Skill Gem /2
Skill Gem Quality /2
Item | Type | Stats | Weight |
---|---|---|---|
Perforate | Phantasmal | Creates (0–2) additional Spikes if you've changed Stance Recently Creates (0–1) fewer Spikes | 10 |
Flesh and Stone | Divergent | Buff grants (0–20)% increased Damage if you've changed Stance recently | 100 |
Support Gem /1
Support Gem Quality /2
Item | Type | Stats | Weight |
---|---|---|---|
Mana Leech Support | Anomalous | Supported Skills have (0–10)% increased Damage for each 200 Mana you have Spent Recently | 5 |
Devour Support | Anomalous | Supported Skills deal (0–80)% increased Damage if you have Consumed a corpse Recently | 50 |
Item mods /94
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
The Elder's | 68 | Prefix | +(500–650) Armour if you've Blocked Recently defences | shield_elder 800 default 0 |
The Elder's | 75 | Prefix | +(651–800) Armour if you've Blocked Recently defences | shield_elder 800 default 0 |
of the Elder | 68 | Suffix | (17–19)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently attack speed | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 default 0 |
of the Elder | 75 | Suffix | (20–21)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently attack speed | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 default 0 |
of the Elder | 68 | Suffix | (8–10)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently attack speed | bow_elder 1000 default 0 |
of the Elder | 75 | Suffix | (11–12)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently attack speed | bow_elder 1000 default 0 |
of Shaping | 68 | Suffix | (22–25)% increased Critical Strike Chance 50% increased Critical Strike Chance if you have Killed Recently attack critical | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 bow_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (26–29)% increased Critical Strike Chance 50% increased Critical Strike Chance if you have Killed Recently attack critical | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 bow_shaper 1000 default 0 |
of the Elder | 68 | Suffix | (22–25)% increased Critical Strike Chance +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently damage attack critical | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 bow_elder 1000 default 0 |
of the Elder | 75 | Suffix | (26–29)% increased Critical Strike Chance +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently damage attack critical | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 bow_elder 1000 default 0 |
of Shaping | 68 | Suffix | (15–17)% increased Cast Speed 20% increased Cast Speed if you've Killed Recently caster speed | attack_staff 0 staff_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (18–20)% increased Cast Speed 20% increased Cast Speed if you've Killed Recently caster speed | attack_staff 0 staff_shaper 500 default 0 |
of Shaping | 68 | Suffix | +5% Chance to Block Attack Damage while wielding a Staff +(35–45)% to Critical Strike Multiplier if you have Blocked Recently damage critical | staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | 68 | Suffix | +(15–25)% to Global Critical Strike Multiplier (80–100)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently damage critical | staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | 68 | Suffix | Enemies have 20% reduced Evasion if you have Hit them Recently defences | claw_shaper 1000 default 0 |
of Shaping | 68 | Suffix | (80–100)% increased Critical Strike Chance if you have Killed Recently critical | axe_shaper 1000 default 0 |
of the Elder | 68 | Suffix | (25–35)% increased Area of Effect if you have Stunned an Enemy Recently | 2h_mace_elder 1000 mace_elder 1000 default 0 |
of the Elder | 68 | Suffix | +(1–2) metres to Melee Strike Range if you have Killed Recently attack | 2h_sword_elder 1000 default 0 |
of the Hunt | 75 | Suffix | You have Tailwind if you have dealt a Critical Strike Recently | boots_basilisk 100 default 0 |
Redeemer's | 68 | Prefix | Adds (4–5) to (6–8) Physical Damage if you've dealt a Critical Strike Recently damage physical | gloves_eyrie 500 default 0 |
Redeemer's | 73 | Prefix | Adds (6–8) to (9–11) Physical Damage if you've dealt a Critical Strike Recently damage physical | gloves_eyrie 500 default 0 |
Redeemer's | 68 | Prefix | Adds (16–20) to (22–25) Fire Damage if you've dealt a Critical Strike Recently damage elemental fire | gloves_eyrie 500 default 0 |
Redeemer's | 73 | Prefix | Adds (20–25) to (26–35) Fire Damage if you've dealt a Critical Strike Recently damage elemental fire | gloves_eyrie 500 default 0 |
Redeemer's | 68 | Prefix | Adds (16–20) to (22–25) Cold Damage if you've dealt a Critical Strike Recently damage elemental cold | gloves_eyrie 500 default 0 |
Redeemer's | 73 | Prefix | Adds (20–25) to (26–35) Cold Damage if you've dealt a Critical Strike Recently damage elemental cold | gloves_eyrie 500 default 0 |
Redeemer's | 68 | Prefix | Adds 1 to (41–47) Lightning Damage if you've dealt a Critical Strike Recently damage elemental lightning | gloves_eyrie 500 default 0 |
Redeemer's | 73 | Prefix | Adds 1 to (48–60) Lightning Damage if you've dealt a Critical Strike Recently damage elemental lightning | gloves_eyrie 500 default 0 |
of the Conquest | 80 | Suffix | Gain 1 Endurance Charge every second if you've been Hit Recently | body_armour_adjudicator 250 default 0 |
of the Crusade | 68 | Suffix | +(7–9)% Chance to Block Spell Damage if you have Blocked Spell Damage Recently | shield_crusader 500 default 0 |
of the Crusade | 75 | Suffix | +(10–12)% Chance to Block Spell Damage if you have Blocked Spell Damage Recently | shield_crusader 500 default 0 |
of the Conquest | 68 | Suffix | +(5–6)% Chance to Block Attack Damage if you have Blocked Attack Damage Recently | shield_adjudicator 500 default 0 |
of the Conquest | 75 | Suffix | +(7–8)% Chance to Block Attack Damage if you have Blocked Attack Damage Recently | shield_adjudicator 500 default 0 |
of Redemption | 75 | Suffix | (8–12)% increased Attack Speed if you've been Hit Recently attack speed | ring_eyrie 500 default 0 |
of Redemption | 75 | Suffix | (5–7)% chance to deal Double Damage if you have Stunned an Enemy Recently damage | amulet_eyrie 500 default 0 |
of Redemption | 83 | Suffix | (8–10)% chance to deal Double Damage if you have Stunned an Enemy Recently damage | amulet_eyrie 500 default 0 |
of the Conquest | 68 | Suffix | +2 metres to Melee Strike Range if you have Killed Recently attack | sword_adjudicator 500 2h_sword_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | +3 metres to Melee Strike Range if you have Killed Recently attack | sword_adjudicator 500 2h_sword_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | (13–16)% increased Attack Speed if you've Killed Recently attack speed | axe_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (17–20)% increased Attack Speed if you've Killed Recently attack speed | axe_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | (23–26)% increased Attack Speed if you've Killed Recently attack speed | 2h_axe_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (27–30)% increased Attack Speed if you've Killed Recently attack speed | 2h_axe_adjudicator 500 default 0 |
of Redemption | 68 | Suffix | (13–16)% increased Cast Speed if you've Killed Recently caster speed | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
of Redemption | 73 | Suffix | (17–20)% increased Cast Speed if you've Killed Recently caster speed | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
of Redemption | 68 | Suffix | (23–26)% increased Cast Speed if you've Killed Recently caster speed | staff_eyrie 500 default 0 |
of Redemption | 73 | Suffix | (27–30)% increased Cast Speed if you've Killed Recently caster speed | staff_eyrie 500 default 0 |
of the Crusade | 68 | Suffix | (31–40)% increased Critical Strike Chance if you have Killed Recently critical | claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (41–50)% increased Critical Strike Chance if you have Killed Recently critical | claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 default 0 |
of the Conquest | 68 | Suffix | +(26–30)% to Critical Strike Multiplier if you've Killed Recently damage critical | claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | +(31–35)% to Critical Strike Multiplier if you've Killed Recently damage critical | claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 default 0 |
of the Crusade | 68 | Suffix | (26–30)% increased Area of Effect if you have Stunned an Enemy Recently | mace_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (31–35)% increased Area of Effect if you have Stunned an Enemy Recently | mace_crusader 500 default 0 |
of the Crusade | 68 | Suffix | (36–40)% increased Area of Effect if you have Stunned an Enemy Recently | 2h_mace_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (41–45)% increased Area of Effect if you have Stunned an Enemy Recently | 2h_mace_crusader 500 default 0 |
