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Shade of a Witch

Shade of a Witch

SpectreN
Area
Modmonster dropped item rarity +% [500]
curses never expire [1]
number of additional curses allowed [1]
unique boss curse effect on self +% final [-10]
Blocks Spells
base block % damage taken [15]
Tagsred_blood, human, humanoid
Damage143%
Life1650%
Energy Shield From Life100%
Ailment Threshold1650%
Critical Strike Chance5%
TypeDarkExileWitch1
Attack Distance6 ~ 6
Attack Time1.245 Second
Damage Spread20%
Accuracy+100%

DarkExileLightningWarp
teleportball
Lightning Warp
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 1385 to 4156 Lightning Damage
is area damage [0]
skill override pvp scaling time ms []
85% reduced Duration

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Cast Time: 1 Second

DarkExileBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 610.6 to 1134 Lightning Damage
monster reverse point blank damage -% at minimum range []
40% increased Projectile Speed
33% increased Cast Speed
Fires 2 additional Projectiles
active skill area of effect radius +% final [0]

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 0.8 Second

DarkExileSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 290.5 to 871.5 Lightning Damage
Base duration is 12 seconds
base is projectile [1]
Fires 15 additional Projectiles
skill art variation []

projectiles_nova Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 0.65 Second
Cooldown Time: 3.5 Second

DarkExileFlameWhip
flamewhip
Flame Surge
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.
Deals 1064 to 1597 Fire Damage
50% more Damage with Hits against Burning enemies
65% increased Cast Speed
active skill area of effect radius +% final [0]
Skills Repeat an additional Time

never_ignite is_area_damage Spell Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable Area FireSkill CanRapidFire AreaSpell
Cast Time: 0.5 Second

DarkExileRighteousFire
righteousfire
Righteous Fire
You take burning damage, deal burning damage to those around you, and have increased spell damage.
righteous fire spell damage +% final [#]
#% increased Spell Damage
base nonlethal fire damage % of maximum life taken per minute [#]
base nonlethal fire damage % of maximum energy shield taken per minute [#]

Righteous Fire
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Deals 1196.5 Base Fire Damage per second
skill art variation [0]
active skill area of effect radius +% final [0]
You Burn for 0% of your Maximum Life per second as Fire Damage

Spell Buff Area CausesBurning DamageOverTime FireSkill SkillCanTotem Triggerable Instant AreaSpell Type91 Type92 SecondWindSupport
Cast Time: 1 Second

DarkExileFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second

DarkExileConductivity
Conductivity
Conductivity
Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
Base duration is 5 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Shade of a Witch632561697.61.24512571116161854812571140404025

DarkExileLightningWarp
teleportball
Lightning Warp
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 1237 to 3710 Lightning Damage
is area damage [0]
skill override pvp scaling time ms []
85% reduced Duration

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Cast Time: 1 Second

DarkExileBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 542 to 1007 Lightning Damage
monster reverse point blank damage -% at minimum range []
40% increased Projectile Speed
33% increased Cast Speed
Fires 2 additional Projectiles
active skill area of effect radius +% final [0]

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 0.8 Second

DarkExileSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 266.2 to 798.7 Lightning Damage
Base duration is 12 seconds
base is projectile [1]
Fires 15 additional Projectiles
skill art variation []

projectiles_nova Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 0.65 Second
Cooldown Time: 3.5 Second

DarkExileFlameWhip
flamewhip
Flame Surge
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.
Deals 975.2 to 1463 Fire Damage
50% more Damage with Hits against Burning enemies
65% increased Cast Speed
active skill area of effect radius +% final [0]
Skills Repeat an additional Time

never_ignite is_area_damage Spell Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable Area FireSkill CanRapidFire AreaSpell
Cast Time: 0.5 Second

DarkExileRighteousFire
righteousfire
Righteous Fire
You take burning damage, deal burning damage to those around you, and have increased spell damage.
righteous fire spell damage +% final [#]
#% increased Spell Damage
base nonlethal fire damage % of maximum life taken per minute [#]
base nonlethal fire damage % of maximum energy shield taken per minute [#]

Righteous Fire
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Deals 1062.2 Base Fire Damage per second
skill art variation [0]
active skill area of effect radius +% final [0]
You Burn for 0% of your Maximum Life per second as Fire Damage

