Skill Gem Quality /1
Skill Gem Quality /1
Item | Type | Stats | Weight |
---|---|---|---|
Cleave | Phantasmal | (0–100)% chance to Destroy Corpses on Kill | 50 |
Support Gem Quality /4
Support Gem Quality /4
Item | Type | Stats | Weight |
---|---|---|---|
Increased Critical Strikes Support | Divergent | Supported Skills have (0–10)% chance to gain a Power Charge on Killing Blow | 20 |
Item Rarity Support | Anomalous | Supported Skills have (0–2)% chance for Coin Shower on Kill | 1 |
Fire Penetration Support | Divergent | Supported Skills have (0–100)% chance to Destroy Ignited Corpses on Killing Blow | 10 |
Ice Bite Support | Divergent | Supported Skills have (0–20)% chance to gain a Frenzy Charge on Killing a Frozen Enemy | 100 |
Item mods /98
Item mods /98
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Success | 1 | Suffix | +(3–6) Life gained on Kill resource life | weapon 1000 ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 |
of Victory | 23 | Suffix | +(7–10) Life gained on Kill resource life | weapon 1000 ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 |
of Triumph | 40 | Suffix | +(11–14) Life gained on Kill resource life | weapon 1000 ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 |
of Absorption | 1 | Suffix | +1 Mana gained on Kill resource mana | weapon 1000 ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 |
of Osmosis | 24 | Suffix | +(2–3) Mana gained on Kill resource mana | weapon 1000 ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 |
of Consumption | 40 | Suffix | +(4–6) Mana gained on Kill resource mana | weapon 1000 ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 |
1 | Corrupted | (9–11)% chance to gain a Frenzy Charge on Kill | dagger 1000 claw 1000 bow 1000 default 0 | |
1 | Corrupted | (10–15)% chance to gain Onslaught for 4 seconds on Kill | sceptre 0 wand 0 dagger 0 claw 0 one_hand_weapon 1000 default 0 | |
1 | Corrupted | (10–15)% chance to gain Unholy Might for 3 seconds on Kill | wand 1000 dagger 1000 default 0 | |
The Elder's | 68 | Prefix | (4–6)% chance to gain an Endurance Charge on Kill | 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 staff_elder 500 warstaff_elder 500 boots_elder 500 default 0 |
The Elder's | 83 | Prefix | (7–10)% chance to gain an Endurance Charge on Kill | 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 staff_elder 500 warstaff_elder 500 boots_elder 500 default 0 |
The Elder's | 68 | Prefix | (4–6)% chance to gain a Frenzy Charge on Kill | gloves_elder 400 default 0 |
The Elder's | 84 | Prefix | (7–10)% chance to gain a Frenzy Charge on Kill | gloves_elder 400 default 0 |
The Shaper's | 68 | Prefix | (4–6)% chance to gain a Frenzy Charge on Kill | 2h_axe_shaper 400 2h_sword_shaper 400 bow_shaper 400 default 0 |
The Shaper's | 84 | Prefix | (7–10)% chance to gain a Frenzy Charge on Kill | 2h_axe_shaper 400 2h_sword_shaper 400 bow_shaper 400 default 0 |
The Shaper's | 68 | Prefix | (4–6)% chance to gain a Power Charge on Kill | helmet_shaper 400 staff_shaper 400 warstaff_shaper 400 default 0 |
The Shaper's | 84 | Prefix | (7–10)% chance to gain a Power Charge on Kill | helmet_shaper 400 staff_shaper 400 warstaff_shaper 400 default 0 |
of the Elder | 68 | Suffix | Recover (3–4)% of Life on Kill resource life | body_armour_elder 800 default 0 |
of the Elder | 75 | Suffix | Recover (5–6)% of Life on Kill resource life | body_armour_elder 800 default 0 |
of Shaping | 68 | Suffix | Recover (3–4)% of Mana on Kill resource mana | body_armour_shaper 800 default 0 |
of Shaping | 75 | Suffix | Recover (5–6)% of Mana on Kill resource mana | body_armour_shaper 800 default 0 |
of Shaping | 68 | Suffix | Recover (3–4)% of Energy Shield on Kill defences | body_armour_shaper 800 default 0 |
of Shaping | 75 | Suffix | Recover (5–6)% of Energy Shield on Kill defences | body_armour_shaper 800 default 0 |
of Shaping | 68 | Suffix | (3–6)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_shaper 800 default 0 |
of Shaping | 75 | Suffix | (7–10)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_shaper 800 default 0 |
of the Elder | 68 | Suffix | (5–6)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
of the Elder | 75 | Suffix | (7–8)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
of the Elder | 80 | Suffix | (9–10)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
of Shaping | 68 | Suffix | (5–6)% chance to gain Onslaught for 4 seconds on Kill | bow_shaper 1000 2h_axe_shaper 1000 2h_sword_shaper 1000 sword_shaper 1000 quiver_shaper 1000 axe_shaper 1000 claw_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (7–8)% chance to gain Onslaught for 4 seconds on Kill | bow_shaper 1000 2h_axe_shaper 1000 2h_sword_shaper 1000 sword_shaper 1000 quiver_shaper 1000 axe_shaper 1000 claw_shaper 1000 default 0 |
of Shaping | 83 | Suffix | (9–10)% chance to gain Onslaught for 4 seconds on Kill | bow_shaper 1000 2h_axe_shaper 1000 2h_sword_shaper 1000 sword_shaper 1000 quiver_shaper 1000 axe_shaper 1000 claw_shaper 1000 default 0 |
of the Elder | 68 | Suffix | (5–6)% chance to gain Unholy Might for 3 seconds on Kill | claw_elder 1000 staff_elder 1000 warstaff_elder 1000 default 0 |
of the Elder | 75 | Suffix | (7–8)% chance to gain Unholy Might for 3 seconds on Kill | claw_elder 1000 staff_elder 1000 warstaff_elder 1000 default 0 |
of the Elder | 84 | Suffix | (9–10)% chance to gain Unholy Might for 3 seconds on Kill | claw_elder 1000 staff_elder 1000 warstaff_elder 1000 default 0 |
of the Elder | 68 | Suffix | When you Kill a Rare Monster, (15–20)% chance to gain one of its Modifiers for 10 seconds | claw_elder 1000 default 0 |
Redeemer's | 68 | Prefix | (4–6)% chance to gain an Endurance Charge on Kill | boots_eyrie 250 sword_eyrie 250 axe_eyrie 250 mace_eyrie 250 sceptre_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 2h_mace_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
Redeemer's | 80 | Prefix | (7–10)% chance to gain an Endurance Charge on Kill | boots_eyrie 250 sword_eyrie 250 axe_eyrie 250 mace_eyrie 250 sceptre_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 2h_mace_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
of Redemption | 75 | Suffix | (5–7)% chance to gain Onslaught for 4 seconds on Kill | boots_eyrie 500 quiver_eyrie 500 default 0 |
of Redemption | 80 | Suffix | (8–10)% chance to gain Onslaught for 4 seconds on Kill | boots_eyrie 500 quiver_eyrie 500 default 0 |
Redeemer's | 68 | Prefix | (4–6)% chance to gain a Frenzy Charge on Kill | gloves_eyrie 250 quiver_eyrie 250 sword_eyrie 250 axe_eyrie 250 claw_eyrie 250 dagger_eyrie 250 rune_dagger_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 bow_eyrie 250 default 0 |
Redeemer's | 80 | Prefix | (7–10)% chance to gain a Frenzy Charge on Kill | gloves_eyrie 250 quiver_eyrie 250 sword_eyrie 250 axe_eyrie 250 claw_eyrie 250 dagger_eyrie 250 rune_dagger_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 bow_eyrie 250 default 0 |
Redeemer's | 68 | Prefix | (4–6)% chance to gain a Power Charge on Kill | helmet_eyrie 250 claw_eyrie 250 dagger_eyrie 250 rune_dagger_eyrie 250 sceptre_eyrie 250 wand_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
Redeemer's | 80 | Prefix | (7–10)% chance to gain a Power Charge on Kill | helmet_eyrie 250 claw_eyrie 250 dagger_eyrie 250 rune_dagger_eyrie 250 sceptre_eyrie 250 wand_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
of the Crusade | 68 | Suffix | Recover (3–4)% of Energy Shield on Kill defences | body_armour_crusader 500 default 0 |
of the Crusade | 80 | Suffix | Recover (5–6)% of Energy Shield on Kill defences | body_armour_crusader 500 default 0 |
of the Conquest | 68 | Suffix | Recover (3–4)% of Life on Kill resource life | body_armour_adjudicator 500 default 0 |
of the Conquest | 80 | Suffix | Recover (5–6)% of Life on Kill resource life | body_armour_adjudicator 500 default 0 |
of Redemption | 68 | Suffix | Recover (3–4)% of Mana on Kill resource mana | body_armour_eyrie 500 default 0 |
of Redemption | 80 | Suffix | Recover (5–6)% of Mana on Kill resource mana | body_armour_eyrie 500 default 0 |
of the Conquest | 68 | Suffix | (5–6)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | (7–8)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (9–10)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Hunt | 68 | Suffix | (3–6)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_basilisk 500 default 0 |
of the Hunt | 75 | Suffix | (7–10)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_basilisk 500 default 0 |
of Redemption | 68 | Suffix | (15–18)% chance to gain Onslaught for 4 seconds on Kill | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 2h_sword_eyrie 500 2h_axe_eyrie 500 bow_eyrie 500 default 0 |
of Redemption | 70 | Suffix | (19–22)% chance to gain Onslaught for 4 seconds on Kill | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 2h_sword_eyrie 500 2h_axe_eyrie 500 bow_eyrie 500 default 0 |
of Redemption | 73 | Suffix | (23–25)% chance to gain Onslaught for 4 seconds on Kill | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 2h_sword_eyrie 500 2h_axe_eyrie 500 bow_eyrie 500 default 0 |
of the Conquest | 68 | Suffix | (15–18)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | (19–22)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (23–25)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | (15–18)% chance to gain Unholy Might for 3 seconds on Kill | wand_adjudicator 500 claw_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | (19–22)% chance to gain Unholy Might for 3 seconds on Kill | wand_adjudicator 500 claw_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (23–25)% chance to gain Unholy Might for 3 seconds on Kill | wand_adjudicator 500 claw_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | When you Kill a Rare Monster, (21–30)% chance to gain one of its Modifiers for 10 seconds | claw_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | When you Kill a Rare Monster, (31–40)% chance to gain one of its Modifiers for 10 seconds | claw_adjudicator 500 default 0 |
45 | ScourgeUpside | 5% chance to gain Unholy Might for 3 seconds on Kill | staff 0 warstaff 0 wand 500 claw 500 default 0 | |
68 | ScourgeUpside | 6% chance to gain Unholy Might for 3 seconds on Kill | staff 0 warstaff 0 wand 500 claw 500 default 0 | |
68 | ScourgeUpside | 7% chance to gain Unholy Might for 3 seconds on Kill | staff 0 warstaff 0 wand 500 claw 500 default 0 | |
45 | ScourgeUpside | 8% chance to gain Unholy Might for 3 seconds on Kill | wand 0 claw 0 staff 500 warstaff 500 default 0 | |
68 | ScourgeUpside | 9% chance to gain Unholy Might for 3 seconds on Kill | wand 0 claw 0 staff 500 warstaff 500 default 0 | |
68 | ScourgeUpside | 10% chance to gain Unholy Might for 3 seconds on Kill | wand 0 claw 0 staff 500 warstaff 500 default 0 | |
68 | ScourgeUpside | Recover 3% of Life on Kill resource life | body_armour 100 default 0 | |
68 | ScourgeUpside | Recover 4% of Life on Kill resource life | body_armour 100 default 0 | |
68 | ScourgeUpside | Recover 3% of Mana on Kill resource mana | body_armour 100 default 0 | |
68 | ScourgeUpside | Recover 4% of Mana on Kill resource mana | body_armour 100 default 0 | |
68 | ScourgeUpside | Recover 3% of Energy Shield on Kill defences | body_armour 100 default 0 | |
68 | ScourgeUpside | Recover 4% of Energy Shield on Kill defences | body_armour 100 default 0 | |
45 | ScourgeUpside | (5–6)% chance to gain Onslaught for 4 seconds on Kill | boots 100 quiver 100 default 0 | |
68 | ScourgeUpside | (7–8)% chance to gain Onslaught for 4 seconds on Kill | boots 100 quiver 100 default 0 | |
68 | ScourgeUpside | (9–10)% chance to gain Onslaught for 4 seconds on Kill | boots 100 quiver 100 default 0 | |
45 | ScourgeUpside | (11–15)% chance to gain Phasing for 4 seconds on Kill | quiver 100 default 0 | |
68 | ScourgeUpside | (16–20)% chance to gain Phasing for 4 seconds on Kill | quiver 100 default 0 | |
68 | ScourgeUpside | (21–25)% chance to gain Phasing for 4 seconds on Kill | quiver 100 default 0 | |
1 | ScourgeUpside | (5–6)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
45 | ScourgeUpside | (7–8)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (9–10)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (11–12)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
1 | ScourgeUpside | (5–6)% chance to gain a Power Charge on Kill | ring 200 default 0 | |
45 | ScourgeUpside | (7–8)% chance to gain a Power Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (9–10)% chance to gain a Power Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (11–12)% chance to gain a Power Charge on Kill | ring 200 default 0 | |
1 | ScourgeUpside | (5–6)% chance to gain a Frenzy Charge on Kill | ring 200 default 0 | |
45 | ScourgeUpside | (7–8)% chance to gain a Frenzy Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (9–10)% chance to gain a Frenzy Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (11–12)% chance to gain a Frenzy Charge on Kill | ring 200 default 0 | |
68 | ScourgeDownside | Lose 3% of Life on Kill resource life | body_armour 200 default 0 | |
68 | ScourgeDownside | Lose 3% of Mana on Kill resource mana | body_armour 200 default 0 | |
68 | ScourgeDownside | Lose 3% of Energy Shield on Kill defences | body_armour 200 default 0 |
Enchantment Modifier /21
Enchantment Modifier /21
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Word of Frost | 32 | Enchantment | Trigger Word of Frost on Kill | gloves 100 default 0 |
Enchantment Edict of Frost | 53 | Enchantment | Trigger Edict of Frost on Kill | gloves 100 default 0 |
Enchantment Decree of Frost | 66 | Enchantment | Trigger Decree of Frost on Kill | gloves 100 default 0 |
Enchantment Commandment of Frost | 75 | Enchantment | Trigger Commandment of Frost on Kill | gloves 100 default 0 |
Enchantment Word of Thunder | 32 | Enchantment | Trigger Word of Thunder on Kill | gloves 100 default 0 |
Enchantment Edict of Thunder | 53 | Enchantment | Trigger Edict of Thunder on Kill | gloves 100 default 0 |
Enchantment Decree of Thunder | 66 | Enchantment | Trigger Decree of Thunder on Kill | gloves 100 default 0 |
Enchantment Commandment of Thunder | 75 | Enchantment | Trigger Commandment of Thunder on Kill | gloves 100 default 0 |
Enchantment Word of War | 32 | Enchantment | Trigger Word of War on Kill | gloves 100 default 0 |
Enchantment Edict of War | 53 | Enchantment | Trigger Edict of War on Kill | gloves 100 default 0 |
Enchantment Decree of War | 66 | Enchantment | Trigger Decree of War on Kill | gloves 100 default 0 |
Enchantment Commandment of War | 75 | Enchantment | Trigger Commandment of War on Kill | gloves 100 default 0 |
Enchantment Word of Inferno | 32 | Enchantment | Trigger Word of Inferno on Kill | gloves 100 default 0 |