of Redemption | 68 | Suffix | (5–7)% increased Movement Speed if you've Hit an Enemy Recently speed | mace_eyrie 500 sceptre_eyrie 500 default 0 |
of Redemption | 73 | Suffix | (8–10)% increased Movement Speed if you've Hit an Enemy Recently speed | mace_eyrie 500 sceptre_eyrie 500 default 0 |
of Redemption | 68 | Suffix | (10–12)% increased Movement Speed if you've Hit an Enemy Recently speed | 2h_mace_eyrie 500 default 0 |
of Redemption | 73 | Suffix | (13–15)% increased Movement Speed if you've Hit an Enemy Recently speed | 2h_mace_eyrie 500 default 0 |
of the Hunt | 68 | Suffix | (17–21)% increased Area of Effect if you've Killed Recently | mace_basilisk 500 default 0 |
of the Hunt | 73 | Suffix | (22–25)% increased Area of Effect if you've Killed Recently | mace_basilisk 500 default 0 |
of the Hunt | 68 | Suffix | (27–31)% increased Area of Effect if you've Killed Recently | 2h_mace_basilisk 500 default 0 |
of the Hunt | 73 | Suffix | (32–35)% increased Area of Effect if you've Killed Recently | 2h_mace_basilisk 500 default 0 |
of Redemption | 68 | Suffix | +(10–12)% Chance to Block Attack Damage if you were Damaged by a Hit Recently | staff_eyrie 500 warstaff_eyrie 500 default 0 |
of Redemption | 73 | Suffix | +(13–15)% Chance to Block Attack Damage if you were Damaged by a Hit Recently | staff_eyrie 500 warstaff_eyrie 500 default 0 |
of Redemption | 68 | Suffix | +(10–12)% Chance to Block Spell Damage if you were Damaged by a Hit Recently | staff_eyrie 500 warstaff_eyrie 500 default 0 |
of Redemption | 73 | Suffix | +(13–15)% Chance to Block Spell Damage if you were Damaged by a Hit Recently | staff_eyrie 500 warstaff_eyrie 500 default 0 |
75 | BlueImplicit | Enemies you've Hit Recently have (65–67)% reduced Life Regeneration rate | no_tier_6_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | Enemies you've Hit Recently have (68–70)% reduced Life Regeneration rate | no_tier_5_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | Enemies you've Hit Recently have (71–73)% reduced Life Regeneration rate | no_tier_4_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | Enemies you've Hit Recently have (74–76)% reduced Life Regeneration rate | no_tier_3_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | Enemies you've Hit Recently have (77–79)% reduced Life Regeneration rate | no_tier_2_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | Enemies you've Hit Recently have (80–82)% reduced Life Regeneration rate | no_tier_1_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (77–79)% reduced Life Regeneration rate resource life | no_tier_5_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (80–82)% reduced Life Regeneration rate resource life | no_tier_4_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (83–85)% reduced Life Regeneration rate resource life | no_tier_3_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (86–88)% reduced Life Regeneration rate resource life | no_tier_2_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (89–91)% reduced Life Regeneration rate resource life | no_tier_1_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (89–91)% reduced Life Regeneration rate resource life | no_tier_4_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (92–94)% reduced Life Regeneration rate resource life | no_tier_3_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (95–97)% reduced Life Regeneration rate resource life | no_tier_2_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (98–100)% reduced Life Regeneration rate resource life | no_tier_1_eldritch_implicit 0 helmet 140 default 0 | |
10 | WeaponTree | 10% reduced Area of Effect 25% increased Area of Effect if you've Killed at least 5 Enemies Recently | one_hand_weapon 400 shield 400 default 0 | |
65 | WeaponTree | 10% reduced Area of Effect 30% increased Area of Effect if you've Killed at least 5 Enemies Recently | one_hand_weapon 400 shield 400 default 0 | |
10 | WeaponTree | 20% reduced Area of Effect 50% increased Area of Effect if you've Killed at least 5 Enemies Recently | two_hand_weapon 400 default 0 | |
65 | WeaponTree | 20% reduced Area of Effect 60% increased Area of Effect if you've Killed at least 5 Enemies Recently | two_hand_weapon 400 default 0 | |
10 | WeaponTree | 20% increased Area of Effect 10% reduced Area of Effect if you've Killed Recently | one_hand_weapon 400 shield 400 default 0 | |
65 | WeaponTree | 24% increased Area of Effect 10% reduced Area of Effect if you've Killed Recently | one_hand_weapon 400 shield 400 default 0 | |
10 | WeaponTree | 32% increased Area of Effect 20% reduced Area of Effect if you've Killed Recently | two_hand_weapon 400 default 0 | |
65 | WeaponTree | 40% increased Area of Effect 20% reduced Area of Effect if you've Killed Recently | two_hand_weapon 400 default 0 | |
10 | WeaponTree | 30% reduced Damage 25% increased Damage for each time you've Warcried Recently | ranged 0 one_hand_weapon 250 default 0 | |
60 | WeaponTree | 30% reduced Damage 40% increased Damage for each time you've Warcried Recently | ranged 0 one_hand_weapon 250 default 0 | |
10 | WeaponTree | 50% reduced Damage 40% increased Damage for each time you've Warcried Recently | ranged 0 two_hand_weapon 250 default 0 | |
60 | WeaponTree | 50% reduced Damage 60% increased Damage for each time you've Warcried Recently | ranged 0 two_hand_weapon 250 default 0 | |
5 | WeaponTree | +20% chance to Suppress Spell Damage -15% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently | shield 250 default 0 | |
55 | WeaponTree | +25% chance to Suppress Spell Damage -18% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently | shield 250 default 0 |
Enchantment Modifier /48
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Fire Damage 1 | 53 | Enchantment | Adds 16 to 24 Fire Damage if you've Killed Recently damage elemental fire | boots 100 default 0 |
Enchantment Fire Damage 2 | 66 | Enchantment | Adds 33 to 50 Fire Damage if you've Killed Recently damage elemental fire | boots 100 default 0 |
Enchantment Fire Damage 3 | 75 | Enchantment | Adds 45 to 68 Fire Damage if you've Killed Recently damage elemental fire | boots 100 default 0 |
Enchantment Regeneration 1 | 53 | Enchantment | Regenerate 1% of Life per second if you were Hit Recently resource life | boots 100 default 0 |
Enchantment Regeneration 2 | 66 | Enchantment | Regenerate 1.5% of Life per second if you were Hit Recently resource life | boots 100 default 0 |
Enchantment Regeneration 3 | 75 | Enchantment | Regenerate 2% of Life per second if you were Hit Recently resource life | boots 100 default 0 |
Enchantment Mana Cost 1 | 53 | Enchantment | 10% reduced Mana Cost of Skills if you've been Hit Recently resource mana | boots 100 default 0 |
Enchantment Mana Cost 2 | 66 | Enchantment | 14% reduced Mana Cost of Skills if you've been Hit Recently resource mana | boots 100 default 0 |
Enchantment Mana Cost 3 | 75 | Enchantment | 18% reduced Mana Cost of Skills if you've been Hit Recently resource mana | boots 100 default 0 |
Enchantment Stun Avoidance 1 | 53 | Enchantment | 50% chance to Avoid being Stunned if you've Killed Recently | boots 100 default 0 |
Enchantment Stun Avoidance 2 | 66 | Enchantment | 65% chance to Avoid being Stunned if you've Killed Recently | boots 100 default 0 |
Enchantment Stun Avoidance 3 | 75 | Enchantment | 80% chance to Avoid being Stunned if you've Killed Recently | boots 100 default 0 |
Enchantment Spell Dodge 1 | 53 | Enchantment | +5% chance to Suppress Spell Damage if you've taken Spell Damage Recently | boots 100 default 0 |
Enchantment Spell Dodge 2 | 66 | Enchantment | +6% chance to Suppress Spell Damage if you've taken Spell Damage Recently | boots 100 default 0 |
Enchantment Spell Dodge 3 | 75 | Enchantment | +8% chance to Suppress Spell Damage if you've taken Spell Damage Recently | boots 100 default 0 |
Enchantment Attack and Cast Speed 1 | 53 | Enchantment | 8% increased Attack and Cast Speed if you've Killed Recently attack caster speed | boots 100 default 0 |
Enchantment Attack and Cast Speed 2 | 66 | Enchantment | 12% increased Attack and Cast Speed if you've Killed Recently attack caster speed | boots 100 default 0 |
Enchantment Attack and Cast Speed 3 | 75 | Enchantment | 16% increased Attack and Cast Speed if you've Killed Recently attack caster speed | boots 100 default 0 |
Enchantment Cold Damage 1 | 53 | Enchantment | Adds 16 to 24 Cold Damage if you've been Hit Recently damage elemental cold | boots 100 default 0 |
Enchantment Cold Damage 2 | 66 | Enchantment | Adds 33 to 50 Cold Damage if you've been Hit Recently damage elemental cold | boots 100 default 0 |
Enchantment Cold Damage 3 | 75 | Enchantment | Adds 45 to 68 Cold Damage if you've been Hit Recently damage elemental cold | boots 100 default 0 |
Enchantment Lightning Damage 1 | 53 | Enchantment | Adds 1 to 56 Lightning Damage if you haven't Killed Recently damage elemental lightning | boots 100 default 0 |
