ราชินีไฮรี นามาคู
มนุษย์monster ignores delve darkness mechanic [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
Queen Hyrri Ngamaku
| Spectre | N |
|---|---|
| Tags | นักเวท, cleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
พลังชีวิต
615%
การหลบหลีก
+100%
Ailment Threshold
615%
ค่าต้านทาน
Damage
141%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 100
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
110%
Type
LegionKaruiGeneral
Metadata
LegionKaruiGeneral
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
856,980
ค่าเกราะ
28,790
อัตราการหลบหลีก
9,478
Damage
600
ความเสียหายเวท
895
ความแม่นยำ
580
Attack Time
0.8844
ค่าประสบการณ์
169,208
Minion Life
185,886
Minion Damage
479
Ailment Threshold
539,897
Chill
1,707
Shock
1,707
Brittle
9,658
Scorch
1,707
Sap
4,717
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeHyrri
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 953–1429
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
DeceleratingProjectileLegionHyrri
Attack
Base Damage: 953–1429
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
คูลดาวน์: 20 วินาที
LegionHyrriRocketJumpProjectile
Attack, Triggerable
Base Damage: 953–1429
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
โพรเจกไทล์ เจาะทะลุ ทุกเป้าหมาย
base deal no damage [1]
base is projectile [1]
projectile uses contact position [1]
LegionHyrriSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 953–1429
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
คูลดาวน์: 11 วินาที
LegionHyrriWaterCloneMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 8 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย น้ำแข็ง 1070 ถึง 1605
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [15]
projectile spread radius [5]
projectile uses contact position [1]
EmptyActionLegionHyrrisFishRocketJump
Spell
เวลาร่าย: 5 วินาที
คูลดาวน์: 24 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionKaruiHyrriRocketJumpImpact
Triggerable, Attack
Base Damage: 953–1429
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
LegionKaruiHyrriEmergeMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 953–1429
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
LegionHyrriTeleport
Spell
เวลาร่าย: 2.33 วินาที
คูลดาวน์: 10 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionHyrriTeleportSpinningDeath
Spell
เวลาร่าย: 4 วินาที
คูลดาวน์: 20 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionHyrriSummonWaterSprouts
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [387]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GeometryTriggerHyrriWaterSprouts
Triggerable, Spell
เวลาร่าย: 3.5 วินาที
คูลดาวน์: 25 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionHyrriSplitImpact
Triggerable, Attack
Base Damage: 953–1429
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
Object Type
version 2
extends "Metadata/Monsters/LegionLeague/LegionGeneralBase"
Positioned
{
collision_hull_type = "projectile"
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
immune_to_curses = 1
set_item_drop_slots = 0
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
immune_to_shunt_geal = 1
//Immune to Ailments and Poison
base_avoid_chill_% = 100
base_avoid_freeze_% = 100
base_avoid_ignite_% = 100
base_avoid_shock_% = 100
cannot_be_poisoned = 1
//Removing the 70% Damage Gained by being Unique And Fixup from Inheriting from Izaro
monster_rarity_damage_+%_final = -70
monster_base_type_attack_cast_speed_+%_and_damage_-%_final = -33
}
Actor
{
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/LegionLeague/LegionGeneralBase"
Render
{
//turn_duration = 0.4
}
Targetable
{
no_highlight = true
targetable = false
}
Preload
{
preload_misc_animated = "LegionKaruiHyrriProjectileImpact"
}
Life
{
on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/Hyrri_BaseFx.epk );"
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/Hyrri_BaseFx.epk );"
}
StateMachine
{
create_state_breakout_0 =
"
IfMapStat( map_is_legion_endgame_map, {}, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/affected/general_indicator.epk ); } );
"
on_state_breakout_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/affected/general_indicator.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionKaruiGeneral"] = {
name = "Queen Hyrri Ngamaku",
life = 6.15,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.41,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 100,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeHyrri",
"LegionHyrriSnipe",
"LegionHyrriRocketJumpProjectile",
"LegionHyrriSummonWaterSprouts",
"EmptyActionLegionHyrrisFishRocketJump",
"DeceleratingProjectileLegionHyrri",
"LegionKaruiHyrriEmergeMortar",
"LegionHyrriSplitImpact",
"LegionKaruiHyrriRocketJumpImpact",
"LegionHyrriWaterCloneMortar",
"LegionHyrriTeleport",
"LegionHyrriTeleportSpinningDeath",
"GeometryTriggerHyrriWaterSprouts",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeHyrri"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"arrow_projectile_variation",
"skill_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
},
levels = {
[1] = {19, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriSnipe"] = {
name = "LegionHyrriSnipe",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {71, -59, 75, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriRocketJumpProjectile"] = {
name = "LegionHyrriRocketJumpProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {levelRequirement = 19, statInterpolation = {}, cost = { }, },
