Affliction Unique /19 ⍟
+(30–40) to Dexterity
(100–150)% increased Armour and Evasion
+(20–40)% to Lightning Resistance
When Hit, gain a random Movement Speed modifier from 40% reduced to 100% increased, until Hit again
(6–15)% increased Rarity of Items found
+(10–15) to all Attributes
Adds (7–10) to (15–18) Chaos Damage to Attacks
Adds (9–12) to (19–22) Fire Damage to Spells
+(15–20)% to Global Critical Strike Multiplier
+(80–100) to Armour
+(80–100) to Evasion Rating
+(30–35) to maximum Energy Shield
+(25–30) to maximum Life
+(20–25) to maximum Mana
+(8–10)% to all Elemental Resistances
(6–8)% increased Attack and Cast Speed
Maximum Quality is 200%
(Attributes are Strength, Dexterity, and Intelligence)
Corrupted
+350 to Accuracy Rating
(20–40)% increased Critical Strike Chance
2% of Physical Attack Damage Leeched as Life
2% of Physical Attack Damage Leeched as Mana
Hits with this Weapon have +10% to Critical Strike Multiplier per Enemy Power
5% of Leech from Hits with this Weapon is Instant per Enemy Power
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
+12 to Level of Socketed Skill Gems
(80–120)% increased Armour
+(60–100) to maximum Mana
-2 to level of Socketed Skill Gems per Socketed Gem
+(16–24) to Dexterity and Intelligence
Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges
+1 to maximum Fortification per Endurance Charge
(7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(20–25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20–25)% chance to lose an Endurance Charge when you gain Fortification
Socketed Gems are Supported by Level 29 Added Cold Damage
+(20–30) to Intelligence
(210–250)% increased Energy Shield
10% increased maximum Life
Skills gain a Base Energy Shield Cost equal to 200% of Base Mana Cost
Lose an Endurance Charge each second
Corrupted
(80–100)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20–30)% to Cold Resistance
+(20–30)% to Lightning Resistance
Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy
+(10–16) to all Attributes
+(600–1000) to Accuracy Rating
+(600–1000) to Armour
+1% to all maximum Elemental Resistances
You cannot be Maimed
(Maximum Resistances cannot be raised above 90%)
+30% chance to Suppress Spell Damage
+(40–50) to Dexterity
(140–220)% increased Evasion Rating
25% increased Shock Duration on Enemies
(12–18) to (231–347) Added Lightning Damage with Wand Attacks
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
Lose a Frenzy Charge each second
Corrupted
Lose a Power Charge each second
Corrupted
Creates a Smoke Cloud on Use
(-10–10)% reduced Charges per use
Grants Level 21 Vulnerability Curse Aura during Effect
4 random Charm modifiers
(0–100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels
Corrupted
+25% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by Level 1 Lifetap
(20–30)% increased Cast Speed
Lose 500 Life per second
Spells deal added Chaos Damage equal to (15–20)% of your maximum Life
180% increased Block Recovery
(100–150)% increased Armour and Evasion
+15% Chance to Block
You take 100% of Elemental Damage from Blocked Hits
40% of Elemental Damage from Hits taken as Physical Damage
(60–100)% increased Armour and Evasion
Reflects 100 Cold Damage to Melee Attackers
Reflects 100 Fire Damage to Melee Attackers
Reflects 100 Lightning Damage to Melee Attackers
When an Enemy Hit deals Elemental Damage to you, their Resistance to those Elements becomes zero for 4 seconds
(12–20)% increased Rarity of Items found
+40 to maximum Life for each Empty Red Socket on any Equipped Item
+225 to Accuracy Rating for each Empty Green Socket on any Equipped Item
+40 to maximum Mana for each Empty Blue Socket on any Equipped Item
+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item
Affliction Gem /174
Attack Melee Strike Slam Spell Arcane Brand Orb Nova Channelling Physical Fire Cold Lightning Chaos Bow Projectile Chaining Prismatic Minion Mine Trap Totem Golem Aura Movement Travel Blink Hex AoE Critical Duration Trigger
Name
Cleave of Rage (1)
Attack, AoE, Melee
Glacial Hammer of Shattering (1)
Critical, Attack, Melee, Strike, Cold
Ground Slam of Earthshaking (1)
Attack, AoE, Slam, Melee
Molten Strike of the Zenith (1)
Attack, Projectile, AoE, Melee, Strike, Fire
Perforate of Duality (1)
Attack, AoE, Slam, Melee
Perforate of Bloodshed (1)
Physical, Attack, AoE, Slam, Melee
Shield Crush of the Chieftain (1)
Attack, AoE, Fire, Melee
Smite of Divine Judgement (1)
Lightning, Attack, AoE, Melee, Strike
Holy Flame Totem of Ire (4)
Totem, Spell, Projectile, Fire, Channelling, Physical
Leap Slam of Groundbreaking (10)
Attack, AoE, Movement, Travel, Slam, Melee
Absolution of Inspiring (12)
Spell, Minion, Duration, Physical, Lightning, AoE
Earthshatter of Fragility (12)
Attack, AoE, Slam, Duration, Melee
Earthshatter of Prominence (12)
Attack, AoE, Slam, Duration, Melee
Exsanguinate of Transmission (12)
Spell, Chaining, Physical, Duration
Infernal Blow of Immolation (12)
Attack, AoE, Melee, Strike, Fire, Duration
Sunder of Earthbreaking (12)
Attack, AoE, Slam, Melee
Volcanic Fissure of Snaking (12)
Melee, Attack, AoE, Slam, Fire
Animate Guardian of Smiting (28)
Spell, Minion, Lightning
Bladestorm of Uncertainty (28)
Attack, AoE, Duration, Melee
Boneshatter of Complex Trauma (28)
Attack, Melee, Strike, AoE, Duration, Physical