Enchantment Lightning Damage 2 | 66 | Enchantment | Adds 1 to 120 Lightning Damage if you haven't Killed Recently damage elemental lightning | boots 100 default 0 |
Enchantment Lightning Damage 3 | 75 | Enchantment | Adds 1 to 160 Lightning Damage if you haven't Killed Recently damage elemental lightning | boots 100 default 0 |
Enchantment Leech 1 | 53 | Enchantment | 0.4% of Damage Leeched as Life if you've Killed Recently resource life | boots 100 default 0 |
Enchantment Leech 2 | 66 | Enchantment | 0.5% of Damage Leeched as Life if you've Killed Recently resource life | boots 100 default 0 |
Enchantment Leech 3 | 75 | Enchantment | 0.6% of Damage Leeched as Life if you've Killed Recently resource life | boots 100 default 0 |
Enchantment Attack Dodge 1 | 53 | Enchantment | You take 6% reduced Extra Damage from Critical Strikes if you've taken a Critical Strike Recently critical | boots 100 default 0 |
Enchantment Attack Dodge 2 | 66 | Enchantment | You take 8% reduced Extra Damage from Critical Strikes if you've taken a Critical Strike Recently critical | boots 100 default 0 |
Enchantment Attack Dodge 3 | 75 | Enchantment | You take 10% reduced Extra Damage from Critical Strikes if you've taken a Critical Strike Recently critical | boots 100 default 0 |
Enchantment Status Ailments 1 | 53 | Enchantment | 6% chance to Freeze, Shock and Ignite if you haven't Crit Recently elemental fire cold lightning critical ailment | boots 100 default 0 |
Enchantment Status Ailments 2 | 66 | Enchantment | 8% chance to Freeze, Shock and Ignite if you haven't Crit Recently elemental fire cold lightning critical ailment | boots 100 default 0 |
Enchantment Status Ailments 3 | 75 | Enchantment | 10% chance to Freeze, Shock and Ignite if you haven't Crit Recently elemental fire cold lightning critical ailment | boots 100 default 0 |
Enchantment Movement Speed 1 | 53 | Enchantment | 6% increased Movement Speed if you haven't been Hit Recently speed | boots 100 default 0 |
Enchantment Movement Speed 2 | 66 | Enchantment | 8% increased Movement Speed if you haven't been Hit Recently speed | boots 100 default 0 |
Enchantment Movement Speed 3 | 75 | Enchantment | 10% increased Movement Speed if you haven't been Hit Recently speed | boots 100 default 0 |
Enchantment Critical Strike Chance 1 | 53 | Enchantment | 60% increased Critical Strike Chance if you haven't Crit Recently critical | boots 100 default 0 |
Enchantment Critical Strike Chance 2 | 66 | Enchantment | 90% increased Critical Strike Chance if you haven't Crit Recently critical | boots 100 default 0 |
Enchantment Critical Strike Chance 3 | 75 | Enchantment | 120% increased Critical Strike Chance if you haven't Crit Recently critical | boots 100 default 0 |
Enchantment Elemental Penetration 1 | 53 | Enchantment | Damage Penetrates 6% of Enemy Elemental Resistances if you haven't Killed Recently damage elemental | boots 25 default 0 |
Enchantment Elemental Penetration 2 | 66 | Enchantment | Damage Penetrates 8% of Enemy Elemental Resistances if you haven't Killed Recently damage elemental | boots 25 default 0 |
Enchantment Elemental Penetration 3 | 75 | Enchantment | Damage Penetrates 10% of Enemy Elemental Resistances if you haven't Killed Recently damage elemental | boots 25 default 0 |
Enchantment Chaos Damage 1 | 53 | Enchantment | Adds 44 to 64 Chaos Damage if you've taken a Critical Strike Recently damage chaos critical | boots 25 default 0 |
Enchantment Chaos Damage 2 | 66 | Enchantment | Adds 88 to 132 Chaos Damage if you've taken a Critical Strike Recently damage chaos critical | boots 25 default 0 |
Enchantment Chaos Damage 3 | 75 | Enchantment | Adds 120 to 180 Chaos Damage if you've taken a Critical Strike Recently damage chaos critical | boots 25 default 0 |
Enchantment Mana Regeneration 1 | 53 | Enchantment | 15% increased Mana Regeneration Rate if you've cast a Spell Recently resource mana caster | boots 100 default 0 |
Enchantment Mana Regeneration 2 | 66 | Enchantment | 25% increased Mana Regeneration Rate if you've cast a Spell Recently resource mana caster | boots 100 default 0 |
Enchantment Mana Regeneration 3 | 75 | Enchantment | 35% increased Mana Regeneration Rate if you've cast a Spell Recently resource mana caster | boots 100 default 0 |
Monsters mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Endurance | 24 | Suffix | Gain 1 Endurance Charge every second if you've been Hit Recently | default 2000 |
Abyss Jewel mods /18
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Instinct | 1 | Suffix | +2% Chance to Block Spell Damage if you were Damaged by a Hit Recently | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 250 default 0 |
of Confidence | 1 | Suffix | 2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently physical | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 250 default 0 |
of Momentum | 1 | Suffix | (3–4)% increased Movement Speed if you haven't taken Damage Recently speed | abyss_jewel_melee 250 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 250 default 0 |
of the Slayer | 1 | Suffix | (15–20)% increased Damage if you've Killed Recently damage | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 0 default 0 |
of the Assassin | 25 | Suffix | +(8–14)% to Critical Strike Multiplier if you've Killed Recently damage critical | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 default 0 |
of the Guardian | 1 | Suffix | (20–30)% increased Armour if you haven't Killed Recently defences | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 0 default 0 |
of the Deadeye | 1 | Suffix | (20–30)% increased Accuracy Rating if you haven't Killed Recently attack | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_caster 0 abyss_jewel_summoner 0 default 0 |
of the Inquisitor | 1 | Suffix | Damage Penetrates 2% Elemental Resistances if you haven't Killed Recently damage elemental | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 default 0 |
of Retaliation | 30 | Suffix | (7–10)% increased Cast Speed if a Minion has been Killed Recently caster speed | abyss_jewel_summoner 500 default 0 |
of Authority | 1 | Suffix | Minions deal (15–20)% increased Damage if you've used a Minion Skill Recently damage minion | abyss_jewel_summoner 500 default 0 |
of the Inferno | 40 | Suffix | Gain (2–4)% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently damage physical elemental fire | abyss_jewel_melee 300 abyss_jewel_ranged 150 abyss_jewel_caster 150 abyss_jewel_summoner 0 default 0 |
of Opportunity | 25 | Suffix | (6–8)% increased Attack Speed if you've dealt a Critical Strike Recently attack speed | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 0 default 0 |
of Abuse | 25 | Suffix | (5–7)% increased Cast Speed if you've dealt a Critical Strike Recently caster speed | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 default 0 |
of Preparation | 1 | Suffix | (20–30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently critical | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 default 0 |
of Rallying | 1 | Suffix | Minions have (6–8)% increased Attack and Cast Speed if you or your Minions have Killed Recently attack caster speed minion | abyss_jewel_summoner 0 default 0 |
of Readiness | 1 | Suffix | +2% Chance to Block Spell Damage if you were Damaged by a Hit Recently | abyss_jewel_melee 250 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 250 default 0 |
of the Raider | 1 | Suffix | (2–4)% increased Movement Speed if you've Killed Recently speed | abyss_jewel_melee 250 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 0 default 0 |
of Guarding | 1 | Suffix | +2% Chance to Block Attack Damage if you were Damaged by a Hit Recently | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 250 default 0 |
Fossil mods /13
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | +500 to Armour if you've Hit an Enemy Recently defences | abyss_jewel 0 jewel 0 two_hand_weapon 0 sceptre 1600 mace 1600 axe 1600 sword 1600 default 0 |
of the Underground | 1 | Suffix | +1000 to Armour if you've Hit an Enemy Recently defences | abyss_jewel 0 jewel 0 one_hand_weapon 0 staff 1600 mace 1600 axe 1600 sword 1600 default 0 |
of the Underground | 1 | Suffix | +(250–300) to Armour if you've Hit an Enemy Recently defences | jewel 300 abyss_jewel 300 default 0 |
of the Underground | 1 | Suffix | +500 to Evasion Rating if Hit an Enemy Recently defences | abyss_jewel 0 jewel 0 two_hand_weapon 0 axe 1600 sword 1600 dagger 1600 claw 1600 default 0 |
of the Underground | 1 | Suffix | +1000 to Evasion Rating if Hit an Enemy Recently defences | abyss_jewel 0 jewel 0 one_hand_weapon 0 axe 1600 sword 1600 bow 1600 default 0 |
of the Underground | 1 | Suffix | +(250–300) to Evasion Rating if Hit an Enemy Recently defences | jewel 300 abyss_jewel 300 default 0 |
of the Underground | 1 | Suffix | Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recently defences | abyss_jewel 0 jewel 0 dagger 1600 claw 1600 wand 1600 sceptre 1600 default 0 |
