女巫殘影
人形
你的咒術有無限的持續時間
你可以造成 1 個額外詛咒
30% 法術傷害格擋率
你承受 15% 來自格擋擊中的傷害
你可以造成 1 個額外詛咒
30% 法術傷害格擋率
你承受 15% 來自格擋擊中的傷害
Shade of a Witch
幽魂 | N |
---|---|
標籤 | 法術, cursing_monster, exile, fire_affinity, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile |
生命
1650%
生命轉為護盾
100%
異常狀態臨界值
1650%
抗性
40 40 40 25
傷害
143%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.245 秒
傷害分佈
±20%
經驗值
220%
Model Size
100%
類型
DarkExileWitch1
Metadata
DarkExileWitch1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
106,150
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
534
法術傷害
534
命中
290
攻擊間隔
1.245
經驗值
22,561
異常狀態臨界值
106,150
冰緩
336
感電
336
易碎
1,899
焦灼
336
殘喘
927
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DarkExileLightningWarp
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 可觸發, 位移, 閃電, 範圍法術, 快行, 法術可重複, 可齊射
閃電傳送
暴擊率: 5%
施放時間: 1 秒
在指定位置施放一個法陣,在數秒之後將你傳送過去。當傳送時,在原本位置與傳送法陣位置的敵人都會受到閃電傷害。再次施放會列隊連續使用多次傳送。
造成 551 至 1653 閃電傷害
減少 85% 持續時間
base skill show average damage instead of dps [1]
is area damage [0]
skill override pvp scaling time ms [1000]
減少 85% 持續時間
base skill show average damage instead of dps [1]
is area damage [0]
skill override pvp scaling time ms [1000]
DarkExileBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
施放時間: 0.8 秒
射出一個移動緩慢的投射物,對區域中的每個敵人持續雷擊造成傷害。
造成 232 至 430.9 閃電傷害
發射 2 個額外投射物
增加 33% 施放速度
增加 40% 投射物速度
基礎範圍為 1.8 米
active skill area of effect radius +% final [-47]
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
發射 2 個額外投射物
增加 33% 施放速度
增加 40% 投射物速度
基礎範圍為 1.8 米
active skill area of effect radius +% final [-47]
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
DarkExileSpark
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
電球
暴擊率: 5%
附加傷害效用: 50%
施放時間: 0.65 秒
冷卻時間: 3.5 秒
施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
造成 142.4 至 427.3 閃電傷害
+12 秒基礎持續時間
發射 15 個額外投射物
以環狀型式發射投射物
增加 25% 投射物速度
base is projectile [1]
+12 秒基礎持續時間
發射 15 個額外投射物
以環狀型式發射投射物
增加 25% 投射物速度
base is projectile [1]
DarkExileFlameWhip
法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍, 火焰, 可齊射, 範圍法術, 持續時間
怒焰奔騰
暴擊率: 6%
施放時間: 0.5 秒
釋放怒焰之力對前方敵人進行攻擊。燃燒中的敵人將會受到更多傷害。若你擊中點燃的敵人,會在他們下方製造燃燒地面。你的傷害詞綴不會影響此燃燒地面。
技能重複施放 1 次
造成 521.1 至 781.6 火焰傷害
增加 65% 施放速度
對燃燒敵人有 +50% 更多擊中傷害
不能點燃
active skill area of effect radius +% final [67]
is area damage [1]
造成 521.1 至 781.6 火焰傷害
增加 65% 施放速度
對燃燒敵人有 +50% 更多擊中傷害
不能點燃
active skill area of effect radius +% final [67]
is area damage [1]
DarkExileRighteousFire
法術, 增益, 範圍, 造成燃燒, DoT, 火焰, 圖騰技能, 可觸發, 立即, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷卻
正義之火
施放時間: 1 秒
以魔法之火快速的燃燒自己及周圍的敵人。在此效果下,你的法術傷害大幅增加。當你的生命只剩下 1 時將會自動停止此法術。
每秒造成 454.6 基本火焰傷害
基礎範圍為 1.8 米
active skill area of effect radius +% final [-16]
基礎範圍為 1.8 米
active skill area of effect radius +% final [-16]
DarkExileFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
施放時間: 0.5 秒
冷卻時間: 8 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+5 秒基礎持續時間
被詛咒的敵人有 -40% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
被詛咒的敵人有 -40% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
DarkExileConductivity
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
導電
施放時間: 0.5 秒
冷卻時間: 8 秒
對目標區域降下詛咒,使受到詛咒敵人的閃電抗性降低,並在被擊中時時有機率被感電。
+5 秒基礎持續時間
被詛咒的敵人有 -40% 的閃電抗性
對被詛咒敵人的擊中 +25% 機率造成感電
active skill area of effect radius +% final [9]
被詛咒的敵人有 -40% 的閃電抗性
對被詛咒敵人的擊中 +25% 機率造成感電
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DarkExiles/DarkExileWitch1"] = { name = "Shade of a Witch", life = 16.5, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.43, damageSpread = 0.2, attackTime = 1.245, attackRange = 6, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "DarkExileRighteousFire", "DarkExileSpark", "DarkExileLightningWarp", "DarkExileFlammability", "DarkExileConductivity", "DarkExileBallLightning", "DarkExileFlameWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DarkExileRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, -16, levelRequirement = 73, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "projectiles_nova", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 12000, 15, 25, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileLightningWarp"] = { name = "Lightning Warp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "skill_override_pvp_scaling_time_ms", "skill_effect_duration_+%", "base_skill_show_average_damage_instead_of_dps", }, levels = { [1] = {0.5, 1.5, 0, 1000, -85, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileFlammability"] = { name = "Flammability", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_fire_damage_resistance_%", "chance_to_be_ignited_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, -40, 25, 9, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileConductivity"] = { name = "Conductivity", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_lightning_damage_resistance_%", "chance_to_be_shocked_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, -40, 25, 9, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileBallLightning"] = { name = "Ball Lightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_projectile_speed_+%", "base_cast_speed_+%", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 50, 40, 33, 2, -47, 18, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flame_whip_damage_+%_final_vs_burning_enemies", "base_cast_speed_+%", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "never_ignite", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 65, 1, 67, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, }
你的咒術有無限的持續時間
Id | DarkExileWitchCurseDuration_ |
---|---|
Family | DarkExileWitchCurseDuration |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
你可以造成 1 個額外詛咒
Id | AdditionalCurseOnEnemies_ |
---|---|
Family | AdditionalCurseOnEnemies |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
30% 法術傷害格擋率
你承受 15% 來自格擋擊中的傷害
Id | MonsterSpellBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |