Leap Slam of Groundbreaking
Level: (1–20)
Cost: (9–14) Mana
Attack Speed: 70% of base
Attack Damage: (286–661)% of base
Effectiveness of Added Damage: (286–661)%
Radius: 15
Requires Level (10–70), (29–155) Str
Requires One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Warstaves
Jump a short distance through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
(20–39)% increased Stun Duration against Enemies that are on Full Life
Base radius is 2.5 metres
Damaging Hits always Stun Enemies that are on Full Life

Additional Effects From Quality:
(0–40)% increased Stun Duration against Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2 ⍟
Level Effect /40
Implicit
Base radius is 2.5 metres
Damaging Hits always Stun Enemies that are on Full Life
LevelRequires LevelStrCostBase Damage20% increased Stun Duration against Enemies that are on Full LifeExperience
110299286.4%209,569
213359299.3%2128,189
317439313.3%2259,146
4215210327.9%23111,192
5256010343.3%24193,800
6296911359.3%25320,280
7337711376%26359,090
8368311392.8%27498,508
9399011410.4%28682,057
10429612428.7%29921,777
114510212447.8%301,727,879
124810912467.8%311,791,769
135111513488.7%322,353,679
145412113510.4%333,070,912
155712713533.1%349,095,466
166013413556.9%3516,039,890
176314014581.7%3629,817,117
186614614607.5%3762,895,056
196815114633.5%38212,051,599
207015514660.5%39
217215688.7%40
227415718%41
237615748.6%42
247815780.6%43
258015813.9%44
268215848.6%45
278416884.8%46
288616922.4%47
298816961.7%48
3090161002.6%49
3191161064.2%50
3292161086.8%50
3393161109.9%51
3494171133.5%51
3595171157.6%52
3696171182.1%52
3797171207.3%53
3898171232.9%53
3999171259%54
40100171285.8%54
Attribute /10

