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Essence
Essence
Essence /105
Hatred1
Hatred1Whispering Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(6—11)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2—3) to (6—7) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1—2) to (3—4) Cold Damage
Amulets, Rings: (6—10)% increased Cold Damage
Hatred2
Hatred2Muttering Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12—17)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (12—17) to (26—30) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7—9) to (14—16) Cold Damage
Amulets, Rings: (11—14)% increased Cold Damage
Hatred3
Hatred3Weeping Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18—23)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (29—40) to (58—68) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (16—21) to (31—37) Cold Damage
Amulets, Rings: (15—18)% increased Cold Damage
Hatred4
Hatred4Wailing Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24—29)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (57—77) to (114—132) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (31—42) to (62—71) Cold Damage
Amulets, Rings: (19—22)% increased Cold Damage
Hatred5
Hatred5Screaming Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36—41)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (99—136) to (200—232) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (54—74) to (108—126) Cold Damage
Amulets, Rings: (23—26)% increased Cold Damage
Hatred6
Hatred6Shrieking Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42—45)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (124—170) to (250—290) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (68—92) to (136—157) Cold Damage
Amulets, Rings: (27—30)% increased Cold Damage
Hatred7
Hatred7Deafening Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46—48)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (134—184) to (270—313) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (73—100) to (147—170) Cold Damage
Amulets, Rings: (31—34)% increased Cold Damage
Woe1
Woe1Whispering Essence of Woe
Stack Size: 1 / 10
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below
Quivers: (5—10)% increased Damage with Bow Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(3—5) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (15—29)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (10—19)% increased Spell Damage
Belts, Rings: +(1—3) to maximum Energy Shield
Amulets: (2—4)% increased maximum Energy Shield
Woe2
Woe2Muttering Essence of Woe
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers: (11—20)% increased Damage with Bow Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(6—11) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30—44)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20—29)% increased Spell Damage
Belts, Rings: +(4—8) to maximum Energy Shield
Amulets: (5—7)% increased maximum Energy Shield
Woe3
Woe3Weeping Essence of Woe
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers: (21—25)% increased Damage with Bow Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(17—23) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (45—59)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30—39)% increased Spell Damage
Belts, Rings: +(16—19) to maximum Energy Shield
Amulets: (8—10)% increased maximum Energy Shield
Woe4
Woe4Wailing Essence of Woe
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: (26—30)% increased Damage with Bow Skills
Helmets, Body Armours: +(31—38) to maximum Energy Shield
Boots, Gloves: +(18—26) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (60—84)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (40—54)% increased Spell Damage
Belts, Rings: +(23—26) to maximum Energy Shield
Amulets: (11—13)% increased maximum Energy Shield
Shields: +(39—49) to maximum Energy Shield
Woe5
Woe5Screaming Essence of Woe
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (31—36)% increased Damage with Bow Skills
Helmets: +(39—45) to maximum Energy Shield
Body Armours: +(50—61) to maximum Energy Shield
Boots, Gloves: +(27—32) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (85—106)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (50—66)% increased Spell Damage
Belts, Rings: +(27—31) to maximum Energy Shield
Amulets: (14—16)% increased maximum Energy Shield
Shields: +(50—59) to maximum Energy Shield
Woe6
Woe6Shrieking Essence of Woe
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (37—42)% increased Damage with Bow Skills
Helmets: +(46—51) to maximum Energy Shield
Body Armours: +(77—90) to maximum Energy Shield
Boots, Gloves: +(28—35) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (107—122)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (67—82)% increased Spell Damage
Belts: +(32—37) to maximum Energy Shield
Amulets: (17—18)% increased maximum Energy Shield
Rings: +(38—43) to maximum Energy Shield
Shields: +(60—69) to maximum Energy Shield
Woe7
Woe7Deafening Essence of Woe
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (43—50)% increased Damage with Bow Skills
Helmets: +(52—58) to maximum Energy Shield
Body Armours: +(88—95) to maximum Energy Shield
Boots, Gloves: +(38—45) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (123—144)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (83—94)% increased Spell Damage
Belts: +(38—43) to maximum Energy Shield
Amulets: (18—19)% increased maximum Energy Shield
Rings: +(44—47) to maximum Energy Shield
Shields: +(75—85) to maximum Energy Shield
Greed1
Greed1Whispering Essence of Greed
Stack Size: 1 / 10
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below
Quivers: (0.5—0.7)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(5—14) to maximum Life
Body Armours, Shields: +(10—24) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (2—2.2)% of Physical Attack Damage Leeched as Life
Belts: (8—11)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (1—2) Life per second
Greed2
Greed2Muttering Essence of Greed
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers: (0.6—0.8)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(15—30) to maximum Life
Body Armours, Shields: +(40—54) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (2.3—2.4)% of Physical Attack Damage Leeched as Life
Belts: (12—15)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (2.1—8) Life per second
Greed3
Greed3Weeping Essence of Greed
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers: (0.7—0.9)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(31—45) to maximum Life
Body Armours, Shields: +(70—84) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (2.5—2.8)% of Physical Attack Damage Leeched as Life
Belts: (16—19)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (8.1—16) Life per second
Greed4
Greed4Wailing Essence of Greed
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: (0.8—1)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(46—60) to maximum Life
Body Armours: +(100—114) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (2.9—3.2)% of Physical Attack Damage Leeched as Life
Belts: (20—23)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (16.1—24) Life per second
Shields: +(85—99) to maximum Life
Greed5
Greed5Screaming Essence of Greed
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (0.9—1.1)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(61—75) to maximum Life
Body Armours: +(130—144) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (3.3—3.6)% of Physical Attack Damage Leeched as Life
Belts: (24—27)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (24.1—32) Life per second
Shields: +(100—114) to maximum Life
Greed6
Greed6Shrieking Essence of Greed
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (1—1.2)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(76—90) to maximum Life
Body Armours: +(145—159) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (3.7—4)% of Physical Attack Damage Leeched as Life
Belts: (28—31)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (32.1—48) Life per second
Shields: +(115—129) to maximum Life
Greed7
Greed7Deafening Essence of Greed
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (1.1—1.3)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(91—105) to maximum Life
Body Armours: +(160—174) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (4.1—4.4)% of Physical Attack Damage Leeched as Life
Belts: (32—35)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (48.1—64) Life per second
Shields: +(130—144) to maximum Life
Contempt1
Contempt1Whispering Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below
Quivers, Gloves, Amulets, Rings: Adds 1 to 2 Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (1—4) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds 2 to (4—5) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds 1 to (2—3) Physical Damage
Contempt2
Contempt2Muttering Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers, Gloves, Amulets, Rings: Adds (2—3) to (4—5) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (5—10) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6—8) to (12—15) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4—5) to (8—9) Physical Damage
Contempt3
Contempt3Weeping Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Amulets, Rings: Adds (4—6) to (9—10) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (11—24) Physical Damage to Melee Attackers
Gloves: Adds (3—4) to (6—7) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (10—13) to (21—25) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (6—9) to (13—15) Physical Damage
Contempt4
Contempt4Wailing Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Amulets: Adds (6—9) to (13—15) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (25—50) Physical Damage to Melee Attackers
Gloves: Adds (3—5) to (7—8) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (13—17) to (28—32) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8—12) to (17—20) Physical Damage
Rings: Adds (5—7) to (11—12) Physical Damage to Attacks
Contempt5
Contempt5Screaming Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: Adds (9—12) to (19—22) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (51—100) Physical Damage to Melee Attackers