Boneshatter of Carnage (28)
Attack, Melee, Strike, AoE
Consecrated Path of Endurance (28)
Fire, Attack, AoE, Movement, Duration, Slam, Melee
Dominating Blow of Inspiring (28)
Attack, Minion, Duration, Melee, Strike
Earthquake of Amplification (28)
Attack, AoE, Duration, Slam, Melee
Ice Crash of Cadence (28)
Attack, AoE, Cold, Slam, Melee
Rage Vortex of Berserking (28)
Attack, AoE, Melee
Tectonic Slam of Cataclysm (28)
Fire, Attack, AoE, Slam, Melee
Frozen Legion of Rallying (34)
Spell, Cold, Attack, AoE, Melee
Summon Flame Golem of Hordes (34)
Fire, Minion, Spell, Golem
Summon Flame Golem of the Meteor (34)
Fire, Minion, Spell, Golem
Summon Stone Golem of Hordes (34)
Minion, Spell, Golem, Physical
Summon Stone Golem of Safeguarding (34)
Minion, Spell, Golem, Physical
Name
Burning Arrow of Vigour (1)
Attack, Projectile, Fire, Bow
Caustic Arrow of Poison (1)
Attack, Projectile, AoE, Chaos, Bow
Double Strike of Impaling (1)
Attack, Melee, Strike, Physical
Double Strike of Momentum (1)
Attack, Melee, Strike
Dual Strike of Ambidexterity (1)
Attack, Melee, Strike
Ethereal Knives of Lingering Blades (1)
Spell, Projectile, Physical, Duration
Ethereal Knives of the Massacre (1)
Spell, Projectile, Physical
Explosive Trap of Shrapnel (1)
Trap, Spell, AoE, Fire, Physical
Explosive Trap of Magnitude (1)
Trap, Spell, AoE, Physical
Frost Blades of Katabasis (1)
Attack, Melee, Strike, Cold, AoE, Duration
Galvanic Arrow of Energy (1)
Lightning, Attack, AoE, Bow
Galvanic Arrow of Surging (1)
Lightning, Attack, Projectile, AoE, Bow
Spectral Throw of Materialising (1)
Attack, Projectile
Split Arrow of Splitting (1)
Attack, Projectile, Bow
Splitting Steel of Ammunition (1)
Attack, Projectile, AoE, Physical
Viper Strike of the Mamba (1)
Attack, Duration, Melee, Strike, Chaos
Animate Weapon of Self Reflection (4)
Duration, Minion, Spell
Animate Weapon of Ranged Arms (4)
Duration, Minion, Spell, Physical
Bear Trap of Skewers (4)
Trap, Spell, Duration, Physical
Detonate Dead of Scavenging (4)
Spell, AoE, Fire
Detonate Dead of Chain Reaction (4)
Spell, AoE, Fire
Shrapnel Ballista of Steel (4)
Attack, Projectile, Totem, Physical, Bow
Blink Arrow of Bombarding Clones (10)
Attack, Minion, Duration, Movement, Travel, Bow
Blink Arrow of Prismatic Clones (10)
Attack, Minion, Duration, Movement, Travel, Prismatic, Bow
Flicker Strike of Power (10)
Critical, Attack, Melee, Strike, Movement, Duration
Mirror Arrow of Bombarding Clones (10)
Attack, Minion, Duration, Movement, Travel, Bow
Mirror Arrow of Prismatic Clones (10)
Attack, Minion, Duration, Movement, Travel, Prismatic, Bow
Barrage of Volley Fire (12)
Attack, Projectile, Bow
Blade Trap of Greatswords (12)
Trap, Attack, AoE, Duration
Blade Trap of Laceration (12)
Trap, Attack, AoE, Physical
Blade Vortex of the Scythe (12)
Spell, AoE, Duration, Physical
Fire Trap of Blasting (12)
Trap, Spell, Duration, AoE, Fire
Lacerate of Butchering (12)
Attack, AoE, Melee
Lacerate of Haemorrhage (12)
Attack, AoE, Physical, Melee
Lightning Arrow of Electrocution (12)
Attack, Projectile, Lightning, Bow
Lightning Strike of Arcing (12)
Attack, Projectile, Melee, Strike, Lightning, Chaining
Rain of Arrows of Artillery (12)
Attack, AoE, Projectile, Bow
Rain of Arrows of Saturation (12)
Attack, AoE, Projectile, Bow
Reave of Refraction (12)
Attack, AoE, Melee
Shattering Steel of Ammunition (12)
Attack, Projectile, AoE, Physical, Duration
Siege Ballista of Splintering (12)
Attack, Projectile, Totem, Bow
Toxic Rain of Sporeburst (12)
Attack, AoE, Chaos, Duration, Projectile, Bow
Toxic Rain of Withering (12)
Attack, AoE, Chaos, Duration, Projectile, Bow
Volatile Dead of Confinement (12)
Spell, AoE, Fire, Duration
Volatile Dead of Seething (12)
Spell, AoE, Fire
Blade Blast of Unloading (16)
Spell, AoE, Physical, Nova
Blade Blast of Dagger Detonation (16)
Spell, AoE, Physical, Nova
Frenzy of Onslaught (16)
Attack, Melee, Strike
Blade Flurry of Incision (28)
Critical, Attack, AoE, Channelling, Melee
Bladefall of Volleys (28)
Critical, Spell, AoE, Physical
Bladefall of Impaling (28)
Critical, Spell, AoE, Physical
Cremation of Exhuming (28)
Spell, AoE, Fire, Duration, Projectile, Orb
Cremation of the Volcano (28)
Spell, AoE, Fire, Duration, Projectile, Orb
Cyclone of Tumult (28)
Attack, AoE, Movement, Channelling, Melee
Explosive Concoction of Destruction (28)
Critical, Attack, AoE, Fire, Cold, Lightning, Projectile
Ice Trap of Hollowness (28)
Trap, Spell, AoE, Cold
Lancing Steel of Spraying (28)
Attack, Projectile
Scourge Arrow of Menace (28)
Attack, Projectile, Chaos, Bow
Seismic Trap of Swells (28)
Trap, Spell, AoE, Physical
Spectral Shield Throw of Shattering (28)
Attack, Projectile, Cold
Storm Rain of the Conduit (28)
Attack, AoE, Lightning, Projectile, Bow
Storm Rain of the Fence (28)
Attack, AoE, Lightning, Projectile, Bow
Tornado Shot of Cloudburst (28)
Attack, Projectile, Bow
Wild Strike of Extremes (28)
Attack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Summon Ice Golem of Hordes (34)
Cold, Minion, Spell, Golem
Summon Ice Golem of Shattering (34)
Cold, Minion, Spell, Golem
Name
Blight of Contagion (1)
Spell, Chaos, AoE, Channelling, Duration
Blight of Atrophy (1)
Spell, Chaos, AoE, Channelling, Duration
Kinetic Bolt of Fragmentation (1)
Attack, Projectile
