Legion Unique /12
(5–7)% increased Cast Speed
(100–150)% increased Evasion and Energy Shield
Raised Zombies have (80–100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
Passives in radius are Conquered by the Maraketh
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
Passives in radius are Conquered by the Eternal Empire
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
+(25–40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence
15% increased Dexterity if Strength is higher than Intelligence
1% increased Elemental Damage per 10 Dexterity
+2 to Maximum Life per 10 Intelligence
Passives in radius are Conquered by the Vaal
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
Passives in radius are Conquered by the Karui
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
(200–250)% increased Energy Shield
+(50–70) to maximum Life
Unaffected by Poison
(10–20)% of Damage taken Recouped as Life
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
Passives in radius are Conquered by the Templars
Historic
[Two random mods of devotion]
(Conquered Passive Skills cannot be modified by other Jewels)
+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield
+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
+(10–30) to Strength and Intelligence
Enemies inflict Elemental Ailments on you instead of nearby Allies
redirect elemental ailments to aura owner [1]
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Minions have (-17–17)% to Chaos Resistance
Summon Raging Spirit has (20–30)% increased Duration
Summoned Raging Spirits deal (25–40)% increased Damage
Summoned Raging Spirits have (25–40)% increased maximum Life
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value
Increases and Reductions to Light Radius also apply to Damage
(15–25)% increased Light Radius
Deal no Chaos Damage
local unique tabula rasa no requirement or energy shield [1]
(Attributes are Strength, Dexterity, and Intelligence)
Legion Gem/20
Name | |
---|---|
Perforate (1) | |
Perforate of Duality (1) | |
Perforate of Bloodshed (1) | |
Blood and Sand (4) | |
Steelskin (4) | |
Chain Hook (12) | |
Flesh and Stone (16) | |
Rage Support (18) | |
Shockwave Support (18) | |
Pride (24) | |
Bladestorm (28) | |
Bladestorm of Uncertainty (28) | |
Pulverise Support (31) | |
Berserk (34) |
Name | |
---|---|
Dash (4) | |
Precision (10) | |
Close Combat Support (18) | |
Impale Support (31) |
Name | |
---|---|
Frostblink (4) | |
Frostblink of Wintry Blast (4) |
Minimap Icons /2
Alternate Passive /5
Faction | Attr | Normal | Notable | Keystone |
---|---|---|---|---|
Vaal | ChangesTo Random Mods | ChangesTo Random Mods | ChangesTo Random Mods | Xibaqua: Divine Flesh Ahuana: Immortal Ambition Doryani: Corrupted Soul |
Karui | Adds +2 Str | Adds +4 Str | Adds Random Mods | Kaom: Strength of Blood Rakiata: Tempered by War Akoya: Chainbreaker |
Maraketh | Adds +2 Dex | Adds +4 Dex | Adds Random Mods | Balbala: The Traitor Asenath: Dance with Death Nasima: Second Sight |
Templar | ChangesTo +10 Devotion | Adds +5 Devotion | +5 Devotion or ChangesTo Random Mods | Maxarius: Transcendence Dominus: Inner Conviction Avarius: Power of Purpose |
Eternal | Remove Existing Mods | Remove Existing Mods | Adds or ChangesTo Random Mods | Cadiro: Supreme Decadence Victario: Supreme Grandstanding Caspiro: Supreme Ostentation |
Legion Monster /71
Legion Reward /18
Reward | Icon | Icon2 |
---|---|---|
Currency | ||
Uniques | ||
Gems | ||
Maps | ||
Trinkets | ||
Armour | ||
Weapon | ||
Abyss | ||
Harbinger | ||
Breach | ||
Essences | ||
Fragments | ||
Scarabs | ||
Fossils | ||
Divination | ||
Generic | ||
Talismans | ||
Incubators |
Legion Item /51
Item drops after killing {0} monsters
Corrupted
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Elder Item
Item drops after killing {0} monsters
Two-Implicit
Corrupted
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item Level: 100
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Item Level: 100
Primordial
Item drops after killing {0} monsters
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction eternal [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction karui [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction maraketh [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction templar [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction vaal [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
Corrupted
Item drops after killing {0} monsters
Legion Monster /111
Name | Modifiers | Spectre |
---|---|---|
Karui Sentry | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Karui Sentry | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Karui Sentry | Y | |
Karui Backburner | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Karui Backburner | Y | |
Hyrri's Watch | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Hyrri's Watch | Y | |
