool
Stack Size: 1 / 4
20x Orb of Chance
The Primordial
Stack Size: 1 / 5
Jewel
Primordial
Thirst for Knowledge
Stack Size: 1 / 5
Gluttony
Time-Lost Incubator
Stack Size: 1 / 10
Adds an incubated League-specific Unique item to an equippable item
Item drops after killing {0} monsters
Timeless Eternal Emblem
Limit: 1
Area Level: 80
% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction eternal [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
Timeless Karui Emblem
Limit: 1
Area Level: 80
% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction karui [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
Timeless Karui Splinter
Stack Size: 1 / 100
Timeless Maraketh Emblem
Limit: 1
Area Level: 80
% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction maraketh [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
Timeless Maraketh Splinter
Stack Size: 1 / 100
Timeless Templar Emblem
Limit: 1
Area Level: 80
% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction templar [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
Timeless Templar Splinter
Stack Size: 1 / 100
Timeless Vaal Emblem
Limit: 1
Area Level: 80
% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction vaal [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
Timeless Vaal Splinter
Stack Size: 1 / 100
Vanity
Stack Size: 1 / 9
Tabula Rasa
Corrupted
Whispering Incubator
Stack Size: 1 / 10
Adds an incubated Essence item to an equippable item
Item drops after killing {0} monsters
Decadent Incubator
Legion Monster /111
NameModifiersSpectre
Karui Sentrymonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Karui Sentrymonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Karui SentryY
Karui Backburnermonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Karui BackburnerY
Hyrri's Watchmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Hyrri's WatchY
Angered Ancestormonster ignores delve darkness mechanic [1]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
N
Karui Backburnermonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Hyrri's Watchmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Angered Ancestormonster ignores delve darkness mechanic [1]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
N
Karui Firespeakermonster ignores delve darkness mechanic [1]Y
Karui FirespeakerY
Daughter of Valakomonster ignores delve darkness mechanic [1]Y
Daughter of ValakoY
Queen Hyrri Ngamakumonster ignores delve darkness mechanic [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Queen Hyrri Ngamakumonster ignores delve darkness mechanic [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Imperial Legionnairemonster ignores delve darkness mechanic [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Imperial Legionnairemonster ignores delve darkness mechanic [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Imperial Legionnaire20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Imperial Watchmanmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Imperial WatchmanY
Imperial Bannermanmonster ignores delve darkness mechanic [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Imperial Bannerman20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Imperial Watchmanmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Imperial Bannermanmonster ignores delve darkness mechanic [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Heavy Guardmonster ignores delve darkness mechanic [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Heavy Guard20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Lion Guardmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Lion GuardY
General Marceus Lioneyemonster ignores delve darkness mechanic [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
DaemonN
Wasteland Guardianmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Wasteland Guardianmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wasteland GuardianY
Dune Warriormonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Dune Warriormonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Dune WarriorY
Dune Titanmonster ignores delve darkness mechanic [1]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
N
Wasteland Scoutmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wasteland ScoutY
Wasteland Outridermonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wasteland OutriderY
Dune Titanmonster ignores delve darkness mechanic [1]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
N
Wasteland Scoutmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Wasteland Outridermonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Scorpion Sentinelmonster ignores delve darkness mechanic [1]Y
Scorpion SentinelY
Roc Sentinelmonster ignores delve darkness mechanic [1]Y
Roc SentinelY
Aukuna, the Black Sekhemamonster ignores delve darkness mechanic [1]
monster no drops or experience [1]
N
Aukuna, the Black Sekhemamonster ignores delve darkness mechanic [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
InvisibleN
Templar Recruitmonster ignores delve darkness mechanic [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Templar Conscriptmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Templar Suppressormonster ignores delve darkness mechanic [1]
