Sceptres / Crafting Bench, Fossil, Harvest, Catalyst / Tiers / iLvl / Weights
Prefix
108008112resourcemana# to maximum Mana
3775838damagephysicalattack#% increased Physical Damage
# to Accuracy Rating
# to Accuracy Rating
3775838damagephysicalattack#% increased Physical Damage
7000779damagephysicalattackAdds # to # Physical Damage
65928210damageelementalfireattackAdds # to # Fire Damage
65928210damageelementalcoldattackAdds # to # Cold Damage
65928210damageelementallightningattackAdds # to # Lightning Damage
113318432damagecaster#% increased Spell Damage
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
3375807resourcemanadamagecaster#% increased Spell Damage
# to maximum Mana
# to maximum Mana
1800866damageelementalattack#% increased Elemental Damage with Attack Skills
50551castergem+1 to Level of all Spell Skill Gems
2950636elementalfirecastergem# to Level of all Fire Spell Skill Gems
# to Level of all Cold Spell Skill Gems
# to Level of all Lightning Spell Skill Gems
# to Level of all Physical Spell Skill Gems
# to Level of Socketed Melee Gems
# to Level of all Cold Spell Skill Gems
# to Level of all Lightning Spell Skill Gems
# to Level of all Physical Spell Skill Gems
# to Level of Socketed Melee Gems
1750703resourcelifephysicalattack#% of Physical Attack Damage Leeched as Life
1000501resourcemanaphysicalattack(0.2–0.4)% of Physical Attack Damage Leeched as Mana
216007427damageelementalfirecasterAdds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
400831damagechaosattackAdds (56–87) to (105–160) Chaos Damage
8938286Total
Suffix
9000829attribute# to Strength
9000829attribute# to Intelligence
5750837casterspeed#% increased Cast Speed
8000778attackspeed#% increased Attack Speed
6000796resourcemana#% increased Mana Regeneration Rate
5000585#% reduced Enemy Stun Threshold
4000848elementalfireresistance#% to Fire Resistance
4000848elementalcoldresistance#% to Cold Resistance
4000848elementallightningresistance#% to Lightning Resistance
750816chaosresistance#% to Chaos Resistance
5000585#% increased Stun Duration on Enemies
6000766castercritical#% increased Spell Critical Strike Chance
4000404resourcelifeattackGrants # Life per Enemy Hit
6000766damageelementalfire#% increased Fire Damage
6000766damageelementalcold#% increased Cold Damage
6000766damageelementallightning#% increased Lightning Damage
3000403resourcelifeGain # Life per Enemy Killed
3000403resourcemanaGain # Mana per Enemy Killed
6000736attackcritical#% increased Critical Strike Chance
6000736damagecritical#% to Global Critical Strike Multiplier
5000755attack# to Accuracy Rating
2000602#% reduced Attribute Requirements
1500303attack#% increased Global Accuracy Rating
#% increased Light Radius
#% increased Light Radius
2500753elementalfireailment#% chance to Ignite
2500753elementalcoldailment#% chance to Freeze
2500753elementallightningailment#% chance to Shock
1500825damage#% to Damage over Time Multiplier
15307810damageelementalcold#% to Cold Damage over Time Multiplier
#% to Fire Damage over Time Multiplier
#% to Fire Damage over Time Multiplier
12553084Total
The Shaper Prefix
700803damagephysicalelementalfireattackgemSocketed Gems are Supported by Level # Added Fire Damage
#% increased Physical Damage
#% increased Physical Damage
1000752damageelementalattackgemSocketed Gems are supported by Level # Elemental Damage with Attacks
#% increased Elemental Damage with Attack Skills
#% increased Elemental Damage with Attack Skills
3000803damagephysicalelementalfireGain #% of Physical Damage as Extra Fire Damage
3000803damagephysicalelementallightningGain #% of Physical Damage as Extra Lightning Damage
3000833damageelementalDamage Penetrates #% Elemental Resistances
500831damageattackgemSocketed Skills deal 40% more Attack Damage
500831damagecastergemSocketed Skills deal 40% more Spell Damage
200681damageelementalfireattackAdds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength
200681damageelementallightningattackAdds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence
2100809damagecastergemSocketed Gems are Supported by Level # Controlled Destruction
#% increased Spell Damage
Socketed Gems are Supported by Level # Elemental Focus
#% increased Elemental Damage
Socketed Gems are Supported by Level # Lightning Penetration
#% increased Lightning Damage
#% increased Spell Damage
Socketed Gems are Supported by Level # Elemental Focus
#% increased Elemental Damage
Socketed Gems are Supported by Level # Lightning Penetration
#% increased Lightning Damage
2000852damageelementalchaosGain #% of Elemental Damage as Extra Chaos Damage
1620085Total
The Shaper Suffix
3000803gemSocketed Gems are supported by Level # Melee Splash
#% increased Area Damage
#% increased Area Damage
2000752attackspeedgemSocketed Gems are Supported by Level # Faster Attacks
#% increased Attack Speed
#% increased Attack Speed
4000754attackcriticalgemSocketed Gems are Supported by Level # Increased Critical Strikes
#% increased Critical Strike Chance
Socketed Gems are Supported by Level # Increased Critical Strikes
#% increased Spell Critical Strike Chance
#% increased Critical Strike Chance
Socketed Gems are Supported by Level # Increased Critical Strikes
#% increased Spell Critical Strike Chance
1500752casterspeedgemSocketed Gems are Supported by Level # Faster Casting
#% increased Cast Speed
#% increased Cast Speed
2000752elementalfirecoldlightningailmentgemSocketed Gems are Supported by Level # Elemental Proliferation
#% chance to Freeze, Shock and Ignite
#% chance to Freeze, Shock and Ignite
3000803gemSocketed Gems are Supported by Level # Spell Cascade
#% increased Area of Effect
#% increased Area of Effect
3000803damagephysicalelementalGain #% of Physical Damage as Extra Damage of a random Element
1850080Total
The Elder Prefix
2100809damagephysicalattackgemSocketed Gems are Supported by Level # Melee Physical Damage
#% increased Physical Damage
Socketed Gems are Supported by Level # Brutality
#% increased Physical Damage
Socketed Gems are Supported by Level # Ruthless
#% increased Physical Damage
#% increased Physical Damage
Socketed Gems are Supported by Level # Brutality
#% increased Physical Damage
Socketed Gems are Supported by Level # Ruthless
#% increased Physical Damage
1500833bleedphysicalattackailment#% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
1500833poisonchaosattackailment#% to Damage over Time Multiplier for Poison inflicted with this Weapon
1400806damagecastergemSocketed Gems are Supported by Level # Efficacy
#% increased Spell Damage
Socketed Gems are Supported by Level # Fire Penetration
#% increased Fire Damage
#% increased Spell Damage
Socketed Gems are Supported by Level # Fire Penetration
#% increased Fire Damage
3000843damagephysicalcasterAdds # to # Physical Damage to Spells
3000853damagechaoscasterAdds # to # Chaos Damage to Spells
400681damagecaster1% increased Spell Damage per 16 Strength
400681damagecaster1% increased Spell Damage per 16 Intelligence
1330085Total
The Elder Suffix
3000803gemSocketed Gems are Supported by Level # Ancestral Call
#% increased Area of Effect
#% increased Area of Effect
2000752attackspeedgemSocketed Gems are supported by Level # Multistrike
#% increased Attack Speed
#% increased Attack Speed
2000752damageattackcriticalgemSocketed Gems are supported by Level # Increased Critical Damage
#% to Global Critical Strike Multiplier
#% to Global Critical Strike Multiplier
3000853damagephysicalchaos#% of Physical Damage Converted to Chaos Damage
1500752casterspeedgemSocketed Gems are Supported by Level # Spell Echo
#% increased Cast Speed
#% increased Cast Speed
2000752elementalfirecoldlightningailmentgemSocketed Gems are Supported by Level # Unbound Ailments
#% chance to Freeze, Shock and Ignite
#% chance to Freeze, Shock and Ignite
3000803damagegemSocketed Gems are Supported by Level # Increased Area of Effect
#% increased Area Damage
#% increased Area Damage
1650085Total
The Crusader Prefix
1050805damagephysicalattack#% increased Physical Damage
#% reduced Enemy Stun Threshold
#% reduced Enemy Stun Threshold
1900805damageelementallightningattackAdds # to # Lightning Damage
Attacks with this Weapon Penetrate #% Lightning Resistance
Attacks with this Weapon Penetrate #% Lightning Resistance
2200805damageelementallightningcasterAdds # to # Lightning Damage to Spells
Damage Penetrates #% Lightning Resistance
Damage Penetrates #% Lightning Resistance
2400786damageelementallightningattackAttacks with this Weapon Penetrate #% Lightning Resistance
Damage Penetrates #% Lightning Resistance
Damage Penetrates #% Lightning Resistance
1200783damagephysicalelementallightningGain #% of Physical Damage as Extra Lightning Damage
875080Total
The Crusader Suffix
1000712damagephysicalelementalfire#% of Physical Damage Converted to Fire Damage
1000712damagephysicalelementalcold#% of Physical Damage Converted to Cold Damage
1000712damagephysicalelementallightning#% of Physical Damage Converted to Lightning Damage
1000802#% chance to inflict Lightning Exposure on Hit
1000732damage#% increased Damage per Power Charge
2000804auraWrath has #% increased Aura Effect
Zealotry has #% increased Aura Effect
Zealotry has #% increased Aura Effect
700080Total
The Redeemer Prefix
500802#% chance to gain an Endurance Charge on Kill
500802#% chance to gain a Power Charge on Kill
1900805damageelementalcoldattackAdds # to # Cold Damage
Attacks with this Weapon Penetrate #% Cold Resistance
Attacks with this Weapon Penetrate #% Cold Resistance
2200805damageelementalcoldcasterAdds # to # Cold Damage to Spells
Damage Penetrates #% Cold Resistance
Damage Penetrates #% Cold Resistance
2400786damageelementalcoldattackAttacks with this Weapon Penetrate #% Cold Resistance
Damage Penetrates #% Cold Resistance
Damage Penetrates #% Cold Resistance
1200783damagephysicalelementalcoldGain #% of Physical Damage as Extra Cold Damage
870080Total
The Redeemer Suffix
1000802#% chance to inflict Cold Exposure on Hit
400821damageauraAuras from your Skills grant 2% increased Damage to you and Allies
1000802damagecasterSpells have a #% chance to deal Double Damage
1000802auraHatred has #% increased Aura Effect
1000732casterspeed#% increased Cast Speed if you've Killed Recently
1000732speed#% increased Movement Speed if you've Hit an Enemy Recently
540082Total
The Hunter Prefix
1900805damagechaosattackAdds # to # Chaos Damage
Attacks with this Weapon Penetrate #% Chaos Resistance
Attacks with this Weapon Penetrate #% Chaos Resistance
900783damagechaosattackAttacks with this Weapon Penetrate #% Chaos Resistance
2400786damageelementalattackAttacks with this Weapon Penetrate #% Elemental Resistances
Damage Penetrates #% Elemental Resistances
Damage Penetrates #% Elemental Resistances
200681damageelementalfireattackAdds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength
200681damageelementallightningattackAdds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence
200681damagecaster1% increased Spell Damage per 16 Strength
200681damagecaster1% increased Spell Damage per 16 Intelligence
600080Total
The Hunter Suffix
1000732damageelementalfireailmentIgnites you inflict deal Damage #% faster
700712damagephysicalchaos#% of Physical Damage Converted to Chaos Damage
2000714damagephysicalattackHits with this Weapon have #% chance to ignore Enemy Physical Damage Reduction
Hits have #% chance to ignore Enemy Physical Damage Reduction
Hits have #% chance to ignore Enemy Physical Damage Reduction
1000812#% chance to Unnerve Enemies for # seconds on Hit
1000812attack#% chance to Intimidate Enemies for # seconds on Hit
1000802auraMalevolence has #% increased Aura Effect
670081Total
The Warlord Prefix
1050805damagephysicalattack#% increased Physical Damage
#% increased Area of Effect
#% increased Area of Effect
1900805damageelementalfireattackAdds # to # Fire Damage
Attacks with this Weapon Penetrate #% Fire Resistance
Attacks with this Weapon Penetrate #% Fire Resistance
2200805damageelementalfirecasterAdds # to # Fire Damage to Spells
Damage Penetrates #% Fire Resistance
Damage Penetrates #% Fire Resistance
2400786damageelementalfireattackAttacks with this Weapon Penetrate #% Fire Resistance
Damage Penetrates #% Fire Resistance
Damage Penetrates #% Fire Resistance
1200783damagephysicalelementalfireGain #% of Physical Damage as Extra Fire Damage
1000784damageelementalfireailment#% increased Burning Damage
975080Total
The Warlord Suffix
1000802#% chance to inflict Fire Exposure on Hit
1500733damagephysicalattack#% increased Physical Damage
#% chance to Maim on Hit
#% chance to Maim on Hit
1000732damage#% increased Damage per Endurance Charge
1000732resourcemanaRegenerate #% of Mana per second
1000802auraAnger has #% increased Aura Effect
550080Total
Delve Prefix
200011damageelementalfireDamage Penetrates (5–7)% Fire Resistance
200011damageelementalcoldDamage Penetrates (5–7)% Cold Resistance
200011damageelementallightningDamage Penetrates (5–7)% Lightning Resistance
200011poisondamagechaosattackailment60% chance for Poisons inflicted with this Weapon to deal 100% more Damage
200011bleeddamagephysicalattackailment60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage
100011damageelementalattackAttacks with this Weapon Penetrate (9–12)% Elemental Resistances
4000754damageelemental#% increased Elemental Damage
200011damagecastergem
Socketed Skills deal 40% more Spell Damage

200011damageattackgem
Socketed Skills deal 40% more Attack Damage

5500754damageminionMinions deal #% increased Damage
0601damagechaosattack(15–30)% increased Chaos Damage
Adds (18–28) to (39–49) Chaos Damage
Adds (18–28) to (39–49) Chaos Damage
0601damageelementalcoldattack(20–40)% increased Cold Damage
Adds (15–20) to (30–35) Cold Damage
Adds (15–20) to (30–35) Cold Damage
0601damageelementalfireattack(20–40)% increased Fire Damage
Adds (18–24) to (36–42) Fire Damage
Adds (18–24) to (36–42) Fire Damage
0601damageelementallightningattack(20–40)% increased Lightning Damage
Adds (2–5) to (63–66) Lightning Damage
Adds (2–5) to (63–66) Lightning Damage
0601damagechaoscaster(15–30)% increased Chaos Damage
Adds (11–15) to (23–26) Chaos Damage to Spells
Adds (11–15) to (23–26) Chaos Damage to Spells
0601damageelementalcoldcaster(20–40)% increased Cold Damage
Adds (12–16) to (24–28) Cold Damage to Spells
Adds (12–16) to (24–28) Cold Damage to Spells
0601damageelementalfirecaster(20–40)% increased Fire Damage
Adds (14–20) to (29–34) Fire Damage to Spells
Adds (14–20) to (29–34) Fire Damage to Spells
0601damageelementallightningcaster(20–40)% increased Lightning Damage
Adds (1–4) to (50–53) Lightning Damage to Spells
Adds (1–4) to (50–53) Lightning Damage to Spells
0601damagephysicalcaster(20–40)% increased Global Physical Damage
Adds (11–15) to (23–26) Physical Damage to Spells
Adds (11–15) to (23–26) Physical Damage to Spells
2450075Total
Delve Suffix
200011attack15% chance to Intimidate Enemies for 4 seconds on Hit
200012castercurseCurse Enemies with Despair on Hit
400012damage#% increased Damage when on Full Life
160011defences+500 to Armour if you've Hit an Enemy Recently
160011defencesRegenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recently
200011resourcemanaRegenerate 0.4% of Mana per second if you've Hit an Enemy Recently
20001110% chance to gain Onslaught for 4 seconds on Kill
200011damageaura
Auras from your Skills grant 2% increased Damage to you and Allies

100011attributegem+1 to Level of Socketed Strength Gems
75011attributegem+1 to Level of Socketed Dexterity Gems
100011attributegem+1 to Level of Socketed Intelligence Gems
200011Has 1 Abyssal Socket
200011Non-Aura Vaal Skills require 20% reduced Souls Per Use
239501Total
Incursion Prefix
Incursion Suffix
Veiled Prefix
2000604damagephysicalattack#% increased Physical Damage
#% chance to Impale Enemies on Hit with Attacks
#% increased Physical Damage
#% chance to cause Bleeding on Hit
#% increased Physical Damage
#% chance to Blind Enemies on hit
#% increased Physical Damage
#% chance to Poison on Hit
#% chance to Impale Enemies on Hit with Attacks
