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Spark
Level: (1—20)
Cost: (5—21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 4.2 metres per Second
Requires Level (1—70), (0—155) Int
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals (1—104) to (28—1983) Lightning Damage
Base duration is 2 seconds
Fires (4—8) Projectiles

Additional Effects From Quality:
Fires (0—2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Base duration is 2 seconds
LevelRequires LevelIntManaBase DamageDeals 1 to 28 Lightning DamageFires 4 ProjectilesExperience
1105100%, 100%, 100%1, 28470
2205100%, 100%, 100%2, 324308
34166100%, 100%, 100%2, 4041,554
47227100%, 100%, 100%3, 5446,667
511317100%, 100%, 100%4, 76526,047
616419100%, 100%, 100%6, 110549,725
7205010100%, 100%, 100%8, 145595,714
8245811100%, 100%, 100%10, 1885169,595
9286711100%, 100%, 100%13, 2395283,759
10327512100%, 100%, 100%16, 3016453,996
11368313100%, 100%, 100%20, 3766703,128
12409214100%, 100%, 100%25, 46661,061,223
134410015100%, 100%, 100%30, 57362,065,870
144810916100%, 100%, 100%37, 70272,507,110
155211717100%, 100%, 100%45, 85575,798,936
165612518100%, 100%, 100%55, 1037715,083,919
176013419100%, 100%, 100%66, 1253727,792,735
186414220100%, 100%, 100%79, 1509743,869,739
196714821100%, 100%, 100%91, 17318242,081,556
207015521100%, 100%, 100%104, 19838
217222100%, 100%, 100%114, 21708
227422100%, 100%, 100%125, 23738
237623100%, 100%, 100%136, 25938
247823100%, 100%, 100%149, 28328
258024100%, 100%, 100%163, 30919
268224100%, 100%, 100%178, 33739
278425100%, 100%, 100%194, 36789
288625100%, 100%, 100%211, 40099
298826100%, 100%, 100%230, 43689
309026100%, 100%, 100%250, 47589
319126100%, 100%, 100%261, 49659
329227100%, 100%, 100%273, 518010
339327100%, 100%, 100%284, 540410
349427100%, 100%, 100%297, 563710
359527100%, 100%, 100%309, 588010
369627100%, 100%, 100%323, 613210
379728100%, 100%, 100%337, 639510
389828100%, 100%, 100%351, 666910
399928100%, 100%, 100%366, 695310
4010028100%, 100%, 100%382, 725011
Attribute /10

Spark

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
AcronymProjectile
IdSpark
BaseType Spark
Class Skill Gems
TargetTypesGround, Enemy
TypeSpell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
ItemTypeMetadata/Items/Gems/SkillGemSpark
ActiveSkillsCodespark
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)50% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem
Lightning Tendrils releases 1 fewer Pulse between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem
1000 (T5)100% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem
Lightning Tendrils releases 2 fewer Pulses between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem
Version history /16
VersionChanges
3.25.0
  • Cat's Paw, Glass Shank, Hellion's Paw, Imperial Claw, Malign Fangs, Noble Claw, Shadow Fangs, Skinning Knife, Sparkling Claw, Tiger's Paw, and Void Fangs now have a base Critical Strike Chance of 7% (previously 6%).
  • 3.24.0
  • Spark of Unpredictability: Now has 190% Effectiveness of Added Damage (previously 160%). It now deals 1 to 28 Lightning Damage at gem level 1 (previously 1 to 24), scaling up to 104 to 1983 at gem level 20 (previously 90 to 1705), to match the non-Transfigured version of Spark.
  • Fixed a bug where skill tooltip for Lightning Trap of Sparking did not display how many chains it had or that its projectiles can Chain when colliding with terrain.
  • 3.23.0
    Spark:
    Vaal Spark:
    3.21.0
  • The base projectile speed of Spark has been reduced. It now fires 3 additional Projectiles at gem level 1 (previously 4), and 7 at gem level 20 (unchanged).
  • 3.20.0
    • Added Eternal Labyrinth Helmet Enchantments for Spark and Ethereal Knives that cause projectiles to fire in a circle. The Spark projectile speed Helmet Enchantments and the Ethereal Knives Pierce Helmet Enchantment have been removed.
  • Fixed a bug where large numbers of Spark projectiles with the Spark Spiders microtransaction applied could cause monsters to T-pose.
  • 3.17.0
  • The Hazardous Research Unique Jewel no longer has "With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles" or "15-20% reduced Spark Duration". Existing items can be updated with a Divine Orb. The Jewel's purpose is now only to enable firing Spark projectiles in a circle if you want this behaviour.
  • Spark: Now deals 1 to 28 Lightning Damage at gem level 1 (previously 2 to 29), up to 104 to 1983 at gem level 20 (previously 70 to 1326). Now fires 4 additional Projectiles at gem level 1 (unchanged), up to 7 at gem level 20 (previously 6). Now has 190% Effectiveness of Added Damage at all gem levels (previously 125%).
  • 3.16.0
  • Cavestalkers can now cast Spark Novas.
  • Cavestalkers can now cast Spark Novas.
  • 3.15.0

