MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Intelligence
+10 to Intelligence
Intelligence Attr /4
NameShow Full Descriptions
IDintelligence879
Iconplusintelligence
PassiveSkillsHash10490
TagsisUsed: true isRoyale: true
Intelligence
+10 to Intelligence
Intelligence Attr /4
NameShow Full Descriptions
IDintelligence880
Iconplusintelligence
PassiveSkillsHash11651
TagsisUsed: true
Intelligence
+10 to Intelligence
Intelligence Attr /4
NameShow Full Descriptions
IDintelligence881
Iconplusintelligence
PassiveSkillsHash46092
TagsisUsed: true
Intelligence
+10 to Intelligence
Intelligence Attr /4
NameShow Full Descriptions
IDintelligence882
Iconplusintelligence
PassiveSkillsHash60398
TagsisUsed: true
Intelligence
+10 to Intelligence
Intelligence Attr /4
NameShow Full Descriptions
IDintelligence883
Iconplusintelligence
PassiveSkillsHash47251
TagsisUsed: true
Intelligence
+(810) to Intelligence
Intelligence Attr /7
NameValue
SourceTimeless Jewel
SourceUndying Hate
Codeabyss_murderous_small_attribute15
IconArt/2DArt/SkillIcons/passives/AbyssRevampGazeoftheLichNode2.png
NameIntelligence
Weight500
Stats
  • additional_intelligence Min: 0 Max: 0
  • Intelligence
    +(810) to Intelligence
    Intelligence Attr /7
    NameValue
    SourceTimeless Jewel
    SourceExtinguishing Grasp
    Codeabyss_searching_small_attribute15
    IconArt/2DArt/SkillIcons/passives/AbyssRevampGazeoftheLichNode3.png
    NameIntelligence
    Weight500
    Stats
  • additional_intelligence Min: 0 Max: 0
  • Intelligence
    +(810) to Intelligence
    Intelligence Attr /7
    NameValue
    SourceTimeless Jewel
    SourceBaleful Dominion
    Codeabyss_hypnotic_small_attribute14
    IconArt/2DArt/SkillIcons/passives/AbyssRevampGazeoftheLichNode4.png
    NameIntelligence
    Weight500
    Stats
  • additional_intelligence Min: 0 Max: 0
  • Intelligence
    +(810) to Intelligence
    Intelligence Attr /7
    NameValue
    SourceTimeless Jewel
    SourceDestructive Aspiration
    Codeabyss_ghastly_small_attribute12
    IconArt/2DArt/SkillIcons/passives/AbyssRevampGazeoftheLichNode1.png
    NameIntelligence
    Weight500
    Stats
  • additional_intelligence Min: 0 Max: 0
  • Intelligence
    +(810) to Intelligence
    Intelligence Attr /7
    NameValue
    SourceTimeless Jewel
    SourceReclaimed Malevolence
    Codeabyss_special_small_attribute12
    IconArt/2DArt/SkillIcons/passives/AbyssRevampGazeoftheLich.png
    NameIntelligence
    Weight500
    Stats
  • additional_intelligence Min: 0 Max: 0
  • Skill Gem /1
    HeavyStrike
    Attacks enemies with a forceful blow. Requires a Staff.
    Support Gem /1
    ElementalBurstSupportGem
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Item mods /88
    NameLevelPre/SufDescriptionWeight
    of the Pupil1Suffix+(812) to Intelligence Attributering 1000
    amulet 1000
    helmet 1000
    int_armour 1000
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 333
    dagger 1000
    claw 500
    staff 500
    sceptre 500
    default 0
    of the Student11Suffix+(1317) to Intelligence Attributering 1000
    amulet 1000
    helmet 1000
    int_armour 1000
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 333
    dagger 1000
    claw 500
    staff 500
    sceptre 500
    default 0
    of the Prodigy22Suffix+(1822) to Intelligence Attributering 1000
    amulet 1000
    helmet 1000
    int_armour 1000
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 333
    dagger 1000
    claw 500
    staff 500
    sceptre 500
    default 0
    of the Augur33Suffix+(2327) to Intelligence Attributering 1000
    amulet 1000
    helmet 1000
    int_armour 1000
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 333
    dagger 1000
    claw 500
    staff 500
    sceptre 500
    default 0
    of the Philosopher44Suffix+(2832) to Intelligence Attributering 1000
    amulet 1000
    helmet 1000
    int_armour 1000
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 333
    dagger 1000
    claw 500
    staff 500
    sceptre 500
    default 0
    of the Sage55Suffix+(3337) to Intelligence Attributering 1000
    amulet 1000
    helmet 1000
    int_armour 1000
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 333
    dagger 1000
    claw 500
    staff 500
    sceptre 500
    default 0
    of the Savant66Suffix+(3842) to Intelligence Attributering 1000
    amulet 1000
    helmet 1000
    int_armour 1000
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 333
    dagger 1000
    claw 500
    staff 500
    sceptre 500
    default 0
    of the Virtuoso74Suffix+(4350) to Intelligence Attributering 1000
    amulet 1000
    helmet 1000
    int_armour 1000
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 333
    dagger 1000
    claw 500
    staff 500
    sceptre 500
    default 0
    of the Genius82Suffix+(5155) to Intelligence Attributering 1000
    amulet 1000
    helmet 1000
    int_armour 1000
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 333
    dagger 1000
    claw 500
    staff 500
    sceptre 500
    default 0
    of the Polymath85Suffix+(5660) to Intelligence Attributehelmet 1000
    default 0
    1Corrupted(46)% increased Dexterity
    (46)% increased Intelligence
    Attribute
    amulet 1000
    ring 1000
    belt 1000
    default 0
    1Corrupted(46)% increased Strength
    (46)% increased Intelligence
    Attribute
    amulet 1000
    ring 1000
    belt 1000
    default 0
    of Shaping68Suffix(58)% increased Intelligence Attributebody_armour_shaper 800
    default 0
    of Shaping83Suffix(912)% increased Intelligence Attributebody_armour_shaper 800
    default 0
    The Shaper's80Prefix1% increased Damage per 15 Intelligence Damageamulet_shaper 800
    default 0
    The Shaper's68PrefixAdds 1 to (56) Lightning Damage to Attacks with this Weapon per 10 Intelligence Damage Elemental Lightning Attackclaw_shaper 200
    sceptre_shaper 200
    dagger_shaper 200
    rune_dagger_shaper 200
    wand_shaper 200
    default 0
    The Shaper's68PrefixAdds 1 to (78) Lightning Damage to Attacks with this Weapon per 10 Intelligence Damage Elemental Lightning Attackstaff_shaper 200
    warstaff_shaper 200
    default 0
    The Elder's68Prefix1% increased Spell Damage per 16 Intelligence Damage Castersceptre_elder 400
    rune_dagger_elder 400
    wand_elder 400
    default 0
    The Elder's68Prefix1% increased Spell Damage per 10 Intelligence Damage Casterattack_staff 0
    staff_elder 400
    default 0
    of the Hunt68Suffix(68)% increased Intelligence Attributehelmet_basilisk 500
    default 0
    of the Hunt75Suffix(910)% increased Intelligence Attributehelmet_basilisk 500
    default 0
    of the Crusade68Suffix(58)% increased Intelligence Attributebody_armour_crusader 500
    amulet_crusader 500
    default 0
    of the Crusade75Suffix(912)% increased Intelligence Attributebody_armour_crusader 500
    amulet_crusader 500
    default 0
    Crusader's80Prefix1% increased Damage per 15 Intelligence Damageamulet_crusader 500
    default 0
    Hunter's68PrefixAdds 1 to (56) Lightning Damage to Attacks with this Weapon per 10 Intelligence Damage Elemental Lightning Attackclaw_basilisk 200
    dagger_basilisk 200
    rune_dagger_basilisk 200
    sceptre_basilisk 200
    wand_basilisk 200
    default 0
    Hunter's68PrefixAdds 1 to (78) Lightning Damage to Attacks with this Weapon per 10 Intelligence Damage Elemental Lightning Attackstaff_basilisk 200
    warstaff_basilisk 200
    default 0
    Hunter's68Prefix1% increased Spell Damage per 16 Intelligence Damage Castersceptre_basilisk 200
    rune_dagger_basilisk 200
    wand_basilisk 200
    default 0
    Hunter's68Prefix1% increased Spell Damage per 10 Intelligence Damage Casterstaff_basilisk 200
    default 0
    1ScourgeUpside+(2023) to Intelligence Attributering 500
    amulet 500
    helmet 500
    int_armour 500
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 500
    dagger 500
    claw 500
    staff 500
    sceptre 500
    default 0
    45ScourgeUpside+(2427) to Intelligence Attributering 500
    amulet 500
    helmet 500
    int_armour 500
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 500
    dagger 500
    claw 500
    staff 500
    sceptre 500
    default 0
    68ScourgeUpside+(2831) to Intelligence Attributering 500
    amulet 500
    helmet 500
    int_armour 500
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 500
    dagger 500
    claw 500
    staff 500
    sceptre 500
    default 0
    68ScourgeUpside+(3235) to Intelligence Attributering 500
    amulet 500
    helmet 500
    int_armour 500
    str_int_armour 500
    dex_int_armour 500
    str_dex_int_armour 500
    wand 500
    dagger 500
    claw 500
    staff 500
    sceptre 500
    default 0
    68ScourgeUpside(45)% increased Intelligence Attributeamulet 200
    default 0
    68ScourgeUpside(67)% increased Intelligence Attributeamulet 200
    default 0
    1ScourgeUpside+1 to Level of Socketed Intelligence Gems Attribute Gemhelmet 200
    default 0
    75BlueImplicit3% increased Damage per 100 Intelligenceno_tier_6_eldritch_implicit 0
    gloves 400
    default 0
    75BlueImplicit3% increased Damage per 100 Intelligenceno_tier_5_eldritch_implicit 0
    gloves 400
    default 0
    75BlueImplicit3% increased Damage per 100 Intelligenceno_tier_4_eldritch_implicit 0
    gloves 400
    default 0
    75BlueImplicit3% increased Damage per 100 Intelligenceno_tier_3_eldritch_implicit 0
    gloves 400
    default 0
    75BlueImplicit4% increased Damage per 100 Intelligenceno_tier_2_eldritch_implicit 0
    gloves 400
    default 0
    75BlueImplicit4% increased Damage per 100 Intelligenceno_tier_1_eldritch_implicit 0
    gloves 400