Gloves: Adds (4—5) to (8—9) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (20—28) to (43—51) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13—18) to (27—31) Physical Damage
Rings: Adds (6—8) to (12—13) Physical Damage to Attacks
Contempt6
Contempt6Shrieking Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: Adds (11—15) to (22—26) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (101—150) Physical Damage to Melee Attackers
Gloves: Adds (5—6) to (9—10) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (25—33) to (52—61) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (16—21) to (32—38) Physical Damage
Rings: Adds (7—9) to (13—15) Physical Damage to Attacks
Contempt7
Contempt7Deafening Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: Adds (16—18) to (27—30) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (151—200) Physical Damage to Melee Attackers
Gloves: Adds (6—7) to (10—11) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (31—42) to (65—75) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (20—26) to (40—47) Physical Damage
Rings: Adds (10—11) to (16—17) Physical Damage to Attacks
Sorrow2
Sorrow2Muttering Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(13—17) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (5—6)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 3% Cold Resistance
Sorrow3
Sorrow3Weeping Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18—22) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7—8)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Cold Resistance
Sorrow4
Sorrow4Wailing Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28—32) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9—10)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Cold Resistance
Sorrow5
Sorrow5Screaming Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33—37) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11—12)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Cold Resistance
Sorrow6
Sorrow6Shrieking Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43—50) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13—14)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Cold Resistance
Sorrow7
Sorrow7Deafening Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51—58) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15—16)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Cold Resistance
Anger2
Anger2Muttering Essence of Anger
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12—17)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (14—20) to (29—33) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8—10) to (15—18) Fire Damage
Amulets, Rings: (11—14)% increased Fire Damage
Anger3
Anger3Weeping Essence of Anger
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18—23)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (32—44) to (65—76) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17—24) to (35—41) Fire Damage
Amulets, Rings: (15—18)% increased Fire Damage
Anger4
Anger4Wailing Essence of Anger
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24—29)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (63—85) to (128—148) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (34—46) to (68—80) Fire Damage
Amulets, Rings: (19—22)% increased Fire Damage
Anger5
Anger5Screaming Essence of Anger
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36—41)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (110—150) to (223—260) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (59—81) to (120—140) Fire Damage
Amulets, Rings: (23—26)% increased Fire Damage
Anger6
Anger6Shrieking Essence of Anger
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42—45)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (137—188) to (279—325) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (74—101) to (150—175) Fire Damage
Amulets, Rings: (27—30)% increased Fire Damage
Anger7
Anger7Deafening Essence of Anger
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46—48)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (149—203) to (302—351) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (80—109) to (162—189) Fire Damage
Amulets, Rings: (31—34)% increased Fire Damage
Torment2
Torment2Muttering Essence of Torment
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers: Adds 2 to (16—18) Lightning Damage to Attacks
Helmets, Boots, Belts: (35—38)% chance to Avoid being Shocked
Body Armours, Shields: (4—5)% chance to Avoid Lightning Damage from Hits
Gloves: Adds 1 to 5 Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (1—3) to (32—34) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1—2) to (21—22) Lightning Damage to Spells
Amulets, Rings: Adds 1 to (14—15) Lightning Damage to Attacks
Torment3
Torment3Weeping Essence of Torment
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers: Adds (2—3) to (35—40) Lightning Damage to Attacks
Helmets, Boots, Belts: (39—42)% chance to Avoid being Shocked
Body Armours, Shields: (5—6)% chance to Avoid Lightning Damage from Hits
Gloves: Adds 1 to (14—15) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2—5) to (69—73) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1—4) to (46—48) Lightning Damage to Spells
Amulets, Rings: Adds (1—2) to (27—28) Lightning Damage to Attacks
Torment4
Torment4Wailing Essence of Torment
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: Adds (2—5) to (56—62) Lightning Damage to Attacks
Helmets, Boots, Belts: (43—46)% chance to Avoid being Shocked
Body Armours, Shields: (6—7)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1—2) to (22—23) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (3—10) to (126—133) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2—7) to (84—88) Lightning Damage to Spells
Amulets, Rings: Adds (1—4) to (40—43) Lightning Damage to Attacks
Torment5
Torment5Screaming Essence of Torment
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (3—8) to (89—99) Lightning Damage to Attacks
Helmets, Boots, Belts: (47—50)% chance to Avoid being Shocked
Body Armours, Shields: (7—8)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1—2) to (27—28) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5—12) to (164—173) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2—9) to (109—115) Lightning Damage to Spells
Amulets, Rings: Adds (3—6) to (57—61) Lightning Damage to Attacks
Torment6
Torment6Shrieking Essence of Torment
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (5—11) to (124—140) Lightning Damage to Attacks
Helmets, Boots, Belts: (51—55)% chance to Avoid being Shocked
Body Armours, Shields: (8—9)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1—3) to (33—34) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5—17) to (204—216) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4—11) to (136—144) Lightning Damage to Spells
Amulets, Rings: Adds (3—7) to (68—72) Lightning Damage to Attacks
Torment7
Torment7Deafening Essence of Torment
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (6—13) to (136—155) Lightning Damage to Attacks
Helmets, Boots, Belts: (56—60)% chance to Avoid being Shocked
Body Armours, Shields: (9—10)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1—4) to (40—43) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (7—20) to (255—270) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4—14) to (170—179) Lightning Damage to Spells
Amulets, Rings: Adds (4—8) to (71—76) Lightning Damage to Attacks
Fear2
Fear2Muttering Essence of Fear
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers, Amulets, Rings: Minions have (13—15)% increased Movement Speed
Helmets, Gloves: Minions deal (13—15)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (13—15)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (30—44)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (20—29)% increased Damage
Fear3
Fear3Weeping Essence of Fear
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Amulets, Rings: Minions have (16—18)% increased Movement Speed
Helmets, Gloves: Minions deal (16—18)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (16—18)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (45—59)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (30—39)% increased Damage
Fear4
Fear4Wailing Essence of Fear
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Amulets, Rings: Minions have (19—21)% increased Movement Speed
Helmets, Gloves: Minions deal (19—21)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (19—21)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (60—84)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (40—54)% increased Damage
Fear5
Fear5Screaming Essence of Fear
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets, Rings: Minions have (22—24)% increased Movement Speed
Helmets, Gloves: Minions deal (22—24)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (22—24)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (85—106)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (50—66)% increased Damage
Fear6
Fear6Shrieking Essence of Fear
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets, Rings: Minions have (25—27)% increased Movement Speed
Helmets, Gloves: Minions deal (25—27)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (25—27)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (107—122)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (67—82)% increased Damage
Fear7
Fear7Deafening Essence of Fear
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets, Rings: Minions have (28—30)% increased Movement Speed
Helmets, Gloves: Minions deal (28—30)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (28—30)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (123—144)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (83—94)% increased Damage
Suffering3
Suffering3Weeping Essence of Suffering
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers: Adds (10—13) to (19—22) Cold Damage to Attacks
Helmets, Boots, Belts: (39—42)% chance to Avoid being Frozen
Body Armours, Shields: (5—6)% chance to Avoid Cold Damage from Hits
Gloves: Adds (3—4) to (7—8) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (16—22) to (33—38) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (11—15) to (22—25) Cold Damage to Spells
Amulets, Rings: Adds (6—9) to (13—16) Cold Damage to Attacks
Suffering4
Suffering4Wailing Essence of Suffering
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: Adds (15—20) to (30—35) Cold Damage to Attacks
Helmets, Boots, Belts: (43—46)% chance to Avoid being Frozen
Body Armours, Shields: (6—7)% chance to Avoid Cold Damage from Hits
Gloves: Adds (5—7) to (10—12) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (30—40) to (59—69) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (20—26) to (40—46) Cold Damage to Spells
Amulets, Rings: Adds (10—13) to (20—24) Cold Damage to Attacks
Suffering5
Suffering5Screaming Essence of Suffering
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (18—24) to (36—42) Cold Damage to Attacks
Helmets, Boots, Belts: (47—50)% chance to Avoid being Frozen
Body Armours, Shields: (7—8)% chance to Avoid Cold Damage from Hits
Gloves: Adds (6—9) to (13—16) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (39—52) to (77—90) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (26—35) to (51—60) Cold Damage to Spells
Amulets, Rings: Adds (12—16) to (24—28) Cold Damage to Attacks
Suffering6
Suffering6Shrieking Essence of Suffering
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (33—45) to (67—78) Cold Damage to Attacks
Helmets, Boots, Belts: (51—55)% chance to Avoid being Frozen
Body Armours, Shields: (8—9)% chance to Avoid Cold Damage from Hits
Gloves: Adds (8—11) to (16—19) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (49—64) to (96—113) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (33—43) to (64—75) Cold Damage to Spells
Amulets, Rings: Adds (17—22) to (34—40) Cold Damage to Attacks
Suffering7
Suffering7Deafening Essence of Suffering
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (36—50) to (74—86) Cold Damage to Attacks
Helmets, Boots, Belts: (56—60)% chance to Avoid being Frozen
Body Armours, Shields: (9—10)% chance to Avoid Cold Damage from Hits
Gloves: Adds (10—13) to (20—24) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (61—81) to (120—140) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (41—54) to (81—93) Cold Damage to Spells
Amulets, Rings: Adds (20—24) to (38—44) Cold Damage to Attacks
Rage3
Rage3Weeping Essence of Rage
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18—22) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7—8)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Fire Resistance
Rage4
Rage4Wailing Essence of Rage
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28—32) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9—10)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Fire Resistance
Rage5
Rage5Screaming Essence of Rage
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33—37) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11—12)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Fire Resistance
Rage6
Rage6Shrieking Essence of Rage
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43—50) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13—14)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Fire Resistance
Rage7
Rage7Deafening Essence of Rage
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51—58) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15—16)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Fire Resistance
Wrath3
Wrath3Weeping Essence of Wrath
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18—23)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5—8) to (106—123) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds 3 to (57—67) Lightning Damage
Amulets, Rings: (13—15)% increased Lightning Damage
Wrath4
Wrath4Wailing Essence of Wrath
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24—29)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (11—14) to (208—242) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (5—8) to (112—131) Lightning Damage
Amulets, Rings: (16—18)% increased Lightning Damage
Wrath5
Wrath5Screaming Essence of Wrath
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36—41)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (19—25) to (366—425) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (10—14) to (197—229) Lightning Damage
Amulets, Rings: (23—26)% increased Lightning Damage
Wrath6
Wrath6Shrieking Essence of Wrath
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42—45)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (23—32) to (458—531) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13—17) to (247—286) Lightning Damage
Amulets, Rings: (27—30)% increased Lightning Damage
Wrath7
Wrath7Deafening Essence of Wrath
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46—48)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (25—34) to (494—575) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13—19) to (266—310) Lightning Damage
Amulets, Rings: (31—34)% increased Lightning Damage
Doubt3
Doubt3Weeping Essence of Doubt
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers: +(100—165) to Accuracy Rating
Helmets, Body Armours, Boots, Gloves, Shields: +(64—82) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(131—215) to Accuracy Rating
Belts, Rings: +(36—60) to Evasion Rating
Amulets: (14—18)% increased Evasion Rating
Doubt4
Doubt4Wailing Essence of Doubt
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: +(166—250) to Accuracy Rating
Helmets, Body Armours: +(102—120) to Evasion Rating
Boots, Gloves: +(81—90) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(216—325) to Accuracy Rating
Belts, Rings: +(61—80) to Evasion Rating
Amulets: (19—23)% increased Evasion Rating
Shields: +(121—150) to Evasion Rating
Doubt5
Doubt5Screaming Essence of Doubt
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: +(251—350) to Accuracy Rating
Helmets: +(121—140) to Evasion Rating
Body Armours: +(151—200) to Evasion Rating
Boots, Gloves: +(91—105) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(326—455) to Accuracy Rating
Belts, Rings: +(81—120) to Evasion Rating
Amulets: (24—28)% increased Evasion Rating
Shields: +(151—225) to Evasion Rating
Doubt6
Doubt6Shrieking Essence of Doubt
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: +(351—480) to Accuracy Rating
Helmets: +(141—160) to Evasion Rating
Body Armours: +(301—400) to Evasion Rating
Boots, Gloves: +(106—120) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(456—624) to Accuracy Rating
Belts, Rings: +(121—150) to Evasion Rating
Amulets: (29—31)% increased Evasion Rating
Shields: +(226—300) to Evasion Rating
Doubt7
Doubt7Deafening Essence of Doubt
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: +(481—600) to Accuracy Rating
Helmets: +(161—180) to Evasion Rating
Body Armours: +(390—475) to Evasion Rating
Boots, Gloves: +(121—135) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(625—780) to Accuracy Rating
Belts, Rings: +(151—180) to Evasion Rating
Amulets: (32—33)% increased Evasion Rating
Shields: +(301—375) to Evasion Rating
Anguish4
Anguish4Wailing Essence of Anguish
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: Adds (17—22) to (33—38) Fire Damage to Attacks
Helmets, Boots, Belts: (43—46)% chance to Avoid being Ignited
Body Armours, Shields: (6—7)% chance to Avoid Fire Damage from Hits
Gloves: Adds (5—7) to (11—13) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (32—44) to (65—76) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (24—33) to (48—57) Fire Damage to Spells
Amulets, Rings: Adds (11—15) to (23—27) Fire Damage to Attacks
Anguish5
Anguish5Screaming Essence of Anguish
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (27—35) to (53—62) Fire Damage to Attacks
Helmets, Boots, Belts: (47—50)% chance to Avoid being Ignited
Body Armours, Shields: (7—8)% chance to Avoid Fire Damage from Hits
Gloves: Adds (7—10) to (15—18) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (42—56) to (85—99) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (31—42) to (64—73) Fire Damage to Spells
Amulets, Rings: Adds (16—22) to (32—38) Fire Damage to Attacks
Anguish6
Anguish6Shrieking Essence of Anguish
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (37—50) to (74—87) Fire Damage to Attacks
Helmets, Boots, Belts: (51—55)% chance to Avoid being Ignited
Body Armours, Shields: (8—9)% chance to Avoid Fire Damage from Hits
Gloves: Adds (9—12) to (19—22) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (53—70) to (107—123) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (40—52) to (79—91) Fire Damage to Spells
Amulets, Rings: Adds (19—25) to (39—45) Fire Damage to Attacks
Anguish7
Anguish7Deafening Essence of Anguish
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (41—55) to (81—96) Fire Damage to Attacks
Helmets, Boots, Belts: (56—60)% chance to Avoid being Ignited
Body Armours, Shields: (9—10)% chance to Avoid Fire Damage from Hits
Gloves: Adds (11—15) to (23—27) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (66—88) to (132—155) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (49—66) to (98—115) Fire Damage to Spells
Amulets, Rings: Adds (23—27) to (43—48) Fire Damage to Attacks
Loathing4
Loathing4Wailing Essence of Loathing
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Amulets: (25—29)% increased Global Critical Strike Chance
Helmets, Body Armours: (3—4)% increased Mana Reservation Efficiency of Skills
Boots: (16—20)% chance to Avoid Elemental Ailments
Gloves, Rings: (15—17)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20—24)% increased Critical Strike Chance
Belts: (21—25)% increased Stun Duration on Enemies
Shields: (52—57)% increased Chance to Block
Loathing5
Loathing5Screaming Essence of Loathing
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: (30—34)% increased Global Critical Strike Chance
Helmets, Body Armours: (5—6)% increased Mana Reservation Efficiency of Skills
Boots: (21—25)% chance to Avoid Elemental Ailments
Gloves, Rings: (18—20)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (25—29)% increased Critical Strike Chance
Belts: (26—30)% increased Stun Duration on Enemies
Shields: (58—63)% increased Chance to Block
Loathing6
Loathing6Shrieking Essence of Loathing
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: (35—38)% increased Global Critical Strike Chance
Helmets, Body Armours: (7—8)% increased Mana Reservation Efficiency of Skills
Boots: (26—30)% chance to Avoid Elemental Ailments
Gloves, Rings: (21—23)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30—34)% increased Critical Strike Chance