Spell Buff Area CausesBurning DamageOverTime FireSkill SkillCanTotem Triggerable Instant AreaSpell Type91 Type92 SecondWindSupport
Cast Time: 1 Second

DarkExileFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second

DarkExileConductivity
Conductivity
Conductivity
Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
Base duration is 5 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Shade of a Witch566541514.11.24510451114198794510451140404025

DarkExileLightningWarp
teleportball
Lightning Warp
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 984.4 to 2953 Lightning Damage
is area damage [0]
skill override pvp scaling time ms []
85% reduced Duration

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Cast Time: 1 Second

DarkExileBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 426.5 to 792 Lightning Damage
monster reverse point blank damage -% at minimum range []
40% increased Projectile Speed
33% increased Cast Speed
Fires 2 additional Projectiles
active skill area of effect radius +% final [0]

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 0.8 Second

DarkExileSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 223.3 to 669.8 Lightning Damage
Base duration is 12 seconds
base is projectile [1]
Fires 15 additional Projectiles
skill art variation []

projectiles_nova Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 0.65 Second
Cooldown Time: 3.5 Second

DarkExileFlameWhip
flamewhip
Flame Surge
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.
Deals 817.5 to 1226 Fire Damage
50% more Damage with Hits against Burning enemies
65% increased Cast Speed
active skill area of effect radius +% final [0]
Skills Repeat an additional Time

never_ignite is_area_damage Spell Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable Area FireSkill CanRapidFire AreaSpell
Cast Time: 0.5 Second

DarkExileRighteousFire
righteousfire
Righteous Fire
You take burning damage, deal burning damage to those around you, and have increased spell damage.
righteous fire spell damage +% final [#]
#% increased Spell Damage
base nonlethal fire damage % of maximum life taken per minute [#]
base nonlethal fire damage % of maximum energy shield taken per minute [#]

Righteous Fire
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Deals 835.8 Base Fire Damage per second
skill art variation [0]
active skill area of effect radius +% final [0]
You Burn for 0% of your Maximum Life per second as Fire Damage

Spell Buff Area CausesBurning DamageOverTime FireSkill SkillCanTotem Triggerable Instant AreaSpell Type91 Type92 SecondWindSupport
Cast Time: 1 Second

DarkExileFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second

DarkExileConductivity
Conductivity
Conductivity
Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
Base duration is 5 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Shade of a Witch438391202.41.245704241094068527042440404025

DarkExileLightningWarp
teleportball
Lightning Warp
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 737.8 to 2214 Lightning Damage
is area damage [0]
skill override pvp scaling time ms []
85% reduced Duration

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Cast Time: 1 Second

DarkExileBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 315.1 to 585.2 Lightning Damage
monster reverse point blank damage -% at minimum range []
40% increased Projectile Speed
33% increased Cast Speed
Fires 2 additional Projectiles
active skill area of effect radius +% final [0]

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 0.8 Second

DarkExileSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 178.6 to 535.9 Lightning Damage
Base duration is 12 seconds
base is projectile [1]
Fires 15 additional Projectiles
skill art variation []

projectiles_nova Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 0.65 Second
Cooldown Time: 3.5 Second

DarkExileFlameWhip
flamewhip
Flame Surge
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.
Deals 653.9 to 980.8 Fire Damage
50% more Damage with Hits against Burning enemies
65% increased Cast Speed
active skill area of effect radius +% final [0]
Skills Repeat an additional Time

never_ignite is_area_damage Spell Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable Area FireSkill CanRapidFire AreaSpell
Cast Time: 0.5 Second

DarkExileRighteousFire
righteousfire
Righteous Fire
You take burning damage, deal burning damage to those around you, and have increased spell damage.
righteous fire spell damage +% final [#]
#% increased Spell Damage
base nonlethal fire damage % of maximum life taken per minute [#]
base nonlethal fire damage % of maximum energy shield taken per minute [#]

Righteous Fire
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Deals 617.5 Base Fire Damage per second
skill art variation [0]
active skill area of effect radius +% final [0]
You Burn for 0% of your Maximum Life per second as Fire Damage