of the Underground | 1 | Suffix | Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recently defences | abyss_jewel 0 jewel 0 staff 2000 default 0 |
of the Underground | 1 | Suffix | Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently defences | jewel 300 abyss_jewel 300 default 0 |
of the Underground | 1 | Suffix | Regenerate 0.4% of Mana per second if you've Hit an Enemy Recently resource mana | abyss_jewel 0 jewel 0 one_hand_weapon 2000 shield 2000 default 0 |
of the Underground | 1 | Suffix | Regenerate 0.8% of Mana per second if you've Hit an Enemy Recently resource mana | abyss_jewel 0 jewel 0 two_hand_weapon 2000 default 0 |
of the Underground | 1 | Suffix | (4–6)% increased Movement Speed if you've Hit an Enemy Recently speed | abyss_jewel 0 jewel 0 boots 2000 default 0 |
of the Underground | 1 | Suffix | (5–10)% increased Attack and Cast Speed if you've Hit an Enemy Recently attack caster speed | abyss_jewel 0 jewel 0 gloves 2000 default 0 |
Veiled mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 60 | Prefix | (25–30)% increased Movement Speed (10–12)% increased Movement Speed if you haven't been Hit Recently speed | boots 1500 default 0 |
of the Order | 60 | Suffix | (20–22)% increased Global Critical Strike Chance (27–30)% increased Elemental Damage if you've dealt a Critical Strike Recently damage elemental critical | gloves 1500 quiver 1500 default 0 |
of the Order | 60 | Suffix | (20–22)% increased Global Critical Strike Chance Adds (22–25) to (28–32) Chaos Damage if you've dealt a Critical Strike Recently damage chaos critical | gloves 1500 quiver 1500 default 0 |
of Cameria | 60 | Suffix | (20–22)% increased Global Critical Strike Chance +(27–30)% to Critical Strike Multiplier if you've Shattered an Enemy Recently damage critical | ring 2000 default 0 |
Crafting Bench /11
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(13–14)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance (14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently | 6x ![]() | Gloves · Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance (17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently | 2x ![]() | Gloves · Quiver | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x ![]() | Gloves · Quiver | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently | 6x ![]() | Gloves · Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently | 2x ![]() | Gloves · Quiver | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently | 4x ![]() | Gloves · Quiver | Betrayal Unveil |
(12–13)% increased Global Critical Strike Chance +(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 2x ![]() | Ring | Betrayal Unveil, Cameria |
(14–16)% increased Global Critical Strike Chance +(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x ![]() | Ring | Betrayal Unveil, Cameria |
Misc mods /6
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of the Shade | 1 | SanctumRelic | Suffix | (2–3)% chance to Avoid Resolve loss from Enemy Hits if you've been Hit recently | medium_sanctum_relic 60 default 0 |
of the Spectre | 77 | SanctumRelic | Suffix | (4–5)% chance to Avoid Resolve loss from Enemy Hits if you've been Hit recently | medium_sanctum_relic 60 default 0 |
of the Phantasm | 84 | SanctumRelic | Suffix | (6–7)% chance to Avoid Resolve loss from Enemy Hits if you've been Hit recently | medium_sanctum_relic 30 default 0 |
1 | Jewel | Unique | With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if you've Shattered an Enemy Recently local jewel effect base radius [1200] damage caster | ||
1 | Jewel | Unique | With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently local jewel effect base radius [1200] | ||
Festering | 75 | SanctumSpecial | Prefix | Enemies you've Hit Recently have (70–80)% reduced Life Regeneration rate | int_special_relic 600 default 150 |
Essence /1
Unique /60
Icon | Name |
---|---|
![]() | Atziri's Acuity Vaal Gauntlets +(60–80) to Intelligence (200–220)% increased Armour (40–60)% increased Global Critical Strike Chance +(60–75) to maximum Life You have Vaal Pact if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, You have no Life Regeneration) |
![]() | Hrimnor's Resolve Samnite Helmet (30–40)% increased Fire Damage (100–120)% increased Armour +(50–70) to maximum Life +30% to Cold Resistance 100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently |
![]() | Daresso's Courage Baroque Round Shield 120% increased Block Recovery +30% Chance to Block Spell Damage while on Low Life (200–250)% increased Armour and Evasion +(20–30)% to all Elemental Resistances +100% Chance to Block Attack Damage if you have Blocked Spell Damage Recently +100% chance to Block Spell Damage if you have Blocked Attack Damage Recently (Recently refers to the past 4 seconds) |
![]() | Divinarius Imperial Skean 30% increased Global Critical Strike Chance (150–200)% increased Spell Damage Gain (100–200) Life per Enemy Killed Gain (50–100) Mana per Enemy Killed 30% increased Area of Effect (200–250)% increased Critical Strike Chance for Spells if you've Killed Recently +(60–100)% to Critical Strike Multiplier for Spells if you haven't Killed Recently (Recently refers to the past 4 seconds) |
![]() | Rigwald's Charge Highland Blade +305 to Accuracy Rating (120–150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(300–350) to Accuracy Rating 15% increased Movement Speed if you've Killed Recently (Recently refers to the past 4 seconds) |
![]() | Flesh and Spirit Ironscale Gauntlets (6–9)% increased Attack Speed Regenerate (3–4) Life per second (80–120)% increased Armour and Evasion Recover 20% of Life on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage (Recently refers to the past 4 seconds) (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Hezmana's Bloodlust Vaal Axe 25% chance to Maim on Hit Adds (7–10) to (15–25) Physical Damage (100–125)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 40% increased Attack Speed if you've taken a Savage Hit Recently Attacks Cost Life instead of Mana (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Recently refers to the past 4 seconds) (A Hit that removes at least 15% of Maximum Life is a Savage Hit) |
![]() | Kintsugi Exquisite Leather (120–160)% increased Evasion Rating +(30–50)% to Fire Resistance 35% less Damage taken if you have not been Hit Recently 100% increased Evasion Rating if you have been Hit Recently (Recently refers to the past 4 seconds) |
![]() | Ascent From Flesh Chain Belt +(9–20) to maximum Energy Shield +300 to Evasion Rating +(75–80) to maximum Energy Shield +(10–15)% to all Elemental Resistances 30% increased Evasion Rating while Phasing You have Phasing if Energy Shield Recharge has started Recently 10% increased Movement Speed while Phasing (While you have Phasing, your movement is not blocked by Enemies) (Recently refers to the past 4 seconds) |
![]() | Razor of the Seventh Sun Midnight Blade 40% increased Global Accuracy Rating Adds (90–110) to (145–170) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite Recover 1% of Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies 100% increased Burning Damage if you've Ignited an Enemy Recently (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Recently refers to the past 4 seconds) |
![]() | Voidwalker Murder Boots +(30–50) to Dexterity (140–180)% increased Evasion and Energy Shield 30% increased Movement Speed 20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints (While you have Phasing, your movement is not blocked by Enemies) (Recently refers to the past 4 seconds) |
![]() | The Scourge Terror Claw 2% of Physical Attack Damage Leeched as Life Adds (35–50) to (100–125) Physical Damage (10–15)% increased Attack Speed Minions have (10–15)% increased Attack Speed Increases and Reductions to Minion Damage also affect you at 150% of their value Minions deal 70% increased Damage if you've Hit Recently (Recently refers to the past 4 seconds) |
![]() | The Halcyon Jade Amulet +(20–30) to Dexterity +(35–40)% to Cold Resistance 30% increased Freeze Duration on Enemies 10% chance to Freeze Freezes you inflict spread to other Enemies within 15 metres 60% increased Damage if you've Frozen an Enemy Recently (Recently refers to the past 4 seconds) |
![]() | Light of Lunaris Jingling Spirit Shield (10–15)% increased Spell Damage Adds (35–39) to (54–60) Cold Damage to Spells (60–80)% increased Critical Strike Chance for Spells (475–600)% increased Energy Shield +(6–10)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (Recently refers to the past 4 seconds) |
![]() | The Surrender Ezomyte Tower Shield +(30–40) to maximum Life Grants Level 30 Reckoning Skill (165–205)% increased Armour +(65–80) to maximum Life Recover (250–500) Life when you Block +6% Chance to Block (Recently refers to the past 4 seconds) |