Enchantment Edict of Inferno | 53 | Enchantment | Trigger Edict of Inferno on Kill | gloves 100 default 0 |
Enchantment Decree of Inferno | 66 | Enchantment | Trigger Decree of Inferno on Kill | gloves 100 default 0 |
Enchantment Commandment of Inferno | 75 | Enchantment | Trigger Commandment of Inferno on Kill | gloves 100 default 0 |
Enchantment Blood Rage Frenzy On Kill 1 | 66 | Enchantment | Blood Rage grants additional 20% chance to gain a Frenzy Charge on Kill | helmet 100 default 0 |
Enchantment Blood Rage Frenzy On Kill 2 | 75 | Enchantment | Blood Rage grants additional 30% chance to gain a Frenzy Charge on Kill | helmet 100 default 0 |
Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 1 | 66 | Enchantment | 30% Chance to gain an additional Power Charge on Kill with Power Siphon attack | helmet 75 default 0 |
Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 2 | 75 | Enchantment | 45% Chance to gain an additional Power Charge on Kill with Power Siphon attack | helmet 75 default 0 |
83 | Enchantment | Recover 2% of Life when you Kill an Enemy while you have Rage resource life | belt 1 default 0 |
Abyss Jewel mods /4
Abyss Jewel mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Onslaught | 50 | Suffix | (3–5)% chance to gain Onslaught for 4 seconds on Kill | abyss_jewel_melee 0 abyss_jewel_ranged 0 default 0 |
of Onslaught | 80 | Suffix | (6–8)% chance to gain Onslaught for 4 seconds on Kill | abyss_jewel_melee 0 abyss_jewel_ranged 0 default 0 |
of Phasing | 50 | Suffix | (3–5)% chance to gain Phasing for 4 seconds on Kill | abyss_jewel_ranged 1000 abyss_jewel_caster 1000 default 0 |
of Phasing | 80 | Suffix | (6–8)% chance to gain Phasing for 4 seconds on Kill | abyss_jewel_ranged 500 abyss_jewel_caster 500 default 0 |
Fossil mods /4
Fossil mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | 10% chance to gain Onslaught for 4 seconds on Kill | abyss_jewel 0 jewel 0 one_hand_weapon 2000 shield 2000 default 0 |
of the Underground | 1 | Suffix | 20% chance to gain Onslaught for 4 seconds on Kill | abyss_jewel 0 jewel 0 two_hand_weapon 2000 default 0 |
of the Underground | 1 | Suffix | (5–8)% chance to gain an additional Vaal Soul on Kill | abyss_jewel 0 jewel 0 helmet 2000 body_armour 2000 boots 2000 shield 2000 default 0 |
of the Underground | 1 | Suffix | (3–5)% chance to gain an additional Vaal Soul on Kill | abyss_jewel 2000 jewel 2000 default 0 |
Heist Equipment mods /4
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Appeasing | 1 | Suffix | (6–7)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
of Mollifying | 45 | Suffix | (8–9)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
of Placating | 75 | Suffix | (10–12)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
of Pacifying | 82 | Suffix | (13–15)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
Veiled mods /9
Veiled mods /9
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | +1 to Minimum Endurance Charges (3–4)% chance to gain an Endurance Charge on Kill | ring 1500 amulet 1500 default 0 |
of the Order | 60 | Suffix | +1 to Minimum Power Charges (3–4)% chance to gain a Power Charge on Kill | ring 1500 amulet 1500 default 0 |
of the Order | 60 | Suffix | +1 to Minimum Frenzy Charges (3–4)% chance to gain a Frenzy Charge on Kill | ring 1500 amulet 1500 default 0 |
Chosen | 60 | Prefix | (25–30)% increased Movement Speed (13–16)% chance to gain Onslaught for 4 seconds on Kill speed | boots 1500 default 0 |
Jorgin's | 60 | Suffix | 10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill minion | amulet 2000 default 0 |
of the Order | 60 | Suffix | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (18–22)% increased Attack Speed attack speed | ranged 0 weapon 1000 default 0 |
of the Order | 60 | Suffix | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (12–15)% increased Attack Speed attack speed | bow 1000 wand 1000 default 0 |
of the Order | 60 | Suffix | (18–22)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy caster speed | wand 1000 dagger 1000 sceptre 1000 one_hand_weapon 100 default 0 |
of the Order | 60 | Suffix | (26–31)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy caster speed | staff 1000 two_hand_weapon 100 default 0 |
Crafting Bench /12
Crafting Bench /12
ID | Mod | Require | ItemClasses | Unlock |
---|---|---|---|---|
Jun | (13–14)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Unveil |
Jun | (15–17)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Unveil |
Jun | (18–20)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Unveil |
Jun | 10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill | 3x ![]() | Amulet | Unveil, Jorgin |
Jun | 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 1x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged | Unveil |
Jun | 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x ![]() | One Hand Melee, Two Hand Melee | Unveil |
Jun | (12–14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (15–18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (19–24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (8–9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Misc mods /15
Misc mods /15
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Recover (1–3)% of Life when you Kill an Enemy during Flask Effect resource life | ||
1 | Flask | Unique | Recover (1–3)% of Mana when you Kill an Enemy during Flask Effect resource mana | ||
1 | Flask | Unique | Recover (1–3)% of Energy Shield when you Kill an Enemy during Flask Effect defences | ||
1 | Jewel | Unique | With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds local jewel effect base radius [800] | ||
1 | Jewel | Unique | (20–30)% chance to gain an additional Vaal Soul on Kill | ||
1 | Jewel | Unique | Recover 1% of Mana on Kill resource mana | ||
1 | Jewel | Unique | Lose 1% of Life on Kill resource life | ||
1 | Jewel | Unique | Lose 1% of Energy Shield on Kill defences | ||
1 | Jewel | Unique | (20–30)% chance to Curse you with Punishment on Kill, with 40% increased Effect caster curse | ||
1 | Jewel | Unique | Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill local jewel effect base radius [1200] minion | ||
1 | Atlas | Prefix | Players gain an additional Vaal Soul on Kill Your Maps contain 6 additional packs of Corrupted Vaal Monsters 3 uses remaining | no_monster_packs 0 default 500 | |
1 | Atlas | Prefix | Players gain an additional Vaal Soul on Kill Your Maps contain 8 additional packs of Corrupted Vaal Monsters 15 uses remaining | no_monster_packs 0 default 500 |
Item /3
Item /3
Icon | Name |
---|---|
![]() | Monkey Paw Talisman Talisman Tier: 310% chance to gain a Power Charge on Kill local stat monsters pick up item [1]Corrupted |
![]() | Monkey Paw Talisman Talisman Tier: 310% chance to gain a Frenzy Charge on Kill local stat monsters pick up item [1]Corrupted |
![]() | Monkey Paw Talisman Talisman Tier: 310% chance to gain an Endurance Charge on Kill local stat monsters pick up item [1]Corrupted |
Unique /95
Unique /95
Name | Show Full Descriptions |
---|---|
![]() | Victario's Acuity Turquoise Amulet +(16–24) to Dexterity and Intelligence+(30–40)% to Lightning Resistance +(8–10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge 5% increased Projectile Damage per Power Charge |
