Summon Raging Spirit
Spell, Minion, Duration, Fire
Level: 1–20
Cost: 4–12 Mana
Cast Time: 0.50 sec
Requires Level 4
Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.
Maximum 20 Summoned Raging Spirits
Base duration is 5 seconds
Minions gain 15% less Added Damage
Minions cannot Taunt Enemies


Additional Effects From Quality:
(0–20)% increased Minion Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–20)% increased Minion Movement Speed50
Anomalous Minions have (0–20)% increased Duration100
Divergent Maximum (0–2) Summoned Raging Spirits50
Phantasmal Minions can't be Damaged for (0–2) seconds after being Summoned20
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1Breaking Some EggsQuest RewardWitch
1Breaking Some EggsNessaScion Templar Witch
Level Effect /40

Level Effect /40

Implicit
Minions cannot Taunt Enemies
Base duration is 5 seconds
Maximum 20 Summoned Raging Spirits
Minions gain 15% less Added Damage
LevelRequires LevelIntelligenceCostExperience
14164841
262043,099
392747,433
41233422,895
51641549,725
62050695,714
724586169,595
828677283,759
932757453,996
1036838703,128
11409281,061,223
124410092,065,870
134810992,507,110
1452117102,573,731
1555123107,611,351
16581301113,437,908
17611361125,052,147
18641421243,869,436
196714812242,081,178
207015512
217213
227413
237613
247813
258014
268214
278414
288614
298815
309015
319115
329215
339315
349416
359516
369616
379716
389816
399916
4010016

Summon Raging Spirit

Referencepoe.ninja, Community Wiki
AcronymMinion, Taunt
DropLevel 4
BaseType Summon Raging Spirit
Class Active Skill Gems
TargetTypesGround, Enemy
TypeSpell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, CreatesMinion
MetadataMetadata/Items/Gems/SkillGemSummonRagingSpirit
Raging Spirit
SpectreN
Mod100% of Physical Damage Converted to Fire Damage
Adds 4 to 5 Physical Damage to Attacks
cannot have affliction mods [1]
Immune40% more Attack Speed
Tagsbone_armour, construct, extra_extra_small_height, is_unarmed, melee, physical_affinity, very_slow_movement
180%Life
180%Ailment Threshold
40 40 40 20Resistance
102%Damage
340%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 8Attack Distance
0.57 SecondAttack Time
±20%Damage Spread
120%Experience
100%Model Size
SummonedSkullType
YIsSummoned
63,531Life
16,265Armour
8,120Evasion
0Energy Shield
972Damage
1,829Accuracy
0.57Attack Time
15,900Experience
63,531Ailment Threshold
201Chill
201Shock
1,137Brittle
201Scorch
555Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 778–1167
Critical Strike Chance: 5%
Attack Time: 0.57 Second
Strike your foes down with a powerful blow.
skill can fire arrows
skill can fire wand projectiles

iconbasicattack
51,411Life
14,425Armour
7,608Evasion
0Energy Shield
867Damage
1,697Accuracy
0.57Attack Time
15,607Experience
51,411Ailment Threshold
163Chill
163Shock
920Brittle
163Scorch
449Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 694–1041
Critical Strike Chance: 5%
Attack Time: 0.57 Second
Strike your foes down with a powerful blow.
skill can fire arrows
skill can fire wand projectiles

iconbasicattack
32,829Life
11,328Armour
6,667Evasion
0Energy Shield
689Damage
1,455Accuracy
0.57Attack Time
14,852Experience
32,829Ailment Threshold
104Chill
104Shock
587Brittle
104Scorch
287Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 551–826
Critical Strike Chance: 5%
Attack Time: 0.57 Second
Strike your foes down with a powerful blow.
skill can fire arrows
skill can fire wand projectiles

iconbasicattack
19,534Life
8,348Armour
5,633Evasion
0Energy Shield
514Damage
1,197Accuracy
0.57Attack Time
13,666Experience
19,534Ailment Threshold
62Chill
62Shock
349Brittle
62Scorch
171Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 411–616
Critical Strike Chance: 5%
Attack Time: 0.57 Second
Strike your foes down with a powerful blow.
skill can fire arrows
skill can fire wand projectiles

iconbasicattack
11,580Life
6,127Armour
4,739Evasion
0Energy Shield
381Damage
986Accuracy
0.57Attack Time
12,306Experience
11,580Ailment Threshold
37Chill
37Shock
207Brittle
37Scorch
101Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 305–457
Critical Strike Chance: 5%
Attack Time: 0.57 Second
Strike your foes down with a powerful blow.
skill can fire arrows
skill can fire wand projectiles

iconbasicattack
Melee 3000OnlyLastTarget TargetNear
Melee12SummonRagingSpiritCountNearTargetFewerThan=1 OnlyLastTarget
Melee9SummonRagingSpiritCountNearTargetFewerThan=3 OnlyLastTarget
Melee9SummonRagingSpiritCountNearTargetFewerThan=5 OnlyLastTarget
Melee3OnlyLastTarget TargetNotNear
Melee 3

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "projectile"
}

Stats
{
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1

}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_spawn = "DisableArrowAttachment();"
	on_end_spawn = "EnableArrowAttachment();"
}

Targetable
{
	no_highlight = true
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SummonedSkull"] = {
    name = "Raging Spirit",
    life = 1.8,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.02,
    damageSpread = 0.2,
    attackTime = 0.57,
    attackRange = 8,
    accuracy = 3.4,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
100% of Physical Damage Converted to Fire Damage