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, 4% increased Damage per 100 Intelligence Damageno_tier_5_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, 4% increased Damage per 100 Intelligence Damageno_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, 4% increased Damage per 100 Intelligence Damageno_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, 5% increased Damage per 100 Intelligence Damageno_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, 5% increased Damage per 100 Intelligence Damageno_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Intelligence Damageno_tier_4_eldritch_implicit 0
    gloves 80
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Intelligence Damageno_tier_3_eldritch_implicit 0
    gloves 80
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Intelligence Damageno_tier_2_eldritch_implicit 0
    gloves 80
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Intelligence Damageno_tier_1_eldritch_implicit 0
    gloves 80
    default 0
    75BlueImplicit1% less Damage Taken per 230 Intelligenceno_tier_6_eldritch_implicit 0
    body_armour 500
    default 0
    75BlueImplicit1% less Damage Taken per 220 Intelligenceno_tier_5_eldritch_implicit 0
    body_armour 500
    default 0
    75BlueImplicit1% less Damage Taken per 210 Intelligenceno_tier_4_eldritch_implicit 0
    body_armour 500
    default 0
    75BlueImplicit1% less Damage Taken per 200 Intelligenceno_tier_3_eldritch_implicit 0
    body_armour 500
    default 0
    75BlueImplicit1% less Damage Taken per 190 Intelligenceno_tier_2_eldritch_implicit 0
    body_armour 500
    default 0
    75BlueImplicit1% less Damage Taken per 180 Intelligenceno_tier_1_eldritch_implicit 0
    body_armour 500
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, 1% less Damage Taken per 200 Intelligenceno_tier_5_eldritch_implicit 0
    body_armour 250
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, 1% less Damage Taken per 190 Intelligenceno_tier_4_eldritch_implicit 0
    body_armour 250
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, 1% less Damage Taken per 180 Intelligenceno_tier_3_eldritch_implicit 0
    body_armour 250
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, 1% less Damage Taken per 170 Intelligenceno_tier_2_eldritch_implicit 0
    body_armour 250
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, 1% less Damage Taken per 160 Intelligenceno_tier_1_eldritch_implicit 0
    body_armour 250
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 170 Intelligenceno_tier_4_eldritch_implicit 0
    body_armour 100
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 160 Intelligenceno_tier_3_eldritch_implicit 0
    body_armour 100
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 150 Intelligenceno_tier_2_eldritch_implicit 0
    body_armour 100
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 140 Intelligenceno_tier_1_eldritch_implicit 0
    body_armour 100
    default 0
    45WeaponTree+1 to Level of Socketed Intelligence Gemswand 500
    staff 250
    sceptre 250
    dagger 250
    claw 250
    default 0
    60WeaponTreeRecombinedAdds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligencetwo_hand_weapon 0
    wand 1000
    staff 500
    sceptre 500
    dagger 500
    claw 500
    default 0
    60WeaponTreeRecombinedAdds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligenceone_hand_weapon 0
    wand 1000
    staff 500
    sceptre 500
    dagger 500
    claw 500
    default 0
    1WeaponTree5% increased Intelligence
    +9 to maximum Energy Shield
    str_armour 0
    dex_armour 0
    str_dex_armour 0
    shield 500
    default 0
    40WeaponTree5% increased Intelligence
    +12 to maximum Energy Shield
    str_armour 0
    dex_armour 0
    str_dex_armour 0
    shield 500
    default 0
    65WeaponTree5% increased Intelligence
    +15 to maximum Energy Shield
    str_armour 0
    dex_armour 0
    str_dex_armour 0
    shield 500
    default 0
    1WeaponTree+60 to Intelligence
    Gain no inherent bonuses from Intelligence
    wand 200
    one_hand_weapon 500
    shield 500
    default 0
    1WeaponTree+80 to Intelligence
    Gain no inherent bonuses from Intelligence
    wand 200
    one_hand_weapon 500
    shield 500
    default 0
    1WeaponTree+90 to Intelligence
    Gain no inherent bonuses from Intelligence
    two_hand_weapon 500
    default 0
    1WeaponTree+120 to Intelligence
    Gain no inherent bonuses from Intelligence
    two_hand_weapon 500
    default 0
    1WeaponTree4% increased Dexterity
    4% increased Intelligence
    one_hand_weapon 500
    shield 500
    default 0
    1WeaponTree6% increased Dexterity
    6% increased Intelligence
    one_hand_weapon 500
    shield 500
    default 0
    1WeaponTree6% increased Dexterity
    6% increased Intelligence
    two_hand_weapon 500
    default 0
    1WeaponTree10% increased Dexterity
    10% increased Intelligence
    two_hand_weapon 500
    default 0
    1WeaponTree4% increased Strength
    4% increased Intelligence
    one_hand_weapon 500
    shield 500
    default 0
    1WeaponTree6% increased Strength
    6% increased Intelligence
    one_hand_weapon 500
    shield 500
    default 0
    1WeaponTree6% increased Strength
    6% increased Intelligence
    two_hand_weapon 500
    default 0
    1WeaponTree10% increased Strength
    10% increased Intelligence
    two_hand_weapon 500
    default 0
    1WeaponTree14% increased Area of Effect if Intelligence is below 100wand 200
    one_hand_weapon 500
    shield 500
    default 0
    1WeaponTree20% increased Area of Effect if Intelligence is below 100wand 200
    one_hand_weapon 500
    shield 500
    default 0
    1WeaponTree24% increased Area of Effect if Intelligence is below 100two_hand_weapon 500
    default 0
    1WeaponTree32% increased Area of Effect if Intelligence is below 100two_hand_weapon 500
    default 0
    Haunted68Prefix+1 to maximum Mana per 2 Intelligence Mananecropolis_helmet 100
    default 0
    Abyss Jewel mods /3
    NameLevelPre/SufDescriptionWeight
    of Intelligence1Suffix+(1216) to Intelligence Attributedefault 500
    of Spirit1Suffix+(810) to Strength and Intelligence Attributedefault 500
    of Cunning1Suffix+(810) to Dexterity and Intelligence Attributedefault 500
    Cluster Jewel mods /8
    NameLevelPre/SufDescriptionWeight
    of the Pupil1SuffixAdded Small Passive Skills also grant: +(23) to Intelligence Attributeexpansion_jewel_large 500
    expansion_jewel_medium 500
    default 0
    of the Student68SuffixAdded Small Passive Skills also grant: +(45) to Intelligence Attributeexpansion_jewel_large 400
    expansion_jewel_medium 400
    default 0
    of the Prodigy84SuffixAdded Small Passive Skills also grant: +(68) to Intelligence Attributeexpansion_jewel_large 300
    expansion_jewel_medium 300
    default 0
    of the Pupil1SuffixAdded Small Passive Skills also grant: +(23) to Intelligence Attributeexpansion_jewel_small 500
    default 0
    of the Student68SuffixAdded Small Passive Skills also grant: +(45) to Intelligence Attributeexpansion_jewel_small 400
    default 0
    of the Prodigy73SuffixAdded Small Passive Skills also grant: +(68) to Intelligence Attributeexpansion_jewel_small 300
    default 0
    of the Augur78SuffixAdded Small Passive Skills also grant: +(911) to Intelligence Attributeexpansion_jewel_small 200
    default 0
    of the Philosopher84SuffixAdded Small Passive Skills also grant: +(1214) to Intelligence Attributeexpansion_jewel_small 100
    default 0
    Fossil mods /1
    NameLevelPre/SufDescriptionWeight
    of the Underground1Suffix+1 to Level of Socketed Intelligence Gems Attribute Gemabyss_jewel 0
    jewel 0
    staff 1000
    sceptre 1000
    mace 750
    axe 750
    sword 750
    bow 750
    dagger 1000
    claw 1000
    wand 1600
    str_armour 750
    int_armour 1600
    dex_armour 750
    str_dex_armour 750
    str_int_armour 1000
    dex_int_armour 1000
    str_dex_int_armour 1000
    unset_ring 1000
    default 0
    Veiled mods /7
    NameLevelPre/SufDescriptionWeight
    of the Order60Suffix+(3135) to Dexterity and Intelligence Attributebody_armour 600
    boots 600
    gloves 600
    helmet 600
    amulet 600
    ring 600
    belt 600
    shield 600
    quiver 600
    default 0
    of the Order60Suffix+(3135) to Strength and Intelligence Attributebody_armour 600
    boots 600
    gloves 600
    helmet 600
    amulet 600
    ring 600
    belt 600
    shield 600
    quiver 600
    default 0
    of the Order60Suffix+(2528) to Dexterity and Intelligence
    (1822)% increased Attack Speed
    Attack Speed Attribute
    ranged 0
    weapon 1000
    default 0
    of the Order60Suffix+(2528) to Dexterity and Intelligence
    (1215)% increased Attack Speed
    Attack Speed Attribute
    wand 1000
    bow 1000
    default 0
    of the Order60Suffix+(2528) to Strength and Intelligence
    (2832)% increased Critical Strike Chance
    Attack Critical Attribute
    weapon 1000
    default 0
    of the Order60Suffix+(3135) to Intelligence
    +(1518)% to Quality
    Attribute
    body_armour 0
    shield 0
    default 0
    of the Order60Suffix+(3135) to Intelligence
    (2125)% chance to Avoid being Shocked
    Attribute
    body_armour 1000
    shield 1000
    default 0
    Crafting Bench /16
    ModRequireItemClassesUnlock
    +(1520) to Intelligence1x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverDefault
    +(2125) to Intelligence2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverThe Western Forest
    +(2630) to Intelligence2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverPrimordial Blocks Map
    +(1015) to Dexterity and Intelligence6x CurrencyRerollMagicOrb of AlterationBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverPrimordial Blocks Map