    Spark:
    3.14.0

    Vaal Spark
  • Spark no longer has a damage penalty.
  • 3.6.0
    Spark
    3.3.0
    Spark
      Vaal Spark
        3.1.0
      • Reduced the damage dealt by the Harbinger of Disorder's Holy Mortar, and the duration of its Holy Spark.
      • 2.3.0
      • Spark and Vaal Spark projectiles (including those from monster Sparks) are now 20% slower. Quality on Spark and Vaal Spark is now worth 1% projectile speed per point of quality (rather than 2%). The time that Sparks must travel before they re-arm has been increased from 500ms to 1000ms. Spark projectiles now destroy themselves after travelling 150 units, which is in-line with other projectiles.
      • 2.2.0
      • Vaal Spark has been nerfed in almost every way possible. Its critical strike chance has been reduced from 6% to 5%. The base duration of the Sparks has been reduced from 3.5 seconds to 2 seconds. The number of projectiles has been reduced from 150 to 100. The duration of the spiral has been reduced from 4.5 seconds to 3 seconds at all gem levels.
      • 2.1.0
      • Spark damage has been increased in damage by 10%, and starts at 4 projectiles, increasing by an additional one at levels 9, 17 and 25.
      • 2.0.0
      • Spark: Damage increased by 76%. It now grants 2% increased projectile speed per 1% quality (was 3% per 1% quality). Critical Strike Chance has been increased from 5% to 6%.
      • Vaal Spark: Critical Strike Chance increased to 6%.
      • Due to the projectile shotgunning changes, Spark and Freezing Pulse no longer have lower damage in addition to the PvP scaling.
      • Spark
        Level: (1—20)
        Cost: (5—21) Mana
        Cast Time: 0.65 sec
        Critical Strike Chance: 6.00%
        Effectiveness of Added Damage: 190%
        Projectile Speed: 4.2 metres per Second
        Requires Level (1—70), (0—155) Int
        Launches unpredictable sparks that move randomly until they hit an enemy or expire.
        Deals (1—104) to (28—1983) Lightning Damage
        Base duration is 2 seconds
        Fires (4—8) Projectiles
        base is projectile [1]
        quality display base number of projectiles is gem [1]