#% increased Physical Damage
#% chance to cause Bleeding on Hit
#% increased Physical Damage
#% chance to Blind Enemies on hit
#% increased Physical Damage
#% chance to Poison on Hit
1000601damageelementalattackAttacks with this Weapon Penetrate (14–16)% Elemental Resistances
1000601damagechaosattackAttacks with this Weapon Penetrate (14–16)% Chaos Resistance
7000607damageelementalfireailment#% increased Fire Damage
#% chance to Ignite
#% increased Cold Damage
#% chance to Freeze
#% increased Lightning Damage
#% chance to Shock
#% increased Chaos Damage
Chaos Skills have #% increased Skill Effect Duration
#% increased Spell Damage
#% increased Mana Regeneration Rate
#% increased Spell Damage
Gain #% of Non-Chaos Damage as extra Chaos Damage
Minions have #% increased maximum Life
Minions deal #% increased Damage
#% chance to Ignite
#% increased Cold Damage
#% chance to Freeze
#% increased Lightning Damage
#% chance to Shock
#% increased Chaos Damage
Chaos Skills have #% increased Skill Effect Duration
#% increased Spell Damage
#% increased Mana Regeneration Rate
#% increased Spell Damage
Gain #% of Non-Chaos Damage as extra Chaos Damage
Minions have #% increased maximum Life
Minions deal #% increased Damage
2000601gem+2 to Level of Socketed Support Gems
+(5–8)% to Quality of Socketed Support Gems
+(5–8)% to Quality of Socketed Support Gems
2000601gem+(9–10)% to Quality of Socketed Gems
2000601bleeddamagephysicalattackailmentAdds (12–14) to (18–20) Physical Damage
40% chance to cause Bleeding on Hit
40% chance to cause Bleeding on Hit
2000601attackHits can't be Evaded
8000604damageelementalfirechaosGain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
2700060Total
Veiled Suffix
1000601damage(6–7)% chance to deal Double Damage
1000601attackcasterspeedminionMinions have (18–20)% increased Attack Speed
Minions have (18–20)% increased Cast Speed
Minions have (18–20)% increased Cast Speed
2200604damagechaos#% to Chaos Damage over Time Multiplier
#% to Physical Damage over Time Multiplier
#% to Cold Damage over Time Multiplier
#% to Fire Damage over Time Multiplier
#% to Physical Damage over Time Multiplier
#% to Cold Damage over Time Multiplier
#% to Fire Damage over Time Multiplier
3000603damage#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
1000601damagecritical+(36–40)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby
1000601attackspeed(12–15)% increased Attack Speed while a Rare or Unique Enemy is Nearby
1000601damage(18–20)% chance to deal Double Damage while Focused
grant focus skill [1]
grant focus skill [1]
2000602attackspeedattribute# to Dexterity and Intelligence
#% increased Attack Speed
#% chance to Trigger Level # Blood Rage when you Kill an Enemy
#% increased Attack Speed
#% increased Attack Speed
#% chance to Trigger Level # Blood Rage when you Kill an Enemy
#% increased Attack Speed
1000601attackcriticalattribute+(25–28) to Strength and Intelligence
(28–32)% increased Critical Strike Chance
(28–32)% increased Critical Strike Chance
1000601attackattribute+(25–28) to Strength and Dexterity
+(311–350) to Accuracy Rating
+(311–350) to Accuracy Rating
1000601casterspeed(18–22)% increased Cast Speed
15% chance to gain Arcane Surge when you Kill an Enemy
15% chance to gain Arcane Surge when you Kill an Enemy
1520060Total
Crafting Bench Prefix
0502resourcelifephysicalattack#% of Physical Attack Damage Leeched as Life
0701resourcemanaphysicalattack(0.2–0.4)% of Physical Attack Damage Leeched as Mana
0754resourcemana# to maximum Mana
08116damagephysicalattack#% increased Physical Damage
#% increased Physical Damage
#% chance to Impale Enemies on Hit with Attacks
#% increased Physical Damage
#% chance to cause Bleeding on Hit
#% increased Physical Damage
#% chance to Blind Enemies on hit
#% increased Physical Damage
#% chance to Poison on Hit
#% increased Physical Damage
#% chance to Impale Enemies on Hit with Attacks
#% increased Physical Damage
#% chance to cause Bleeding on Hit
#% increased Physical Damage
#% chance to Blind Enemies on hit
#% increased Physical Damage
#% chance to Poison on Hit
08144damagecaster#% increased Spell Damage
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
#% increased Chaos Damage
Minions deal #% increased Damage
#% increased Trap Damage
#% increased Mine Damage
#% increased Fire Damage
#% chance to Ignite
#% increased Cold Damage
#% chance to Freeze
#% increased Lightning Damage
#% chance to Shock
#% increased Chaos Damage
Chaos Skills have #% increased Skill Effect Duration
#% increased Spell Damage
#% increased Mana Regeneration Rate
#% increased Spell Damage
Gain #% of Non-Chaos Damage as extra Chaos Damage
Minions have #% increased maximum Life
Minions deal #% increased Damage
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
#% increased Chaos Damage
Minions deal #% increased Damage
#% increased Trap Damage
#% increased Mine Damage
#% increased Fire Damage
#% chance to Ignite
#% increased Cold Damage
#% chance to Freeze
#% increased Lightning Damage
#% chance to Shock
#% increased Chaos Damage
Chaos Skills have #% increased Skill Effect Duration
#% increased Spell Damage
#% increased Mana Regeneration Rate
#% increased Spell Damage
Gain #% of Non-Chaos Damage as extra Chaos Damage
Minions have #% increased maximum Life
Minions deal #% increased Damage
0502damage#% increased Damage over Time
0502damageelementalattack#% increased Elemental Damage with Attack Skills
0683damageelementalfireattackAdds # to # Fire Damage
0683damageelementalcoldattackAdds # to # Cold Damage
0683damageelementallightningattackAdds # to # Lightning Damage
0815damagephysicalattackAdds # to # Physical Damage
Adds # to # Physical Damage
#% chance to cause Bleeding on Hit
Adds # to # Physical Damage
#% chance to cause Bleeding on Hit
0689damageelementalfirecasterAdds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
0813damageelementalattackAttacks with this Weapon Penetrate #% Elemental Resistances
0813damagechaosattackAttacks with this Weapon Penetrate #% Chaos Resistance
0802gem# to Level of Socketed Support Gems
0812gem#% to Quality of Socketed Gems
0601attackHits can't be Evaded
0818damageelementalfirechaosGain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
011Suffixes Cannot Be Changed
081Total
Crafting Bench Suffix
0503elementalfireresistance#% to Fire Resistance
0503elementalcoldresistance#% to Cold Resistance
0503elementallightningresistance#% to Lightning Resistance
0403attribute# to Strength
0403attribute# to Dexterity
0403attribute# to Intelligence
0753elementalfirecoldresistance#% to Fire and Cold Resistances
0753elementalcoldlightningresistance#% to Cold and Lightning Resistances
0753elementalfirelightningresistance#% to Fire and Lightning Resistances
0502attribute# to all Attributes
0502resourcemana#% increased Mana Regeneration Rate
0757attackspeed#% increased Attack Speed
# to Dexterity and Intelligence
#% increased Attack Speed
#% chance to Trigger Level # Blood Rage when you Kill an Enemy
#% increased Attack Speed
# to Dexterity and Intelligence
#% increased Attack Speed
#% chance to Trigger Level # Blood Rage when you Kill an Enemy
#% increased Attack Speed
08110casterspeed#% increased Cast Speed
#% increased Trap Throwing Speed
#% increased Mine Throwing Speed
#% increased Cast Speed
#% chance to gain Arcane Surge when you Kill an Enemy
#% increased Trap Throwing Speed
#% increased Mine Throwing Speed
#% increased Cast Speed
#% chance to gain Arcane Surge when you Kill an Enemy
0402damageelementalfire#% increased Fire Damage
0402damageelementalcold#% increased Cold Damage
0402damageelementallightning#% increased Lightning Damage
0502damagechaos#% increased Chaos Damage
0755attack# to Accuracy Rating
# to Strength and Dexterity
# to Accuracy Rating
# to Strength and Dexterity
# to Accuracy Rating
0755attackcritical#% increased Critical Strike Chance
# to Strength and Intelligence
#% increased Critical Strike Chance
# to Strength and Intelligence
#% increased Critical Strike Chance
0753damagecritical#% to Global Critical Strike Multiplier
0602castercritical#% increased Spell Critical Strike Chance
0751castergemTrigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
Spells Triggered this way have 150% more Cost
0813attackcasterspeedminionMinions have #% increased Attack Speed
Minions have #% increased Cast Speed
Minions have #% increased Cast Speed
08112damagechaos#% to Chaos Damage over Time Multiplier
#% to Physical Damage over Time Multiplier
#% to Cold Damage over Time Multiplier
#% to Fire Damage over Time Multiplier
#% to Physical Damage over Time Multiplier
#% to Cold Damage over Time Multiplier
#% to Fire Damage over Time Multiplier
0722damage#% chance to deal Double Damage
0603damage#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
0813damagecritical#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby
0813attackspeed#% increased Attack Speed while a Rare or Unique Enemy is Nearby
0813damage#% chance to deal Double Damage while Focused
grant focus skill [#]
grant focus skill [#]
0813elementalfirechaosresistance#% to Fire and Chaos Resistances
0813elementallightningchaosresistance#% to Lightning and Chaos Resistances
0813elementalcoldchaosresistance#% to Cold and Chaos Resistances
011Prefixes Cannot Be Changed
011Can have up to 3 Crafted Modifiers
011Cannot roll Attack Modifiers
011Cannot roll Caster Modifiers
081Total
Essence Prefix
0827damageelementalcoldattackAdds # to # Cold Damage
08213damagecaster#% increased Spell Damage
Minions deal #% increased Damage
Minions deal #% increased Damage
0827resourcelifephysicalattack#% of Physical Attack Damage Leeched as Life
0827damagephysicalattackAdds # to # Physical Damage
0826damageelementalcoldDamage Penetrates #% Cold Resistance
0826damageelementalfireattackAdds # to # Fire Damage
07415damageelementallightningcasterAdds # to # Lightning Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Fire Damage to Spells
0825damageelementalfireDamage Penetrates #% Fire Resistance
0825damageelementallightningattackAdds # to # Lightning Damage
0824damageelementallightningDamage Penetrates #% Lightning Resistance
0823damagechaosattackAdds # to # Chaos Damage
082Total
Essence Suffix
0855attack# to Accuracy Rating
0734attackcritical#% increased Critical Strike Chance
0824attackspeed#% increased Attack Speed
0833casterspeed#% increased Cast Speed
0823physical#% increased Impale Effect
0823castercritical#% increased Spell Critical Strike Chance
0631attackCast Level 20 Fire Burst on Hit
0631minionTriggers Level 20 Spectral Spirits when Equipped
+3 to maximum number of Spectral Spirits
+3 to maximum number of Spectral Spirits
063116% chance to gain a Power, Frenzy or Endurance Charge on Kill
0631damagechaosYour Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds
085Total
Bestiary Prefix
Bestiary Suffix
0204Grants Level # Aspect of the Avian Skill
Grants Level # Aspect of the Cat Skill
Grants Level # Aspect of the Crab Skill
Grants Level # Aspect of the Spider Skill
Grants Level # Aspect of the Cat Skill
Grants Level # Aspect of the Crab Skill
Grants Level # Aspect of the Spider Skill
020Total
Scourge Beneficial Prefix
Scourge Beneficial Suffix
1500683damage#% chance to deal Triple Damage
1000682gem#% to Quality of Socketed Support Gems
1200684elementalfireresistance#% to Fire Resistance
1200684elementalcoldresistance#% to Cold Resistance
1200684elementallightningresistance#% to Lightning Resistance
300684chaosresistance#% to Chaos Resistance
4000684damageelementalcoldattackAdds # to # Cold Damage
4000684damageelementalfireattackAdds # to # Fire Damage
4000684damageelementallightningattackAdds # to # Lightning Damage
4000684damagephysicalattackAdds # to # Physical Damage
2000684damagechaosattackAdds # to # Chaos Damage
120006812damageelementalcoldcasterAdds # to # Cold Damage to Spells
Adds # to # Fire Damage to Spells
Adds # to # Lightning Damage to Spells
Adds # to # Fire Damage to Spells
Adds # to # Lightning Damage to Spells
4000684damagephysicalcasterAdds # to # Physical Damage to Spells
1200686damagecaster#% increased Spell Damage
6000686damageelementalcold#% increased Cold Damage
6000686damageelementalfire#% increased Fire Damage
6000686damageelementallightning#% increased Lightning Damage
6000686damagephysical#% increased Global Physical Damage
1998686damageelemental#% increased Elemental Damage
3000686damagechaos#% increased Chaos Damage
4000688damageelementalfire#% to Fire Damage over Time Multiplier
#% to Cold Damage over Time Multiplier
#% to Physical Damage over Time Multiplier
#% to Chaos Damage over Time Multiplier
#% to Cold Damage over Time Multiplier
#% to Physical Damage over Time Multiplier
#% to Chaos Damage over Time Multiplier
250685chaoscastergem# to Level of all Chaos Spell Skill Gems
# to Level of all Lightning Spell Skill Gems
# to Level of all Fire Spell Skill Gems
# to Level of all Cold Spell Skill Gems
# to Level of all Physical Spell Skill Gems
# to Level of all Lightning Spell Skill Gems
# to Level of all Fire Spell Skill Gems
# to Level of all Cold Spell Skill Gems
# to Level of all Physical Spell Skill Gems
800684attack# metres to Weapon Range
1500683#% reduced Attribute Requirements
2500686resourcemana#% increased Mana Regeneration Rate
3000683#% reduced Enemy Stun Threshold
3000683#% increased Stun Duration on Enemies
2000684attribute# to Intelligence
2000684attribute# to Strength
1500683elementalcoldailment#% chance to Freeze
1500683elementalfireailment#% chance to Ignite
1500683elementallightningailment#% chance to Shock
3000683damageelementalcoldDamage Penetrates #% Cold Resistance
3000683damageelementalfireDamage Penetrates #% Fire Resistance
3000683damageelementallightningDamage Penetrates #% Lightning Resistance
750683Damage Penetrates #% Chaos Resistance
10011Culling Strike
1500683damageelementalfireailmentIgnites you inflict deal Damage #% faster
4500689#% chance to inflict Cold Exposure on Hit
#% chance to inflict Fire Exposure on Hit
#% chance to inflict Lightning Exposure on Hit
#% chance to inflict Fire Exposure on Hit
#% chance to inflict Lightning Exposure on Hit
10999868Total
Scourge Detrimental Prefix
Scourge Detrimental Suffix
4000684# Strength Requirement
4000684# Intelligence Requirement
2750684elementalfireresistance#% to Fire Resistance
2750684elementalcoldresistance#% to Cold Resistance
2750684elementallightningresistance#% to Lightning Resistance
2750684chaosresistance#% to Chaos Resistance
6000686damagecaster#% reduced Spell Damage
1998686damageelementalcold#% reduced Cold Damage
1998686damageelementalfire#% reduced Fire Damage
1998686damageelementallightning#% reduced Lightning Damage
1998686damagephysical#% reduced Global Physical Damage
6000686damageelemental#% reduced Elemental Damage
1500686damagechaos#% reduced Chaos Damage
5000686resourcemana#% reduced Mana Regeneration Rate
400682damageelementalcoldYour Hits treat Cold Resistance as #% higher than actual value
400682damageelementalfireYour Hits treat Fire Resistance as #% higher than actual value
400682damageelementallightningYour Hits treat Lightning Resistance as #% higher than actual value
400682Your Hits treat Chaos Resistance as #% higher than actual value
500451Cannot inflict Elemental Ailments
50011damagephysicalDeal no Physical Damage
50011Deal no Fire Damage
50011damageelementalcoldDeal no Cold Damage
50011Deal no Lightning Damage
50011damagechaosDeal no Chaos Damage
5009268Total
Vaal Orb Corrupted Implicit /15
111000#% chance to gain an Endurance Charge when you Stun an Enemy
111000critical#% chance to gain a Power Charge on Critical Strike
111000#% increased Area of Effect
3842250damage elemental cold attackAdds # to # Cold Damage
3842250damage elemental fire attackAdds # to # Fire Damage
3842250damage elemental lightning attackAdds # to # Lightning Damage
111000attack speed#% increased Attack Speed
111000caster speed#% increased Cast Speed
111000attack critical#% increased Critical Strike Chance
1275084Total
Sceptres Unique /26
12% increased Elemental Damage