![]() | Headhunter Leather Belt +(25–40) to maximum Life+(40–55) to Strength +(40–55) to Dexterity +(50–60) to maximum Life (20–30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 60 seconds |
![]() | Berek's Respite Two-Stone Ring +(12–16)% to Fire and Lightning ResistancesAdds (20–25) to (30–50) Fire Damage to Spells and Attacks (25–30)% increased Lightning Damage +(30–40) to maximum Mana When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy (Shock increases Damage taken by 15%, for 2 seconds) (Ignite deals Fire Damage over time) |
![]() | Death Rush Amethyst Ring +(17–23)% to Chaos Resistance+(300–350) to Accuracy Rating +(260–300) to Armour +(40–50) to maximum Life +(15–20)% to Chaos Resistance (0.6–0.8)% of Physical Attack Damage Leeched as Life You gain Onslaught for 4 seconds on Kill (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Doedre's Damning Paua Ring +(20–30) to maximum Mana+(5–10) to Intelligence +5% to all Elemental Resistances +5 Mana gained on Kill You can apply an additional Curse |
![]() | Daresso's Defiance Full Dragonscale (180–220)% increased Armour and Evasion +(60–90) to maximum Life (0.4–0.6)% of Physical Attack Damage Leeched as Life You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60–100)% increased Onslaught Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Death's Oath Astral Plate +(8–12)% to all Elemental ResistancesTrigger Level 20 Death Aura when Equipped +(40–50) to all Attributes (10–15)% increased Attack Speed (180–220)% increased Armour +(60–70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints frenzy charge blood dance art variation [0] (Attributes are Strength, Dexterity, and Intelligence) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | The Blood Dance Sharkskin Boots +(30–40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 4% reduced Attack and Cast Speed per Frenzy Charge Regenerate 0.8% of Life per second per Frenzy Charge (20–30)% chance to gain a Frenzy Charge on Kill (20–30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints frenzy charge blood dance art variation [1] |
![]() | Wake of Destruction Mesh Boots Adds 1 to 120 Lightning Damage to Attacks (20–60)% increased Armour and Energy Shield +(10–20) Life gained on Kill 15% increased Movement Speed Drops Shocked Ground while moving, lasting 2 seconds (Shock increases Damage taken by 15%) |
![]() | Voidbringer Conjurer Gloves +1 to Level of Socketed Elemental Gems (125–150)% increased Critical Strike Chance for Spells (180–250)% increased Energy Shield +(15–20) Energy Shield gained on Kill Lose (40–80) Mana when you use a Skill |
![]() | Lochtonial Caress Iron Gauntlets (10–15)% increased Attack Speed (10–15)% increased Cast Speed +(20–30) to maximum Life (10–15)% reduced maximum Mana 10% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit (Share Endurance, Frenzy and Power Charges with nearby party members) |
![]() | The Gull Raven Mask Trigger Level 1 Create Lesser Shrine when you Kill an Enemy (120–150)% increased Evasion and Energy Shield +(30–45) to maximum Energy Shield +(60–80) to maximum Life +(30–40)% to Cold Resistance 75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you (Create Lesser Shrine has an initial Cooldown before it can Trigger) |
![]() | The Screaming Eagle Jade Hatchet Socketed Gems are supported by Level 2 Chance to Flee Adds (10–15) to (25–30) Physical Damage +(10–15) to maximum Life +(5–7) Life gained on Kill 10% increased Movement Speed |
![]() | Silverbranch Crude Bow +1 to Level of Socketed Bow Gems (80–100)% increased Physical Damage 10% increased Attack Speed +10 Mana gained on Kill +30 to Accuracy Rating |
![]() | Bino's Kitchen Knife Slaughter Knife 30% increased Global Critical Strike Chance30% increased Damage over Time Adds (50–60) to (120–140) Physical Damage (40–50)% increased Critical Strike Chance +(15–25)% to Global Critical Strike Multiplier +(8–12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second |
![]() | Divinarius Imperial Skean 30% increased Global Critical Strike Chance(50–70)% increased Spell Damage +30 Life gained on Kill +10 Mana gained on Kill 10% increased Area of Effect (125–175)% increased Critical Strike Chance for Spells if you've Killed Recently +(40–60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently (Recently refers to the past 4 seconds) |
![]() | Kaom's Primacy Karui Chopper (100–140)% increased Physical Damage +20 Life gained on Kill +(150–250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) |
![]() | Reaper's Pursuit Shadow Axe (100–125)% increased Physical Damage (30–40)% increased Rarity of Items found +10 Life gained on Kill 15% increased Movement Speed when on Full Life Culling Strike Hits can't be Evaded (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Wideswing Poleaxe Socketed Gems are Supported by Level 20 Increased Area of Effect +10 to Strength (120–160)% increased Physical Damage +10 Mana gained on Kill +(120–150) to Accuracy Rating +2 to Weapon Range (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
![]() | Quecholli Jagged Maul 30% increased Stun Duration on Enemies+(25–50) to all Attributes (80–100)% increased Physical Damage Adds 5 to 25 Physical Damage +10 Life gained on Kill Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Terminus Est Tiger Sword +360 to Accuracy Rating(180–220)% increased Physical Damage 20% increased Attack Speed (50–75)% increased Critical Strike Chance +10 Mana gained on Kill 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike |
![]() | Atziri's Splendour Sacrificial Garb +1 to Level of all Vaal Skill Gems(380–420)% increased Armour +(90–100) to maximum Life +(20–24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
![]() | Hyaon's Fury Legion Sword 40% increased Global Accuracy RatingAdds 1 to (550–650) Lightning Damage (7–10)% increased Attack Speed (15–20)% increased Lightning Damage per Frenzy Charge 1% increased Damage taken per Frenzy Charge +20 Life gained on Kill per Frenzy Charge sound on kill wolf call [1] |
![]() | Blood of Summer Rusted Sword 40% increased Global Accuracy RatingAdds 2 to 6 Physical Damage 2% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 20% increased Area of Effect 33% chance to gain a Frenzy Charge on Kill |
![]() | Thunder of the Dawn Corroded Blade 40% increased Global Accuracy RatingAdds 1 to 9 Lightning Damage +40% to Lightning Resistance 9% chance to Shock 50% of Physical Damage from Hits taken as Lightning Damage When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Shock increases Damage taken by 15%, for 2 seconds) |
![]() | Fragment of Eternity Glass Shank 30% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage 10% increased Attack Speed 100% increased Critical Strike Chance +45% to Global Critical Strike Multiplier 15% chance to gain a Power Charge on Kill |
![]() | Null's Inclination Ranger Bow Trigger Socketed Minion Spells on Kill with this Weapon Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses +212 Intelligence Requirement Adds (50–80) to (130–180) Chaos Damage (7–12)% increased Attack Speed +(7–11)% to Chaos Resistance Minions deal 1% increased Damage per 5 Dexterity |
![]() | Inspired Learning Crimson Jewel With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds |
![]() | Sacrificial Harvest Viridian Jewel (20–30)% chance to gain an additional Vaal Soul on Kill Corrupted |