        Additional Effects From Quality:
        Fires (0—2) Projectiles
        Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
        Supported By /129
      • Active Type: Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
      • AddedFireDamage
        Added Fire Damage Support
        Supports any skill that hits enemies.
        Knockback
        Knockback Support
        Supports any skill that hits enemies.
        LifeLeech
        Life Leech Support
        Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
        Stun
        Stun Support
        Supports any skill that hits enemies, making it easier to stun enemies with those skills.
        IncreasedDuration
        More Duration Support
        Supports any skill with a duration.
        ColdtoFire
        Cold to Fire Support
        Supports any skill that hits enemies.
        IronWill
        Iron Will Support
        Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
        Totem
        Spell Totem Support
        Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
        FirePenetration
        Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        IncreasedBurnDuration
        Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        CastOnMeleeKill
        Cast on Melee Kill Support
        Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Empower
        Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        ReduceDuration
        Less Duration Support
        Supports any skill that has a duration.
        CastOnDmgTaken
        Cast when Damage Taken Support
        Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Brutality
        Brutality Support
        Supports any skill that deals damage.
        AddedFireDamagePlus
        Awakened Added Fire Damage Support
        Supports any skill that hits enemies.
        BrutalityPlus
        Awakened Brutality Support
        Supports any skill that deals damage.
        IncreasedBurnDurationPlus
        Awakened Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        FirePenetrationPlus
        Awakened Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        EmpowerPlus
        Awakened Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        Fragility
        Cruelty Support
        Supports any skill that hits enemies. Minions cannot gain Cruelty.
        LifeTap
        Lifetap Support
        Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
        ObliterationSupport
        Annihilation Support
        Supports any skill that hits enemies.
        TransfusionSupport
        Transfusion Support
        Supports non-blessing spells.
        GreaterMultipleProjectiles
        Greater Multiple Projectiles Support
        Supports projectile skills.
        LesserMultipleProjectiles
        Multiple Projectiles Support
        Supports projectile skills.
        FasterProjectiles
        Faster Projectiles Support
        Supports projectile skills.
        AddedColdDamage
        Added Cold Damage Support
        Supports any skill that hits enemies.
        Pierce
        Pierce Support
        Supports projectile skills.
        Trap
        Trap Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
        CullingStrike
        Culling Strike Support
        Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
        ChancetoFlee
        Chance to Flee Support
        Supports any skill that hits enemies.
        Blind
        Blind Support
        Supports any skill that hits enemies.
        ColdPenetration
        Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        chain
        Chain Support
        Supports projectile skills, and any other skills that chain.
        Fork
        Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
        ReturnProjectiles
        Returning Projectiles Support
        Supports projectile skills.
        CastOnCrit
        Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        SlowerProjectiles
        Slower Projectiles Support
        Supports projectile skills.
        CastOnDeath
        Cast on Death Support
        Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        enhance
        Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        BreakBlock
        Block Chance Reduction Support
        Supports any skill that hits enemies.
        FrenzyChargeOnShatter
        Ice Bite Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        DamageAgainstChilled
        Hypothermia Support
        Supports any skill that deals damage.
        Poison
        Critical Strike Affliction Support
        Supports any skill that hits enemies.
        VoidManipulation
        Void Manipulation Support
        Supports any skill that deals damage.
        SupportRapidDecayGem
        Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        LesserPoison
        Chance to Poison Support
        Supports any skill that hits enemies.
        DeadlyAilments
        Deadly Ailments Support
        Supports any skill that hits enemies.
        VileToxins
        Vile Toxins Support
        Supports any skill that hits enemies.
        ParallelProjectile
        Volley Support
        Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
        GreaterVolleySupport
        Greater Volley Support
        Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
        AddedColdDamagePlus
        Awakened Added Cold Damage Support
        Supports any skill that hits enemies.
        CastOnCritPlus
        Awakened Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        ChainPlus
        Awakened Chain Support
        Supports projectile skills, and any other skills that chain.
        ColdPenetrationPlus
        Awakened Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        DeadlyAilmentsPlus
        Awakened Deadly Ailments Support
        Supports any skill that hits enemies.
        ForkPlus
        Awakened Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
        SupportRapidDecayPlus
        Awakened Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        VoidManipulationPlus
        Awakened Void Manipulation Support
        Supports any skill that deals damage.
        enhanceplus
        Awakened Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        Sadism