Adds (2–3) to (5–6) Fire Damage to Spells
Adds (2–3) to (5–6) Cold Damage to Spells
Adds 1 to (10–12) Lightning Damage to Spells
(4–6)% increased Cast Speed
(100–140)% increased Spell Critical Strike Chance
16% increased Elemental Damage
20% increased Physical Damage
Adds (8–13) to (26–31) Physical Damage
30% increased Fire Damage
(15–20)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
22% increased Elemental Damage
+2 to Level of all Spell Skill Gems
10% Global chance to Blind Enemies on hit
+(1–2) Maximum Energy Shield per Level
Enemies Blinded by you have Malediction
+(1–2) Maximum Mana per Level
Unaffected by Blind
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
(Malediction causes 10% reduced damage dealt and 10% increased damage taken)
22% increased Elemental Damage
Socketed Gems are Supported by Level 15 Bonechill
Socketed Gems are Supported by Level 15 Hypothermia
Socketed Gems are Supported by Level 15 Ice Bite
Socketed Gems are Supported by Level 15 Cold Penetration
Socketed Gems are Supported by Level 15 Added Cold Damage
Socketed Gems are Supported by Level 15 Inspiration
22% increased Elemental Damage
+2 to Level of all Spell Skill Gems
10% Global chance to Blind Enemies on hit
+(1–2) Maximum Energy Shield per Level
Enemies Blinded by you have Malediction
+(1–2) Maximum Life per Level
Unaffected by Blind
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
(Malediction causes 10% reduced damage dealt and 10% increased damage taken)
22% increased Elemental Damage
+2 to Level of all Spell Skill Gems
10% Global chance to Blind Enemies on hit
Enemies Blinded by you have Malediction
+(1–2) Maximum Life per Level
+(1–2) Maximum Mana per Level
Unaffected by Blind
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
(Malediction causes 10% reduced damage dealt and 10% increased damage taken)
22% increased Elemental Damage
Socketed Gems are Supported by Level 15 Elemental Penetration
Socketed Gems are Supported by Level 15 Immolate
Socketed Gems are Supported by Level 15 Unbound Ailments
Socketed Gems are Supported by Level 15 Ice Bite
Socketed Gems are Supported by Level 15 Inspiration
Socketed Gems are Supported by Level 15 Innervate
18% increased Elemental Damage
+(20–30) to all Attributes
Minions deal (30–40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
(Attributes are Strength, Dexterity, and Intelligence)
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds)
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
Deal no Non-Fire Damage)
18% increased Elemental Damage
+(20–30) to all Attributes
Minions deal (30–40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
(Attributes are Strength, Dexterity, and Intelligence)
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
Deal no Non-Fire Damage)
30% increased Elemental Damage
(150–200)% increased Physical Damage
Adds (76–98) to (161–176) Fire Damage
50% increased Light Radius
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
30% increased Elemental Damage
+1 to Level of Socketed Gems
60% increased Intelligence Requirement
(80–100)% increased Physical Damage
(10–20)% increased Attack Speed
3% increased Experience gain
20% increased Elemental Damage
24% increased Elemental Damage
(70–100)% increased Spell Damage
(15–20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
24% increased Elemental Damage
+(20–30) to Intelligence
(8–15)% increased Cast Speed
(40–60)% increased Mana Regeneration Rate
Minions deal (40–60)% increased Damage
Each Summoned Phantasm grants you Phantasmal Might
(Phantasmal Might grants Added Spell Physical Damage based on the level of the Phantasm. Multiple instances of Phantasmal Might stack)
26% increased Elemental Damage
Adds (35–46) to (85–128) Physical Damage
(25–50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
(Unholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply Withered on Hit)
26% increased Elemental Damage
+(30–40) to Intelligence
(15–30)% increased Critical Strike Chance
+(1–2) to Level of all Minion Skill Gems
Minions' Base Attack Critical Strike Chance is equal to the Critical
Strike Chance of your Main Hand Weapon
Strike Chance of your Main Hand Weapon
26% increased Elemental Damage
Grants Level 30 Smite Skill
+(10–30) to Strength and Intelligence
Enemies inflict Elemental Ailments on you instead of nearby Allies
redirect elemental ailments to aura owner [1]
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
40% increased Elemental Damage
Grants Level 25 Scorching Ray Skill
(12–20)% increased Cast Speed
Recover (1–3)% of Life on Kill
Recover (1–3)% of Mana on Kill
10% increased Scorching Ray beam length
30% increased Elemental Damage
Adds (1–10) to (150–200) Lightning Damage to Spells
(14–18)% increased Cast Speed
(6–8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
100% increased Damage with Hits and Ailments against Hindered Enemies
(Hinder reduces movement speed for 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
32% increased Elemental Damage
Socketed Gems are Supported by Level 30 Iron Will
+(50–70) to Strength
(15–18)% increased Cast Speed
+(20–30) to maximum Mana
1% increased Damage per 8 Strength when in Main Hand
1% increased Armour per 16 Strength when in Off Hand
32% increased Elemental Damage
Socketed Gems are Supported by Level 20 Elemental Proliferation
Adds (65–85) to (100–160) Physical Damage
(11–15)% increased Attack Speed
(6–10)% increased Cast Speed
(30–40)% increased Global Critical Strike Chance
0.2% of Elemental Damage Leeched as Life
(80–100)% increased Elemental Damage
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
32% increased Elemental Damage
(80–120)% increased Damage with Vaal Skills
(6–8)% reduced Soul Gain Prevention Duration
Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill
Shepherd of Souls
(Vaal Non-Aura Skills have 80% less Soul Cost. Vaal Non-Aura Skills have 100% increased Soul Cost per Vaal Skill used in the past 8 seconds)
32% increased Elemental Damage
(260–310)% increased Physical Damage
(80–100)% increased Chaos Damage
10% increased Area of Effect
Chaos Skills have 40% increased Skill Effect Duration
40% increased Elemental Damage
50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25–30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
Raised Zombies deal (100–125)% more Physical Damage
40% increased Elemental Damage
(180–220)% increased Physical Damage
(10–15)% increased Attack Speed
(80–100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
You have Resolute Technique while you do not have Elemental Overload
100% increased Physical Damage while you have Resolute Technique
(Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments. Your Critical Strikes do not deal extra Damage. Ailments never count as being from Critical Strikes)
(Your hits can't be Evaded. Never deal Critical Strikes)
[One to three random synthesis implicit modifiers]
(15–20)% increased Cast Speed
(15–20)% increased Cold Damage per 1% Cold Resistance above 75%
(15–20)% increased Lightning Damage per 1% Lightning Resistance above 75%
40% increased Elemental Damage
(15–20)% increased Cast Speed
(15–20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%
(15–20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%
(Missing Resistance is the amount your Resistance is below the maximum)
Sceptres Item /28
Driftwood Sceptre
Physical Damage: 8-11
Critical Strike Chance: 7%
Attacks per Second: 1.2
Weapon Range: 1.1 metres
Requires 8 Str, 8 Int
10% increased Elemental Damage
Darkwood Sceptre
Physical Damage: 11-17
Critical Strike Chance: 7%
Attacks per Second: 1.2
Weapon Range: 1.1 metres
Requires Level 5, 14 Str, 14 Int
12% increased Elemental Damage
Bronze Sceptre
Physical Damage: 15-29
Critical Strike Chance: 7%
Attacks per Second: 1.1
Weapon Range: 1.1 metres
Requires Level 10, 22 Str, 22 Int
12% increased Elemental Damage
Quartz Sceptre
Physical Damage: 21-32
Critical Strike Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.1 metres
Requires Level 15, 25 Str, 35 Int
20% increased Elemental Damage
Iron Sceptre
Physical Damage: 27-40
Critical Strike Chance: 7%
Attacks per Second: 1.1
Weapon Range: 1.1 metres
Requires Level 20, 38 Str, 38 Int
14% increased Elemental Damage
Ochre Sceptre
Physical Damage: 24-45
Critical Strike Chance: 7%
Attacks per Second: 1.15
Weapon Range: 1.1 metres
Requires Level 24, 44 Str, 44 Int
16% increased Elemental Damage
Ritual Sceptre
Physical Damage: 21-50
Critical Strike Chance: 7%
Attacks per Second: 1.2
Weapon Range: 1.1 metres
Requires Level 28, 51 Str, 51 Int
16% increased Elemental Damage
Shadow Sceptre
Physical Damage: 29-44
Critical Strike Chance: 7.3%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 32, 52 Str, 62 Int
22% increased Elemental Damage
Horned Sceptre
Physical Damage: 27-50
Critical Strike Chance: 7%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 36, 66 Str, 66 Int
Damage Penetrates 4% Elemental Resistances
Grinning Fetish
Physical Damage: 24-36
Critical Strike Chance: 7%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 35, 62 Str, 62 Int
18% increased Elemental Damage
Sekhem
Physical Damage: 30-55
Critical Strike Chance: 7%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 38, 67 Str, 67 Int
18% increased Elemental Damage
Crystal Sceptre
Physical Damage: 35-52
Critical Strike Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 41, 59 Str, 85 Int
30% increased Elemental Damage
Lead Sceptre
Physical Damage: 38-57
Critical Strike Chance: 7%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 44, 77 Str, 77 Int
22% increased Elemental Damage
Blood Sceptre
Physical Damage: 30-55
Critical Strike Chance: 7%
Attacks per Second: 1.4
Weapon Range: 1.1 metres
Requires Level 47, 81 Str, 81 Int
24% increased Elemental Damage
Royal Sceptre
Physical Damage: 34-80
Critical Strike Chance: 7%
Attacks per Second: 1.2
Weapon Range: 1.1 metres
Requires Level 50, 86 Str, 86 Int
24% increased Elemental Damage
Abyssal Sceptre
Physical Damage: 45-67
Critical Strike Chance: 7.3%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 53, 83 Str, 99 Int
30% increased Elemental Damage
Stag Sceptre
Physical Damage: 39-72
Critical Strike Chance: 7%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 55, 98 Str, 98 Int
Damage Penetrates 4% Elemental Resistances
Karui Sceptre
Physical Damage: 37-55
Critical Strike Chance: 7%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 56, 96 Str, 96 Int
26% increased Elemental Damage
Tyrant's Sekhem
Physical Damage: 43-80
Critical Strike Chance: 7%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 58, 99 Str, 99 Int
26% increased Elemental Damage
Opal Sceptre
Physical Damage: 49-73
Critical Strike Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 60, 95 Str, 131 Int
40% increased Elemental Damage
Platinum Sceptre
Physical Damage: 51-76
Critical Strike Chance: 7%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 62, 113 Str, 113 Int
30% increased Elemental Damage
Vaal Sceptre
Physical Damage: 37-70
Critical Strike Chance: 7%
Attacks per Second: 1.4
Weapon Range: 1.1 metres
Requires Level 64, 113 Str, 113 Int
32% increased Elemental Damage
Carnal Sceptre
Physical Damage: 41-95
Critical Strike Chance: 7%
Attacks per Second: 1.2
Weapon Range: 1.1 metres
Requires Level 66, 113 Str, 113 Int
32% increased Elemental Damage
Void Sceptre
Physical Damage: 50-76
Critical Strike Chance: 7.3%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 68, 104 Str, 122 Int
40% increased Elemental Damage
Sambar Sceptre
Physical Damage: 42-78
Critical Strike Chance: 7%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 70, 121 Str, 113 Int
Damage Penetrates 6% Elemental Resistances
Oscillating Sceptre
Physical Damage: 23-34
Critical Strike Chance: 7.6%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 30, 44 Str, 64 Int
Elemental Overload
Stabilising Sceptre
Physical Damage: 35-52
Critical Strike Chance: 7.6%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 50, 71 Str, 102 Int
Elemental Equilibrium
Alternating Sceptre
Physical Damage: 41-61
Critical Strike Chance: 7.6%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 70, 95 Str, 131 Int
Secrets of Suffering
Sceptres Synthesis Implicit Corrupted /1
Item Classes | Mods |
---|---|
Sceptres |
Sceptres Synthesis Implicit
37480resource life physical attack#% of Physical Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Spell Critical Strike Chance
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Spell Critical Strike Chance
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
146650resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
+# to maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Attack Damage per # Maximum Mana
#% increased Spell Damage per # Maximum Mana
#% increased Freeze Duration on Enemies
#% increased Burning Damage
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
#% increased Spell Damage per # Strength
+# to Dexterity
#% increased Spell Damage per # Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
#% increased Spell Damage per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
Recover #% of Life on Kill
+# to maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Attack Damage per # Maximum Mana
#% increased Spell Damage per # Maximum Mana
#% increased Freeze Duration on Enemies
#% increased Burning Damage
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
#% increased Spell Damage per # Strength
+# to Dexterity
#% increased Spell Damage per # Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
#% increased Spell Damage per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
8360resource life attackGrants # Life per Enemy Hit
#% of Physical Attack Damage Leeched as Mana
#% of Physical Attack Damage Leeched as Mana
97600resource mana#% increased Mana Regeneration Rate
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
+#% to Cold Damage over Time Multiplier
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
#% increased Spell Damage if Corrupted
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
+#% to Cold Damage over Time Multiplier
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
#% increased Spell Damage if Corrupted
28550elemental fire ailment#% chance to Ignite
#% increased Ignite Duration on Enemies
#% chance to Freeze
#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
#% increased Ignite Duration on Enemies
#% chance to Freeze
#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
3480damage elemental fire ailmentIgnites you inflict deal Damage #% faster
Poisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
Poisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
26750elemental lightning ailment#% chance to Shock
#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
50550elemental lightning ailment#% increased Shock Duration on Enemies
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# metres to Weapon Range
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# metres to Weapon Range
32700poison damage chaos ailment#% increased Damage with Poison
#% increased Damage with Bleeding
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Cast Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
#% increased Damage with Bleeding
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Cast Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
075Total
One Hand Mace and Sceptre Crafting Bench /49
Mod | Require | Unlock |
---|---|---|
Adds (8–10) to (15–18) Fire Damage | 1x ![]() | |
Adds (12–17) to (25–29) Fire Damage | 8x ![]() | |
Adds (17–24) to (35–41) Fire Damage | 55x ![]() | |
(10–15)% chance to Ignite | 1x ![]() | |
Cast Level 10 Fire Burst on Hit | 12x ![]() | |
Adds 2 to (25–29) Lightning Damage | 1x ![]() | |
Adds 2 to (41–48) Lightning Damage | 8x ![]() | |
Adds 3 to (57–67) Lightning Damage | 55x ![]() | |
(10–15)% chance to Shock | 1x ![]() | |
Trigger Level 5 Lightning Bolt when you deal a Critical Strike | 10x ![]() | |
(10–19)% increased Spell Damage | 1x ![]() | |
(20–29)% increased Spell Damage | 6x ![]() | |