    +(1620) to Dexterity and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverPrimordial Blocks Map
    +(2125) to Dexterity and Intelligence4x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverPrimordial Blocks Map
    +(1015) to Strength and Intelligence6x CurrencyRerollMagicOrb of AlterationBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverPrimordial Blocks Map
    +(1620) to Strength and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverPrimordial Blocks Map
    +(2125) to Strength and Intelligence4x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverPrimordial Blocks Map
    +(1519) to Dexterity and Intelligence
    (810)% increased Attack Speed
    4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedResidence Map
    +(2024) to Dexterity and Intelligence
    (1316)% increased Attack Speed
    4x CurrencyAddModToRareExalted OrbOne Hand Melee · Two Hand MeleeResidence Map
    +(1519) to Strength and Intelligence
    (1520)% increased Critical Strike Chance
    2x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBelfry Map
    +(2024) to Strength and Intelligence
    (2125)% increased Critical Strike Chance
    4x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBelfry Map
    +(1015) to Intelligence
    (2125)% chance to Avoid being Shocked
    8x CurrencyArmourQualityArmourer's ScrapBody Armour · ShieldMaelström of Chaos
    +(1620) to Intelligence
    (2125)% chance to Avoid being Shocked
    3x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldMaelström of Chaos
    +(2125) to Intelligence
    (2125)% chance to Avoid being Shocked
    4x CurrencyRerollRareChaos OrbBody Armour · ShieldMaelström of Chaos
    Misc mods /65
    NameLevelDomainPre/SufDescriptionWeight
    1JewelUnique+(515) to Intelligence Attribute
    1JewelUnique(1015)% reduced Intelligence Attribute
    1JewelUnique(46)% increased Intelligence Attribute
    of Intelligence1JewelSuffix+(1216) to Intelligence Attributenot_int 300
    default 500
    of Spirit1JewelSuffix+(810) to Strength and Intelligence Attributenot_dex 450
    default 250
    of Cunning1JewelSuffix+(810) to Dexterity and Intelligence Attributenot_str 450
    default 250
    1JewelUniqueDexterity from Passives in Radius is Transformed to Intelligence
    local jewel effect base radius [800]
    Attribute
    1JewelUniqueDexterity from Passives in Radius is Transformed to Intelligence
    local jewel effect base radius [1500]
    Attribute
    1JewelUnique+(1624) to Intelligence Attribute
    1JewelUniqueIntelligence from Passives in Radius is Transformed to Strength
    local jewel effect base radius [800]
    Attribute
    1JewelUniqueIntelligence from Passives in Radius is Transformed to Strength
    local jewel effect base radius [1500]
    Attribute
    1JewelUniqueStrength from Passives in Radius is Transformed to Intelligence
    local jewel effect base radius [800]
    Attribute
    1JewelUniqueStrength from Passives in Radius is Transformed to Intelligence
    local jewel effect base radius [1500]
    Attribute
    1JewelUniqueIntelligence from Passives in Radius is Transformed to Dexterity
    local jewel effect base radius [800]
    Attribute
    1JewelUniqueIntelligence from Passives in Radius is Transformed to Dexterity
    local jewel effect base radius [1500]
    Attribute
    1JewelUnique5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius
    local jewel effect base radius [1200]
    Chaos
    1JewelUniqueAdds 1 to Maximum Life per 3 Intelligence Allocated in Radius
    local jewel effect base radius [1500]
    Life
    1JewelUniqueDexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus
    local jewel effect base radius [1200]
    Damage Physical Attack
    1JewelUniqueFire Damage is increased by 1% per 5 Intelligence from Allocated Passives in Radius
    local jewel effect base radius [1200]
    local unique jewel fireball explosion radius 20% less at close range 50% more at long range with x int in radius [60]
    Damage Elemental Fire
    1JewelUniqueCold Damage is increased by 1% per 8 Intelligence from Allocated Passives in Radius
    Physical Damage is increased by 1% per 8 Intelligence from Allocated Passives in Radius
    Glacial Cascade gains an additional Burst with 60 Intelligence from Passives in Radius
    local jewel effect base radius [1200]
    Damage Physical Elemental Cold
    1JewelUniqueWith at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
    With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
    you've Shattered an Enemy Recently
    local jewel effect base radius [1200]
    Damage Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles
    With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, each Lightning Tendrils Repeat has 4% increased Area of Effect per Enemy Hit
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, Rolling Magma fires 1 additional Projectiles
    With at least 40 Intelligence in Radius, Rolling Magma
    has 10% increased Area of Effect per Chain
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage
    With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain
    With at least 40 Intelligence in Radius, Rolling Magma
    has 10% increased Area of Effect per Chain
    local jewel effect base radius [1200]
    Damage Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, Blight has 25% increased Area of Effect after 1 second of Channelling
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds
    With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds
    With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration
    local jewel effect base radius [1200]
    1JewelUniqueWith at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds
    With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed
    local jewel effect base radius [1200]
    1JewelUniqueWith at least 40 Intelligence in Radius, Raised
    Zombies' Slam Attack has 100% increased Cooldown Recovery Rate
    With at least 40 Intelligence in Radius, Raised Zombies' Slam
    Attack deals 30% increased Damage
    local jewel effect base radius [1200]
    Minion
    1JewelUniqueWith at least 40 Intelligence in Radius, 2 additional Spark Projectiles
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, Spark fires additional Projectiles
    With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith 40 Intelligence in Radius, Glacial Cascade has 1 additional Bursts
    With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage
    Converted to Cold Damage
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently
    local jewel effect base radius [1200]
    1JewelUniqueWith at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area
    With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, Projectiles gain radius as they travel farther, up to a maximum of +0.4 metres to radius
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, Fireball cannot ignite
    With at least 40 Intelligence in Radius, Fireball has +(3050)% chance to inflict scorch
    local jewel effect base radius [1200]
    Caster
    1JewelUniqueWith at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages
    local jewel effect base radius [1200]
    Minion
    1JewelUniqueWith at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
    local jewel effect base radius [1200]
    Minion
    1JewelUnique+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius Attack
    1JewelUniqueRegenerate 0.4% of Energy Shield per Second for
    every 10 Intelligence on Allocated Passives in Radius
    Defences Energy Shield
    1JewelUnique-1 Intelligence per 1 Intelligence on Allocated Passives in Radius
    local jewel effect base radius [1200]
    Attribute
    1JewelUnique2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius Mana
    1JewelUnique3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius Mana
    1JewelUnique2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius Mana
    1JewelUnique+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius Damage
    1JewelUniqueWith 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage
    With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire
    local jewel effect base radius [1200]
    Damage Elemental Fire Attack
    1JewelUniqueWith 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage
    With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold
    local jewel effect base radius [1200]
    Damage Elemental Cold Attack
    1JewelUnique+5 to Intelligence Attribute
    1JewelUniqueWith at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect
    With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms
    With at least 40 Intelligence in Radius, Discharge deals 60% less Damage
    local jewel effect base radius [1200]
    Caster
    1AtlasPrefix100% increased Intelligence gained from Immortal Syndicate targets encountered in your Maps
    3 uses remaining
    unique_map 0
    no_monster_packs 0
    default 50
    1AtlasPrefix100% increased Intelligence gained from Immortal Syndicate targets encountered in your Maps
    15 uses remaining
    unique_map 0
    no_monster_packs 0
    default 50
    Genius84SanctumSpecialPrefixAdds 1 to 4 Lightning Damage to Attacks per 10 Intelligence Elemental Lightning Attackint_special_relic 200
    default 50
    of the Inquisitor1CharmSuffix+(2030) to Strength and Intelligenceint_animal_charm 500
    str_animal_charm 500
    default 0
    of the Inquisitor60CharmSuffix+(3140) to Strength and Intelligenceint_animal_charm 250
    str_animal_charm 250
    default 0
    of Betrayal68MapRelicSuffixCompleting your Maps grants (1015) Intelligence for a random Immortal Syndicate Safehouseatlas_relic_very_large 750
    default 0
