Spark
Level: (1–20)
Cost: (5–21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420
Requires Level (1–70), (10–155) Int
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals (1–104) to (28–1983) Lightning Damage
Base duration is 2 seconds
Fires (4–8) Projectiles

Additional Effects From Quality:
Fires +(0–2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Base duration is 2 seconds
LevelRequires LevelIntCostDeals 1 to 28 Lightning DamageFires 4 ProjectilesExperience
111051, 284, 170
221252, 324, 1308
341662, 404, 11,554
472273, 544, 16,667
5113174, 765, 126,047
6164196, 1105, 149,725
72050108, 1455, 195,714
824581110, 1885, 1169,595
928671113, 2395, 1283,759
1032751216, 3016, 1453,996
1136831320, 3766, 1703,128
1240921425, 4666, 11,061,223
13441001530, 5736, 12,065,870
14481091637, 7027, 12,507,110
15521171745, 8557, 15,798,936
16561251855, 10377, 115,083,919
17601341966, 12537, 127,792,735
18641422079, 15097, 143,869,739
19671482191, 17318, 1242,081,556
207015521104, 19838, 1
217222114, 21708, 1
227422125, 23738, 1
237623136, 25938, 1
247823149, 28328, 1
258024163, 30919, 1
268224178, 33739, 1
278425194, 36789, 1
288625211, 40099, 1
298826230, 43689, 1
309026250, 47589, 1
319126261, 49659, 1
329227273, 518010, 1
339327284, 540410, 1
349427297, 563710, 1
359527309, 588010, 1
369627323, 613210, 1
379728337, 639510, 1
389828351, 666910, 1
399928366, 695310, 1
4010028382, 725011, 1
Attribute /8