Lightning Tendrils of Eccentricity (1)
Critical, Spell, AoE, Lightning, Channelling
Lightning Tendrils of Escalation (1)
Spell, AoE, Lightning, Channelling
Purifying Flame of Revelations (1)
Fire, Spell, AoE, Duration, Physical
Raise Zombie of Slamming (1)
Spell, Minion
Raise Zombie of Falling (1)
Spell, Minion
Spark of the Nova (1)
Spell, Projectile, Duration, Lightning
Spark of Unpredictability (1)
Spell, Projectile, Duration, Lightning
Contagion of Subsiding (4)
Spell, AoE, Duration, Chaos
Contagion of Transference (4)
Spell, AoE, Duration, Chaos
Frost Bomb of Instability (4)
Spell, AoE, Duration, Cold
Frost Bomb of Forthcoming (4)
Spell, AoE, Duration, Cold
Frostblink of Wintry Blast (4)
Spell, Movement, Cold, Travel, AoE
Summon Raging Spirit of Enormity (4)
Spell, Minion, Duration, Fire
Bodyswap of Sacrifice (10)
Movement, Spell, AoE, Fire, Travel, Minion
Flame Dash of Return (10)
Spell, Movement, Duration, Fire
Summon Skeletons of Archers (10)
Spell, Minion, Duration
Summon Skeletons of Mages (10)
Spell, Minion, Duration, Prismatic
Arc of Surging (12)
Spell, Lightning
Arc of Oscillating (12)
Spell, Chaining, Lightning
Essence Drain of Desperation (12)
Spell, Projectile, Duration, Chaos, AoE
Essence Drain of Wickedness (12)
Spell, Projectile, Duration, Chaos, AoE
Flame Surge of Combusting (12)
Spell, AoE, Fire, Duration
Ice Nova of Frostbolts (12)
Spell, AoE, Cold, Nova
Ice Nova of Deep Freeze (12)
Spell, AoE, Cold, Nova
Ice Spear of Splitting (12)
Spell, Projectile, Cold
Icicle Mine of Fanning (12)
Mine, Critical, Spell, Projectile, Cold, Aura, AoE
Icicle Mine of Sabotage (12)
Mine, Critical, Spell, Projectile, Cold, Aura, AoE
Lightning Trap of Sparking (12)
Trap, Critical, Spell, Projectile, Lightning
Power Siphon of the Archmage (12)
Attack, Projectile, Lightning
Scorching Ray of Immolation (12)
Spell, Fire, Duration, Channelling
Storm Brand of Indecision (12)
Lightning, Spell, AoE, Chaining, Duration, Brand
Cold Snap of Power (16)
Critical, Spell, AoE, Cold
Forbidden Rite of Soul Sacrifice (16)
Spell, AoE, Chaos, Projectile
Galvanic Field of Intensity (16)
Spell, AoE, Duration, Lightning, Chaining, Orb
Righteous Fire of Arcane Devotion (16)
Spell, AoE, Fire
Bane of Condemnation (24)
Chaos, Trigger, Spell, AoE, Duration, Hex
Armageddon Brand of Volatility (28)
Spell, AoE, Fire, Duration, Brand
Armageddon Brand of Recall (28)
Spell, AoE, Fire, Duration, Brand
Ball Lightning of Orbiting (28)
Spell, Projectile, AoE, Lightning
Ball Lightning of Static (28)
Spell, AoE, Lightning, Orb
Crackling Lance of Branching (28)
Spell, AoE, Lightning
Crackling Lance of Disintegration (28)
Spell, AoE, Lightning
Discharge of Misery (28)
Spell, AoE, Fire, Cold, Lightning, Nova
Divine Ire of Holy Lightning (28)
Lightning, Spell, AoE, Channelling, Physical
Divine Ire of Disintegration (28)
Lightning, Spell, AoE, Channelling, Physical
Eye of Winter of Finality (28)
Spell, Projectile, Cold
Eye of Winter of Transience (28)
Spell, Projectile, Cold
Firestorm of Meteors (28)
Spell, AoE, Fire
Firestorm of Pelting (28)
Spell, AoE, Duration, Fire
Flameblast of Celerity (28)
Spell, AoE, Fire, Channelling
Flameblast of Contraction (28)
Spell, AoE, Fire, Channelling
Glacial Cascade of the Fissure (28)
Spell, AoE, Cold, Physical
Hexblast of Contradiction (28)
Spell, AoE, Chaos, Hex
Hexblast of Havoc (28)
Spell, AoE, Chaos, Hex
Lightning Conduit of the Heavens (28)
Spell, AoE, Lightning
Lightning Spire Trap of Zapping (28)
Trap, Spell, Duration, AoE, Lightning
Lightning Spire Trap of Overloading (28)
Trap, Spell, Duration, AoE, Lightning
Penance Brand of Dissipation (28)
Spell, AoE, Physical, Lightning, Duration, Brand
Penance Brand of Conduction (28)
Spell, AoE, Physical, Lightning, Duration, Brand
Pyroclast Mine of Sabotage (28)
Mine, Spell, Projectile, Fire, AoE, Aura, Nova
Raise Spectre of Transience (28)
Spell, Minion, Duration
Soulrend of Reaping (28)
Chaos, Spell, Projectile
Soulrend of the Spiral (28)
Chaos, Spell, AoE, Duration, Projectile
Stormbind of Teleportation (28)
Spell, AoE, Channelling, Lightning, Duration, Arcane, Movement, Travel, Blink
Summon Reaper of Revenants (28)
Minion, Spell
Summon Reaper of Eviscerating (28)
Physical, Minion, Spell
Vortex of Projection (28)
Spell, AoE, Cold, Duration, Nova
Summon Carrion Golem of Hordes (34)
Physical, Minion, Spell, Golem
Summon Carrion Golem of Scavenging (34)
Physical, Minion, Spell, Golem
Summon Chaos Golem of Hordes (34)
Chaos, Minion, Spell, Golem
Summon Chaos Golem of the Maelström (34)
Chaos, Minion, Spell, Golem
Summon Lightning Golem of Hordes (34)
Lightning, Minion, Spell, Golem
Void Sphere of Rending (34)
Spell, AoE, Duration, Physical, Chaos, Orb
Minimap Icons /3 ⍟
AzmeriWoodsEntrance
WardenTrackerRareMonster
WardenTrackerUniqueMonster
Affliction Item /121 ⍟
Ashbark Tincture
Requires Level 32
25% chance to Ignite with Melee Weapons
(60–90)% increased Damage with Ignite from Melee Weapons
Assassin's Gift
Stack Size: 1 / 9
Divinarius
Two-Implicit
Corrupted
Blasphemer
Monster Category: Undead
Creates moving Cursed Ground
Uses Smite
Blood Demon
Monster Category: Demon
Vomits Blood
Applies Corrupting Blood
Absorbs Corrupting Blood, exploding it and dealing Physical Damage based on the damage of the Corrupting Blood
Blood Sap Tincture
Requires Level 45
