Base duration is 2 seconds
Fires (4–8) Projectiles
Additional Effects From Quality:
Genus
Level Effect /40
Implicit |
---|
Base duration is 2 seconds |
Level | Requires Level | Int | Cost | Deals 1 to 28 Lightning Damage | Fires 4 Projectiles | Experience |
---|---|---|---|---|---|---|
1 | 1 | 10 | 5 | 1, 28 | 4, 1 | 70 |
2 | 2 | 12 | 5 | 2, 32 | 4, 1 | 308 |
3 | 4 | 16 | 6 | 2, 40 | 4, 1 | 1,554 |
4 | 7 | 22 | 7 | 3, 54 | 4, 1 | 6,667 |
5 | 11 | 31 | 7 | 4, 76 | 5, 1 | 26,047 |
6 | 16 | 41 | 9 | 6, 110 | 5, 1 | 49,725 |
7 | 20 | 50 | 10 | 8, 145 | 5, 1 | 95,714 |
8 | 24 | 58 | 11 | 10, 188 | 5, 1 | 169,595 |
9 | 28 | 67 | 11 | 13, 239 | 5, 1 | 283,759 |
10 | 32 | 75 | 12 | 16, 301 | 6, 1 | 453,996 |
11 | 36 | 83 | 13 | 20, 376 | 6, 1 | 703,128 |
12 | 40 | 92 | 14 | 25, 466 | 6, 1 | 1,061,223 |
13 | 44 | 100 | 15 | 30, 573 | 6, 1 | 2,065,870 |
14 | 48 | 109 | 16 | 37, 702 | 7, 1 | 2,507,110 |
15 | 52 | 117 | 17 | 45, 855 | 7, 1 | 5,798,936 |
16 | 56 | 125 | 18 | 55, 1037 | 7, 1 | 15,083,919 |
17 | 60 | 134 | 19 | 66, 1253 | 7, 1 | 27,792,735 |
18 | 64 | 142 | 20 | 79, 1509 | 7, 1 | 43,869,739 |
19 | 67 | 148 | 21 | 91, 1731 | 8, 1 | 242,081,556 |
20 | 70 | 155 | 21 | 104, 1983 | 8, 1 | |
21 | 72 | 22 | 114, 2170 | 8, 1 | ||
22 | 74 | 22 | 125, 2373 | 8, 1 | ||
23 | 76 | 23 | 136, 2593 | 8, 1 | ||
24 | 78 | 23 | 149, 2832 | 8, 1 | ||
25 | 80 | 24 | 163, 3091 | 9, 1 | ||
26 | 82 | 24 | 178, 3373 | 9, 1 | ||
27 | 84 | 25 | 194, 3678 | 9, 1 | ||
28 | 86 | 25 | 211, 4009 | 9, 1 | ||
29 | 88 | 26 | 230, 4368 | 9, 1 | ||
30 | 90 | 26 | 250, 4758 | 9, 1 | ||
31 | 91 | 26 | 261, 4965 | 9, 1 | ||
32 | 92 | 27 | 273, 5180 | 10, 1 | ||
33 | 93 | 27 | 284, 5404 | 10, 1 | ||
34 | 94 | 27 | 297, 5637 | 10, 1 | ||
35 | 95 | 27 | 309, 5880 | 10, 1 | ||
36 | 96 | 27 | 323, 6132 | 10, 1 | ||
37 | 97 | 28 | 337, 6395 | 10, 1 | ||
38 | 98 | 28 | 351, 6669 | 10, 1 | ||
39 | 99 | 28 | 366, 6953 | 10, 1 | ||
40 | 100 | 28 | 382, 7250 | 11, 1 |
Attribute /8
Spark
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xScroll of Wisdom |
Acronym | Hit, Buff |
BaseType | Spark |
Class | Skill Gems |
TargetTypes | Ground, Enemy |
Type | Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire |
ItemType | Metadata/Items/Gems/SkillGemSpark |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
1000 (T5) | 50% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem Lightning Tendrils releases 1 fewer Pulse between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem |
1000 (T5) | 100% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem Lightning Tendrils releases 2 fewer Pulses between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem |
Spark Monster /69 ⍟
Name | Modifiers | Spectre |
---|---|---|
Bearded Shaman | 50% reduced Cast Speed | Y |
Bearded Skycaller | 50% reduced Cast Speed | Y |
Malachai's Enlightened | undead description [1] | Y |
Sparking Mage | undead description [1] monster casts spark text [1] | Y |
Kuduku, the False God | Y | |
Rukuku, the Pagan God | monster dropped item quantity +% [4000] monster dropped item rarity +% [1000] | Y |
Charging Totem | skill art variation [2] base projectile ground effect duration [3000] projectiles drop ground lightning [1] | Y |
Poporo, the Highest Spire | +5 to maximum number of Summoned Totems totem art variation [1] damage vs tiki totems +% [300] Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Blackguard Mage | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | Y |
Compulsor Octavia Sparkfist | 71% increased Totem Life totem art variation [2] +5 to maximum number of Summoned Totems kill traps mines and totems on death [1] 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | Y |
Oriath's Virtue | totem art variation [2] +5 to maximum number of Summoned Totems 857% increased Totem Life Monsters grant 100% increased Experience monster dropped item rarity +% [15000] kill traps mines and totems on death [1] 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Solaris Champion | Gain 100% of Physical Damage as Extra Fire Damage | Y |
Blackguard Interrogator | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits is map boss underling monster [1] | Y |
Undying Subject | Y | |
Trinian, Intellectus Prime | Y | |
The Arbiter of Knowledge | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Thunderskull | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] corpse cannot be destroyed [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Shock and Horror | Gain 25% of Physical Damage as Extra Lightning Damage Monsters grant 100% increased Experience monster dropped item rarity +% [15000] +5 to maximum number of Summoned Totems 857% increased Totem Life kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
The Idol Beyond | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] 300% increased Global Critical Strike Chance +65% to Global Critical Strike Multiplier cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Zorioc, the Storm | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] monster penalty against minions damage +% final vs player minions [-20] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Blackguard Tempest | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Tinevin Highdove | monster base type attack cast speed +% and damage -% final [33] | Y |
Tinevin Highdove | monster base type attack cast speed +% and damage -% final [33] 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Shade of a Witch | Your Hexes have infinite Duration You can apply an additional Curse 30% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits | Y |