Angered Ancestor | monster ignores delve darkness mechanic [1] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Karui Backburner | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Hyrri's Watch | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Angered Ancestor | monster ignores delve darkness mechanic [1] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | N |
Karui Firespeaker | monster ignores delve darkness mechanic [1] | Y |
Karui Firespeaker | Y | |
Daughter of Valako | monster ignores delve darkness mechanic [1] | Y |
Daughter of Valako | Y | |
Queen Hyrri Ngamaku | monster ignores delve darkness mechanic [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | N |
Queen Hyrri Ngamaku | monster ignores delve darkness mechanic [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster no drops or experience [1] cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | N |
Imperial Legionnaire | monster ignores delve darkness mechanic [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Imperial Legionnaire | monster ignores delve darkness mechanic [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Imperial Legionnaire | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Imperial Watchman | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Imperial Watchman | Y | |
Imperial Bannerman | monster ignores delve darkness mechanic [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Imperial Bannerman | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Imperial Watchman | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Imperial Bannerman | monster ignores delve darkness mechanic [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Heavy Guard | monster ignores delve darkness mechanic [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Heavy Guard | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Lion Guard | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Lion Guard | Y | |
General Marceus Lioneye | monster ignores delve darkness mechanic [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | N |
Daemon | N | |
Wasteland Guardian | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Wasteland Guardian | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Wasteland Guardian | Y | |
Dune Warrior | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Dune Warrior | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Dune Warrior | Y | |
Dune Titan | monster ignores delve darkness mechanic [1] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Wasteland Scout | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Wasteland Scout | Y | |
Wasteland Outrider | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Wasteland Outrider | Y | |
Dune Titan | monster ignores delve darkness mechanic [1] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | N |
Wasteland Scout | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Wasteland Outrider | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Scorpion Sentinel | monster ignores delve darkness mechanic [1] | Y |
Scorpion Sentinel | Y | |
Roc Sentinel | monster ignores delve darkness mechanic [1] | Y |
Roc Sentinel | Y | |
Aukuna, the Black Sekhema | monster ignores delve darkness mechanic [1] monster no drops or experience [1] | N |
Aukuna, the Black Sekhema | monster ignores delve darkness mechanic [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | N |
Invisible | N | |
Templar Recruit | monster ignores delve darkness mechanic [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Templar Conscript | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Templar Suppressor | monster ignores delve darkness mechanic [1] 20% increased Movement Speed monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Templar Recruit | monster ignores delve darkness mechanic [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Templar Conscript | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Templar Suppressor | monster ignores delve darkness mechanic [1] 20% increased Movement Speed monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Templar Recruit | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Templar Conscript | Y | |
Templar Suppressor | 20% increased Movement Speed | Y |
Templar Tactician | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Templar War Maiden | monster ignores delve darkness mechanic [1] ignite art variation [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Templar Tactician | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Templar War Maiden | monster ignores delve darkness mechanic [1] ignite art variation [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Templar Tactician | ignite art variation [1] | Y |
Templar War Maiden | ignite art variation [1] | Y |
Sin Purger | monster ignores delve darkness mechanic [1] | Y |
Sin Purger | Y | |