20% chance to cause Bleeding with Melee Weapons
(60–90)% increased Damage with Bleeding from Melee Weapons
Borealwood Tincture
Requires Level 32
25% chance to Freeze with Melee Weapons
(25–35)% increased Effect of Chill from Melee Weapons
Composite Ring
Requires Level 24
+3 Prefix Modifiers allowed
-3 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
Dancing Sword
Monster Category: Construct
Cyclones
Lacerates
Rains down blades
Nearby allies have 20% chance to Impale with Attacks
Dark Marionette
Monster Category: Construct
Reforms after being killed
Explodes on death for 5% of life as Physical, Fire, and Lightning Damage
Dark Reaper
Monster Category: Undead
Causes Bleeding
Nearby enemies have 50% reduced Life Regeneration rate
Druidic Alchemist
Monster Category: Humanoid
Throws Poisonous Concoction
200% increased effect of flasks
Eldritch Eye
Monster Category: Eldritch
Casts channelled Lightning Beam
Cannot inflict Shock
Removes Shock on hit to trigger Lightning Explosion
Eldritch Perfection
Stack Size: 1 / 4
Item
Item Level: 100
Perfect Eldritch Implicit Modifier
Fiery Cannibal
Monster Category: Humanoid
Casts Firestorm
Casts Flame Dash
Becomes Empowered if allied Frozen Cannibal nearby
Casts Cremation while Empowered
Uses Molten Strike while Empowered
Focused Amulet
Requires Level 24
-1 Prefix Modifier allowed
-2 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
100% increased Explicit Modifier magnitudes
Forest Tiger
Monster Category: Beast
5% increased Attack Damage per 450 Evasion Rating
5% chance to grant a Frenzy Charge to nearby Allies on Hit
Forest Warrior
Monster Category: Humanoid
Cyclones
Uses Molten Fissure
Culling Strike
Frozen Cannibal
Monster Category: Humanoid
Casts Glacial Cascade
Casts Arctic Armour
Uses Glacial Hammer
Becomes Empowered if Allied Fiery Cannibal nearby
Glacial Cascade Triggers Ice Nova on hit while Empowered
Glacial Hammer Triggers Ice Crash on hit while Empowered
Fulgurite Tincture
Requires Level 32
25% chance to Shock with Melee Weapons
(25–35)% increased Effect of Shock from Melee Weapons
Guardian Turtle
Monster Category: Beast
Buffs Owner with Rongokurai's Boon
Owner gains 3% Physical Damage Reduction
Half-remembered Goliath
Monster Category: Construct
Must be Linked to be powered
50% effects of Links on this
Helical Ring
Requires Level 24
-2 Prefix Modifiers allowed
+1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
50% increased Suffix Modifier magnitudes
Hulking Miscreation
Monster Category: Construct
Summons Constructs
5% increased Attack Damage per 450 Armour
Buffs nearby Constructs with 100% increased Damage and 30% Attack and Cast Speed
Hydra
Monster Category: Eldritch
Fires Barrage of Arrows
Fires Hail of Arrows
Fires Forking Arrow
I See Brothers
Stack Size: 1 / 2
2x Fracturing Orb
Imperfect Blasphemer
Monster Category: Undead
Creates moving Cursed Ground
Imperfect Blood Demon
Monster Category: Demon
Vomits Blood
Applies Corrupting Blood
Imperfect Dancing Sword
Monster Category: Construct
Cyclones
Lacerates
Rains down blades
Imperfect Dark Marionette
Monster Category: Construct
Reforms after being killed
Imperfect Dark Reaper
Monster Category: Undead
Causes Bleeding
Imperfect Druidic Alchemist
Monster Category: Humanoid
Throws Poisonous Concoction
Imperfect Eldritch Eye
Monster Category: Eldritch
Casts channelled Lightning Beam
Cannot inflict Shock
Imperfect Fiery Cannibal
Monster Category: Humanoid
Casts Firestorm
Casts Flame Dash
Becomes Empowered if allied Frozen Cannibal nearby
Casts Cremation while Empowered
Imperfect Forest Tiger
Monster Category: Beast
5% increased Attack Damage per 450 Evasion Rating
Imperfect Forest Warrior
Monster Category: Humanoid
Cyclones
Uses Molten Fissure
Imperfect Frozen Cannibal
Monster Category: Humanoid
Casts Glacial Cascade
Casts Arctic Armour
Uses Glacial Hammer
Becomes Empowered if Allied Fiery Cannibal nearby
Glacial Cascade Triggers Ice Nova on hit while Empowered
Imperfect Guardian Turtle
Monster Category: Beast
Buffs Owner with Rongokurai's Boon
Imperfect Half-remembered Goliath
Monster Category: Construct
Must be linked to be powered
Imperfect Hulking Miscreation
Monster Category: Construct
Summons Constructs
5% increased Attack Damage per 450 Armour
Imperfect Hydra
Monster Category: Eldritch
Fires Barrage of Arrows
Fires Hail of Arrows
Imperfect Judgemental Spirit
Monster Category: Undead
Summons skeletons
Fires mortars
Creates Chaos Offering
Creates Fire Offering
Imperfect Meatsack
Monster Category: Undead
High Life
Imperfect Naval Officer
Monster Category: Humanoid
Casts Cannon Barrage
Casts Tidal Wave
Summons Geysers
Imperfect Needle Horror
Monster Category: Demon
Throws Physical Projectiles
Imperfect Pain Artist
Monster Category: Demon
Spells have 1% base Critical Strike Chance
Has 400% base Critical Strike Multiplier
Imperfect Primal Demiurge
Monster Category: Eldritch
Casts Lightning Burst
Imperfect Primal Thunderbird
Monster Category: Beast
Casts Dash of Destruction
Casts Screech of Splendor
Imperfect Runic Skeleton
Monster Category: Undead
20% increased Physical Weapon Damage per 10 Strength
Imperfect Sanguimancer Demon
Monster Category: Demon
Loses a percentage of Life when casting spells
Upon reaching 20% Life, stops casting to recover to Full Life
