Level: 1–20
Cost: 4–12 Mana
Cast Time: 0.50 secRequires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Maximum 20 Summoned Raging Spirits
Base duration is 5 seconds
Minions gain 15% less Added Damage
Minions cannot Taunt Enemies
(0–20)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.


Unusual Gems /4
Unusual Gems /4
Type | Stats | Weight |
---|---|---|
Superior | (0–20)% increased Minion Movement Speed | 50 |
Anomalous | Minions have (0–20)% increased Duration | 100 |
Divergent | Maximum (0–2) Summoned Raging Spirits | 50 |
Phantasmal | Minions can't be Damaged for (0–2) seconds after being Summoned | 20 |
Quest /2
Quest /2
Act | Quest Complete | NPC | Character |
---|---|---|---|
1 | Breaking Some Eggs | Quest Reward | Witch |
1 | Breaking Some Eggs | Nessa | Scion Templar Witch |
Level Effect /40
Level Effect /40
Implicit |
---|
Minions cannot Taunt Enemies Base duration is 5 seconds Maximum 20 Summoned Raging Spirits Minions gain 15% less Added Damage |
Level | Requires Level | Intelligence | Cost | Experience |
---|---|---|---|---|
1 | 4 | 16 | 4 | 841 |
2 | 6 | 20 | 4 | 3,099 |
3 | 9 | 27 | 4 | 7,433 |
4 | 12 | 33 | 4 | 22,895 |
5 | 16 | 41 | 5 | 49,725 |
6 | 20 | 50 | 6 | 95,714 |
7 | 24 | 58 | 6 | 169,595 |
8 | 28 | 67 | 7 | 283,759 |
9 | 32 | 75 | 7 | 453,996 |
10 | 36 | 83 | 8 | 703,128 |
11 | 40 | 92 | 8 | 1,061,223 |
12 | 44 | 100 | 9 | 2,065,870 |
13 | 48 | 109 | 9 | 2,507,110 |
14 | 52 | 117 | 10 | 2,573,731 |
15 | 55 | 123 | 10 | 7,611,351 |
16 | 58 | 130 | 11 | 13,437,908 |
17 | 61 | 136 | 11 | 25,052,147 |
18 | 64 | 142 | 12 | 43,869,436 |
19 | 67 | 148 | 12 | 242,081,178 |
20 | 70 | 155 | 12 | |
21 | 72 | 13 | ||
22 | 74 | 13 | ||
23 | 76 | 13 | ||
24 | 78 | 13 | ||
25 | 80 | 14 | ||
26 | 82 | 14 | ||
27 | 84 | 14 | ||
28 | 86 | 14 | ||
29 | 88 | 15 | ||
30 | 90 | 15 | ||
31 | 91 | 15 | ||
32 | 92 | 15 | ||
33 | 93 | 15 | ||
34 | 94 | 16 | ||
35 | 95 | 16 | ||
36 | 96 | 16 | ||
37 | 97 | 16 | ||
38 | 98 | 16 | ||
39 | 99 | 16 | ||
40 | 100 | 16 |
Summon Raging Spirit
Reference | ![]() |
---|---|
Acronym | Minion, Taunt |
DropLevel | 4 |
BaseType | Summon Raging Spirit |
Class | Active Skill Gems |
TargetTypes | Ground, Enemy |
Type | Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, CreatesMinion |
Metadata | Metadata/Items/Gems/SkillGemSummonRagingSpirit |
Spectre | N |
---|---|
Mod | 100% of Physical Damage Converted to Fire Damage Adds 4 to 5 Physical Damage to Attacks cannot have affliction mods [1] |
Immune | 40% more Attack Speed |
Tags | bone_armour, construct, extra_extra_small_height, is_unarmed, melee, physical_affinity, very_slow_movement |
Default Attack
Base Damage: 778–1167
Critical Strike Chance: 5%
Attack Time: 0.57 SecondStrike your foes down with a powerful blow.skill can fire arrows
skill can fire wand projectiles

Default Attack
Base Damage: 694–1041
Critical Strike Chance: 5%
Attack Time: 0.57 SecondStrike your foes down with a powerful blow.skill can fire arrows
skill can fire wand projectiles

Default Attack
Base Damage: 551–826
Critical Strike Chance: 5%
Attack Time: 0.57 SecondStrike your foes down with a powerful blow.skill can fire arrows
skill can fire wand projectiles

Default Attack
Base Damage: 411–616
Critical Strike Chance: 5%
Attack Time: 0.57 SecondStrike your foes down with a powerful blow.skill can fire arrows
skill can fire wand projectiles

Default Attack
Base Damage: 305–457
Critical Strike Chance: 5%
Attack Time: 0.57 SecondStrike your foes down with a powerful blow.skill can fire arrows
skill can fire wand projectiles

