Razor of the Seventh Sun

Razor of the Seventh Sun
Midnight Blade
One Hand Swords
Physical Damage: 35-99
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 68, 113 Str, 113 Dex
40% increased Global Accuracy Rating
Adds (90–110) to (145–170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
100% increased Burning Damage if you've Ignited an Enemy Recently
(Recently refers to the past 4 seconds)
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
Quickly cooled the steel,
but never could it forget
the heat of the forge.
poe.ninjaRazor of the Seventh Sun
Release Version2.4.0
BaseTypeMidnight Blade
Limit「Guardian of the Phoenix」Limited Drop
40% increased Global Accuracy Rating

40% increased Global Accuracy Rating

GroupIncreasedAccuracy
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • accuracy rating +% Min: 40 Max: 40 Global
  • Tagsattack
    Adds (90–110) to (145–170) Physical Damage

    Adds (90–110) to (145–170) Physical Damage

    GroupPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local minimum added physical damage Min: 90 Max: 110 Local
  • local maximum added physical damage Min: 145 Max: 170 Local
  • Tagsphysical_damagedamagephysicalattack
    30% of Physical Damage Converted to Fire Damage

    30% of Physical Damage Converted to Fire Damage

    GroupConvertPhysicalToFire
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base physical damage % to convert to fire Min: 30 Max: 30 Global
  • Tagsphysical_damageelemental_damagedamagephysicalelementalfire
    25% chance to Ignite

    25% chance to Ignite

    GroupChanceToIgnite
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base chance to ignite % Min: 25 Max: 25 Global
  • Tagselementalfireailment
    100% increased Burning Damage if you've Ignited an Enemy Recently

    100% increased Burning Damage if you've Ignited an Enemy Recently

    GroupIncreasedBurningDamageIfYouHaveIgnitedRecently
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • burning damage +% if ignited an enemy recently Min: 100 Max: 100 Global
  • Tagselemental_damagedamageelementalfire
    Recover 1% of Life when you Ignite an Enemy

    Recover 1% of Life when you Ignite an Enemy

    GroupRecoverLifePercentOnIgnite
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • recover % maximum life on enemy ignited Min: 1 Max: 1 Global
  • Tagsresourcelife
    100% increased Melee Physical Damage against Ignited Enemies

    100% increased Melee Physical Damage against Ignited Enemies

    GroupIncreasedMeleePhysicalDamageAgainstIgnitedEnemies
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • melee physical damage +% vs ignited enemies Min: 100 Max: 100 Global
  • Tagsphysical_damagedamagephysicalattack