(30–39)% increased Spell Damage | 45x ![]() | |
Minions deal (10–19)% increased Damage | 1x ![]() | |
Minions deal (20–29)% increased Damage | 6x ![]() | |
Minions deal (30–39)% increased Damage | 45x ![]() | |
(20–25)% increased Spell Critical Strike Chance | 20x ![]() 15x ![]() | |
Trigger Level 10 Summon Spectral Wolf on Kill | 11x ![]() | |
25% chance to Trigger Level 10 Summon Raging Spirit on Kill | 9x ![]() 5x ![]() | |
(11–15)% increased Physical Damage | 3x ![]() | |
(16–20)% increased Physical Damage | 10x ![]() | |
(21–25)% increased Physical Damage | 50x ![]() | |
Adds (7–9) to (14–16) Chaos Damage | 1x ![]() 1x ![]() | |
Adds (11–15) to (23–26) Chaos Damage | 5x ![]() 5x ![]() | |
Adds (16–21) to (31–37) Chaos Damage | 25x ![]() 25x ![]() | |
(21–25)% reduced Enemy Stun Threshold with this Weapon | 8x ![]() | |
10% chance to Poison on Hit | 10x ![]() | |
10% chance to cause Bleeding on Hit | 10x ![]() | |
(0.2–0.3)% of Physical Attack Damage Leeched as Life | 20x ![]() 30x ![]() | |
(0.2–0.3)% of Physical Attack Damage Leeched as Mana | 20x ![]() 30x ![]() | |
(5–7)% increased Critical Strike Chance | 35x ![]() 30x ![]() | |
Grants Level 1 Envy Skill | 8x ![]() | |
(7–13)% chance to gain Chaotic Might for 10 seconds on Kill | 7x ![]() 6x ![]() | |
Adds (7–9) to (14–16) Cold Damage | 1x ![]() | |
Adds (11–15) to (23–26) Cold Damage | 5x ![]() | |
Adds (16–21) to (31–37) Cold Damage | 40x ![]() | |
(10–15)% chance to Freeze | 5x ![]() | |
(3–6)% increased Attack Speed | 25x ![]() 20x ![]() | |
(6–10)% increased Cast Speed | 26x ![]() 22x ![]() | |
(20–30)% chance to Curse Enemies with Elemental Weakness on Hit | 44x ![]() 44x ![]() 44x ![]() | |
Minions deal (20–30)% increased Damage if you've Hit Recently | 50x ![]() 50x ![]() | |
(10–20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 133x ![]() 88x ![]() 88x ![]() 101x ![]() | |
Iron Will | 15x ![]() 38x ![]() 38x ![]() | |
+(6–8)% Chance to Block Attack Damage while Dual Wielding | 12x ![]() 25x ![]() | |
Insufficient Life doesn't prevent your Melee Attacks | 6x ![]() 42x ![]() 52x ![]() | |
Curse Enemies with Enfeeble on Hit | 3x ![]() 11x ![]() 24x ![]() | |
(5–10)% chance to gain a Frenzy Charge on Kill | 4x ![]() 13x ![]() 22x ![]() | |
Life Leech from Hits with this Weapon is instant | 11x ![]() 66x ![]() 77x ![]() | |
+(50–75)% chance to Suppress Spell Damage while your Off Hand is empty | 3x ![]() 40x ![]() 50x ![]() |
One Hand Melee Crafting Bench /258
Mod | Require | Unlock |
---|---|---|
Two Sockets | 1x ![]() | The Grand Arena |
Three Sockets | 3x ![]() | The Grand Arena |
Four Sockets | 10x ![]() | The Grand Arena |
Five Sockets | 70x ![]() | Arachnid Tomb Map |
Six Sockets | 350x ![]() | Pier Map |
Two Linked Sockets | 1x ![]() | Kaom's Stronghold |
Three Linked Sockets | 3x ![]() | Kaom's Stronghold |
Four Linked Sockets | 5x ![]() | Kaom's Stronghold |
Five Linked Sockets | 150x ![]() | Infested Valley Map |
Six Linked Sockets | 1500x ![]() | Lighthouse Map |
At Least One Red Socket | 4x ![]() | The Mines Level 1 |
At Least Two Red Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Red Sockets | 120x ![]() | The Mines Level 1 |
At Least One Green Socket | 4x ![]() | The Mines Level 1 |
At Least Two Green Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Green Sockets | 120x ![]() | The Mines Level 1 |
At Least One Blue Socket | 4x ![]() | The Mines Level 1 |
At Least Two Blue Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Blue Sockets | 120x ![]() | The Mines Level 1 |
At Least One Red and One Green Socket | 15x ![]() | The Mines Level 1 |
At Least One Red and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least One Green and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least Two Red and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Red and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Red Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Red Socket | 100x ![]() | The Mines Level 1 |
+(16–20)% to Fire Resistance | 1x ![]() | Default |
+(16–20)% to Cold Resistance | 1x ![]() | Default |
+(16–20)% to Lightning Resistance | 1x ![]() | Default |
+(15–20) to Strength | 1x ![]() | Default |
+(15–20) to Dexterity | 1x ![]() | Default |
+(15–20) to Intelligence | 1x ![]() | Default |
Remove Crafted Mods | 1x ![]() | Default |
+(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
+(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(21–25) to Strength | 2x ![]() | The Western Forest |
+(26–30) to Strength | 2x ![]() | Graveyard Map |
+(21–25) to Dexterity | 2x ![]() | The Western Forest |
+(26–30) to Dexterity | 2x ![]() | Graveyard Map |
+(21–25) to Intelligence | 2x ![]() | The Western Forest |
+(26–30) to Intelligence | 2x ![]() | Graveyard Map |
+(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens |
+(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Cells Map |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | Basilica Map |
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | Basilica Map |
+(35–44) to maximum Mana | 3x ![]() | Default |
+(45–54) to maximum Mana | 6x ![]() | The Beacon |
+(55–64) to maximum Mana | 2x ![]() | The Feeding Trough |
+(65–74) to maximum Mana | 4x ![]() | Fungal Hollow Map |
(20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2 |
(31–40)% increased Mana Regeneration Rate | 2x ![]() | Estuary Map |
(40–59)% increased Physical Damage | 4x ![]() | The Sewers |
(60–79)% increased Physical Damage | 8x ![]() | The Ossuary |
(80–99)% increased Physical Damage | 4x ![]() | The Quarry |
(100–129)% increased Physical Damage | 1x ![]() | Port Map |
(25–34)% increased Spell Damage | 4x ![]() | The Ancient Pyramid |
(35–44)% increased Spell Damage | 8x ![]() | Shavronne's Tower |
(45–54)% increased Spell Damage | 4x ![]() | The Boiling Lake |
(55–66)% increased Spell Damage | 1x ![]() | Museum Map |
(11–20)% increased Damage over Time | 6x ![]() | Labyrinth Trial in The Crypt |
(21–30)% increased Damage over Time | 2x ![]() | Shore Map |
(15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs |
(24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Marshes Map |
(8–10)% increased Attack Speed | 6x ![]() | The Dried Lake |
(11–15)% increased Attack Speed | 2x ![]() | The Vastiri Desert |
(16–20)% increased Attack Speed | 1x ![]() | Glacier Map |
(10–13)% increased Cast Speed | 6x ![]() | The Dried Lake |
(14–17)% increased Cast Speed | 2x ![]() | The Vastiri Desert |
(18–21)% increased Cast Speed | 1x ![]() | Glacier Map |
(25–34)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(35–44)% increased Fire Damage | 8x ![]() | The Dread Thicket |
(45–54)% increased Fire Damage | 4x ![]() | Silo Map |
(9–12)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
(25–34)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(35–44)% increased Cold Damage | 8x ![]() | The Causeway |
(45–54)% increased Cold Damage | 4x ![]() | Cold River Map |
(9–12)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(13–16)% increased Cold Damage | 2x ![]() | The Causeway |
(25–34)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(35–44)% increased Lightning Damage | 8x ![]() | The Chamber of Sins Level 1 |
(45–54)% increased Lightning Damage | 4x ![]() | Desert Map |
(9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
(25–34)% increased Chaos Damage | 2x ![]() | The Temple of Decay Level 2 |
(35–44)% increased Chaos Damage | 4x ![]() | The Ossuary |
(45–54)% increased Chaos Damage | 3x ![]() | Sulphur Vents Map |
(9–12)% increased Chaos Damage | 3x ![]() | The Temple of Decay Level 2 |
(13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
+(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
+(121–200) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
+(201–300) to Accuracy Rating | 2x ![]() | Courtyard Map |
Adds (11–12) to (19–23) Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Adds (22–27) to (42–49) Fire Damage | 2x ![]() | The Dread Thicket |
Adds (35–41) to (63–73) Fire Damage | 4x ![]() | Silo Map |
Adds (11–12) to (19–23) Cold Damage | 4x ![]() | The Crystal Veins |
Adds (22–27) to (42–49) Cold Damage | 2x ![]() | The Causeway |
Adds (35–41) to (63–73) Cold Damage | 4x ![]() | Cold River Map |
Adds (1–3) to (27–37) Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Adds (3–5) to (60–80) Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Adds (6–8) to (100–113) Lightning Damage | 4x ![]() | Desert Map |
Adds (6–8) to (13–15) Physical Damage | 4x ![]() | The Sewers |
Adds (7–11) to (16–19) Physical Damage | 2x ![]() | The Ossuary |
Adds (13–17) to (26–30) Physical Damage | 4x ![]() | The Quarry |
Adds (12–16) to (23–27) Fire Damage to Spells | 4x ![]() | The Solaris Temple Level 2 |
Adds (21–28) to (42–49) Fire Damage to Spells | 2x ![]() | The Dread Thicket |
Adds (31–41) to (61–71) Fire Damage to Spells | 4x ![]() | Silo Map |
Adds (10–13) to (19–22) Cold Damage to Spells | 4x ![]() | The Crystal Veins |
Adds (17–23) to (34–40) Cold Damage to Spells | 2x ![]() | The Causeway |
Adds (25–33) to (50–58) Cold Damage to Spells | 4x ![]() | Cold River Map |
Adds (1–4) to (39–42) Lightning Damage to Spells | 4x ![]() | The Lunaris Temple Level 2 |
Adds (2–6) to (73–77) Lightning Damage to Spells | 2x ![]() | The Chamber of Sins Level 1 |
Adds (3–9) to (106–112) Lightning Damage to Spells | 4x ![]() | Desert Map |
(17–19)% increased Critical Strike Chance | 6x ![]() | Cemetery Map |
(20–24)% increased Critical Strike Chance | 2x ![]() | Jungle Valley Map |
(25–27)% increased Critical Strike Chance | 4x ![]() | Maze Map |
+(17–19)% to Global Critical Strike Multiplier | 6x ![]() | Cemetery Map |
+(20–24)% to Global Critical Strike Multiplier | 2x ![]() | Jungle Valley Map |
+(25–28)% to Global Critical Strike Multiplier | 4x ![]() | Maze Map |
(30–49)% increased Spell Critical Strike Chance | 6x ![]() | Cemetery Map |
(50–69)% increased Spell Critical Strike Chance | 3x ![]() | Jungle Valley Map |
Minions deal (25–34)% increased Damage | 4x ![]() | The Lunaris Temple Level 2 |
Minions deal (35–44)% increased Damage | 2x ![]() | Promenade Map |
Minions deal (45–54)% increased Damage | 4x ![]() | Arcade Map |
(35–44)% increased Trap Damage | 2x ![]() | The Solaris Temple Level 2 |
(45–54)% increased Trap Damage | 4x ![]() | Fields Map |
(35–44)% increased Mine Damage | 2x ![]() | The Solaris Temple Level 2 |
(45–54)% increased Mine Damage | 4x ![]() | Fields Map |
(9–12)% increased Trap Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
(13–15)% increased Trap Throwing Speed | 2x ![]() | Fields Map |
(9–12)% increased Mine Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
(13–15)% increased Mine Throwing Speed | 2x ![]() | Fields Map |
Remove Enchantments | 3x ![]() | Default |
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x ![]() | The Refinery |
(81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | Betrayal Unveil |
(36–41)% increased Fire Damage (13–15)% chance to Ignite | 3x ![]() | Betrayal Unveil |
(42–50)% increased Fire Damage (16–17)% chance to Ignite | 3x ![]() | Betrayal Unveil |
(51–60)% increased Fire Damage (18–20)% chance to Ignite | 8x ![]() | Betrayal Unveil |
(36–41)% increased Cold Damage (13–15)% chance to Freeze | 3x ![]() | Betrayal Unveil |
(42–50)% increased Cold Damage (16–17)% chance to Freeze | 3x ![]() | Betrayal Unveil |
(51–60)% increased Cold Damage (18–20)% chance to Freeze | 8x ![]() | Betrayal Unveil |
(36–41)% increased Lightning Damage (13–15)% chance to Shock | 3x ![]() | Betrayal Unveil |
(42–50)% increased Lightning Damage (16–17)% chance to Shock | 3x ![]() | Betrayal Unveil |
(51–60)% increased Lightning Damage (18–20)% chance to Shock | 8x ![]() | Betrayal Unveil |
(35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x ![]() | Betrayal Unveil |
(40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x ![]() | Betrayal Unveil |
(46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x ![]() | Betrayal Unveil |
(36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x ![]() | Betrayal Unveil |
(42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x ![]() | Betrayal Unveil |
(51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x ![]() | Betrayal Unveil |
(38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Betrayal Unveil |
(41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Betrayal Unveil |
(46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Betrayal Unveil |
Minions have (16–19)% increased maximum Life Minions deal (16–19)% increased Damage | 8x ![]() | Betrayal Unveil |
Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x ![]() | Betrayal Unveil |
Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x ![]() | Betrayal Unveil |
Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x ![]() | Betrayal Unveil |
Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x ![]() | Betrayal Unveil |
Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x ![]() | Betrayal Unveil |
+(14–15)% to Chaos Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Chaos Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Chaos Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(14–15)% to Physical Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Physical Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Physical Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(14–15)% to Cold Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Cold Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Cold Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(14–15)% to Fire Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Fire Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Fire Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x ![]() | Betrayal Unveil |
3% chance to deal Double Damage | 2x ![]() | Betrayal Unveil |
(4–5)% chance to deal Double Damage | 8x ![]() | Betrayal Unveil |
(3–4)% increased Damage per Endurance Charge | 3x ![]() | Betrayal Unveil |
(3–4)% increased Damage per Frenzy Charge | 3x ![]() | Betrayal Unveil |
(3–4)% increased Damage per Power Charge | 3x ![]() | Betrayal Unveil |
+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Betrayal Unveil |
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Betrayal Unveil |
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Betrayal Unveil |
7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Betrayal Unveil |
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Betrayal Unveil |
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Betrayal Unveil |
(7–9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | Betrayal Unveil |
(10–12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Betrayal Unveil |
(13–15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Betrayal Unveil |
+1 to Level of Socketed Support Gems | 8x ![]() | Betrayal Unveil |
+2 to Level of Socketed Support Gems | 2x ![]() | Betrayal Unveil |
+(6–7)% to Quality of Socketed Gems | 8x ![]() | Betrayal Unveil |
+(7–8)% to Quality of Socketed Gems | 1x ![]() | Betrayal Unveil |
Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Betrayal Unveil |
Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Betrayal Unveil |
Hits can't be Evaded | 3x ![]() | Betrayal Unveil |
Gain (5–6)% of Fire Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil |
Gain (7–8)% of Fire Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil |
Gain (5–6)% of Cold Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil |
Gain (7–8)% of Cold Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil |
Gain (5–6)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil |
Gain (7–8)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil |
Gain (5–6)% of Physical Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil |
Gain (7–8)% of Physical Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x ![]() | Betrayal Unveil |
+(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x ![]() | Betrayal Unveil |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x ![]() | Betrayal Unveil |
+(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x ![]() | Betrayal Unveil |