Belts: (31—35)% increased Stun Duration on Enemies
Shields: (64—69)% increased Chance to Block
Loathing7
Loathing7Deafening Essence of Loathing
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: (39—42)% increased Global Critical Strike Chance
Helmets, Body Armours: (9—10)% increased Mana Reservation Efficiency of Skills
Boots: (31—35)% chance to Avoid Elemental Ailments
Gloves, Rings: (24—26)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (35—38)% increased Critical Strike Chance
Belts: (36—39)% increased Stun Duration on Enemies
Shields: (70—75)% increased Chance to Block
Spite4
Spite4Wailing Essence of Spite
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28—32) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9—10)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Lightning Resistance
Spite5
Spite5Screaming Essence of Spite
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33—37) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11—12)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Lightning Resistance
Spite6
Spite6Shrieking Essence of Spite
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43—50) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13—14)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Lightning Resistance
Spite7
Spite7Deafening Essence of Spite
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51—58) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15—16)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Lightning Resistance
Zeal4
Zeal4Wailing Essence of Zeal
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: (6—7)% increased Attack Speed
Helmets: (15—20)% increased Warcry Speed
Body Armours: (21—25)% increased Totem Placement speed
Boots: 20% increased Movement Speed
Gloves: (8—10)% increased Attack Speed
Bows, Wands: (11—12)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20—22)% increased Attack Speed
Belts: (7—10)% increased Trap and Mine Throwing Speed
Amulets, Rings: (5—8)% increased Cast Speed
Shields: (20—22)% increased Stun and Block Recovery
Zeal5
Zeal5Screaming Essence of Zeal
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (8—9)% increased Attack Speed
Helmets: (21—25)% increased Warcry Speed
Body Armours: (26—30)% increased Totem Placement speed
Boots: 25% increased Movement Speed
Gloves: (11—13)% increased Attack Speed
Bows, Wands: (13—14)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (23—25)% increased Attack Speed
Belts: (11—13)% increased Trap and Mine Throwing Speed
Amulets, Rings: (9—12)% increased Cast Speed
Shields: (23—25)% increased Stun and Block Recovery
Zeal6
Zeal6Shrieking Essence of Zeal
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (10—12)% increased Attack Speed
Helmets: (26—30)% increased Warcry Speed
Body Armours: (31—35)% increased Totem Placement speed
Boots: 30% increased Movement Speed
Gloves: (14—16)% increased Attack Speed
Bows, Wands: (15—16)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (26—27)% increased Attack Speed
Belts: (14—17)% increased Trap and Mine Throwing Speed
Amulets: (13—16)% increased Cast Speed
Rings: (13—14)% increased Cast Speed
Shields: (26—28)% increased Stun and Block Recovery
Zeal7
Zeal7Deafening Essence of Zeal
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (13—15)% increased Attack Speed
Helmets: (31—35)% increased Warcry Speed
Body Armours: (36—45)% increased Totem Placement speed
Boots: 32% increased Movement Speed
Gloves: (17—18)% increased Attack Speed
Bows, Wands: (17—18)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (28—30)% increased Attack Speed
Belts: (18—21)% increased Trap and Mine Throwing Speed
Amulets: (17—20)% increased Cast Speed
Rings: (15—16)% increased Cast Speed
Shields: (29—34)% increased Stun and Block Recovery
Misery5
Misery5Screaming Essence of Misery
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (0.2—0.4)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves: +(55—59) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (32—37)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (21—24)% increased Cast Speed
Belts: (11—15)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (50—59)% increased Mana Regeneration Rate
Misery6
Misery6Shrieking Essence of Misery
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (0.6—0.8)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves: +(65—68) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (38—43)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (25—28)% increased Cast Speed
Belts: (16—20)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (60—69)% increased Mana Regeneration Rate
Misery7
Misery7Deafening Essence of Misery
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (0.9—1)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves: +(69—77) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (44—49)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (29—32)% increased Cast Speed
Belts: (21—25)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (70—76)% increased Mana Regeneration Rate
Dread5
Dread5Screaming Essence of Dread
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Wands: (34—41)% increased Projectile Speed
Helmets: +(121—140) to Armour
Body Armours: +(151—200) to Armour
Boots, Gloves: +(91—105) to Armour
Bows: +1 to Level of Socketed Bow Gems
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (25—29)% increased Impale Effect
Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (12—16)% increased Impale Effect
Belts: +(323—400) to Armour
Amulets: (24—28)% increased Armour
Rings: +(80—120) to Armour
Shields: +(151—225) to Armour
Dread6
Dread6Shrieking Essence of Dread
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Wands: (42—46)% increased Projectile Speed
Helmets: +(141—160) to Armour
Body Armours: +(301—400) to Armour
Boots, Gloves: +(106—120) to Armour
Bows: +2 to Level of Socketed Bow Gems
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30—34)% increased Impale Effect
Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (17—21)% increased Impale Effect
Belts: +(401—460) to Armour
Amulets: (29—31)% increased Armour
Rings: +(121—200) to Armour
Shields: +(226—300) to Armour
Dread7
Dread7Deafening Essence of Dread
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Wands: (47—52)% increased Projectile Speed
Helmets: +(161—180) to Armour
Body Armours: +(390—475) to Armour
Boots, Gloves: +(121—135) to Armour
Bows: +2 to Level of Socketed Bow Gems
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (35—38)% increased Impale Effect
Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (22—25)% increased Impale Effect
Belts: +(481—520) to Armour
Amulets: (32—33)% increased Armour
Rings: +(201—300) to Armour
Shields: +(301—375) to Armour
Scorn5
Scorn5Screaming Essence of Scorn
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: +(25—29)% to Global Critical Strike Multiplier
Helmets, Boots, Gloves: (23—26)% chance to Avoid being Stunned
Body Armours: (31—39)% increased Stun Threshold
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (80—99)% increased Spell Critical Strike Chance
Belts: (12—13)% reduced Enemy Stun Threshold
Rings: +(15—17)% to Global Critical Strike Multiplier
Scorn6
Scorn6Shrieking Essence of Scorn
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: +(30—34)% to Global Critical Strike Multiplier
Helmets, Boots, Gloves: (27—30)% chance to Avoid being Stunned
Body Armours: (40—45)% increased Stun Threshold
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (100—109)% increased Spell Critical Strike Chance
Belts: (14—15)% reduced Enemy Stun Threshold
Rings: +(18—20)% to Global Critical Strike Multiplier
Scorn7
Scorn7Deafening Essence of Scorn
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: +(35—41)% to Global Critical Strike Multiplier
Helmets, Boots, Gloves: (31—44)% chance to Avoid being Stunned
Body Armours: (46—60)% increased Stun Threshold
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (110—119)% increased Spell Critical Strike Chance
Belts: (16—17)% reduced Enemy Stun Threshold
Rings: +(21—25)% to Global Critical Strike Multiplier
Envy5
Envy5Screaming Essence of Envy
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (11—15) to (27—33) Chaos Damage to Attacks
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(21—25)% to Chaos Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (61—103) to (149—193) Chaos Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (37—59) to (79—103) Chaos Damage
Amulets, Rings: (23—26)% increased Chaos Damage
Envy6
Envy6Shrieking Essence of Envy
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (17—21) to (37—43) Chaos Damage to Attacks
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(26—30)% to Chaos Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (73—113) to (163—205) Chaos Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (43—67) to (89—113) Chaos Damage
Amulets, Rings: (27—30)% increased Chaos Damage
Envy7
Envy7Deafening Essence of Envy
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (23—37) to (49—61) Chaos Damage to Attacks
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(31—35)% to Chaos Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (89—131) to (181—229) Chaos Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (53—79) to (101—131) Chaos Damage
Amulets, Rings: (31—34)% increased Chaos Damage
Terror1
Terror1Essence of Hysteria
Stack Size: 1 / 10
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Gain 15% of Physical Damage as Extra Fire Damage
Helmets: Socketed Gems deal 30% more Damage while on Low Life
Body Armours: 25% increased Area of Effect
Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds
Gloves: Socketed Gems deal 175 to 225 Added Fire Damage
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Cast Level 20 Fire Burst on Hit
Belts: Damage Penetrates 5% Elemental Resistances during any Flask Effect
Amulets: 150% increased total Recovery per second from Life Leech
Rings: Gain 10% of Physical Damage as Extra Fire Damage
Shields: Adds 60 to 100 Fire Damage if you've Blocked Recently
Insanity1
Insanity1Essence of Insanity
Stack Size: 1 / 10
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Projectiles Pierce 2 additional Targets
Helmets: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