Boss Daemon | +2 to maximum number of Summoned Totems | Y |
Daemon | Y | |
Storming Supplicant | undead description [1] monster casts spark text [1] monster no drops or experience [1] | Y |
Sheaq, Maker of Floods | +2 to maximum number of Summoned Totems monster dropped item rarity +% [0] 50% increased Movement Speed 35% increased Cast Speed 500% increased Totem Life monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] kill traps mines and totems on death [1] | Y |
Sheaq, Maker of Floods | +2 to maximum number of Summoned Totems monster dropped item rarity +% [0] 50% increased Movement Speed 35% increased Cast Speed 500% increased Totem Life monster no map drops [1] kill traps mines and totems on death [1] | Y |
Sheaq, Maker of Floods | +2 to maximum number of Summoned Totems monster dropped item rarity +% [0] 50% increased Movement Speed 35% increased Cast Speed 500% increased Totem Life monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
Vaal Thunderguard | monster casts spark text [1] | Y |
Evocata Apocalyptica | 71% increased Totem Life totem art variation [2] +5 to maximum number of Summoned Totems monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] display monster uses far shot text [0] monster reverse point blank damage -% at minimum range [30] monster penalty against minions damage +% final vs player minions [-30] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | Y |
The Book Burner | monster dropped item quantity +% [300] monster dropped item rarity +% [800] 25% reduced Movement Speed monster no map drops [1] Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
Jikeji | monster dropped item quantity +% [300] monster dropped item rarity +% [800] 500% increased Totem Life monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] | Y |
Tahi | 500% increased Totem Life monster no map drops [1] | Y |
Reanimated Skeleton | monster casts spark text [1] 35% increased Cast Speed monster no map drops [1] | Y |
Torment Daemon | monster penalty against minions damage +% final vs player minions [-20] | Y |
Torment Daemon | monster penalty against minions damage +% final vs player minions [-25] | Y |
Legion of Lost Souls | monster no map drops [1] | Y |
Brinerot Soothsayer | monster no map drops [1] 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits cannot have affliction mods [1] | Y |
Volatile Tome | base projectile ground effect duration [3000] projectiles drop ground lightning [1] Cannot be Stunned | Y |
Guardian of the Phoenix | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] Gain 100% of Physical Damage as Extra Fire Damage Action Speed cannot be modified to below 70% of base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] dropped items have influence type [1] monster dropped item quantity +% final for influenced monster [-80] | Y |
Innocence, God-Emperor of Eternity | Monsters grant 250% increased Experience monster dropped item rarity +% [15000] | Y |
Innocence, God-Emperor of Eternity | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] Monsters grant 250% increased Experience monster dropped item rarity +% [15000] | Y |
The Cleansing Light | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
The Cleansing Light | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Tome of Thunder | Y | |
Sandworn Slaves | Y | |
The Eradicator | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] Action Speed cannot be modified to below 70% of base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] dropped items have influence type [2] monster dropped item quantity +% final for influenced monster [-80] | Y |
Fenumal Scorpion | 100% increased Poison Duration Poison on Hit | Y |
Fenumal Sandwhipper | Y | |
Farric Bleeter | Y | |
Cavestalker | Y | |
Blackhowl, Prime Stalker | cannot be used as minion [1] | N |
Aukuna, the Black Sekhema | monster ignores delve darkness mechanic [1] Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | Y |
Caustic Snake | monster ignores delve darkness mechanic [1] | Y |
Blighted Condemned | Resilient to Lightning Towers Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | Y |
Blighted Mage | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | Y |
Eden, Blightspeaker | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits Monsters grant 100% increased Experience monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] Cannot be Knocked Back | Y |
Veritania, The Redeemer | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] Action Speed cannot be modified to below 70% of base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] dropped items have influence type [4] monster dropped item quantity +% final for influenced monster [-80] | Y |
Veritania, The Redeemer | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] Action Speed cannot be modified to below 70% of base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] monster no drops or experience [1] | Y |
Creeping Fire | Y | |
Wild Hellion Alpha | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Crimson Archmage | Y | |
Forged Piercer Demon | Y | |
Lakhos, Champion of the Fissure | Monsters grant 100% increased Experience monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] Gain 100% of Physical Damage as Extra Fire Damage Action Speed cannot be modified to below 70% of base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | Y |
Imperfect Spirit of Fortune | Y | |
Spirit of Fortune | Y | |
Perfect Spirit of Fortune | Y |