![]() | Esh's Mirror Vaal Spirit Shield (5–10)% increased Spell Damage +(20–30) to Intelligence (170–230)% increased Energy Shield +(35–40)% to Lightning Resistance Shocks you inflict spread to other Enemies within 1.5 metres Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently (Recently refers to the past 4 seconds) |
![]() | The Anticipation Ezomyte Tower Shield +(30–40) to maximum Life 100% increased Armour +(50–70) to maximum Life +6% Chance to Block +(1500–3000) Armour if you've Blocked Recently Permanently Intimidate Enemies on Block (Recently refers to the past 4 seconds) (Intimidated enemies take 10% increased Attack Damage) |
![]() | Duskdawn Maelström Staff +25% Chance to Block Attack Damage while wielding a Staff +10% Chance to Block Attack Damage while wielding a Staff (60–80)% increased Critical Strike Chance for Spells Gain (10–20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120–150)% increased Spell Damage if you've dealt a Critical Strike Recently (Warstaves are considered Staves) (Recently refers to the past 4 seconds) |
![]() | First Snow Cobalt Jewel (7–10)% increased Projectile Damage With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if you've Shattered an Enemy Recently (Recently refers to the past 4 seconds) |
![]() | Martyr of Innocence Highborn Staff +18% Chance to Block Attack Damage while wielding a Staff Grants Level 15 Vengeance Skill +(12–16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (315–360) to (450–540) Fire Damage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited Battlemage (Warstaves are considered Staves) (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) |
![]() | Debeon's Dirge Despot Axe Adds (310–350) to (460–500) Cold Damage 15% increased Movement Speed if you've used a Warcry Recently 150% increased Elemental Damage if you've used a Warcry Recently Warcries Knock Back and Interrupt Enemies in a smaller Area play debeons dirge sounds [1] (Recently refers to the past 4 seconds) |
![]() | Inpulsa's Broken Heart Sadist Garb +(60–80) to maximum Life (20–50)% increased Damage if you have Shocked an Enemy Recently (15–25)% increased Effect of Shock Unaffected by Shock Shocked Enemies you Kill Explode, dealing 5% of their Life as Lightning Damage which cannot Shock (Recently refers to the past 4 seconds) (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Arborix Assassin Bow +(15–25)% to Global Critical Strike Multiplier Grants Level 30 Dash Skill Adds (80–100) to (200–225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20–30)% increased Attack Speed if you haven't Cast Dash recently (100–160)% increased Evasion Rating if you've Cast Dash recently (20–30)% increased Movement Speed if you've Cast Dash recently Iron Reflexes Travel Skills other than Dash are Disabled (Recently refers to the past 4 seconds) (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating) |
![]() | Beltimber Blade Eternal Sword +475 to Accuracy Rating (185–215)% increased Physical Damage (15–20)% increased Attack Speed 80% increased Evasion Rating while moving Skills fire 2 additional Projectiles if you've used a Movement Skill Recently Far Shot (Recently refers to the past 4 seconds) (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther) |
![]() | Grelwood Shank Eternal Sword +475 to Accuracy Rating (185–215)% increased Physical Damage (15–20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationary (Recently refers to the past 4 seconds) (Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther) (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating) |
![]() | Shimmeron Tornado Wand Adds (3–5) to (70–82) Lightning Damage to Spells and Attacks (30–40)% increased Spell Damage Adds (26–35) to (95–105) Lightning Damage to Spells +(6–10)% to Critical Strike Multiplier per Power Charge +2% Chance to Block Spell Damage per Power Charge +0.3% Critical Strike Chance per Power Charge Adds 3 to 9 Lightning Damage to Spells per Power Charge 200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently charge elder art variation [1] (Recently refers to the past 4 seconds) |
![]() | Nebuloch Nightmare Mace 10% reduced Enemy Stun Threshold Adds (45–60) to (100–120) Physical Damage Gain (30–40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently charge elder art variation [1] (Recently refers to the past 4 seconds) |
![]() | Craiceann's Chitin Magistrate Crown (4–6)% Chance to Block Spell Damage (4–7)% increased maximum Life (140–180)% increased Armour and Energy Shield Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers (Recently refers to the past 4 seconds) |
![]() | Disintegrator Maelström Staff +25% Chance to Block Attack Damage while wielding a Staff Adds (220–240) to (270–300) Physical Damage 25% chance to gain a Siphoning Charge when you use a Skill Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge Battlemage (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) (Recently refers to the past 4 seconds) |
![]() | Stormfire Opal Ring (15–25)% increased Elemental Damage (40–45)% increased Mana Regeneration Rate +(20–30)% to Fire and Lightning Resistances (8–12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% Adds (1–3) to (62–70) Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite (Recently refers to the past 4 seconds) |
![]() | Indigon Hubris Circlet (150–180)% increased Energy Shield (6–10)% increased maximum Mana Non-instant Mana Recovery from Flasks is also Recovered as Life Recover (8–10)% of Life when you use a Mana Flask (50–60)% increased Cost of Skills for each 200 total Mana Spent Recently (20–25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% (Recently refers to the past 4 seconds) |
![]() | Sacrificial Heart Paua Amulet (20–30)% increased Mana Regeneration Rate Adds (22–27) to (34–38) Fire Damage Adds (20–23) to (31–35) Cold Damage Adds (1–3) to (47–52) Lightning Damage Gain up to maximum Power Charges when you use a Vaal Skill Gain 10 Life per Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently (Recently refers to the past 4 seconds) |
![]() | Zeel's Amplifier Polished Spiked Shield +5% chance to Suppress Spell Damage (40–50)% increased Spell Damage +(60–80) to maximum Energy Shield +(50–70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently (Recently refers to the past 4 seconds) (Life Regeneration is applied to Energy Shield instead.) |
![]() | Unyielding Flame Archon Kite Shield +12% to all Elemental Resistances Trigger Commandment of Inferno on Critical Strike (50–70)% increased Global Critical Strike Chance +(60–80) to maximum Life +(20–30)% to Fire Resistance (8–12)% increased Attack Speed if you've dealt a Critical Strike Recently (8–12)% increased Cast Speed if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) |
![]() | Soulwrest Ezomyte Staff +20% Chance to Block Attack Damage while wielding a Staff Trigger Level 20 Summon Phantasm Skill when you Consume a corpse (100–140)% increased Spell Damage (25–30)% increased Cast Speed (80–100)% increased Mana Regeneration Rate Minions deal (45–51) to (66–78) additional Physical Damage If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second (Recently refers to the past 4 seconds) |
![]() | Whakatutuki o Matua Tarnished Spirit Shield (5–10)% increased Spell Damage +3 to Level of Socketed Minion Gems +(40–80) to maximum Energy Shield (40–80)% increased Energy Shield +(15–25) to maximum Mana 20% increased effect of Non-Curse Auras from your Skills on your Minions 20% increased effect of Non-Curse Auras from your Skills Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second ground tar on block duration ms [4500] (Tar reduces Enemy Movement Speed by 50%) (Recently refers to the past 4 seconds) |
![]() | Machina Mitts Murder Mitts (200–250)% increased Evasion and Energy Shield 1% of Damage dealt by your Mines is Leeched to you as Life (20–30)% reduced Recovery rate of Life and Energy Shield 5% increased Recovery rate of Life and Energy Shield per Power Charge Lose a Power Charge each second if you have not Detonated Mines Recently (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Recently refers to the past 4 seconds) |
![]() | Mistwall Lacquered Buckler 6% increased Movement Speed (120–150)% increased Evasion Rating 10% increased Movement Speed +(10–20)% to Fire and Cold Resistances +(8–15)% chance to Avoid Elemental Damage from Hits while Phasing You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently You have Phasing if you have Blocked Recently (No chance to avoid damage can be higher than 75%) (Recently refers to the past 4 seconds) |
![]() | Scorpion's Call Heavy Arrow Quiver Adds (12–15) to (24–27) Physical Damage to Attacks +(20–40) to Dexterity (25–30)% increased Attack Speed if you've changed Stance Recently (40–60)% increased Projectile Damage while in Blood Stance Regenerate (150–200) Life per Second while in Blood Stance +(700–1000) to Evasion Rating while in Sand Stance (20–30)% increased Area of Effect while in Sand Stance (You are in Blood Stance by default) (Recently refers to the past 4 seconds) |