100% of Physical Damage Converted to Fire Damage

Mod IdRagingSpiritConvertPhysToFire
GroupFireDamageAsPortionOfDamage
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base physical damage % to convert to fire Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    Adds 4 to 5 Physical Damage to Attacks

    Adds 4 to 5 Physical Damage to Attacks

    Mod IdRagingSpiritAddedPhys
    GroupPhysicalDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack maximum added physical damage Min: 5 Max: 5 Global
  • attack minimum added physical damage Min: 4 Max: 4 Global
  • Craft Tagsphysical_damage damage physical attack
    cannot have affliction mods [1]

    cannot have affliction mods [1]

    Mod IdCannotGainAfflictedMods
    GroupNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • 40% more Attack Speed

    40% more Attack Speed

    Mod IdMonsterSummonedSkullFastAttack1
    GroupIncreasedAttackSpeed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • active skill attack speed +% final Min: 40 Max: 40 Global
  • Craft Tagsattack speed
    Microtransactions /9 ⍟

    Microtransactions /9 ⍟

    IconName
    Ghostflame Summon Raging Spirit Skin
    Your Summon Raging Spirit now creates skulls infused with a ghostly green fire.
    Raven Summon Raging Spirit Skin
    Your Summon Raging Spirit now creates Raging Ravens.
    Blood Raven Summon Raging Spirit Skin
    Your Summon Raging Spirits become Blood Ravens.
    Swarming Bees Raging Spirit Effect
    Your Summon Raging Spirit now creates swarms of bees.
    Celestial Summon Raging Spirit Skin
    Your Summon Raging Spirit's Skins become Celestial.
    Summon Raging Eyeballs
    Your Summon Raging Spirit now creates stygian eyeballs.
    Oblivion Summon Raging Spirit Skin
    The standard skin on your Raging Spirits are replaced by an Oblivion skin.
    Onyx Oblivion Summon Raging Spirit Skin
    The standard skin on your Raging Spirits are replaced by an Onyx Oblivion skin.
    Demonic Summon Raging Spirit Skin
    Your Raging Spirits become Demonic.
    Labyrinth Enchantment helmet /6 ⍟

    Labyrinth Enchantment helmet /6 ⍟

    LevelNameModWeight
    The Merciless LabyrinthEnchantment Summoned Raging Spirit Duration 1Summon Raging Spirit has 20% increased Duration100
    The Eternal LabyrinthEnchantment Summoned Raging Spirit Duration 2Summon Raging Spirit has 30% increased Duration100
    The Merciless LabyrinthEnchantment Summoned Raging Spirit Additional 1Summon Raging Spirit has 12% chance to summon an extra Minion100
    The Eternal LabyrinthEnchantment Summoned Raging Spirit Additional 2Summon Raging Spirit has 18% chance to summon an extra Minion100
    The Merciless LabyrinthEnchantment Summon Raging Spirit Damage 1Summoned Raging Spirits deal 25% increased Damage100
    The Eternal LabyrinthEnchantment Summon Raging Spirit Damage 2Summoned Raging Spirits deal 40% increased Damage100
    Supported By /29 ⍟

    Supported By /29 ⍟

    Support GemDescription
    Increased Area of Effect SupportSupports any skill with an area of effect.
    Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Faster Casting SupportSupports non-instant spell skills.
    Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
    Minion Damage SupportSupports skills which create Minions.
    Increased Duration SupportSupports any skill with a duration.
    Minion Speed SupportSupports skills which create Minions.
    Minion Life SupportSupports skills which create Minions.
    Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
    Elemental Army SupportSupports skills which create Minions.
    Less Duration SupportSupports any skill that has a duration.
    Cast when Damage Taken SupportEach supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned SupportEach supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Efficacy SupportSupports any skill that deals damage or has a duration.
    Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Feeding Frenzy SupportSupports skills which create Minions.
    Predator SupportSupports skills which create Minions.
    Meat Shield SupportSupports skills which create Minions.
    High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
    Awakened Minion Damage SupportSupports skills which create Minions.
    Awakened Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Infernal Legion SupportSupports skills which create Minions.
    Summon Raging Spirit Unique /3 ⍟

    Summon Raging Spirit Unique /3 ⍟

    Acquisition /1 ⍟

    Acquisition /1 ⍟

    Community Wiki

    Wiki Edit

    Summon Raging Spirit

    SummonElementalSummon Raging Spirit (commonly referred to as SRS) is a minion spell that temporarily summons a flying flaming skull that charges at enemies and attacks them.

    Skill functions and interactions

    • Attack Modifier: There is a hidden attack modifier that is applied. It is currently unknown whether it is a Local Modifier or a Global (more? increase?) Modifier. If Local, then it only applies to the base damage. If Global, that applies to all added and converted damage as well.

    • Added Damage Modifier: There is a 15% penalty to added damage on the Raging Spirits. It does not apply to damage that are added as (unconfirmed). In practical terms, gems like AngerAnger or AddedChaosDamageAdded Chaos Damage Support are affected by this penalty, while HatredHatred is not.

    • Damage conversion: 50% of their Physical Damage is converted into Fire Damage, similar to the bonus on Infernal Blow.

    • Targeting: Raging Spirits cannot be targeted directly by enemies. However, they may be damaged by stray projectiles and area of effect skills.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.