![]() | Blood Sacrifice Crimson Jewel Lose 1% of Life on Kill Recover 1% of Mana on Kill Lose 1% of Energy Shield on Kill Corrupted |
![]() | Abberath's Horn Goat's Horn (10–14)% increased Spell Damage(20–30)% increased Fire Damage Adds (4–6) to (8–12) Fire Damage to Spells (40–60)% increased Global Critical Strike Chance +10 Life gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies |
![]() | Doryani's Fist Vaal Gauntlets Grants Level 20 Doryani's Touch Skill +(80–100) to maximum Energy Shield 30% chance to Shock Adds (150–225) to (525–600) Lightning Damage to Unarmed Melee Hits Adds (90–135) to (315–360) Lightning Damage to Spells while Unarmed +(200–250) Energy Shield gained on Killing a Shocked Enemy 30% increased Effect of Lightning Ailments (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Unarmed Attacks are any Attacks performed with a hand that is not holding any Item) (You are Unarmed as long as you have no Equipped Weapons) (Lightning Ailments are Shocked and Sapped) |
![]() | Jorrhast's Blacksteel Steelhead 45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150–200)% increased Physical Damage (8–12)% increased Attack Speed (8–12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copy |
![]() | Extractor Mentis Agate Amulet +(16–24) to Strength and Intelligence+(30–50) to Strength Recover 1% of Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Unholy Might to nearby Enemies on Kill 10% chance to gain Onslaught for 10 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on Kill (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) |
![]() | Storm Prison Carved Wand (11–15)% increased Spell Damage(40–60)% increased Physical Damage Adds 1 to (35–45) Lightning Damage (15–25)% increased Mana Regeneration Rate +1 to Maximum Power Charges (25–35)% chance to gain a Power Charge on Kill |
![]() | Rigwald's Crest Two-Stone Ring +(12–16)% to Fire and Cold Resistances10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill (20–30)% increased Fire Damage (20–30)% increased Cold Damage (20–30)% increased Mana Regeneration Rate |
![]() | Daresso's Passion Estoc +25% to Global Critical Strike MultiplierAdds (30–38) to (40–50) Physical Damage Adds (30–38) to (40–50) Cold Damage 20% reduced Frenzy Charge Duration 25% chance to gain a Frenzy Charge on Kill (60–80)% increased Damage while you have no Frenzy Charges |
![]() | Victario's Charity Laminated Kite Shield +8% to all Elemental Resistances+(50–70) to maximum Life +(20–30)% to Lightning Resistance +11% to Chaos Resistance 20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit |
![]() | Touch of Anguish Imperial Claw +46 Life gained for each Enemy hit by AttacksAdds (40–50) to (130–150) Physical Damage 30% increased Cold Damage (30–40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently Freeze |
![]() | Ashcaller Quartz Wand (18–22)% increased Spell Damage10% chance to Trigger Level 8 Summon Raging Spirit on Kill +(15–25)% to Fire Damage over Time Multiplier Adds (4–6) to (7–9) Fire Damage to Spells (20–30)% increased Burning Damage (16–22)% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Unending Hunger Cobalt Jewel Minions have (6–8)% increased Area of Effect With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill (While you have Soul Eater, you consume the souls of anything killed nearby, gaining bonuses for each) |
![]() | Tulfall Tornado Wand (35–39)% increased Spell Damage(10–15)% increased Cast Speed Gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15–20)% increased Cold Damage per Frenzy Charge |
![]() | Tulborn Spiraled Wand (15–19)% increased Spell Damage(10–15)% increased Cast Speed Gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge +(20–25) Mana gained on Killing a Frozen Enemy |
![]() | Xoph's Inception Bone Bow (70–90)% increased Physical Damage +(20–30) Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage 10% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Severed in Sleep Cutlass 40% increased Global Accuracy Rating+(10–20) to all Attributes Minions deal (20–30)% increased Damage Minions have +17% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Life on Killing a Poisoned Enemy (Attributes are Strength, Dexterity, and Intelligence) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Arakaali's Fang Fiend Dagger 40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170–200)% increased Physical Damage Adds (8–13) to (20–30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on Hit (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Kitava's Feast Void Axe Socketed Gems are supported by Level 25 Melee Splash (200–240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life on Kill Enemies Killed by your Hits are destroyed (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | The Red Dream Crimson Jewel Gain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill |
![]() | The Red Nightmare Crimson Jewel Gain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 35% of its value Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill |
![]() | The Green Dream Viridian Jewel Gain 5% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill |
![]() | The Green Nightmare Viridian Jewel Gain 5% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 50% of its value Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | The Blue Dream Cobalt Jewel Gain 5% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill |
![]() | The Blue Nightmare Cobalt Jewel Gain 5% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant Chance to Block Spell Damage at 35% of its value Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill |
![]() | Abberath's Hooves Goathide Boots Triggers Level 7 Abberath's Fury when Equipped +(20–30) to Strength 15% increased Movement Speed (6–10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire Damage per 20 Strength Burning Hoofprints (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Ignite deals Fire Damage over time) |
![]() | Maligaro's Cruelty Turquoise Amulet +(16–24) to Dexterity and Intelligence(4–8)% increased maximum Life (25–30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12–15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge |
![]() | Atziri's Splendour Sacrificial Garb +1 to Level of all Vaal Skill Gems(200–220)% increased Armour and Energy Shield +(70–80) to maximum Energy Shield +(20–24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
![]() | Atziri's Splendour Sacrificial Garb +1 to Level of all Vaal Skill Gems(380–420)% increased Evasion Rating +(90–100) to maximum Life +(20–24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
![]() | Atziri's Splendour Sacrificial Garb +1 to Level of all Vaal Skill Gems(200–220)% increased Evasion and Energy Shield +(70–80) to maximum Energy Shield +(20–24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
![]() | Atziri's Splendour Sacrificial Garb +1 to Level of all Vaal Skill Gems+(70–80) to maximum Energy Shield (270–300)% increased Energy Shield +(20–24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
![]() | Atziri's Splendour Sacrificial Garb +1 to Level of all Vaal Skill Gems(200–220)% increased Evasion and Energy Shield +(90–100) to maximum Life +(20–24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
![]() | Atziri's Splendour Sacrificial Garb +1 to Level of all Vaal Skill Gems(200–220)% increased Armour and Evasion +(90–100) to maximum Life +(20–24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