    1MapRelicUniqueSyndicate Members Obtain an additional Equipment Item when appearing in your Maps
    (3050)% increased Intelligence gained from Immortal Syndicate targets encountered in your Maps
    Immortal Syndicate Leaders in your Maps drop an additional Veiled Item
    Controlled1GraftPrefix+(35) to Intelligencegraft_esh 100
    graft 0
    default 0
    Brilliant22GraftPrefix+(68) to Intelligencegraft_esh 1000
    graft 0
    default 0
    Astute44GraftPrefix+(911) to Intelligencegraft_esh 1000
    graft 0
    default 0
    Acute66GraftPrefix+(1214) to Intelligencegraft_esh 700
    graft 0
    default 0
    Genius'82GraftPrefix+(1517) to Intelligencegraft_esh 500
    graft 0
    default 0
    Composed74GraftPrefix(24)% increased Intelligencegraft_esh 300
    default 0
    66GraftCorrupted1% increased Melee Damage per 20 Intelligencegraft 60
    default 0
    Item /8
    CurrencyWishSupportGemBlue
    CurrencyWishSupportGemBlueCoin of Knowledge
    Stack Size: 1 / 10
    Corrupts a level 20 Skill Gem, Imbuing it with a random Intelligence Support effect
    Amulet5
    Lapis Amulet
    Requires Level 7
    +(2030) to Intelligence
    AgateAmulet
    Agate Amulet
    Requires Level 20
    +(1624) to Strength and Intelligence
    TurquoiseAmulet
    Turquoise Amulet
    Requires Level 20
    +(1624) to Dexterity and Intelligence
    Spite4
    Spite4Wailing Essence of Spite
    Stack Size: 1 / 10
    Essence Tier: 4
    Upgrades a normal item to rare with one guaranteed property
    Properties restricted to level 75 and below
    Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(2832) to Intelligence
    Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (910)% Lightning Resistance
    Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Lightning Resistance
    Spite5
    Spite5Screaming Essence of Spite
    Stack Size: 1 / 10
    Essence Tier: 5
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
    Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(3337) to Intelligence
    Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (1112)% Lightning Resistance
    Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Lightning Resistance
    Spite6
    Spite6Shrieking Essence of Spite
    Stack Size: 1 / 10
    Essence Tier: 6
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
    Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(4350) to Intelligence
    Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (1314)% Lightning Resistance
    Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Lightning Resistance
    Spite7
    Spite7Deafening Essence of Spite
    Stack Size: 1 / 10
    Essence Tier: 7
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
    Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(5158) to Intelligence
    Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (1516)% Lightning Resistance
    Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Lightning Resistance
    Unique /129
    Belt6Unique
    Requires Level 8
    +(2540) to maximum Life
    +(2030) to Strength
    +(2030) to Intelligence
    +(2030)% to Cold Resistance
    2% of Physical Attack Damage Leeched as Life
    2% of Physical Attack Damage Leeched as Mana
    (5001000)% increased total Recovery per second from Life Leech
    (5001000)% increased total Recovery per second from Mana Leech
    (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    Ring3Unique
    Requires Level 1
    +(2030) to maximum Mana
    +(520) to Intelligence
    +(520)% to all Elemental Resistances
    Gain (520) Mana per Enemy Killed
    You can apply an additional Curse
    LadyRing
    Requires Level 1
    +(2030) to maximum Mana
    +(2530) to maximum Mana
    (4565)% increased Mana Regeneration Rate
    2% increased Experience gain
    2% increased Intelligence for each Unique Item Equipped
    3% chance for Slain monsters to drop an additional Scroll of Wisdom
    (Flasks and Jewels are not Equipped)
    MoonstoneRingUnique
    Requires Level 30
    (710)% increased Cast Speed
    +(6075) to Intelligence
    Right ring slot: You cannot Regenerate Mana
    Right ring slot: Regenerate 6% of Energy Shield per second
    Right ring slot: +250 to maximum Mana
    Left ring slot: You cannot Recharge or Regenerate Energy Shield
    Left ring slot: Regenerate 40 Mana per Second
    Left ring slot: +250 to maximum Energy Shield
    HryyisBite
    Requires Level 10
    Gain (68) Life per Enemy Hit with Attacks
    +(1525) to Strength
    +(3545) to Dexterity
    +(1525) to Intelligence
    Adds 10 to 20 Cold Damage to Attacks
    (710)% increased Attack Speed
    Gain (23) Life per Enemy Hit with Attacks
    10% increased Area of Effect
    Embrace
    Requires Level 49, 134 Int
    Socketed Gems are Supported by Level 29 Added Chaos Damage
    +(2030) to Intelligence
    (210250)% increased Energy Shield
    10% increased maximum Life
    Skills gain a Base Life Cost equal to 100% of Base Mana Cost
    Icetomb
    Requires Level 39, 59 Str, 59 Int
    +(3040) to Strength
    +(3040) to Intelligence
    (140160)% increased Armour and Energy Shield
    +(5075)% to Cold Resistance
    Cannot be Chilled
    20% chance to Freeze Enemies for 1 second when they Hit you
    (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
    BootsDexIntUnique2
    Requires Level 12, 26 Dex
    +15 to Dexterity
    +15 to Intelligence
    (100150)% increased Evasion Rating
    (1020)% increased Movement Speed
    (1020)% increased Movement Speed when on Low Life
    Quicksilver Flasks you Use also apply to nearby Allies
    (You are on Low Life if you have 50% of your Maximum Life or less)
    ShavronnesPace
    Requires Level 32, 59 Int
    +(2030) to Intelligence
    (100140)% increased Energy Shield
    15% increased Movement Speed
    20% increased Movement Speed when on Full Life
    (150200)% increased Stun and Block Recovery
    SinTrek
    Requires Level 62, 117 Dex
    +(2030) to Dexterity
    +(2030) to Intelligence
    (80100)% increased Evasion Rating
    +(100150) to maximum Energy Shield
    30% increased Movement Speed
    Enemies Cannot Leech Life From you
    Wondertrap
    Requires Level 9, 21 Int
    +(530) to Strength
    +(530) to Dexterity
    +(530) to Intelligence
    +(530) to maximum Energy Shield
    100% increased Rarity of Items found when on Low Life
    (1025)% increased Movement Speed
    (You are on Low Life if you have 50% of your Maximum Life or less)
    AsenathsGentleTouch
    Requires Level 25, 39 Int
    +(2030) to Intelligence
    +(6080) to maximum Life
    +(6080) to maximum Mana
    Curse Enemies with Temporal Chains on Hit
    Non-Aura Curses you inflict are not removed from Dying Enemies
    Enemies near corpses affected by your Curses are Blinded
    Enemies Killed near corpses affected by your Curses explode, dealing
    3% of their Life as Physical Damage
    (Temporal Chains is a Hex which reduces Action Speed by 15%, or 9% on Rare or Unique targets, and makes other effects on the target expire 40% slower. It has 50% less effect on Players and lasts 5 seconds)
    AtzirisAcuity
    Requires Level 75, 100 Str
    +(6080) to Intelligence
    (4060)% increased Global Critical Strike Chance
    (200220)% increased Armour
    +(6075) to maximum Life
    You have Vaal Pact if you've dealt a Critical Strike Recently
    (Recently refers to the past 4 seconds)
    (Life Leech from Melee Damage is Instant. Cannot Recover Life other than from Leech)
    DoedresTenure
    Requires Level 12, 21 Int
    +(2050) to Intelligence
    100% increased Spell Damage
    (1525)% reduced Cast Speed
    ShieldDex5Unique
    Requires Level 54, 130 Dex
    6% increased Movement Speed
    +(4060) to Intelligence
    (180200)% increased Evasion Rating
    +(2030)% to all Elemental Resistances
    50% reduced Duration of Curses on you
    Hex Reflection
    +10% Chance to Block Attack Damage while not Cursed
    +20% Chance to Block Spell Damage while Cursed
    OneHandSword8Unique
    Requires Level 32, 57 Str, 57 Dex
    40% increased Global Accuracy Rating
    +10 to Intelligence
    Adds 1 to 75 Lightning Damage
    50% increased Global Critical Strike Chance
    (4050)% increased maximum Energy Shield
    25% reduced maximum Life
    Attacks with this Weapon have Added Maximum Lightning Damage equal to (1015)% of Player's Maximum Energy Shield
    PillaroftheCagedGod
    Requires Level 13, 27 Str, 27 Int
    +20% Chance to Block Attack Damage
    1% increased Area of Effect per 20 Intelligence
    1% increased Attack Speed per 10 Dexterity
    16% increased Physical Weapon Damage per 10 Strength
    WandUnique3
    Requires Level 40, 81 Int
    Minions deal (1216)% increased Damage
    Cannot be used with Chaos Inoculation
    +(1020) to Intelligence
    Minions have (2030)% increased Movement Speed
    Minions deal (5070)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Spectres
    +1 to maximum number of Skeletons
    Reserves 30% of Life
    WandUnique2
    Requires Level 59, 188 Int
    Cannot roll Caster Modifiers
    Socketed Gems are supported by Level 20 Blind
    +10 to Intelligence
    (3040)% increased Spell Damage
    (250275)% increased Physical Damage
    (2030)% increased Lightning Damage
    10% increased Cast Speed
    10% chance to Blind Enemies on hit
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    SantarisAnswer
    Requires Level 33, 83 Int
    10% Chance to Block Spell Damage
    +(2030) to Intelligence
    +5% Chance to Block
    Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
    Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit
    Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