        Sadism Support
        Supports any skill that hits enemies.
        CastonWardBreak
        Cast on Ward Break Support
        Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Machinations
        Machinations Support
        Supports skills that hit enemies. Cannot modify the skills of minions.
        CullingStrike
        Cull the Weak Support
        Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
        Fork
        Greater Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
        chain
        Greater Chain Support
        Supports projectile skills, and any other skills that chain.
        LethalDoseSupport
        Lethal Dose Support
        Supports any skill that hits enemies.
        UnholyTrinitySupport
        Unholy Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        AddedLightningDamage
        Added Lightning Damage Support
        Supports any skill that hits enemies.
        IncreasedCriticalStrikes
        Increased Critical Strikes Support
        Supports any skill that hits enemies.
        IncreasedCriticalDamage
        Increased Critical Damage Support
        Supports any skill that hits enemies.
        AddedChaosDamage
        Added Chaos Damage Support
        Supports any skill that hits enemies.
        IncreasedQuality
        Item Rarity Support
        Supports any skill that can kill enemies.
        FasterCast
        Faster Casting Support
        Supports non-instant spell skills.
        ChancetoIgnite
        Combustion Support
        Supports any skill that hits enemies.
        ElementalProliferation
        Elemental Proliferation Support
        Supports any skill that hits enemies, or could otherwise apply elemental ailments.
        RemoteMine
        Blastchain Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        LightningPenetration
        Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        ElementalPenetration
        Elemental Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
        Echo
        Spell Echo Support
        Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
        PowerCharges
        Power Charge On Critical Support
        Supports any skill that hits enemies.
        CurseOnHit
        Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        CastOnStun
        Cast when Stunned Support
        Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Enlighten
        Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        PhysicalToLightning
        Physical to Lightning Support
        Supports any skill that hits enemies.
        OnslaughtOnSlayingShocked
        Innervate Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        ControlledDestructionGem
        Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        ElementalFocus
        Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        CastWhileChanneling
        Cast while Channelling Support
        Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
        IgniteProliferation
        Ignite Proliferation Support
        Supports any skill that hits enemies.
        Decay
        Decay Support
        Supports any skill that hits enemies.
        Efficacy
        Efficacy Support
        Supports any skill that deals damage or has a duration.
        Immolate
        Immolate Support
        Supports any skill that hits enemies.
        UnboundAilments
        Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        ArcaneSurge
        Arcane Surge Support
        Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
        SummonPhantasm
        Summon Phantasm Support
        Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
        BoneChillSupport
        Bonechill Support
        Supports any skill that can chill enemies or create chilling areas.
        EnergyShieldLeechsupport
        Energy Leech Support
        Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
        UnleashSupport
        Unleash Support
        Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        AltRemoteMineSupportGem
        High-Impact Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        AddedChaosDamagePlus
        Awakened Added Chaos Damage Support
        Supports any skill that hits enemies.
        AddedLightningDamagePlus
        Awakened Added Lightning Damage Support
        Supports any skill that hits enemies.
        CastWhileChannelingPlus
        Awakened Cast While Channelling Support
        Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
        ControlledDestructionPlus
        Awakened Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        CurseOnHitPlus
        Awakened Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        ElementalFocusPlus
        Awakened Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        LightningPenetrationPlus
        Awakened Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        EchoPlus
        Awakened Spell Echo Support
        Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
        UnboundAilmentPlus
        Awakened Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        UnleashPlus
        Awakened Unleash Support
        Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        Enlightenplus
        Awakened Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        ManaweaveSupportGem
        Archmage Support
        Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
        ProjectileIntensity
        Pinpoint Support
        Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
        TrinitySupportGem
        Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        PureShockSupportGem
        Overcharge Support
        Supports any skill that hits enemies.
        SpellBlade
        Spellblade Support
        Supports spells that hit enemies. Cannot modify the skills of minions.
        Devour
        Devour Support
        Supports any skill that hits enemies.
        Sacrifice
        Sacrifice Support
        Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
        InverttheRules
        Invert the Rules Support
        Supports any skill that hits enemies.
        Echo
        Greater Spell Echo Support
        Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
        GluttonySupport