Peacekeeper | monster ignores delve darkness mechanic [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Peacekeeper | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Cardinal Sanctus Vox | monster ignores delve darkness mechanic [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | N |
Guardian of Eternity | monster ignores delve darkness mechanic [1] monster no drops or experience [1] global maim on hit [1] | N |
Vaal Wardog | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Vaal Skinner | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Vaal Bloodletter | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Vaal Wardog | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Vaal Skinner | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Vaal Bloodletter | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Vaal Wardog | Y | |
Vaal Skinner | Y | |
Vaal Bloodletter | Y | |
Sentry Shard | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Sentry Shard | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Sentry Shard | Y | |
Vaal Automaton | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Vaal Automaton | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Vaal Automaton | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Enhanced Vaal Automaton | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Colossal Automaton | monster ignores delve darkness mechanic [1] cannot be used as minion [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Enhanced Vaal Automaton | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Colossal Automaton | monster ignores delve darkness mechanic [1] cannot be used as minion [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | N |
Bloodblessed Conqueror | monster ignores delve darkness mechanic [1] | Y |
Bloodblessed Conqueror | Y | |
Ritemaster Decapitator | monster ignores delve darkness mechanic [1] | Y |
Ritemaster Decapitator | Y | |
Viper Napuatzi | monster ignores delve darkness mechanic [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | N |
Caustic Snake | monster ignores delve darkness mechanic [1] | N |
Spectral Viper | monster ignores delve darkness mechanic [1] | N |
Invisible | monster ignores delve darkness mechanic [1] monster no drops or experience [1] | N |
Karui Chest | monster ignores delve darkness mechanic [1] Cannot be Knocked Back monster no drops or experience [1] corpse cannot be destroyed [1] | N |
Karui War Hoard | monster ignores delve darkness mechanic [1] Cannot be Knocked Back monster no drops or experience [1] corpse cannot be destroyed [1] | N |
Maraketh Chest | monster ignores delve darkness mechanic [1] Cannot be Knocked Back monster no drops or experience [1] corpse cannot be destroyed [1] | N |
Maraketh War Hoard | monster ignores delve darkness mechanic [1] Cannot be Knocked Back monster no drops or experience [1] corpse cannot be destroyed [1] | N |
Eternal Chest | monster ignores delve darkness mechanic [1] Cannot be Knocked Back monster no drops or experience [1] corpse cannot be destroyed [1] | N |
Eternal War Hoard | monster ignores delve darkness mechanic [1] Cannot be Knocked Back monster no drops or experience [1] corpse cannot be destroyed [1] | N |
Templar Chest | monster ignores delve darkness mechanic [1] Cannot be Knocked Back monster no drops or experience [1] corpse cannot be destroyed [1] | N |
Templar War Hoard | monster ignores delve darkness mechanic [1] Cannot be Knocked Back monster no drops or experience [1] corpse cannot be destroyed [1] | N |
Vaal Chest | monster ignores delve darkness mechanic [1] Cannot be Knocked Back monster no drops or experience [1] corpse cannot be destroyed [1] | N |
Vaal War Hoard | monster ignores delve darkness mechanic [1] Cannot be Knocked Back monster no drops or experience [1] corpse cannot be destroyed [1] | N |
Legion Strongbox /10
Name | Icon |
---|---|
Karui Chest | |
Karui War Hoard | |
Maraketh Chest | |
Maraketh War Hoard | |
Eternal Chest | |
Eternal War Hoard | |
Templar Chest | |
Templar War Hoard | |
Vaal Chest | |
Vaal War Hoard |
Text Audio /5
Type | Name | Quantity |
---|---|---|
Legion | Queen Hyrri Ngamaku | 26 |
Legion | General Marceus Lioneye | 32 |
Legion | Aukuna, the Black Sekhema | 27 |
Legion | Viper Napuatzi | 28 |
Legion | Cardinal Sanctus Vox | 24 |
Community Wiki
Legion league
Ancestor Patch Notes
- The Domain of Timeless Conflict now has a minimum area level of 80. Specific Timeless Emblems and Unrelenting Timeless Emblems no longer provide additional area levels.
- Additional area levels are now added based on the number of Emblems used. 4 Emblems increases the area level by 1, and 5 Emblems increases it by 2.
- Each Unrelenting Timeless Emblem increases the area level by 0.5 area level (rounding down). Meaning with 5 emblems the maximum area level is 84.
- The 20% increased Experience gain for each Timeless Emblem has been removed.
- Each Unrelenting Timeless Emblems now adds 10% increased Experience Gain (previously 20%), and this is now stated on the item tooltip.