Imperfect Sawblade Horror
Monster Category: Demon
Cyclones
Cleaves
Imperfect Serpent Warrior
Monster Category: Eldritch
Attacks with swords when not Defensive
Fires Mortars when Defensive
Imperfect Shadow Construct
Monster Category: Construct
Fires Lightning Beams
Fires Chilling Blasts
Rain of Boulders
Slams
Imperfect Slashing Horror
Monster Category: Demon
Attacks with Dualstrike
Periodically enrages
Imperfect Spider Matriarch
Monster Category: Beast
Summons Spiders
Imperfect Spirit of Fortune
Monster Category: Construct
Casts Shock Nova
Casts Spark
Casts Lightning Warp
Imperfect Warlord
Monster Category: Humanoid
Uses Leap Slam
Uses Sweep
Uses Enduring Cry
Uses Immortal call
Ironwood Tincture
Requires Level 18
40% reduced Enemy Stun Threshold with Melee Weapons
(15–25)% increased Stun Duration with Melee Weapons
Judgemental Spirit
Monster Category: Undead
Summons skeletons
Fires mortars
Creates Chaos Offering
Creates Fire Offering
Ally skeletons deal additional fire and chaos damage with attacks
Manifold Ring
Requires Level 24
+1 Prefix Modifier allowed
-2 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
50% increased Prefix Modifier magnitudes
Meatsack
Monster Category: Undead
Higher Life
Releases a caustic cloud when hit
Naval Officer
Monster Category: Humanoid
Casts Cannon Barrage
Casts Tidal Wave
Summons Geysers
Precision
Needle Horror
Monster Category: Demon
Throws Physical Projectiles
100% increased Impale Effect
Oakbranch Tincture
Requires Level 60
Gain 3 Rage on Melee Weapon Hit
Pain Artist
Monster Category: Demon
Spells have 1% base Critical Strike Chance
Has 400% base Critical Strike Multiplier
Nearby allies have +30% Critical Strike Multiplier
Perfect Blasphemer
Monster Category: Undead
Creates moving Cursed Ground
Uses Smite
Hexes can affect Hexproof Enemies
Perfect Blood Demon
Monster Category: Demon
Vomits Blood
Applies Corrupting Blood
Absorbs Corrupting Blood, exploding it and dealing Physical Damage based on the damage of the Corrupting Blood
Casts Pride
Perfect Dancing Sword
Monster Category: Construct
Cyclones
Lacerates
Rains down blades
Nearby allies have 20% chance to Impale with Attacks
Nearby allies have 30% increased Impale Effect
Perfect Dark Marionette
Monster Category: Construct
Reforms after being killed
Explodes on death for 5% of life as Physical, Fire, and Lightning Damage
Explosion Scorches
Perfect Dark Reaper
Monster Category: Undead
Causes Bleeding
Nearby enemies have 50% reduced Life Regeneration rate
Can inflict Bleeding on an Enemy up to 16 times
Bleeding does not deal extra Damage while the enemy is moving
Perfect Druidic Alchemist
Monster Category: Humanoid
Throws Poisonous Concoction
200% increased effect of flasks
Owner gains 1 life flask charge every 3 seconds
Perfect Eldritch Eye
Monster Category: Eldritch
Casts channelled Lightning Beam
Cannot inflict Shock
Removes Shock on hit to trigger Lightning Explosion
Casts Purity of Lightning
Perfect Fiery Cannibal
Monster Category: Humanoid
Casts Firestorm
Casts Flame Dash
Becomes Empowered if allied Frozen Cannibal nearby
Casts Cremation while Empowered
Uses Molten Strike while Empowered
Casts Purity of Fire
Perfect Forest Tiger
Monster Category: Beast
5% increased Attack Damage per 450 Evasion Rating
5% chance to grant a Frenzy Charge to nearby Allies on Hit
Casts Haste
Perfect Forest Warrior
Monster Category: Humanoid
Cyclones
Uses Molten Fissure
Culling Strike
Nearby allies have Onslaught
Perfect Frozen Cannibal
Monster Category: Humanoid
Casts Glacial Cascade
Casts Arctic Armour
Uses Glacial Hammer
Becomes Empowered if Allied Fiery Cannibal nearby
Glacial Cascade Triggers Ice Nova on hit while Empowered
Glacial Hammer Triggers Ice Crash on hit while Empowered
Casts Purity of Ice
Perfect Guardian Turtle
Monster Category: Beast
Buffs Owner with Rongokurai's Boon
Owner gains 5% Physical Damage Reduction
Casts Determination
Perfect Half-remembered Goliath
Monster Category: Construct
Must be Linked to be powered
100% effects of Links on this
Perfect Hulking Miscreation
Monster Category: Construct
Summons Constructs
8% increased Attack Damage per 450 Armour
Buffs nearby Constructs with 100% increased Damage and 30% Attack and Cast Speed
Perfect Hydra
Monster Category: Eldritch
Fires Barrage of Arrows
Fires Hail of Arrows
Fires Forking Arrow
Casts Hatred
Perfect Judgemental Spirit
Monster Category: Undead
Summons skeletons
Fires mortars
Creates Chaos Offering
Creates Fire Offering
Ally skeletons deal additional fire and chaos damage with attacks
Casts Discipline
Perfect Meatsack
Monster Category: Undead
Highest Life
Releases a caustic cloud when hit
Taunts on Hit
Perfect Naval Officer
Monster Category: Humanoid
Casts Cannon Barrage
Casts Tidal Wave
Summons Geysers
Precision
Nearby Allies take reduced Cold Damage
Perfect Needle Horror
Monster Category: Demon
Throws Physical Projectiles
100% increased Impale Effect
Owner gains 10% increased Impale Effect
Perfect Pain Artist
Monster Category: Demon
Spells have 1% base Critical Strike Chance
Has 400% base Critical Strike Multiplier
Nearby allies have +30% Critical Strike Multiplier
Casts Zealotry
Perfect Primal Demiurge
Monster Category: Eldritch
Casts Lightning Burst inflicting Sap on Hit
Casts Clarity
Perfect Primal Thunderbird
Monster Category: Beast