        Gluttony Support
        Supports Projectile Spells you cast yourself. Cannot support orb skills, triggered skills, brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by things other than you.
        FrostmageSupport
        Frostmage Support
        Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
        Devour
        Greater Devour Support
        Supports any skill that hits enemies.
        UnleashSupport
        Greater Unleash Support
        Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        MinionPactSuppor
        Minion Pact Support
        Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
        LivingLightningSupportGem
        Living Lightning Support
        Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
        Eclipse
        Eclipse Support
        Supports any skill gem. Cannot support skills that don't come from gems.
        Microtransactions /4
        SparkSpider
        Spark Spiders Effect
        Your Sparks become skittering spiders of raw electrical energy
        AutomatonSparkEffect
        Automaton Spark Effect
        Your Spark becomes an Automaton Effect.
        CelestialSparkEffect
        Celestial Spark Effect
        Your Spark becomes a Celestial Effect.
        VoidSparkEffect
        Void Spark Effect
        Your Spark becomes a Void Effect.
        Spark Unique /1
        SparkThreshold
        (10—15)% increased Lightning Damage
        With at least 40 Intelligence in Radius, Spark fires additional Projectiles
        With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle
        Spark Monster /74
        NameModifiersSpectre
        Bearded Shaman50% reduced Cast SpeedY
        Bearded Bolter50% reduced Cast SpeedY
        Bearded Skycaller50% reduced Cast SpeedY
        Malachai's Enlightenedundead description [1]Y
        Sparking Mageundead description [1]
        monster casts spark text [1]
        Y
        Kuduku, the False GodY
        Rukuku, the Pagan God4000% increased Quantity of Items Dropped
        1000% increased Rarity of Items Dropped
        Y
        Charging Totemskill art variation [2]
        base projectile ground effect duration [3000]
        projectiles drop ground lightning [1]
        Y
        Poporo, the Highest Spire+5 to maximum number of Summoned Totems
        totem art variation [1]
        damage vs tiki totems +% [300]
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Blackguard Mage20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        Y
        Compulsor Octavia Sparkfist71% increased Totem Life
        totem art variation [2]
        +5 to maximum number of Summoned Totems
        kill traps mines and totems on death [1]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        Y
        Oriath's Virtuetotem art variation [2]
        +5 to maximum number of Summoned Totems
        857% increased Totem Life
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        kill traps mines and totems on death [1]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Solaris ChampionGain 100% of Physical Damage as Extra Fire DamageY
        Blackguard Interrogator20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        is map boss underling monster [1]
        Y
        Undying SubjectY
        Trinian, Intellectus PrimeY
        The Arbiter of Knowledge15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Voltaic AttendantGain 25% of Physical Damage as Extra Lightning DamageY
        Thunderskull15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        corpse cannot be destroyed [1]
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Shock and Horror15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        +5 to maximum number of Summoned Totems
        857% increased Totem Life
        kill traps mines and totems on death [1]
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        The Idol Beyond15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        300% increased Global Critical Strike Chance
        +65% to Global Critical Strike Multiplier
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Zorioc, the Storm15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        monster penalty against minions damage +% final vs player minions [-20]
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Blackguard Tempest15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Tinevin Highdovemonster base type attack cast speed +% and damage -% final [33]Y
        Tinevin Highdovemonster base type attack cast speed +% and damage -% final [33]
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Shade of a WitchYour Hexes have infinite Duration
        You can apply an additional Curse
        30% Chance to Block Spell Damage
        You take 15% of Damage from Blocked Hits
        Y
        Boss Daemon+2 to maximum number of Summoned TotemsY
        DaemonY
        Storming Supplicantundead description [1]
        monster casts spark text [1]
        monster no drops or experience [1]
        Y
        Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
        % increased Rarity of Items Dropped
        50% increased Movement Speed
        35% increased Cast Speed
        500% increased Totem Life
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster no map drops [1]
        kill traps mines and totems on death [1]
        Y
        Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
        % increased Rarity of Items Dropped
        50% increased Movement Speed
        35% increased Cast Speed
        500% increased Totem Life
        monster no map drops [1]
        kill traps mines and totems on death [1]
        Y
        Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
        % increased Rarity of Items Dropped
        50% increased Movement Speed
        35% increased Cast Speed
        500% increased Totem Life
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster no map drops [1]
        monster is invasion boss [1]
        kill traps mines and totems on death [1]
        Y
        Vaal Thunderguardmonster casts spark text [1]Y
        Evocata Apocalyptica71% increased Totem Life
        totem art variation [2]
        +5 to maximum number of Summoned Totems
        300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        monster additional quantity of dropped items in cruel +% [300]