    (Punishment is a Hex which increases Damage taken by 30% while the target is on low life and causes them to be Debilitated for 2 seconds when they Hit. It lasts 8 seconds)
    (Temporal Chains is a Hex which reduces Action Speed by 15%, or 9% on Rare or Unique targets, and makes other effects on the target expire 40% slower. It has 50% less effect on Players and lasts 5 seconds)
    (Elemental Weakness is a Hex which inficts -15% to all Elemental Resistances. It lasts 8 seconds)
    BatedBreath
    Requires Level 22
    +(920) to maximum Energy Shield
    +(1525) to Intelligence
    10% increased Damage
    +(2030) to maximum Energy Shield
    20% increased maximum Energy Shield
    50% increased Energy Shield Recharge Rate
    ReverberationRod
    Requires Level 24, 83 Int
    Adds (12) to (911) Lightning Damage to Spells and Attacks
    +2 to Level of Socketed Gems
    Socketed Gems are Supported by Level 10 Arcane Surge
    Socketed Gems are Supported by Level 10 Spell Echo
    Socketed Gems are Supported by Level 10 Controlled Destruction
    +(1030) to Intelligence
    Blacksuncrest
    Requires Level 51, 57 Str, 57 Dex
    +1 to Level of Socketed Gems
    (515)% increased Strength
    (515)% increased Dexterity
    (515)% increased Intelligence
    (100150)% increased Armour
    40% reduced Light Radius
    Staff8unique
    Requires Level 33, 59 Str, 59 Int
    +20% Chance to Block Attack Damage
    +1 to Level of Socketed Support Gems
    Grants Level 1 Icestorm Skill
    (1418)% increased Intelligence
    (812)% increased Cast Speed
    1% increased Spell Damage per 10 Intelligence
    sound on rare kill ice whisper [1]
    ConsumingtheDark
    Requires Level 53, 58 Dex, 123 Int
    (5055)% increased Global Critical Strike Chance
    +(2040) to Intelligence
    (4060)% increased Fire Damage
    +1 to Level of all Fire Spell Skill Gems
    30% of Fire Damage Converted to Chaos Damage
    Your Chaos Damage has 60% chance to Poison Enemies
    (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
    unique9
    Requires Level 20
    5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius
    DoedresScorn
    Requires Level 39, 83 Int
    +2 to Level of Socketed Curse Gems
    +(2030) to Intelligence
    +(100120) to maximum Energy Shield
    Curse Skills have (3050)% increased Skill Effect Duration
    Adds 37 to 71 Chaos Damage for each Curse on the Enemy
    RedJewel2
    Requires Level 20
    (46)% increased Strength
    (46)% increased Dexterity
    (1015)% reduced Intelligence
    DEXtoINT
    Requires Level 20
    +(1624) to Intelligence
    Dexterity from Passives in Radius is Transformed to Intelligence
    Corrupted
    INTtoSTR
    Requires Level 20
    +(1624) to Strength
    Intelligence from Passives in Radius is Transformed to Strength
    Corrupted
    STRtoINT
    Requires Level 20
    +(1624) to Intelligence
    Strength from Passives in Radius is Transformed to Intelligence
    Corrupted
    INTtoDEX
    Requires Level 20
    +(1624) to Dexterity
    Intelligence from Passives in Radius is Transformed to Dexterity
    Corrupted
    BlueCorrupt4
    Requires Level 20
    +(510) to Intelligence
    Notable Passive Skills in Radius are Transformed to
    instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage
    Corrupted
    BlueJewel5
    Requires Level 20
    (68)% increased maximum Life
    Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius
    RedJewel7
    Requires Level 20
    Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus
    Brotherhood
    Requires Level 20
    +(1216)% to Cold and Lightning Resistances
    +(1525) to Intelligence
    (1525)% increased Lightning Damage
    (3040)% increased Mana Regeneration Rate
    40% of Lightning Damage Converted to Cold Damage
    Your spells have 100% chance to Shock against Frozen Enemies
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    KalisasGrace
    Requires Level 55, 68 Int
    Socketed Gems are Supported by Level 18 Faster Casting
    +(2030) to Intelligence
    +(5080) to maximum Energy Shield
    +(5070) to maximum Life
    Gain +2% to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana
    FireballModifier
    Requires Level 20
    (1015)% increased Fire Damage
    With at least 40 Intelligence in Radius, Fireball cannot ignite
    With at least 40 Intelligence in Radius, Fireball has +(3050)% chance to inflict scorch
    ColdSnapModifier
    Requires Level 20
    (1015)% increased Cold Damage
    With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area
    With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges
    InspiringCryModifier
    Requires Level 20
    (710)% increased maximum Mana
    With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently
    (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
    (Recently refers to the past 4 seconds)
    KongmingsStratagem
    Requires Level 41, 110 Int
    (510)% increased Spell Damage
    Trigger Level 20 Fog of War when your Trap is triggered
    +(2030) to Intelligence
    (250300)% increased Energy Shield
    (3050)% increased Fire Damage with Hits and Ailments against Blinded Enemies
    30% reduced Spell Damage taken from Blinded Enemies
    No Chance to Block
    (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
    Wit
    Requires Level 20
    (46)% increased Intelligence
    30% increased Global Critical Strike Chance
    3% increased Character Size
    BleedClaw
    Requires Level 70, 113 Dex, 113 Int
    2% of Physical Attack Damage Leeched as Life
    (6080)% increased Physical Damage
    Adds (2535) to (5065) Physical Damage
    25% chance to cause Bleeding on Hit
    2% increased Physical Damage Over Time per 10 Dexterity
    1% increased Bleeding Duration per 12 Intelligence
    30% Chance to cause Bleeding Enemies to Flee on hit
    (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
    (Magic monsters have 50% chance to avoid fleeing. Rare and Unique monsters cannot flee)
    SeamusGift
    Requires Level 45
    (2030)% increased Projectile Speed
    +(3040) to Dexterity
    (812)% increased Cast Speed
    +(3060) to maximum Life
    +(2040)% to Lightning Resistance
    20% chance to Avoid being Stunned
    1% increased Lightning Damage per 10 Intelligence
    ReverberationRod
    Requires Level 36, 83 Int
    Adds (12) to (911) Lightning Damage to Spells and Attacks
    +2 to Level of Socketed Gems
    Socketed Gems are Supported by Level 10 Intensify
    Socketed Gems are Supported by Level 10 Spell Echo
    Socketed Gems are Supported by Level 10 Controlled Destruction
    +(1030) to Intelligence
    ShavronnesPace
    Requires Level 32, 59 Int
    +10 to Dexterity
    +(2030) to Intelligence
    (100140)% increased Energy Shield
    15% increased Movement Speed
    20% increased Movement Speed when on Full Life
    (150200)% increased Stun and Block Recovery
    Regenerate 1% of Energy Shield per second
    TheSkirmish
    Requires Level 36
    (2030)% increased Global Accuracy Rating
    +(1525) to Intelligence
    +(3050) to maximum Mana
    (2030)% increased Mana Regeneration Rate
    0.2% of Physical Attack Damage Leeched as Mana
    Attack Skills have +1 to maximum number of Summoned Totems
    (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    SpectreJewel
    Requires Level 20
    Minions have (68)% increased Area of Effect
    With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
    (While you have Soul Eater, you consume the souls of anything killed nearby, gaining 5% increased Attack and Cast speed for each. You lose 1 soul every 0.5 seconds if you have not eaten any souls Recently. Maximum of 45 souls consumed)
    ShapersGloves
    Requires Level 66, 51 Str, 51 Int
    (80120)% increased Armour and Energy Shield
    +2 Accuracy Rating per 2 Intelligence
    +1 Life per 4 Dexterity
    +1 Mana per 4 Strength
    1% increased Energy Shield per 10 Strength
    2% increased Evasion Rating per 10 Intelligence
    2% increased Melee Physical Damage per 10 Dexterity
    ThoughtMotion1
    Requires Level 68, 131 Dex, 95 Int
    Grants 46 Life per Enemy Hit
    (812)% increased Dexterity
    (812)% increased Intelligence
    Recover 1% of Life on Kill
    Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity
    5% increased Critical Strike Chance per 25 Intelligence
    ThoughtMotion2
    Requires Level 68, 131 Dex, 95 Int
    Grants 46 Life per Enemy Hit
    (812)% increased Dexterity
    (812)% increased Intelligence
    1% of Attack Damage Leeched as Life
    Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Intelligence
    1% increased Attack Speed per 25 Dexterity
    (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    EshsMirror
    Requires Level 62, 159 Int
    (510)% increased Spell Damage
    +(2030) to Intelligence
    (170230)% increased Energy Shield
    +(3540)% to Lightning Resistance
    Shocks you inflict spread to other Enemies within 1.5 metres
    Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
    (Recently refers to the past 4 seconds)
    RaiseZombieThreshold
    Requires Level 20
    Minions deal (1015)% increased Damage
    With at least 40 Intelligence in Radius, Raised
    Zombies' Slam Attack has 100% increased Cooldown Recovery Rate
    With at least 40 Intelligence in Radius, Raised Zombies' Slam
    Attack deals 30% increased Damage
    FreezingPulseThreshold
    Requires Level 20
    (710)% increased Projectile Damage
    With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
    With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
    you've Shattered an Enemy Recently
    (Recently refers to the past 4 seconds)
    Tidebreaker
    Requires Level 65, 212 Str
