Minion Tags /44
Skill Gem /25
Skill Gem Quality /25
Item | Stats |
---|---|
Raise Zombie | Minions have (0–15)% chance to deal Double Damage |
Raise Spectre | Minions have +(0–20)% to all Elemental Resistances |
Dominating Blow | Minions have (0–40)% increased Cooldown Recovery Rate |
Dominating Blow | Increases and Reductions to Minion Damage also apply to this Skill's Damage at (0–50)% of their value |
Vaal Domination | Minions have (0–40)% increased Cooldown Recovery Rate |
Animate Guardian | (0–40)% increased Minion Movement Speed |
Summon Raging Spirit | (0–30)% chance to summon an extra Minion |
Summon Raging Spirit | Minions have +(0–40)% to Critical Strike Multiplier |
Herald of Purity | Minions have (0–40)% increased Cooldown Recovery Rate |
Summon Chaos Golem | Minions have (0–40)% increased Cooldown Recovery Rate |
Summon Chaos Golem | Minions have (0–20)% chance to inflict Withered on Hit |
Summon Ice Golem | Minions have (0–40)% increased Cooldown Recovery Rate |
Summon Flame Golem | Minions have (0–40)% increased Cooldown Recovery Rate |
Summon Stone Golem | Minions have (0–40)% increased Cooldown Recovery Rate |
Summon Lightning Golem | Minions have (0–40)% increased Cooldown Recovery Rate |
Bodyswap | Explosion deals base Fire Damage equal to (0–4)% of the Minion's maximum Life |
Summon Holy Relic | Minions have (0–20)% increased Cooldown Recovery Rate |
Summon Carrion Golem | Minions have (0–40)% increased Cooldown Recovery Rate |
Summon Carrion Golem | Minions Regenerate (0–2)% of Life per second |
Summon Skitterbots | (0–40)% increased Minion Movement Speed |
Absolution | Minions have (0–40)% increased Cooldown Recovery Rate |
Absolution | Increases and Reductions to Minion Damage also apply to this Skill's Damage at (0–50)% of their value |
Vaal Absolution | Minions have (0–40)% increased Cooldown Recovery Rate |
Summon Reaper | Minion's Attacks have (0–20)% chance to inflict Bleeding |
Summon Reaper | (0–40)% increased Minion Movement Speed |
Support Gem /13
Support Gem Quality /11
Item | Stats |
---|---|
Minion Damage Support | Minions from Supported Skills deal (0–10)% increased Damage |
Minion Speed Support | Supported Skills have (0–10)% increased Minion Movement Speed |
Minion Life Support | Supported Skills have (0–20)% increased Minion maximum Life |
Elemental Army Support | Minions from Supported Skills have +(0–2)% to all maximum Elemental Resistances |
Summon Phantasm Support | (0–10)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing Blow |
Feeding Frenzy Support | Supported Skills have (0–10)% increased Minion Movement Speed |
Predator Support | Minions from Supported Skills deal (0–10)% increased Damage |
Meat Shield Support | Minions from Supported Skills take (0–5)% less Damage |
Infernal Legion Support | Minions from Supported Skills deal (0–10)% increased Damage |
Awakened Minion Damage Support | Minions from Supported Skills deal (0–10)% increased Damage |
Fresh Meat Support | Minions from Supported Skills have (0–20)% increased Critical Strike Chance |
Item mods /632
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Taskmaster's | 14 | Prefix | +1 to Level of all Minion Skill Gems minion gem | helmet 250 default 0 |
Overseer's | 75 | Prefix | +2 to Level of all Minion Skill Gems minion gem | helmet 25 default 0 |
20 | Corrupted | +2 to Level of Socketed Minion Gems minion gem | armour 1000 default 0 | |
The Elder's | 68 | Prefix | Socketed Gems are Supported by Level 16 Minion Damage Minions deal (15–18)% increased Damage damage minion gem | helmet_elder 800 default 0 |
The Elder's | 75 | Prefix | Socketed Gems are Supported by Level 18 Minion Damage Minions deal (19–22)% increased Damage damage minion gem | helmet_elder 800 default 0 |
The Elder's | 83 | Prefix | Socketed Gems are Supported by Level 20 Minion Damage Minions deal (23–25)% increased Damage damage minion gem | helmet_elder 800 default 0 |
The Elder's | 68 | Prefix | Socketed Gems are Supported by Level 16 Minion Life Minions have (15–18)% increased maximum Life resource life minion gem | helmet_elder 800 default 0 |
The Elder's | 75 | Prefix | Socketed Gems are Supported by Level 18 Minion Life Minions have (19–22)% increased maximum Life resource life minion gem | helmet_elder 800 default 0 |
The Elder's | 80 | Prefix | Socketed Gems are Supported by Level 20 Minion Life Minions have (23–25)% increased maximum Life resource life minion gem | helmet_elder 800 default 0 |
The Shaper's | 68 | Prefix | You and your Minions take 100% reduced Reflected Elemental Damage elemental | body_armour_shaper 200 default 0 |
The Elder's | 68 | Prefix | You and your Minions take 100% reduced Reflected Physical Damage physical | body_armour_elder 200 default 0 |
The Shaper's | 68 | Prefix | You and your Minions take (31–45)% reduced Reflected Elemental Damage elemental | ring_shaper 800 default 0 |
The Shaper's | 75 | Prefix | You and your Minions take (46–55)% reduced Reflected Elemental Damage elemental | ring_shaper 800 default 0 |
The Elder's | 68 | Prefix | You and your Minions take (31–45)% reduced Reflected Physical Damage physical | ring_elder 800 default 0 |
The Elder's | 75 | Prefix | You and your Minions take (46–55)% reduced Reflected Physical Damage physical | ring_elder 800 default 0 |
Baroness's | 2 | Prefix | Minions deal (10–19)% increased Damage damage minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3000 focus_can_roll_minion_modifiers 3000 default 0 |
Viscountess's | 11 | Prefix | Minions deal (20–29)% increased Damage damage minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3000 focus_can_roll_minion_modifiers 3000 default 0 |
Marchioness's | 23 | Prefix | Minions deal (30–39)% increased Damage damage minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3000 focus_can_roll_minion_modifiers 3000 default 0 |
Countess's | 35 | Prefix | Minions deal (40–54)% increased Damage damage minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1200 focus_can_roll_minion_modifiers 1200 default 0 |
Duchess's | 46 | Prefix | Minions deal (55–69)% increased Damage damage minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 600 focus_can_roll_minion_modifiers 600 default 0 |
Princess's | 58 | Prefix | Minions deal (70–84)% increased Damage damage minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 300 focus_can_roll_minion_modifiers 300 default 0 |
Queen's | 64 | Prefix | Minions deal (85–99)% increased Damage damage minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 160 focus_can_roll_minion_modifiers 160 default 0 |
Empress's | 84 | Prefix | Minions deal (100–109)% increased Damage damage minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 80 focus_can_roll_minion_modifiers 80 default 0 |
Baron's | 2 | Prefix | +(17–20) to maximum Mana Minions deal (5–9)% increased Damage resource mana minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
Viscount's | 11 | Prefix | +(21–24) to maximum Mana Minions deal (10–14)% increased Damage resource mana minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
Marquess's | 23 | Prefix | +(25–28) to maximum Mana Minions deal (15–19)% increased Damage resource mana minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
Count's | 35 | Prefix | +(29–33) to maximum Mana Minions deal (20–24)% increased Damage resource mana minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1600 default 0 |
Duke's | 46 | Prefix | +(34–37) to maximum Mana Minions deal (25–29)% increased Damage resource mana minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 default 0 |
Prince's | 58 | Prefix | +(38–41) to maximum Mana Minions deal (30–34)% increased Damage resource mana minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 400 default 0 |
King's | 80 | Prefix | +(42–45) to maximum Mana Minions deal (35–39)% increased Damage resource mana minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 200 default 0 |
of Motivation | 2 | Suffix | Minions have (5–7)% increased Attack and Cast Speed attack caster speed minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Coercion | 15 | Suffix | Minions have (8–10)% increased Attack and Cast Speed attack caster speed minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Incitation | 30 | Suffix | Minions have (11–13)% increased Attack and Cast Speed attack caster speed minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Agitation | 40 | Suffix | Minions have (14–16)% increased Attack and Cast Speed attack caster speed minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Instigation | 55 | Suffix | Minions have (17–19)% increased Attack and Cast Speed attack caster speed minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of Provocation | 72 | Suffix | Minions have (20–22)% increased Attack and Cast Speed attack caster speed minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 default 0 |
of Infuriation | 83 | Suffix | Minions have (23–25)% increased Attack and Cast Speed attack caster speed minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 500 default 0 |
Martinet's | 60 | Prefix | +1 to Level of all Minion Skill Gems minion gem | two_hand_weapon 0 weapon_can_roll_minion_modifiers 400 focus_can_roll_minion_modifiers 400 default 0 |
of the Administrator | 10 | Suffix | Minions have (13–17)% increased maximum Life resource life minion | two_hand_weapon 0 focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of the Rector | 26 | Suffix | Minions have (18–22)% increased maximum Life resource life minion | two_hand_weapon 0 focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of the Overseer | 42 | Suffix | Minions have (23–27)% increased maximum Life resource life minion | two_hand_weapon 0 focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of the Taskmaster | 58 | Suffix | Minions have (28–32)% increased maximum Life resource life minion | two_hand_weapon 0 focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of the Slavedriver | 74 | Suffix | Minions have (33–36)% increased maximum Life resource life minion | two_hand_weapon 0 focus_can_roll_minion_modifiers 2000 default 0 |
of the Despot | 82 | Suffix | Minions have (37–40)% increased maximum Life resource life minion | two_hand_weapon 0 focus_can_roll_minion_modifiers 2000 default 0 |
of Coordination | 1 | Suffix | Minions have (6–10)% increased Movement Speed speed minion | two_hand_weapon 0 ring_can_roll_minion_modifiers 2000 default 0 |
of Collaboration | 15 | Suffix | Minions have (11–15)% increased Movement Speed speed minion | two_hand_weapon 0 ring_can_roll_minion_modifiers 2000 default 0 |
of Integration | 30 | Suffix | Minions have (16–20)% increased Movement Speed speed minion | two_hand_weapon 0 ring_can_roll_minion_modifiers 2000 default 0 |
of Orchestration | 40 | Suffix | Minions have (21–25)% increased Movement Speed speed minion | two_hand_weapon 0 ring_can_roll_minion_modifiers 2000 default 0 |
of Harmony | 55 | Suffix | Minions have (26–30)% increased Movement Speed speed minion | two_hand_weapon 0 ring_can_roll_minion_modifiers 2000 default 0 |
Baroness's | 4 | Prefix | Minions deal (5–10)% increased Damage damage minion | ring_can_roll_minion_modifiers 600 default 0 |
Viscountess's | 15 | Prefix | Minions deal (11–20)% increased Damage damage minion | ring_can_roll_minion_modifiers 600 default 0 |
Marchioness's | 30 | Prefix | Minions deal (21–30)% increased Damage damage minion | ring_can_roll_minion_modifiers 600 default 0 |
Countess's | 60 | Prefix | Minions deal (31–36)% increased Damage damage minion | ring_can_roll_minion_modifiers 600 default 0 |
Duchess's | 81 | Prefix | Minions deal (37–42)% increased Damage damage minion | ring_can_roll_minion_modifiers 600 default 0 |
of Adjustment | 8 | Suffix | Minions have +(11–15)% to all Elemental Resistances elemental resistance minion | focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Acclimatisation | 24 | Suffix | Minions have +(16–20)% to all Elemental Resistances elemental resistance minion | focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Adaptation | 37 | Suffix | Minions have +(21–23)% to all Elemental Resistances elemental resistance minion | focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Evolution | 50 | Suffix | Minions have +(24–26)% to all Elemental Resistances elemental resistance minion | focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Metamorphosis | 61 | Suffix | Minions have +(27–30)% to all Elemental Resistances elemental resistance minion | focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of the Instructor | 1 | Suffix | Minions have +(80–130) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Tutor | 20 | Suffix | Minions have +(131–215) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Commander | 40 | Suffix | Minions have +(216–325) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Magnate | 60 | Suffix | Minions have +(326–455) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Ruler | 75 | Suffix | Minions have +(456–545) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Monarch | 85 | Suffix | Minions have +(546–624) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of Impermeability | 68 | Suffix | Minions have +(3–4)% to all maximum Elemental Resistances elemental minion | focus_can_roll_minion_modifiers 500 default 0 |
of Countervailing | 75 | Suffix | Minions have +(5–6)% to all maximum Elemental Resistances elemental minion | focus_can_roll_minion_modifiers 500 default 0 |
of Imperviousness | 81 | Suffix | Minions have +(7–8)% to all maximum Elemental Resistances elemental minion | focus_can_roll_minion_modifiers 500 default 0 |
of the Guard | 68 | Suffix | Minions have (7–9)% additional Physical Damage Reduction physical minion | focus_can_roll_minion_modifiers 500 default 0 |
of the Brigade | 75 | Suffix | Minions have (10–12)% additional Physical Damage Reduction physical minion | focus_can_roll_minion_modifiers 500 default 0 |
of the Phalanx | 81 | Suffix | Minions have (13–15)% additional Physical Damage Reduction physical minion | focus_can_roll_minion_modifiers 500 default 0 |
of Luck | 11 | Suffix | Minions have (10–19)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
of Fortune | 21 | Suffix | Minions have (20–39)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
of Providence | 28 | Suffix | Minions have (40–59)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
of Serendipity | 41 | Suffix | Minions have (60–79)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
of Determinism | 59 | Suffix | Minions have (80–99)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
of Destiny | 76 | Suffix | Minions have (100–109)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
of the Foray | 8 | Suffix | Minions have +(10–14)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Horde | 21 | Suffix | Minions have +(15–19)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Throng | 30 | Suffix | Minions have +(20–24)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Swarm | 44 | Suffix | Minions have +(25–29)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Invasion | 59 | Suffix | Minions have +(30–34)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Legion | 73 | Suffix | Minions have +(35–38)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
Redeemer's | 68 | Prefix | Minions deal (18–22)% increased Damage damage minion | gloves_eyrie 500 default 0 |
Redeemer's | 70 | Prefix | Minions deal (23–26)% increased Damage damage minion | gloves_eyrie 500 default 0 |
Redeemer's | 73 | Prefix | Minions deal (27–30)% increased Damage damage minion | gloves_eyrie 500 default 0 |
of the Conquest | 68 | Suffix | Minions have (21–26)% increased maximum Life resource life minion | helmet_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | Minions have (27–30)% increased maximum Life resource life minion | helmet_adjudicator 500 default 0 |
of the Conquest | 75 | Suffix | Minions have (31–35)% increased maximum Life resource life minion | helmet_adjudicator 500 default 0 |
Warlord's | 75 | Prefix | You and your Minions take 100% reduced Reflected Physical Damage physical | body_armour_adjudicator 500 default 0 |
Redeemer's | 75 | Prefix | You and your Minions take 100% reduced Reflected Elemental Damage elemental | body_armour_eyrie 500 default 0 |
Redeemer's | 68 | Prefix | Minions deal (15–17)% increased Damage damage minion | ring_eyrie 500 default 0 |
Redeemer's | 75 | Prefix | Minions deal (18–21)% increased Damage damage minion | ring_eyrie 500 default 0 |
Redeemer's | 80 | Prefix | Minions deal (22–25)% increased Damage damage minion | ring_eyrie 500 default 0 |
Hunter's | 68 | Prefix | You and your Minions take (31–45)% reduced Reflected Physical Damage physical | ring_basilisk 500 default 0 |