![]() | Replica Atziri's Acuity Vaal Gauntlets +(60–80) to Intelligence (200–220)% increased Armour (40–60)% increased Global Critical Strike Chance +(60–75) to maximum Life You have Perfect Agony if you've dealt a Critical Strike recently (Recently refers to the past 4 seconds) (Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 50% of their value. 30% less Damage with Hits) |
![]() | Replica Ambu's Charge Crusader Chainmail +(60–80) to maximum Life +15% to all Elemental Resistances (180–220)% increased Armour and Energy Shield Share Endurance Charges with nearby party members Gain an Endurance Charge when you are Hit Lose 2% of Life per second if you have been Hit Recently |
![]() | The Iron Mass Gladius 40% increased Global Accuracy Rating (140–175)% increased Physical Damage (14–18)% increased Attack Speed Unholy Might (20–25)% chance to inflict Withered for 2 seconds on Hit with this Weapon Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand Summoned Skeleton Warriors and Soldiers deal Triple Damage with this Weapon if you've Hit with this Weapon Recently has unholy might [1] (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times) (Recently refers to the past 4 seconds) |
![]() | Replica Three-step Assault Shagreen Boots +(25–35) to Dexterity (20–40)% increased Evasion Rating +(50–70) to maximum Life 25% increased Movement Speed (10–30)% increased Elusive Effect 10% increased Movement Speed if you've Hit an Enemy Recently (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) (Recently refers to the past 4 seconds) |
![]() | The Ephemeral Bond Lapis Amulet +(20–30) to Intelligence (25–40)% increased Mana Regeneration Rate +(15–25)% to all Elemental Resistances +(30–40)% to Critical Strike Multiplier if you've gained a Power Charge Recently (1–2) to (36–40) Lightning Damage per Power Charge 90% less Power Charge Duration |
![]() | Replica Voidwalker Murder Boots +(30–50) to Dexterity (140–180)% increased Evasion and Energy Shield 30% increased Movement Speed 10% increased Damage taken while Phasing You have Phasing if you've Killed Recently Projectiles Chain +1 times while you have Phasing Celestial Footprints (While you have Phasing, your movement is not blocked by Enemies) (Recently refers to the past 4 seconds) |
![]() | Replica Mistwall Lacquered Buckler 6% increased Movement Speed (120–150)% increased Evasion Rating 10% increased Movement Speed +(10–20)% to Fire and Cold Resistances +75% Chance to Block Spell Damage if you have not Blocked Recently +(8–15)% chance to Avoid Physical Damage from Hits while Phasing You have Phasing if you have Blocked Recently (Recently refers to the past 4 seconds) |
![]() | Willclash Golden Mask (350–400)% increased Evasion and Energy Shield +5% Chance to Block Spell Damage per Power Charge (3–5)% increased Elemental Damage per Power charge Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you Block |
![]() | Replica Advancing Fortress Gut Ripper Grants 44 Life per Enemy Hit Socketed Gems are Supported by Level 12 Cast when Damage Taken 15% Chance to Block Attack Damage (100–120)% increased Physical Damage +(30–50) to maximum Life 50% increased Defences from Equipped Shield Adds 45 to 75 Fire Damage if you've Blocked Recently (Armour, Evasion Rating and Energy Shield are the standard Defences) (Recently refers to the past 4 seconds) |
![]() | Replica Duskdawn Maelström Staff +25% Chance to Block Attack Damage while wielding a Staff +10% Chance to Block Attack Damage while wielding a Staff (40–50)% increased Critical Strike Chance Gain (10–20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120–150)% increased Elemental Damage if you've dealt a Critical Strike Recently (Warstaves are considered Staves) (Recently refers to the past 4 seconds) |
![]() | Replica Kongor's Undying Rage Terror Maul 25% chance to double Stun Duration Adds (43–56) to (330–400) Physical Damage (30–40)% increased Critical Strike Chance +(15–20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently (Recently refers to the past 4 seconds) |
![]() | Apex Mode Cobalt Jewel (20–25)% increased Spell Damage Spells have 10% reduced Critical Strike Chance per Intensity Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds |
![]() | Nadir Mode Cobalt Jewel (20–25)% increased Spell Damage Spells have 30% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.5 Seconds |
![]() | Goblinedge Ambusher 30% increased Global Critical Strike Chance (200–250)% increased Physical Damage (20–25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently (60–80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently +3 seconds to Duration of Frenzy and Power Charges on Culling Strike Gain (120–150) Life on Culling Strike Gain (10–20) Mana on Culling Strike (Recently refers to the past 4 seconds) |
![]() | Medved's Challenge Runic Gauntlets 800% increased Attribute Requirements (30–50)% increased Ward +(15–25)% to all Elemental Resistances 80% less Flask Charges gained from Kills Flasks gain 1 Charge per second if you've Hit a Unique Enemy Recently (Attributes are Strength, Dexterity, and Intelligence) (Recently refers to the past 4 seconds) |
![]() | Dawnbreaker Colossal Tower Shield +(10–20) to maximum Life (150–250)% increased Armour +(20–25)% Chance to Block -1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10–20)% of Cold Damage taken as Fire Damage (10–20)% of Lightning Damage taken as Fire Damage (10–20)% of Physical Damage taken as Fire Damage Scorch Enemies in Close Range when you Block (Recently refers to the past 4 seconds) (Scorched Enemies have -10% to Elemental Resistances) (Close Range is up to 2 metres) |
![]() | Royale Divinarius Carving Knife 30% increased Global Critical Strike Chance (20–30)% increased Spell Damage Gain 10 Life per Enemy Killed Gain 3 Mana per Enemy Killed 30% increased Area of Effect (200–250)% increased Critical Strike Chance for Spells if you've Killed Recently +(10–30)% to Critical Strike Multiplier for Spells if you haven't Killed Recently (Recently refers to the past 4 seconds) |
![]() | Royale Martyr of Innocence Long Staff +18% Chance to Block Attack Damage while wielding a Staff Grants Level 1 Vengeance Skill +(12–16)% Chance to Block Attack Damage while wielding a Staff 30% increased Fire Damage Adds (12–18) to (22–26) Fire Damage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited Battlemage (Warstaves are considered Staves) (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) |
![]() | Royale Grelwood Shank Broad Sword 40% increased Global Accuracy Rating (45–75)% increased Physical Damage (15–20)% increased Attack Speed 30% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationary (Recently refers to the past 4 seconds) (Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther) (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating) |
![]() | Royale Bronn's Lithe Shabby Jerkin +5 to Level of Socketed Movement Gems (15–25)% increased Damage with Movement Skills 10% increased Attack Speed (50–100)% increased Evasion Rating 10% increased Movement Speed 15% increased Attack and Cast Speed if you've used a Movement Skill Recently (Recently refers to the past 4 seconds) |
![]() | Kaom's Binding Heavy Belt +(25–35) to Strength +(30–40) to Strength +(300–500) to Armour Take no Burning Damage if you've stopped taking Burning Damage Recently Nearby Enemies Convert 25% of their Physical Damage to Fire (Recently refers to the past 4 seconds) |
Passive /23
Icon | Name |
---|---|
Static Blows Notable 30% increased Damage if you have Shocked an Enemy Recently 50% increased Duration of Lightning Ailments 30% increased Effect of Lightning Ailments (Lightning Ailments are Shocked and Sapped) (Recently refers to the past 4 seconds) | |
Executioner Notable 60% increased Damage with Hits against Enemies that are on Low Life 15% increased Area of Effect if you've Killed Recently (Recently refers to the past 4 seconds) | |
Dance of Blades Notable You have Onslaught if you've changed Stance Recently (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Recently refers to the past 4 seconds) | |
Serpent Stance Notable 40% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff +5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) (Warstaves are considered Staves) | |
Ribcage Crusher Notable Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Maces or Sceptres 15% increased Area of Effect if you have Stunned an Enemy Recently (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Cannibalistic Rite Notable 10% reduced Life Cost of Skills Recover 2% of Life on Kill if you've Spent Life Recently 30% increased Damage with Skills that Cost Life (Recently refers to the past 4 seconds) | |
Admonisher Notable 50% increased Warcry Speed 15% increased Damage for each time you've Warcried Recently (Recently refers to the past 4 seconds) | |
Inspiring Bond Notable 10% chance for Energy Shield Recharge to start when you Link to a target Link Skills have 20% increased Buff Effect if you have Linked to a target Recently (Recently refers to the past 4 seconds) | |