20% increased Movement Speed
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Templar Recruitmonster ignores delve darkness mechanic [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Templar Conscriptmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Templar Suppressormonster ignores delve darkness mechanic [1]
20% increased Movement Speed
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Templar Recruit20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Templar ConscriptY
Templar Suppressor20% increased Movement SpeedY
Templar Tacticianmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Templar War Maidenmonster ignores delve darkness mechanic [1]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Templar Tacticianmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Templar War Maidenmonster ignores delve darkness mechanic [1]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Templar Tacticianignite art variation [1]Y
Templar War Maidenignite art variation [1]Y
Sin Purgermonster ignores delve darkness mechanic [1]Y
Sin PurgerY
Peacekeepermonster ignores delve darkness mechanic [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Peacekeeper20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Cardinal Sanctus Voxmonster ignores delve darkness mechanic [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Guardian of Eternitymonster ignores delve darkness mechanic [1]
monster no drops or experience [1]
global maim on hit [1]
N
Vaal Wardogmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Vaal Skinnermonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Vaal Bloodlettermonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Vaal Wardogmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vaal Skinnermonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vaal Bloodlettermonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vaal WardogY
Vaal SkinnerY
Vaal BloodletterY
Sentry Shardmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Sentry Shardmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Sentry ShardY
Vaal Automatonmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Vaal Automatonmonster ignores delve darkness mechanic [1]
monster casts elemental hit text [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Vaal Automatonmonster ignores delve darkness mechanic [1]
monster casts elemental hit text [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Enhanced Vaal Automatonmonster ignores delve darkness mechanic [1]
monster casts elemental hit text [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Colossal Automatonmonster ignores delve darkness mechanic [1]
cannot be used as minion [1]
monster casts elemental hit text [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
N
Enhanced Vaal Automatonmonster ignores delve darkness mechanic [1]
monster casts elemental hit text [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Colossal Automatonmonster ignores delve darkness mechanic [1]
cannot be used as minion [1]
monster casts elemental hit text [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
N
Bloodblessed Conquerormonster ignores delve darkness mechanic [1]Y
Bloodblessed ConquerorY
Ritemaster Decapitatormonster ignores delve darkness mechanic [1]Y
Ritemaster DecapitatorY
Viper Napuatzimonster ignores delve darkness mechanic [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Caustic Snakemonster ignores delve darkness mechanic [1]N
Spectral Vipermonster ignores delve darkness mechanic [1]N
Invisiblemonster ignores delve darkness mechanic [1]
monster no drops or experience [1]
N
Karui Chestmonster ignores delve darkness mechanic [1]
Cannot be Knocked Back
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Karui War Hoardmonster ignores delve darkness mechanic [1]
Cannot be Knocked Back
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Maraketh Chestmonster ignores delve darkness mechanic [1]
Cannot be Knocked Back
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Maraketh War Hoardmonster ignores delve darkness mechanic [1]
Cannot be Knocked Back
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Eternal Chestmonster ignores delve darkness mechanic [1]
Cannot be Knocked Back
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Eternal War Hoardmonster ignores delve darkness mechanic [1]
Cannot be Knocked Back
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Templar Chestmonster ignores delve darkness mechanic [1]
Cannot be Knocked Back
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Templar War Hoardmonster ignores delve darkness mechanic [1]
Cannot be Knocked Back
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Vaal Chestmonster ignores delve darkness mechanic [1]
Cannot be Knocked Back
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Vaal War Hoardmonster ignores delve darkness mechanic [1]
Cannot be Knocked Back
monster no drops or experience [1]
corpse cannot be destroyed [1]
N
Legion Strongbox /10
NameIcon
Karui Chest
Karui War Hoard
Maraketh Chest
Maraketh War Hoard
Eternal Chest
Eternal War Hoard
Templar Chest
Templar War Hoard
Vaal Chest
Vaal War Hoard
Text Audio /5