Hunter's | 75 | Prefix | You and your Minions take (46–55)% reduced Reflected Physical Damage physical | ring_basilisk 500 default 0 |
Hunter's | 68 | Prefix | You and your Minions take (31–45)% reduced Reflected Elemental Damage elemental | ring_basilisk 500 default 0 |
Hunter's | 75 | Prefix | You and your Minions take (46–55)% reduced Reflected Elemental Damage elemental | ring_basilisk 500 default 0 |
45 | ScourgeUpside | Minions have (11–13)% chance to Taunt on Hit with Attacks attack minion | belt 500 default 0 | |
68 | ScourgeUpside | Minions have (14–16)% chance to Taunt on Hit with Attacks attack minion | belt 500 default 0 | |
68 | ScourgeUpside | Minions have (17–19)% chance to Taunt on Hit with Attacks attack minion | belt 500 default 0 | |
45 | ScourgeUpside | Minions have (10–11)% increased maximum Life resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions have (12–13)% increased maximum Life resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions have (14–15)% increased maximum Life resource life minion | helmet 250 default 0 | |
45 | ScourgeUpside | Minions have +(10–11)% to all Elemental Resistances elemental resistance minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have +(12–13)% to all Elemental Resistances elemental resistance minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have +(14–15)% to all Elemental Resistances elemental resistance minion | gloves 250 default 0 | |
45 | ScourgeUpside | Minions have +(14–17)% to Chaos Resistance chaos resistance minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have +(18–21)% to Chaos Resistance chaos resistance minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have +(22–25)% to Chaos Resistance chaos resistance minion | gloves 250 default 0 | |
45 | ScourgeUpside | Minions have +(11–13)% Chance to Block Attack Damage minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions have +(14–16)% Chance to Block Attack Damage minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions have +(17–19)% Chance to Block Attack Damage minion | helmet 250 default 0 | |
45 | ScourgeUpside | Minions have +(11–13)% Chance to Block Spell Damage minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions have +(14–16)% Chance to Block Spell Damage minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions have +(17–19)% Chance to Block Spell Damage minion | helmet 250 default 0 | |
1 | ScourgeUpside | Minions deal (8–9)% increased Damage damage minion | gloves 250 default 0 | |
45 | ScourgeUpside | Minions deal (10–11)% increased Damage damage minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions deal (12–13)% increased Damage damage minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions deal (14–15)% increased Damage damage minion | gloves 250 default 0 | |
1 | ScourgeUpside | Minions have 5% increased Attack Speed Minions have 5% increased Cast Speed attack caster speed minion | gloves 250 default 0 | |
45 | ScourgeUpside | Minions have 6% increased Attack Speed Minions have 6% increased Cast Speed attack caster speed minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have (7–8)% increased Attack Speed Minions have (7–8)% increased Cast Speed attack caster speed minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have (9–10)% increased Attack Speed Minions have (9–10)% increased Cast Speed attack caster speed minion | gloves 250 default 0 | |
68 | ScourgeUpside | +1 to Level of Socketed Minion Gems minion gem | body_armour 25 default 0 | |
45 | ScourgeUpside | Minions Regenerate 2% of Life per second resource life minion | helmet 250 default 0 | |
55 | ScourgeUpside | Minions Regenerate 2.5% of Life per second resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions Regenerate 3% of Life per second resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions Regenerate 3.5% of Life per second resource life minion | helmet 250 default 0 | |
45 | ScourgeUpside | Minions Leech (0.2–0.3)% of Damage as Life resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions Leech (0.4–0.5)% of Damage as Life resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions Leech (0.6–0.7)% of Damage as Life resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | You and your Minions take (41–50)% reduced Reflected Physical Damage physical | body_armour 1000 default 0 | |
68 | ScourgeUpside | You and your Minions take (51–60)% reduced Reflected Physical Damage physical | body_armour 1000 default 0 | |
68 | ScourgeUpside | You and your Minions take (41–50)% reduced Reflected Elemental Damage elemental | body_armour 1000 default 0 | |
68 | ScourgeUpside | You and your Minions take (51–60)% reduced Reflected Elemental Damage elemental | body_armour 1000 default 0 | |
68 | ScourgeUpside | Minion Instability damage elemental fire minion | body_armour 10 default 0 | |
45 | ScourgeDownside | Minions have (30–33)% reduced maximum Life resource life minion | helmet 250 default 0 | |
68 | ScourgeDownside | Minions have (36–39)% reduced maximum Life resource life minion | helmet 250 default 0 | |
45 | ScourgeDownside | Minions have (-33–-30)% to all Elemental Resistances elemental resistance minion | gloves 200 default 0 | |
68 | ScourgeDownside | Minions have (-39–-36)% to all Elemental Resistances elemental resistance minion | gloves 200 default 0 | |
45 | ScourgeDownside | Minions have (-51–-42)% to Chaos Resistance chaos resistance minion | gloves 200 default 0 | |
68 | ScourgeDownside | Minions have (-63–-54)% to Chaos Resistance chaos resistance minion | gloves 200 default 0 | |
1 | ScourgeDownside | Minions deal (18–21)% reduced Damage damage minion | gloves 200 default 0 | |
1 | ScourgeDownside | Minions deal (24–27)% reduced Damage damage minion | gloves 200 default 0 | |
45 | ScourgeDownside | Minions deal (30–33)% reduced Damage damage minion | gloves 200 default 0 | |
68 | ScourgeDownside | Minions deal (36–39)% reduced Damage damage minion | gloves 200 default 0 | |
45 | ScourgeDownside | Minions have (21–24)% reduced Attack Speed Minions have (21–24)% reduced Cast Speed attack caster speed minion | gloves 200 default 0 | |
68 | ScourgeDownside | Minions have (27–30)% reduced Attack Speed Minions have (27–30)% reduced Cast Speed attack caster speed minion | gloves 200 default 0 | |
75 | RedImplicit | Minions deal (14–16)% increased Damage damage minion | no_tier_6_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | Minions deal (17–19)% increased Damage damage minion | no_tier_5_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | Minions deal (20–22)% increased Damage damage minion | no_tier_4_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | Minions deal (23–25)% increased Damage damage minion | no_tier_3_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | Minions deal (26–27)% increased Damage damage minion | no_tier_2_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | Minions deal (28–29)% increased Damage damage minion | no_tier_1_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions deal (29–31)% increased Damage damage minion | no_tier_5_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions deal (32–34)% increased Damage damage minion | no_tier_4_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions deal (35–37)% increased Damage damage minion | no_tier_3_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions deal (38–39)% increased Damage damage minion | no_tier_2_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions deal (40–41)% increased Damage damage minion | no_tier_1_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions deal (44–46)% increased Damage damage minion | no_tier_4_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions deal (47–49)% increased Damage damage minion | no_tier_3_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions deal (50–51)% increased Damage damage minion | no_tier_2_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions deal (52–53)% increased Damage damage minion | no_tier_1_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
75 | RedImplicit | Minions have (14–16)% increased maximum Life resource life minion | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (17–19)% increased maximum Life resource life minion | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (20–22)% increased maximum Life resource life minion | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (23–25)% increased maximum Life resource life minion | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (26–27)% increased maximum Life resource life minion | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (28–29)% increased maximum Life resource life minion | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (23–25)% increased maximum Life resource life minion | no_tier_5_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (26–28)% increased maximum Life resource life minion | no_tier_4_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (29–31)% increased maximum Life resource life minion | no_tier_3_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (32–33)% increased maximum Life resource life minion | no_tier_2_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (34–35)% increased maximum Life resource life minion | no_tier_1_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (32–34)% increased maximum Life resource life minion | no_tier_4_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (35–37)% increased maximum Life resource life minion | no_tier_3_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (38–39)% increased maximum Life resource life minion | no_tier_2_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (40–41)% increased maximum Life resource life minion | no_tier_1_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | Minions have (11–12)% increased Movement Speed speed minion | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (13–14)% increased Movement Speed speed minion | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (15–16)% increased Movement Speed speed minion | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (17–18)% increased Movement Speed speed minion | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (19–20)% increased Movement Speed speed minion | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (21–22)% increased Movement Speed speed minion | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (16–18)% increased Movement Speed speed minion | no_tier_5_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (19–21)% increased Movement Speed speed minion | no_tier_4_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (22–24)% increased Movement Speed speed minion | no_tier_3_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (25–26)% increased Movement Speed speed minion | no_tier_2_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (27–28)% increased Movement Speed speed minion | no_tier_1_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (25–27)% increased Movement Speed speed minion | no_tier_4_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (28–30)% increased Movement Speed speed minion | no_tier_3_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (31–32)% increased Movement Speed speed minion | no_tier_2_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (33–34)% increased Movement Speed speed minion | no_tier_1_eldritch_implicit 0 helmet 200 default 0 | |
75 | BlueImplicit | Minions take 45% reduced Reflected Damage | no_tier_6_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | Minions take 50% reduced Reflected Damage | no_tier_5_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | Minions take 55% reduced Reflected Damage | no_tier_4_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | Minions take 60% reduced Reflected Damage | no_tier_3_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | Minions take 65% reduced Reflected Damage | no_tier_2_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | Minions take 70% reduced Reflected Damage | no_tier_1_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Minions take 65% reduced Reflected Damage | no_tier_5_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Minions take 70% reduced Reflected Damage | no_tier_4_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Minions take 75% reduced Reflected Damage | no_tier_3_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Minions take 80% reduced Reflected Damage | no_tier_2_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Minions take 85% reduced Reflected Damage | no_tier_1_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions take 85% reduced Reflected Damage | no_tier_4_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions take 90% reduced Reflected Damage | no_tier_3_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions take 95% reduced Reflected Damage | no_tier_2_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions take 100% reduced Reflected Damage | no_tier_1_eldritch_implicit 0 body_armour 140 default 0 | |
62 | WeaponTree | Minions deal 14 to 22 additional Physical Damage Minions have 6% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 28 to 42 additional Physical Damage Minions have 6% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
62 | WeaponTree | Minions deal 24 to 37 additional Physical Damage Minions have 10% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 47 to 71 additional Physical Damage Minions have 10% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
1 | WeaponTree | Minions deal 1 to 5 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
26 | WeaponTree | Minions deal 2 to 6 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
42 | WeaponTree | Minions deal 6 to 10 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
62 | WeaponTree | Minions deal 11 to 17 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
82 | WeaponTree | Minions deal 21 to 33 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
1 | WeaponTree | Minions deal 2 to 5 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
26 | WeaponTree | Minions deal 5 to 10 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
42 | WeaponTree | Minions deal 10 to 17 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
62 | WeaponTree | Minions deal 18 to 28 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
82 | WeaponTree | Minions deal 36 to 55 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
10 | WeaponTree | Minions convert 15% of Physical Damage to Fire Damage Minions deal 1 to 3 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
31 | WeaponTree | Minions convert 15% of Physical Damage to Fire Damage Minions deal 2 to 4 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
54 | WeaponTree | Minions convert 15% of Physical Damage to Fire Damage Minions deal 4 to 6 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
72 | WeaponTree | Minions convert 15% of Physical Damage to Fire Damage Minions deal 6 to 10 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
84 | WeaponTree | Minions convert 15% of Physical Damage to Fire Damage Minions deal 13 to 20 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 160 minion_unique_weapon 160 default 0 | |
10 | WeaponTree | Minions convert 25% of Physical Damage to Fire Damage Minions deal 1 to 3 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
31 | WeaponTree | Minions convert 25% of Physical Damage to Fire Damage Minions deal 3 to 6 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
54 | WeaponTree | Minions convert 25% of Physical Damage to Fire Damage Minions deal 7 to 10 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
72 | WeaponTree | Minions convert 25% of Physical Damage to Fire Damage Minions deal 11 to 17 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
84 | WeaponTree | Minions convert 25% of Physical Damage to Fire Damage Minions deal 22 to 33 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 160 minion_unique_weapon 160 default 0 | |
10 | WeaponTree | Minions convert 15% of Physical Damage to Cold Damage Minions deal 1 to 3 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
31 | WeaponTree | Minions convert 15% of Physical Damage to Cold Damage Minions deal 2 to 4 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
54 | WeaponTree | Minions convert 15% of Physical Damage to Cold Damage Minions deal 4 to 6 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
72 | WeaponTree | Minions convert 15% of Physical Damage to Cold Damage Minions deal 6 to 10 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
84 | WeaponTree | Minions convert 15% of Physical Damage to Cold Damage Minions deal 13 to 20 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 160 minion_unique_weapon 160 default 0 | |
