Additional Effects From Quality:
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | Breaking Some Eggs | Quest Reward | Witch |
1 | Breaking Some Eggs | Nessa | Scion · Templar · Witch |
Level Effect /40
Level | Requires Level | Int | Cost | Experience |
---|---|---|---|---|
1 | 4 | 16 | 4 | 841 |
2 | 6 | 20 | 5 | 3,099 |
3 | 9 | 27 | 5 | 7,433 |
4 | 12 | 33 | 6 | 22,895 |
5 | 16 | 41 | 7 | 49,725 |
6 | 20 | 50 | 7 | 95,714 |
7 | 24 | 58 | 8 | 169,595 |
8 | 28 | 67 | 8 | 283,759 |
9 | 32 | 75 | 9 | 453,996 |
10 | 36 | 83 | 10 | 703,128 |
11 | 40 | 92 | 10 | 1,061,223 |
12 | 44 | 100 | 11 | 2,065,870 |
13 | 48 | 109 | 12 | 2,507,110 |
14 | 52 | 117 | 12 | 2,573,731 |
15 | 55 | 123 | 13 | 7,611,351 |
16 | 58 | 130 | 13 | 13,437,908 |
17 | 61 | 136 | 14 | 25,052,147 |
18 | 64 | 142 | 15 | 43,869,436 |
19 | 67 | 148 | 15 | 242,081,178 |
20 | 70 | 155 | 16 | |
21 | 72 | 17 | ||
22 | 74 | 17 | ||
23 | 76 | 18 | ||
24 | 78 | 19 | ||
25 | 80 | 19 | ||
26 | 82 | 20 | ||
27 | 84 | 20 | ||
28 | 86 | 21 | ||
29 | 88 | 22 | ||
30 | 90 | 22 | ||
31 | 91 | 23 | ||
32 | 92 | 23 | ||
33 | 93 | 23 | ||
34 | 94 | 24 | ||
35 | 95 | 24 | ||
36 | 96 | 24 | ||
37 | 97 | 25 | ||
38 | 98 | 25 | ||
39 | 99 | 25 | ||
40 | 100 | 25 |
Attribute /10
Summon Raging Spirit
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xScroll of Wisdom |
Acronym | Minion, Taunt |
DropLevel | 4 |
BaseType | Summon Raging Spirit |
Class | Skill Gems |
TargetTypes | Ground, Enemy |
Type | Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, CreatesMinion |
ItemType | Metadata/Items/Gems/SkillGemSummonRagingSpirit |
ActiveSkillsCode | summon_raging_spirit |
Reference | poe.ninja, Community Wiki |
Additional Effects From Quality:
Microtransactions /9
Supported By /31
Summon Raging Spirit Unique /3
Damage to Surrounding Targets
Adds 4 to 5 Physical Damage to Attacks
cannot have affliction mods [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" } Stats { set_item_drop_slots = 0 untargetable_by_monster_ai = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_spawn = "DisableArrowAttachment();" on_end_spawn = "EnableArrowAttachment();" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedSkull/SummonedSkull"] = { name = "Raging Spirit", life = 2.16, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.02, damageSpread = 0.2, attackTime = 0.57, attackRange = 8, accuracy = 3.4, skillList = { "SumonRagingSpiritMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SumonRagingSpiritMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% of Physical Damage Converted to Fire Damage
Id | RagingSpiritConvertPhysToFire |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Adds 4 to 5 Physical Damage to Attacks
Id | RagingSpiritAddedPhys |
---|---|
Family | PhysicalDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage damage physical attack |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
40% more Attack Speed
Id | MonsterSummonedSkullFastAttack1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Acquisition /1
Source | Ingredient | Offer |
---|---|---|
Grave Knowledge | Summon Raging Spirit |
Community Wiki
Summon Raging Spirit
Summon Raging Spirit (commonly referred to as SRS) is a minion spell that temporarily summons a flying flaming skull that charges at enemies and attacks them.
Skill functions and interactions
Attack Modifier: There is a hidden attack modifier that is applied. It is currently unknown whether it is a Local Modifier or a Global (more? increase?) Modifier. If Local, then it only applies to the base damage. If Global, that applies to all added and converted damage as well.
Added Damage Modifier: There is a 15% penalty to added damage on the Raging Spirits. It does not apply to damage that are added as (unconfirmed). In practical terms, gems like Anger or Added Chaos Damage Support are affected by this penalty, while Hatred is not.
Damage conversion: 50% of their Physical Damage is converted into Fire Damage, similar to the bonus on Infernal Blow.
Targeting: Raging Spirits cannot be targeted directly by enemies. However, they may be damaged by stray projectiles and area of effect skills.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.16.0 |
|
3.6.0 |
|
3.1.0 |
|
2.5.0 |
|
2.1.0 |
|
1.3.0 |
|
1.2.0 |
|
1.1.5 |
|
1.0.6 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.