Body Armours: You gain Onslaught for 6 seconds when Hit
Boots: 70% increased Mana Regeneration Rate while Shocked
Gloves: Socketed Gems have 16% more Attack and Cast Speed
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Triggers Level 20 Spectral Spirits when Equipped
+3 to maximum number of Spectral Spirits
Belts: 10% increased Movement Speed during any Flask Effect
Amulets: 10% chance to Recover 10% of Mana when you use a Skill
Rings: 60% of Hit Damage from you and your Minions cannot be Reflected
Shields: 25% chance to gain a Power Charge when you Block
Horror1
Horror1Essence of Horror
Stack Size: 1 / 10
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: 8 to 12 Added Cold Damage per Frenzy Charge
Helmets: Socketed Gems deal 30% more Elemental Damage
Body Armours: You take 10% reduced Extra Damage from Critical Strikes per Endurance Charge
Boots: 5% reduced Elemental Damage Taken while stationary
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Belts: Gain Alchemist's Genius when you use a Flask
Amulets: (15—25)% chance to Crush on Hit
Rings: 4 to 7 Added Cold Damage per Frenzy Charge
Shields: Chill Nearby Enemies when you Block
Madness1
Madness1Essence of Delirium
Stack Size: 1 / 10
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: 25% increased Effect of your Marks
Helmets: +2 to Level of Socketed Aura Gems
Body Armours: 25% reduced Chaos Damage taken over time
Boots: Cannot be Poisoned
Gloves: Socketed Gems deal 30% more Damage over Time
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds
Belts: +50% to Chaos Resistance during any Flask Effect
Amulets: (6—7)% Chance to Block Spell Damage
Rings: +(12—15)% to Damage over Time Multiplier
Shields: +15% Chance to Block Spell Damage while on Low Life
EssenceofDesolation
EssenceofDesolationEssence of Desolation
Stack Size: 1 / 10
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Projectiles can Chain from any number of additional targets in Close Range
Helmets: +6 to Level of Socketed Gems while there is a single Gem Socketed in this Item
Body Armours: (70—90)% increased Global Defences if there are no Defence Modifiers on other Equipped Items
Boots: 5% increased Movement Speed for each nearby Enemy, up to a maximum of 50%
Gloves: 5% increased Attack and Cast Speed for each nearby Enemy, up to a maximum of 30%
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: 2% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 1% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
Belts: Equipped Magic Flasks have 30% increased effect on you if no Flasks are Adjacent to them
Amulets: (40—60)% increased Duration of Ailments of types you haven't inflicted Recently
Rings: Left ring slot: Skills supported by Unleash have +1 to maximum number of Seals
Right ring slot: Shockwave has +1 to Cooldown Uses
Shields: (2—4)% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you have Blocked Recently
Essence Monster /105
NameDesc
Hatred1Whispering Essence of Hatred
11% increased Damage
monster difficulty tankiness +% [16]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [250]
Hatred2Muttering Essence of Hatred
13% increased Damage
monster difficulty tankiness +% [41]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [300]
Hatred3Weeping Essence of Hatred
15% increased Damage
monster difficulty tankiness +% [102]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Hatred4Wailing Essence of Hatred
19% increased Damage
monster difficulty tankiness +% [143]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Hatred5Screaming Essence of Hatred
21% increased Damage
monster difficulty tankiness +% [184]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Hatred6Shrieking Essence of Hatred
25% increased Damage
monster difficulty tankiness +% [245]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Hatred7Deafening Essence of Hatred
33% increased Damage
monster difficulty tankiness +% [327]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Woe1Whispering Essence of Woe
11% increased Damage
monster difficulty tankiness +% [16]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [250]
Woe2Muttering Essence of Woe
13% increased Damage
monster difficulty tankiness +% [41]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [300]
Woe3Weeping Essence of Woe
15% increased Damage
monster difficulty tankiness +% [102]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Woe4Wailing Essence of Woe
19% increased Damage
monster difficulty tankiness +% [143]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Woe5Screaming Essence of Woe
21% increased Damage
monster difficulty tankiness +% [184]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Woe6Shrieking Essence of Woe
25% increased Damage
monster difficulty tankiness +% [245]
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Woe7Deafening Essence of Woe
33% increased Damage
monster difficulty tankiness +% [327]
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Greed1Whispering Essence of Greed
11% increased Damage
monster difficulty tankiness +% [16]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [250]
Greed2Muttering Essence of Greed
13% increased Damage
monster difficulty tankiness +% [41]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [300]
Greed3Weeping Essence of Greed
15% increased Damage
monster difficulty tankiness +% [102]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Greed4Wailing Essence of Greed
19% increased Damage
monster difficulty tankiness +% [143]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Greed5Screaming Essence of Greed
21% increased Damage
monster difficulty tankiness +% [184]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Greed6Shrieking Essence of Greed
25% increased Damage
monster difficulty tankiness +% [245]
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Greed7Deafening Essence of Greed
33% increased Damage
monster difficulty tankiness +% [327]
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Contempt1Whispering Essence of Contempt
11% increased Damage
monster difficulty tankiness +% [16]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [250]
Contempt2Muttering Essence of Contempt
13% increased Damage
monster difficulty tankiness +% [41]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [300]
Contempt3Weeping Essence of Contempt
15% increased Damage
monster difficulty tankiness +% [102]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Contempt4Wailing Essence of Contempt
19% increased Damage
monster difficulty tankiness +% [143]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Contempt5Screaming Essence of Contempt
21% increased Damage
monster difficulty tankiness +% [184]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Contempt6Shrieking Essence of Contempt
25% increased Damage
monster difficulty tankiness +% [245]
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Contempt7Deafening Essence of Contempt
33% increased Damage
monster difficulty tankiness +% [327]
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Sorrow2Muttering Essence of Sorrow
13% increased Damage
monster difficulty tankiness +% [41]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [300]
Sorrow3Weeping Essence of Sorrow
15% increased Damage
monster difficulty tankiness +% [102]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Sorrow4Wailing Essence of Sorrow
19% increased Damage
monster difficulty tankiness +% [143]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Sorrow5Screaming Essence of Sorrow
21% increased Damage
monster difficulty tankiness +% [184]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Sorrow6Shrieking Essence of Sorrow
25% increased Damage
monster difficulty tankiness +% [245]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Sorrow7Deafening Essence of Sorrow
33% increased Damage
monster difficulty tankiness +% [327]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Anger2Muttering Essence of Anger
13% increased Damage
monster difficulty tankiness +% [41]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [300]
Anger3Weeping Essence of Anger
15% increased Damage
monster difficulty tankiness +% [102]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Anger4Wailing Essence of Anger
19% increased Damage
monster difficulty tankiness +% [143]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Anger5Screaming Essence of Anger
21% increased Damage
monster difficulty tankiness +% [184]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Anger6Shrieking Essence of Anger
25% increased Damage
monster difficulty tankiness +% [245]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Anger7Deafening Essence of Anger
33% increased Damage
monster difficulty tankiness +% [327]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Torment2Muttering Essence of Torment
13% increased Damage
monster difficulty tankiness +% [41]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [300]
Torment3Weeping Essence of Torment
15% increased Damage
monster difficulty tankiness +% [102]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Torment4Wailing Essence of Torment
19% increased Damage
monster difficulty tankiness +% [143]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Torment5Screaming Essence of Torment
21% increased Damage
monster difficulty tankiness +% [184]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Torment6Shrieking Essence of Torment
25% increased Damage
monster difficulty tankiness +% [245]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Torment7Deafening Essence of Torment
33% increased Damage
monster difficulty tankiness +% [327]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Fear2Muttering Essence of Fear
13% increased Damage
monster difficulty tankiness +% [41]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [300]
Fear3Weeping Essence of Fear
15% increased Damage
monster difficulty tankiness +% [102]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Fear4Wailing Essence of Fear
19% increased Damage
monster difficulty tankiness +% [143]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Fear5Screaming Essence of Fear
21% increased Damage
monster difficulty tankiness +% [184]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Fear6Shrieking Essence of Fear
25% increased Damage