Microtransactions /4 ⍟
Labyrinth Enchantment helmet /7 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Spark Damage 1 | 25% increased Spark Damage | 100 |
The Eternal Labyrinth | Enchantment Spark Damage 2 | 40% increased Spark Damage | 100 |
The Merciless Labyrinth | Enchantment Spark Num Of Additional Projectiles 1 | Spark fires 2 additional Projectiles | 100 |
The Eternal Labyrinth | Enchantment Spark Num Of Additional Projectiles 2 | Spark fires 3 additional Projectiles | 100 |
The Eternal Labyrinth | Enchantment Spark Projectile Fire in Circle 1 | Spark fires Projectiles in a circle | 100 |
The Merciless Labyrinth | Enchantment Spark Projectile Speed 1 | 20% increased Spark Projectile Speed | |
The Eternal Labyrinth | Enchantment Spark Projectile Speed 2 | 30% increased Spark Projectile Speed |
Supported By /99 ⍟
Spark Unique /1 ⍟
With at least 40 Intelligence in Radius, Spark fires additional Projectiles
With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle
Community Wiki
Spark
Spark is a lightning spell that launches unpredictable sparks that move randomly until they hit an enemy.
Skill functions and interactions
Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support.
Ricochets: Spark projectiles will bounce off of terrain obstructions and edges for as long as they persist. If a spark projectile strikes a mob, it will be absorbed unless it can pierce.
A single cast of Spark can hit an enemy once every 0.66 second (after patch 2.3). Keep in mind this is per cast, not per projectile. So without any increase in duration, a single cast can hit an enemy thrice with the base duration of 2 seconds. That is why projectile speed and increased duration can result in significant increases in real DPS.
When an enemy is hit with a Spark projectile, projectiles from the same cast will go through that enemy without damaging it, as if it wasn't there (until the enemy can be hit again with the same cast which happens after 0.66 second).
There is no guaranteed distance or time the projectiles will go straight, but they are guaranteed to go forward if there are no obstacles.
After patch 2.3 Spark projectiles now destroy themselves after travelling 150 units from the character. It should be noted that it's entirely possible for infinite-duration sparks to bounce/circle around within that radius, and never leave it. In general, sparks will be more likely to stay within the radius in an enclosed space with walls to bounce off, and more likely to leave it in open areas.
Immunity to Spark
Spark projectiles travel on the ground and as such all flying enemies are immune to spark. Currently, flying monsters (which not only appear to be flying, such as Ribbons, are:
- Raging Spirits
- Animate Weapons (Note that this includes The Steel Soul, the boss of the Arsenal Map.)
It is therefore advised you have a secondary skill that can hit these monsters.
Spark Duration and Cast Speed
Given the current cast speed of 0.65 seconds, and the lifetime of the Spark is 2 seconds, you can get about 18 sparks into play before the initial sparks expire. 2 seconds / 0.65 seconds = 3.07 casts or 18 sparks.
To figure out the required cast speed to get more sparks into play, divide 2 by the number of casts.
4 casts ( 24 sparks ): 2 / 4 = 0.5 seconds per cast.
5 casts ( 30 sparks ): 2 / 5 = 0.4 seconds per cast.
Note, you may have to decrease these cast times, as this the minimum time; the initial sparks will expire just as the new ones are leaving your position.
To calculate the new desired increase in casting speed, consider that if you increase your speed by 100%, you'll cut the time in half.
NewCastSpeed = OldCastSpeed / ( 1 + IncreasedSpeed )
IncreasedSpeed = OldCastSpeed / NewCastSpeed - 1
As an example, if we wanted to get to 0.5 seconds, this is an % increase of (0.65/.5 - 1)*100% = 30%
Version history
Version | Changes |
---|---|
3.20.0 |
We've also rebalanced some Unique Jewels and compensated for the loss of specific jewels in the form of new modifiers or skill changes. |
3.19.0g |
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3.17.0 |
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3.15.0 |
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3.6.0 |
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3.3.0 |
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2.3.0 |
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2.2.2 |
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2.1.0 |
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2.0.0 |
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1.2.0 |
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1.1.0 |
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1.0.0 |
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0.11.1 |
Damage values on these skills have been updated to reflect this. |
0.11.0b |
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0.11.0 |
|
0.10.0 |
one second since the last time. |
0.9.11i |
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0.9.7 |
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0.9.6 |
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0.9.5g |
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0.9.4c |
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0.9.3e |
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0.9.3 |
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0.9.1 |
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0.8.3 |
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