    10% increased Strength
    Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
    +40 to Intelligence
    Adds (7080) to (340375) Physical Damage
    10% increased Physical Damage per Endurance Charge
    (2030)% reduced Enemy Stun Threshold with this Weapon
    (The Stun Threshold determines how much Damage can Stun something)
    FrostboltThreshold
    Requires Level 20
    (710)% increased Projectile Damage
    With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles
    With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second
    MagmaOrbThreshold
    Requires Level 20
    (1015)% increased Fire Damage
    With at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage
    With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain
    With at least 40 Intelligence in Radius, Rolling Magma
    has 10% increased Area of Effect per Chain
    BlightThreshold
    Requires Level 20
    (713)% increased Chaos Damage
    With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds
    With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed
    (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
    SparkThreshold
    Requires Level 20
    (1015)% increased Lightning Damage
    With at least 40 Intelligence in Radius, Spark fires additional Projectiles
    With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle
    SoulTether
    Requires Level 48
    (1525)% increased Stun and Block Recovery
    +(2040) to Intelligence
    Gain (46)% of Maximum Life as Extra Maximum Energy Shield
    Immortal Ambition
    (Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life)
    PaleCouncilBoots
    Requires Level 61, 119 Int
    (58)% increased Intelligence
    +(5070) to maximum Life
    25% increased Movement Speed
    5% increased Damage per Power Charge
    25% chance that if you would gain Power Charges, you instead gain up to
    your maximum number of Power Charges
    Dendrobatis
    Requires Level 59, 86 Dex, 86 Int
    Socketed Gems are Supported by Level 10 Chance to Poison
    (130150)% increased Evasion and Energy Shield
    +40 to maximum Energy Shield
    +(1525)% to all Elemental Resistances
    (75100)% increased Damage with Poison if you have at least 300 Dexterity
    (1525)% increased Poison Duration if you have at least 150 Intelligence
    GlacialCascadeThreshold
    Requires Level 20
    (1015)% increased Cold Damage
    With 40 Intelligence in Radius, Glacial Cascade has 1 additional Bursts
    With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage
    Converted to Cold Damage
    DoedresSkin
    Requires Level 65, 187 Int
    Socketed Gems are Supported by Level 20 Blasphemy
    Grants Level 20 Summon Doedre's Effigy Skill
    Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned
    Hexes from Socketed Skills can apply 5 additional Curses
    +(3040) to Intelligence
    (130150)% increased Energy Shield
    20% less Effect of your Curses
    Wondertrap
    Requires Level 52, 21 Int
    +(530) to Strength
    +(530) to Dexterity
    +(530) to Intelligence
    +(90110) to maximum Energy Shield
    (1016)% increased Quantity of Items found when on Low Life
    20% increased Movement Speed
    (You are on Low Life if you have 50% of your Maximum Life or less)
    DoedresTenure
    Requires Level 64, 21 Int
    +(2050) to Intelligence
    100% increased Spell Damage
    Adds (4856) to (7384) Chaos Damage to Spells
    (1525)% reduced Cast Speed
    +(6496) to maximum Energy Shield
    Skills Supported by Unleash have (3050)% increased Seal gain frequency
    ShieldDex5Unique
    Requires Level 68, 130 Dex
    6% increased Movement Speed
    +(4060) to Intelligence
    (180200)% increased Evasion Rating
    +(180200) to maximum Energy Shield
    +(2030)% to all Elemental Resistances
    Hex Reflection
    Unaffected by Curses
    (1520)% increased Effect of your Curses
    (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
    SpiderArmourBody
    Requires Level 67, 187 Int
    +(3040) to Intelligence
    (120140)% increased Energy Shield
    Regenerate (80100) Energy Shield per second
    Enemies affected by your Spider's Webs deal 10% reduced Damage
    Enemies affected by your Spider's Webs have -10% to All Resistances
    (5070)% increased Aspect of the Spider Area of Effect
    BuckledBeltUnique
    Requires Level 48
    (2030)% increased Stun Duration on Enemies
    +(4050) to Strength
    +(4050) to Intelligence
    (2540)% increased Global Physical Damage
    50% increased Flask Charges gained
    +(2025)% to all Elemental Resistances while you have at least 200 Strength
    (5060)% increased Critical Strike Chance while you have at least 200 Intelligence
    Icetomb
    Requires Level 49, 59 Str, 59 Int
    +(3040) to Strength
    +(3040) to Intelligence
    (140160)% increased Armour and Energy Shield
    +(5075)% to Cold Resistance
    Cannot be Chilled
    20% of Physical Damage from Hits taken as Cold Damage
    30% of Fire Damage from Hits taken as Cold Damage
    (1520)% increased Effect of Cold Ailments
    (Cold Ailments are Chilled, Frozen and Brittle)
    MaskoftheStitchedDemon
    Requires Level 58, 64 Str, 64 Int
    +(4050) to Intelligence
    +(160180) to maximum Energy Shield
    +1 to Maximum Life per 2 Intelligence
    Strength provides no bonus to Maximum Life
    Intelligence provides no inherent bonus to Maximum Mana
    Cannot gain Energy Shield
    Regenerate 1% of Life per second per 500 Player Maximum Energy Shield
    Your Energy Shield starts at zero
    ElementalHitCold
    Requires Level 20
    (1015)% increased Elemental Damage
    With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage
    With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold
    ElementalHitCold
    Requires Level 20
    (1015)% increased Elemental Damage
    With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage
    With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire
    TemperedBlue
    Requires Level 20
    -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
    2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
    TranscendentBlue
    Requires Level 20
    -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
    +3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
    3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
    2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius
    Ahn20Artifact
    Requires Level 55
    +(1016) to all Attributes
    +(2030) to Intelligence
    (1520)% increased maximum Energy Shield
    +(5070) to maximum Life
    Hits against Nearby Enemies have 50% increased Critical Strike Chance
    [Random Intelligence aura Reserves no Mana]
    CurtainCall
    Requires Level 20, 14 Dex, 14 Int
    +23 to maximum Life
    (1015)% reduced Mine Throwing Speed
    Mines have (4050)% increased Detonation Speed
    Skills which throw Mines throw up to 1 additional Mines if you have at least 800 Dexterity
    Skills which throw Mines throw up to 1 additional Mines if you have at least 800 Intelligence
    (Throwing Mines takes 10% more time for each additional Mine thrown)
    BlueComponent3
    Requires Level 49
    +(2030)% to Lightning Resistance
    +20 to Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    BlueComponent
    Requires Level 49
    +(2030)% to Lightning Resistance
    +20 to Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    BlueComponent2
    Requires Level 49
    +(2030)% to Lightning Resistance
    +20 to Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    SynthesisLightning
    Requires Level 52
    [One to three random synthesis implicit modifiers]
    +(2030) to Intelligence
    Adds 1 to (4860) Lightning Damage
    +(2030)% to Lightning Resistance
    When used in the Synthesiser, the new item will have an additional Herald Modifier
    [Random Herald of Thunder modifier]
    Tavukai
    Requires Level 54
    Regenerate (24) Life per second
    +(3040) to Intelligence
    Minions have (-1717)% to Chaos Resistance
    Summon Raging Spirit has (2030)% increased Duration
    Summoned Raging Spirits deal (2540)% increased Damage
    Summoned Raging Spirits have (2540)% increased maximum Life
    Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
    ScepterOfSuffering
    Requires Level 58, 99 Str, 99 Int
    26% increased Elemental Damage
    Grants Level 30 Smite Skill
    +(1030) to Strength and Intelligence
    Enemies inflict Elemental Ailments on you instead of nearby Allies
    (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
    Fractalthoughts
    Requires Level 62, 79 Dex, 72 Int
    (140180)% increased Evasion and Energy Shield
    +(2540)% to Critical Strike Multiplier if Dexterity is higher than Intelligence
    15% increased Dexterity if Strength is higher than Intelligence
    1% increased Elemental Damage per 10 Dexterity
    +2 to Maximum Life per 10 Intelligence
    JujusSoul
    Requires Level 48
    +(1624) to Strength and Dexterity
    +(3040) to Intelligence
    +(2331)% to Chaos Resistance
    (1015)% increased effect of Non-Curse Auras from your Skills
    10% of Damage from Hits is taken from your Raised Spectres' Life before you
    (The damage they take will be divided evenly between them)
    TheIvoryTower
    Requires Level 67, 109 Str, 94 Int
    +(4070) to Intelligence
    +(80100) to maximum Mana
    +30 to maximum Energy Shield per 100 Reserved Life
    Regenerate 2% of Energy Shield per second
    Chaos Damage is taken from Mana before Life
    AstralProjector
    Requires Level 40
    +(2030)% to Lightning Resistance
    +(3050) to Intelligence
    (2025)% increased Spell Damage
    30% chance to Avoid Elemental Ailments