10 | WeaponTree | Minions convert 25% of Physical Damage to Cold Damage Minions deal 1 to 3 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
31 | WeaponTree | Minions convert 25% of Physical Damage to Cold Damage Minions deal 3 to 6 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
54 | WeaponTree | Minions convert 25% of Physical Damage to Cold Damage Minions deal 7 to 10 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
72 | WeaponTree | Minions convert 25% of Physical Damage to Cold Damage Minions deal 11 to 17 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
84 | WeaponTree | Minions convert 25% of Physical Damage to Cold Damage Minions deal 22 to 33 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 160 minion_unique_weapon 160 default 0 | |
10 | WeaponTree | Minions convert 15% of Physical Damage to Lightning Damage Minions deal 1 to 3 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
31 | WeaponTree | Minions convert 15% of Physical Damage to Lightning Damage Minions deal 2 to 4 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
54 | WeaponTree | Minions convert 15% of Physical Damage to Lightning Damage Minions deal 4 to 6 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
72 | WeaponTree | Minions convert 15% of Physical Damage to Lightning Damage Minions deal 6 to 10 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
84 | WeaponTree | Minions convert 15% of Physical Damage to Lightning Damage Minions deal 13 to 20 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 160 minion_unique_weapon 160 default 0 | |
10 | WeaponTree | Minions convert 25% of Physical Damage to Lightning Damage Minions deal 1 to 3 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
31 | WeaponTree | Minions convert 25% of Physical Damage to Lightning Damage Minions deal 3 to 6 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
54 | WeaponTree | Minions convert 25% of Physical Damage to Lightning Damage Minions deal 7 to 10 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
72 | WeaponTree | Minions convert 25% of Physical Damage to Lightning Damage Minions deal 11 to 17 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
84 | WeaponTree | Minions convert 25% of Physical Damage to Lightning Damage Minions deal 22 to 33 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 160 minion_unique_weapon 160 default 0 | |
13 | WeaponTree | Minions convert 15% of Physical Damage to Chaos Damage Minions deal 1 to 3 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
27 | WeaponTree | Minions convert 15% of Physical Damage to Chaos Damage Minions deal 2 to 4 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
57 | WeaponTree | Minions convert 15% of Physical Damage to Chaos Damage Minions deal 4 to 6 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
74 | WeaponTree | Minions convert 15% of Physical Damage to Chaos Damage Minions deal 6 to 10 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
85 | WeaponTree | Minions convert 15% of Physical Damage to Chaos Damage Minions deal 13 to 20 additional Physical Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 160 minion_unique_weapon 160 default 0 | |
13 | WeaponTree | Minions convert 25% of Physical Damage to Chaos Damage Minions deal 1 to 3 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
27 | WeaponTree | Minions convert 25% of Physical Damage to Chaos Damage Minions deal 3 to 6 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
57 | WeaponTree | Minions convert 25% of Physical Damage to Chaos Damage Minions deal 7 to 10 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
74 | WeaponTree | Minions convert 25% of Physical Damage to Chaos Damage Minions deal 11 to 17 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
85 | WeaponTree | Minions convert 25% of Physical Damage to Chaos Damage Minions deal 22 to 33 additional Physical Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 160 minion_unique_weapon 160 default 0 | |
13 | WeaponTree | Minions deal 1 to 3 additional Physical Damage Minions Attacks Overwhelm 5% Physical Damage Reduction | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
27 | WeaponTree | Minions deal 2 to 4 additional Physical Damage Minions Attacks Overwhelm 5% Physical Damage Reduction | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
57 | WeaponTree | Minions deal 4 to 6 additional Physical Damage Minions Attacks Overwhelm 5% Physical Damage Reduction | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
74 | WeaponTree | Minions deal 6 to 10 additional Physical Damage Minions Attacks Overwhelm 5% Physical Damage Reduction | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
85 | WeaponTree | Minions deal 13 to 20 additional Physical Damage Minions Attacks Overwhelm 5% Physical Damage Reduction | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
13 | WeaponTree | Minions deal 1 to 3 additional Physical Damage Minions Attacks Overwhelm 10% Physical Damage Reduction | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
27 | WeaponTree | Minions deal 3 to 6 additional Physical Damage Minions Attacks Overwhelm 10% Physical Damage Reduction | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
57 | WeaponTree | Minions deal 7 to 10 additional Physical Damage Minions Attacks Overwhelm 10% Physical Damage Reduction | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
74 | WeaponTree | Minions deal 11 to 17 additional Physical Damage Minions Attacks Overwhelm 10% Physical Damage Reduction | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
85 | WeaponTree | Minions deal 22 to 33 additional Physical Damage Minions Attacks Overwhelm 10% Physical Damage Reduction | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
62 | WeaponTree | Minions deal 19 to 30 additional Fire Damage Minions have 6% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 39 to 59 additional Fire Damage Minions have 6% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
62 | WeaponTree | Minions deal 37 to 55 additional Fire Damage Minions have 10% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 73 to 109 additional Fire Damage Minions have 10% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
1 | WeaponTree | Minions deal 2 to 5 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
26 | WeaponTree | Minions deal 5 to 7 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
42 | WeaponTree | Minions deal 9 to 14 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
62 | WeaponTree | Minions deal 15 to 24 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
82 | WeaponTree | Minions deal 30 to 45 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
1 | WeaponTree | Minions deal 5 to 7 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
26 | WeaponTree | Minions deal 9 to 13 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
42 | WeaponTree | Minions deal 16 to 26 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
62 | WeaponTree | Minions deal 28 to 43 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
82 | WeaponTree | Minions deal 56 to 84 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
1 | WeaponTree | Minions deal 1 to 3 additional Fire Damage Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
26 | WeaponTree | Minions deal 2 to 4 additional Fire Damage Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
42 | WeaponTree | Minions deal 4 to 9 additional Fire Damage Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
62 | WeaponTree | Minions deal 8 to 14 additional Fire Damage Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 18 to 28 additional Fire Damage Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
1 | WeaponTree | Minions deal 2 to 6 additional Fire Damage Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
26 | WeaponTree | Minions deal 5 to 8 additional Fire Damage Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
42 | WeaponTree | Minions deal 9 to 16 additional Fire Damage Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
62 | WeaponTree | Minions deal 16 to 26 additional Fire Damage Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 34 to 51 additional Fire Damage Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
10 | WeaponTree | 25% increased Implicit Modifier magnitudes Minions deal 1 to 3 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
30 | WeaponTree | 25% increased Implicit Modifier magnitudes Minions deal 2 to 4 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
48 | WeaponTree | 25% increased Implicit Modifier magnitudes Minions deal 4 to 9 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
66 | WeaponTree | 25% increased Implicit Modifier magnitudes Minions deal 8 to 14 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
84 | WeaponTree | 25% increased Implicit Modifier magnitudes Minions deal 18 to 28 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
10 | WeaponTree | 25% increased Implicit Modifier magnitudes Minions deal 2 to 6 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
30 | WeaponTree | 25% increased Implicit Modifier magnitudes Minions deal 5 to 8 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
48 | WeaponTree | 25% increased Implicit Modifier magnitudes Minions deal 9 to 16 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
66 | WeaponTree | 25% increased Implicit Modifier magnitudes Minions deal 16 to 26 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
84 | WeaponTree | 25% increased Implicit Modifier magnitudes Minions deal 34 to 51 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
62 | WeaponTree | Minions deal 19 to 30 additional Cold Damage Minions have 40% reduced Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 39 to 59 additional Cold Damage Minions have 40% reduced Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
62 | WeaponTree | Minions deal 37 to 55 additional Cold Damage Minions have 80% reduced Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 73 to 109 additional Cold Damage Minions have 80% reduced Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
1 | WeaponTree | Minions deal 2 to 6 additional Cold Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
26 | WeaponTree | Minions deal 5 to 8 additional Cold Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
42 | WeaponTree | Minions deal 10 to 17 additional Cold Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
62 | WeaponTree | Minions deal 18 to 28 additional Cold Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
82 | WeaponTree | Minions deal 37 to 56 additional Cold Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
1 | WeaponTree | Minions deal 5 to 10 additional Cold Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
26 | WeaponTree | Minions deal 10 to 16 additional Cold Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
42 | WeaponTree | Minions deal 20 to 32 additional Cold Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
62 | WeaponTree | Minions deal 34 to 52 additional Cold Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
82 | WeaponTree | Minions deal 68 to 103 additional Cold Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
1 | WeaponTree | Minions deal 2 to 5 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
26 | WeaponTree | Minions deal 3 to 7 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
42 | WeaponTree | Minions deal 8 to 14 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
62 | WeaponTree | Minions deal 14 to 21 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 29 to 43 additional Cold Damage Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
1 | WeaponTree | Minions deal 4 to 7 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
26 | WeaponTree | Minions deal 7 to 12 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
42 | WeaponTree | Minions deal 15 to 24 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
62 | WeaponTree | Minions deal 26 to 40 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 53 to 79 additional Cold Damage Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
10 | WeaponTree | Minions deal 1 to 3 additional Cold Damage Minions have 6% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
30 | WeaponTree | Minions deal 2 to 4 additional Cold Damage Minions have 6% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
48 | WeaponTree | Minions deal 4 to 8 additional Cold Damage Minions have 6% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
66 | WeaponTree | Minions deal 8 to 14 additional Cold Damage Minions have 6% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
84 | WeaponTree | Minions deal 17 to 25 additional Cold Damage Minions have 6% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
10 | WeaponTree | Minions deal 2 to 5 additional Cold Damage Minions have 10% increased Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
30 | WeaponTree | Minions deal 5 to 8 additional Cold Damage Minions have 10% increased Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
48 | WeaponTree | Minions deal 9 to 15 additional Cold Damage Minions have 10% increased Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
66 | WeaponTree | Minions deal 16 to 25 additional Cold Damage Minions have 10% increased Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
84 | WeaponTree | Minions deal 32 to 47 additional Cold Damage Minions have 10% increased Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
62 | WeaponTree | 4% increased Lightning Damage taken Minions deal 2 to 48 additional Lightning Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | 4% increased Lightning Damage taken Minions deal 5 to 94 additional Lightning Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
62 | WeaponTree | 6% increased Lightning Damage taken Minions deal 4 to 88 additional Lightning Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | 6% increased Lightning Damage taken Minions deal 9 to 173 additional Lightning Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
1 | WeaponTree | Minions deal 1 to 6 additional Lightning Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
26 | WeaponTree | Minions deal 1 to 12 additional Lightning Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
42 | WeaponTree | Minions deal 1 to 22 additional Lightning Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
62 | WeaponTree | Minions deal 2 to 37 additional Lightning Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
82 | WeaponTree | Minions deal 4 to 72 additional Lightning Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
1 | WeaponTree | Minions deal 1 to 12 additional Lightning Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
26 | WeaponTree | Minions deal 1 to 21 additional Lightning Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
42 | WeaponTree | Minions deal 2 to 41 additional Lightning Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
62 | WeaponTree | Minions deal 3 to 68 additional Lightning Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
82 | WeaponTree | Minions deal 7 to 133 additional Lightning Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
1 | WeaponTree | Minions deal 1 to 5 additional Lightning Damage Minions have 8% chance to Shock | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
26 | WeaponTree | Minions deal 1 to 7 additional Lightning Damage Minions have 8% chance to Shock | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
42 | WeaponTree | Minions deal 1 to 14 additional Lightning Damage Minions have 8% chance to Shock | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
62 | WeaponTree | Minions deal 2 to 22 additional Lightning Damage Minions have 8% chance to Shock | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 2 to 43 additional Lightning Damage Minions have 8% chance to Shock | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
1 | WeaponTree | Minions deal 1 to 7 additional Lightning Damage Minions have 16% chance to Shock | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
26 | WeaponTree | Minions deal 1 to 13 additional Lightning Damage Minions have 16% chance to Shock | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
42 | WeaponTree | Minions deal 2 to 24 additional Lightning Damage Minions have 16% chance to Shock | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
62 | WeaponTree | Minions deal 3 to 41 additional Lightning Damage Minions have 16% chance to Shock | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 4 to 80 additional Lightning Damage Minions have 16% chance to Shock | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
10 | WeaponTree | Minions deal 1 to 5 additional Lightning Damage Minions have 25% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