![]() | Atziri's Splendour Sacrificial Garb +1 to Level of all Vaal Skill Gems(270–340)% increased Armour, Evasion and Energy Shield +(20–24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
![]() | Atziri's Splendour Sacrificial Garb +1 to Level of all Vaal Skill Gems(200–220)% increased Armour and Energy Shield +(90–100) to maximum Life +(20–24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
![]() | Malachai's Mark Murder Mitts (80–100)% increased Evasion and Energy Shield +(60–80) to maximum Life +(15–25) Life gained on Kill +(15–25) Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence (Malachai's Endurance gives 20% chance to grant an Endurance Charge on Kill) (Malachai's Frenzy gives 20% chance to grant a Frenzy Charge on Kill) (Malachai's Power gives 20% chance to grant a Power Charge on Kill) |
![]() | Balefire Opal Sceptre 40% increased Elemental DamageGrants Level 25 Scorching Ray Skill (12–20)% increased Cast Speed Recover (1–3)% of Life on Kill Recover (1–3)% of Mana on Kill 10% increased Scorching Ray beam length |
![]() | Impresence Onyx Amulet +(10–16) to all AttributesAdds (20–24) to (33–36) Cold Damage +(50–70) to maximum Life (45–50)% increased Mana Regeneration Rate +(20–25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Lightpoacher Great Crown Has 1 Abyssal Socket Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10–15)% to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you (15–20)% chance to gain a Spirit Charge on Kill Recover (4–5)% of Life when you lose a Spirit Charge (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Impresence Onyx Amulet +(10–16) to all AttributesAdds (20–24) to (33–36) Fire Damage +(50–70) to maximum Life +(20–25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Impresence Onyx Amulet +(10–16) to all AttributesAdds (10–13) to (43–47) Lightning Damage +(50–70) to maximum Life +(20–25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Impresence Onyx Amulet +(10–16) to all AttributesAdds (12–16) to (20–25) Physical Damage +(450–500) to Armour +(40–50) to maximum Life (30–40)% increased Stun and Block Recovery Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Vulnerability has no Reservation if Cast as an Aura (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Impresence Onyx Amulet +(10–16) to all Attributes(30–40)% increased Damage over Time Adds (17–19) to (23–29) Chaos Damage +(50–70) to maximum Life +(17–23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Lightpoacher Great Crown Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10–15)% to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you (15–20)% chance to gain a Spirit Charge on Kill Recover (4–5)% of Life when you lose a Spirit Charge (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Voidfletcher Primal Arrow Quiver (20–30)% increased Elemental Damage with Attack SkillsConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30–40) to (80–100) Cold Damage to Attacks +(80–120) to maximum Energy Shield +(20–30)% to Cold Resistance +(20–40) Mana gained on Kill 30% increased Projectile Speed 5 Maximum Void Charges Gain a Void Charge every 0.5 seconds |
![]() | Mark of the Elder Steel Ring Adds (3–4) to (10–14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill Adds (26–32) to (42–48) Cold Damage to Attacks (6–10)% increased maximum Energy Shield (6–10)% increased maximum Life (60–80)% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item |
![]() | Mark of the Shaper Opal Ring (15–25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13–18) to (50–56) Lightning Damage to Spells (6–10)% increased maximum Energy Shield (6–10)% increased maximum Life (60–80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item |
![]() | Chains of Command Saintly Chainmail Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150–190)% increased Armour and Energy Shield +(60–90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets You cannot have non-Animated Minions animate guardian and weapon track on kill [2] |
![]() | Duskblight Ironscale Boots Trigger Level 1 Stalking Pustule on Kill (120–150)% increased Armour and Evasion +(50–60) to maximum Life 20% increased Movement Speed 50% increased Stun and Block Recovery 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect |
![]() | Shadowstitch Sacrificial Garb +1 to Level of all Vaal Skill GemsHas an additional Implicit Mod +(20–30) to all Attributes (250–350)% increased Armour, Evasion and Energy Shield Recover (3–5)% of Life on Kill Recover (3–5)% of Energy Shield on Kill 6% increased Maximum Life for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped (-6–-4)% to all Resistances for each Corrupted Item Equipped local six linked sockets [1] (Attributes are Strength, Dexterity, and Intelligence) Corrupted |
![]() | Solstice Vigil Onyx Amulet +(10–16) to all Attributes(30–40)% increased Damage +(50–70) to maximum Life Regenerate (8–10) Mana per second Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy Temporal Chains has no Reservation if Cast as an Aura (Shaper's Presence causes effects on you and nearby allies to expire 20% slower) (Effects cannot be slowed below 25% of their normal expiry rate) |
![]() | Cinderswallow Urn Silver Flask Recharges 5 Charges when you Consume an Ignited corpse +90 to Maximum Charges (175–200)% increased Charges per use Enemies Ignited by you during Flask Effect take (7–10)% increased Damage Recover (1–3)% of Life when you Kill an Enemy during Flask Effect ![]() |
![]() | Sporeguard Saint's Hauberk Trigger Level 10 Contaminate when you Kill an Enemy (200–250)% increased Armour and Energy Shield (7–10)% increased maximum Life +(17–23)% to Chaos Resistance Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage You have Fungal Ground around you while stationary (Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.) |
![]() | Replica Windripper Imperial Bow (20–24)% increased Elemental Damage with Attack SkillsAdds (48–60) to (72–90) Cold Damage Adds 1 to (120–150) Lightning Damage (10–15)% increased Attack Speed (30–40)% increased Critical Strike Chance Enemies Frozen by you take 20% increased Damage +(90–120) Energy Shield gained on Killing a Shocked Enemy |
![]() | Replica Doedre's Damning Paua Ring +(20–30) to maximum Mana+(5–10) to Intelligence +5% to all Elemental Resistances +5 Mana gained on Kill You can apply one fewer Curse (15–25)% increased Effect of your Curses |
![]() | Replica Headhunter Leather Belt +(25–40) to maximum Life+(40–55) to Strength +(40–55) to Dexterity +(50–60) to maximum Life (20–30)% increased Damage with Hits against Magic monsters 20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds |
![]() | Replica Victario's Charity Laminated Kite Shield +8% to all Elemental Resistances+(50–70) to maximum Life +(20–30)% to Lightning Resistance +11% to Chaos Resistance 10% increased effect of Non-Curse Auras from your Skills 5% chance to grant an Endurance Charge to nearby Allies on Hit 10% chance to grant a Frenzy Charge to nearby Allies on Kill |