    Nova Spells have 20% less Area of Effect
    Nova Spells Cast at the targeted location instead of around you
    (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
    TheBlackCane
    Requires Level 50, 86 Str, 86 Int
    24% increased Elemental Damage
    +(2030) to Intelligence
    (815)% increased Cast Speed
    (4060)% increased Mana Regeneration Rate
    Minions deal (4060)% increased Damage
    Each Summoned Phantasm grants you Phantasmal Might
    (Phantasmal Might grants Added Spell Physical Damage based on the level of the Phantasm. Multiple instances of Phantasmal Might stack)
    ThunderLoop
    Requires Level 56
    +(2030)% to Lightning Resistance
    +(2030) to Intelligence
    (2030)% increased Lightning Damage
    (1015)% chance to Shock
    Herald of Thunder also creates a storm when you Shock an Enemy
    Herald of Thunder's Storms Hit Enemies with (3050)% increased Frequency
    Take 250 Lightning Damage when Herald of Thunder Hits an Enemy
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    SabertoothsPendant
    Requires Level 61
    +(1624) to Strength and Dexterity
    +(3050) to Intelligence
    (1015)% increased Cast Speed
    (1015)% increased Area of Effect
    Enemies Cursed by you are Hindered if 25% of Curse Duration expired
    Your Curses have 25% increased Effect if 50% of Curse Duration expired
    Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired
    (Hinder reduces movement speed by 30%)
    HanlonsRazor
    Requires Level 63, 149 Str, 76 Dex
    Has no Sockets
    (200250)% increased Physical Damage
    You have no Intelligence
    Critical Strike Chance is (3040)% for Hits with this Weapon
    AtzirisAcuity
    Requires Level 63, 100 Str
    +(6080) to Intelligence
    (4060)% increased Global Critical Strike Chance
    (200220)% increased Armour
    +(6075) to maximum Life
    You have Perfect Agony if you've dealt a Critical Strike recently
    (Recently refers to the past 4 seconds)
    (Damage over Time Multiplier for Ailments is equal to Critical Strike Multiplier. Critical Strikes do not deal extra Damage, Non-Critical Strikes cannot inflict Ailments)
    KalisasGrace
    Requires Level 55, 68 Int
    Socketed Gems are Supported by Level 18 Unleash
    +(2030) to Intelligence
    +(5080) to maximum Energy Shield
    +(5070) to maximum Life
    Gain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana
    Amulet4Unique
    Requires Level 5
    +(2030) to Dexterity
    +(2030) to Intelligence
    +100 to Accuracy Rating
    10% increased Movement Speed
    30% increased Area of Effect
    30% increased Area Damage
    BatedBreath
    Requires Level 22
    +(920) to maximum Energy Shield
    (-25-15) to Intelligence
    10% increased Damage
    50% increased Fishing Pool Consumption
    20% increased Fishing Range
    (2030)% increased Rarity of Fish Caught
    Ring3Unique
    Requires Level 1
    +(2030) to maximum Mana
    +(520) to Intelligence
    +(520)% to all Elemental Resistances
    Gain (520) Mana per Enemy Killed
    You can apply one fewer Curse
    (1015)% increased Effect of your Curses
    PaleCouncilBoots
    Requires Level 61, 119 Int
    (58)% increased Intelligence
    +(5070) to maximum Life
    5% increased Damage per Power Charge
    Regenerate 0.5% of Life per second per Power Charge
    5% increased Movement Speed per Power Charge
    WandUnique3
    Requires Level 20, 81 Int
    Minions deal (1216)% increased Damage
    Cannot be used with Chaos Inoculation
    +(1020) to Intelligence
    Minions have (4050)% increased Movement Speed
    Minions deal (5070)% increased Damage
    +6 to maximum number of Raging Spirits
    Reserves 30% of Life
    +3 to maximum number of Summoned Phantasms
    ForbiddenSeal
    Requires Level 38
    +(2030) to maximum Mana
    +(2040) to Intelligence
    Curse Skills have (812)% increased Cast Speed
    Non-Aura Hexes expire upon reaching % of base Effect
    Non-Aura Hexes gain 20% increased Effect per second
    HeartoftheElements
    Requires Level 62, 96 Dex, 96 Int
    +(3040) to Intelligence
    (120200)% increased Evasion and Energy Shield
    +(1020)% to all Elemental Resistances
    (1025)% chance to Freeze, Shock and Ignite
    Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead
    (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
    DischargeThresholdJewel
    Requires Level 20
    (710)% increased Elemental Damage
    With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect
    With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms
    With at least 40 Intelligence in Radius, Discharge deals 60% less Damage
    CursedEye
    Requires Level 56
    Has 1 Sockets
    Socketed Gems are Supported by Level 20 Blasphemy
    Curse Auras from Socketed Skills also affect you
    Socketed Curse Gems have 80% increased Reservation Efficiency
    +(2030) to Intelligence
    20% reduced Effect of Curses on you
    (1525)% increased Damage with Hits and Ailments against Cursed Enemies
    HypnoticEyeUnique
    Requires Level 40
    +(1020) to Intelligence
    8% increased Effect of Arcane Surge on you per
    Hypnotic Eye Jewel affecting you, up to a maximum of 40%
    (Arcane Surge grants 20% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds)
    SpiritHelmetUnique
    Requires Level 25, 30 Str, 30 Dex, 30 Int
    +(2030) to Intelligence
    (2535)% increased Ward
    (4060)% faster Restoration of Ward
    (1525)% increased Light Radius
    Increases and Reductions to Maximum Energy Shield instead apply to Ward
    VoidcoreAmulet
    Requires Level 61
    [The Searing Exarch Implicit]
    [The Eater of Worlds Implicit]
    +(2050) to Strength
    +(2050) to Dexterity
    +(2050) to Intelligence
    (1015)% increased Global Defences
    Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant
    Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant
    (Armour, Evasion Rating and Energy Shield are the standard Defences)
    (Malignant Madness reduces Damage and Action Speed by 10%, for 8 seconds)
    HanlonsRazor
    Requires Level 2, 28 Str, 19 Dex
    Has no Sockets
    (2550)% increased Physical Damage
    You have no Intelligence
    Critical Strike Chance is (3040)% for Hits with this Weapon
    ThoughtMotion1
    Requires Level 3, 11 Dex, 11 Int
    Grants 3 Life per Enemy Hit
    Adds 1 to (56) Lightning Damage
    (1015)% increased Attack Speed
    Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
    (2025)% increased Elemental Damage with Attack Skills
    ForbiddenSeal
    Requires Level 4
    +(2030) to maximum Mana
    +(2040) to Intelligence
    Curse Skills have (812)% increased Cast Speed
    Non-Aura Hexes expire upon reaching (180220)% of base Effect
    Non-Aura Hexes gain 20% increased Effect per second
    Brotherhood
    Requires Level 3
    +(1216)% to Cold and Lightning Resistances
    +(1525) to Intelligence
    (1525)% increased Lightning Damage
    (3040)% increased Mana Regeneration Rate
    40% of Lightning Damage Converted to Cold Damage
    Your spells have 100% chance to Shock against Frozen Enemies
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    Ring3Unique
    Requires Level 5
    +(2030) to maximum Mana
    +(520) to Intelligence
    +(520)% to all Elemental Resistances
    Gain (520) Mana per Enemy Killed
    You can apply an additional Curse
    BatedBreath
    Requires Level 1
    +(920) to maximum Energy Shield
    +(1525) to Intelligence
    10% increased Damage
    +(2030) to maximum Energy Shield
    20% increased maximum Energy Shield
    50% increased Energy Shield Recharge Rate
    TheSkirmish
    Requires Level 4
    (2030)% increased Global Accuracy Rating
    +(1525) to Intelligence
    +(3050) to maximum Mana
    (2030)% increased Mana Regeneration Rate
    0.2% of Physical Attack Damage Leeched as Mana
    Attack Skills have +1 to maximum number of Summoned Totems
    (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    Tavukai
    Requires Level 54
    Regenerate (24) Life per second
    +(3040) to Intelligence
    Minions have (-1717)% to Chaos Resistance
    Summon Raging Spirit has (2030)% increased Duration
    Summoned Raging Spirits deal (1530)% increased Damage
    Summoned Raging Spirits have (2030)% increased maximum Life
    Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
    PrismaticGleam
    Requires Level 66
    (2030)% increased Elemental Damage with Attack Skills
    +(1525)% to Fire Resistance
    +(1525)% to Cold Resistance
    +(1525)% to Lightning Resistance
    Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity
    Adds 1 to 2 Fire Damage to Attacks per 10 Strength
    Adds to 3 Lightning Damage to Attacks per 10 Intelligence
    UniqueCurseRing
    Requires Level 49
    (710)% increased Cast Speed
    +(3040) to Intelligence
    (1015)% increased Cast Speed
    (1020)% chance to gain a Power Charge when you Cast a Curse Spell
    Your Curse Limit is equal to your maximum Power Charges
    unique13
    Requires Level 20
    +(515) to Intelligence
    When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to
    Curses for remaining Hex Duration
    HinekoraBelt
    Requires Level 16
    (1525)% increased Stun and Block Recovery
    +(2030) to Dexterity
    +(2030) to Intelligence
    +(6080) to maximum Life
    Every 5 seconds, gain one of the following for 5 seconds:
    Your Hits are always Critical Strikes
    Hits against you are always Critical Strikes
    Attacks cannot Hit you
    Attacks against you always Hit
    Your Damage with Hits is Lucky
    Damage of Hits against you is Lucky
    MaataSceptre
    Requires Level 56, 96 Str, 96 Int
    26% increased Elemental Damage
    +(3040) to Intelligence
