Taunt Monster /8 ⍟
NameModifiersSpectre
Greust's Tuskmonster no drops or experience [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Greust's Tuskmonster no drops or experience [1]Y
Alira's Martyrmonster no drops or experience [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Alira's Martyrmonster no drops or experience [1]Y
Oak's Devotedmonster no drops or experience [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Oak's Devotedmonster no drops or experience [1]Y
Kraityn's Thrallmonster no drops or experience [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Kraityn's Thrallmonster no drops or experience [1]Y
Taunt
Level: 1
taunt
Level Effect /1
LevelRequires LevelExperience
10
Attribute /4

Taunt

KeyValue
CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 10000xGold
BaseType Taunt
TargetTypesEnemy
ActiveSkillsCodetaunt
Supported By /0
IconName
Support Gem /1
Item mods /10
NameLevelPre/SufDescriptionWeight
of Shaping68Suffix(15–30)% chance to gain an Endurance Charge when you Taunt an Enemy2h_axe_shaper 1000
default 0
of the Crusade68Suffix(5–6)% chance to Taunt Enemies on Hit with Attacks attackaxe_crusader 500
2h_axe_crusader 500
default 0
of the Crusade70Suffix(7–8)% chance to Taunt Enemies on Hit with Attacks attackaxe_crusader 500
2h_axe_crusader 500
default 0
of the Crusade73Suffix(9–10)% chance to Taunt Enemies on Hit with Attacks attackaxe_crusader 500
2h_axe_crusader 500
default 0
45ScourgeUpsideMinions have (11–13)% chance to Taunt on Hit with Attacks attack minionbelt 500
default 0
68ScourgeUpsideMinions have (14–16)% chance to Taunt on Hit with Attacks attack minionbelt 500
default 0
68ScourgeUpsideMinions have (17–19)% chance to Taunt on Hit with Attacks attack minionbelt 500
default 0
45ScourgeUpside(11–15)% chance to Taunt Enemies on Hit with Attacks attackaxe 200
default 0
68ScourgeUpside(16–20)% chance to Taunt Enemies on Hit with Attacks attackaxe 200
default 0
68ScourgeUpside(21–25)% chance to Taunt Enemies on Hit with Attacks attackaxe 200
default 0
Enchantment Modifier /1
NameLevelPre/SufDescriptionWeight
83EnchantmentEnemies Taunted by you deal 5% less Area Damage damagebelt 1
default 0
Monsters mods /4
NameLevelPre/SufDescriptionWeight
1Uniquecannot be taunted when taunted ms [0]
1Uniquecannot be taunted when taunted ms [8000]
1Uniquecannot be taunted [1]
1UniqueEnemies Taunted by you deal 30% less Damage with Hits and
Ailments against other targets
Abyss Jewel mods /4
NameLevelPre/SufDescriptionWeight
of Taunting32Suffix(3–5)% chance to Taunt Enemies on Hit with Attacks attackabyss_jewel_melee 800
default 0
of Taunting65Suffix(6–8)% chance to Taunt Enemies on Hit with Attacks attackabyss_jewel_melee 400
default 0
of Distraction32SuffixMinions have (3–5)% chance to Taunt on Hit with Attacks attack minionabyss_jewel_summoner 800
default 0
of Distraction65SuffixMinions have (6–8)% chance to Taunt on Hit with Attacks attack minionabyss_jewel_summoner 400
default 0
Map mods /3
NameLevelPre/SufDescriptionWeight
Unstoppable1PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below Base Value
Monsters' Movement Speed cannot be modified to below Base Value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
speed
uber_tier_map 0
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 650
Unstoppable1PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below Base Value
Monsters' Movement Speed cannot be modified to below Base Value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
speed
uber_tier_map 0
secret_area 0
unique_map 0
maven_map 650
primordial_map 650
default 0
Unstoppable1PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below Base Value
Monsters' Movement Speed cannot be modified to below Base Value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
speed
uber_tier_map 0
secret_area 0
unique_map 0
expedition_logbook 650
default 0
Delve Area mods /1
NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below Base Value
Monsters' Movement Speed cannot be modified to below Base Value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
speed
default 1000
Heist Area mods /1
NameLevelPre/SufDescriptionWeight
Unstoppable46PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below Base Value
Monsters' Movement Speed cannot be modified to below Base Value
heist contract alert level +% final [0]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
speed
default 650
Misc mods /5
NameLevelDomainPre/SufDescriptionWeight
1FlaskUniqueTaunts nearby Enemies on use
of the Chieftain45CharmSuffixTotems Taunt Enemies around them for 2 seconds when Summonedstr_animal_charm 500
default 0
Champion's1CharmPrefix(10–19)% chance to Taunt on Hitdex_animal_charm 500
str_animal_charm 500
default 0
Champion's60CharmPrefix(20–30)% chance to Taunt on Hitdex_animal_charm 250
str_animal_charm 250
default 0
Unstoppable1UberMapPrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below Base Value
Monsters' Movement Speed cannot be modified to below Base Value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
speed
has_uber_map_prefix 78
default 0
Item /2
Mechalarm Belt
Requires Level 56
Trigger Level 20 Summon Taunting Contraption when you use a Flask
Basalt Flask
Lasts 8 Second
Consumes 40 of 60 Charges on use
Currently has 60 Charges
20% more Armour
Requires Level 27
Taunts nearby Enemies on use
Unique /5
Grants 19 Life per Enemy Hit
(100–120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Has 1 Socket
Socketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
+3 to Level of Socketed Golem Gems
+(30–40) to Strength
(20–30)% increased Fire Damage
+(30–40) to maximum Life
+(20–30) to maximum Life
(80–100)% increased Armour
+(50–60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
Enemies Taunted by you take 10% increased Damage
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Passive /1
Enemies Taunted by your Warcries take 8% increased Damage
20% increased Warcry Buff Effect
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
Ascendancy Passive /3
Ascendancy: Chieftain
Character: Marauder
Recoup 25% of Damage Taken by your Totems as Life
Totems Regenerate 1 Life per second per 4 of your Life Recovery per second from Regeneration
Totems Taunt Enemies around them for 4 seconds when Summoned
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
Ascendancy: Champion
Character: Duelist
100% chance to Taunt on Hit
10% reduced Damage taken if you've Taunted an Enemy Recently
Enemies Taunted by you deal 20% less Damage with Hits and
Ailments against other targets
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
(Recently refers to the past 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Ascendancy: Champion
Character: Duelist
Enemies Taunted by you take 20% increased Damage
Enemies Taunted by you cannot Evade Attacks
Cluster Jewel Passive /5
Enemies Taunted by your Warcries are Intimidated
(Intimidated enemies take 10% increased Attack Damage)
Minions have 25% increased maximum Life
Raised Zombies have 5% chance to Taunt Enemies on Hit
40% increased Critical Strike Chance against Taunted Enemies
+10% to Critical Strike Multiplier against Taunted Enemies
+4% Chance to Block Attack Damage
Enemies Taunted by you take 6% increased Damage
35% increased Projectile Damage
10% chance to Taunt Enemies on Projectile Hit
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)

Community Wiki

Edit

Taunt

Taunt causes an affected enemy to focus aggro – spells, attacks and movement – on the character that inflicted it for 3 seconds. Taunted enemies deal 10% less damage to targets that aren't the source of the taunt (including in PvP). Taunt immediately expires when the character that applied it dies.

When multiple players are taunting the same enemy, the first person to taunt takes aggro. The targeted player can maintain aggro indefinitely as long as it maintains its taunt on the target.

Taunt does not cause The Shaper, The Elder, each Guardian of the Void, and Elder Guardians to retarget.


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