Casts Dash of Destruction
Casts Screech of Splendor
Screech of Splendor inflicts Lightning Exposure
Casts Grace
Perfect Runic Skeleton
Monster Category: Undead
20% increased Physical Weapon Damage per 10 Strength
Crushes on Hit
Owner gains 5% More Physical Attack Damage
Perfect Sanguimancer Demon
Monster Category: Demon
Loses a percentage of Life when casting spells
Upon reaching 20% Life, stops casting to recover to Full Life
Heals nearby allies for 10% of the Life spent
While on Low Life nearby allies gain spell damage
Perfect Sawblade Horror
Monster Category: Demon
Cyclones
Cleaves
Maims on hit
Owner gains 10% increased Effect of Maim
Perfect Serpent Warrior
Monster Category: Eldritch
Attacks with swords when not Defensive
Fires Mortars when Defensive
Inflicts Withered for 2 seconds on Hit
Creates Aura of Chaos when hitting Poisoned enemies
Perfect Shadow Construct
Monster Category: Construct
Fires Lightning Beams
Fires Chilling Blasts
Rain of Boulders
Slams
Slam deals 500% more Damage with Ignite
Lightning Beam has 20% Maximum Effect of Shock
Perfect Slashing Horror
Monster Category: Demon
Attacks with Dualstrike
Periodically enrages
Affected by Owner's Rage
Owner gains 5% of Physical Damage as Extra Fire Damage
Perfect Spider Matriarch
Monster Category: Beast
Summons Spiders
Ally Spiders deal additional chaos damage with attacks
Owner gains 10% increased Effect of Withered
Perfect Spirit of Fortune
Monster Category: Construct
Casts Shock Nova
Casts Spark
Casts Lightning Warp
Casts Wrath
Lightning Damage of nearby allies is Lucky
Perfect Warlord
Monster Category: Humanoid
Uses Leap Slam
Uses Sweep
Uses Enduring Cry
Uses Immortal call
Casts Vitality
Shares Endurance Charges with allies
Poisonberry Tincture
Requires Level 45
20% chance to Poison with Melee Weapons
(60–90)% increased Damage with Poison from Melee Weapons
Primal Demiurge
Monster Category: Eldritch
Casts Lightning Burst
Casts Clarity
Primal Thunderbird
Monster Category: Beast
Casts Dash of Destruction
Casts Screech of Splendor
Screech of Splendor inflicts Lightning Exposure
Ratcheting Ring
Requires Level 24
-3 Prefix Modifiers allowed
+3 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
Rosethorn Tincture
Requires Level 18
(100–150)% increased Critical Strike Chance with Melee Weapons
Runic Skeleton
Monster Category: Undead
20% increased Physical Weapon Damage per 10 Strength
Crushes on Hit
Sanguimancer Demon
Monster Category: Demon
Loses a percentage of Life when casting spells
Upon reaching 20% Life, stops casting to recover to Full Life
Heals nearby allies for 10% of the Life spent
Sawblade Horror
Monster Category: Demon
Cyclones
Cleaves
Maims on hit
Serpent Warrior
Monster Category: Eldritch
Attacks with swords when not Defensive
Fires Mortars when Defensive
Inflicts Withered for 2 seconds on Hit
Shadow Construct
Monster Category: Construct
Fires Lightning Beams
Fires Chilling Blasts
Rain of Boulders
Slams
Slam deals 500% more Damage with Ignite
Slashing Horror
Monster Category: Demon
Attacks with Dualstrike
Periodically enrages
Affected by Owner's Rage
Spider Matriarch
Monster Category: Beast
Summons Spiders
Ally Spiders deal additional chaos damage with attacks
Spirit of Fortune
Monster Category: Construct
Casts Shock Nova
Casts Spark
Casts Lightning Warp
Casts Wrath
Tainted Catalyst
Stack Size: 1 / 10
Applies a random quality type and amount of quality to a Corrupted ring, amulet or belt
Replaces other quality types
Valdo's Puzzle Box
Stack Size: 1 / 10
Contains a Mysterious Map with a Foil Unique Reward
Warlord
Monster Category: Humanoid
Uses Leap Slam
Uses Sweep
Uses Enduring Cry
Uses Immortal call
Casts Vitality
Who Asked
Stack Size: 1 / 9
Dictator's Weapon
Item Level: 83
Fractured
Affliction Monster /161 ⍟
NameModifiersSpectre
ChangelingY
DaemonN
The Incarnation of AgonyAction Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Troll ShamanN
Shamanic VineN
Wildwood AbominationN
Vicious Vinemonster no drops or experience [1]N
Nameless StalkerY
Cultist BruteY
Cultist ArcherY
Cultist DaggerdancerY
Cultist WitchY
Cultist WarriorY
Treant HookhorrorY
Treant SplitbeastY
Treant DryadY
Infested CorpseY
Putrid CorpseY
Giant Ugly Toadmonster no drops or experience [1]N
Nameless PucaY
Nameless BeastY
Nameless ApeY
Nameless BurrowerN
Bloody BurrowerY
Black MórriganN
The Black MórriganN
The Winter Orbmonster no drops or experience [1]N
The Bleak BíleN
The Biting BíleN
The Bitter BíleN
SkullslingerY
RibrattleY
Tremorbonescorpse cannot be destroyed [1]Y
SpinesnatcherY
Wildwood WaspY
Blood SwarmY
Nameless ThingY
Fungal ReaverY
Volatile Coremonster no drops or experience [1]N
Perfect Naval OfficerY
Imperfect Naval OfficerY
Naval OfficerY
Perfect Dancing SwordY
Imperfect Dancing SwordY
Dancing SwordY
Perfect Needle Horror100% increased Impale EffectY
Imperfect Needle HorrorY
Needle Horror100% increased Impale EffectY
Perfect Serpent WarriorInflict Withered for 2 seconds on HitY
Imperfect Serpent WarriorY
Serpent WarriorInflict Withered for 2 seconds on HitY
Perfect Pain Artist+250% to Global Critical Strike MultiplierY
Imperfect Pain Artist+250% to Global Critical Strike MultiplierY
Pain Artist+250% to Global Critical Strike MultiplierY
Perfect Sawblade Horrorglobal maim on hit [1]Y
Imperfect Sawblade HorrorY