Spark

KeyValue
CostiLvl 1: Normal: 1xScroll of Wisdom
AcronymHit, Buff
BaseType Spark
Class Skill Gems
TargetTypesGround, Enemy
TypeSpell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
ItemTypeMetadata/Items/Gems/SkillGemSpark
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)50% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem
Lightning Tendrils releases 1 fewer Pulse between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem
1000 (T5)100% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem
Lightning Tendrils releases 2 fewer Pulses between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem
Spark Monster /69 ⍟
NameModifiersSpectre
Bearded Shaman50% reduced Cast SpeedY
Bearded Skycaller50% reduced Cast SpeedY
Malachai's Enlightenedundead description [1]Y
Sparking Mageundead description [1]
monster casts spark text [1]
Y
Kuduku, the False GodY
Rukuku, the Pagan Godmonster dropped item quantity +% [4000]
monster dropped item rarity +% [1000]
Y
Charging Totemskill art variation [2]
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
Y
Poporo, the Highest Spire+5 to maximum number of Summoned Totems
totem art variation [1]
damage vs tiki totems +% [300]
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Blackguard Mage20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Y
Compulsor Octavia Sparkfist71% increased Totem Life
totem art variation [2]
+5 to maximum number of Summoned Totems
kill traps mines and totems on death [1]
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Y
Oriath's Virtuetotem art variation [2]
+5 to maximum number of Summoned Totems
857% increased Totem Life
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
kill traps mines and totems on death [1]
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Solaris ChampionGain 100% of Physical Damage as Extra Fire DamageY
Blackguard Interrogator20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
is map boss underling monster [1]
Y
Undying SubjectY
Trinian, Intellectus PrimeY
The Arbiter of KnowledgeMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
ThunderskullMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
corpse cannot be destroyed [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Shock and HorrorGain 25% of Physical Damage as Extra Lightning Damage
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
+5 to maximum number of Summoned Totems
857% increased Totem Life
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Idol BeyondMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
300% increased Global Critical Strike Chance
+65% to Global Critical Strike Multiplier
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Zorioc, the StormMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Blackguard TempestMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Tinevin Highdovemonster base type attack cast speed +% and damage -% final [33]Y
Tinevin Highdovemonster base type attack cast speed +% and damage -% final [33]
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
Shade of a WitchYour Hexes have infinite Duration
You can apply an additional Curse
30% Chance to Block Spell Damage
You take 15% of Damage from Blocked Hits
Y
Boss Daemon+2 to maximum number of Summoned TotemsY
DaemonY
Storming Supplicantundead description [1]
monster casts spark text [1]
monster no drops or experience [1]
Y
Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
monster dropped item rarity +% [0]
50% increased Movement Speed
35% increased Cast Speed
500% increased Totem Life
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
monster dropped item rarity +% [0]
50% increased Movement Speed
35% increased Cast Speed
500% increased Totem Life
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
monster dropped item rarity +% [0]
50% increased Movement Speed
35% increased Cast Speed
500% increased Totem Life
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Vaal Thunderguardmonster casts spark text [1]Y
Evocata Apocalyptica71% increased Totem Life
totem art variation [2]
+5 to maximum number of Summoned Totems
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
display monster uses far shot text [0]
monster reverse point blank damage -% at minimum range [30]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Y
The Book Burnermonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
25% reduced Movement Speed
monster no map drops [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Jikejimonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
500% increased Totem Life
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
Y
Tahi500% increased Totem Life
monster no map drops [1]
Y
Reanimated Skeletonmonster casts spark text [1]
35% increased Cast Speed
monster no map drops [1]
Y
Torment Daemonmonster penalty against minions damage +% final vs player minions [-20]Y
Torment Daemonmonster penalty against minions damage +% final vs player minions [-25]Y
Legion of Lost Soulsmonster no map drops [1]Y
Brinerot Soothsayermonster no map drops [1]
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
Y
Volatile Tomebase projectile ground effect duration [3000]
projectiles drop ground lightning [1]
Cannot be Stunned
Y
Guardian of the PhoenixMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Y
Innocence, God-Emperor of EternityMonsters grant 250% increased Experience
monster dropped item rarity +% [15000]
Y
Innocence, God-Emperor of Eternitycannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 250% increased Experience
monster dropped item rarity +% [15000]
Y
The Cleansing Lightcannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Cleansing LightMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Tome of ThunderY
Sandworn SlavesY
The EradicatorMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-80]
Y
Fenumal Scorpion100% increased Poison Duration
Poison on Hit
Y
Fenumal SandwhipperY
Farric BleeterY
CavestalkerY
Blackhowl, Prime Stalkercannot be used as minion [1]N
Aukuna, the Black Sekhemamonster ignores delve darkness mechanic [1]
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Y
Caustic Snakemonster ignores delve darkness mechanic [1]Y
Blighted CondemnedResilient to Lightning Towers
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
Y
Blighted Mage20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Y
Eden, Blightspeaker20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Monsters grant 100% increased Experience
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
Cannot be Knocked Back
Y
Veritania, The RedeemerMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [4]
monster dropped item quantity +% final for influenced monster [-80]
Y
Veritania, The RedeemerMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
Y
Creeping FireY
Wild Hellion Alphamonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Crimson ArchmageY
Forged Piercer DemonY
Lakhos, Champion of the FissureMonsters grant 100% increased Experience
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Y
Imperfect Spirit of FortuneY
Spirit of FortuneY
Perfect Spirit of FortuneY
Microtransactions /4 ⍟
Spark Spiders Effect
Your Sparks become skittering spiders of raw electrical energy
Automaton Spark Effect
Your Spark becomes an Automaton Effect.
Celestial Spark Effect
Your Spark becomes a Celestial Effect.
Void Spark Effect
Your Spark becomes a Void Effect.
Labyrinth Enchantment helmet /7 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Spark Damage 125% increased Spark Damage100
The Eternal LabyrinthEnchantment Spark Damage 240% increased Spark Damage100
The Merciless LabyrinthEnchantment Spark Num Of Additional Projectiles 1Spark fires 2 additional Projectiles100
The Eternal LabyrinthEnchantment Spark Num Of Additional Projectiles 2Spark fires 3 additional Projectiles100
The Eternal LabyrinthEnchantment Spark Projectile Fire in Circle 1Spark fires Projectiles in a circle100
The Merciless LabyrinthEnchantment Spark Projectile Speed 120% increased Spark Projectile Speed
The Eternal LabyrinthEnchantment Spark Projectile Speed 230% increased Spark Projectile Speed
Supported By /99 ⍟
IconName
Added Fire Damage Support
Greater Multiple Projectiles Support
Lesser Multiple Projectiles Support
Faster Projectiles Support
Added Cold Damage Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Added Chaos Damage Support
Stun Support
Pierce Support
Trap Support
Item Rarity Support
Faster Casting Support
Increased Duration Support
Cold to Fire Support
Combustion Support
Elemental Proliferation Support
Culling Strike Support
Iron Will Support
Spell Totem Support
Blastchain Mine Support
Chance to Flee Support
Blind Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Chain Support
Fork Support
Returning Projectiles Support
Spell Echo Support
Power Charge On Critical Support
Burning Damage Support
Hextouch Support
Slower Projectiles Support
Less Duration Support
Cast on Death Support
Cast when Damage Taken Support
Cast when Stunned Support
Block Chance Reduction Support
Physical to Lightning Support
Ice Bite Support
Hypothermia Support
Innervate Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Immolate Support
Unbound Ailments Support
Brutality Support
Arcane Surge Support
Volley Support
Summon Phantasm Support
Bonechill Support
Energy Leech Support
Unleash Support
High-Impact Mine Support
Greater Volley Support
Awakened Added Fire Damage Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Fire Penetration Support
Awakened Added Cold Damage Support
Awakened Chain Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Fork Support
Awakened Greater Multiple Projectiles Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Hextouch Support
Awakened Elemental Focus Support
Awakened Lightning Penetration Support
Awakened Spell Echo Support
Awakened Unbound Ailments Support
Awakened Unleash Support
Archmage Support
Pinpoint Support
Trinity Support
Cruelty Support
Overcharge Support
Spellblade Support
Devour Support
Sacrifice Support
Sadism Support
Spark Unique /1 ⍟
(10–15)% increased Lightning Damage
With at least 40 Intelligence in Radius, Spark fires additional Projectiles
With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle

Community Wiki

Edit

Spark

Spark is a lightning spell that launches unpredictable sparks that move randomly until they hit an enemy.

Skill functions and interactions

  • Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support.

  • Ricochets: Spark projectiles will bounce off of terrain obstructions and edges for as long as they persist. If a spark projectile strikes a mob, it will be absorbed unless it can pierce.

  • A single cast of Spark can hit an enemy once every 0.66 second (after patch 2.3). Keep in mind this is per cast, not per projectile. So without any increase in duration, a single cast can hit an enemy thrice with the base duration of 2 seconds. That is why projectile speed and increased duration can result in significant increases in real DPS.

  • When an enemy is hit with a Spark projectile, projectiles from the same cast will go through that enemy without damaging it, as if it wasn't there (until the enemy can be hit again with the same cast which happens after 0.66 second).

  • There is no guaranteed distance or time the projectiles will go straight, but they are guaranteed to go forward if there are no obstacles.

  • After patch 2.3 Spark projectiles now destroy themselves after travelling 150 units from the character. It should be noted that it's entirely possible for infinite-duration sparks to bounce/circle around within that radius, and never leave it. In general, sparks will be more likely to stay within the radius in an enclosed space with walls to bounce off, and more likely to leave it in open areas.

Immunity to Spark

Spark projectiles travel on the ground and as such all flying enemies are immune to spark. Currently, flying monsters (which not only appear to be flying, such as Ribbons, are:

It is therefore advised you have a secondary skill that can hit these monsters.

Spark Duration and Cast Speed

Given the current cast speed of 0.65 seconds, and the lifetime of the Spark is 2 seconds, you can get about 18 sparks into play before the initial sparks expire. 2 seconds / 0.65 seconds = 3.07 casts or 18 sparks.

To figure out the required cast speed to get more sparks into play, divide 2 by the number of casts.

4 casts ( 24 sparks ): 2 / 4 = 0.5 seconds per cast.

5 casts ( 30 sparks ): 2 / 5 = 0.4 seconds per cast.

Note, you may have to decrease these cast times, as this the minimum time; the initial sparks will expire just as the new ones are leaving your position.

To calculate the new desired increase in casting speed, consider that if you increase your speed by 100%, you'll cut the time in half.

NewCastSpeed = OldCastSpeed / ( 1 + IncreasedSpeed )

IncreasedSpeed = OldCastSpeed / NewCastSpeed - 1

As an example, if we wanted to get to 0.5 seconds, this is an % increase of (0.65/.5 - 1)*100% = 30%

