Zusätzliche Effekte durch Qualität:
Quest /2
Act | Quest | NPC | Charakter |
---|---|---|---|
1 | Faule Eier | Quest Reward | Hexe |
1 | Faule Eier | Nessa | Adelstochter · Templer · Hexe |
Level Effect /40
Stufe | ErfordertStufe | Int | Kosten | Erfahrung |
---|---|---|---|---|
1 | 4 | 16 | 4 | 841 |
2 | 6 | 20 | 5 | 3,099 |
3 | 9 | 27 | 5 | 7,433 |
4 | 12 | 33 | 6 | 22,895 |
5 | 16 | 41 | 7 | 49,725 |
6 | 20 | 50 | 7 | 95,714 |
7 | 24 | 58 | 8 | 169,595 |
8 | 28 | 67 | 8 | 283,759 |
9 | 32 | 75 | 9 | 453,996 |
10 | 36 | 83 | 10 | 703,128 |
11 | 40 | 92 | 10 | 1,061,223 |
12 | 44 | 100 | 11 | 2,065,870 |
13 | 48 | 109 | 12 | 2,507,110 |
14 | 52 | 117 | 12 | 2,573,731 |
15 | 55 | 123 | 13 | 7,611,351 |
16 | 58 | 130 | 13 | 13,437,908 |
17 | 61 | 136 | 14 | 25,052,147 |
18 | 64 | 142 | 15 | 43,869,436 |
19 | 67 | 148 | 15 | 242,081,178 |
20 | 70 | 155 | 16 | |
21 | 72 | 17 | ||
22 | 74 | 17 | ||
23 | 76 | 18 | ||
24 | 78 | 19 | ||
25 | 80 | 19 | ||
26 | 82 | 20 | ||
27 | 84 | 20 | ||
28 | 86 | 21 | ||
29 | 88 | 22 | ||
30 | 90 | 22 | ||
31 | 91 | 23 | ||
32 | 92 | 23 | ||
33 | 93 | 23 | ||
34 | 94 | 24 | ||
35 | 95 | 24 | ||
36 | 96 | 24 | ||
37 | 97 | 25 | ||
38 | 98 | 25 | ||
39 | 99 | 25 | ||
40 | 100 | 25 |
Attribute /10
Flammenschädel beschwören
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xIdentifikationsrolle |
Acronym | Kreatur, Taunt |
DropLevel | 4 |
BaseType | Flammenschädel beschwören |
Class | Fertigkeitengemmen |
TargetTypes | Ground, Enemy |
Type | Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, CreatesMinion |
ItemType | Metadata/Items/Gems/SkillGemSummonRagingSpirit |
ActiveSkillsCode | summon_raging_spirit |
Reference | poe.ninja, Community Wiki |
Zusätzliche Effekte durch Qualität:
Mikrotransaktionen /9
Supported By /31
Flammenschädel beschwören Einzigartig /3
Fügt (20–24) bis (38–46) Feuerschaden hinzu
Fügt Zaubern (20–24) bis (38–46) Feuerschaden hinzu
10% Chance, Gegner bei Treffer mit Asche zu bedecken
(Mit Asche bedeckt zu sein wendet 20% weniger Bewegungsgeschwindigkeit und 20% erhöhten erlittenen Feuerschaden an, für 4 Sekunden)
Beschworene Flammenschädel verursachen (175–250)% erhöhten Schaden
75% verringerte maximale Anzahl an beschworenen Flammenschädeln
Treffer von beschworenen Flammenschädeln entzünden immer
Die Treffer von Nahkampf-Schlägen von beschworenen Flammenschädeln verursachen reinen
Feuer-Streuschaden an umliegenden Zielen
Kreaturen haben (-17–17)% zu Chaoswiderstand
'Flammenschädel beschwören' hat (20–30)% verlängerte Dauer
Beschworene Flammenschädel verursachen (25–40)% erhöhten Schaden
Beschworene Flammenschädel haben (25–40)% erhöhtes maximales Leben
Beschworene Flammenschädel erleiden 20% ihres maximalen Lebens pro Sekunde als Chaosschaden
Fügt Angriffen 4 bis 5 physischen Schaden hinzu
cannot have affliction mods [1]
40% mehr Angriffsgeschwindigkeit
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" } Stats { set_item_drop_slots = 0 untargetable_by_monster_ai = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_spawn = "DisableArrowAttachment();" on_end_spawn = "EnableArrowAttachment();" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedSkull/SummonedSkull"] = { name = "Raging Spirit", life = 2.16, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.02, damageSpread = 0.2, attackTime = 0.57, attackRange = 8, accuracy = 3.4, skillList = { "SumonRagingSpiritMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SumonRagingSpiritMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% des physischen Schadens werden in Feuerschaden umgewandelt
Id | RagingSpiritConvertPhysToFire |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Fügt Angriffen 4 bis 5 physischen Schaden hinzu
Id | RagingSpiritAddedPhys |
---|---|
Family | PhysicalDamage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage damage physical attack |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
40% mehr Angriffsgeschwindigkeit
Id | MonsterSummonedSkullFastAttack1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Acquisition /1
Source | Ingredient | Offer |
---|---|---|
Das Wissen der Toten | Flammenschädel beschwören |
Community Wiki
Summon Raging Spirit
Summon Raging Spirit (commonly referred to as SRS) is a minion spell that temporarily summons a flying flaming skull that charges at enemies and attacks them.
Skill functions and interactions
Attack Modifier: There is a hidden attack modifier that is applied. It is currently unknown whether it is a Local Modifier or a Global (more? increase?) Modifier. If Local, then it only applies to the base damage. If Global, that applies to all added and converted damage as well.
Added Damage Modifier: There is a 15% penalty to added damage on the Raging Spirits. It does not apply to damage that are added as (unconfirmed). In practical terms, gems like Anger or Added Chaos Damage Support are affected by this penalty, while Hatred is not.
Damage conversion: 50% of their Physical Damage is converted into Fire Damage, similar to the bonus on Infernal Blow.
Targeting: Raging Spirits cannot be targeted directly by enemies. However, they may be damaged by stray projectiles and area of effect skills.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.16.0 |
|
3.6.0 |
|
3.1.0 |
|
2.5.0 |
|
2.1.0 |
|
1.3.0 |
|
1.2.0 |
|
1.1.5 |
|
1.0.6 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.