[3] = {levelRequirement = 20, statInterpolation = {}, cost = { }, },
[4] = {levelRequirement = 84, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriSummonWaterSprouts"] = {
name = "LegionHyrriSummonWaterSprouts",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 387, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionLegionHyrrisFishRocketJump"] = {
name = "EmptyActionLegionHyrrisFishRocketJump",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileLegionHyrri"] = {
name = "DeceleratingProjectileLegionHyrri",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
},
levels = {
[1] = {-60, 75, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionKaruiHyrriEmergeMortar"] = {
name = "LegionKaruiHyrriEmergeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"number_of_projectiles_override",
"skill_physical_damage_%_to_convert_to_cold",
"mortar_projectile_distance_override",
"is_area_damage",
"base_is_projectile",
"triggered_skill_use_animation_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
},
levels = {
[1] = {3, 1, 75, 40, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriSplitImpact"] = {
name = "LegionHyrriSplitImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionKaruiHyrriRocketJumpImpact"] = {
name = "LegionKaruiHyrriRocketJumpImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {100, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriWaterCloneMortar"] = {
name = "LegionHyrriWaterCloneMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"number_of_projectiles_override",
"projectile_minimum_range",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 1, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriTeleport"] = {
name = "LegionHyrriTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriTeleportSpinningDeath"] = {
name = "LegionHyrriTeleportSpinningDeath",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerHyrriWaterSprouts"] = {
name = "GeometryTriggerHyrriWaterSprouts",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster ignores delve darkness mechanic [1]
| Family | MonsterIgnoresDelveDarkness |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100, 100 |
| Stats.base_maximum_mana | 200, 100000 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.buff_auras_dont_affect_allies | 1 |
| Stats.monster_ignores_delve_darkness_mechanic | 1 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.immune_to_curses | 1 |
| Stats.monster_no_drops_or_experience | 1 |
| Stats.monster_do_not_fracture | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.immune_to_shunt_geal | 1 |
| Stats.base_avoid_chill_% | 100 |
| Stats.base_avoid_freeze_% | 100 |
| Stats.base_avoid_ignite_% | 100 |
| Stats.base_avoid_shock_% | 100 |
| Stats.cannot_be_poisoned | 1 |
| Stats.monster_rarity_damage_+%_final | -70 |
| Stats.monster_base_type_attack_cast_speed_+%_and_damage_-%_final | -33 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.collision_hull_type | projectile |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, LegionBreakout, LegionRevive, ChangeToStance3Immediate, Emerge |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | , |
| StateMachine." | , , , |
| StateMachine.present; | |
| StateMachine.breakout; | |
| StateMachine.activated; | |
| StateMachine.owning_initiator; | |
| StateMachine.arrow_visible | 1; |
| StateMachine.general | 1; |
| StateMachine.fleeing; | |
| StateMachine.disappear; | |
| Life.corpse_usable | false |
| Pathfinding.immobile | true |
ราชินีไฮรี นามาคู
มนุษย์monster ignores delve darkness mechanic [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Queen Hyrri Ngamaku
| Spectre | N |
|---|---|
| Tags | cleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, red_blood |
พลังชีวิต
614%
การหลบหลีก
+100%
Ailment Threshold
614%
ค่าต้านทาน
Damage
70%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 100
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
110%
Type
LegionKaruiGeneralClone
Metadata
LegionKaruiGeneralClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
855,587
ค่าเกราะ
28,790
อัตราการหลบหลีก
9,478
Damage
298
ความเสียหายเวท
445
ความแม่นยำ
580
Attack Time
0.8844
ค่าประสบการณ์
112,805
Minion Life
185,584
Minion Damage
238
Ailment Threshold
539,020
Chill
1,704
Shock
1,704
Brittle
9,643
Scorch
1,704
Sap
4,709
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeHyrri
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 473–709
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
LegionHyrriSnipeClones
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 473–709
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
คูลดาวน์: 11 วินาที
Object Type
version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBase"
Pathfinding
{
immobile = true
}
StateMachine
{
define_shared_state = "dying;"
}
DiesAfterTime
{
}Object Type Codes
version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBase"
StateMachine
{
on_state_dying_1 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/clone_death.epk );
HideMeshSegment( bowShape );
"
create_state_dying_1 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/clone_death.epk );
HideMeshSegment( bowShape );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionKaruiGeneralClone"] = {
name = "Queen Hyrri Ngamaku",
life = 6.14,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 0.7,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 100,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeHyrri",