        monster additional quantity of dropped items in merciless +% [600]
        monster additional rarity of dropped items in cruel +% [300]
        monster additional rarity of dropped items in merciless +% [600]
        display monster uses far shot text [0]
        monster reverse point blank damage -% at minimum range [30]
        monster penalty against minions damage +% final vs player minions [-30]
        monster no map drops [1]
        monster is invasion boss [1]
        kill traps mines and totems on death [1]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        Y
        The Book Burner300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        monster no map drops [1]
        Traps cannot be Damaged for +4 seconds after being Thrown
        Mines cannot be Damaged for +4 seconds after being thrown
        monster is invasion boss [1]
        kill traps mines and totems on death [1]
        Y
        Jikeji300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        500% increased Totem Life
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster no map drops [1]
        monster is invasion boss [1]
        Y
        Tahi500% increased Totem Life
        monster no map drops [1]
        Y
        Reanimated Skeletonmonster casts spark text [1]
        35% increased Cast Speed
        monster no map drops [1]
        Y
        Torment Daemonmonster penalty against minions damage +% final vs player minions [-20]Y
        Torment Daemonmonster penalty against minions damage +% final vs player minions [-25]Y
        Legion of Lost Soulsmonster no map drops [1]Y
        Brinerot Soothsayermonster no map drops [1]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        cannot have affliction mods [1]
        Y
        Volatile Tomebase projectile ground effect duration [3000]
        projectiles drop ground lightning [1]
        Cannot be Stunned
        Y
        Guardian of the Phoenix15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        Gain 100% of Physical Damage as Extra Fire Damage
        Action Speed cannot be modified to below 50% of base value
        cannot be stunned for ms after stun finished [4000]
        cannot be stunned while stunned [1]
        dropped items have influence type [1]
        monster dropped item quantity +% final for influenced monster [-80]
        Y
        Guardian of the Phoenix15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        Gain 100% of Physical Damage as Extra Fire Damage
        Action Speed cannot be modified to below 50% of base value
        cannot be stunned for ms after stun finished [4000]
        cannot be stunned while stunned [1]
        dropped items have influence type [1]
        monster dropped item quantity +% final for influenced monster [-80]
        monster no drops or experience [1]
        Y
        Innocence, God-Emperor of Eternity15000% increased Rarity of Items Dropped
        Monsters grant 250% increased Experience
        Y
        Innocence, God-Emperor of Eternitycannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        15000% increased Rarity of Items Dropped
        Monsters grant 250% increased Experience
        Y
        The Cleansing Lightcannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        The Cleansing Light15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Tome of ThunderY
        Sandworn SlavesY
        Sandworn ChattelY
        The Eradicator15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        Action Speed cannot be modified to below 50% of base value
        cannot be stunned for ms after stun finished [4000]
        cannot be stunned while stunned [1]
        dropped items have influence type [2]
        monster dropped item quantity +% final for influenced monster [-80]
        cannot have affliction mods [1]
        Y
        Fenumal Scorpion100% increased Poison Duration
        Poison on Hit
        Y
        Fenumal SandwhipperY
        Farric BleeterY
        CavestalkerY
        Blackhowl, Prime Stalkercannot be used as minion [1]N
        Aukuna, the Black Sekhemamonster ignores delve darkness mechanic [1]
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [4000]
        cannot be stunned while stunned [1]
        Y
        Caustic Snakemonster ignores delve darkness mechanic [1]Y
        Blighted CondemnedResilient to Lightning Towers
        Avoids Frozen
        Avoids Chilled
        Avoids Ignited
        Unaffected by Shock
        Y
        Blighted Mage20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        Y
        Eden, Blightspeaker20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        % increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        Cannot be Knocked Back
        Y
        Veritania, The Redeemer15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        Action Speed cannot be modified to below 50% of base value
        cannot be stunned for ms after stun finished [4000]
        cannot be stunned while stunned [1]
        dropped items have influence type [4]
        monster dropped item quantity +% final for influenced monster [-80]
        Y
        Veritania, The Redeemer15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        Action Speed cannot be modified to below 50% of base value
        cannot be stunned for ms after stun finished [4000]
        cannot be stunned while stunned [1]
        monster no drops or experience [1]
        Y
        Creeping FireY
        Wild Hellion Alphamonster beyond portal chance +% final [-66]
        monster hellscape charge +% [-66]
        Y
        Crimson ArchmageY
        Forged Piercer DemonY
        Lakhos, Champion of the Fissure% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        Gain 100% of Physical Damage as Extra Fire Damage
        Action Speed cannot be modified to below 50% of base value
        cannot be stunned for ms after stun finished [4000]
        cannot be stunned while stunned [1]
        Y
        Imperfect Spirit of FortuneY
        Spirit of FortuneY
        Perfect Spirit of FortuneY
        Kodoka+5 to maximum number of Summoned Totems
        totem art variation [1]
        damage vs tiki totems +% [300]
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y