Community Wiki

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Legion league

Ancestor Patch Notes

  • The Domain of Timeless Conflict now has a minimum area level of 80. Specific Timeless Emblems and Unrelenting Timeless Emblems no longer provide additional area levels.
  • Additional area levels are now added based on the number of Emblems used. 4 Emblems increases the area level by 1, and 5 Emblems increases it by 2.
  • Each Unrelenting Timeless Emblem increases the area level by 0.5 area level (rounding down). Meaning with 5 emblems the maximum area level is 84.
  • The 20% increased Experience gain for each Timeless Emblem has been removed.
  • Each Unrelenting Timeless Emblems now adds 10% increased Experience Gain (previously 20%), and this is now stated on the item tooltip.
  • Each Timeless Emblem and Unrelenting Timeless Emblem now adds 15% more Monster Life (previously 10%), and now also adds 10% increased Monster Damage.

Ultimatum Patch Notes

Legion Changes

  • Added three new Incubators related to Blight, Delirium and Metamorph.
  • Abyssal Incubators can now drop Abyss Scarabs.
  • Cartographer's Incubators can now drop Shaper and Elder-influenced maps, as well as maps with Delirium Orbs applied to them.
  • Decadent Incubators can no longer drop Perandus league-exclusive unique items and now drops Scarabs more often.
  • Enchanted Incubators can now drop items with an enchantment from the Eternal Labyrinth.
  • Fragmented Incubators can now drop Offerings to the Goddess and can no longer drop Pale Court Key fragments.
  • Foreboding Incubators can now drop Harbinger Scarabs. Ancient Orbs can now only be dropped from Foreboding Incubators of level 68 or higher.
  • The item drop pool for the Mysterious Incubator has been updated to include all of the new rewards.

Blight Patch Notes

Legion Mechanics Added to the Core Game

With the Legion league being so well-received, we've added Legion to the core game. You can now encounter Legion in the following ways:

  • As a new possible Incursion room, with each tier increasing the potential value of the Legion encounter in the eventual Temple of Atzoatl.
  • As a rare Delve encounter.
  • As a random encounter within the Atlas (10% chance in each Map).
  • In addition to the above ways of encountering Legion monoliths, you can now find Legion uniques in chests that award league-restricted items.
  • Vagan now awards various Legion-related items in Betrayal Safehouses. In Transportation Safehouses he awards Legion Splinters. In Research he awards Incubators. In Intervention he awards Legion Scarabs. In Fortification he awards a set of chests that can be found in Legion encounters.
  • Unique items that can be found exclusively from Legion encounters as of 3.7.0 can still only be found from Legion encounters and the related reward sources above.

Changes to Legion Mechanics

We've made the following balance changes to accomodate Legion in the core game:

  • Item rewards within the Domain of Timeless Conflict now diminish over time. Experience does not change.
  • Item reward variance from Domain of Timeless Conflict encounters of differing numbers of Emblems has been flattened. You'll now receive approximately the same quantity of items per Emblem used in 2-Emblem encounters as in 5-Emblem encounters.
  • Time-frozen Legion monsters who are afflicted by a proliferating Ignite, and similar lingering effects, will no longer remove that Ignite upon being broken out.
  • A wider variety of rewards can now be found in some Incubators.

Introduction

The Legion league and Hardcore Legion league were challenge leagues. They ran from June 7, 2019 to September 2, 2019.

In this league, players can find a Monolith in each zone. When approached, it will reveal a battle between Legions, frozen in time. Damaging the enemies while they are in stasis will free them when time resumes, where they can be fought and killed for loot. Legion enemies can drop splinters that form an Emblem of their Legion. Combining multiple of these Emblems in a Map Device opens a portal to the Domain of Timeless Conflict, where the heart of the conflict takes place. Items that can be found in this league include incubators that turn into valuable items after getting a certain amount of kills while bound to an equipment, a 5-slot Map Device, and Timeless Jewels that greatly alter passive skills around it - even Keystone passives.

All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Legion league were immediately moved to the permanent Standard league.

League mechanic

Each area contains a Timeless Monolith. Interacting with the Monolith will reveal a battle between Legions, with the enemies in stasis. The player must deal enough damage to them before the timer runs out to break them out of stasis. Once the timer runs out, all the enemies you freed will become unfrozen and start attacking, where they can be killed. Enemies can have symbols above them, which indicate what type of loot they can drop. There are also chests and war hordes that contain loot, which must also be broken out of stasis.

Legion encounters can drop Timeless Splinters for the enemy's faction. 100 of these can be combined into an Emblem, which are used to open a portal to the Domain of Timeless Conflict. The type and number of emblems used to open the Domain will determine which enemies will appear.

Minimap

These new icons are introduced to the minimap:

Modifiers

All areas have:

  • MapLegionLeague

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