monster difficulty tankiness +% [245]
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Fear7Deafening Essence of Fear
33% increased Damage
monster difficulty tankiness +% [327]
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Suffering3Weeping Essence of Suffering
15% increased Damage
monster difficulty tankiness +% [102]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Suffering4Wailing Essence of Suffering
19% increased Damage
monster difficulty tankiness +% [143]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Suffering5Screaming Essence of Suffering
21% increased Damage
monster difficulty tankiness +% [184]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Suffering6Shrieking Essence of Suffering
25% increased Damage
monster difficulty tankiness +% [245]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Suffering7Deafening Essence of Suffering
33% increased Damage
monster difficulty tankiness +% [327]
Gain 10% of Physical Damage as Extra Cold Damage
20% of Physical Damage Converted to Cold Damage
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Rage3Weeping Essence of Rage
15% increased Damage
monster difficulty tankiness +% [102]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
Enrages on Low Life
27% increased Damage when on Low Life
60% increased Attack Speed when on Low Life
60% increased Movement Speed when on Low Life
60% increased Cast Speed when on Low Life
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Rage4Wailing Essence of Rage
19% increased Damage
monster difficulty tankiness +% [143]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
Enrages on Low Life
27% increased Damage when on Low Life
60% increased Attack Speed when on Low Life
60% increased Movement Speed when on Low Life
60% increased Cast Speed when on Low Life
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Rage5Screaming Essence of Rage
21% increased Damage
monster difficulty tankiness +% [184]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
Enrages on Low Life
27% increased Damage when on Low Life
60% increased Attack Speed when on Low Life
60% increased Movement Speed when on Low Life
60% increased Cast Speed when on Low Life
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Rage6Shrieking Essence of Rage
25% increased Damage
monster difficulty tankiness +% [245]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
Enrages on Low Life
27% increased Damage when on Low Life
60% increased Attack Speed when on Low Life
60% increased Movement Speed when on Low Life
60% increased Cast Speed when on Low Life
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Rage7Deafening Essence of Rage
33% increased Damage
monster difficulty tankiness +% [327]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
Enrages on Low Life
27% increased Damage when on Low Life
60% increased Attack Speed when on Low Life
60% increased Movement Speed when on Low Life
60% increased Cast Speed when on Low Life
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Wrath3Weeping Essence of Wrath
15% increased Damage
monster difficulty tankiness +% [102]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Wrath4Wailing Essence of Wrath
19% increased Damage
monster difficulty tankiness +% [143]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Wrath5Screaming Essence of Wrath
21% increased Damage
monster difficulty tankiness +% [184]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Wrath6Shrieking Essence of Wrath
25% increased Damage
monster difficulty tankiness +% [245]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Wrath7Deafening Essence of Wrath
33% increased Damage
monster difficulty tankiness +% [327]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Doubt3Weeping Essence of Doubt
15% increased Damage
monster difficulty tankiness +% [102]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [350]
Doubt4Wailing Essence of Doubt
19% increased Damage
monster difficulty tankiness +% [143]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Doubt5Screaming Essence of Doubt
21% increased Damage
monster difficulty tankiness +% [184]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Doubt6Shrieking Essence of Doubt
25% increased Damage
monster difficulty tankiness +% [245]
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Doubt7Deafening Essence of Doubt
33% increased Damage
monster difficulty tankiness +% [327]
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Anguish4Wailing Essence of Anguish
19% increased Damage
monster difficulty tankiness +% [143]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Anguish5Screaming Essence of Anguish
21% increased Damage
monster difficulty tankiness +% [184]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Anguish6Shrieking Essence of Anguish
25% increased Damage
monster difficulty tankiness +% [245]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Anguish7Deafening Essence of Anguish
33% increased Damage
monster difficulty tankiness +% [327]
Gain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Loathing4Wailing Essence of Loathing
19% increased Damage
monster difficulty tankiness +% [143]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Loathing5Screaming Essence of Loathing
21% increased Damage
monster difficulty tankiness +% [184]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Loathing6Shrieking Essence of Loathing
25% increased Damage
monster difficulty tankiness +% [245]
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Loathing7Deafening Essence of Loathing
33% increased Damage
monster difficulty tankiness +% [327]
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Spite4Wailing Essence of Spite
19% increased Damage
monster difficulty tankiness +% [143]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Spite5Screaming Essence of Spite
21% increased Damage
monster difficulty tankiness +% [184]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Spite6Shrieking Essence of Spite
25% increased Damage
monster difficulty tankiness +% [245]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Spite7Deafening Essence of Spite
33% increased Damage
monster difficulty tankiness +% [327]
Gain 10% of Physical Damage as Extra Lightning Damage
20% of Physical Damage Converted to Lightning Damage
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Zeal4Wailing Essence of Zeal
19% increased Damage
monster difficulty tankiness +% [143]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [400]
Zeal5Screaming Essence of Zeal
21% increased Damage
monster difficulty tankiness +% [184]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Zeal6Shrieking Essence of Zeal
25% increased Damage
monster difficulty tankiness +% [245]
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Zeal7Deafening Essence of Zeal
33% increased Damage
monster difficulty tankiness +% [327]
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Misery5Screaming Essence of Misery
21% increased Damage
monster difficulty tankiness +% [184]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Misery6Shrieking Essence of Misery
25% increased Damage
monster difficulty tankiness +% [245]
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Misery7Deafening Essence of Misery
33% increased Damage
monster difficulty tankiness +% [327]
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Dread5Screaming Essence of Dread
21% increased Damage
monster difficulty tankiness +% [184]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Dread6Shrieking Essence of Dread
25% increased Damage
monster difficulty tankiness +% [245]
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Dread7Deafening Essence of Dread
33% increased Damage
monster difficulty tankiness +% [327]
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Scorn5Screaming Essence of Scorn
21% increased Damage
monster difficulty tankiness +% [184]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Scorn6Shrieking Essence of Scorn
25% increased Damage
monster difficulty tankiness +% [245]
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Scorn7Deafening Essence of Scorn
33% increased Damage
monster difficulty tankiness +% [327]
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Envy5Screaming Essence of Envy
21% increased Damage
monster difficulty tankiness +% [184]
from league item quantity +% permyriad [0]
from league item rarity +% permyriad [500]
Envy6Shrieking Essence of Envy
25% increased Damage
monster difficulty tankiness +% [245]
from league item quantity +% permyriad [250]
from league item rarity +% permyriad [750]
Envy7Deafening Essence of Envy
33% increased Damage
monster difficulty tankiness +% [327]
from league item quantity +% permyriad [330]
from league item rarity +% permyriad [1000]
Terror1Essence of Hysteria
23% increased Damage
monster difficulty tankiness +% [235]
from league item quantity +% permyriad [500]
from league item rarity +% permyriad [1500]
Insanity1Essence of Insanity
23% increased Damage
monster difficulty tankiness +% [235]
from league item quantity +% permyriad [500]
from league item rarity +% permyriad [1500]
Horror1Essence of Horror
23% increased Damage
monster difficulty tankiness +% [235]
from league item quantity +% permyriad [500]
from league item rarity +% permyriad [1500]
Madness1Essence of Delirium
23% increased Damage
monster difficulty tankiness +% [235]
essence delirium spawn monster on death variation [10]
Your Hits inflict Decay, dealing 250 Chaos Damage per second for 8 seconds
from league item quantity +% permyriad [500]
from league item rarity +% permyriad [1500]
EssenceofDesolationEssence of Desolation
23% increased Damage
monster difficulty tankiness +% [235]
from league item quantity +% permyriad [500]
from league item rarity +% permyriad [1500]
Item mods /2
NameLevelPre/SufDescriptionWeight
1WeaponTree25% reduced Essence Drain and Soulrend Projectile Speed
Essence Drain and Soulrend fire 2 additional Projectiles
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
default 0
1WeaponTree50% reduced Essence Drain and Soulrend Projectile Speed
Essence Drain and Soulrend fire 4 additional Projectiles
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
default 0
Enchantment Modifier /4
NameLevelPre/SufDescriptionWeight
Enchantment Essence Drain Damage 166Enchantment25% increased Essence Drain Damage Damage Casterhelmet 100