Spell Buff Area CausesBurning DamageOverTime FireSkill SkillCanTotem Triggerable Instant AreaSpell Type91 Type92 SecondWindSupport
Cast Time: 1 Second

DarkExileFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second

DarkExileConductivity
Conductivity
Conductivity
Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
Base duration is 5 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Shade of a Witch32570897.31.24544809787256764480940404025

DarkExileLightningWarp
teleportball
Lightning Warp
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Cast Time: 1 Second

DarkExileBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 0.8 Second

DarkExileSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 0.65 Second

DarkExileFlameWhip
flamewhip
Flame Surge
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.
Spell Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable Area FireSkill CanRapidFire AreaSpell
Cast Time: 0.5 Second

DarkExileRighteousFire
righteousfire
Righteous Fire
You take burning damage, deal burning damage to those around you, and have increased spell damage.
righteous fire spell damage +% final [#]
#% increased Spell Damage
base nonlethal fire damage % of maximum life taken per minute [#]
base nonlethal fire damage % of maximum energy shield taken per minute [#]

Righteous Fire
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Spell Buff Area CausesBurning DamageOverTime FireSkill SkillCanTotem Triggerable Instant AreaSpell Type91 Type92 SecondWindSupport
Cast Time: 1 Second

DarkExileFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second

DarkExileConductivity
Conductivity
Conductivity
Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Shade of a Witch23689665.91.24528413564246812841340404025
stance WandShield
FireNova10EnemyMediumNearTarget
BallLightning10TargetNotMediumNear
BallLightning3TargetMediumNear
LightningWarp8TargetNotNear TargetIsEnemy
LightningWarp5TargetNotMediumNear TargetIsEnemy
Spark 12
FlameWhip8TargetMediumNear
FlameWhip12TargetNear
RighteousFire200NoRepeat IHaveNoRighteousFire
FireWeakness8TargetIsCurseable TargetNotFar NoRepeat
LightningWeakness8TargetIsCurseable TargetNotFar NoRepeat
StormCall 12

Object Type

version 2
extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"

Stats
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DarkExiles/DarkExileWitch1"] = {
    name = "Shade of a Witch",
    life = 16.5,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Wand",
    weaponType2 = "Shield",
    skillList = {
        "DarkExileRighteousFire",
        "DarkExileSpark",
        "DarkExileLightningWarp",
        "DarkExileFlammability",
        "DarkExileConductivity",
        "DarkExileBallLightning",
        "DarkExileFlameWhip",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileRighteousFire"] = {
    name = "Righteous Fire",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.2222,
    incrementalEffectiveness = 0.05,
    description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "skill_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute",
    },
    levels = {
        [1] = {1, 0, 0, 0, levelRequirement = 73, statInterpolation = {3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileSpark"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.125,
    incrementalEffectiveness = 0.0334,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_is_projectile",
        "number_of_additional_projectiles",
        "skill_art_variation",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.5, 1.5, 12000, 1, 15, 2, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileLightningWarp"] = {
    name = "Lightning Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8125,
    incrementalEffectiveness = 0.047,
    description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "variable_duration_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "skill_override_pvp_scaling_time_ms",
        "skill_effect_duration_+%",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {0.5, 1.5, 0, 1000, -85, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileFlammability"] = {
    name = "Flammability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_fire_damage_resistance_%",
        "chance_to_be_ignited_%",
    },
    levels = {
        [1] = {5000, 0, -40, 25, levelRequirement = 73, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileConductivity"] = {
    name = "Conductivity",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_lightning_damage_resistance_%",
        "chance_to_be_shocked_%",
    },
    levels = {
        [1] = {5000, 0, -40, 25, levelRequirement = 73, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.45,
    incrementalEffectiveness = 0.05,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_projectile_speed_+%",
        "base_cast_speed_+%",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.7, 1.3, 50, 40, 33, 2, 0, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileFlameWhip"] = {
    name = "Flame Surge",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.5556,
    incrementalEffectiveness = 0.0335,
    description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Area] = true,
        [SkillType.FireSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flame_whip_damage_+%_final_vs_burning_enemies",
        "base_cast_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_repeat_count",
        "never_ignite",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 50, 65, 0, 1, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}