Royale Divinarius

Royale Divinarius
Carving Knife
Dagger
Quality: +20%
Physical Damage: 3.6 to 31.2
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 1 metres
Requires Level 7, 18 Dex, 26 Int
30% increased Global Critical Strike Chance
(20–30)% increased Spell Damage
Gain 10 Life per Enemy Killed
Gain 3 Mana per Enemy Killed
30% increased Area of Effect
(200–250)% increased Critical Strike Chance for Spells if you've Killed Recently
+(10–30)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
(Recently refers to the past 4 seconds)
Divine intervention feels better
when you do it yourself.
Royale Divinarius Attr /9
NameShow Full Descriptions
Limit「Royale」Limited Drop
The MarketThe Market
AcronymKill, Recently
RelatedDivinarius
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/Dagger7unique
Icon
Release VersionRoyale
BaseTypeCarving Knife
Referencepoe.ninja, Community Wiki
30% increased Global Critical Strike Chance
FamilyCriticalStrikeChanceIncrease
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • critical strike chance +% Min: 30 Max: 30 Global
  • Craft Tagscritical
    (20–30)% increased Spell Damage
    FamilySpellDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spell damage +% Min: 20 Max: 30 Global
  • Adds Tagshas_caster_mod
    Craft Tagscaster_damage damage caster
    Gain 10 Life per Enemy Killed
    FamilyLifeGainedFromEnemyDeath
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base life gained on enemy death Min: 10 Max: 10 Global
  • Craft Tagsresource life
    Gain 3 Mana per Enemy Killed
    FamilyManaGainedFromEnemyDeath
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base mana gained on enemy death Min: 3 Max: 3 Global
  • Craft Tagsresource mana
    30% increased Area of Effect
    FamilyAreaOfEffect
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base skill area of effect +% Min: 30 Max: 30 Global
  • (200–250)% increased Critical Strike Chance for Spells if you've Killed Recently
    FamilySpellCriticalStrikeChanceIncrease
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical strike chance +% for spells if you have killed recently Min: 200 Max: 250 Global
  • Craft Tagscaster critical
    +(10–30)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
    FamilyCriticalStrikeMultiplier
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical strike multiplier + for spells if you havent killed recently Min: 10 Max: 30 Global
  • Craft Tagscaster_damage damage caster critical
    Edit

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