
Champion /15 ⍟
Champion /15 ⍟
Name | Category | Show Full Descriptions |
---|---|---|
Armour and Evasion, Taunt Duration![]() | 15% increased Evasion Rating and Armour 20% increased Taunt Duration | |
Armour and Evasion, Taunt Duration![]() | 15% increased Evasion Rating and Armour 20% increased Taunt Duration | |
Armour and Evasion, Attack Damage while Fortified![]() | 15% increased Evasion Rating and Armour 10% increased Damage with Attack Skills while Fortified | |
Armour and Evasion, Attack Damage while Fortified![]() | 15% increased Evasion Rating and Armour 10% increased Damage with Attack Skills while Fortified | |
Armour and Evasion, Aura Effect![]() | 15% increased Evasion Rating and Armour 5% increased effect of Non-Curse Auras from your Skills | |
Armour and Evasion, Attack Damage![]() | 10% increased Attack Damage 15% increased Evasion Rating and Armour | |
Fortitude![]() | Notable | You have 20 Fortification Players take 1% less Damage from Hits per Fortification. |
Unstoppable Hero![]() | Notable | 20% increased Attack Speed while Fortified +500 to Armour and Evasion Rating while Fortified Cannot be Stunned while Fortified |
Conqueror![]() | Notable | 100% chance to Taunt on Hit 10% reduced Damage taken if you've Taunted an Enemy Recently Enemies Taunted by you deal 20% less Damage with Hits and Ailments against other targets |
Worthy Foe![]() | Notable | Enemies Taunted by you take 20% increased Damage Enemies Taunted by you cannot Evade Attacks |
Inspirational![]() | Notable | 30% increased effect of Non-Curse Auras from your Skills You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills have no Reservation When you create a Banner, it gains 40% of the Stages of your placed Banner |
First to Strike, Last to Fall![]() | Notable | Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline |
Armour and Evasion, Impale Chance![]() | 15% increased Evasion Rating and Armour 10% chance to Impale Enemies on Hit with Attacks | |
Master of Metal![]() | Notable | Impales you inflict last 1 additional Hit If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy |
Champion![]() |
Champion
passives
Enemies Taunted by you take 10% increased Damage
100% chance to Taunt on Hit
15% increased effect of Non-Curse Auras from your Skills
Your Hits permanently Intimidate Enemies that are on Full Life
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
(Fortifying grants an amount of Fortification based on the Damage of the Hit)
(Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification. Fortification lasts 5 seconds)
(Intimidated enemies take 10% increased Attack Damage)

(Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification. Fortification lasts 5 seconds)
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
(Intimidated enemies take 10% increased Attack Damage)
Champion Attr /14 ⍟
Champion Attr /14 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancyAscendant42 |
Icon | Art/2DArt/SkillIcons/passives/Ascendants/Champion.png |
IsKeystone | false |
IsNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | true |
IsSocket | false |
IsJustIcon | false |
isUsed | true |
isRoyale | false |
AscendancyID | Ascendant |
PassiveID | 39598 |
Stats |
Champion
passives

Champion Attr /14 ⍟
Champion Attr /14 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancyChampionStart |
Icon | Art/2DArt/SkillIcons/passives/damage.png |
IsKeystone | false |
IsNotable | false |
isAscendancyStart | true |
isMultipleChoice | false |
isMultipleChoiceOption | false |
IsSocket | false |
IsJustIcon | false |
isUsed | true |
isRoyale | false |
AscendancyID | Champion |
PassiveID | 24984 |
Stats |
Achievements - Champion /1 ⍟
Achievements - Champion /1 ⍟
Kill Dominus as the Duelist.
Name | Show Full Descriptions |
---|---|
Community Wiki
Wiki Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Champion (Ascendant passive)
Champion is an Ascendancy passive skill for the Ascendant based on the Champion Ascendancy Class.
This passive grants a chance to gain Fortify on melee hit, taunt on hit, and increased effect of your aura skills.
Additionally, your hits Intimidate enemies at full life permanently, causing them to take increased attack damage, and causes enemies taunted by you to take increased damage.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.