"LegionHyrriSnipeClones",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeHyrri"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"arrow_projectile_variation",
"skill_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
},
levels = {
[1] = {19, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriSnipeClones"] = {
name = "LegionHyrriSnipeClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"skill_visual_scale_+%",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {71, -59, 75, -40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster ignores delve darkness mechanic [1]
| Family | MonsterIgnoresDelveDarkness |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.buff_auras_dont_affect_allies | 1 |
| Stats.monster_ignores_delve_darkness_mechanic | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, LegionBreakout, LegionRevive |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.present; | |
| StateMachine.breakout; | |
| StateMachine.activated; | |
| StateMachine.owning_initiator; | |
| StateMachine.arrow_visible | 1; |
| StateMachine.define_shared_state | dying; |
| Pathfinding.immobile | true |
ราชินีไฮรี นามาคู
มนุษย์monster ignores delve darkness mechanic [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
Queen Hyrri Ngamaku
| Spectre | N |
|---|---|
| Tags | cleaving_weapon, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, legion_monster, no_pantheon_mod, non_attacking, not_int, not_str, red_blood |
พลังชีวิต
615%
การหลบหลีก
+100%
Ailment Threshold
615%
ค่าต้านทาน
Damage
141%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
110%
Type
LegionKaruiGeneral
Metadata
LegionKaruiGeneralFish
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
856,980
ค่าเกราะ
28,790
อัตราการหลบหลีก
9,478
Damage
600
ความเสียหายเวท
895
ความแม่นยำ
580
Attack Time
0.8844
ค่าประสบการณ์
169,208
Minion Life
185,886
Minion Damage
479
Ailment Threshold
539,897
Chill
1,707
Shock
1,707
Brittle
9,658
Scorch
1,707
Sap
4,717
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionLegionHyrrisFishRocketJump
Spell
เวลาร่าย: 5 วินาที
คูลดาวน์: 24 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionHyrriTeleportActual
Spell, Movement
เวลาร่าย: 2.33 วินาที
คูลดาวน์: 10 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionHyrriTeleportSpinningDeathActual
Spell, Movement
เวลาร่าย: 4 วินาที
คูลดาวน์: 20 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/LegionLeague/LegionGeneralBase"
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state =
"
fish_epk;
emerge_epk;
submerge_epk;
"
}
Stats
{
set_cannot_have_affliction_mods = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/LegionLeague/LegionGeneralBase"
StateMachine
{
//on_state_emerge_epk_1 = "AddEffectPack();"
//on_state_emerge_epk_0 = "RemoveEffectPack();"
on_state_submerge_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/fish_submerge_fadeGlow.epk );"
on_state_submerge_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/fish_submerge_fadeGlow.epk );"
//create_state_emerge_epk_1 = "AddEffectPack();"
create_state_submerge_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/fish_submerge_fadeGlow.epk );"
create_state_breakout_0 =
"
IfMapStat( map_is_legion_endgame_map, {},
{
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/flee/about_to_flee.ao, );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/affected/general_indicator.epk );
} );
"
on_state_breakout_1 =
"
DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/flee/about_to_flee.ao );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/affected/general_indicator.epk );
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/onAct_fish_submerge.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionKaruiGeneralFish"] = {
name = "Queen Hyrri Ngamaku",
life = 6.15,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.41,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 9,
accuracy = 1,
skillList = {
"EmptyActionLegionHyrrisFishRocketJump",
"LegionHyrriTeleportActual",
"LegionHyrriTeleportSpinningDeathActual",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionLegionHyrrisFishRocketJump"] = {
name = "EmptyActionLegionHyrrisFishRocketJump",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriTeleportActual"] = {
name = "LegionHyrriTeleportActual",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriTeleportSpinningDeathActual"] = {
name = "LegionHyrriTeleportSpinningDeathActual",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster ignores delve darkness mechanic [1]
| Family | MonsterIgnoresDelveDarkness |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.buff_auras_dont_affect_allies | 1 |
| Stats.monster_ignores_delve_darkness_mechanic | 1 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.cannot_have_affliction_mods | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, LegionBreakout, LegionRevive, ChangeToStance3Immediate, Emerge |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | , , |
| StateMachine." | , , , , , |
| StateMachine.present; | |
| StateMachine.breakout; | |
| StateMachine.activated; | |
| StateMachine.owning_initiator; | |
| StateMachine.arrow_visible | 1; |
| StateMachine.general | 1; |
| StateMachine.fleeing; | |
| StateMachine.disappear; | |
| StateMachine.fish_epk; | |
| StateMachine.emerge_epk; | |
| StateMachine.submerge_epk; | |
| Life.corpse_usable | false, false |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.