Queen Hyrri Ngamaku
Humanoidmonster ignores delve darkness mechanic [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
| Spectre | N |
|---|---|
| Tags | Caster, cleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
Life
615%
Evasion
+100%
Ailment Threshold
615%
Resistance
Damage
141%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 100
Attack Time
1.32 Second
Damage Spread
±20%
Experience
300%
Model Size
110%
Type
LegionKaruiGeneral
Metadata
LegionKaruiGeneral
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
856,980
Armour
28,790
Evasion Rating
9,478
Damage
600
Spell Damage
895
Accuracy
580
Attack Time
0.8844
Experience
169,208
Minion Life
185,886
Minion Damage
479
Ailment Threshold
539,897
Chill
1,707
Shock
1,707
Brittle
9,658
Scorch
1,707
Sap
4,717
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeHyrri
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 953–1429
Critical Strike Chance: 5%
Attack Time: 1.32 sec
Strike your foes down with a powerful blow.
DeceleratingProjectileLegionHyrri
Attack
Base Damage: 953–1429
Critical Strike Chance: 5%
Attack Time: 1.32 sec
Cooldown Time: 20 sec
LegionHyrriRocketJumpProjectile
Attack, Triggerable
Base Damage: 953–1429
Critical Strike Chance: 5%
Attack Time: 1.32 sec
Projectiles Pierce all Targets
base deal no damage [1]
base is projectile [1]
projectile uses contact position [1]
LegionHyrriSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 953–1429
Critical Strike Chance: 5%
Attack Time: 1.32 sec
Cooldown Time: 11 sec
LegionHyrriWaterCloneMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 8 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1070 to 1605 Cold Damage
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [15]
projectile spread radius [5]
projectile uses contact position [1]
EmptyActionLegionHyrrisFishRocketJump
Spell
Cast Time: 5 sec
Cooldown Time: 24 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionKaruiHyrriRocketJumpImpact
Triggerable, Attack
Base Damage: 953–1429
Critical Strike Chance: 5%
Attack Time: 1.32 sec
LegionKaruiHyrriEmergeMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 953–1429
Critical Strike Chance: 5%
Attack Time: 1.32 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
LegionHyrriTeleport
Spell
Cast Time: 2.33 sec
Cooldown Time: 10 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionHyrriTeleportSpinningDeath
Spell
Cast Time: 4 sec
Cooldown Time: 20 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionHyrriSummonWaterSprouts
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [387]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GeometryTriggerHyrriWaterSprouts
Triggerable, Spell
Cast Time: 3.5 sec
Cooldown Time: 25 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionHyrriSplitImpact
Triggerable, Attack
Base Damage: 953–1429
Critical Strike Chance: 5%
Attack Time: 1.32 sec
Object Type
version 2
extends "Metadata/Monsters/LegionLeague/LegionGeneralBase"
Positioned
{
collision_hull_type = "projectile"
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
immune_to_curses = 1
set_item_drop_slots = 0
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
immune_to_shunt_geal = 1
//Immune to Ailments and Poison
base_avoid_chill_% = 100
base_avoid_freeze_% = 100
base_avoid_ignite_% = 100
base_avoid_shock_% = 100
cannot_be_poisoned = 1
//Removing the 70% Damage Gained by being Unique And Fixup from Inheriting from Izaro
monster_rarity_damage_+%_final = -70
monster_base_type_attack_cast_speed_+%_and_damage_-%_final = -33
}
Actor
{
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/LegionLeague/LegionGeneralBase"
Render
{
//turn_duration = 0.4
}
Targetable
{
no_highlight = true
targetable = false
}
Preload
{
preload_misc_animated = "LegionKaruiHyrriProjectileImpact"
}
Life
{
on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/Hyrri_BaseFx.epk );"
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/Hyrri_BaseFx.epk );"
}
StateMachine
{
create_state_breakout_0 =
"
IfMapStat( map_is_legion_endgame_map, {}, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/affected/general_indicator.epk ); } );
"
on_state_breakout_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/affected/general_indicator.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionKaruiGeneral"] = {
name = "Queen Hyrri Ngamaku",
life = 6.15,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.41,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 100,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeHyrri",
"LegionHyrriSnipe",
"LegionHyrriRocketJumpProjectile",
"LegionHyrriSummonWaterSprouts",
"EmptyActionLegionHyrrisFishRocketJump",
"DeceleratingProjectileLegionHyrri",
"LegionKaruiHyrriEmergeMortar",
"LegionHyrriSplitImpact",
"LegionKaruiHyrriRocketJumpImpact",
"LegionHyrriWaterCloneMortar",
"LegionHyrriTeleport",
"LegionHyrriTeleportSpinningDeath",
"GeometryTriggerHyrriWaterSprouts",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeHyrri"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"arrow_projectile_variation",