![]() | Replica Allure Vaal Claw 2% of Physical Attack Damage Leeched as Life(110–130)% increased Physical Damage Adds (15–20) to (30–40) Physical Damage (8–12)% increased Attack Speed Gain +50 Life when you Taunt an Enemy You gain Onslaught for 1 seconds on Killing Taunted Enemies Enemies Taunted by you take 10% increased Damage (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Replica Blood Sacrifice Crimson Jewel Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill Cannot Leech or Regenerate Mana |
![]() | Legacy of Fury Wyrmscale Boots (200–300)% increased Armour and Evasion 30% increased Movement Speed Nearby Enemies are Scorched (30–50)% increased Effect of Scorch (30–40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second (Scorched Enemies have -10% to Elemental Resistances) |
![]() | Gravebind Hydrascale Gauntlets (100–150)% increased Armour and Evasion +(19–29)% to Chaos Resistance +(15–25) Life gained on Kill Nearby Enemies Killed by anyone count as being Killed by you instead |
![]() | Sudden Dawn Steel Circlet (300–350)% increased Energy Shield +(50–70) to maximum Mana (10–20)% chance for Energy Shield Recharge to start when you Kill an Enemy (30–40)% less Energy Shield Recharge Rate |
![]() | Impresence Onyx Amulet +(10–16) to all AttributesAdds (12–16) to (20–25) Physical Damage +(450–500) to Armour +(40–50) to maximum Life (30–40)% increased Stun and Block Recovery Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Punishment has no Reservation if Cast as an Aura Vulnerability has no Reservation if Cast as an Aura (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Royale Divinarius Carving Knife 30% increased Global Critical Strike Chance(20–30)% increased Spell Damage +10 Life gained on Kill +3 Mana gained on Kill 10% increased Area of Effect (125–175)% increased Critical Strike Chance for Spells if you've Killed Recently +(10–30)% to Critical Strike Multiplier for Spells if you haven't Killed Recently (Recently refers to the past 4 seconds) |
![]() | Royale The Gull Scare Mask Trigger Level 1 Create Lesser Shrine when you Kill an Enemy (120–150)% increased Evasion and Energy Shield +(5–10) to maximum Energy Shield +(10–20) to maximum Life +(10–15)% to Cold Resistance 25% increased Effect of Shrine Buffs on you 50% reduced Duration of Shrine Effects on you (Create Lesser Shrine has an initial Cooldown before it can Trigger) |
![]() | Royale Doedre's Damning Paua Ring +(20–30) to maximum Mana+(5–10) to Intelligence +5% to all Elemental Resistances +5 Mana gained on Kill You can apply an additional Curse |
![]() | Royale Daresso's Defiance Light Brigandine (50–80)% increased Armour and Evasion +(25–40) to maximum Life (0.4–0.6)% of Physical Attack Damage Leeched as Life You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (20–50)% increased Onslaught Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
Passive /19
Passive /19
Category | Name | Show Full Descriptions |
---|---|---|
Notable | Hatchet Master![]() | Axe Attacks deal 24% increased Damage with Hits and Ailments 10% increased Attack Speed with Axes 20% chance to gain Onslaught for 4 seconds on Kill |
Notable | Elder Power![]() | 10% increased Wand Damage per Power Charge 10% chance to gain a Power Charge on Kill |
Notable | Mind Drinker![]() | 20% increased maximum Mana Recover 2% of Mana on Kill |
Notable | Vampirism![]() | Recover 3% of Life on Kill 12% of Damage taken Recouped as Life |
Notable | Blood Siphon![]() | 10% increased maximum Life +10 Life gained on Kill +20 to Strength |
Notable | Soul Siphon![]() | +20 to maximum Mana 18% increased maximum Mana +10 Mana gained on Kill |
Notable | Blood Drinker![]() | 10% increased maximum Life Recover 2% of Life on Kill |
Notable | Hired Killer![]() | 7% increased maximum Life Recover 2% of Life on Kill |
Notable | Thrill Killer![]() | 16% increased maximum Mana Recover 2% of Mana on Kill |
Notable | Graceful Assault![]() | 30% increased Onslaught Effect 10% chance to gain Onslaught for 4 seconds on Kill 30% increased Armour and Evasion Rating during Onslaught |
Notable | Overcharged![]() | 8% chance to gain a Power, Frenzy or Endurance Charge on Kill |
Notable | Cannibalistic Rite![]() | 10% reduced Life Cost of Skills Recover 2% of Life on Kill if you've Spent Life Recently 30% increased Damage with Skills that Cost Life |
Notable | Soul Thief![]() | 15% increased Evasion Rating 10% increased maximum Energy Shield Recover 2% of Energy Shield on Kill |
Notable | Disciple of the Slaughter![]() | +1 to Minimum Frenzy Charges 8% chance to gain a Frenzy Charge on Kill 8% increased Damage per Frenzy Charge |
Notable | Disciple of the Unyielding![]() | +1 to Minimum Endurance Charges 8% chance to gain an Endurance Charge on Kill 8% increased Damage per Endurance Charge |
Notable | Aggressive Bastion![]() | +5% Chance to Block Attack Damage while holding a Shield Attack Skills deal 30% increased Damage with Ailments while holding a Shield 30% increased Physical Attack Damage while holding a Shield 10% chance to gain an Endurance Charge on Kill while holding a Shield |
Notable | Arcane Capacitor![]() | 15% increased maximum Mana 10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy |
Notable | Disciple of the Forbidden![]() | +1 to Minimum Power Charges 8% chance to gain a Power Charge on Kill 8% increased Damage per Power Charge |
Notable | Ravenous Horde![]() | Minions have 30% increased Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on Kill |
Ascendancy Passive /7
Ascendancy Passive /7
Category | Name | Show Full Descriptions |
---|---|---|
Notable | Way of the Poacher![]() | 20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy +1 to Maximum Frenzy Charges |
Notable | Master Toxicist![]() | When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage |
Notable | Headsman![]() | Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy |
Notable | Outmatch and Outlast![]() | 25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges |
Notable | Arena Challenger![]() | 2% more Attack and Movement Speed per Challenger Charge 25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges |
Notable | Swift Killer![]() | +1 to Maximum Frenzy Charges and Maximum Power Charges 15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge Gain a Power or Frenzy Charge each second while Channelling |
Notable | Patient Reaper![]() | Recover 3% of Life on Kill Recover 3% of Energy Shield on Kill Recover 3% of Mana on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently |
Cluster Jewel Passive /5
Cluster Jewel Passive /5
Category | Name | Show Full Descriptions |
---|---|---|
Notable | Brush with Death![]() | +5% to Damage over Time Multiplier Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill |
Notable | Cold-Blooded Killer![]() | +5% to Cold Damage over Time Multiplier Recover 2% of Life on Killing a Chilled Enemy |
Notable | Insatiable Killer![]() | Attack Skills deal 20% increased Damage while Dual Wielding 5% increased Attack Speed while Dual Wielding 5% chance to gain a Frenzy Charge on Kill while Dual Wielding |
Notable | No Witnesses![]() | 10% chance to gain Elusive on Kill 25% increased Elusive Effect |
Notable | Smoking Remains![]() | 35% increased Fire Damage 10% chance to create a Smoke Cloud on Kill |
Timeless Jewel Passive Additions /3
Timeless Jewel Passive Additions /3
Faction | Category | Show Full Descriptions |
---|---|---|
Karui | Notable | 5% chance to gain an Endurance Charge on Kill |
Maraketh | Notable | 5% chance to gain a Frenzy Charge on Kill |
Maraketh | Notable | You gain Onslaught for 8 seconds on Kill |