30 | WeaponTree | Minions deal 1 to 7 additional Lightning Damage Minions have 25% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
48 | WeaponTree | Minions deal 1 to 14 additional Lightning Damage Minions have 25% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
66 | WeaponTree | Minions deal 2 to 22 additional Lightning Damage Minions have 25% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
84 | WeaponTree | Minions deal 2 to 43 additional Lightning Damage Minions have 25% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
10 | WeaponTree | Minions deal 1 to 7 additional Lightning Damage Minions have 40% increased Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
30 | WeaponTree | Minions deal 1 to 13 additional Lightning Damage Minions have 40% increased Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
48 | WeaponTree | Minions deal 2 to 24 additional Lightning Damage Minions have 40% increased Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
66 | WeaponTree | Minions deal 3 to 41 additional Lightning Damage Minions have 40% increased Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
84 | WeaponTree | Minions deal 4 to 80 additional Lightning Damage Minions have 40% increased Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
70 | WeaponTree | 6% reduced maximum Life Minions deal 14 to 22 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
85 | WeaponTree | 6% reduced maximum Life Minions deal 28 to 42 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
70 | WeaponTree | 10% reduced maximum Life Minions deal 24 to 37 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
85 | WeaponTree | 10% reduced maximum Life Minions deal 47 to 71 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
8 | WeaponTree | Minions deal 1 to 5 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
28 | WeaponTree | Minions deal 2 to 6 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
44 | WeaponTree | Minions deal 6 to 10 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
70 | WeaponTree | Minions deal 11 to 17 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
85 | WeaponTree | Minions deal 21 to 33 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
8 | WeaponTree | Minions deal 2 to 5 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
28 | WeaponTree | Minions deal 5 to 10 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
44 | WeaponTree | Minions deal 10 to 17 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
70 | WeaponTree | Minions deal 18 to 28 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
85 | WeaponTree | Minions deal 36 to 55 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
8 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit Minions deal 1 to 3 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
28 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit Minions deal 2 to 4 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
44 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit Minions deal 4 to 6 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
70 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit Minions deal 6 to 10 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
85 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit Minions deal 13 to 20 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
8 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit Minions deal 1 to 3 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
28 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit Minions deal 3 to 6 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
44 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit Minions deal 7 to 10 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
70 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit Minions deal 11 to 17 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
85 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit Minions deal 22 to 33 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
8 | WeaponTree | +7% to Chaos Resistance Minions deal 1 to 3 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
28 | WeaponTree | +7% to Chaos Resistance Minions deal 2 to 4 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
44 | WeaponTree | +7% to Chaos Resistance Minions deal 4 to 6 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
70 | WeaponTree | +7% to Chaos Resistance Minions deal 6 to 10 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
85 | WeaponTree | +7% to Chaos Resistance Minions deal 13 to 20 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
8 | WeaponTree | +13% to Chaos Resistance Minions deal 1 to 3 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
28 | WeaponTree | +13% to Chaos Resistance Minions deal 3 to 6 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
44 | WeaponTree | +13% to Chaos Resistance Minions deal 7 to 10 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
70 | WeaponTree | +13% to Chaos Resistance Minions deal 11 to 17 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
85 | WeaponTree | +13% to Chaos Resistance Minions deal 22 to 33 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
65 | WeaponTree | Minions deal 35% increased Damage Minions have 40% reduced Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
77 | WeaponTree | Minions deal 42% increased Damage Minions have 40% reduced Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1870 minion_unique_weapon 1870 default 0 | |
65 | WeaponTree | Minions deal 56% increased Damage Minions have 80% reduced Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
77 | WeaponTree | Minions deal 68% increased Damage Minions have 80% reduced Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1870 minion_unique_weapon 1870 default 0 | |
1 | WeaponTree | Minions deal 10% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 15000 minion_unique_weapon 15000 default 0 | |
21 | WeaponTree | Minions deal 15% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 15000 minion_unique_weapon 15000 default 0 | |
46 | WeaponTree | Minions deal 20% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 15000 minion_unique_weapon 15000 default 0 | |
65 | WeaponTree | Minions deal 25% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
77 | WeaponTree | Minions deal 30% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
1 | WeaponTree | Minions deal 16% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 15000 minion_unique_weapon 15000 default 0 | |
21 | WeaponTree | Minions deal 24% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 15000 minion_unique_weapon 15000 default 0 | |
46 | WeaponTree | Minions deal 32% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 15000 minion_unique_weapon 15000 default 0 | |
65 | WeaponTree | Minions deal 40% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
77 | WeaponTree | Minions deal 48% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
1 | WeaponTree | 10% increased maximum Mana Minions deal 7% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
21 | WeaponTree | 10% increased maximum Mana Minions deal 10% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
46 | WeaponTree | 10% increased maximum Mana Minions deal 13% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
65 | WeaponTree | 10% increased maximum Mana Minions deal 17% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
77 | WeaponTree | 10% increased maximum Mana Minions deal 20% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1870 minion_unique_weapon 1870 default 0 | |
1 | WeaponTree | 20% increased maximum Mana Minions deal 11% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
21 | WeaponTree | 20% increased maximum Mana Minions deal 16% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
46 | WeaponTree | 20% increased maximum Mana Minions deal 21% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
65 | WeaponTree | 20% increased maximum Mana Minions deal 26% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
77 | WeaponTree | 20% increased maximum Mana Minions deal 32% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1870 minion_unique_weapon 1870 default 0 | |
1 | WeaponTree | 10% increased maximum Energy Shield Minions deal 7% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
21 | WeaponTree | 10% increased maximum Energy Shield Minions deal 10% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
46 | WeaponTree | 10% increased maximum Energy Shield Minions deal 13% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
65 | WeaponTree | 10% increased maximum Energy Shield Minions deal 17% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
77 | WeaponTree | 10% increased maximum Energy Shield Minions deal 20% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1870 minion_unique_weapon 1870 default 0 | |
1 | WeaponTree | 20% increased maximum Energy Shield Minions deal 11% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
21 | WeaponTree | 20% increased maximum Energy Shield Minions deal 16% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
46 | WeaponTree | 20% increased maximum Energy Shield Minions deal 21% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
65 | WeaponTree | 20% increased maximum Energy Shield Minions deal 26% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
77 | WeaponTree | 20% increased maximum Energy Shield Minions deal 32% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1870 minion_unique_weapon 1870 default 0 | |
10 | WeaponTree | +2 to Level of Socketed Minion Gems | two_hand_weapon 0 weapon_can_roll_minion_modifiers 10000 minion_unique_weapon 10000 default 0 | |
10 | WeaponTree | +1 to Level of Socketed Minion Gems | one_hand_weapon 0 weapon_can_roll_minion_modifiers 10000 minion_unique_weapon 10000 default 0 | |
10 | WeaponTree | Minions have +1% to Critical Strike Chance Minions have 10% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +1.2% to Critical Strike Chance Minions have 10% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +1.4% to Critical Strike Chance Minions have 10% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have +1.7% to Critical Strike Chance Minions have 15% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +2% to Critical Strike Chance Minions have 15% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +2.3% to Critical Strike Chance Minions have 15% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +60% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +80% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +100% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +100% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +130% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +160% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
1 | WeaponTree | Minions have +0.4% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
30 | WeaponTree | Minions have +0.6% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
60 | WeaponTree | Minions have +0.8% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
1 | WeaponTree | Minions have +0.7% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
30 | WeaponTree | Minions have +1% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
60 | WeaponTree | Minions have +1.3% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
10 | WeaponTree | Minions have +0.2% to Critical Strike Chance Minions have +25% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +0.3% to Critical Strike Chance Minions have +25% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +0.4% to Critical Strike Chance Minions have +25% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have +0.3% to Critical Strike Chance Minions have +35% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +0.5% to Critical Strike Chance Minions have +35% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +0.7% to Critical Strike Chance Minions have +35% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1.2% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1.4% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | 25% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1.7% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | 25% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +2% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | 25% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +2.3% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have 12% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have 16% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have 20% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have 18% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have 24% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have 30% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
1 | WeaponTree | Minions have 8% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
30 | WeaponTree | Minions have 10% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
60 | WeaponTree | Minions have 12% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
1 | WeaponTree | Minions have 14% increased Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
30 | WeaponTree | Minions have 18% increased Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
60 | WeaponTree | Minions have 22% increased Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
10 | WeaponTree | Minions have 12% increased Attack and Cast Speed Minions take 15% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have 16% increased Attack and Cast Speed Minions take 15% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have 20% increased Attack and Cast Speed Minions take 15% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have 18% increased Attack and Cast Speed Minions take 25% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have 24% increased Attack and Cast Speed Minions take 25% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have 30% increased Attack and Cast Speed Minions take 25% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have 4% increased Attack and Cast Speed Minions take 10% reduced Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have 5% increased Attack and Cast Speed Minions take 10% reduced Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have 6% increased Attack and Cast Speed Minions take 10% reduced Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have 8% increased Attack and Cast Speed Minions take 15% reduced Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have 10% increased Attack and Cast Speed Minions take 15% reduced Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have 12% increased Attack and Cast Speed Minions take 15% reduced Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +400 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +500 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +600 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +700 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +850 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1000 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
1 | WeaponTree | Minions have +200 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
30 | WeaponTree | Minions have +250 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
60 | WeaponTree | Minions have +300 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
1 | WeaponTree | Minions have +300 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
30 | WeaponTree | Minions have +400 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
60 | WeaponTree | Minions have +500 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
10 | WeaponTree | Minions have +100 to Accuracy Rating Minions have 25% increased Evasion Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +150 to Accuracy Rating Minions have 25% increased Evasion Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +200 to Accuracy Rating Minions have 25% increased Evasion Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have +160 to Accuracy Rating Minions have 40% increased Evasion Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +240 to Accuracy Rating Minions have 40% increased Evasion Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +320 to Accuracy Rating Minions have 40% increased Evasion Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
60 | WeaponTree | Minions never deal Critical Strikes Minions' Hits can't be Evaded | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
30 | WeaponTree | Minion Instability | wand 40 staff 20 sceptre 20 dagger 20 claw 20 default 0 | |
1 | WeaponTree | 10% increased Explicit Minion Modifier magnitudes | minion_unique_weapon 500 weapon_can_roll_minion_modifiers 500 default 0 | |