Mysticism Notable 20% increased Spell Damage while Dual Wielding 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you've used a Movement Skill Recently (Recently refers to the past 4 seconds) | |
Wicked Ward Keystone Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 40% less Energy Shield Recharge Rate | |
Courage Notable 30% increased Armour if you have been Hit Recently 30% increased Evasion Rating if you haven't been Hit Recently +15% chance to Suppress Spell Damage if you've Hit an Enemy Recently (Recently refers to the past 4 seconds) (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Winter's Embrace Notable 60% increased Freeze Duration on Enemies 30% increased Damage if you've Shattered an Enemy Recently (Recently refers to the past 4 seconds) | |
Steelwood Stance Notable Staff Attacks deal 30% increased Damage with Hits and Ailments +800 Armour if you've Blocked Recently +8% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Recently refers to the past 4 seconds) | |
Arcane Capacitor Notable 15% increased maximum Mana 10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) (Recently refers to the past 4 seconds) | |
Enduring Bond Notable 20% increased Skill Effect Duration Minions deal 30% increased Damage if you've used a Minion Skill Recently 20% increased Minion Duration (Recently refers to the past 4 seconds) | |
Blast Waves Notable Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently Skills used by Mines have 15% increased Area of Effect if you Detonated a Mine Recently (Recently refers to the past 4 seconds) | |
Successive Detonations Notable 10% increased Critical Strike Chance for each Mine Detonated Recently, up to 100% +4% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40% (Recently refers to the past 4 seconds) | |
Wind Dancer Keystone 20% less Attack Damage taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Attack Damage taken if you have been Hit by an Attack Recently (Recently refers to the past 4 seconds) | |
Undertaker Notable 30% increased Damage if you have Consumed a corpse Recently Desecrate and Unearth have +2 to Maximum number of corpses allowed Regenerate 2% of Life per second if you've Consumed a corpse Recently (Recently refers to the past 4 seconds) | |
Relentless Pursuit Notable 10% increased Attack Speed if you've cast a Mark Spell Recently 10% increased Movement Speed if you've cast a Mark Spell Recently (Recently refers to the past 4 seconds) | |
Relentless Notable Regenerate 1% of Life per second if you have Stunned an Enemy Recently 25% increased Physical Damage | |
Careful Conservationist Notable 10% reduced Flask Charges used Flasks applied to you have 5% increased Effect 20% increased Flask Charges gained if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) | |
Divine Shield Keystone Cannot Recover Energy Shield to above Armour 3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second (Recently refers to the past 4 seconds) |
Ascendancy Passive /14
Icon | Name |
---|---|
Unflinching Notable 30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges Gain 1 Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges (Recently refers to the past 4 seconds) | |
War Bringer Notable Warcries Sacrifice 10 Rage if you have at least 25 Rage Exerted Attacks deal 50% more Attack Damage if a Warcry Sacrificed Rage Recently Warcries grant 10 Rage per 5 Power if you have less than 25 Rage (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) (Recently refers to the past 4 seconds) | |
Flawless Savagery Notable Adds 20 to 30 Physical Damage if you've dealt a Critical Strike Recently 50% increased Critical Strike Chance +25% to Critical Strike Multiplier (Recently refers to the past 4 seconds) | |
Vile Bastion Notable Regenerate 40 Energy Shield per second Cannot Be Stunned while you have Energy Shield Regenerate 2% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second (Recently refers to the past 4 seconds) | |
Mastermind of Discord Notable Exposure you inflict applies an extra -25% to the affected Resistance Regenerate 1% of Mana per second if you've inflicted Exposure Recently (Recently refers to the past 4 seconds) | |
Plaguebringer Notable If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect With at least one nearby corpse, you and nearby Allies deal 10% more Damage With at least one nearby corpse, nearby Enemies deal 10% reduced Damage (Recently refers to the past 4 seconds) | |
Corpse Pact Notable 2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200% Enemies near corpses you Spawned Recently are Chilled and Shocked (Recently refers to the past 4 seconds) (Killing an Enemy is not Spawning a corpse) (Shock increases Damage taken by 15%) (Chill reduces Enemy Action Speed by 10%) | |
Bane of Legends Notable 10% more Damage if you've Killed Recently Cannot take Reflected Physical Damage 20% more Damage with Hits and Ailments against Unique Enemies (Recently refers to the past 4 seconds) | |
Impact Notable 50% increased Global Accuracy Rating +4 metres to Melee Strike Range 5% increased Area of Effect per Enemy killed recently, up to 50% Deal up to 15% more Melee Damage to Enemies, based on proximity (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) (Recently refers to the past 4 seconds) | |
Conqueror Notable 100% chance to Taunt on Hit 10% reduced Damage taken if you've Taunted an Enemy Recently Enemies Taunted by you deal 20% less Damage with Hits and Ailments against other targets (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) (Recently refers to the past 4 seconds) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Master of Metal Notable Impales you inflict last 1 additional Hit If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy | |
Bastion of Hope Notable If you've Attacked Recently, you and nearby Allies have +25% Chance to Block Attack Damage If you've Cast a Spell Recently, you and nearby Allies have +25% Chance to Block Spell Damage (Recently refers to the past 4 seconds) | |
Noxious Strike Notable 40% chance to Poison on Hit 5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% Recover 0.5% of Life per Poison affecting Enemies you Kill (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) (Recently refers to the past 4 seconds) | |
Pyromaniac Notable Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second Immune to Ignite and Shock (Recently refers to the past 4 seconds) |
Cluster Jewel Passive /32
Icon | Name |
---|---|
Disciple of Kitava Keystone Every second, Consume a nearby Corpse to Recover 5% of Life and Mana 10% more Damage taken if you haven't Consumed a Corpse Recently (Recently refers to the past 4 seconds) | |
Veteran's Awareness Keystone +10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently (Maximum Resistances cannot be raised above 90%) (Recently refers to the past 4 seconds) | |
Ancestral Echo Notable 20% increased Totem Placement speed 10% increased Attack and Cast Speed if you've summoned a Totem Recently (Recently refers to the past 4 seconds) | |
Assert Dominance Notable 25% increased Area of Effect if you've Killed at least 5 Enemies Recently (Recently refers to the past 4 seconds) | |
Battlefield Dominator Notable Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments 10% reduced Enemy Stun Threshold 15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently (The Stun Threshold determines how much Damage can Stun something) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Recently refers to the past 4 seconds) | |
Blessed Rebirth Notable Minions have 20% increased maximum Life Minions created Recently cannot be Damaged (Recently refers to the past 4 seconds) | |
Blood Artist Notable +6% to Physical Damage over Time Multiplier if you've Spent Life Recently +20 to Strength (Recently refers to the past 4 seconds) | |
Call to the Slaughter Notable Minions deal 15% increased Damage Minions created Recently have 30% increased Movement Speed Minions created Recently have 10% increased Attack and Cast Speed | |
Capacitor Notable You cannot be Shocked if you've been Shocked Recently Unaffected by Shocked Ground 30% reduced Effect of Shock on you (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (Recently refers to the past 4 seconds) | |
Combat Rhythm Notable 10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently 10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently (Recently refers to the past 4 seconds) | |
Conjured Wall Notable 25% increased Spell Damage +6% Chance to Block Spell Damage if you've Cast a Spell Recently (Recently refers to the past 4 seconds) | |
Enduring Composure Notable 30% increased Armour Gain 1 Endurance Charge every second if you've been Hit Recently (Recently refers to the past 4 seconds) | |
Fire Attunement Notable 30% reduced Ignite Duration on you You cannot be Ignited if you've been Ignited Recently Unaffected by Burning Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (Recently refers to the past 4 seconds) | |