Sawblade Horrorglobal maim on hit [1]Y
Perfect Restless KnightY
Imperfect Restless KnightY
Restless KnightY
Perfect Blood DemonY
Imperfect Blood DemonY
Blood DemonY
Perfect Slashing HorrorY
Imperfect Slashing HorrorY
Slashing HorrorY
Perfect Fiery CannibalY
Imperfect Fiery CannibalY
Fiery CannibalY
Perfect RiftcasterY
Imperfect RiftcasterY
RiftcasterY
Perfect Druidic AlchemistFlasks applied to you have 200% increased EffectY
Imperfect Druidic AlchemistY
Druidic AlchemistFlasks applied to you have 200% increased EffectY
Perfect Escaped PrototypeY
Imperfect Escaped PrototypeY
Escaped PrototypeY
Perfect BlasphemerY
Imperfect BlasphemerY
BlasphemerY
Perfect Judgemental SpiritY
Imperfect Judgemental SpiritY
Judgemental SpiritY
Perfect Frozen CannibalY
Imperfect Frozen CannibalY
Frozen CannibalY
Perfect Primal ThunderbirdY
Imperfect Primal ThunderbirdY
Primal ThunderbirdY
Perfect HydraY
Imperfect HydraY
HydraY
Perfect Spirit of FortuneY
Imperfect Spirit of FortuneY
Spirit of FortuneY
Perfect Primal DemiurgeY
Imperfect Primal DemiurgeY
Primal DemiurgeY
Perfect Dark MarionetteSummoned Spectre is Resummoned 4 seconds after being KilledY
Imperfect Dark MarionetteSummoned Spectre is Resummoned 4 seconds after being KilledY
Dark MarionetteSummoned Spectre is Resummoned 4 seconds after being KilledY
Perfect Runic Skeleton20% increased Physical Weapon Damage per 10 Strength
Crush on Hit
Y
Imperfect Runic Skeleton20% increased Physical Weapon Damage per 10 StrengthY
Runic Skeleton20% increased Physical Weapon Damage per 10 Strength
Crush on Hit
Y
Perfect WarlordY
Imperfect WarlordY
WarlordY
Perfect Dark ReaperAttacks cause Bleeding
life mastery nearby enemy life regeneration rate +% [-50]
You can inflict Bleeding on an Enemy up to 16 times
Your Bleeding does not deal extra Damage while the Enemy is moving
Y
Imperfect Dark ReaperAttacks cause BleedingY
Dark ReaperAttacks cause Bleeding
life mastery nearby enemy life regeneration rate +% [-50]
Y
Perfect Hulking Miscreation8% increased Attack Damage per 450 ArmourY
Imperfect Hulking Miscreation5% increased Attack Damage per 450 ArmourY
Hulking Miscreation5% increased Attack Damage per 450 ArmourY
Tireless Sentrymonster no drops or experience [1]N
Perfect Sanguimancer DemonY
Imperfect Sanguimancer DemonY
Sanguimancer DemonY
Perfect Shadow BerserkerY
Imperfect Shadow BerserkerY
Shadow BerserkerY
Perfect Spider MatriarchY
Imperfect Spider MatriarchY
Spider MatriarchY
Perfect Half-remembered Goliathlink buff effect on self +% [100]Y
Imperfect Half-remembered GoliathY
Half-remembered Goliathlink buff effect on self +% [50]Y
Perfect Meatsack100% chance to Taunt on HitY
Imperfect MeatsackY
MeatsackY
Perfect Eldritch EyeYour Lightning Damage cannot ShockY
Imperfect Eldritch EyeYour Lightning Damage cannot ShockY
Eldritch EyeYour Lightning Damage cannot ShockY
Perfect Forest Tiger5% increased Attack Damage per 450 Evasion Rating
5% chance to grant a Frenzy Charge to nearby Allies on Hit
Y
Imperfect Forest Tiger5% increased Attack Damage per 450 Evasion RatingY
Forest Tiger5% increased Attack Damage per 450 Evasion Rating
5% chance to grant a Frenzy Charge to nearby Allies on Hit
Y
Perfect Guardian TurtleY
Imperfect Guardian TurtleY
Guardian TurtleY
Perfect Shadow ConstructY
Imperfect Shadow ConstructY
Shadow ConstructY
Perfect Forest WarriorCulling StrikeY
Imperfect Forest WarriorY
Forest WarriorCulling StrikeY
Whipleg ArachnidY
Bloodtainter ArachnidY
Treant TendrilmasterY
Volatilemonster no drops or experience [1]N
Treant SprigganY
Explosive Toadmonster no drops or experience [1]
monster no beyond portal [1]
N
Forest Crittermonster no drops or experience [1]
monster no beyond portal [1]
N
Plagued Ratmonster no drops or experience [1]
monster no beyond portal [1]
N
Crazed PukekoN
Daemonmonster no drops or experience [1]N
The King in the MistsMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
The King in the MistsMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
N
Mystic Fetishmonster no drops or experience [1]N
Affliction Totemmonster no drops or experience [1]N
Wildwood WerewolfY
Wildwood WolfY
Affliction Quest /7 ⍟
MasterQuest
Act: -1
The Primal Huntress has asked you to hunt 500 Nameless creatures and put them out of their misery.
MasterQuest
Act: -1
The Primal Huntress has tasked you with hunting and defeating the Black Mórrigan.
MasterQuest
Act: -1
You have been tasked with finding and defeating the King in the Mists. Search for his stronghold.
MasterQuest
Act: -1
The Breaker of Oaths has tasked you with slaying 500 of the King in the Mists' cultists.
MasterQuest
Act: -1
The Breaker of Oaths has tasked you with finding and disrupting the King in the Mists while he is in the process of creating a Ritual altar.
MasterQuest
Act: -1
The Warden of Eaves has asked you to rescue 4000 Vivid Wisps by destroying afflicted Treants.
MasterQuest
Act: -1
The Warden of Eaves has asked you to defeat three Bíles, a trio of sacred trees that have become afflicted and now seek to bring an untimely winter to the Wildwood.
Text Audio /7 ⍟
TypeNameQuantity
AfflictionThe Warden of Eaves69
AfflictionThe Breaker of Oaths90
AfflictionThe Primal Huntress80
AfflictionThe King in the Mists180
AfflictionNameless Seer28
AfflictionKalguuran Shoveller17
AfflictionKalguuran Blacksmith91