    (1530)% increased Critical Strike Chance
    +(12) to Level of all Minion Skill Gems
    Minions' Base Attack Critical Strike Chance is equal to the Critical
    Strike Chance of your Main Hand Weapon
    Embrace
    Requires Level 49, 134 Int
    Socketed Gems are Supported by Level 29 Added Cold Damage
    +(2030) to Intelligence
    (210250)% increased Energy Shield
    10% increased maximum Life
    Skills gain a Base Energy Shield Cost equal to 200% of Base Mana Cost
    BodyDex3CUnique
    Requires Level 65, 197 Dex
    +30% chance to Suppress Spell Damage
    +(4050) to Intelligence
    (140220)% increased Evasion Rating
    25% increased Shock Duration on Enemies
    (1218) to (231347) Added Lightning Damage with Wand Attacks
    (40% of Damage from Suppressed Hits and Ailments they inflict is prevented)
    UberElderHelm
    Requires Level 63, 85 Str, 62 Dex
    +(3050) to Intelligence
    (80120)% increased Armour and Evasion
    +1 to Level of all Minion Skill Gems
    25% increased Light Radius
    Minions have the same maximum number of Endurance, Frenzy and Power Charges as you
    Minions count as having the same number of
    Endurance, Frenzy and Power Charges as you
    3UniqueAtlasRelic1x1
    Requires Level 68
    2% increased Maps found in your Maps
    Syndicate Members Obtain an additional Equipment Item when appearing in your Maps
    (3050)% increased Intelligence gained from Immortal Syndicate targets encountered in your Maps
    Immortal Syndicate Leaders in your Maps drop an additional Veiled Item
    MistySteps
    Requires Level 54, 69 Int
    +(515) to Intelligence
    +(4070) to maximum Mana
    +(515)% to all Elemental Resistances
    Increases to Cast Speed from Arcane Surge also applies to Movement Speed
    Gain Arcane Surge when you use a Movement Skill
    Misty Footprints
    (Arcane Surge grants 20% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds)
    Spinehail
    Requires Level 55
    Gain (1015)% of Physical Damage as Extra Chaos Damage
    +(1020) to Dexterity and Intelligence
    (714)% increased Attack Speed
    Minions deal (3050)% increased Damage
    (510) to (1224) Added Physical Damage with Bow Attacks
    Bow Attacks Sacrifice a random Damageable Minion to fire (13) additional Arrows
    TinkerersTools
    Requires Level 16
    (1525)% increased Stun and Block Recovery
    +(2030) to Dexterity and Intelligence
    (1020)% increased Mana Reservation Efficiency of Skills
    Summon Skitterbots also summons a Scorching Skitterbot
    Summoned Skitterbots' Auras affect you as well as Enemies
    (5075)% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots
    (1525)% increased Trap and Mine Throwing Speed
    (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
    BreachlordRingUniqueEsh
    Requires Level 42
    +2% to maximum Lightning Resistance
    Cannot roll Modifiers of Non-Lightning Damage Types
    +(1525) to Intelligence
    Adds (12) to (4356) Lightning Damage
    +(2030)% to Lightning Resistance
    (2030)% increased Area of Effect of Aura Skills
    (2035)% reduced Reservation Efficiency of Skills
    Increases and Reductions to Lightning Damage also apply to Effect of
    Auras from Lightning Skills at (1015)% of their value, up to a maximum of 150%
    ForgottenPain
    Requires Level 64
    +(1624) to Dexterity and Intelligence
    +(610)% chance to Suppress Spell Damage
    (50100)% of Suppressed Spell Damage taken bypasses Energy Shield
    (50100)% of Suppressed Spell Damage taken Recouped as Energy Shield
    +(2030) to Dexterity and Intelligence
    +(4060) to maximum Energy Shield
    +(4060) to maximum Life
    (40% of Damage from Suppressed Hits and Ailments they inflict is prevented)
    (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
    BatteryofYixavim
    Requires Level 66, 113 Str, 113 Int
    +25% Chance to Block Spell Damage
    (17)% increased Intelligence
    (-1717)% reduced maximum Life
    (-11) to Level of all Spell Skill Gems
    31% increased Cost of Skills
    Adds 1 to (2435) Lightning Damage to Spells per 10 Intelligence
    Blood Magic
    (Removes all mana. 10% more maximum Life. Skills Cost Life instead of Mana. Skills Reserve Life instead of Mana)
    Soulcord
    Requires Level 56
    +(2540) to maximum Life
    +(2332) to Intelligence
    +(2337)% to Chaos Resistance
    [You have 1-2 Random Shrine Buff while affected by no Flasks]
    Passive /28
    20% increased maximum Mana
    20% increased Mana Regeneration Rate
    +20 to Intelligence
    16% increased maximum Mana
    30% increased Mana Regeneration Rate
    +20 to Intelligence
    20% increased maximum Energy Shield
    10% faster start of Energy Shield Recharge
    +10 to Intelligence
    20% increased Attack Damage
    30% increased Melee Critical Strike Chance
    +10 to Strength and Intelligence
    +30 to Intelligence
    Oils: Sepia, Teal, Teal
    +20 to maximum Energy Shield
    +20 to maximum Mana
    +20 to Intelligence
    20% increased Spell Damage
    5% increased Cast Speed
    +20 to Intelligence
    +30 to Intelligence
    +30 to Intelligence
    +30 to Intelligence
    10% increased Attack Speed
    8% increased Cast Speed
    +10 to Dexterity and Intelligence
    20% increased Damage
    20% increased Critical Strike Chance
    +10 to Dexterity and Intelligence
    5% increased Movement Speed
    +20 to Dexterity and Intelligence
    15% increased Accuracy Rating
    12% increased Damage
    20% increased Mana Regeneration Rate
    +20 to Intelligence
    Oils: Sepia, Azure, Black
    20% increased maximum Mana
    Gain 4 Mana per Enemy Hit with Attacks if you've used a Mana Flask in the past 10 seconds
    +20 to Strength and Intelligence
    16% increased Spell Damage
    +20 to maximum Mana
    +20 to Intelligence
    15% increased Damage
    Minions deal 15% increased Damage
    5% increased Attack and Cast Speed
    +10 to Strength and Intelligence
    Oils: Azure, Azure, Black
    20% increased Armour
    10% increased maximum Energy Shield
    Regenerate 1% of Life per second
    +10 to Strength and Intelligence
    20% increased Spell Damage
    30% increased Spell Critical Strike Chance
    +10 to Strength and Intelligence
    10% increased Light Radius
    30% increased maximum Mana
    Regenerate 5 Mana per second
    +10 to Intelligence
    +40 to Intelligence
    8% increased Intelligence
    60% increased Critical Strike Chance with Wands
    +30% to Critical Strike Multiplier with Wands
    +20 to Intelligence
    Intelligence provides no inherent bonus to Energy Shield
    2% reduced Duration of Elemental Ailments on you per 15 Intelligence
    (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
    10% increased Cast Speed
    20% increased Mana Cost Efficiency of Spells
    3% increased Intelligence
    16% increased Spell Damage
    +14 to maximum Energy Shield
    25% increased Mana Regeneration Rate
    +30 to Intelligence
    Mastery: Betrayal
    Executing Immortal Syndicate Members in your Maps grants intelligence to their current division equal to 2 times their Rank
    Mercenaries found in your Maps have 75% less chance to be Intelligence aligned
    Your Hits ignore Enemy Monster Lightning Resistances if all Equipped Rings are Synaptic Rings
    +2 to Level of all Lightning Skill Gems if at least 4 Foulborn Unique Items are Equipped
    +30 to Intelligence
    Ascendancy Passive /1
    Ascendancy: Inquisitor
    Character: Templar
    1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower
    +50 to Strength and Intelligence
    Cluster Jewel Passive /4
    1% increased Cold Damage per 25 Dexterity
    1% increased Cold Damage per 25 Intelligence
    1% increased Cold Damage per 25 Strength
    8% increased maximum Mana
    5% increased Intelligence
    5% increased Attack Speed with Two Handed Melee Weapons
    15% increased Accuracy Rating with Two Handed Melee Weapons
    25% increased Critical Strike Chance with Two Handed Melee Weapons
    +15 to Dexterity and Intelligence
    15% increased Energy Shield Recharge Rate
    Purity of Lightning has 80% increased Mana Reservation Efficiency
    +20 to Intelligence
    Timeless Jewel Passive Additions /3
    FactionCategoryShow Full DescriptionsCode
    AbyssHypnoticNotable
    +(1216) to Intelligenceabyss_hypnotic_notable_3
    AbyssGhastlyNotable
    +(1216) to Intelligenceabyss_ghastly_notable_1
    AbyssSpecialNotable
    +(1216) to Intelligenceabyss_special_notable_4
    Elevated modifier List /6
    NameLvModsElevated Mods
    of Shaping68(58)% increased Intelligence
    Group: 1276
    (912)% increased Intelligence
    of Shaping83(912)% increased Intelligence
    Group: 1276
    +1 to Level of Socketed Intelligence Gems
    (912)% increased Intelligence
    of the Crusade68(58)% increased Intelligence
    Group: 1276
    (912)% increased Intelligence
    of the Crusade75(912)% increased Intelligence
    Group: 1276
    +1 to Level of Socketed Intelligence Gems
    (912)% increased Intelligence
    of the Hunt68(68)% increased Intelligence
    Group: 1276
    (910)% increased Intelligence
    of the Hunt75(910)% increased Intelligence
    Group: 1276
    (1112)% increased Intelligence

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    Intelligence

    The intelligence attribute is a measure of a character's knowledge and mental acuity. Intelligence is required to use intelligence-based equipment and skills.

    Intelligence also provides certain inherent bonuses:

    • Every 10 intelligence grants an additional 5 Mana.
    • Every 10 intelligence grants 2% increased maximum energy shield.

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.