        Community Wiki

        Edit

        Spark

        Spark is a lightning spell that launches unpredictable sparks that move randomly until they hit an enemy.

        Skill functions and interactions

        • Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support.

        • Ricochets: Spark projectiles will bounce off of terrain obstructions and edges for as long as they persist. If a spark projectile strikes a mob, it will be absorbed unless it can pierce.

        • A single cast of Spark can hit an enemy once every 0.66 second (after patch 2.3). Keep in mind this is per cast, not per projectile. So without any increase in duration, a single cast can hit an enemy thrice with the base duration of 2 seconds. That is why projectile speed and increased duration can result in significant increases in real DPS.

        • When an enemy is hit with a Spark projectile, projectiles from the same cast will go through that enemy without damaging it, as if it wasn't there (until the enemy can be hit again with the same cast which happens after 0.66 second).

        • There is no guaranteed distance or time the projectiles will go straight, but they are guaranteed to go forward if there are no obstacles.

        • After patch 2.3 Spark projectiles now destroy themselves after travelling 150 units from the character. It should be noted that it's entirely possible for infinite-duration sparks to bounce/circle around within that radius, and never leave it. In general, sparks will be more likely to stay within the radius in an enclosed space with walls to bounce off, and more likely to leave it in open areas.

        Immunity to Spark

        Spark projectiles travel on the ground and as such all flying enemies are immune to spark. Currently, flying monsters (which not only appear to be flying, such as Ribbons, are:

        It is therefore advised you have a secondary skill that can hit these monsters.

        Spark Duration and Cast Speed

        Given the current cast speed of 0.65 seconds, and the lifetime of the Spark is 2 seconds, you can get about 18 sparks into play before the initial sparks expire. 2 seconds / 0.65 seconds = 3.07 casts or 18 sparks.

        To figure out the required cast speed to get more sparks into play, divide 2 by the number of casts.

        4 casts ( 24 sparks ): 2 / 4 = 0.5 seconds per cast.

        5 casts ( 30 sparks ): 2 / 5 = 0.4 seconds per cast.

        Note, you may have to decrease these cast times, as this the minimum time; the initial sparks will expire just as the new ones are leaving your position.

        To calculate the new desired increase in casting speed, consider that if you increase your speed by 100%, you'll cut the time in half.

        NewCastSpeed = OldCastSpeed / ( 1 + IncreasedSpeed )

        IncreasedSpeed = OldCastSpeed / NewCastSpeed - 1

        As an example, if we wanted to get to 0.5 seconds, this is an % increase of (0.65/.5 - 1)*100% = 30%