"skill_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
},
levels = {
[1] = {19, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriSnipe"] = {
name = "LegionHyrriSnipe",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {71, -59, 75, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriRocketJumpProjectile"] = {
name = "LegionHyrriRocketJumpProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {levelRequirement = 19, statInterpolation = {}, cost = { }, },
[3] = {levelRequirement = 20, statInterpolation = {}, cost = { }, },
[4] = {levelRequirement = 84, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriSummonWaterSprouts"] = {
name = "LegionHyrriSummonWaterSprouts",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 387, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionLegionHyrrisFishRocketJump"] = {
name = "EmptyActionLegionHyrrisFishRocketJump",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileLegionHyrri"] = {
name = "DeceleratingProjectileLegionHyrri",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
},
levels = {
[1] = {-60, 75, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionKaruiHyrriEmergeMortar"] = {
name = "LegionKaruiHyrriEmergeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"number_of_projectiles_override",
"skill_physical_damage_%_to_convert_to_cold",
"mortar_projectile_distance_override",
"is_area_damage",
"base_is_projectile",
"triggered_skill_use_animation_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
},
levels = {
[1] = {3, 1, 75, 40, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriSplitImpact"] = {
name = "LegionHyrriSplitImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionKaruiHyrriRocketJumpImpact"] = {
name = "LegionKaruiHyrriRocketJumpImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {100, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriWaterCloneMortar"] = {
name = "LegionHyrriWaterCloneMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"number_of_projectiles_override",
"projectile_minimum_range",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 1, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriTeleport"] = {
name = "LegionHyrriTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriTeleportSpinningDeath"] = {
name = "LegionHyrriTeleportSpinningDeath",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerHyrriWaterSprouts"] = {
name = "GeometryTriggerHyrriWaterSprouts",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster ignores delve darkness mechanic [1]
| Family | MonsterIgnoresDelveDarkness |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100, 100 |
| Stats.base_maximum_mana | 200, 100000 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.buff_auras_dont_affect_allies | 1 |
| Stats.monster_ignores_delve_darkness_mechanic | 1 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.immune_to_curses | 1 |
| Stats.monster_no_drops_or_experience | 1 |
| Stats.monster_do_not_fracture | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.immune_to_shunt_geal | 1 |
| Stats.base_avoid_chill_% | 100 |
| Stats.base_avoid_freeze_% | 100 |
| Stats.base_avoid_ignite_% | 100 |
| Stats.base_avoid_shock_% | 100 |
| Stats.cannot_be_poisoned | 1 |
| Stats.monster_rarity_damage_+%_final | -70 |
| Stats.monster_base_type_attack_cast_speed_+%_and_damage_-%_final | -33 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.collision_hull_type | projectile |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, LegionBreakout, LegionRevive, ChangeToStance3Immediate, Emerge |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | , |
| StateMachine." | , , , |
| StateMachine.present; | |
| StateMachine.breakout; | |
| StateMachine.activated; | |
| StateMachine.owning_initiator; | |
| StateMachine.arrow_visible | 1; |
| StateMachine.general | 1; |
| StateMachine.fleeing; | |
| StateMachine.disappear; | |
| Life.corpse_usable | false |
| Pathfinding.immobile | true |
Queen Hyrri Ngamaku
Humanoidmonster ignores delve darkness mechanic [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Spectre | N |
|---|---|
| Tags | cleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, red_blood |
Life
614%
Evasion
+100%
Ailment Threshold
614%
Resistance
Damage
70%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 100
Attack Time
1.32 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
LegionKaruiGeneralClone
Metadata
LegionKaruiGeneralClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
855,587
Armour
28,790
Evasion Rating
9,478
Damage
298
Spell Damage
445
Accuracy
580
Attack Time
0.8844
Experience
112,805
Minion Life
185,584
Minion Damage
238
Ailment Threshold
539,020
Chill
1,704
Shock
1,704
Brittle
9,643
Scorch
1,704
Sap
4,709
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeHyrri
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 473–709
Critical Strike Chance: 5%
Attack Time: 1.32 sec
Strike your foes down with a powerful blow.