65 | WeaponTree | 15% increased Explicit Minion Modifier magnitudes | minion_unique_weapon 500 weapon_can_roll_minion_modifiers 500 default 0 | |
12 | WeaponTree | 10% reduced Minion Duration Minions have 15% increased Cooldown Recovery Rate | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
64 | WeaponTree | 10% reduced Minion Duration Minions have 25% increased Cooldown Recovery Rate | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
12 | WeaponTree | 20% reduced Minion Duration Minions have 30% increased Cooldown Recovery Rate | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
64 | WeaponTree | 20% reduced Minion Duration Minions have 50% increased Cooldown Recovery Rate | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
12 | WeaponTree | 15% increased Minion Duration Minions have 15% reduced Cooldown Recovery Rate | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
64 | WeaponTree | 20% increased Minion Duration Minions have 15% reduced Cooldown Recovery Rate | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
12 | WeaponTree | 30% increased Minion Duration Minions have 30% reduced Cooldown Recovery Rate | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
64 | WeaponTree | 40% increased Minion Duration Minions have 30% reduced Cooldown Recovery Rate | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
1 | WeaponTree | Minions deal 15% reduced Damage Minions have 20% increased Area of Effect | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions deal 15% reduced Damage Minions have 30% increased Area of Effect | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
1 | WeaponTree | Minions deal 30% reduced Damage Minions have 40% increased Area of Effect | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions deal 30% reduced Damage Minions have 60% increased Area of Effect | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
1 | WeaponTree | Minions have +12% to all Elemental Resistances Minions have -11% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
55 | WeaponTree | Minions have +16% to all Elemental Resistances Minions have -11% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
1 | WeaponTree | Minions have +25% to all Elemental Resistances Minions have -23% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
55 | WeaponTree | Minions have +35% to all Elemental Resistances Minions have -23% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
1 | WeaponTree | Minions have -6% to all Elemental Resistances Minions have +17% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions have -6% to all Elemental Resistances Minions have +23% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
1 | WeaponTree | Minions have -12% to all Elemental Resistances Minions have +37% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions have -12% to all Elemental Resistances Minions have +47% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
25 | WeaponTree | Minions have +350 to Armour | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions have +500 to Armour | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
25 | WeaponTree | Minions have +700 to Armour | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions have +1000 to Armour | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
1 | WeaponTree | Minions have 20% increased Evasion Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions have 30% increased Evasion Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
1 | WeaponTree | Minions have 40% increased Evasion Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions have 60% increased Evasion Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
24 | WeaponTree | Minions have 15% reduced Evasion Rating Minions have +15% chance to Suppress Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
76 | WeaponTree | Minions have 15% reduced Evasion Rating Minions have +25% chance to Suppress Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
24 | WeaponTree | Minions have 30% reduced Evasion Rating Minions have +30% chance to Suppress Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
76 | WeaponTree | Minions have 30% reduced Evasion Rating Minions have +50% chance to Suppress Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
1 | WeaponTree | Minions have 10% reduced Life Recovery rate Minions have 20% increased maximum Life | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
62 | WeaponTree | Minions have 10% reduced Life Recovery rate Minions have 30% increased maximum Life | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
1 | WeaponTree | Minions have 20% reduced Life Recovery rate Minions have 40% increased maximum Life | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
62 | WeaponTree | Minions have 20% reduced Life Recovery rate Minions have 60% increased maximum Life | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
10 | WeaponTree | Minions have 15% increased Life Recovery rate Minions have 15% reduced maximum Life | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
66 | WeaponTree | Minions have 20% increased Life Recovery rate Minions have 15% reduced maximum Life | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
10 | WeaponTree | Minions have 30% increased Life Recovery rate Minions have 30% reduced maximum Life | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
66 | WeaponTree | Minions have 40% increased Life Recovery rate Minions have 30% reduced maximum Life | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
15 | WeaponTree | Minions have -6% to all Elemental Resistances Minions gain 15% of Maximum Life as Extra Maximum Energy Shield | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
78 | WeaponTree | Minions have -6% to all Elemental Resistances Minions gain 20% of Maximum Life as Extra Maximum Energy Shield | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
15 | WeaponTree | Minions have -12% to all Elemental Resistances Minions gain 30% of Maximum Life as Extra Maximum Energy Shield | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
78 | WeaponTree | Minions have -12% to all Elemental Resistances Minions gain 40% of Maximum Life as Extra Maximum Energy Shield | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
83 | WeaponTree | Minions have +1% to all maximum Elemental Resistances | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
83 | WeaponTree | Minions have +2% to all maximum Elemental Resistances | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
20 | WeaponTree | Minions have 10% chance to Blind on Hit with Attacks | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
73 | WeaponTree | Minions have 15% chance to Blind on Hit with Attacks | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
20 | WeaponTree | Minions have 20% chance to Blind on Hit with Attacks | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
73 | WeaponTree | Minions have 30% chance to Blind on Hit with Attacks | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
20 | WeaponTree | Minions have 10% chance to Hinder Enemies on Hit with Spells | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
73 | WeaponTree | Minions have 15% chance to Hinder Enemies on Hit with Spells | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
20 | WeaponTree | Minions have 20% chance to Hinder Enemies on Hit with Spells | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
73 | WeaponTree | Minions have 30% chance to Hinder Enemies on Hit with Spells | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
1 | WeaponTree | Minions have 12% increased Movement Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3000 minion_unique_weapon 3000 default 0 | |
52 | WeaponTree | Minions have 16% increased Movement Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3000 minion_unique_weapon 3000 default 0 | |
1 | WeaponTree | Minions have 24% increased Movement Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 3000 minion_unique_weapon 3000 default 0 | |
52 | WeaponTree | Minions have 32% increased Movement Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 3000 minion_unique_weapon 3000 default 0 | |
1 | WeaponTree | Minions have 15% increased Projectile Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
76 | WeaponTree | Minions have 20% increased Projectile Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
1 | WeaponTree | Minions have 30% increased Projectile Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
76 | WeaponTree | Minions have 40% increased Projectile Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | Minions have 8% chance to cause Bleeding with Attacks 20% increased Bleed Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | Minions have 12% chance to cause Bleeding with Attacks 20% increased Bleed Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | Minions have 16% chance to cause Bleeding with Attacks 40% increased Bleed Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | Minions have 24% chance to cause Bleeding with Attacks 40% increased Bleed Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit 20% increased Poison Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | Minions have 12% chance to Poison Enemies on Hit 20% increased Poison Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit 40% increased Poison Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | Minions have 24% chance to Poison Enemies on Hit 40% increased Poison Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 20% increased Ignite Duration on you Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 20% increased Ignite Duration on you Minions have 12% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 40% increased Ignite Duration on you Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 40% increased Ignite Duration on you Minions have 24% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 20% increased Freeze Duration on you Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 20% increased Freeze Duration on you Minions have 12% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 40% increased Freeze Duration on you Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 40% increased Freeze Duration on you Minions have 24% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 20% increased Shock Duration on you Minions have 8% chance to Shock | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 20% increased Shock Duration on you Minions have 12% chance to Shock | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 40% increased Shock Duration on you Minions have 16% chance to Shock | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 40% increased Shock Duration on you Minions have 24% chance to Shock | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
50 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 10% chance to gain Onslaught for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 15% chance to gain Onslaught for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
50 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 20% chance to gain Onslaught for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
50 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 10% chance to gain Unholy Might for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 15% chance to gain Unholy Might for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
50 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 20% chance to gain Unholy Might for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 30% chance to gain Unholy Might for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
24 | WeaponTree | Minions have +20% Chance to Block Attack Damage Minions have -10% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have +25% Chance to Block Attack Damage Minions have -10% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
24 | WeaponTree | Minions have +30% Chance to Block Attack Damage Minions have -15% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have +40% Chance to Block Attack Damage Minions have -15% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
24 | WeaponTree | Minions have -10% Chance to Block Attack Damage Minions have +20% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have -10% Chance to Block Attack Damage Minions have +25% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
24 | WeaponTree | Minions have -15% Chance to Block Attack Damage Minions have +30% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have -15% Chance to Block Attack Damage Minions have +40% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
50 | WeaponTree | Minions have 10% reduced maximum Life Minions Recover 3% of their Life when they Block | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
81 | WeaponTree | Minions have 10% reduced maximum Life Minions Recover 4% of their Life when they Block | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
50 | WeaponTree | Minions have 20% reduced maximum Life Minions Recover 6% of their Life when they Block | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
81 | WeaponTree | Minions have 20% reduced maximum Life Minions Recover 8% of their Life when they Block | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Minion Life | two_hand_weapon 0 minion_unique_weapon 500 weapon_can_roll_minion_modifiers 500 focus_can_roll_minion_modifiers 500 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Minion Life | one_hand_weapon 0 minion_unique_weapon 500 weapon_can_roll_minion_modifiers 500 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Minion Speed | two_hand_weapon 0 minion_unique_weapon 500 weapon_can_roll_minion_modifiers 500 focus_can_roll_minion_modifiers 500 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Minion Speed | one_hand_weapon 0 minion_unique_weapon 500 weapon_can_roll_minion_modifiers 500 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Minion Life | two_hand_weapon 0 minion_unique_weapon 125 weapon_can_roll_minion_modifiers 125 focus_can_roll_minion_modifiers 125 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Minion Life | one_hand_weapon 0 minion_unique_weapon 125 weapon_can_roll_minion_modifiers 125 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Minion Speed | two_hand_weapon 0 minion_unique_weapon 125 weapon_can_roll_minion_modifiers 125 focus_can_roll_minion_modifiers 125 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Minion Speed | one_hand_weapon 0 minion_unique_weapon 125 weapon_can_roll_minion_modifiers 125 default 0 | |
1 | WeaponTree | Increases and Reductions to Minion Damage also affect Dominating Blow and Absolution at 150% of their value | bow 0 shield 500 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 weapon 250 default 0 |
Enchantment Modifier /6
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Word of the Grave | 32 | Enchantment | Trigger Word of the Grave when your Skills or Minions Kill | gloves 100 default 0 |
Enchantment Edict of the Grave | 53 | Enchantment | Trigger Edict of the Grave when your Skills or Minions Kill | gloves 100 default 0 |
Enchantment Decree of the Grave | 66 | Enchantment | Trigger Decree of the Grave when your Skills or Minions Kill | gloves 100 default 0 |
Enchantment Commandment of the Grave | 75 | Enchantment | Trigger Commandment of the Grave when your Skills or Minions Kill | gloves 100 default 0 |
Enchantment Summoned Raging Spirit Additional 1 | 66 | Enchantment | Summon Raging Spirit has 16% chance to summon an extra Minion minion | helmet 100 default 0 |
Enchantment Summoned Raging Spirit Additional 2 | 75 | Enchantment | Summon Raging Spirit has 24% chance to summon an extra Minion minion | helmet 100 default 0 |
Monsters mods /13
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Minions have 70% reduced maximum Life resource life | ||
1 | Unique | Minion Instability damage elemental fire minion | ||
Woodland | 18 | Unique | damage removed from pack minions before life or es % [50] rare pack minions are replaced with saplings [1] | not_part_of_pack 0 magic 0 default 200 |
Splitting | 68 | Unique | 30% increased Movement Speed 20% reduced Character Size max life +% final for minion [-30] | magic 0 default 0 |
1 | Unique | monster penalty against minions damage +% final vs player minions [-20] damage | ||
1 | Unique | monster penalty against minions damage +% final vs player minions [-25] damage | ||
1 | Unique | monster penalty against minions damage +% final vs player minions [-30] damage | ||
1 | Unique | monster penalty against minions damage +% final vs player minions [-35] damage | ||
1 | Unique | monster penalty against minions damage +% final vs player minions [-40] damage | ||
1 | Unique | permanent actor scale +% on minion death [-2] permanent damage taken +% on minion death [2] permanent item quantity +% on minion death [-40] permanent item rarity +% on minion death [-80] minion | ||