default 0
Enchantment Essence Drain Damage 275Enchantment40% increased Essence Drain Damage Damage Casterhelmet 100
default 0
Enchantment Essence Drain Duration 166Enchantment20% increased Essence Drain Duration Casterhelmet 100
default 0
Enchantment Essence Drain Duration 275Enchantment30% increased Essence Drain Duration Casterhelmet 100
default 0
Monsters mods /13
NameLevelPre/SufDescriptionWeight
Remnant of Corruption1EssenceEnemies Cannot Leech Life From you
essence corrupt spawn monster on death variation [4]
Weeping Essence of Suffering1Essenceessence suffering spawn monster on death variation [9]
Wailing Essence of Suffering1Essenceessence suffering spawn monster on death variation [9]
Screaming Essence of Suffering1Essenceessence suffering spawn monster on death variation [9]
Shrieking Essence of Suffering1Essenceessence suffering spawn monster on death variation [9]
Deafening Essence of Suffering1Essenceessence suffering spawn monster on death variation [9]
Wailing Essence of Anguish1Essenceessence anguish spawn monster on death variation [6]
Screaming Essence of Anguish1Essenceessence anguish spawn monster on death variation [6]
Shrieking Essence of Anguish1Essenceessence anguish spawn monster on death variation [6]
Deafening Essence of Anguish1Essenceessence anguish spawn monster on death variation [6]
1Uniqueessence anguish spawn monster on death variation [7]
1Uniqueessence anguish spawn monster on death variation [8]
1Essenceessence delirium spawn monster on death variation [10]
Cluster Jewel mods /1
NameLevelPre/SufDescriptionWeight
of Significance50Suffix1 Added Passive Skill is Essence Rush Defences Energy Shield Damage Attack Caster Speedaffliction_spell_damage 750
default 0
Map mods /1
NameLevelPre/SufDescriptionWeight
1MemoryAltarImprisoned Monsters in Area have (15—25)% chance to have 3 additional Essences
Area contains 3 additional Imprisoned Monsters
Areas can contain Imprisoned Monsters
default 400
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of Whispering1SuffixHeist Chests have a (6—7)% chance to Duplicate contained Essences Dropheist_equipment_reward 1000
default 0
of Weeping45SuffixHeist Chests have a (8—9)% chance to Duplicate contained Essences Dropheist_equipment_reward 800
default 0
of Screaming75SuffixHeist Chests have a (10—12)% chance to Duplicate contained Essences Dropheist_equipment_reward 600
default 0
of Deafening83SuffixHeist Chests have a (13—15)% chance to Duplicate contained Essences Dropheist_equipment_reward 400
default 0
Trinket mods /3
NameLevelPre/SufDescriptionWeight
of Superstition1Suffix3% chance to receive additional Essences when opening a Reward Chest in a Heist Dropdefault 100
of Superstition50Suffix4% chance to receive additional Essences when opening a Reward Chest in a Heist Dropdefault 75
of Superstition70Suffix(5—6)% chance to receive additional Essences when opening a Reward Chest in a Heist Dropdefault 50
Crafting Bench /1
ModRequireItemClassesUnlock
Area contains 3 additional Imprisoned Monsters
Areas can contain Imprisoned Monsters
Scarabs dropped in Area have 50% increased chance to be Essence Scarabs
map extra content weighting [1]
4x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 6
Misc mods /28
NameLevelDomainPre/SufDescriptionWeight
of Scarabs68ChestSuffixContains (1—3) additional Essence Scarabdrops_no_scarabs 0
default 20
1AtlasPrefixMonsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption
Your Maps contain an additional Imprisoned Monster
3 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 500
1AtlasPrefixMonsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption
Your Maps contain 2 additional Imprisoned Monsters
15 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 500
1MapDeviceUniqueEssences found are a tier higher
1MapDeviceUniqueRare monsters that are natural inhabitants are imprisoned by Essences
1MapDeviceUniqueUsing a Remnant of Corruption can only result in upgrading or transforming Essences
1MapDeviceUniqueReleasing an Imprisoned Monster grants a random Essence Modifier to another Imprisoned Monster
Imprisoned Monsters have increased Difficulty and Reward for each Essence Modifier
1ExpeditionRelicSuffixRunic Monsters have 10% chance to drop an additional Essenceexpedition_lostmen_remnant 1000
default 0
1ExpeditionRelicSuffixExcavated Chests have 10% chance to contain an additional Essenceexpedition_lostmen_remnant 1000
default 0
5ExpeditionRelicSuffixRunic Monsters have 35% chance to drop an additional Essenceexpedition_templar_remnant 0
expedition_vaal_remnant 0
expedition_karui_remnant 0
expedition_eternalempire_remnant 0
expedition_eternalempire_remnant2 0
expedition_eternalempire_remnant3 0
expedition_eternalempire_remnant4 0
expedition_maraketh_remnant 0
expedition_maraketh_remnant2 0
expedition_sirens_remnant 0
expedition_monkeytribe_remnant 0
expedition_lostmen_remnant 0
default 500
5ExpeditionRelicSuffixExcavated Chests have 35% chance to contain an additional Essenceexpedition_templar_remnant 0
expedition_vaal_remnant 0
expedition_karui_remnant 0
expedition_eternalempire_remnant 0
expedition_eternalempire_remnant2 0
expedition_eternalempire_remnant3 0
expedition_eternalempire_remnant4 0
expedition_maraketh_remnant 0
expedition_maraketh_remnant2 0
expedition_sirens_remnant 0
expedition_monkeytribe_remnant 0
expedition_lostmen_remnant 0
default 251
1PrimordialAltarUnique(1.6—3.2)% chance to drop an additional Essence Scarabprimordial_altar_downside 0
cleansing_fire_altar 1584
default 0
1PrimordialAltarUniqueFinal Boss drops (2—4) additional Essence Scarabsprimordial_altar_downside 0
cleansing_fire_altar 1584
default 0
of Deafening1SentinelSuffix(2.6—3)% chance for Empowered Enemies to have an Essence Reward
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 0
default 0
of Deafening1SentinelSuffix(3.1—3.5)% chance for Empowered Enemies to have an Essence Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 0
of Deafening1SentinelSuffix(3.6—5)% chance for Empowered Enemies to have an Essence Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 0
of Collective Stasis1MemoryLinesSuffix[DNT] Areas contain additional Essences
Essences contain multiple Rare Monsters with Essences
memory line type hash [-11718]
memory_line_kirac 0
default 0
of Crystal Prisons1MemoryLinesSuffixAreas contain additional Essences
Essences contain Rogue Exiles
memory line type hash [23679]
memory_line_einhar 100
default 0
of Essences68MapRelicSuffixImprisoned Monsters in your Maps have (40—60)% chance to drop an additional Rare Item with an Essence Modifieratlas_relic_small 500
default 0
of Essences68MapRelicSuffixImprisoned Monsters in your Maps have (8—12)% chance to have an additional Essenceatlas_relic_small 500
default 0
of Essences68MapRelicSuffixImprisoned Monsters in your Maps have at least 1 Essence at the highest possible tieratlas_relic_very_large 500
default 0
of Essences68MapRelicSuffixEssences found in your Maps have (25—35)% chance to be a tier higheratlas_relic_very_large 500
default 0
of Essences68MapRelicSuffixMonsters Imprisoned by Essences have a (20—25)% chance to contain a Remnant of Corruptionatlas_relic_medium 0
default 0
of Essences68MapRelicSuffixUsing a Vaal Orb on Imprisoned Monsters in your Maps replaces all Essences with one of the Essences on the Imprisoned Monsteratlas_relic_very_large 500
default 0
of Essences68MapRelicSuffixImprisoned Monsters in your Maps have (12—17)% chance to have 3 additional Essencesatlas_relic_large 1000
default 0
of Skittering68MapRelicSuffixScarabs dropped in your Maps have (60—80)% increased chance to be Essence Scarabsatlas_relic_medium 500
default 0
1MapRelicUniqueA Map Boss is granted a random Essence Modifier from any Imprisoned Monsters slain in your Maps
1MapRelicUniqueUltimatum Rewards in your Maps have (80—95)% reduced chance to be Essences
Item /12
DeliriumOrbEssence
DeliriumOrbEssenceWhispering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Essences reward type
GlyphicFossil
GlyphicFossilGlyphic Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Amulets, Belts, Rings, Quivers
Has a Corrupt Essence modifier
IncubationEssence
Whispering Incubator
Stack Size: 1 / 10
Adds an incubated Essence item to an equippable item
Item drops after killing {0} monsters
IncubationEssence
Infused Incubator
Stack Size: 1 / 10
Adds an incubated Essence item to an equippable item
Item drops after killing {0} monsters
InventoryIcon
Harmony of Souls
Stack Size: 1 / 9
9x Shrieking Essence
InventoryIcon
Three Voices
Stack Size: 1 / 3
3x Essence
InventoryIcon
The Cacophony
Stack Size: 1 / 8
3x Deafening Essence
OrbOfElementalEssence
Orb of Elemental Dispersion
The next Essence you hit will be killed instantly
NormalScarabEssence
Essence Scarab of Ascent
Stack Size: 1 / 20
Limit: 1
Essences found in Area are a tier higher
Tier4ScarabEssence
Essence Scarab of Calcification
Stack Size: 1 / 20
Limit: 1
Rare monsters that are natural inhabitants of the Area are imprisoned by Essences
GreaterScarabEssence
Essence Scarab of Stability
Stack Size: 1 / 20
Limit: 1
Corrupting an Essence in Area can only result in
upgrading or transforming Essences
AltTier4ScarabEssence
Essence Scarab of Adaptation
Stack Size: 1 / 20
Limit: 1
Imprisoned Monsters released in Areas grant a random Essence Modifier to another Imprisoned Monster in the Area
Imprisoned Monsters in Areas have increased Difficulty and Reward for
each Essence Modifier
Unique /1
3UniqueAtlasRelic1x1
2% increased Maps found in your Maps
A Map Boss is granted a random Essence Modifier from any Imprisoned Monsters slain in your Maps
Passive /4
Mastery: Essence
Imprisoned Monsters in your Maps have at least 1 Essence at the highest possible tier
(Essences in White Maps can reach a maximum tier of Screaming, and Essences in Yellow or Red Maps can reach a maximum tier of Shrieking)
Mastery: Essence
A Map Boss is granted a random Essence Modifier from any Imprisoned Monsters slain in your Maps
Using a Vaal Orb on Imprisoned Monsters in your Maps replaces all Essences with one of the Essences on the Imprisoned Monster
Mastery: Essence
Imprisoned Monsters in your Maps have 15% chance to have 3 additional Essences
Scarabs dropped in your Maps have 100% increased chance to be Essence Scarabs
Essences The Help Panel