Guerilla Tactics Notable 20% increased Trap Damage 20% increased Mine Damage 10% increased Trap Throwing Speed 10% increased Mine Throwing Speed 5% increased Movement Speed if you've thrown a Trap or Mine Recently (Recently refers to the past 4 seconds) | |
Hibernator Notable 30% reduced Effect of Chill on you 30% reduced Freeze Duration on you You cannot be Frozen if you've been Frozen Recently Unaffected by Chilled Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (Chill reduces Action Speed by up to 30%) (Recently refers to the past 4 seconds) | |
Hit and Run Notable Attack Skills deal 25% increased Damage while Dual Wielding +10% chance to Suppress Spell Damage if you've Hit an Enemy Recently (Recently refers to the past 4 seconds) (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Inspired Oppression Notable 20% increased Elemental Damage 30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently 30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently 10% increased Effect of Non-Damaging Ailments (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) (Recently refers to the past 4 seconds) | |
Life from Death Notable Minions have 15% increased maximum Life Regenerate 2% of Life per second if a Minion has Died Recently Minions Recover 4% of Life on Minion Death (Recently refers to the past 4 seconds) | |
Martial Momentum Notable 16% increased Accuracy Rating while Dual Wielding 8% increased Attack Speed while Dual Wielding 32% increased Damage if you've used a Travel Skill Recently (Recently refers to the past 4 seconds) | |
Master of the Maelstrom Notable Elemental Weakness can affect Hexproof Enemies +1% to all maximum Elemental Resistances if you have Killed a Cursed Enemy Recently (Maximum Resistances cannot be raised above 90%) | |
Opportunistic Fusilade Notable 50% increased Critical Strike Chance with Wands 35% increased Damage with Wands if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) | |
Phlebotomist Notable +6% to Physical Damage over Time Multiplier if you've dealt a Critical Strike Recently 20% increased Critical Strike Chance (Recently refers to the past 4 seconds) | |
Precise Retaliation Notable +30% to Critical Strike Multiplier if you have Blocked Recently 60% increased Critical Strike Chance if you haven't Blocked Recently (Recently refers to the past 4 seconds) | |
Quick Getaway Notable 5% increased Attack and Cast Speed 5% increased Movement Speed if you've dealt a Critical Strike Recently 25% increased Critical Strike Chance (Recently refers to the past 4 seconds) | |
Readiness Notable 30% chance to Avoid Bleeding 30% chance to Avoid being Impaled 30% increased Evasion Rating if you haven't been Hit Recently | |
Sadist Notable 15% increased Elemental Damage if you've Chilled an Enemy Recently 20% increased Elemental Damage if you've Ignited an Enemy Recently 25% increased Elemental Damage if you've Shocked an Enemy Recently (Recently refers to the past 4 seconds) | |
Sap Psyche Notable 20% increased Spell Damage 30% increased Mana Regeneration Rate Regenerate 1% of Energy Shield per second if you've Cursed an Enemy Recently (Recently refers to the past 4 seconds) | |
Savage Response Notable +30% to Critical Strike Multiplier if you've taken a Savage Hit Recently 30% increased Critical Strike Chance (Recently refers to the past 4 seconds) | |
Self-Fulfilling Prophecy Notable +1% to Critical Strike Chance of Herald Skills +15% to Critical Strike Multiplier if you dealt a Critical Strike with a Herald Skill Recently (Recently refers to the past 4 seconds) | |
Sleepless Sentries Notable 20% increased Totem Duration You have Onslaught if you've Summoned a Totem Recently (Recently refers to the past 4 seconds) | |
Surefooted Striker Notable 40% increased Critical Strike Chance with Two Handed Melee Weapons 5% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently (Recently refers to the past 4 seconds) | |
Vile Reinvigoration Notable 24% increased Damage over Time 6% increased maximum Energy Shield Regenerate 2% of Energy Shield per second if you've Killed an Enemy Recently (Recently refers to the past 4 seconds) |
Timeless Jewel Passive /1
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Eternal | Notable | Eternal Resilience![]() | Gain 1 Endurance Charge every second if you've been Hit Recently (Recently refers to the past 4 seconds) |
Elevated modifier List /23
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Elder | 75 | Recover (5–6)% of Life on Kill Group: 1647 | Recover (5–6)% of Life on Kill (5–10)% increased Life Recovery Rate if you haven't Killed Recently |
of Shaping | 75 | Recover (5–6)% of Mana on Kill Group: 1648 | Recover (5–6)% of Mana on Kill (5–10)% increased Mana Recovery Rate if you haven't Killed Recently |
of Shaping | 75 | Recover (5–6)% of Energy Shield on Kill Group: 1649 | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently |
of the Crusade | 80 | Recover (5–6)% of Energy Shield on Kill Group: 1649 | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently |
of the Conquest | 80 | Gain 1 Endurance Charge every second if you've been Hit Recently Group: 3113 | 3% increased Area of Effect per Endurance Charge Gain 1 Endurance Charge every second if you've been Hit Recently |
of the Conquest | 80 | Recover (5–6)% of Life on Kill Group: 1647 | Recover (5–6)% of Life on Kill (5–10)% increased Life Recovery Rate if you haven't Killed Recently |
of Redemption | 80 | Recover (5–6)% of Mana on Kill Group: 1648 | Recover (5–6)% of Mana on Kill (5–10)% increased Mana Recovery Rate if you haven't Killed Recently |
of the Crusade | 75 | (51–60)% reduced Ignite Duration on you Group: 22 | (51–60)% reduced Ignite Duration on you (36–50)% increased Damage if you've been Ignited Recently |
of the Crusade | 75 | (51–60)% reduced Freeze Duration on you Group: 21 | (51–60)% reduced Freeze Duration on you (4–7)% reduced Damage taken if you've been Frozen Recently |
of the Crusade | 75 | (51–60)% reduced Effect of Shock on you Group: 2591 | (45–75)% increased Critical Strike Chance if you've been Shocked Recently (51–60)% reduced Effect of Shock on you |
of the Conquest | 73 | Culling Strike Group: 129 | Culling Strike (15–25)% increased Area of Effect if you've dealt a Culling Strike Recently |
Redeemer's | 68 | Adds (4–5) to (6–8) Physical Damage if you've dealt a Critical Strike Recently Group: 1914 | Adds (6–8) to (9–11) Physical Damage if you've dealt a Critical Strike Recently |
Redeemer's | 73 | Adds (6–8) to (9–11) Physical Damage if you've dealt a Critical Strike Recently Group: 1914 | Adds (9–12) to (13–16) Physical Damage if you've dealt a Critical Strike Recently |
Redeemer's | 68 | Adds (16–20) to (22–25) Fire Damage if you've dealt a Critical Strike Recently Group: 1915 | Adds (20–25) to (26–35) Fire Damage if you've dealt a Critical Strike Recently |
Redeemer's | 73 | Adds (20–25) to (26–35) Fire Damage if you've dealt a Critical Strike Recently Group: 1915 | Adds (26–30) to (36–45) Fire Damage if you've dealt a Critical Strike Recently |
Redeemer's | 68 | Adds (16–20) to (22–25) Cold Damage if you've dealt a Critical Strike Recently Group: 1916 | Adds (20–25) to (26–35) Cold Damage if you've dealt a Critical Strike Recently |
Redeemer's | 73 | Adds (20–25) to (26–35) Cold Damage if you've dealt a Critical Strike Recently Group: 1916 | Adds (26–30) to (36–45) Cold Damage if you've dealt a Critical Strike Recently |
Redeemer's | 68 | Adds 1 to (41–47) Lightning Damage if you've dealt a Critical Strike Recently Group: 1917 | Adds 1 to (48–60) Lightning Damage if you've dealt a Critical Strike Recently |
Redeemer's | 73 | Adds 1 to (48–60) Lightning Damage if you've dealt a Critical Strike Recently Group: 1917 | Adds 1 to (61–90) Lightning Damage if you've dealt a Critical Strike Recently |
of Redemption | 75 | +(2–4)% chance to Evade Attack Hits Group: 2788 | (7–12)% increased Attack and Cast Speed if you haven't been Hit Recently +(2–4)% chance to Evade Attack Hits |
of Shaping | 84 | (10–12)% chance to avoid Projectiles Group: 2700 | (11–15)% chance to avoid Projectiles if you've taken Projectile Damage Recently (10–12)% chance to avoid Projectiles |
of Redemption | 73 | (10–12)% chance to avoid Projectiles Group: 2700 | (11–15)% chance to avoid Projectiles if you've taken Projectile Damage Recently (10–12)% chance to avoid Projectiles |
of the Hunt | 75 | You have Tailwind if you have dealt a Critical Strike Recently Group: 3540 | (10–25)% increased Effect of Tailwind on you You have Tailwind if you have dealt a Critical Strike Recently |
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Recently
Recently is a keyword used in the description of various unique items, ascendancy skills, passive skills and enchantments. It refers to the past four seconds.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.