Melee | 3000 | OnlyLastTarget TargetNear |
Melee | 12 | SummonRagingSpiritCountNearTargetFewerThan=1 OnlyLastTarget |
Melee | 9 | SummonRagingSpiritCountNearTargetFewerThan=3 OnlyLastTarget |
Melee | 9 | SummonRagingSpiritCountNearTargetFewerThan=5 OnlyLastTarget |
Melee | 3 | OnlyLastTarget TargetNotNear |
Melee 3 |
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" } Stats { set_item_drop_slots = 0 untargetable_by_monster_ai = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_spawn = "DisableArrowAttachment();" on_end_spawn = "EnableArrowAttachment();" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedSkull/SummonedSkull"] = { name = "Raging Spirit", life = 1.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.02, damageSpread = 0.2, attackTime = 0.57, attackRange = 8, accuracy = 3.4, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
100% of Physical Damage Converted to Fire Damage
100% of Physical Damage Converted to Fire Damage
Mod Id | RagingSpiritConvertPhysToFire |
---|---|
Group | FireDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Adds 4 to 5 Physical Damage to Attacks
Adds 4 to 5 Physical Damage to Attacks
Mod Id | RagingSpiritAddedPhys |
---|---|
Group | PhysicalDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage damage physical attack |
cannot have affliction mods [1]
cannot have affliction mods [1]
Mod Id | CannotGainAfflictedMods |
---|---|
Group | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
40% more Attack Speed
40% more Attack Speed
Mod Id | MonsterSummonedSkullFastAttack1 |
---|---|
Group | IncreasedAttackSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
Microtransactions /9 ⍟
Microtransactions /9 ⍟
Icon | Name |
---|---|
![]() | Ghostflame Summon Raging Spirit Skin Your Summon Raging Spirit now creates skulls infused with a ghostly green fire. |
![]() | Raven Summon Raging Spirit Skin Your Summon Raging Spirit now creates Raging Ravens. |
![]() | Blood Raven Summon Raging Spirit Skin Your Summon Raging Spirits become Blood Ravens. |
![]() | Swarming Bees Raging Spirit Effect Your Summon Raging Spirit now creates swarms of bees. |
![]() | Celestial Summon Raging Spirit Skin Your Summon Raging Spirit's Skins become Celestial. |
![]() | Summon Raging Eyeballs Your Summon Raging Spirit now creates stygian eyeballs. |
![]() | Oblivion Summon Raging Spirit Skin The standard skin on your Raging Spirits are replaced by an Oblivion skin. |
![]() | Onyx Oblivion Summon Raging Spirit Skin The standard skin on your Raging Spirits are replaced by an Onyx Oblivion skin. |
![]() | Demonic Summon Raging Spirit Skin Your Raging Spirits become Demonic. |
Labyrinth Enchantment helmet /6 ⍟
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Summoned Raging Spirit Duration 1 | Summon Raging Spirit has 20% increased Duration | 100 |
The Eternal Labyrinth | Enchantment Summoned Raging Spirit Duration 2 | Summon Raging Spirit has 30% increased Duration | 100 |
The Merciless Labyrinth | Enchantment Summoned Raging Spirit Additional 1 | Summon Raging Spirit has 12% chance to summon an extra Minion | 100 |
The Eternal Labyrinth | Enchantment Summoned Raging Spirit Additional 2 | Summon Raging Spirit has 18% chance to summon an extra Minion | 100 |
The Merciless Labyrinth | Enchantment Summon Raging Spirit Damage 1 | Summoned Raging Spirits deal 25% increased Damage | 100 |
The Eternal Labyrinth | Enchantment Summon Raging Spirit Damage 2 | Summoned Raging Spirits deal 40% increased Damage | 100 |
Supported By /29 ⍟
Supported By /29 ⍟
Support Gem | Description |
---|---|
Increased Area of Effect Support | Supports any skill with an area of effect. |
Trap Support | Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. |
Faster Casting Support | Supports non-instant spell skills. |
Concentrated Effect Support | Supports any skill with an area of effect, regardless of whether that skill deals damage. |
Minion Damage Support | Supports skills which create Minions. |
Increased Duration Support | Supports any skill with a duration. |
Minion Speed Support | Supports skills which create Minions. |
Minion Life Support | Supports skills which create Minions. |
Spell Totem Support | Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. |
Blastchain Mine Support | Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Spell Echo Support | Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. |
Elemental Army Support | Supports skills which create Minions. |
Less Duration Support | Supports any skill that has a duration. |
Cast when Damage Taken Support | Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Cast when Stunned Support | Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Swift Affliction Support | Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Efficacy Support | Supports any skill that deals damage or has a duration. |
Arcane Surge Support | Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. |
Summon Phantasm Support | Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
Unleash Support | Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
Feeding Frenzy Support | Supports skills which create Minions. |
Predator Support | Supports skills which create Minions. |
Meat Shield Support | Supports skills which create Minions. |
High-Impact Mine Support | Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Awakened Swift Affliction Support | Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Awakened Increased Area of Effect Support | Supports any skill with an area of effect. |
Awakened Minion Damage Support | Supports skills which create Minions. |
Awakened Unleash Support | Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
Infernal Legion Support | Supports skills which create Minions. |
Summon Raging Spirit Unique /3 ⍟
Summon Raging Spirit Unique /3 ⍟
Community Wiki
Summon Raging Spirit
Summon Raging Spirit (commonly referred to as SRS) is a minion spell that temporarily summons a flying flaming skull that charges at enemies and attacks them.
Skill functions and interactions
Attack Modifier: There is a hidden attack modifier that is applied. It is currently unknown whether it is a Local Modifier or a Global (more? increase?) Modifier. If Local, then it only applies to the base damage. If Global, that applies to all added and converted damage as well.
Added Damage Modifier: There is a 15% penalty to added damage on the Raging Spirits. It does not apply to damage that are added as (unconfirmed). In practical terms, gems like
Anger or
Added Chaos Damage Support are affected by this penalty, while
Hatred is not.
Damage conversion: 50% of their Physical Damage is converted into Fire Damage, similar to the bonus on Infernal Blow.
Targeting: Raging Spirits cannot be targeted directly by enemies. However, they may be damaged by stray projectiles and area of effect skills.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.