Version history

VersionChanges
3.20.0
  • The availability of existing Unique Jewels has been reviewed, and many (including Replica versions) can no longer be obtained.
    We've also rebalanced some Unique Jewels and compensated for the loss of specific jewels in the form of new modifiers or skill changes.
  • Added Eternal Labyrinth Helmet Enchantments for Spark and Ethereal Knives that cause projectiles to fire in a circle. The Spark projectile speed Helmet Enchantments and the Ethereal Knives Pierce Helmet Enchantment have been removed.
  • 3.19.0g
  • Reduced the terrain collision size of Spark and Lightning Strike projectiles by 50%. This also fixes a longstanding bug where Spark projectiles sometimes weren't created if cast up against a wall.
  • 3.17.0
  • Spark now deals 1 to 28 Lightning Damage at gem level 1 (previously 2 to 29), up to 104 to 1983 at gem level 20 (previously 70 to 1326).
  • Now fires 4 additional Projectiles at gem level 1 (unchanged), up to 7 at gem level 20 (previously 6).
  • Now has 190% Effectiveness of Added Damage at all gem levels (previously 125%).
  • 3.15.0
  • Now deals 2 to 29 Lightning Damage at gem level 1 (previously 1 to 29), up to 70 to 1326 Lightning Damage at gem level 20 (previously 63 to 1198).
  • Now has 125% Effectiveness of Added Damage.
  • 3.6.0
  • Mana Cost at gem level 20 is now 21 (was 23)
  • Now deals 1 to 20 Lightning damage at gem level 1 (unchanged) and 63 to 1198 Lightning damage at gem level 20 (from 52 to 997).
  • Now clears its hit list every 0.66 seconds (from 1 second). This means the same projectile can hit the same monster more frequently.
  • 3.3.0
  • Now deals 1-20 lightning damage at gem level 1 (same as previously), up to 52-997 damage at gem level 20 (up from 44-832).
  • Now gains 1% increased projectile speed per gem level, up to 19% increased projectile speed at gem level 20.
  • Projectiles now have a base duration of 2 seconds (up from 1.5).
  • Now has an added damage effectiveness of 100% (up from 70%).
  • 2.3.0
  • Spark and Vaal Spark projectiles (including those from monster Sparks) are now 20% slower. Quality on Spark and Vaal Spark is now worth 1% projectile speed per point of quality (rather than 2%). The time that Sparks must travel before they re-arm has been increased from 500ms to 1000ms. Spark projectiles now destroy themselves after travelling 150 units, which is in-line with other projectiles.
  • 2.2.2
  • Lowered Spark's damage in PvP by 1% per gem level up to level 10, then 2% per gem level (damage reduced by 10% at level 10, and by 30% at level 20). ''Spark's tendency to completely coat the battlefield in unavoidable damage was making PvP matches extremely unfun, especially at high levels. While this doesn't solve the core issue of spark's unavoidable damage, it should give players a chance to close the gap.''
  • 2.1.0
  • Damage has been increased in damage by 10%, and starts at 4 projectiles, increasing by an additional one at levels 9, 17 and 25.
  • 2.0.0
  • Damage increased by 76%.
  • Now grants 2% increased projectile speed per 1% quality (was 3% per 1% quality).
  • Critical Strike Chance has been increased from 5% to 6%.
  • 1.2.0
  • Spark does 20% more damage at all levels. It now bounces off Frost Walls, regardless of whether they are cast by players or monsters. The critical strike chance has been increased from 4% to 5% (this change was not listed in the official patch notes).
  • 1.1.0
  • Increased the damage of the following skills at low levels: Spark, Cold Snap, Ice Spear and to a lesser extent, Freezing Pulse and Storm Call.
  • 1.0.0
  • Damage is increased at lower levels. Spark duration has been heavily reduced.
  • 0.11.1
  • Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness.
    Damage values on these skills have been updated to reflect this.
  • 0.11.0b
  • Fixed a bug where Projectile Speed bonuses did not apply to Spark when used with a Spell Totem.
  • 0.11.0
  • The base critical strike chance has been reduced from 6% to 4%.
  • 0.10.0
  • Once a Spark has bounced, it'll only be able to pierce the same target again if it has been more than
    one second since the last time.
  • 0.9.11i
  • Fixed the randomness when used with Traps.
  • 0.9.7
  • Improved the effects.
  • Spark now fires three sparks by default.
  • 0.9.6
  • Changed Spark to cast four sparks by default, but it is affected less by additional damage from support gems.
  • 0.9.5g
  • Fixed Spark not being affected by Increased Duration.
  • 0.9.4c
  • Set the default critical strike chance of Spark (5.5%),
  • 0.9.3e
  • Reduced damage by 10%.
  • 0.9.3
  • Spark now defaults to casting two sparks (with reduced damage). This makes it have less variance in outdoors areas.
  • 0.9.1
  • Increased damage.
  • 0.8.3
  • Added "Spark" skill

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.