Skill Gem /5
Item mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Shaping | 68 | Suffix | (15–30)% chance to gain an Endurance Charge when you Taunt an Enemy | 2h_axe_shaper 1000 default 0 |
of the Crusade | 68 | Suffix | (5–6)% chance to Taunt Enemies on Hit with Attacks attack | axe_crusader 500 2h_axe_crusader 500 default 0 |
of the Crusade | 70 | Suffix | (7–8)% chance to Taunt Enemies on Hit with Attacks attack | axe_crusader 500 2h_axe_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (9–10)% chance to Taunt Enemies on Hit with Attacks attack | axe_crusader 500 2h_axe_crusader 500 default 0 |
45 | ScourgeUpside | Minions have (11–13)% chance to Taunt on Hit with Attacks attack minion | belt 500 default 0 | |
68 | ScourgeUpside | Minions have (14–16)% chance to Taunt on Hit with Attacks attack minion | belt 500 default 0 | |
68 | ScourgeUpside | Minions have (17–19)% chance to Taunt on Hit with Attacks attack minion | belt 500 default 0 | |
45 | ScourgeUpside | (11–15)% chance to Taunt Enemies on Hit with Attacks attack | axe 200 default 0 | |
68 | ScourgeUpside | (16–20)% chance to Taunt Enemies on Hit with Attacks attack | axe 200 default 0 | |
68 | ScourgeUpside | (21–25)% chance to Taunt Enemies on Hit with Attacks attack | axe 200 default 0 |
Enchantment Modifier /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
83 | Enchantment | Enemies Taunted by you deal 5% less Area Damage damage | belt 1 default 0 |
Monsters mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | cannot be taunted when taunted ms [0] | ||
1 | Unique | cannot be taunted when taunted ms [8000] | ||
1 | Unique | cannot be taunted [1] | ||
1 | Unique | Enemies Taunted by you deal 30% less Damage with Hits and Ailments against other targets |
Abyss Jewel mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Taunting | 32 | Suffix | (3–5)% chance to Taunt Enemies on Hit with Attacks attack | abyss_jewel_melee 800 default 0 |
of Taunting | 65 | Suffix | (6–8)% chance to Taunt Enemies on Hit with Attacks attack | abyss_jewel_melee 400 default 0 |
of Distraction | 32 | Suffix | Minions have (3–5)% chance to Taunt on Hit with Attacks attack minion | abyss_jewel_summoner 800 default 0 |
of Distraction | 65 | Suffix | Minions have (6–8)% chance to Taunt on Hit with Attacks attack minion | abyss_jewel_summoner 400 default 0 |
Map mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Unstoppable | 1 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size speed | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 650 |
Unstoppable | 1 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area speed | secret_area 0 unique_map 0 maven_map 650 primordial_map 650 default 0 |
Unstoppable | 1 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size speed | secret_area 0 unique_map 0 expedition_logbook 650 default 0 |
Delve Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size speed | default 1000 |
Heist Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Unstoppable | 46 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value heist contract alert level +% final [0] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] speed | default 650 |
Misc mods /4
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Taunts nearby Enemies on use | ||
of the Chieftain | 45 | Charm | Suffix | Totems Taunt Enemies around them for 2 seconds when Summoned | str_animal_charm 500 default 0 |
Champion's | 1 | Charm | Prefix | (10–19)% chance to Taunt on Hit | dex_animal_charm 500 str_animal_charm 500 default 0 |
Champion's | 60 | Charm | Prefix | (20–30)% chance to Taunt on Hit | dex_animal_charm 250 str_animal_charm 250 default 0 |
Item /2
Icon | Name |
---|---|
![]() | Mechalarm Belt Requires Level 56 Trigger Level 20 Summon Taunting Contraption when you use a Flask |
![]() | Basalt Flask Lasts 8 Second Consumes 40 of 60 Charges on use Currently has 60 Charges 20% more Armour Requires Level 27 Taunts nearby Enemies on use |
Unique /5
Passive /1
Icon | Name |
---|---|
Enemies Taunted by your Warcries take 8% increased Damage 20% increased Warcry Buff Effect (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) |
Ascendancy Passive /3
Icon | Name |
---|---|
Ascendancy: Chieftain Character: Marauder Recoup 25% of Damage Taken by your Totems as Life Totems Regenerate 1 Life per second per 4 of your Life Recovery per second from Regeneration Totems Taunt Enemies around them for 4 seconds when Summoned (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) | |
Ascendancy: Champion Character: Duelist 100% chance to Taunt on Hit 10% reduced Damage taken if you've Taunted an Enemy Recently Enemies Taunted by you deal 20% less Damage with Hits and Ailments against other targets (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) (Recently refers to the past 4 seconds) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Ascendancy: Champion Character: Duelist Enemies Taunted by you take 20% increased Damage Enemies Taunted by you cannot Evade Attacks |
Cluster Jewel Passive /5
Icon | Name |
---|---|
Enemies Taunted by your Warcries are Intimidated (Intimidated enemies take 10% increased Attack Damage) | |
Minions have 25% increased maximum Life Raised Zombies have 5% chance to Taunt Enemies on Hit | |
40% increased Critical Strike Chance against Taunted Enemies +10% to Critical Strike Multiplier against Taunted Enemies | |
+4% Chance to Block Attack Damage Enemies Taunted by you take 6% increased Damage | |
35% increased Projectile Damage 10% chance to Taunt Enemies on Projectile Hit (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) |
Taunt Monster /8 ⍟
Name | Modifiers | Spectre |
---|---|---|
Greust's Tusk | monster no drops or experience [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Greust's Tusk | monster no drops or experience [1] | Y |
Alira's Martyr | monster no drops or experience [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Alira's Martyr | monster no drops or experience [1] | Y |
Oak's Devoted | monster no drops or experience [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Oak's Devoted | monster no drops or experience [1] | Y |
Kraityn's Thrall | monster no drops or experience [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Kraityn's Thrall | monster no drops or experience [1] | Y |
Taunt
Level: 1
taunt
Level Effect /1
Level | Requires Level | Experience | |
---|---|---|---|
1 | 0 |
Taunt
Cost | iLvl 1: Normal: 3x![]() ![]() |
---|---|
Acronym | Ignite |
BaseType | Taunt |
TargetTypes | Enemy |
ActiveSkillsCode | taunt |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Taunt

Taunt causes an affected enemy to focus aggro – spells, attacks and movement – on the character that inflicted it for 3 seconds. Taunted enemies deal 10% less damage to targets that aren't the source of the taunt (including in PvP). Taunt immediately expires when the character that applied it dies.
When multiple players are taunting the same enemy, the first person to taunt takes aggro. The targeted player can maintain aggro indefinitely as long as it maintains its taunt on the target.
Taunt does not cause The Shaper, The Elder, each Guardian of the Void, and Elder Guardians to retarget.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.