+(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x ![]() | Betrayal Unveil |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x ![]() | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x ![]() | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x ![]() | Betrayal Unveil |
(8–9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
(10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
(13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
+(9–10)% to Fire and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Lightning and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Cold and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x ![]() | Betrayal Unveil |
Prefixes Cannot Be Changed | 2x ![]() | The Coward's Trial |
Suffixes Cannot Be Changed | 2x ![]() | Oba's Cursed Trove |
Can have up to 3 Crafted Modifiers | 2x ![]() | The Putrid Cloister |
Cannot roll Attack Modifiers | 1x ![]() | Caer Blaidd, Wolfpack's Den |
Cannot roll Caster Modifiers | 1x ![]() | Whakawairua Tuahu |
Sceptre Gem/81
Name | |
---|---|
![]() | Double Strike (1) |
![]() | Double Strike of Impaling (1) |
![]() | Double Strike of Momentum (1) |
![]() | Dual Strike (1) |
![]() | Dual Strike of Ambidexterity (1) |
![]() | Frost Blades (1) |
![]() | Frost Blades of Katabasis (1) |
![]() | Spectral Throw (1) |
![]() | Spectral Throw of Materialising (1) |
![]() | Vaal Double Strike (1) |
![]() | Vaal Spectral Throw (1) |
![]() | Animate Weapon (4) |
![]() | Animate Weapon of Self Reflection (4) |
![]() | Animate Weapon of Ranged Arms (4) |
![]() | Flicker Strike (10) |
![]() | Flicker Strike of Power (10) |
![]() | Vaal Flicker Strike (10) |
![]() | Elemental Hit (12) |
![]() | Elemental Hit of the Spectrum (12) |
![]() | Lightning Strike (12) |
![]() | Lightning Strike of Arcing (12) |
![]() | Spectral Helix (12) |
![]() | Vaal Lightning Strike (12) |
![]() | Frenzy (16) |
![]() | Frenzy of Onslaught (16) |
![]() | Charged Dash (28) |
![]() | Cyclone (28) |
![]() | Cyclone of Tumult (28) |
![]() | Vaal Cyclone (28) |
![]() | Wild Strike (28) |
![]() | Wild Strike of Extremes (28) |
Name | |
---|---|
![]() | Energy Blade (24) |
Sceptres Crucible Weapon /811
Weight | Desc |
---|---|
250 (T1) | Adds 6 to 16 Physical Damage 6% reduced Attack Speed |
125 (T1) | Adds 8 to 19 Physical Damage 6% reduced Attack Speed |
1000 (T1) | Adds 2 to 6 Physical Damage |
1000 (T1) | Adds 2 to 8 Physical Damage |
1000 (T1) | Adds 3 to 10 Physical Damage |
500 (T1) | Adds 5 to 13 Physical Damage |
250 (T1) | Adds 6 to 15 Physical Damage |
100 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Fire Damage |
50 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Fire Damage |
25 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Cold Damage |
50 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Cold Damage |
25 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
100 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
100 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
50 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
25 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
50 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
25 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
12 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 1 to 3 Physical Damage 20% of Physical Damage converted to a random Element |
50 (T1) | Adds 1 to 4 Physical Damage 20% of Physical Damage converted to a random Element |
50 (T1) | Adds 2 to 6 Physical Damage 20% of Physical Damage converted to a random Element |
25 (T1) | Adds 3 to 7 Physical Damage 20% of Physical Damage converted to a random Element |
12 (T1) | Adds 5 to 8 Physical Damage 20% of Physical Damage converted to a random Element |
250 (T1) | Adds 1 to 3 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 1 to 4 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 2 to 6 Physical Damage 15% chance to cause Bleeding on Hit |
125 (T1) | Adds 3 to 7 Physical Damage 15% chance to cause Bleeding on Hit |
63 (T1) | Adds 5 to 8 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 1 to 3 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 1 to 4 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 2 to 6 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
125 (T1) | Adds 3 to 7 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
63 (T1) | Adds 5 to 8 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 27 to 42 Fire Damage 6% reduced Attack Speed |
125 (T1) | Adds 55 to 83 Fire Damage 6% reduced Attack Speed |
1000 (T1) | Adds 4 to 6 Fire Damage |
1000 (T1) | Adds 7 to 10 Fire Damage |
1000 (T1) | Adds 13 to 18 Fire Damage |
500 (T1) | Adds 22 to 32 Fire Damage |
250 (T1) | Adds 42 to 63 Fire Damage |
250 (T1) | Adds 1 to 5 Fire Damage 10% chance to Ignite |
250 (T1) | Adds 3 to 6 Fire Damage 10% chance to Ignite |
250 (T1) | Adds 7 to 12 Fire Damage 10% chance to Ignite |
125 (T1) | Adds 12 to 19 Fire Damage 10% chance to Ignite |
63 (T1) | Adds 25 to 39 Fire Damage 10% chance to Ignite |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 1 to 5 Fire Damage |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 3 to 6 Fire Damage |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 7 to 12 Fire Damage |
125 (T1) | 25% increased Implicit Modifier magnitudes Adds 12 to 19 Fire Damage |
63 (T1) | 25% increased Implicit Modifier magnitudes Adds 25 to 39 Fire Damage |
250 (T1) | Adds 26 to 39 Cold Damage Your Cold Damage cannot Chill |
125 (T1) | Adds 52 to 78 Cold Damage Your Cold Damage cannot Chill |
1000 (T1) | Adds 4 to 6 Cold Damage |
1000 (T1) | Adds 5 to 10 Cold Damage |
1000 (T1) | Adds 12 to 18 Cold Damage |
500 (T1) | Adds 19 to 30 Cold Damage |
250 (T1) | Adds 41 to 60 Cold Damage |
250 (T1) | Adds 1 to 5 Cold Damage 10% chance to Freeze |
250 (T1) | Adds 3 to 6 Cold Damage 10% chance to Freeze |
250 (T1) | Adds 7 to 10 Cold Damage 10% chance to Freeze |
125 (T1) | Adds 12 to 19 Cold Damage 10% chance to Freeze |
63 (T1) | Adds 24 to 35 Cold Damage 10% chance to Freeze |
250 (T1) | Adds 1 to 5 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 3 to 6 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 7 to 10 Cold Damage 4% increased Attack Speed |
125 (T1) | Adds 12 to 19 Cold Damage 4% increased Attack Speed |
63 (T1) | Adds 24 to 35 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 3 to 66 Lightning Damage 4% increased Lightning Damage taken |
125 (T1) | Adds 7 to 132 Lightning Damage 4% increased Lightning Damage taken |
1000 (T1) | Adds 1 to 9 Lightning Damage |
1000 (T1) | Adds 1 to 17 Lightning Damage |
1000 (T1) | Adds 1 to 30 Lightning Damage |
500 (T1) | Adds 3 to 51 Lightning Damage |
250 (T1) | Adds 6 to 101 Lightning Damage |
250 (T1) | Adds 1 to 6 Lightning Damage 10% chance to Shock |
250 (T1) | Adds 1 to 10 Lightning Damage 10% chance to Shock |
250 (T1) | Adds 1 to 18 Lightning Damage 10% chance to Shock |
125 (T1) | Adds 3 to 31 Lightning Damage 10% chance to Shock |
63 (T1) | Adds 3 to 60 Lightning Damage 10% chance to Shock |
250 (T1) | Adds 1 to 6 Lightning Damage 10% increased Critical Strike Chance |
250 (T1) | Adds 1 to 10 Lightning Damage 10% increased Critical Strike Chance |
250 (T1) | Adds 1 to 18 Lightning Damage 10% increased Critical Strike Chance |
125 (T1) | Adds 3 to 31 Lightning Damage 10% increased Critical Strike Chance |
63 (T1) | Adds 3 to 60 Lightning Damage 10% increased Critical Strike Chance |
125 (T1) | Adds 19 to 31 Chaos Damage 5% reduced maximum Life |
63 (T1) | Adds 39 to 59 Chaos Damage 5% reduced maximum Life |
500 (T1) | Adds 1 to 6 Chaos Damage |
500 (T1) | Adds 3 to 8 Chaos Damage |
500 (T1) | Adds 8 to 14 Chaos Damage |
250 (T1) | Adds 15 to 24 Chaos Damage |
125 (T1) | Adds 29 to 46 Chaos Damage |
125 (T1) | Adds 1 to 5 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 3 to 6 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 7 to 9 Chaos Damage 15% chance to Poison on Hit |
63 (T1) | Adds 8 to 15 Chaos Damage 15% chance to Poison on Hit |
31 (T1) | Adds 18 to 28 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 1 to 5 Chaos Damage 10% increased Effect of Withered |
125 (T1) | Adds 3 to 6 Chaos Damage 10% increased Effect of Withered |
125 (T1) | Adds 7 to 9 Chaos Damage 10% increased Effect of Withered |
63 (T1) | Adds 8 to 15 Chaos Damage 10% increased Effect of Withered |
31 (T1) | Adds 18 to 28 Chaos Damage 10% increased Effect of Withered |
500 (T1) | Adds 5 to 10 Fire Damage Adds 5 to 10 Cold Damage Adds 1 to 15 Lightning Damage |
250 (T1) | Adds 9 to 15 Fire Damage Adds 9 to 15 Cold Damage Adds 1 to 23 Lightning Damage |
125 (T1) | Adds 18 to 27 Fire Damage Adds 18 to 27 Cold Damage Adds 3 to 42 Lightning Damage |
125 (T1) | Adds 3 to 6 Fire Damage Adds 3 to 6 Cold Damage Adds 1 to 8 Lightning Damage 5% chance to Freeze, Shock and Ignite |
63 (T1) | Adds 6 to 10 Fire Damage Adds 6 to 10 Cold Damage Adds 1 to 13 Lightning Damage 5% chance to Freeze, Shock and Ignite |
31 (T1) | Adds 13 to 20 Fire Damage Adds 13 to 20 Cold Damage Adds 3 to 25 Lightning Damage 5% chance to Freeze, Shock and Ignite |
125 (T1) | Adds 3 to 6 Fire Damage Adds 3 to 6 Cold Damage Adds 1 to 8 Lightning Damage 15% increased Effect of Non-Damaging Ailments |
63 (T1) | Adds 4 to 9 Fire Damage Adds 4 to 9 Cold Damage Adds 1 to 13 Lightning Damage 15% increased Effect of Non-Damaging Ailments |
31 (T1) | Adds 11 to 15 Fire Damage Adds 11 to 15 Cold Damage Adds 3 to 25 Lightning Damage 15% increased Effect of Non-Damaging Ailments |
125 (T1) | Adds 14 to 22 Physical Damage to Spells 6% reduced Cast Speed |
63 (T1) | Adds 28 to 42 Physical Damage to Spells 6% reduced Cast Speed |
500 (T1) | Adds 1 to 5 Physical Damage to Spells |
500 (T1) | Adds 2 to 6 Physical Damage to Spells |
500 (T1) | Adds 6 to 10 Physical Damage to Spells |
250 (T1) | Adds 11 to 17 Physical Damage to Spells |
125 (T1) | Adds 21 to 33 Physical Damage to Spells |
63 (T1) | Adds 1 to 3 Physical Damage to Spells 15% of Physical Damage Converted to Fire Damage |
63 (T1) | Adds 2 to 4 Physical Damage to Spells 15% of Physical Damage Converted to Fire Damage |
63 (T1) | Adds 4 to 6 Physical Damage to Spells 15% of Physical Damage Converted to Fire Damage |
32 (T1) | Adds 6 to 10 Physical Damage to Spells 15% of Physical Damage Converted to Fire Damage |
16 (T1) | Adds 13 to 20 Physical Damage to Spells 15% of Physical Damage Converted to Fire Damage |
63 (T1) | Adds 1 to 3 Physical Damage to Spells 15% of Physical Damage Converted to Cold Damage |
63 (T1) | Adds 2 to 4 Physical Damage to Spells 15% of Physical Damage Converted to Cold Damage |
63 (T1) | Adds 4 to 6 Physical Damage to Spells 15% of Physical Damage Converted to Cold Damage |
32 (T1) | Adds 6 to 10 Physical Damage to Spells 15% of Physical Damage Converted to Cold Damage |
16 (T1) | Adds 13 to 20 Physical Damage to Spells 15% of Physical Damage Converted to Cold Damage |
63 (T1) | Adds 1 to 3 Physical Damage to Spells 15% of Physical Damage Converted to Lightning Damage |
63 (T1) | Adds 2 to 4 Physical Damage to Spells 15% of Physical Damage Converted to Lightning Damage |
63 (T1) | Adds 4 to 6 Physical Damage to Spells 15% of Physical Damage Converted to Lightning Damage |
32 (T1) | Adds 6 to 10 Physical Damage to Spells 15% of Physical Damage Converted to Lightning Damage |
16 (T1) | Adds 13 to 20 Physical Damage to Spells 15% of Physical Damage Converted to Lightning Damage |
63 (T1) | Adds 1 to 3 Physical Damage to Spells 15% of Physical Damage Converted to Chaos Damage |
63 (T1) | Adds 2 to 4 Physical Damage to Spells 15% of Physical Damage Converted to Chaos Damage |
63 (T1) | Adds 4 to 6 Physical Damage to Spells 15% of Physical Damage Converted to Chaos Damage |
32 (T1) | Adds 6 to 10 Physical Damage to Spells 15% of Physical Damage Converted to Chaos Damage |
16 (T1) | Adds 13 to 20 Physical Damage to Spells 15% of Physical Damage Converted to Chaos Damage |
250 (T1) | Adds 1 to 3 Physical Damage to Spells Overwhelm 5% Physical Damage Reduction |
250 (T1) | Adds 2 to 4 Physical Damage to Spells Overwhelm 5% Physical Damage Reduction |
250 (T1) | Adds 4 to 6 Physical Damage to Spells Overwhelm 5% Physical Damage Reduction |
125 (T1) | Adds 6 to 10 Physical Damage to Spells Overwhelm 5% Physical Damage Reduction |
63 (T1) | Adds 13 to 20 Physical Damage to Spells Overwhelm 5% Physical Damage Reduction |
125 (T1) | Adds 19 to 30 Fire Damage to Spells 6% reduced Cast Speed |
63 (T1) | Adds 39 to 59 Fire Damage to Spells 6% reduced Cast Speed |
500 (T1) | Adds 2 to 5 Fire Damage to Spells |
500 (T1) | Adds 5 to 7 Fire Damage to Spells |
500 (T1) | Adds 9 to 14 Fire Damage to Spells |
250 (T1) | Adds 15 to 24 Fire Damage to Spells |
125 (T1) | Adds 30 to 45 Fire Damage to Spells |
250 (T1) | Adds 1 to 3 Fire Damage to Spells 10% chance to Ignite |
250 (T1) | Adds 2 to 4 Fire Damage to Spells 10% chance to Ignite |
250 (T1) | Adds 4 to 9 Fire Damage to Spells 10% chance to Ignite |
125 (T1) | Adds 8 to 14 Fire Damage to Spells 10% chance to Ignite |
63 (T1) | Adds 18 to 28 Fire Damage to Spells 10% chance to Ignite |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 1 to 3 Fire Damage to Spells |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 2 to 4 Fire Damage to Spells |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 4 to 9 Fire Damage to Spells |
125 (T1) | 25% increased Implicit Modifier magnitudes Adds 8 to 14 Fire Damage to Spells |
63 (T1) | 25% increased Implicit Modifier magnitudes Adds 18 to 28 Fire Damage to Spells |
125 (T1) | Adds 18 to 28 Cold Damage to Spells Your Cold Damage cannot Chill |
63 (T1) | Adds 37 to 56 Cold Damage to Spells Your Cold Damage cannot Chill |
500 (T1) | Adds 2 to 5 Cold Damage to Spells |
500 (T1) | Adds 3 to 7 Cold Damage to Spells |
500 (T1) | Adds 8 to 14 Cold Damage to Spells |
250 (T1) | Adds 14 to 21 Cold Damage to Spells |
125 (T1) | Adds 29 to 43 Cold Damage to Spells |
250 (T1) | Adds 1 to 3 Cold Damage to Spells 10% chance to Freeze |
250 (T1) | Adds 2 to 4 Cold Damage to Spells 10% chance to Freeze |
250 (T1) | Adds 4 to 8 Cold Damage to Spells 10% chance to Freeze |
125 (T1) | Adds 8 to 14 Cold Damage to Spells 10% chance to Freeze |
63 (T1) | Adds 17 to 25 Cold Damage to Spells 10% chance to Freeze |
250 (T1) | Adds 1 to 3 Cold Damage to Spells 5% increased Cast Speed |
250 (T1) | Adds 2 to 4 Cold Damage to Spells 5% increased Cast Speed |
250 (T1) | Adds 4 to 8 Cold Damage to Spells 5% increased Cast Speed |
125 (T1) | Adds 8 to 14 Cold Damage to Spells 5% increased Cast Speed |
63 (T1) | Adds 17 to 25 Cold Damage to Spells 5% increased Cast Speed |
125 (T1) | Adds 2 to 48 Lightning Damage to Spells 4% increased Lightning Damage taken |
63 (T1) | Adds 5 to 94 Lightning Damage to Spells 4% increased Lightning Damage taken |
500 (T1) | Adds 1 to 6 Lightning Damage to Spells |
500 (T1) | Adds 1 to 12 Lightning Damage to Spells |
500 (T1) | Adds 1 to 22 Lightning Damage to Spells |
250 (T1) | Adds 2 to 37 Lightning Damage to Spells |
125 (T1) | Adds 4 to 72 Lightning Damage to Spells |
250 (T1) | Adds 1 to 5 Lightning Damage to Spells 10% chance to Shock |
250 (T1) | Adds 1 to 7 Lightning Damage to Spells 10% chance to Shock |
250 (T1) | Adds 1 to 14 Lightning Damage to Spells 10% chance to Shock |
125 (T1) | Adds 2 to 22 Lightning Damage to Spells 10% chance to Shock |
63 (T1) | Adds 2 to 43 Lightning Damage to Spells 10% chance to Shock |
250 (T1) | Adds 1 to 5 Lightning Damage to Spells 25% increased Spell Critical Strike Chance |
250 (T1) | Adds 1 to 7 Lightning Damage to Spells 25% increased Spell Critical Strike Chance |
250 (T1) | Adds 1 to 14 Lightning Damage to Spells 25% increased Spell Critical Strike Chance |
125 (T1) | Adds 2 to 22 Lightning Damage to Spells 25% increased Spell Critical Strike Chance |
63 (T1) | Adds 2 to 43 Lightning Damage to Spells 25% increased Spell Critical Strike Chance |
63 (T1) | Adds 14 to 22 Chaos Damage to Spells 5% reduced maximum Life |