Community Wiki

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Affliction 3.23.0

In Path of Exile: Affliction, you'll cleanse The Viridian Wildwood of its Affliction, earn valuable rewards and learn the ancient ways of the Azmeri Wanderers.

Our December expansion introduces the Affliction challenge league, three new Wildwood Ascendancy Classes, the return of the Ultimatum League, over a hundred new Transfigured Gems, and much more!

The Affliction Challenge League

In the Affliction League, you will encounter Sacred Wisps that beckon you to enter overgrown passageways that lead to the Viridian Wildwood. A vile Affliction has covered this forest with a foreboding darkness. You'll need to uncover the forest's mysteries to put a stop to the source of the Affliction.

The Viridian Wildwood

As you approach the darkness, your Wisps burn away the affliction that shrouds the forest. Make sure you tread carefully, because your Wisps only have a limited amount of power before they run out and you are returned to Wraeclast. Be warned, the darkness is full of cursed monsters that emerge to kill you.

As you explore, you might see other types of Wisps trapped inside the darkness. Follow the trails of Wisps by collecting them, and you may uncover many different secrets such as new characters, shrines, boss battles, and new encounters. There are many rewards to earn, for those brave enough to seek them.

Control your Challenge and Reward

As you return from the Wildwood, any Wisps you have saved from the Affliction disperse into the environment and inhabit randomly-chosen monsters, increasing their power and also their rewards. The different types of Wisps have different effects, and sometimes more than one type will inhabit a single monster, making the fight even harder and even more rewarding.

Primal Wisps grant an item rarity bonus to inhabited monsters, Wild Wisps grant an item quantity bonus, and Vivid Wisps cause them to drop currency items. If a monster gets all three types, they'll drop more items of a higher rarity and a lot of currency.

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Wildwood Ascendancy Classes

While exploring the Wildwood, you might find some of the last few Azmeri Wanderers who have managed to survive in the forest since it was cursed.

Choose which of the Azmeri Wanderers that you will complete quests for to unlock one of three new Ascendancy classes which you can have in addition to your regular Ascendancy class. Up to eight points for these classes are unlocked as you complete quests for the Azmeri.

Ascendancy Wisp Effect Item
Sacred burn affliction
Wildwood Primalist Primal Currency Charm
Warlock of the Mists Wild Item Rarity Corpse
Warden of the Maji Vivid Item Quantity Tincture
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Warden of the Maji

The Warden of Eaves can teach you to become a Warden of the Maji, a powerful class that takes advantage of wilderness knowledge. Wardens of the Maji can coat their weapons with Tinctures, granting them special bonuses. For example, the Ironwood Tincture always stuns enemies on full life and the Oakbranch Tincture is a great finisher for bosses.

A Warden of the Maji has many other wilderness abilities such as Barkskin, which causes Bark to grow all over your body, increasing armour. As you take damage, the Bark temporarily falls off, increasing your evasion.

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Warlock of the Mists

The Breaker of Oaths can teach you to become a Warlock of the Mists, a class specialising in the darker arts of the Azmeri. One powerful ability you can choose is Blood Hunt, which lets you consume corpses to gain more damage and protection against monsters that share a creature type with the corpse. The Breaker of Oaths can sell you additional corpses of exotic types, and these can also be used as powerful spectres. The Warlock of the Mists also gets access to many other abilities including a trio of new curse skills.

Corpse Types: Humanoid、Construct、Undead、Demon、Beast、Eldritch

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Wildwood Primalist

The Primal Huntress can teach you to become a Wildwood Primalist. Unlike the other new ascendancy classes, the Primal Huntress lets you customise your tree using Charms that have randomly generated skills from the regular ascendancy classes. Charms are attribute-aligned magic items that can have up to two random modifiers on them.

Wildwood Primalists get access to other powerful abilities, such as a small extra backpack, or the ability to use warcries to cause corpses to drop extra items.

Charm Types:

Valuable New Rewards

The Affliction Challenge League has many different types of rewards. Monsters you fight throughout Wraeclast can be affected by the Wisps you have brought back from the Viridian Wildwood, dramatically increasing the quality and quantity of items they drop. As you progress through the league, you will earn a Wildwood Ascendancy Class and the Charms, Corpses or Tinctures that it utilises. The Mists hide many additional secret rewards that you will discover as you explore. Path of Exile: Affliction also contains over 15 new unique items.

The Return of Ultimatum

Ultimatum is finally going core. The Trialmaster has returned and will offer you a choice to undertake a deadly Vaal trial in exchange for great rewards. If you defeat the trial, he offers to go double or nothing with you. Do you take the risk and go for an even better reward? Or do you lock in the winnings you have already earned? We've done a full rebalance of Ultimatum and have added many new modifiers, Atlas passive skills, Keystones and rewards including both new and reworked Uniques.

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Transfigured Gems

Alternate Quality Gems, Labyrinth Helmet Enchantments and Unique Threshold Jewels have been combined into a new system called Transfigured Gems - alternative versions of existing skill gems that have different functionality and balance. There are over a hundred of these, such as Frost Bomb of Instability, Detonate Dead of Scavenging, Raise Zombie of Falling, Firestorm of Meteors and many more.

The Divine Font at the end of the Eternal Labyrinth has been changed to a gem crafting device that can create Transfigured Gems, add quality or experience to gems, sacrifice a gem for one or more Treasure Keys, exchange Support Gems for Exceptional Support Gems like Empower Support or Enlighten Support, and more.

How many craft attempts do I get for completing the Labyrinth?

This depends on the difficulty of the Labyrinth.

  • Normal: 1 craft, 2 options
  • Cruel: 1 craft, 3 options
  • Merciless: 1 craft, 4 options
  • Eternal: 2 crafts, 4 options
  • Gift to the Goddess: 8 crafts, 4 options

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