        Version history

        VersionChanges
        3.20.0
      • The availability of existing Unique Jewels has been reviewed, and many (including Replica versions) can no longer be obtained.
        We've also rebalanced some Unique Jewels and compensated for the loss of specific jewels in the form of new modifiers or skill changes.
      • Added Eternal Labyrinth Helmet Enchantments for Spark and Ethereal Knives that cause projectiles to fire in a circle. The Spark projectile speed Helmet Enchantments and the Ethereal Knives Pierce Helmet Enchantment have been removed.
      • 3.19.0g
      • Reduced the terrain collision size of Spark and Lightning Strike projectiles by 50%. This also fixes a longstanding bug where Spark projectiles sometimes weren't created if cast up against a wall.
      • 3.17.0
      • Spark now deals 1 to 28 Lightning Damage at gem level 1 (previously 2 to 29), up to 104 to 1983 at gem level 20 (previously 70 to 1326).
      • Now fires 4 additional Projectiles at gem level 1 (unchanged), up to 7 at gem level 20 (previously 6).
      • Now has 190% Effectiveness of Added Damage at all gem levels (previously 125%).
      • 3.15.0
      • Now deals 2 to 29 Lightning Damage at gem level 1 (previously 1 to 29), up to 70 to 1326 Lightning Damage at gem level 20 (previously 63 to 1198).
      • Now has 125% Effectiveness of Added Damage.
      • 3.6.0
      • Mana Cost at gem level 20 is now 21 (was 23)
      • Now deals 1 to 20 Lightning damage at gem level 1 (unchanged) and 63 to 1198 Lightning damage at gem level 20 (from 52 to 997).
      • Now clears its hit list every 0.66 seconds (from 1 second). This means the same projectile can hit the same monster more frequently.
      • 3.3.0
      • Now deals 1-20 lightning damage at gem level 1 (same as previously), up to 52-997 damage at gem level 20 (up from 44-832).
      • Now gains 1% increased projectile speed per gem level, up to 19% increased projectile speed at gem level 20.
      • Projectiles now have a base duration of 2 seconds (up from 1.5).
      • Now has an added damage effectiveness of 100% (up from 70%).
      • 2.3.0
      • Spark and Vaal Spark projectiles (including those from monster Sparks) are now 20% slower. Quality on Spark and Vaal Spark is now worth 1% projectile speed per point of quality (rather than 2%). The time that Sparks must travel before they re-arm has been increased from 500ms to 1000ms. Spark projectiles now destroy themselves after travelling 150 units, which is in-line with other projectiles.
      • 2.2.2
      • Lowered Spark's damage in PvP by 1% per gem level up to level 10, then 2% per gem level (damage reduced by 10% at level 10, and by 30% at level 20). ''Spark's tendency to completely coat the battlefield in unavoidable damage was making PvP matches extremely unfun, especially at high levels. While this doesn't solve the core issue of spark's unavoidable damage, it should give players a chance to close the gap.''
      • 2.1.0
      • Damage has been increased in damage by 10%, and starts at 4 projectiles, increasing by an additional one at levels 9, 17 and 25.
      • 2.0.0
      • Damage increased by 76%.
      • Now grants 2% increased projectile speed per 1% quality (was 3% per 1% quality).
      • Critical Strike Chance has been increased from 5% to 6%.
      • 1.2.0
      • Spark does 20% more damage at all levels. It now bounces off Frost Walls, regardless of whether they are cast by players or monsters. The critical strike chance has been increased from 4% to 5% (this change was not listed in the official patch notes).
      • 1.1.0
      • Increased the damage of the following skills at low levels: Spark, Cold Snap, Ice Spear and to a lesser extent, Freezing Pulse and Storm Call.
      • 1.0.0
      • Damage is increased at lower levels. Spark duration has been heavily reduced.
      • 0.11.1
      • Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness.
        Damage values on these skills have been updated to reflect this.
      • 0.11.0b
      • Fixed a bug where Projectile Speed bonuses did not apply to Spark when used with a Spell Totem.
      • 0.11.0
      • The base critical strike chance has been reduced from 6% to 4%.
      • 0.10.0
      • Once a Spark has bounced, it'll only be able to pierce the same target again if it has been more than
        one second since the last time.
      • 0.9.11i
      • Fixed the randomness when used with Traps.
      • 0.9.7
      • Improved the effects.
      • Spark now fires three sparks by default.
      • 0.9.6
      • Changed Spark to cast four sparks by default, but it is affected less by additional damage from support gems.
      • 0.9.5g
      • Fixed Spark not being affected by Increased Duration.
      • 0.9.4c
      • Set the default critical strike chance of Spark (5.5%),
      • 0.9.3e
      • Reduced damage by 10%.
      • 0.9.3
      • Spark now defaults to casting two sparks (with reduced damage). This makes it have less variance in outdoors areas.
      • 0.9.1
      • Increased damage.
      • 0.8.3
      • Added "Spark" skill

      • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.