32 (T1) | Adds 28 to 42 Chaos Damage to Spells 5% reduced maximum Life |
250 (T1) | Adds 1 to 5 Chaos Damage to Spells |
250 (T1) | Adds 2 to 6 Chaos Damage to Spells |
250 (T1) | Adds 6 to 10 Chaos Damage to Spells |
125 (T1) | Adds 11 to 17 Chaos Damage to Spells |
63 (T1) | Adds 21 to 33 Chaos Damage to Spells |
125 (T1) | Adds 1 to 3 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage |
125 (T1) | Adds 2 to 4 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage |
125 (T1) | Adds 4 to 6 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage |
63 (T1) | Adds 6 to 10 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage |
32 (T1) | Adds 13 to 20 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage |
125 (T1) | Adds 1 to 3 Chaos Damage to Spells 10% increased Effect of Withered |
125 (T1) | Adds 2 to 4 Chaos Damage to Spells 10% increased Effect of Withered |
125 (T1) | Adds 4 to 6 Chaos Damage to Spells 10% increased Effect of Withered |
63 (T1) | Adds 6 to 10 Chaos Damage to Spells 10% increased Effect of Withered |
32 (T1) | Adds 13 to 20 Chaos Damage to Spells 10% increased Effect of Withered |
375 (T1) | 35% increased Spell Damage 40% reduced Spell Critical Strike Chance |
187 (T1) | 42% increased Spell Damage 40% reduced Spell Critical Strike Chance |
750 (T1) | 7% increased Spell Damage 10% increased maximum Mana |
750 (T1) | 10% increased Spell Damage 10% increased maximum Mana |
750 (T1) | 13% increased Spell Damage 10% increased maximum Mana |
375 (T1) | 17% increased Spell Damage 10% increased maximum Mana |
187 (T1) | 20% increased Spell Damage 10% increased maximum Mana |
750 (T1) | 7% increased Spell Damage 10% increased maximum Energy Shield |
750 (T1) | 10% increased Spell Damage 10% increased maximum Energy Shield |
750 (T1) | 13% increased Spell Damage 10% increased maximum Energy Shield |
375 (T1) | 17% increased Spell Damage 10% increased maximum Energy Shield |
187 (T1) | 20% increased Spell Damage 10% increased maximum Energy Shield |
63 (T1) | 35% increased Damage over Time 10% reduced Life Recovery rate |
31 (T1) | 42% increased Damage over Time 10% reduced Life Recovery rate |
250 (T1) | 10% increased Damage over Time |
250 (T1) | 15% increased Damage over Time |
250 (T1) | 20% increased Damage over Time |
125 (T1) | 25% increased Damage over Time |
63 (T1) | 30% increased Damage over Time |
125 (T1) | 7% increased Damage over Time 5% increased Skill Effect Duration |
125 (T1) | 10% increased Damage over Time 5% increased Skill Effect Duration |
125 (T1) | 13% increased Damage over Time 5% increased Skill Effect Duration |
63 (T1) | 17% increased Damage over Time 5% increased Skill Effect Duration |
31 (T1) | 20% increased Damage over Time 5% increased Skill Effect Duration |
125 (T1) | 7% increased Damage over Time 15% reduced Duration of Ailments on You |
125 (T1) | 10% increased Damage over Time 15% reduced Duration of Ailments on You |
125 (T1) | 13% increased Damage over Time 15% reduced Duration of Ailments on You |
63 (T1) | 17% increased Damage over Time 15% reduced Duration of Ailments on You |
31 (T1) | 20% increased Damage over Time 15% reduced Duration of Ailments on You |
1000 (T1) | +2 to Level of Socketed Melee Gems |
1000 (T1) | +2 to Level of Socketed Spell Gems |
250 (T1) | +1 to Level of Socketed Strength Gems |
250 (T1) | +1 to Level of Socketed Intelligence Gems |
500 (T1) | Adds 1 to 3 Fire Damage to Attacks with this Weapon per 10 Strength |
500 (T1) | Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence |
250 (T1) | Adds 2 to 4 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attribute |
250 (T2) | +4% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
250 (T2) | +5% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
250 (T2) | +6% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
250 (T2) | -3% to Critical Strike Chance +40% to Global Critical Strike Multiplier |
250 (T2) | -3% to Critical Strike Chance +50% to Global Critical Strike Multiplier |
250 (T2) | -3% to Critical Strike Chance +60% to Global Critical Strike Multiplier |
1000 (T2) | +0.4% to Critical Strike Chance |
1000 (T2) | +0.6% to Critical Strike Chance |
1000 (T2) | +0.8% to Critical Strike Chance |
500 (T2) | 15% reduced Attack Speed +0.9% to Critical Strike Chance |
500 (T2) | 15% reduced Attack Speed +1.2% to Critical Strike Chance |
500 (T2) | 15% reduced Attack Speed +1.5% to Critical Strike Chance |
500 (T2) | +0.9% to Critical Strike Chance -500 to Accuracy Rating |
500 (T2) | +1.2% to Critical Strike Chance -500 to Accuracy Rating |
500 (T2) | +1.5% to Critical Strike Chance -500 to Accuracy Rating |
500 (T2) | 30% increased Attack Speed 20% less Global Damage |
500 (T2) | 35% increased Attack Speed 20% less Global Damage |
500 (T2) | 40% increased Attack Speed 20% less Global Damage |
1000 (T2) | 8% increased Attack Speed |
1000 (T2) | 9% increased Attack Speed |
1000 (T2) | 10% increased Attack Speed |
250 (T2) | 4% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 5% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 6% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 4% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 5% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 6% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
500 (T2) | 25% reduced Attack Speed Attacks with this Weapon have 20% chance to deal Double Damage |
500 (T2) | 25% reduced Attack Speed Attacks with this Weapon have 25% chance to deal Double Damage |
500 (T2) | 25% reduced Attack Speed Attacks with this Weapon have 30% chance to deal Double Damage |
625 (T2) | 50% reduced Attack Speed Hits can't be Evaded |
625 (T2) | -5% to Critical Strike Chance Hits can't be Evaded |
500 (T2) | +150 to Accuracy Rating |
500 (T2) | +250 to Accuracy Rating |
500 (T2) | +350 to Accuracy Rating |
250 (T2) | 5% increased Dexterity +80 to Accuracy Rating |
250 (T2) | 5% increased Dexterity +160 to Accuracy Rating |
250 (T2) | 5% increased Dexterity +240 to Accuracy Rating |
250 (T2) | 15% increased Evasion Rating +80 to Accuracy Rating |
250 (T2) | 15% increased Evasion Rating +160 to Accuracy Rating |
250 (T2) | 15% increased Evasion Rating +240 to Accuracy Rating |
500 (T2) | +40% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance |
500 (T2) | +50% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance |
500 (T2) | +60% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance |
250 (T2) | Your Critical Strikes do not deal extra Damage +5% to Spell Critical Strike Chance |
250 (T2) | Your Critical Strikes do not deal extra Damage +5.5% to Spell Critical Strike Chance |
250 (T2) | Your Critical Strikes do not deal extra Damage +6% to Spell Critical Strike Chance |
1000 (T2) | +0.4% to Spell Critical Strike Chance |
1000 (T2) | +0.5% to Spell Critical Strike Chance |
1000 (T2) | +0.6% to Spell Critical Strike Chance |
500 (T2) | -30% to Critical Strike Multiplier for Spell Damage +1% to Spell Critical Strike Chance |
500 (T2) | -30% to Critical Strike Multiplier for Spell Damage +1.25% to Spell Critical Strike Chance |
500 (T2) | -30% to Critical Strike Multiplier for Spell Damage +1.5% to Spell Critical Strike Chance |
250 (T2) | 15% reduced Reservation Efficiency of Skills +0.8% to Spell Critical Strike Chance |
250 (T2) | 15% reduced Reservation Efficiency of Skills +1% to Spell Critical Strike Chance |
250 (T2) | 15% reduced Reservation Efficiency of Skills +1.2% to Spell Critical Strike Chance |
500 (T2) | 18% more Cast Speed 10% less Global Damage |
500 (T2) | 20% more Cast Speed 10% less Global Damage |
500 (T2) | 22% more Cast Speed 10% less Global Damage |
1000 (T2) | 4% more Cast Speed |
1000 (T2) | 5% more Cast Speed |
1000 (T2) | 6% more Cast Speed |
500 (T2) | 12% increased Cost of Skills 6% more Cast Speed |
500 (T2) | 12% increased Cost of Skills 7% more Cast Speed |
500 (T2) | 12% increased Cost of Skills 8% more Cast Speed |
250 (T2) | Spells you Cast have Added Spell Damage equal to 12% of the Damage of this Weapon 10% less Cast Speed |
250 (T2) | Spells you Cast have Added Spell Damage equal to 16% of the Damage of this Weapon 10% less Cast Speed |
250 (T2) | Spells you Cast have Added Spell Damage equal to 20% of the Damage of this Weapon 10% less Cast Speed |
500 (T2) | Regenerate 1.5% of Mana per second 15% less maximum Mana |
500 (T2) | Regenerate 1.8% of Mana per second 15% less maximum Mana |
500 (T2) | Regenerate 2% of Mana per second 15% less maximum Mana |
250 (T2) | Regenerate 1% of Mana per second 20% reduced Reservation Efficiency of Skills |
250 (T2) | Regenerate 1.3% of Mana per second 20% reduced Reservation Efficiency of Skills |
250 (T2) | Regenerate 1.5% of Mana per second 20% reduced Reservation Efficiency of Skills |
1000 (T2) | Regenerate 0.5% of Mana per second |
1000 (T2) | Regenerate 0.6% of Mana per second |
1000 (T2) | Regenerate 0.7% of Mana per second |
500 (T2) | Regenerate 0.2% of Mana per second 5% more maximum Mana |
500 (T2) | Regenerate 0.3% of Mana per second 5% more maximum Mana |
500 (T2) | Regenerate 0.4% of Mana per second 5% more maximum Mana |
250 (T2) | Regenerate 0.2% of Mana per second 10% increased Mana Cost of Skills |
250 (T2) | Regenerate 0.3% of Mana per second 10% increased Mana Cost of Skills |
250 (T2) | Regenerate 0.4% of Mana per second 10% increased Mana Cost of Skills |
20 (T2) | Minion Instability |
20 (T2) | Resolute Technique |
20 (T2) | Blood Magic |
20 (T2) | Pain Attunement |
20 (T2) | Iron Grip |
20 (T2) | Ghost Reaver |
20 (T2) | Vaal Pact |
20 (T2) | Elemental Overload |
20 (T2) | Avatar of Fire |
20 (T2) | Eldritch Battery |
20 (T2) | Ancestral Bond |
20 (T2) | Crimson Dance |
20 (T2) | Runebinder |
20 (T2) | Glancing Blows |
20 (T2) | Call to Arms |
20 (T2) | The Agnostic |
20 (T2) | The Impaler |
20 (T2) | Hex Master |
20 (T2) | Versatile Combatant |
20 (T2) | Solipsism |
20 (T2) | Divine Shield |
20 (T2) | Iron Will |
20 (T2) | Wicked Ward |
20 (T2) | Conduit |
20 (T2) | Unwavering Stance |
20 (T2) | Imbalanced Guard |
20 (T2) | Eternal Youth |
20 (T2) | Mind Over Matter |
20 (T2) | Zealot's Oath |
100 (T2) | -0.5% to Critical Strike Chance Allocates Ribcage Crusher |
100 (T2) | -0.5% to Critical Strike Chance Allocates Spinecruncher |
100 (T2) | -0.5% to Critical Strike Chance Allocates Skull Cracking |
100 (T2) | -0.5% to Critical Strike Chance Allocates Bone Breaker |
100 (T2) | -0.5% to Critical Strike Chance Allocates Blacksmith's Clout |
100 (T2) | -0.5% to Critical Strike Chance Allocates Galvanic Hammer |
500 (T2) | +8% to Quality |
500 (T2) | +12% to Quality |
500 (T2) | +16% to Quality |
250 (T3, T4) | +12% to Fire Damage over Time Multiplier -15% to Fire Resistance |
250 (T3, T4) | +16% to Fire Damage over Time Multiplier -15% to Fire Resistance |
250 (T3, T4) | +12% to Cold Damage over Time Multiplier -15% to Cold Resistance |
250 (T3, T4) | +16% to Cold Damage over Time Multiplier -15% to Cold Resistance |
250 (T3, T4) | +12% to Chaos Damage over Time Multiplier -15% to Chaos Resistance |
250 (T3, T4) | +16% to Chaos Damage over Time Multiplier -15% to Chaos Resistance |
250 (T3, T4) | +12% to Physical Damage over Time Multiplier Hits against you Overwhelm 6% of Physical Damage Reduction |
250 (T3, T4) | +16% to Physical Damage over Time Multiplier Hits against you Overwhelm 6% of Physical Damage Reduction |
500 (T3, T4) | -8% to all Elemental Resistances Attacks with this Weapon Penetrate 8% Elemental Resistances |
500 (T3, T4) | -8% to all Elemental Resistances Attacks with this Weapon Penetrate 10% Elemental Resistances |
250 (T3, T4) | -13% to Chaos Resistance Attacks with this Weapon Penetrate 8% Chaos Resistance |
250 (T3, T4) | -13% to Chaos Resistance Attacks with this Weapon Penetrate 10% Chaos Resistance |
400 (T3, T4) | 10% reduced Area of Effect 25% increased Area of Effect if you've Killed at least 5 Enemies Recently |
400 (T3, T4) | 10% reduced Area of Effect 30% increased Area of Effect if you've Killed at least 5 Enemies Recently |
400 (T3, T4) | 20% increased Area of Effect 10% reduced Area of Effect if you've Killed Recently |
400 (T3, T4) | 24% increased Area of Effect 10% reduced Area of Effect if you've Killed Recently |
50 (T3, T4) | 20% increased Chaining range |
50 (T3, T4) | 30% increased Chaining range |
75 (T3, T4) | Projectiles Pierce an additional Target |
50 (T3, T4) | Projectiles have 30% chance for an additional Projectile when Forking |
50 (T3, T4) | Projectiles have 40% chance for an additional Projectile when Forking |
250 (T3, T4) | 15% increased Effect of your Marks 100% increased Mana Cost of Mark Skills |
250 (T3, T4) | 20% increased Effect of your Marks 100% increased Mana Cost of Mark Skills |
250 (T3, T4) | 15% reduced Effect of your Marks 6% chance to gain a Frenzy Charge when you Hit your Marked Enemy |
250 (T3, T4) | 15% reduced Effect of your Marks 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy |
250 (T3, T4) | 25% less Accuracy Rating against Marked Enemy Culling Strike against Marked Enemy |
750 (T3, T4) | +0.2 metres to Weapon Range |
750 (T3, T4) | +0.3 metres to Weapon Range |
500 (T3, T4) | 30% increased total Recovery per second from Life Leech 0.5% of Attack Damage Leeched as Life |
500 (T3, T4) | 30% increased total Recovery per second from Life Leech 0.8% of Attack Damage Leeched as Life |
500 (T3, T4) | 30% increased total Recovery per second from Mana Leech 0.5% of Attack Damage Leeched as Mana |
500 (T3, T4) | 30% increased total Recovery per second from Mana Leech 0.8% of Attack Damage Leeched as Mana |
500 (T3, T4) | 0.5% of Spell Damage Leeched as Energy Shield 30% increased total Recovery per second from Energy Shield Leech |
500 (T3, T4) | 0.8% of Spell Damage Leeched as Energy Shield 30% increased total Recovery per second from Energy Shield Leech |
400 (T3, T4) | Grants 15 Life per Enemy Hit Removes 2 of your Mana per Enemy Hit |
400 (T3, T4) | Grants 25 Life per Enemy Hit Removes 2 of your Mana per Enemy Hit |
400 (T3, T4) | Removes 4 of your Life per Enemy Hit Grants 6 Mana per Enemy Hit |
400 (T3, T4) | Removes 4 of your Life per Enemy Hit Grants 8 Mana per Enemy Hit |
500 (T3, T4) | 5% reduced Movement Speed 20% increased Cooldown Recovery Rate of Travel Skills |
500 (T3, T4) | 5% reduced Movement Speed 30% increased Cooldown Recovery Rate of Travel Skills |
500 (T3, T4) | 8% increased Movement Speed Your Travel Skills are Disabled |
500 (T3, T4) | 12% increased Movement Speed Your Travel Skills are Disabled |
300 (T3, T4) | 20% reduced Effect of Arcane Surge on you 10% chance to Gain Arcane Surge when you deal a Critical Strike |
300 (T3, T4) | 20% reduced Effect of Arcane Surge on you 10% chance to Gain Arcane Surge when you deal a Critical Strike |
300 (T3, T4) | 20% increased Effect of Arcane Surge on you Buffs on you expire 10% faster |
300 (T3, T4) | 25% increased Effect of Arcane Surge on you Buffs on you expire 10% faster |
300 (T3, T4) | 20% increased Effect of Onslaught on you Buffs on you expire 10% faster |
300 (T3, T4) | 25% increased Effect of Onslaught on you Buffs on you expire 10% faster |
300 (T3, T4) | 20% reduced Effect of Onslaught on you 10% chance to gain Onslaught for 4 seconds on Kill |
300 (T3, T4) | 20% reduced Effect of Onslaught on you 15% chance to gain Onslaught for 4 seconds on Kill |
300 (T3, T4) | 10% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 10% faster |
300 (T3, T4) | 15% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 10% faster |
500 (T3, T4) | 10% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 10% faster |
500 (T3, T4) | 15% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 10% faster |
750 (T3, T4) | 15% reduced Enemy Stun Threshold with this Weapon 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit |
750 (T3, T4) | 25% reduced Enemy Stun Threshold with this Weapon 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit |
500 (T3, T4) | 15% increased Enemy Stun Threshold 16% chance to double Stun Duration |