LegionHyrriSnipeClones
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 473–709
Critical Strike Chance: 5%
Attack Time: 1.32 sec
Cooldown Time: 11 sec
Object Type
version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBase"
Pathfinding
{
immobile = true
}
StateMachine
{
define_shared_state = "dying;"
}
DiesAfterTime
{
}Object Type Codes
version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBase"
StateMachine
{
on_state_dying_1 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/clone_death.epk );
HideMeshSegment( bowShape );
"
create_state_dying_1 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/clone_death.epk );
HideMeshSegment( bowShape );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionKaruiGeneralClone"] = {
name = "Queen Hyrri Ngamaku",
life = 6.14,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 0.7,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 100,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeHyrri",
"LegionHyrriSnipeClones",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeHyrri"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"arrow_projectile_variation",
"skill_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
},
levels = {
[1] = {19, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriSnipeClones"] = {
name = "LegionHyrriSnipeClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"skill_visual_scale_+%",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {71, -59, 75, -40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster ignores delve darkness mechanic [1]
| Family | MonsterIgnoresDelveDarkness |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.buff_auras_dont_affect_allies | 1 |
| Stats.monster_ignores_delve_darkness_mechanic | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, LegionBreakout, LegionRevive |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.present; | |
| StateMachine.breakout; | |
| StateMachine.activated; | |
| StateMachine.owning_initiator; | |
| StateMachine.arrow_visible | 1; |
| StateMachine.define_shared_state | dying; |
| Pathfinding.immobile | true |
Queen Hyrri Ngamaku
Humanoidmonster ignores delve darkness mechanic [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
| Spectre | N |
|---|---|
| Tags | cleaving_weapon, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, legion_monster, no_pantheon_mod, non_attacking, not_int, not_str, red_blood |
Life
615%
Evasion
+100%
Ailment Threshold
615%
Resistance
Damage
141%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.32 Second
Damage Spread
±20%
Experience
300%
Model Size
110%
Type
LegionKaruiGeneral
Metadata
LegionKaruiGeneralFish
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
856,980
Armour
28,790
Evasion Rating
9,478
Damage
600
Spell Damage
895
Accuracy
580
Attack Time
0.8844
Experience
169,208
Minion Life
185,886
Minion Damage
479
Ailment Threshold
539,897
Chill
1,707
Shock
1,707
Brittle
9,658
Scorch
1,707
Sap
4,717
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionLegionHyrrisFishRocketJump
Spell
Cast Time: 5 sec
Cooldown Time: 24 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionHyrriTeleportActual
Spell, Movement
Cast Time: 2.33 sec
Cooldown Time: 10 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionHyrriTeleportSpinningDeathActual
Spell, Movement
Cast Time: 4 sec
Cooldown Time: 20 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/LegionLeague/LegionGeneralBase"
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state =
"
fish_epk;
emerge_epk;
submerge_epk;
"
}
Stats
{
set_cannot_have_affliction_mods = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/LegionLeague/LegionGeneralBase"
StateMachine
{
//on_state_emerge_epk_1 = "AddEffectPack();"
//on_state_emerge_epk_0 = "RemoveEffectPack();"
on_state_submerge_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/fish_submerge_fadeGlow.epk );"
on_state_submerge_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/fish_submerge_fadeGlow.epk );"
//create_state_emerge_epk_1 = "AddEffectPack();"
create_state_submerge_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/fish_submerge_fadeGlow.epk );"
create_state_breakout_0 =
"
IfMapStat( map_is_legion_endgame_map, {},
{
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/flee/about_to_flee.ao, );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/affected/general_indicator.epk );
} );
"
on_state_breakout_1 =
"
DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/flee/about_to_flee.ao );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/affected/general_indicator.epk );
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/onAct_fish_submerge.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionKaruiGeneralFish"] = {
name = "Queen Hyrri Ngamaku",
life = 6.15,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.41,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 9,
accuracy = 1,
skillList = {
"EmptyActionLegionHyrrisFishRocketJump",
"LegionHyrriTeleportActual",
"LegionHyrriTeleportSpinningDeathActual",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionLegionHyrrisFishRocketJump"] = {
name = "EmptyActionLegionHyrrisFishRocketJump",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriTeleportActual"] = {
name = "LegionHyrriTeleportActual",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriTeleportSpinningDeathActual"] = {
name = "LegionHyrriTeleportSpinningDeathActual",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster ignores delve darkness mechanic [1]
| Family | MonsterIgnoresDelveDarkness |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.buff_auras_dont_affect_allies | 1 |
| Stats.monster_ignores_delve_darkness_mechanic | 1 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.cannot_have_affliction_mods | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, LegionBreakout, LegionRevive, ChangeToStance3Immediate, Emerge |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | , , |
| StateMachine." | , , , , , |
| StateMachine.present; | |
| StateMachine.breakout; | |
| StateMachine.activated; | |
| StateMachine.owning_initiator; | |
| StateMachine.arrow_visible | 1; |
| StateMachine.general | 1; |
| StateMachine.fleeing; | |
| StateMachine.disappear; | |
| StateMachine.fish_epk; | |
| StateMachine.emerge_epk; | |
| StateMachine.submerge_epk; | |
| Life.corpse_usable | false, false |
Queen Hyrri Ngamaku Text Audio /26
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.