Essences The Help Panel

Essences

You may encounter large blue crystals throughout the world that have imprisoned several monsters. By activating the central crystal you can free the monster within, but beware: that monster has been empowered by an Essence, and will be significantly tougher to kill than usual. If you manage to defeat the monster within, you can claim the essence for yourself. Essences are a special type of currency item that can typically only be found by defeating these trapped monsters. Unlike ordinary currency items, Essences have semi-predictable outcomes -- they will always guarantee that a certain mod appears.

Monsters who carry essences are much more difficult than ordinary monsters. Be careful!

Essences are particularly useful early on, or when your character needs a certain mod, such as fire resistance. When the usefulness of low-level essences drops away, you can upgrade them by selling three identical essences to a vendor. Doing so will grant you one similar, but more effective, essence.

Community Wiki

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Essence league

Ultimatum Patch Notes

Essence Changes

  • Various Essence outcomes have been rebalanced. Please read the Essence Balance section for more information.

Breach Patch Notes

Essence Changes:

  • Added the contents of the Essence League to the core game. You can now find monsters trapped in Essences throughout Wraeclast, but at a lower rate than when it was the current challenge league.
  • The rate of finding multiple essences at once has been significantly increased in maps (especially higher maps).
  • At level 47 areas and above, Whispering Essences can no longer appear.
  • At level 67 areas and above, Muttering Essences can no longer appear.
  • The values of mods from Wailing Essences of Woe and above have been reduced, resulting in a notably lower value of all mods from higher-tier Woe essences.
  • Fixed a minor issue where the Muttering Essence of Woe amulet mod granted values that were 1% too low.
  • The gloves mod from Essence of Insanity now grant "Socketed gems have 16% More Attack and Cast Speed" (down from 20%). Existing items will not be changed.
  • The weapon mod from Essence of Horror now grants a 16% chance to gain a power, frenzy or endurance charge on kill (up from 10%). Old versions of this mod can be updated using a Divine Orb.
  • The weapon mod from Essence of Delirium now deals 750 chaos damage per second for 10 seconds (down from 1,000).

Introduction

Zones contained a pack of frozen monsters which held an Essence, where taking it freed the monsters imbued with its power. Essences can be used to modify items with a specified guaranteed affix, some of which are exclusive to Essences. Essences can be traded to vendors for higher tiers and can even be corrupted for a chance to gain an even stronger Essence or destroy it.

Minimap

These new icons are introduced to the minimap:

Modifiers

All areas had:

  • Areas can contain Imprisoned Monsters
    map extra content weighting [1]

Essences

Players encounter groups of monsters with a rare one in the middle possessed by one or more essences, each granting him a special ability. These monsters are trapped and don't perform any actions until the player clicks a few times on the possessed rare to release the whole group. When the possesed monster is killed the essences will drop as items.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
<The Atlas of Worlds> 2.4EssenceEssence