1 | Unique | cannot be used as minion [1] | ||
1 | Unique | cannot be used as minion [1] corpse cannot be destroyed [1] is bestiary yellow beast [1] map related item drop chance +% final from league [-70] | ||
Treant-Protected | 18 | Prefix | damage removed from pack minions before life or es % [50] rare pack minions are replaced with saplings [1] | not_part_of_pack 0 magic 0 default 200 |
Abyss Jewel mods /57
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupted | Minions deal (4–5)% increased Damage damage minion | default 1000 | |
Heated | 1 | Prefix | Minions deal (3–6) to (8–11) additional Fire Damage damage elemental fire minion | abyss_jewel_summoner 700 default 0 |
Flaming | 39 | Prefix | Minions deal (11–14) to (17–20) additional Fire Damage damage elemental fire minion | abyss_jewel_summoner 700 default 0 |
Scorching | 48 | Prefix | Minions deal (15–18) to (21–24) additional Fire Damage damage elemental fire minion | abyss_jewel_summoner 700 default 0 |
Incinerating | 58 | Prefix | Minions deal (20–23) to (26–32) additional Fire Damage damage elemental fire minion | abyss_jewel_summoner 700 default 0 |
Blasting | 70 | Prefix | Minions deal (24–27) to (33–36) additional Fire Damage damage elemental fire minion | abyss_jewel_summoner 350 default 0 |
Cremating | 82 | Prefix | Minions deal (29–35) to (42–51) additional Fire Damage damage elemental fire minion | abyss_jewel_summoner 175 default 0 |
Frosted | 1 | Prefix | Minions deal (3–6) to (8–11) additional Cold Damage damage elemental cold minion | abyss_jewel_summoner 700 default 0 |
Freezing | 39 | Prefix | Minions deal (11–14) to (17–20) additional Cold Damage damage elemental cold minion | abyss_jewel_summoner 700 default 0 |
Frozen | 48 | Prefix | Minions deal (15–18) to (21–24) additional Cold Damage damage elemental cold minion | abyss_jewel_summoner 700 default 0 |
Glaciated | 58 | Prefix | Minions deal (20–23) to (26–32) additional Cold Damage damage elemental cold minion | abyss_jewel_summoner 700 default 0 |
Polar | 70 | Prefix | Minions deal (24–27) to (33–36) additional Cold Damage damage elemental cold minion | abyss_jewel_summoner 350 default 0 |
Entombing | 82 | Prefix | Minions deal (29–35) to (42–51) additional Cold Damage damage elemental cold minion | abyss_jewel_summoner 175 default 0 |
Humming | 1 | Prefix | Minions deal 1 to (9–15) additional Lightning Damage damage elemental lightning minion | abyss_jewel_summoner 700 default 0 |
Sparking | 39 | Prefix | Minions deal (1–2) to (26–32) additional Lightning Damage damage elemental lightning minion | abyss_jewel_summoner 700 default 0 |
Arcing | 48 | Prefix | Minions deal (1–3) to (33–39) additional Lightning Damage damage elemental lightning minion | abyss_jewel_summoner 700 default 0 |
Shocking | 58 | Prefix | Minions deal (1–4) to (44–50) additional Lightning Damage damage elemental lightning minion | abyss_jewel_summoner 700 default 0 |
Discharging | 70 | Prefix | Minions deal (1–5) to (51–54) additional Lightning Damage damage elemental lightning minion | abyss_jewel_summoner 350 default 0 |
Electrocuting | 82 | Prefix | Minions deal (1–6) to (65–77) additional Lightning Damage damage elemental lightning minion | abyss_jewel_summoner 175 default 0 |
Glinting | 1 | Prefix | Minions deal (2–3) to (5–8) additional Physical Damage damage physical minion | abyss_jewel_summoner 700 default 0 |
Gleaming | 42 | Prefix | Minions deal (5–8) to (11–14) additional Physical Damage damage physical minion | abyss_jewel_summoner 700 default 0 |
Annealed | 54 | Prefix | Minions deal (9–12) to (15–18) additional Physical Damage damage physical minion | abyss_jewel_summoner 700 default 0 |
Razor-sharp | 63 | Prefix | Minions deal (14–17) to (20–23) additional Physical Damage damage physical minion | abyss_jewel_summoner 700 default 0 |
Tempered | 72 | Prefix | Minions deal (18–21) to (24–27) additional Physical Damage damage physical minion | abyss_jewel_summoner 350 default 0 |
Flaring | 83 | Prefix | Minions deal (23–26) to (33–39) additional Physical Damage damage physical minion | abyss_jewel_summoner 175 default 0 |
Tainted | 1 | Prefix | Minions deal (2–3) to (5–8) additional Chaos Damage damage chaos minion | abyss_jewel_summoner 700 default 0 |
Clouded | 42 | Prefix | Minions deal (5–8) to (11–14) additional Chaos Damage damage chaos minion | abyss_jewel_summoner 700 default 0 |
Darkened | 54 | Prefix | Minions deal (9–12) to (15–18) additional Chaos Damage damage chaos minion | abyss_jewel_summoner 700 default 0 |
Malignant | 65 | Prefix | Minions deal (14–17) to (20–23) additional Chaos Damage damage chaos minion | abyss_jewel_summoner 700 default 0 |
Vile | 75 | Prefix | Minions deal (18–21) to (24–27) additional Chaos Damage damage chaos minion | abyss_jewel_summoner 350 default 0 |
Malicious | 84 | Prefix | Minions deal (23–26) to (33–39) additional Chaos Damage damage chaos minion | abyss_jewel_summoner 175 default 0 |
Fuelling | 1 | Prefix | Minions Regenerate (22–30) Life per second resource life minion | abyss_jewel_summoner 500 default 0 |
Lively | 30 | Prefix | Minions Regenerate (32–40) Life per second resource life minion | abyss_jewel_summoner 500 default 0 |
Exuberant | 60 | Prefix | Minions Regenerate (42–60) Life per second resource life minion | abyss_jewel_summoner 500 default 0 |
of Stifling | 32 | Suffix | Minions have (3–4)% chance to Blind on Hit with Attacks attack minion | abyss_jewel_summoner 800 default 0 |
of Stifling | 65 | Suffix | Minions have (5–6)% chance to Blind on Hit with Attacks attack minion | abyss_jewel_summoner 400 default 0 |
of Distraction | 32 | Suffix | Minions have (3–5)% chance to Taunt on Hit with Attacks attack minion | abyss_jewel_summoner 800 default 0 |
of Distraction | 65 | Suffix | Minions have (6–8)% chance to Taunt on Hit with Attacks attack minion | abyss_jewel_summoner 400 default 0 |
of Delaying | 32 | Suffix | Minions have (3–5)% chance to Hinder Enemies on Hit with Spells caster minion | abyss_jewel_summoner 800 default 0 |
of Delaying | 65 | Suffix | Minions have (6–8)% chance to Hinder Enemies on Hit with Spells caster minion | abyss_jewel_summoner 400 default 0 |
of Venom | 60 | Suffix | Minions have (10–15)% chance to Poison Enemies on Hit poison chaos minion ailment | abyss_jewel_summoner 400 default 0 |
of Combustion | 60 | Suffix | Minions have (10–15)% chance to Ignite elemental fire minion ailment | abyss_jewel_summoner 400 default 0 |
of Bloodletting | 60 | Suffix | Minions have (10–15)% chance to cause Bleeding with Attacks bleed physical minion ailment | abyss_jewel_summoner 400 default 0 |
of Marshalling | 1 | Suffix | Minions deal (30–40)% increased Damage with Hits and Ailments against Abyssal Monsters damage minion | abyss_jewel_summoner 500 default 0 |
of Training | 1 | Suffix | Minions have (4–6)% increased Attack Speed Minions have (4–6)% increased Cast Speed attack caster speed minion | abyss_jewel_summoner 800 default 0 |
of Longevity | 1 | Suffix | Minions Regenerate (0.4–0.8)% of Life per second resource life minion | abyss_jewel_summoner 800 default 0 |
of Vampirism | 1 | Suffix | Minions Leech (0.3–0.5)% of Damage as Life resource life minion | abyss_jewel_summoner 800 default 0 |
of Orchestration | 1 | Suffix | Minions have (6–10)% increased Movement Speed speed minion | abyss_jewel_summoner 800 default 0 |
of Fortitude | 1 | Suffix | Minions have (8–12)% increased maximum Life resource life minion | abyss_jewel_summoner 800 default 0 |
of Suggestion | 1 | Suffix | Minions have +(95–125) to Accuracy Rating attack minion | abyss_jewel_summoner 300 default 0 |
of Instruction | 52 | Suffix | Minions have +(126–180) to Accuracy Rating attack minion | abyss_jewel_summoner 300 default 0 |
of Command | 78 | Suffix | Minions have +(181–250) to Accuracy Rating attack minion | abyss_jewel_summoner 300 default 0 |
of Acclimatisation | 1 | Suffix | Minions have +(6–10)% to all Elemental Resistances elemental resistance minion | abyss_jewel_summoner 800 default 0 |
of Righteousness | 1 | Suffix | Minions have +(7–11)% to Chaos Resistance chaos resistance minion | abyss_jewel_summoner 800 default 0 |
of Retaliation | 30 | Suffix | (7–10)% increased Cast Speed if a Minion has been Killed Recently caster speed | abyss_jewel_summoner 500 default 0 |
of Authority | 1 | Suffix | Minions deal (15–20)% increased Damage if you've used a Minion Skill Recently damage minion | abyss_jewel_summoner 500 default 0 |
of Rallying | 1 | Suffix | Minions have (6–8)% increased Attack and Cast Speed if you or your Minions have Killed Recently attack caster speed minion | abyss_jewel_summoner 0 default 0 |
Cluster Jewel mods /9
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Fostering | 1 | Suffix | Added Small Passive Skills also grant: Minions Regenerate 0.1% of Life per Second resource life minion | affliction_minion_life 350 default 0 |
of Nurturing | 68 | Suffix | Added Small Passive Skills also grant: Minions Regenerate 0.15% of Life per Second resource life minion | affliction_minion_life 350 default 0 |
of Motherhood | 84 | Suffix | Added Small Passive Skills also grant: Minions Regenerate 0.2% of Life per Second resource life minion | affliction_minion_life 250 default 0 |
of Pillaging | 1 | Suffix | Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speed attack caster speed minion | affliction_minion_damage 350 default 0 |
of Ravaging | 68 | Suffix | Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed attack caster speed minion | affliction_minion_damage 350 default 0 |
of Razing | 84 | Suffix | Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed attack caster speed minion | affliction_minion_damage 250 default 0 |
of the Message | 1 | Suffix | Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speed while you are affected by a Herald attack caster speed minion | affliction_minion_damage_while_you_have_a_herald 350 default 0 |
of the Teachings | 68 | Suffix | Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed while you are affected by a Herald attack caster speed minion | affliction_minion_damage_while_you_have_a_herald 350 default 0 |
of the Canon | 84 | Suffix | Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed while you are affected by a Herald attack caster speed minion | affliction_minion_damage_while_you_have_a_herald 250 default 0 |
Fossil mods /13
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Subterranean | 1 | Prefix | Minions deal (30–44)% increased Damage damage minion | abyss_jewel 0 jewel 0 one_hand_weapon 2000 default 0 |
Subterranean | 25 | Prefix | Minions deal (45–59)% increased Damage damage minion | abyss_jewel 0 jewel 0 one_hand_weapon 2000 default 0 |
Subterranean | 50 | Prefix | Minions deal (60–74)% increased Damage damage minion | abyss_jewel 0 jewel 0 one_hand_weapon 1000 default 0 |
Subterranean | 75 | Prefix | Minions deal (75–80)% increased Damage damage minion | abyss_jewel 0 jewel 0 one_hand_weapon 500 default 0 |
Subterranean | 1 | Prefix | Minions deal (51–70)% increased Damage damage minion | abyss_jewel 0 jewel 0 two_hand_weapon 2000 default 0 |
Subterranean | 25 | Prefix | Minions deal (71–90)% increased Damage damage minion | abyss_jewel 0 jewel 0 two_hand_weapon 2000 default 0 |
Subterranean | 50 | Prefix | Minions deal (91–110)% increased Damage damage minion | abyss_jewel 0 jewel 0 two_hand_weapon 1000 default 0 |
Subterranean | 75 | Prefix | Minions deal (111–130)% increased Damage damage minion | abyss_jewel 0 jewel 0 two_hand_weapon 500 default 0 |
Subterranean | 1 | Prefix | Minions deal (20–30)% increased Damage damage minion | abyss_jewel 0 jewel 0 gloves 2000 default 0 |
of the Underground | 74 | Suffix | Minions have (15–30)% increased Movement Speed speed minion | abyss_jewel 0 jewel 0 quiver 2000 ring 2000 amulet 2000 default 0 |
of the Underground | 74 | Suffix | Minions have (20–30)% increased maximum Life resource life minion | abyss_jewel 0 jewel 0 body_armour 2000 shield 2000 belt 2000 default 0 |
Subterranean | 1 | Prefix | Minions deal (14–16)% increased Damage damage minion | abyss_jewel 2000 default 0 |
of the Underground | 1 | Suffix | Minions have (4–6)% increased Attack Speed Minions have (4–6)% increased Cast Speed attack caster speed minion | abyss_jewel 0 jewel 2000 default 0 |
Map mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Possession | 69 | Suffix | Unique Bosses are Possessed map rare monsters possessed with touched minions num [5] | uber_tier_map 0 secret_area 500 default 0 |
Heist Equipment mods /24
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Glinting | 1 | Prefix | (2–3) to (4–5) added Physical Damage Players and their Minions have (2–3) to (4–5) added Physical Damage damage physical | heist_equipment_weapon 1000 default 0 |
Burnished | 45 | Prefix | (4–5) to (6–8) added Physical Damage Players and their Minions have (4–5) to (6–8) added Physical Damage damage physical | heist_equipment_weapon 800 default 0 |
Polished | 75 | Prefix | (6–8) to (9–11) added Physical Damage Players and their Minions have (6–8) to (9–11) added Physical Damage damage physical | heist_equipment_weapon 600 default 0 |
Honed | 83 | Prefix | (7–9) to (12–14) added Physical Damage Players and their Minions have (7–9) to (12–14) added Physical Damage damage physical | heist_equipment_weapon 400 default 0 |
Heated | 1 | Prefix | (11–15) to (18–21) added Fire Damage Players and their Minions have (11–15) to (18–21) added Fire Damage damage elemental fire | heist_equipment_weapon 1000 default 0 |
Smouldering | 45 | Prefix | (16–20) to (22–25) added Fire Damage Players and their Minions have (16–20) to (22–25) added Fire Damage damage elemental fire | heist_equipment_weapon 800 default 0 |
Smoking | 75 | Prefix | (20–25) to (26–35) added Fire Damage Players and their Minions have (20–25) to (26–35) added Fire Damage damage elemental fire | heist_equipment_weapon 600 default 0 |
Burning | 83 | Prefix | (26–30) to (36–42) added Fire Damage Players and their Minions have (26–30) to (36–42) added Fire Damage damage elemental fire | heist_equipment_weapon 400 default 0 |
Frosted | 1 | Prefix | (11–15) to (18–21) added Cold Damage Players and their Minions have (11–15) to (18–21) added Cold Damage damage elemental cold | heist_equipment_weapon 1000 default 0 |
Chilled | 45 | Prefix | (16–20) to (22–25) added Cold Damage Players and their Minions have (16–20) to (22–25) added Cold Damage damage elemental cold | heist_equipment_weapon 800 default 0 |
Icy | 75 | Prefix | (20–25) to (26–35) added Cold Damage Players and their Minions have (20–25) to (26–35) added Cold Damage damage elemental cold | heist_equipment_weapon 600 default 0 |
Frigid | 83 | Prefix | (26–30) to (36–42) added Cold Damage Players and their Minions have (26–30) to (36–42) added Cold Damage damage elemental cold | heist_equipment_weapon 400 default 0 |
Humming | 1 | Prefix | 1 to (35–40) added Lightning Damage Players and their Minions have 1 to (35–40) added Lightning Damage damage elemental lightning | heist_equipment_weapon 1000 default 0 |
Buzzing | 45 | Prefix | 1 to (41–47) added Lightning Damage Players and their Minions have 1 to (41–47) added Lightning Damage damage elemental lightning | heist_equipment_weapon 800 default 0 |
Snapping | 75 | Prefix | 1 to (48–60) added Lightning Damage Players and their Minions have 1 to (48–60) added Lightning Damage damage elemental lightning | heist_equipment_weapon 600 default 0 |
Crackling | 83 | Prefix | 1 to (61–66) added Lightning Damage Players and their Minions have 1 to (61–66) added Lightning Damage damage elemental lightning | heist_equipment_weapon 400 default 0 |
of the Newt | 1 | Suffix | Players and their Minions Regenerate (0.8–1.1)% of Life per second resource life | heist_equipment_melee 1000 default 0 |
of the Lizard | 45 | Suffix | Players and their Minions Regenerate (1.2–1.4)% of Life per second resource life | heist_equipment_melee 800 default 0 |
of the Flatworm | 75 | Suffix | Players and their Minions Regenerate (1.5–1.7)% of Life per second resource life | heist_equipment_melee 600 default 0 |
of the Starfish | 82 | Suffix | Players and their Minions Regenerate (1.8–2)% of Life per second resource life | heist_equipment_melee 400 default 0 |
of Excitement | 1 | Suffix | Players and their Minions have (21–25)% increased Mana Regeneration Rate resource mana | heist_equipment_caster 1000 default 0 |
of Joy | 45 | Suffix | Players and their Minions have (26–30)% increased Mana Regeneration Rate resource mana | heist_equipment_caster 800 default 0 |
of Elation | 75 | Suffix | Players and their Minions have (31–35)% increased Mana Regeneration Rate resource mana | heist_equipment_caster 600 default 0 |