Elevated modifier List /27
Elevated modifier List /27
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Elder | 68 | Recover (3–4)% of Life on Kill Group: MaximumLifeOnKillPercent | Recover (5–6)% of Life on Kill |
of the Elder | 75 | Recover (5–6)% of Life on Kill Group: MaximumLifeOnKillPercent | Recover (5–6)% of Life on Kill (5–10)% increased Life Recovery Rate if you haven't Killed Recently |
of Shaping | 68 | Recover (3–4)% of Mana on Kill Group: MaximumManaOnKillPercent | Recover (5–6)% of Mana on Kill |
of Shaping | 75 | Recover (5–6)% of Mana on Kill Group: MaximumManaOnKillPercent | Recover (5–6)% of Mana on Kill (5–10)% increased Mana Recovery Rate if you haven't Killed Recently |
of Shaping | 68 | Recover (3–4)% of Energy Shield on Kill Group: MaximumEnergyShieldOnKillPercent | Recover (5–6)% of Energy Shield on Kill |
of Shaping | 75 | Recover (5–6)% of Energy Shield on Kill Group: MaximumEnergyShieldOnKillPercent | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently |
of the Crusade | 68 | Recover (3–4)% of Energy Shield on Kill Group: MaximumEnergyShieldOnKillPercent | Recover (5–6)% of Energy Shield on Kill |
of the Crusade | 80 | Recover (5–6)% of Energy Shield on Kill Group: MaximumEnergyShieldOnKillPercent | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently |
of the Conquest | 68 | Recover (3–4)% of Life on Kill Group: MaximumLifeOnKillPercent | Recover (5–6)% of Life on Kill |
of the Conquest | 80 | Recover (5–6)% of Life on Kill Group: MaximumLifeOnKillPercent | Recover (5–6)% of Life on Kill (5–10)% increased Life Recovery Rate if you haven't Killed Recently |
of Redemption | 68 | Recover (3–4)% of Mana on Kill Group: MaximumManaOnKillPercent | Recover (5–6)% of Mana on Kill |
of Redemption | 80 | Recover (5–6)% of Mana on Kill Group: MaximumManaOnKillPercent | Recover (5–6)% of Mana on Kill (5–10)% increased Mana Recovery Rate if you haven't Killed Recently |
The Shaper's | 68 | (4–6)% chance to gain a Power Charge on Kill Group: PowerChargeOnKillChance | (7–10)% chance to gain a Power Charge on Kill |
The Shaper's | 84 | (7–10)% chance to gain a Power Charge on Kill Group: PowerChargeOnKillChance | 50% increased Power Charge Duration (11–15)% chance to gain a Power Charge on Kill |
Redeemer's | 68 | (4–6)% chance to gain a Power Charge on Kill Group: PowerChargeOnKillChance | (7–10)% chance to gain a Power Charge on Kill |
Redeemer's | 80 | (7–10)% chance to gain a Power Charge on Kill Group: PowerChargeOnKillChance | 50% increased Power Charge Duration (11–15)% chance to gain a Power Charge on Kill |
of the Elder | 85 | (13–14)% increased Attack and Cast Speed Group: IncreasedAttackSpeed | (13–14)% increased Attack and Cast Speed (5–10)% chance to gain Onslaught for 4 seconds on Kill |
The Elder's | 68 | (4–6)% chance to gain a Frenzy Charge on Kill Group: FrenzyChargeOnKillChance | (7–10)% chance to gain a Frenzy Charge on Kill |
The Elder's | 84 | (7–10)% chance to gain a Frenzy Charge on Kill Group: FrenzyChargeOnKillChance | 50% increased Frenzy Charge Duration (7–10)% chance to gain a Frenzy Charge on Kill |
Redeemer's | 68 | (4–6)% chance to gain a Frenzy Charge on Kill Group: FrenzyChargeOnKillChance | (7–10)% chance to gain a Frenzy Charge on Kill |
Redeemer's | 80 | (7–10)% chance to gain a Frenzy Charge on Kill Group: FrenzyChargeOnKillChance | 50% increased Frenzy Charge Duration (7–10)% chance to gain a Frenzy Charge on Kill |
The Elder's | 68 | (4–6)% chance to gain an Endurance Charge on Kill Group: EnduranceChargeOnKillChance | (7–10)% chance to gain an Endurance Charge on Kill |
The Elder's | 83 | (7–10)% chance to gain an Endurance Charge on Kill Group: EnduranceChargeOnKillChance | 50% increased Endurance Charge Duration (7–10)% chance to gain an Endurance Charge on Kill |
Redeemer's | 68 | (4–6)% chance to gain an Endurance Charge on Kill Group: EnduranceChargeOnKillChance | (7–10)% chance to gain an Endurance Charge on Kill |
Redeemer's | 80 | (7–10)% chance to gain an Endurance Charge on Kill Group: EnduranceChargeOnKillChance | 50% increased Endurance Charge Duration (7–10)% chance to gain an Endurance Charge on Kill |
of Redemption | 75 | (5–7)% chance to gain Onslaught for 4 seconds on Kill Group: ChanceToGainOnslaughtOnKill | (8–10)% chance to gain Onslaught for 4 seconds on Kill |
of Redemption | 80 | (8–10)% chance to gain Onslaught for 4 seconds on Kill Group: ChanceToGainOnslaughtOnKill | (8–10)% chance to gain Onslaught for 4 seconds on Kill (3–10)% increased Attack, Cast and Movement Speed while you have Onslaught |

Level Effect /1
Level Effect /1
Implicit |
---|
: |
Level | Requires Level | Experience |
---|---|---|
1 | 1 |
Kill
BaseType | Kill |
---|---|
TargetTypes | Any |
Type | Spell |
ActiveSkillsCode | kill |
Kill Monster /3 ⍟
Kill Monster /3 ⍟
Name | Modifiers | Spectre |
---|---|---|
Charging Totem | skill art variation [2] base projectile ground effect duration [3000] projectiles drop ground lightning [1] | Y |
Prophecy Daemon | Y | |
Volatile Tome | base projectile ground effect duration [3000] projectiles drop ground lightning [1] Cannot be Stunned | Y |
Community Wiki
Kill
The term kill refers to causing death of a creature.
When kills are made by summoned minions, totems, traps or mines, player characters are credited for kills for the purposes of increased item quantity and rarity, flasks, and achievement-related stats, but generally not combat-related stats, where the non-player entity would get the credit for the kill instead. This can be demonstrated with enemies cursed with Warlord's Mark granting endurance charges to those non-player entities making the kills.
However, there is currently a bug [citation needed] that causes any damage over time kills to always grant credit to the player character even if they aren't caused by the character directly. For example, monsters cursed with Poacher's Mark will grant the player frenzy charges if they are killed by poison caused by minions or killed by
Scorching Ray linked
Spell Totem Support. This may or may not be an intended effect.
Totems and minions that have despawned, either through their duration expiring, being killed, or spawning more than the maximum amount, all count as having died. For instance, players wearing a Soul Mantle will be cursed when their totems despawn.
Corpses
Most creatures leave corpses on death. Totems and non-unique monsters killed when Frozen or under certain effects (e.g. Pyre, Kitava's Feast) don't leave corpses.
Corpses can be utilized in several ways, for example:
- raised (e.g.
Raise Spectre, Necromancer monsters)
- created (e.g.
Desecrate,
Unearth)
- exploded (e.g.
Detonate Dead,
Volatile Dead,
Cremation,
Bodyswap, strongboxes with the Putrifying prefix)
- consumed (e.g. Offering,
Devouring Totem,
Dominating Blow,
Void Sphere,
Feast of Flesh (from
The Devouring Diadem), monsters with the "Mark of Cannibalism" bloodline, etc.)
Corpses can be targeted by holding the A key by default, but only if the player has a skill that can target corpses.
On/when kill effects
Similarly to on-hit effects, there are effects that trigger when creature has been killed:
- gain temporary buffs (e.g. charges)
- gain life, mana or energy shield
- skill-specific effects (e.g.
Infernal Blow's explosion)
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.