Leap Slam

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymHit, Stun, Duration
DropLevel 10
BaseType Leap Slam
Class Skill Gems
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Warstaves
TargetTypesGround, Enemy
TypeAttack, Area, Melee, Movement, Travel, Slam, Totemable
ItemTypeMetadata/Items/Gems/SkillGemLeapSlam
Referencepoe.ninja, Community Wiki
Supported By /103 ⍟
  • Active Type: Attack, Area, Melee, Movement, Travel, Slam, Totemable
  • IconName
    Added Fire Damage SupportAdded Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks SupportFaster Attacks Support
    Supports attack skills.
    Added Cold Damage SupportAdded Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy SupportAdditional Accuracy Support
    Supports attack skills.
    Increased Area of Effect SupportIncreased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage SupportAdded Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes SupportIncreased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage SupportIncreased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback SupportKnockback Support
    Supports any skill that hits enemies.
    Life Leech SupportLife Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech SupportMana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage SupportAdded Chaos Damage Support
    Supports any skill that hits enemies.
    Stun SupportStun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Melee Physical Damage SupportMelee Physical Damage Support
    Supports melee attack skills.
    Item Rarity SupportItem Rarity Support
    Supports any skill that can kill enemies.
    Concentrated Effect SupportConcentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire SupportCold to Fire Support
    Supports any skill that hits enemies.
    Combustion SupportCombustion Support
    Supports any skill that hits enemies.
    Elemental Damage with Attacks SupportElemental Damage with Attacks Support
    Supports attack skills.
    Bloodlust SupportBloodlust Support
    Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
    Life Gain on Hit SupportLife Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation SupportElemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike SupportCulling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Damage on Full Life SupportDamage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee SupportChance to Flee Support
    Supports any skill that hits enemies.
    Blind SupportBlind Support
    Supports any skill that hits enemies.
    Fire Penetration SupportFire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration SupportCold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration SupportLightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration SupportElemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical SupportPower Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage SupportBurning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch SupportHextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike SupportCast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast on Melee Kill SupportCast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Endurance Charge on Melee Stun SupportEndurance Charge on Melee Stun Support
    Supports melee attack skills.
    Block Chance Reduction SupportBlock Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning SupportPhysical to Lightning Support
    Supports any skill that hits enemies.
    Fortify SupportFortify Support
    Supports melee attack skills that are not triggered.
    Ice Bite SupportIce Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia SupportHypothermia Support
    Supports any skill that deals damage.
    Innervate SupportInnervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction SupportCritical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation SupportVoid Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction SupportControlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction SupportSwift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus SupportElemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation SupportIgnite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed SupportChance to Bleed Support
    Supports attack skills.
    Chance to Poison SupportChance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments SupportDeadly Ailments Support
    Supports any skill that hits enemies.
    Decay SupportDecay Support
    Supports any skill that hits enemies.
    Efficacy SupportEfficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins SupportVile Toxins Support
    Supports any skill that hits enemies.
    Maim SupportMaim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate SupportImmolate Support
    Supports any skill that hits enemies.
    Unbound Ailments SupportUnbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality SupportBrutality Support
    Supports any skill that deals damage.
    Ruthless SupportRuthless Support
    Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
    Momentum SupportMomentum Support
    Supports attack skills that aren't triggered.
    Summon Phantasm SupportSummon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Withering Touch SupportWithering Touch Support
    Supports attack skills.
    Bonechill SupportBonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech SupportEnergy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Close Combat SupportClose Combat Support
    Supports melee attack skills. Cannot support skills which create minions.
    Shockwave SupportShockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    Impale SupportImpale Support
    Supports attack skills.
    Pulverise SupportPulverise Support
    Supports melee attack skills.
    Rage SupportRage Support
    Supports melee attack skills. Minions cannot gain rage.
    Nightblade SupportNightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Awakened Added Fire Damage SupportAwakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality SupportAwakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage SupportAwakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Elemental Damage with Attacks SupportAwakened Elemental Damage with Attacks Support
    Supports attack skills.
    Awakened Fire Penetration SupportAwakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Melee Physical Damage SupportAwakened Melee Physical Damage Support
    Supports melee attack skills.
    Awakened Added Cold Damage SupportAwakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cast On Critical Strike SupportAwakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Cold Penetration SupportAwakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments SupportAwakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction SupportAwakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation SupportAwakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage SupportAwakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage SupportAwakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction SupportAwakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch SupportAwakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus SupportAwakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect SupportAwakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration SupportAwakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments SupportAwakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Fist of War SupportFist of War Support
    Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.
    Trinity SupportTrinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst SupportBloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty SupportCruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Earthbreaker SupportEarthbreaker Support
    Supports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.
    Overcharge SupportOvercharge Support
    Supports any skill that hits enemies.
    Prismatic Burst SupportPrismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour SupportDevour Support
    Supports any skill that hits enemies.
    Sadism SupportSadism Support
    Supports any skill that hits enemies.
    Controlled Blaze SupportControlled Blaze Support
    Supports melee attack skills.
    Volatility SupportVolatility Support
    Supports attack skills.
    Overexertion SupportOverexertion Support
    Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
    Rupture SupportRupture Support
    Supports attack skills.
    Leap Slam of Groundbreaking
    Level: (1–40)
    Cost: (9–17) Mana
    Attack Speed: 70% of base
    Requires Level (10–100)
    Jump a short distance through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
    (20–54)% increased Stun Duration against Enemies that are on Full Life
    Base radius is 2.5 metres
    Damaging Hits always Stun Enemies that are on Full Life
    is area damage [1]
    leap slam always knockback within range [1]

    Additional Effects From Quality:
    (0–40)% increased Stun Duration against Enemies that are on Full Life
    Level Effect /40
    Implicit
    Base radius is 2.5 metres
    Damaging Hits always Stun Enemies that are on Full Life
    LevelRequires LevelCostBase Damage20% increased Stun Duration against Enemies that are on Full LifeExperience
    1109286.4%20
    2139299.3%21
    3179313.3%22
    42110327.9%23
    52510343.3%24
    62911359.3%25
    73311376%26
    83611392.8%27
    93911410.4%28
    104212428.7%29
    114512447.8%30
    124812467.8%31
    135113488.7%32
    145413510.4%33
    155713533.1%34
    166013556.9%35
    176314581.7%36
    186614607.5%37
    196814633.5%38
    207014660.5%39
    217215688.7%40
    227415718%41
    237615748.6%42
    247815780.6%43
    258015813.9%44
    268215848.6%45
    278416884.8%46
    288616922.4%47
    298816961.7%48
    3090161002.6%49
    3191161064.2%50
    3292161086.8%50
    3393161109.9%51
    3494171133.5%51
    3595171157.6%52
    3696171182.1%52
    3797171207.3%53
    3898171232.9%53
    3999171259%54
    40100171285.8%54
    Attribute /7