of Bliss | 82 | Suffix | Players and their Minions have (36–40)% increased Mana Regeneration Rate resource mana | heist_equipment_caster 400 default 0 |
Veiled mods /6
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 60 | Prefix | Minions have (34–38)% increased maximum Life Minions deal (34–38)% increased Damage resource life damage minion | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 400 default 0 |
Chosen | 60 | Prefix | Minions have (50–59)% increased maximum Life Minions deal (50–59)% increased Damage resource life damage minion | one_hand_weapon 0 staff 1000 weapon 400 default 0 |
of the Order | 60 | Suffix | Minions have (18–20)% increased Attack Speed Minions have (18–20)% increased Cast Speed attack caster speed minion | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 400 default 0 |
of the Order | 60 | Suffix | Minions have (34–38)% increased Attack Speed Minions have (34–38)% increased Cast Speed attack caster speed minion | one_hand_weapon 0 staff 1000 weapon 400 default 0 |
Chosen | 60 | Prefix | Minions have (8–10)% increased maximum Life +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons minion | helmet 2000 body_armour 0 default 0 |
of the Order | 60 | Suffix | Focus has (5–8)% increased Cooldown Recovery Rate Minions Recover 100% of their Life when you Focus grant focus skill [1] resource life minion | gloves 2000 default 0 |
Crafting Bench /26
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
+(4–6)% to all Elemental Resistances Minions have +(5–8)% to all Elemental Resistances | 6x Orb of Alteration | Ring · Amulet | Aspirant's Trial |
+(7–9)% to all Elemental Resistances Minions have +(9–12)% to all Elemental Resistances | 1x Chaos Orb | Ring · Amulet | Eternal Aspirant's Trial |
Minions have (11–15)% increased maximum Life | 4x Orb of Augmentation | Shield · Ring | The Lunaris Temple Level 2 |
Minions have (16–20)% increased maximum Life | 2x Orb of Alchemy | Shield | Promenade Map |
Minions deal (10–20)% increased Damage | 3x Chaos Orb | Gloves | The Lunaris Temple Level 2 |
Minions have (13–17)% increased Movement Speed | 4x Orb of Augmentation | Ring · Amulet | The Lunaris Temple Level 2 |
Minions have (18–22)% increased Movement Speed | 2x Orb of Alchemy | Ring · Amulet | Promenade Map |
Minions deal (37–51)% increased Damage | 4x Orb of Augmentation | Two Hand Melee · Two Hand Ranged | The Lunaris Temple Level 2 |
Minions deal (52–66)% increased Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Promenade Map |
Minions deal (67–81)% increased Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Arcade Map |
Minions deal (25–34)% increased Damage | 4x Orb of Augmentation | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 |
Minions deal (35–44)% increased Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Promenade Map |
Minions deal (45–54)% increased Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Arcade Map |
Minions have (26–32)% increased maximum Life Minions deal (26–32)% increased Damage | 8x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (33–38)% increased maximum Life Minions deal (33–38)% increased Damage | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (39–45)% increased maximum Life Minions deal (39–45)% increased Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (16–19)% increased maximum Life Minions deal (16–19)% increased Damage | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x Chaos Orb | Gloves | Betrayal Unveil |
Misc mods /47
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of the Novice | 10 | Flask | Suffix | Grants (100–119)% of Life Recovery to Minions resource life minion | utility_flask 0 mana_flask 0 default 600 |
of the Acolyte | 28 | Flask | Suffix | Grants (120–139)% of Life Recovery to Minions resource life minion | utility_flask 0 mana_flask 0 default 600 |
of the Summoner | 46 | Flask | Suffix | Grants (140–159)% of Life Recovery to Minions resource life minion | utility_flask 0 mana_flask 0 default 600 |
of the Conjurer | 64 | Flask | Suffix | Grants (160–179)% of Life Recovery to Minions resource life minion | utility_flask 0 mana_flask 0 default 600 |
of the Necromancer | 82 | Flask | Suffix | Grants (180–200)% of Life Recovery to Minions resource life minion | utility_flask 0 mana_flask 0 default 600 |
1 | Jewel | Unique | Minions have (5–10)% increased Movement Speed speed minion | ||
1 | Jewel | Unique | Minions have (5–15)% increased maximum Life resource life minion | ||
1 | Jewel | Unique | Minions deal (8–12)% increased Damage damage minion | ||
1 | Jewel | Unique | Minions deal (10–15)% increased Damage damage minion | ||
1 | Jewel | Unique | Minions deal (35–45)% increased Damage damage minion | ||
1 | Jewel | Unique | Minions have (12–16)% increased Attack Speed Minions have (12–16)% increased Cast Speed attack caster speed minion | ||
1 | Jewel | Unique | Minions have +(10–12)% Chance to Block Attack Damage minion | ||
1 | Jewel | Unique | Minions have +(10–12)% Chance to Block Spell Damage minion | ||
1 | Jewel | Unique | Minions have +(10–12)% chance to Suppress Spell Damage minion | ||
1 | Jewel | Unique | Minions have +(20–24)% chance to Suppress Spell Damage minion | ||
1 | Jewel | Corrupted | Minions deal (4–5)% increased Damage damage minion | jewel 1000 default 0 | |
1 | Jewel | Unique | Minions have (6–8)% increased Area of Effect minion | ||
Leadership | 1 | Jewel | Prefix | Minions deal (14–16)% increased Damage damage minion | not_int 0 default 500 |
of the Wall | 1 | Jewel | Suffix | Minions have +(4–6)% Chance to Block Attack Damage minion | not_int 0 default 0 |
Master's | 1 | Jewel | Prefix | Minions have (8–12)% increased maximum Life resource life minion | not_int 0 default 350 |
of Resilience | 1 | Jewel | Suffix | Minions have +(11–15)% to all Elemental Resistances elemental resistance minion | not_int 0 default 350 |
of Training | 1 | Jewel | Suffix | (22–26)% increased Minion Accuracy Rating attack minion | not_int 0 default 350 |
1 | Jewel | Unique | Minions have +(7–10)% to all Elemental Resistances elemental resistance minion | ||
1 | Jewel | Unique | Passives in Radius apply to Minions instead of you local jewel effect base radius [800] some passives apply to minions [1] minion | ||
1 | Jewel | Unique | Minions have +(2–5)% chance to Suppress Spell Damage minion | ||
1 | Jewel | Unique | Minions Recover 2% of their Life when they Block resource life minion | ||
1 | Jewel | Unique | Minions have +10% to Critical Strike Multiplier per Grand Spectrum number of stackable unique jewels [1] minion critical | ||
1 | Jewel | Unique | Minions have (3–5)% increased maximum Life resource life minion | jewel 1 default 0 | |
1 | Atlas | Prefix | Players and their Minions cannot take Reflected Damage Your Maps contain 4 additional Packs with Mirrored Rare Monsters 3 uses remaining | default 1000 | |
1 | Atlas | Prefix | Players and their Minions cannot take Reflected Damage Your Maps contain 5 additional Packs with Mirrored Rare Monsters 15 uses remaining | default 1000 | |
of Tormented Souls | 1 | MemoryLines | Suffix | Rare and Unique Monsters found in Areas are Possessed and their Minions are Touched memory line type hash [24671] | memory_line_niko 100 default 0 |
1 | SanctumSpecial | Corrupted | Minion Instability damage elemental fire minion | default 100 | |
Leader's | 75 | SanctumSpecial | Prefix | Minions deal (20–30)% increased Damage damage minion | int_special_relic 600 default 150 |
Protector's | 75 | SanctumSpecial | Prefix | Minions have (20–30)% increased maximum Life resource life minion | int_special_relic 600 default 150 |
of Charging | 75 | SanctumSpecial | Suffix | Minions have (15–25)% increased Movement Speed speed minion | int_special_relic 600 default 150 |
Anointed | 75 | SanctumSpecial | Prefix | Minions take (50–65)% reduced Reflected Damage | int_special_relic 600 default 150 |
Occultist's | 70 | Charm | Prefix | Cursed Enemies you or your Minions Kill have a (6–10)% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | int_animal_charm 100 default 0 |
Occultist's | 81 | Charm | Prefix | Cursed Enemies you or your Minions Kill have a (11–15)% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | int_animal_charm 50 default 0 |
Necromancer's | 1 | Charm | Prefix | Minions have (10–19)% chance to gain Unholy Might for 4 seconds on Kill | int_animal_charm 1000 default 0 |
Necromancer's | 60 | Charm | Prefix | Minions have (20–30)% chance to gain Unholy Might for 4 seconds on Kill | int_animal_charm 500 default 0 |
Necromancer's | 45 | Charm | Prefix | Minions gain Added Physical Damage equal to (3–5)% of Maximum Energy Shield on your Equipped Helmet | int_animal_charm 500 default 0 |
Necromancer's | 72 | Charm | Prefix | Minions gain Added Physical Damage equal to (6–10)% of Maximum Energy Shield on your Equipped Helmet | int_animal_charm 250 default 0 |
of the Necromancer | 1 | Charm | Suffix | Minions have (5–8)% additional Physical Damage Reduction | int_animal_charm 1000 default 0 |
of the Necromancer | 60 | Charm | Suffix | Minions have (9–12)% additional Physical Damage Reduction | int_animal_charm 500 default 0 |
Cycling | 1 | UberMap | Prefix | Players and their Minions deal no damage for 3 out of every 10 seconds 31% increased Quantity of Items found in this Area 56% increased Rarity of Items found in this Area 8% increased Pack size | uber_tier_map 50 default 0 |
Equalising | 1 | UberMap | Prefix | Rare and Unique Monsters remove 5% of Life, Mana and Energy Shield from Players or their Minions on Hit 36% increased Quantity of Items found in this Area 22% increased Rarity of Items found in this Area 8% increased Pack size 126% more Currency found in Area | uber_tier_map 50 default 0 |
of Revolt | 1 | UberMap | Suffix | Players' Minions have 50% less Attack Speed Players' Minions have 50% less Cast Speed Players' Minions have 50% less Movement Speed 20% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area 6% increased Pack size 33% more Scarabs found in Area | uber_tier_map 30 default 0 |
Essence /7
Item /12
Quality: +20%
Right ring slot: Minions take 15% increased Damage
Unique /62
Minions have (10–15)% increased maximum Life
Minions convert 50% of Physical Damage to Cold Damage
Minions deal (25–35) to (50–65) additional Cold Damage
Minions deal no Non-Cold Damage
+(20–30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
Minions gain (15–20)% of Elemental Damage as Extra Chaos Damage
+(10–20)% to all Elemental Resistances
Minions have +25% Chance to Block Attack Damage
Minions have +25% Chance to Block Spell Damage
Minions Recover 10% of their Life when they Block
(40–80)% increased Energy Shield
+(15–25) to maximum Mana
20% increased effect of Non-Curse Auras from your Skills on your Minions
20% increased effect of Non-Curse Auras from your Skills
Spreads Tar when you Block
ground tar on block duration ms [4500]
(Tar reduces Enemy Movement Speed by 50%)
+(10–20) to Intelligence
Minions have (20–30)% increased Movement Speed
Minions deal (50–70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
Reserves 30% of Life
+1 to Level of Socketed Minion Gems
20% reduced Strength Requirement
(200–220)% increased Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
15% increased Skill Effect Duration
Minions have (30–40)% increased maximum Life
(150–200)% increased Skeleton Duration
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
(10–20)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
(20–30)% increased Elemental Damage with Attack Skills
Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
+212 Intelligence Requirement
Adds (50–80) to (130–180) Chaos Damage
(7–12)% increased Attack Speed
+(7–11)% to Chaos Resistance
Minions deal 1% increased Damage per 5 Dexterity
Minions deal (8–12)% increased Damage
(7–10)% increased Skeleton Attack Speed
(7–10)% increased Skeleton Cast Speed
(3–5)% increased Skeleton Movement Speed
Minions have +(2–5)% chance to Suppress Spell Damage
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
Minions Recover 2% of their Life when they Block
(20–40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
Socketed Golem Skills have Minions Regenerate 5% of Life per second
+3 to Level of Socketed Golem Gems
+(30–40) to Strength
(20–30)% increased Fire Damage
+(30–40) to maximum Life
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons
Minions deal (60–80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
(150–200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Found Magic Items drop Identified
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
Minions have (30–40)% increased maximum Life
Minions have (80–100)% increased Movement Speed
(150–200)% increased Skeleton Duration
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
+(30–50) to maximum Life
+(20–40)% to Cold Resistance
Minions have 10% reduced Movement Speed
Minions have +40% to Cold Resistance
Minions gain 20% of Physical Damage as Extra Cold Damage
With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
(While you have Soul Eater, you consume the souls of anything killed nearby, gaining 5% increased Attack and Cast speed for each. You lose 1 soul every 0.5 seconds if you have not gained any souls Recently. Maximum of 45 souls consumed)
(10–15)% increased Attack Speed
Minions have (10–15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit Recently
(Recently refers to the past 4 seconds)
Golems Summoned in the past 8 seconds deal (35–45)% increased Damage
Golems have (18–22)% increased Maximum Life
Primordial
Summoned Golems are Aggressive
(Aggressive minions have their targeting range raised to a minimum value)
+(60–100) to maximum Life
-30% to Fire Resistance
Minion Life is increased by their Overcapped Fire Resistance
(Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance)
Minions have +29% to Chaos Resistance
Minions have 60% chance to inflict Withered on Hit
Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
Minions have +29% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
Minions Recover 10% of Life on Killing a Poisoned Enemy
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
With at least 40 Intelligence in Radius, Raised
Zombies' Slam Attack has 100% increased Cooldown Recovery Rate
With at least 40 Intelligence in Radius, Raised Zombies' Slam
Attack deals 30% increased Damage
Minions have (10–20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5–2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
(10–15)% increased Skill Effect Duration
2% increased Minion Attack Speed per 50 Dexterity
2% increased Minion Movement Speed per 50 Dexterity
Minions' Hits can only Kill Ignited Enemies
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Maim on Hit while
you have a Bestial Minion
(10–15)% increased Attack and Movement Speed while you have a Bestial Minion
(Maimed enemies have 30% reduced Movement Speed)
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Poison on Hit while
you have a Bestial Minion
Adds (13–19) to (23–29) Chaos Damage to Attacks while you have a Bestial Minion
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while
you have a Bestial Minion
Adds (11–16) to (21–25) Physical Damage to Attacks while you have a Bestial Minion
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(100–120)% increased Evasion and Energy Shield
(15–25)% increased maximum Life
Minions have (20–30)% increased maximum Life
Regenerate 1% of Life per second
Minions have +(12–15)% chance to Suppress Spell Damage
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150–190)% increased Armour and Energy Shield
+(60–90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
You cannot have non-Animated Minions
animate guardian and weapon track on kill [2]
Minions deal (30–40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
(Attributes are Strength, Dexterity, and Intelligence)
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds)
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
You cannot have non-Golem Minions
25% reduced Golem Size
Golems Deal (35–45)% less Damage
Golems have (35–45)% less Life
Golems have (80–100)% increased Movement Speed
Primordial
(6–10)% increased Cast Speed
(4–6)% increased maximum Life
With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating
With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds)
(6–10)% increased Cast Speed
(4–6)% increased maximum Life
With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating
With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds)
(100–140)% increased Spell Damage
(25–30)% increased Cast Speed
(80–100)% increased Mana Regeneration Rate
Minions deal (45–51) to (66–78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