- Each Timeless Emblem and Unrelenting Timeless Emblem now adds 15% more Monster Life (previously 10%), and now also adds 10% increased Monster Damage.
Ultimatum Patch Notes
Legion Changes
- Added three new Incubators related to Blight, Delirium and Metamorph.
- Abyssal Incubators can now drop Abyss Scarabs.
- Cartographer's Incubators can now drop Shaper and Elder-influenced maps, as well as maps with Delirium Orbs applied to them.
- Decadent Incubators can no longer drop Perandus league-exclusive unique items and now drops Scarabs more often.
- Enchanted Incubators can now drop items with an enchantment from the Eternal Labyrinth.
- Fragmented Incubators can now drop Offerings to the Goddess and can no longer drop Pale Court Key fragments.
- Foreboding Incubators can now drop Harbinger Scarabs. Ancient Orbs can now only be dropped from Foreboding Incubators of level 68 or higher.
- The item drop pool for the Mysterious Incubator has been updated to include all of the new rewards.
Blight Patch Notes
Legion Mechanics Added to the Core Game
With the Legion league being so well-received, we've added Legion to the core game. You can now encounter Legion in the following ways:
- As a new possible Incursion room, with each tier increasing the potential value of the Legion encounter in the eventual Temple of Atzoatl.
- As a rare Delve encounter.
- As a random encounter within the Atlas (10% chance in each Map).
- In addition to the above ways of encountering Legion monoliths, you can now find Legion uniques in chests that award league-restricted items.
- Vagan now awards various Legion-related items in Betrayal Safehouses. In Transportation Safehouses he awards Legion Splinters. In Research he awards Incubators. In Intervention he awards Legion Scarabs. In Fortification he awards a set of chests that can be found in Legion encounters.
- Unique items that can be found exclusively from Legion encounters as of 3.7.0 can still only be found from Legion encounters and the related reward sources above.
Changes to Legion Mechanics
We've made the following balance changes to accomodate Legion in the core game:
- Item rewards within the Domain of Timeless Conflict now diminish over time. Experience does not change.
- Item reward variance from Domain of Timeless Conflict encounters of differing numbers of Emblems has been flattened. You'll now receive approximately the same quantity of items per Emblem used in 2-Emblem encounters as in 5-Emblem encounters.
- Time-frozen Legion monsters who are afflicted by a proliferating Ignite, and similar lingering effects, will no longer remove that Ignite upon being broken out.
- A wider variety of rewards can now be found in some Incubators.
Introduction
The Legion league and Hardcore Legion league were challenge leagues. They ran from June 7, 2019 to September 2, 2019.
In this league, players can find a Monolith in each zone. When approached, it will reveal a battle between Legions, frozen in time. Damaging the enemies while they are in stasis will free them when time resumes, where they can be fought and killed for loot. Legion enemies can drop splinters that form an Emblem of their Legion. Combining multiple of these Emblems in a Map Device opens a portal to the Domain of Timeless Conflict, where the heart of the conflict takes place. Items that can be found in this league include incubators that turn into valuable items after getting a certain amount of kills while bound to an equipment, a 5-slot Map Device, and Timeless Jewels that greatly alter passive skills around it - even Keystone passives.
All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Legion league were immediately moved to the permanent Standard league.
League mechanic
Each area contains a Timeless Monolith. Interacting with the Monolith will reveal a battle between Legions, with the enemies in stasis. The player must deal enough damage to them before the timer runs out to break them out of stasis. Once the timer runs out, all the enemies you freed will become unfrozen and start attacking, where they can be killed. Enemies can have symbols above them, which indicate what type of loot they can drop. There are also chests and war hordes that contain loot, which must also be broken out of stasis.
Legion encounters can drop Timeless Splinters for the enemy's faction. 100 of these can be combined into an Emblem, which are used to open a portal to the Domain of Timeless Conflict. The type and number of emblems used to open the Domain will determine which enemies will appear.
Minimap
These new icons are introduced to the minimap:
Modifiers
All areas have:
- MapLegionLeague
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