    Leap Slam of Groundbreaking

    KeyValue
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Leap Slam of Groundbreaking
    WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Warstaves
    TargetTypesGround, Enemy
    TypeAttack, Area, Melee, Movement, Travel, Slam, Totemable
    ActiveSkillsCodeleap_slam_alt_x
    Supported By /103
  • Active Type: Attack, Area, Melee, Movement, Travel, Slam, Totemable
  • IconName
    Added Fire Damage SupportAdded Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks SupportFaster Attacks Support
    Supports attack skills.
    Added Cold Damage SupportAdded Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy SupportAdditional Accuracy Support
    Supports attack skills.
    Increased Area of Effect SupportIncreased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage SupportAdded Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes SupportIncreased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage SupportIncreased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback SupportKnockback Support
    Supports any skill that hits enemies.
    Life Leech SupportLife Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech SupportMana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage SupportAdded Chaos Damage Support
    Supports any skill that hits enemies.
    Stun SupportStun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Melee Physical Damage SupportMelee Physical Damage Support
    Supports melee attack skills.
    Item Rarity SupportItem Rarity Support
    Supports any skill that can kill enemies.
    Concentrated Effect SupportConcentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire SupportCold to Fire Support
    Supports any skill that hits enemies.
    Combustion SupportCombustion Support
    Supports any skill that hits enemies.
    Elemental Damage with Attacks SupportElemental Damage with Attacks Support
    Supports attack skills.
    Bloodlust SupportBloodlust Support
    Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
    Life Gain on Hit SupportLife Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation SupportElemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike SupportCulling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Damage on Full Life SupportDamage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee SupportChance to Flee Support
    Supports any skill that hits enemies.
    Blind SupportBlind Support
    Supports any skill that hits enemies.
    Fire Penetration SupportFire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration SupportCold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration SupportLightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration SupportElemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical SupportPower Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage SupportBurning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch SupportHextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike SupportCast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast on Melee Kill SupportCast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Endurance Charge on Melee Stun SupportEndurance Charge on Melee Stun Support
    Supports melee attack skills.
    Block Chance Reduction SupportBlock Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning SupportPhysical to Lightning Support
    Supports any skill that hits enemies.
    Fortify SupportFortify Support
    Supports melee attack skills that are not triggered.
    Ice Bite SupportIce Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia SupportHypothermia Support
    Supports any skill that deals damage.
    Innervate SupportInnervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction SupportCritical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation SupportVoid Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction SupportControlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction SupportSwift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus SupportElemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation SupportIgnite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed SupportChance to Bleed Support
    Supports attack skills.
    Chance to Poison SupportChance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments SupportDeadly Ailments Support
    Supports any skill that hits enemies.
    Decay SupportDecay Support
    Supports any skill that hits enemies.
    Efficacy SupportEfficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins SupportVile Toxins Support
    Supports any skill that hits enemies.
    Maim SupportMaim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate SupportImmolate Support
    Supports any skill that hits enemies.
    Unbound Ailments SupportUnbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality SupportBrutality Support
    Supports any skill that deals damage.
    Ruthless SupportRuthless Support
    Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
    Momentum SupportMomentum Support
    Supports attack skills that aren't triggered.
    Summon Phantasm SupportSummon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Withering Touch SupportWithering Touch Support
    Supports attack skills.
    Bonechill SupportBonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech SupportEnergy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Close Combat SupportClose Combat Support
    Supports melee attack skills. Cannot support skills which create minions.
    Shockwave SupportShockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    Impale SupportImpale Support
    Supports attack skills.
    Pulverise SupportPulverise Support
    Supports melee attack skills.
    Rage SupportRage Support
    Supports melee attack skills. Minions cannot gain rage.
    Nightblade SupportNightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Awakened Added Fire Damage SupportAwakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality SupportAwakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage SupportAwakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Elemental Damage with Attacks SupportAwakened Elemental Damage with Attacks Support
    Supports attack skills.
    Awakened Fire Penetration SupportAwakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Melee Physical Damage SupportAwakened Melee Physical Damage Support
    Supports melee attack skills.
    Awakened Added Cold Damage SupportAwakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cast On Critical Strike SupportAwakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Cold Penetration SupportAwakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments SupportAwakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction SupportAwakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation SupportAwakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage SupportAwakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage SupportAwakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction SupportAwakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch SupportAwakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus SupportAwakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect SupportAwakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration SupportAwakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments SupportAwakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Fist of War SupportFist of War Support
    Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.
    Trinity SupportTrinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst SupportBloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty SupportCruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Earthbreaker SupportEarthbreaker Support
    Supports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.
    Overcharge SupportOvercharge Support
    Supports any skill that hits enemies.
    Prismatic Burst SupportPrismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour SupportDevour Support
    Supports any skill that hits enemies.
    Sadism SupportSadism Support
    Supports any skill that hits enemies.
    Controlled Blaze SupportControlled Blaze Support
    Supports melee attack skills.
    Volatility SupportVolatility Support
    Supports attack skills.
    Overexertion SupportOverexertion Support
    Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
    Rupture SupportRupture Support
    Supports attack skills.