(Recently refers to the past 4 seconds)
+2 to Level of Socketed Minion Gems
(200–220)% increased Physical Damage
Adds (25–35) to (45–55) Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
30% increased Skill Effect Duration
+(40–80) to maximum Energy Shield
(40–80)% increased Energy Shield
+(15–25) to maximum Mana
20% increased effect of Non-Curse Auras from your Skills on your Minions
20% increased effect of Non-Curse Auras from your Skills
Spreads Tar when you Block
If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second
ground tar on block duration ms [4500]
(Tar reduces Enemy Movement Speed by 50%)
(Recently refers to the past 4 seconds)
Minions have (-17–17)% to Chaos Resistance
Summon Raging Spirit has (20–30)% increased Duration
Summoned Raging Spirits deal (25–40)% increased Damage
Summoned Raging Spirits have (25–40)% increased maximum Life
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
Minions convert 25% of Physical Damage to Fire Damage per Red Socket
Minions convert 25% of Physical Damage to Cold Damage per Green Socket
Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket
Minions convert 25% of Physical Damage to Chaos Damage per White Socket
Minions have (5–10)% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Minions have +(10–12)% Chance to Block Attack Damage
Minions have +(10–12)% Chance to Block Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions take 20% increased Damage
(6–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
Minions have (12–16)% increased Cast Speed
Minions have +(20–24)% chance to Suppress Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions have 25% reduced Movement Speed
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
+(30–50) to maximum Mana
+(10–16)% to all Elemental Resistances
(5–10)% increased Attack and Cast Speed
Create a Blighted Spore when your Skills or Minions Kill a Rare Monster
(Blighted Spores last for 10 seconds and have a random Aura)
+(20–30)% to Cold Resistance
Your Minions use your Flasks when summoned
Minions have (25–40)% reduced Flask Charges used
Minions have (50–80)% increased Flask Effect Duration
(8–15)% increased Cast Speed
(40–60)% increased Mana Regeneration Rate
Minions deal (40–60)% increased Damage
Each Summoned Phantasm grants you Phantasmal Might
(Phantasmal Might grants Added Spell Physical Damage based on the level of the Phantasm. Multiple instances of Phantasmal Might stack)
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage taken does not bypass Minions' Energy Shield
Minions have (50–100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
+(45–65) to maximum Life
(20–30)% reduced Mana Cost of Minion Skills
Minions are Aggressive
(Aggressive minions have their targeting range raised to a minimum value)
(6–10)% increased maximum Life
+(15–25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
(Maimed enemies have 30% reduced Movement Speed)
+(30–50) to maximum Life
+(20–40)% to Fire Resistance
Minions have 10% reduced maximum Life
Minions have +40% to Fire Resistance
Minions gain 20% of Physical Damage as Extra Fire Damage
Minions deal (30–40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
(Attributes are Strength, Dexterity, and Intelligence)
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
+(10–20) to Intelligence
Minions have (40–50)% increased Movement Speed
Minions deal (50–70)% increased Damage
+6 to maximum number of Raging Spirits
Reserves 30% of Life
+3 to maximum number of Summoned Phantasms
(25–30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (100–125)% increased Damage
Golems have (18–22)% increased Maximum Life
Primordial
Summoned Golems are Aggressive
(Aggressive minions have their targeting range raised to a minimum value)
Minions have (20–40)% reduced maximum Life
Minions have (15–25)% increased Movement Speed
Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have
Minions can hear the whispers for 5 seconds after they deal a Critical Strike
(Minions which hear the whispers take 20% of their maximum life as chaos damage per second, have 50% increased attack speed and damage, and do not listen to you)
Minions have +6% to Damage over Time Multiplier per
Ghastly Eye Jewel affecting you, up to a maximum of +30%
(Attributes are Strength, Dexterity, and Intelligence)
Minions have (-17–17)% to Chaos Resistance
Summon Raging Spirit has (20–30)% increased Duration
Summoned Raging Spirits deal (15–30)% increased Damage
Summoned Raging Spirits have (20–30)% increased maximum Life
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
number of stackable unique jewels [1]
(15–30)% increased Critical Strike Chance
+(1–2) to Level of all Minion Skill Gems
Minions' Base Attack Critical Strike Chance is equal to the Critical
Strike Chance of your Main Hand Weapon
(120–150)% increased Energy Shield
+(1–2) to Level of all Minion Skill Gems
+1 to maximum number of Spectres per Socketed Ghastly Eye Jewel
You cannot have Non-Spectre Minions
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(80–120)% increased Armour and Evasion
+1 to Level of all Minion Skill Gems
25% increased Light Radius
Minions have the same maximum number of Endurance, Frenzy and Power Charges as you
Minions count as having the same number of
Endurance, Frenzy and Power Charges as you
Passive /19
Minions gain 20% of Maximum Life as Extra Maximum Energy Shield
Minions deal 20% increased Damage
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Skeletons
Minions have 6% chance to deal Double Damage
Regenerate 1% of Life per second
Minions Regenerate 1% of Life per second
Minions have +18% Chance to Block Spell Damage
Minions Recover 2% of their Life when they Block
Minions deal 15% increased Damage
5% increased Attack and Cast Speed
+10 to Strength and Intelligence
Minions deal 20% increased Damage
Minions Regenerate 1% of Life per second
Minions have 8% increased Cast Speed
Increases and Reductions to Minion Attack Speed also affect you
Minions have 10% increased Attack Speed
Minions have 10% increased Cast Speed
Minions have 30% chance to gain Onslaught for 4 seconds on Kill
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Minions deal 30% increased Damage if you've used a Minion Skill Recently
20% increased Minion Duration
(Recently refers to the past 4 seconds)
Minions have +20% to Critical Strike Multiplier
Minions have +15% to all Elemental Resistances
Moving while Bleeding doesn't cause Minions to take extra Damage
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
Blight Towers and their Minions in your Maps deal 300% more Damage
Minions affected by Affliction have Onslaught
Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul when Killed
Phantasms from Penance Mark grant 50% increased Flask Charges
Ascendancy Passive /7
Minions deal 10% more Damage
(Unholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply Withered on Hit)
1% of Damage Dealt by your Minions is Leeched to you as Life
Minions gain 40% of Maximum Life as Extra Maximum Energy Shield
With at least one nearby corpse, you and nearby Allies deal 10% more Damage
With at least one nearby corpse, nearby Enemies deal 10% reduced Damage
(Recently refers to the past 4 seconds)
(Summons a Relic of a random element that stays near you. Depending on the element chosen, the relic minion will have an Anger, Hatred, or Wrath aura. These relics explode when they die, dealing elemental damage to enemies around them. If you already have a relic of the chosen element, its duration will be refreshed instead of summoning a new one)
Cluster Jewel Passive /16
50% more Effect of Herald Buffs on you
100% more Damage with Hits from Herald Skills
50% more Damage Over Time with Herald Skills
Minions from Herald Skills deal 25% more Damage
Your Aura Skills are Disabled
Minions created Recently cannot be Damaged
(Recently refers to the past 4 seconds)
Minions have 10% chance to Knock Enemies Back on Hit with Attacks
Minions created Recently have 10% increased Attack and Cast Speed
Minions created Recently have 30% increased Movement Speed
Summoned Sentinels have 25% increased Cooldown Recovery Rate
Minions have 10% increased Movement Speed
Minions have 10% additional Physical Damage Reduction
Minions have +10% to Chaos Resistance
Minions deal 10% increased Damage
Minions Leech 0.4% of Damage as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Raised Zombies have 5% chance to Taunt Enemies on Hit
Minions have 10% increased Movement Speed for each Herald affecting you
Regenerate 2% of Life per second if a Minion has Died Recently
Minions Recover 4% of Life on Minion Death
(Recently refers to the past 4 seconds)
Minions deal 20% increased Damage while you are affected by a Herald
Minions deal 20% increased Damage with Hits and Ailments against Ignited Enemies
Minions gain 6% of Physical Damage as Extra Fire Damage
Minions have 5% chance to deal Double Damage while they are on Full Life
Minions have +15% to Critical Strike Multiplier
Timeless Jewel Passive /4
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Minion Damage | Minions deal (8–13)% increased Damage |
Vaal | Notable | Hierarchy | Minions have (15–20)% increased maximum Life Minions deal (25–35)% increased Damage |
Eternal | Notable | Slum Lord | Minions deal 80% increased Damage |
Eternal | Notable | Axiom Warden | Minions have 80% increased maximum Life |
Timeless Jewel Passive Additions /3
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | Minions deal (8–13)% increased Damage | vaal_small_minion_damage |
Maraketh | Notable | Minions deal 20% increased Damage | maraketh_notable_add_minion_damage |
Maraketh | Notable | Minions have 15% increased Movement Speed | maraketh_notable_add_minion_movement_speed |
Elevated modifier List /16
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
The Shaper's | 68 | You and your Minions take 100% reduced Reflected Elemental Damage Group: 982 | (3–5)% reduced Elemental Damage taken You and your Minions take 100% reduced Reflected Elemental Damage |
The Elder's | 68 | You and your Minions take 100% reduced Reflected Physical Damage Group: 982 | (3–5)% reduced Physical Damage taken You and your Minions take 100% reduced Reflected Physical Damage |
Warlord's | 75 | You and your Minions take 100% reduced Reflected Physical Damage Group: 982 | (3–5)% reduced Physical Damage taken You and your Minions take 100% reduced Reflected Physical Damage |
Redeemer's | 75 | You and your Minions take 100% reduced Reflected Elemental Damage Group: 982 | (3–5)% reduced Elemental Damage taken You and your Minions take 100% reduced Reflected Elemental Damage |
The Elder's | 68 | Socketed Gems are Supported by Level 16 Minion Damage Minions deal (15–18)% increased Damage Group: 150 | Socketed Gems are Supported by Level 18 Minion Damage Minions deal (19–22)% increased Damage |
The Elder's | 75 | Socketed Gems are Supported by Level 18 Minion Damage Minions deal (19–22)% increased Damage Group: 150 | Socketed Gems are Supported by Level 20 Minion Damage Minions deal (23–25)% increased Damage |
The Elder's | 83 | Socketed Gems are Supported by Level 20 Minion Damage Minions deal (23–25)% increased Damage Group: 150 | Socketed Gems are Supported by Level 25 Minion Damage Minions deal (23–25)% increased Damage |
The Elder's | 68 | Socketed Gems are Supported by Level 16 Minion Life Minions have (15–18)% increased maximum Life Group: 149 | Socketed Gems are Supported by Level 18 Minion Life Minions have (19–22)% increased maximum Life |
The Elder's | 75 | Socketed Gems are Supported by Level 18 Minion Life Minions have (19–22)% increased maximum Life Group: 149 | Socketed Gems are Supported by Level 20 Minion Life Minions have (23–25)% increased maximum Life |
The Elder's | 80 | Socketed Gems are Supported by Level 20 Minion Life Minions have (23–25)% increased maximum Life Group: 149 | Socketed Gems are Supported by Level 25 Minion Life Minions have (23–25)% increased maximum Life |
of the Conquest | 68 | Minions have (21–26)% increased maximum Life Group: 149 | Minions have (27–30)% increased maximum Life |
of the Conquest | 70 | Minions have (27–30)% increased maximum Life Group: 149 | Minions have (31–35)% increased maximum Life |
of the Conquest | 75 | Minions have (31–35)% increased maximum Life Group: 149 | Minions have (36–40)% increased maximum Life Minions Regenerate (1–1.5)% of Life per second |
Redeemer's | 68 | Minions deal (18–22)% increased Damage Group: 150 | Minions deal (23–26)% increased Damage |
Redeemer's | 70 | Minions deal (23–26)% increased Damage Group: 150 | Minions deal (27–30)% increased Damage |
Redeemer's | 73 | Minions deal (27–30)% increased Damage Group: 150 | Minions deal (31–45)% increased Damage |
Community Wiki
Minion
Minions are allied monsters summoned by the player. Minions have their own damage and their actions are treated completely separate from the summoner's. Minion damage is affected by Minion Damage passive skills, some unique items, support gems linked to the minion skill gem, auras and Necromantic Aegis. Of particular note, support gems will support the attacks and spells of the minion if the skill is relevant. Minions can critically strike but cannot proc Cast on Critical Strike. Unlike totems, minions can gain charges.
When a minion kills an enemy, the player is partially rewarded with the kill. This means:
- The player gains flask charges
- The player's IIQ and IIR is added to the minion's support gems values to calculate drops.
Totems, traps and mines are not counted as minions, they are remote skills.
Minion Targeting
Although minions can't be commanded directly, they can be directed by user actions to attack targets. Attacking an enemy with a skill will force minions to prioritize that target.
This is useful because minions tend to be passive otherwise and only attack targets nearby, or even move with the player instead of attacking foes.
Summoned Skeletons and Raging Spirits ignore the player's actions entirely and just aggressively attack enemies within their aggro range, and Raging Spirits also first attempt to attack targets which are not already being targeted by other Raging Spirits. The aggro range of Skeletons seems to be much larger than that of Raging Spirits.
Aggressive and Defensive
Minions can have their default behavior changed by making them Aggressive or Defensive. Aggressive minions will focus on attacking any enemies within aggro range and will not move with the player. Defensive minions will focus on staying close the the player and only attack enemies near the player. If a minion is made both Aggressive and Defensive, it will cancel each other out (this can be useful if one wants the gain the Taunt chance from Meat Shield Support and use Feeding Frenzy Support to still have the minions aggro from a normal range).
Sources of Aggressive
Sources of Defensive
Signal Prey
- Predator Support causes all supported minions to focus only on the targeted enemy, overriding all other behaviours.
Minion Modifiers
Neither passive skills nor stats from the player's equipment affect minions unless they specifically state "Minions _____".
Life flasks with the "of Animation" suffix will heal minions life by 40-60% of the flasks recovery. This effect works even when the player has full life or Chaos Inoculation. If a player has equipped Umbilicus Immortalis - flasks effects apply to their spectres and zombies.
List of Modifiers that can spawn on magic and rare items: (List does not include all modifiers)
- Minions deal #% increased damage
- Minions deal # to # additional [damage type] damage
- Minions have #% increased Attack Speed
- Minions have #% increased Cast Speed
- Minions have #% increased maximum Life
- Minions have #% increased Movement Speed
- Minions have # to Accuracy Rating
- Minions have #% chance to Taunt on Hit with Attacks
- Minions have #% chance to Blind on Hit with Attacks
- # to Level of Socketed Minion Gems
Minion Damage
- Damage Types - Zombies, Animate Guardian, Animate Weapons, Holy Relic, Sentinels of Dominance, Sentinels of Purity, Skeletons and Stone Golems deal physical damage, Spectres and Dominated deal whatever damage they did before they died, Raging Spirits deal physical damage of which 50% is converted to fire (much like Infernal Blow), and the four other Golems do damage in accordance with their names (chaos, fire, cold, lightning).
- Critical strikes - Most minions have a base critical strike chance of 5% and a base critical strike multiplier of 1.3 times the damage. Raise Spectre and Animate Weapon are capable of creating exceptions to these previous 2 rules. Minions gain the charge benefits of monsters, which means each power charge is +200% increased critical strike chance.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.