500 (T3, T4) | 15% increased Enemy Stun Threshold 24% chance to double Stun Duration |
300 (T3, T4) | 30% reduced Fortification Duration Melee Hits which Stun have 15% chance to Fortify |
300 (T3, T4) | 30% reduced Fortification Duration Melee Hits which Stun have 20% chance to Fortify |
300 (T3, T4) | 15% increased Skill Effect Duration 10% reduced Cooldown Recovery Rate |
300 (T3, T4) | 20% increased Skill Effect Duration 10% reduced Cooldown Recovery Rate |
300 (T3, T4) | 10% reduced Skill Effect Duration 10% increased Cooldown Recovery Rate |
300 (T3, T4) | 10% reduced Skill Effect Duration 15% increased Cooldown Recovery Rate |
300 (T3, T4) | Flasks applied to you have 10% reduced Effect 40% chance to gain a Flask Charge when you deal a Critical Strike |
300 (T3, T4) | Flasks applied to you have 10% reduced Effect 50% chance to gain a Flask Charge when you deal a Critical Strike |
300 (T3, T4) | 15% reduced Flask Charges gained Flasks applied to you have 8% increased Effect |
300 (T3, T4) | 15% reduced Flask Charges gained Flasks applied to you have 10% increased Effect |
250 (T3, T4) | 10% reduced Effect of your Curses Your Curses have 25% increased Effect if 50% of Curse Duration expired |
250 (T3, T4) | 10% reduced Effect of your Curses Your Curses have 30% increased Effect if 50% of Curse Duration expired |
250 (T3, T4) | 15% increased Effect of Curses on you 8% increased Effect of your Curses |
250 (T3, T4) | 15% increased Effect of Curses on you 10% increased Effect of your Curses |
250 (T3, T4) | 20% reduced Area of Effect of Hex Skills Hex Skills have 40% increased Skill Effect Duration |
250 (T3, T4) | 20% reduced Area of Effect of Hex Skills Hex Skills have 50% increased Skill Effect Duration |
250 (T3, T4) | 15% reduced Mana Reservation Efficiency of Skills that throw Mines Mines have a 10% chance to be Detonated an Additional Time |
250 (T3, T4) | 15% reduced Mana Reservation Efficiency of Skills that throw Mines Mines have a 14% chance to be Detonated an Additional Time |
250 (T3, T4) | 25% increased Effect of Auras from Mines Skills used by Mines have 40% reduced Area of Effect |
250 (T3, T4) | 40% increased Effect of Auras from Mines Skills used by Mines have 40% reduced Area of Effect |
250 (T3, T4) | 40% reduced Trap Trigger Area of Effect 12% increased Trap Throwing Speed |
250 (T3, T4) | 40% reduced Trap Trigger Area of Effect 16% increased Trap Throwing Speed |
250 (T3, T4) | 25% reduced Trap Spread Traps from Skills are thrown randomly around targeted location |
250 (T3, T4) | Brands have 25% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 20% reduced Duration |
250 (T3, T4) | Brands have 40% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 20% reduced Duration |
250 (T3, T4) | Brand Recall has 40% reduced Cooldown Recovery Rate 40% increased Brand Attachment range |
250 (T3, T4) | Brand Recall has 40% reduced Cooldown Recovery Rate 60% increased Brand Attachment range |
250 (T3, T4) | 15% reduced Totem Placement speed Skills that would Summon a Totem have 25% chance to Summon two Totems instead |
250 (T3, T4) | 15% reduced Totem Placement speed Skills that would Summon a Totem have 40% chance to Summon two Totems instead |
250 (T3, T4) | 15% reduced Totem Life Totems Explode on Death, dealing 10% of their Life as Physical Damage |
250 (T3, T4) | 15% reduced Totem Life Totems Explode on Death, dealing 15% of their Life as Physical Damage |
300 (T3, T4) | 30% increased Effect of Chill on you Unaffected by Chill while Channelling |
300 (T3, T4) | 30% increased Effect of Shock on you Unaffected by Shock while Channelling |
250 (T3, T4) | 20% increased Warcry Buff Effect Warcry Skills have 20% reduced Area of Effect |
250 (T3, T4) | 30% increased Warcry Buff Effect Warcry Skills have 20% reduced Area of Effect |
250 (T3, T4) | 30% reduced Damage 25% increased Damage for each time you've Warcried Recently |
250 (T3, T4) | 30% reduced Damage 40% increased Damage for each time you've Warcried Recently |
250 (T3, T4) | 6% chance to Scorch Enemies Cannot inflict Ignite |
250 (T3, T4) | 10% chance to Scorch Enemies Cannot inflict Ignite |
250 (T3, T4) | 6% chance to inflict Brittle Cannot inflict Freeze or Chill |
250 (T3, T4) | 10% chance to inflict Brittle Cannot inflict Freeze or Chill |
250 (T3, T4) | 6% chance to Sap Enemies Cannot inflict Shock |
250 (T3, T4) | 10% chance to Sap Enemies Cannot inflict Shock |
300 (T3, T4) | Inflict Fire Exposure on Hit 25% chance to be inflicted with Fire Exposure when you take Fire Damage from a Hit |
300 (T3, T4) | Inflict Cold Exposure on Hit 25% chance to be inflicted with Cold Exposure when you take Cold Damage from a Hit |
300 (T3, T4) | Inflict Lightning Exposure on Hit 25% chance to be inflicted with Lightning Exposure when you take Lightning Damage from a Hit |
300 (T3, T4) | Inflict Fire, Cold, and Lightning Exposure on Hit 25% chance to be inflicted with a random Exposure when you take Elemental Damage from a Hit |
150 (T3, T4) | 6% chance to inflict Withered for 2 seconds on Hit 25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit |
150 (T3, T4) | 10% chance to inflict Withered for 2 seconds on Hit 25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit |
500 (T3, T4) | Overwhelm 15% Physical Damage Reduction Hits against you Overwhelm 5% of Physical Damage Reduction |
500 (T3, T4) | Overwhelm 20% Physical Damage Reduction Hits against you Overwhelm 5% of Physical Damage Reduction |
300 (T3, T4) | 30% increased Stun Duration on Enemies 15% increased Stun Duration on you |
300 (T3, T4) | 40% increased Stun Duration on Enemies 20% increased Stun Duration on you |
300 (T3, T4) | 20% increased Freeze Duration on Enemies 15% increased Freeze Duration on you |
300 (T3, T4) | 30% increased Freeze Duration on Enemies 20% increased Freeze Duration on you |
300 (T3, T4) | 20% increased Ignite Duration on Enemies 15% increased Ignite Duration on you |
300 (T3, T4) | 30% increased Ignite Duration on Enemies 20% increased Ignite Duration on you |
300 (T3, T4) | 20% increased Bleeding Duration 15% increased Bleed Duration on you |
300 (T3, T4) | 30% increased Bleeding Duration 20% increased Bleed Duration on you |
300 (T3, T4) | 10% increased Poison Duration 15% increased Poison Duration on you |
300 (T3, T4) | 15% increased Poison Duration 20% increased Poison Duration on you |
300 (T3, T4) | 15% increased Effect of Chill on you 30% increased Effect of Chill |
300 (T3, T4) | 20% increased Effect of Chill on you 40% increased Effect of Chill |
300 (T3, T4) | 30% increased Effect of Shock 15% increased Effect of Shock on you |
300 (T3, T4) | 40% increased Effect of Shock 20% increased Effect of Shock on you |
300 (T3, T4) | 10% increased Impale Effect Attack Hits against you have 15% chance to Impale |
300 (T3, T4) | 15% increased Impale Effect Attack Hits against you have 20% chance to Impale |
1000 (T3, T4) | 20% reduced Attribute Requirements |
1000 (T3, T4) | 30% reduced Attribute Requirements |
500 (T3, T4) | +60 to Dexterity Gain no inherent bonuses from Dexterity |
500 (T3, T4) | +80 to Dexterity Gain no inherent bonuses from Dexterity |
500 (T3, T4) | +60 to Intelligence Gain no inherent bonuses from Intelligence |
500 (T3, T4) | +80 to Intelligence Gain no inherent bonuses from Intelligence |
500 (T3, T4) | +60 to Strength Gain no inherent bonuses from Strength |
500 (T3, T4) | +80 to Strength Gain no inherent bonuses from Strength |
500 (T3, T4) | 4% increased Dexterity 4% increased Intelligence |
500 (T3, T4) | 6% increased Dexterity 6% increased Intelligence |
500 (T3, T4) | 4% increased Strength 4% increased Dexterity |
500 (T3, T4) | 6% increased Strength 6% increased Dexterity |
500 (T3, T4) | 4% increased Strength 4% increased Intelligence |
500 (T3, T4) | 6% increased Strength 6% increased Intelligence |
500 (T3, T4) | 8% increased Movement Speed if Dexterity is below 100 |
500 (T3, T4) | 12% increased Movement Speed if Dexterity is below 100 |
500 (T3, T4) | 14% increased Area of Effect if Intelligence is below 100 |
500 (T3, T4) | 20% increased Area of Effect if Intelligence is below 100 |
500 (T3, T4) | 6% chance to deal Double Damage if Strength is below 100 |
500 (T3, T4) | 10% chance to deal Double Damage if Strength is below 100 |
300 (T3, T4) | 10% increased Explicit Elemental Damage Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Elemental Damage Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Physical and Chaos Damage Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Physical and Chaos Damage Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Caster Damage Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Caster Damage Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Critical Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Critical Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Speed Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Speed Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Mana Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Mana Modifier magnitudes |
150 (T3, T4) | 10% increased Explicit Attribute Modifier magnitudes |
150 (T3, T4) | 15% increased Explicit Attribute Modifier magnitudes |
300 (T3, T4) | 50% increased Endurance, Frenzy and Power Charge Duration |
300 (T3, T4) | 65% increased Endurance, Frenzy and Power Charge Duration |
300 (T3, T4) | 80% increased Endurance, Frenzy and Power Charge Duration |
300 (T3, T4) | 5% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
300 (T3, T4) | 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
300 (T3, T4) | 15% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
200 (T3, T4) | 75% reduced Endurance, Frenzy and Power Charge Duration Gain a Power, Frenzy or Endurance Charge on Kill |
400 (T3, T4) | 50% reduced Frenzy Charge Duration Gain a Frenzy Charge on Kill |
400 (T3, T4) | 50% reduced Power Charge Duration Gain a Power Charge on Kill |
400 (T3, T4) | 50% reduced Endurance Charge Duration Gain an Endurance Charge on Kill |
300 (T3, T4) | +1 to Minimum Frenzy Charges +1 to Minimum Power Charges -1 to Maximum Endurance Charges |
300 (T3, T4) | +1 to Minimum Endurance Charges -1 to Maximum Frenzy Charges +1 to Minimum Power Charges |
300 (T3, T4) | +1 to Minimum Endurance Charges +1 to Minimum Frenzy Charges -1 to Maximum Power Charges |
150 (T3, T4) | -1 to Maximum Endurance, Frenzy and Power Charges +1 to Minimum Endurance, Frenzy and Power Charges |
500 (T4) | +1 to Maximum Frenzy Charges -1 to Maximum Power Charges -1 to Maximum Endurance Charges |
500 (T4) | -1 to Maximum Frenzy Charges +1 to Maximum Power Charges -1 to Maximum Endurance Charges |
500 (T4) | -1 to Maximum Frenzy Charges -1 to Maximum Power Charges +1 to Maximum Endurance Charges |
150 (T4) | 4% increased Movement Speed per Frenzy Charge -1 to Maximum Frenzy Charges |
150 (T4) | -1 to Maximum Power Charges 4% increased Cooldown Recovery Rate per Power Charge |
150 (T4) | -1 to Maximum Endurance Charges 8% increased Area of Effect per Endurance Charge |
150 (T4) | 15% increased Damage per Endurance, Frenzy or Power Charge -1 to Maximum Endurance, Frenzy and Power Charges |
500 (T4) | Rampage |
150 (T3, T4) | Herald of Agony has 25% increased Buff Effect Herald of Agony has 25% increased Reservation |
150 (T3, T4) | Herald of Agony has 35% increased Buff Effect Herald of Agony has 25% increased Reservation |
150 (T3, T4) | Herald of Agony has 45% increased Buff Effect Herald of Agony has 25% increased Reservation |
150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 25% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 35% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 45% increased Buff Effect |
150 (T3, T4) | Herald of Ice has 25% increased Reservation Herald of Ice has 25% increased Buff Effect |
150 (T3, T4) | Herald of Ice has 25% increased Reservation Herald of Ice has 35% increased Buff Effect |
150 (T3, T4) | Herald of Ice has 25% increased Reservation Herald of Ice has 45% increased Buff Effect |
150 (T3, T4) | Herald of Purity has 25% increased Buff Effect Herald of Purity has 25% increased Reservation |
150 (T3, T4) | Herald of Purity has 35% increased Buff Effect Herald of Purity has 25% increased Reservation |
150 (T3, T4) | Herald of Purity has 45% increased Buff Effect Herald of Purity has 25% increased Reservation |
150 (T3, T4) | Herald of Thunder has 25% increased Reservation Herald of Thunder has 25% increased Buff Effect |
150 (T3, T4) | Herald of Thunder has 25% increased Reservation Herald of Thunder has 35% increased Buff Effect |
150 (T3, T4) | Herald of Thunder has 25% increased Reservation Herald of Thunder has 45% increased Buff Effect |
150 (T3, T4) | Anger has 20% increased Aura Effect Anger has 25% increased Reservation |
150 (T3, T4) | Anger has 25% increased Aura Effect Anger has 25% increased Reservation |
150 (T3, T4) | Anger has 30% increased Aura Effect Anger has 25% increased Reservation |
150 (T3, T4) | Wrath has 20% increased Aura Effect Wrath has 25% increased Reservation |
150 (T3, T4) | Wrath has 25% increased Aura Effect Wrath has 25% increased Reservation |
150 (T3, T4) | Wrath has 30% increased Aura Effect Wrath has 25% increased Reservation |
150 (T3, T4) | Hatred has 20% increased Aura Effect Hatred has 25% increased Reservation |
150 (T3, T4) | Hatred has 25% increased Aura Effect Hatred has 25% increased Reservation |
150 (T3, T4) | Hatred has 30% increased Aura Effect Hatred has 25% increased Reservation |
150 (T3, T4) | Zealotry has 20% increased Aura Effect Zealotry has 25% increased Reservation |
150 (T3, T4) | Zealotry has 25% increased Aura Effect Zealotry has 25% increased Reservation |
150 (T3, T4) | Zealotry has 30% increased Aura Effect Zealotry has 25% increased Reservation |
150 (T3, T4) | Pride has 20% increased Aura Effect Pride has 25% increased Reservation |
150 (T3, T4) | Pride has 25% increased Aura Effect Pride has 25% increased Reservation |
150 (T3, T4) | Pride has 30% increased Aura Effect Pride has 25% increased Reservation |
150 (T3, T4) | Malevolence has 20% increased Aura Effect Malevolence has 25% increased Reservation |
150 (T3, T4) | Malevolence has 25% increased Aura Effect Malevolence has 25% increased Reservation |
150 (T3, T4) | Malevolence has 30% increased Aura Effect Malevolence has 25% increased Reservation |
150 (T3, T4) | Haste has 20% increased Aura Effect Haste has 25% increased Reservation |
150 (T3, T4) | Haste has 25% increased Aura Effect Haste has 25% increased Reservation |
150 (T3, T4) | Haste has 30% increased Aura Effect Haste has 25% increased Reservation |
150 (T3, T4) | Precision has 20% increased Aura Effect Precision has 25% increased Reservation |
150 (T3, T4) | Precision has 25% increased Aura Effect Precision has 25% increased Reservation |
150 (T3, T4) | Precision has 30% increased Aura Effect Precision has 25% increased Reservation |
150 (T3, T4) | Banner Skills have 20% increased Aura Effect 25% increased Reservation of Banner Skills |
150 (T3, T4) | Banner Skills have 25% increased Aura Effect 25% increased Reservation of Banner Skills |
150 (T3, T4) | Banner Skills have 30% increased Aura Effect 25% increased Reservation of Banner Skills |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Mana Leech |
100 (T3, T4) | Socketed Gems are supported by Level 15 Additional Accuracy |
100 (T3, T4) | Socketed Gems are Supported by Level 25 Arrogance |
100 (T3, T4) | Socketed Gems are supported by Level 10 Fork |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Chance to Poison |
100 (T3, T4) | Socketed Gems are supported by Level 10 Life Leech |
100 (T3, T4) | Socketed Gems are supported by Level 10 Melee Splash |
100 (T3, T4) | Socketed Gems are supported by Level 10 Faster Projectiles |
100 (T3, T4) | Socketed Gems are supported by Level 10 Stun |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Increased Area of Effect |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Knockback |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles |
100 (T3, T4) | Socketed Gems are supported by Level 10 Blind |
100 (T3, T4) | Socketed Gems are Supported by Level 25 Blasphemy |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Iron Will |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Faster Casting |
100 (T3, T4) | Socketed Gems are supported by Level 10 Chance to Flee |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Item Rarity |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Combustion |
100 (T3, T4) | Socketed Gems are Supported by Level 15 Life Gain On Hit |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Culling Strike |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Point Blank |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Iron Grip |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Chain |
500 (T3, T4) | Socketed Gems are Supported by Level 3 Empower |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Slower Projectiles |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Less Duration |
500 (T3, T4) | Socketed Gems are Supported by Level 3 Enhance |
500 (T3, T4) | Socketed Gems are Supported by Level 3 Enlighten |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Physical To Lightning |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Advanced Traps |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Ignite Proliferation |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Chance To Bleed |
100 (T3, T4) | Socketed Gems are Supported by Level 15 Decay |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Maim |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Momentum |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Arcane Surge |
100 (T3, T4) | Socketed Gems are supported by Level 10 Pierce |
100 (T3, T4) | Socketed Gems are Supported by Level 25 Generosity |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Fortify |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Elemental Proliferation |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Volley |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Spell Cascade |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Ancestral Call |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Withering Touch |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Energy Leech |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Intensify |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Impale |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Rage |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Shockwave |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Swift Assembly |
100 (T3, T4) | Socketed Gems are Supported by Level 25 Second Wind |
100 (T3, T4) | Socketed Gems are Supported by Level 25 Urgent Orders |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Swiftbrand |
100 (T3, T4) | Socketed Gems are Supported by Level 15 Impending Doom |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Lifetap |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Behead |
100 (T3, T4) | Socketed Gems are Supported by Level 25 Divine Blessing |
100 (T3, T4) | Socketed Gems are Supported by Level 25 Eternal Blessing |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Overcharge |
100 (T3, T4) | Socketed Gems are Supported by Level 25 Cursed Ground |
100 (T3, T4) | Socketed Gems are Supported by Level 25 Hex Bloom |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Pinpoint |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Mana Leech |
25 (T3, T4) | Socketed Gems are supported by Level 15 Additional Accuracy |
25 (T3, T4) | Socketed Gems are Supported by Level 25 Arrogance |
25 (T3, T4) | Socketed Gems are supported by Level 10 Fork |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Chance to Poison |
25 (T3, T4) | Socketed Gems are supported by Level 10 Life Leech |
25 (T3, T4) | Socketed Gems are supported by Level 10 Melee Splash |
25 (T3, T4) | Socketed Gems are supported by Level 10 Faster Projectiles |
25 (T3, T4) | Socketed Gems are supported by Level 10 Stun |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Increased Area of Effect |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Knockback |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles |
25 (T3, T4) | Socketed Gems are supported by Level 10 Blind |
25 (T3, T4) | Socketed Gems are Supported by Level 25 Blasphemy |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Iron Will |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Faster Casting |
25 (T3, T4) | Socketed Gems are supported by Level 10 Chance to Flee |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Combustion |
25 (T3, T4) | Socketed Gems are Supported by Level 15 Life Gain On Hit |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Culling Strike |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Point Blank |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Iron Grip |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Chain |
125 (T3, T4) | Socketed Gems are Supported by Level 3 Empower |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Slower Projectiles |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Less Duration |
125 (T3, T4) | Socketed Gems are Supported by Level 3 Enhance |
125 (T3, T4) | Socketed Gems are Supported by Level 3 Enlighten |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Physical To Lightning |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Advanced Traps |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Ignite Proliferation |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Chance To Bleed |
25 (T3, T4) | Socketed Gems are Supported by Level 15 Decay |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Maim |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Momentum |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Arcane Surge |
25 (T3, T4) | Socketed Gems are supported by Level 10 Pierce |
25 (T3, T4) | Socketed Gems are Supported by Level 25 Generosity |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Fortify |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Elemental Proliferation |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Volley |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Spell Cascade |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Ancestral Call |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Withering Touch |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Energy Leech |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Intensify |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Impale |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Rage |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Shockwave |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Swift Assembly |
25 (T3, T4) | Socketed Gems are Supported by Level 25 Second Wind |
25 (T3, T4) | Socketed Gems are Supported by Level 25 Urgent Orders |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Swiftbrand |
25 (T3, T4) | Socketed Gems are Supported by Level 15 Impending Doom |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Lifetap |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Behead |
25 (T3, T4) | Socketed Gems are Supported by Level 25 Divine Blessing |
25 (T3, T4) | Socketed Gems are Supported by Level 25 Eternal Blessing |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Overcharge |
25 (T3, T4) | Socketed Gems are Supported by Level 25 Cursed Ground |
25 (T3, T4) | Socketed Gems are Supported by Level 25 Hex Bloom |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Pinpoint |
500 (T5) | Trigger Level 20 Bodyswap when you Explode a Corpse with Detonate Dead |
500 (T5) | Trigger Level 20 Ice Nova from the Final Burst location of Glacial Cascades you Cast |
1000 (T5) | Trigger Level 20 Gravity Sphere when you Cast Storm Burst or Divine Ire |
1000 (T5) | Trigger Level 20 Bone Corpses when you Stun an Enemy with Heavy Strike or Boneshatter |
500 (T5) | Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged Dash |
500 (T5) | Always inflict Scorch, Brittle and Sapped with Elemental Hit and Wild Strike Hits Cannot Ignite, Chill, Freeze or Shock |
500 (T5) | Barrage and Frenzy have 25% increased Critical Strike Chance per Endurance Charge |
1000 (T5) | All Damage from Lightning Strike and Frost Blades Hits can Ignite 15% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100% more Damage |
250 (T5) | Increases and Reductions to Minion Damage also affect Dominating Blow and Absolution at 150% of their value |
1000 (T5) | Vaal Volcanic Fissure and Vaal Molten Strike have 40% reduced Soul Gain Prevention Duration |
1000 (T5) | Killing Blows from Smite and Static Strike Consume corpses to Recover 5% of Life |
1000 (T5) | Flicker Strike and Vigilant Strike's Cooldown can be bypassed by Power Charges instead of Frenzy or Endurance Charges |
1000 (T5) | 50% chance to gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike |
1000 (T5) | Enemies Frozen by Ice Crash or Glacial Hammer become Covered in Frost for 4 seconds as they Unfreeze |
1000 (T5) | Killing Blows with Earthquake and Earthshatter Shatter Enemies as though Frozen |
1000 (T5) | Poisons inflicted by Sunder or Ground Slam on non-Poisoned Enemies deal 400% increased Damage |
1000 (T5) | Tectonic Slam and Infernal Blow deal 1% increased Attack Damage per 700 Armour |
1000 (T5) | Knockback direction is reversed with Cyclone and Sweep Knock Enemies Back on hit with Cyclone and Sweep |
1000 (T5) | Each Projectile from Spectral Helix or Spectral Throw has between 40% more and 40% less Projectile Speed at random |
500 (T5) | Shield Charge and Chain Hook have 2% increased Attack Speed per 10 Rampage Kills |
1000 (T5) | Consecrated Path and Purifying Flame create Profane Ground instead of Consecrated Ground 100% of Consecrated Path and Purifying Flame Fire Damage Converted to Chaos Damage |
1000 (T5) | 20% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield |
1000 (T5) | 100% of Exsanguinate and Reap Physical Damage Converted to Fire Damage Exsanguinate debuffs deal Fire Damage per second instead of Physical Damage per second Reap debuffs deal Fire Damage per second instead of Physical Damage per second |
1000 (T5) | 15% chance for Firestorm and Bladefall to affect the same area again when they finish |
1000 (T5) | Ethereal Knives requires 1 fewer Projectile Fired to leave each Lingering Blade |
1000 (T5) | Fireball and Rolling Magma have 100% more Area of Effect Modifiers to number of Projectiles do not apply to Fireball and Rolling Magma |
1000 (T5) | All Damage from Hits with Freezing Pulse and Eye of Winter can Poison 15% chance for Poisons inflicted with Freezing Pulse and Eye of Winter to deal 100% more Damage |
1000 (T5) | 30% chance for Blade Vortex and Blade Blast to Impale Enemies on Hit Blade Vortex and Blade Blast deal no Non-Physical Damage |
1000 (T5) | All Damage from Shock Nova and Storm Call Hits can Ignite 15% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage |
1000 (T5) | All Damage from Cold Snap and Creeping Frost can Sap 25% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas |
1000 (T5) | Killing Blows with Lightning Conduit and Galvanic Field Shatter Enemies as though Frozen |
1000 (T5) | Manabond and Stormbind Freeze enemies as though dealing 200% more Damage 50% of Manabond and Stormbind Lightning Damage Converted to Cold Damage |
1000 (T5) | Ice Spear and Ball Lightning fire Projectiles in a circle Ice Spear and Ball Lightning Projectiles Return to you |
1000 (T5) | +0.2 seconds to Flameblast and Incinerate Cooldown Flameblast starts with 2 additional Stages Flameblast and Incinerate cannot inflict Elemental Ailments Incinerate starts with 2 additional Stages |
1000 (T5) | 10% of Hexblast and Doom Blast Overkill Damage is Leeched as Life |
1000 (T5) | Forbidden Rite and Dark Pact gains Added Chaos Damage equal to 12% of Mana Cost, if Mana Cost is not higher than the maximum you could spend |
1000 (T5) | Enemies inflicted with Bane or Contagion are Chilled |
1000 (T5) | 25% reduced Essence Drain and Soulrend Projectile Speed Essence Drain and Soulrend fire 2 additional Projectiles |
1000 (T5) | 50% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem Lightning Tendrils releases 1 fewer Pulse between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem |
1000 (T5) | Frost Bombs gain 50% increased Area of Effect when you Cast Frostblink Strikes from Orb of Storms caused by Channelling near the Orb occur with 40% increased frequency |
1000 (T5) | Trigger Level 20 Hydrosphere while you Channel Winter Orb |
1000 (T5) | Enemies Branded by Wintertide Brand or Arcanist Brand Explode on Death dealing a quarter of their maximum Life as Chaos damage |
1000 (T5) | Fire Trap and Explosive Trap Throw an additional Trap when used by a Mine |
1000 (T5) | Ice Trap and Lightning Trap Damage Penetrates 15% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies |
1000 (T5) | Flamethrower, Seismic and Lightning Spire Trap have 30% increased Cooldown Recovery Rate Flamethrower, Seismic and Lightning Spire Trap have -1 Cooldown Use |
1000 (T5) | Stormblast, Icicle and Pyroclast Mine have 150% increased Aura Effect Stormblast, Icicle and Pyroclast Mine deal no Damage |
1000 (T5) | Bear Trap and Siphoning Trap Debuffs also apply 15% reduced Cooldown Recovery Rate to affected Enemies |
1000 (T5) | Holy Flame Totem and Shockwave Totem gain 35% of Physical Damage as Extra Fire Damage when Cast by a Totem linked to by Searing Bond |
1000 (T5) | Decoy, Devouring and Rejuvenation Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit |
1000 (T5) | Regenerate 15 Mana per second while any Enemy is in your Righteous Fire or Scorching Ray |
1000 (T5) | Blight has 50% increased Area of Effect per second you have been Channelling, up to a maximum of 200% Wither has 50% increased Area of Effect per second you have been Channelling, up to a maximum of 200% |
1000 (T5) | Discharge and Voltaxic Burst are Cast at the targeted location instead of around you |
1000 (T5) | Storm and Armageddon Brands can be attached to your Summoned Reaper |
1000 (T5) | Arc and Crackling Lance gains Added Cold Damage equal to 12% of Mana Cost, if Mana Cost is not higher than the maximum you could spend 15% increased Cost of Arc and Crackling Lance |
1000 (T5) | Blazing Salvo Projectiles Fork when they pass through a Flame Wall |
1000 (T5) | Volatile Dead and Cremation Penetrate 2% Fire Resistance per 100 Dexterity |
1000 (T5) | +10% to Wave of Conviction Damage over Time Multiplier per 0.1 seconds of Duration expired |
1000 (T5) | +15% to Vortex Critical Strike Chance when Cast on Frostbolt |
100 (T3, T4) | Item sells for an additional Unique of this Base Type |
750 (T3, T4) | Item sells for an additional Magmatic Ore |
200 (T3) | Item sells for 20 additional Orbs of Scouring |
100 (T4) | Item sells for 40 additional Orbs of Scouring |
240 (T3) | Item sells for 20 additional Chaos Orbs |
120 (T4) | Item sells for 40 additional Chaos Orbs |
134 (T3) | Item sells for 15 additional Orbs of Regret |
67 (T4) | Item sells for 30 additional Orbs of Regret |
60 (T3) | Item sells for 10 additional Regal Orbs |
30 (T4) | Item sells for 20 additional Regal Orbs |
134 (T3) | Item sells for 15 additional Vaal Orbs |
67 (T4) | Item sells for 30 additional Vaal Orbs |
54 (T3) | Item sells for 15 additional Gemcutter's Prisms |
27 (T4) | Item sells for 30 additional Gemcutter's Prisms |
80 (T3) | Item sells for 10 additional Blessed Orbs |
40 (T4) | Item sells for 20 additional Blessed Orbs |
140 (T3) | Item sells for an additional Cartography Scarab of every type |
70 (T4) | Item sells for 2 additional Cartography Scarabs of every type |
40 (T3) | Item sells for an additional Orb of Annulment |
14 (T4) | Item sells for 3 additional Orbs of Annulment |
100 (T3) | Item sells for an additional Exalted Orb |
34 (T4) | Item sells for 3 additional Exalted Orbs |
100 (T3) | Item sells for an additional Divine Orb |
34 (T4) | Item sells for 3 additional Divine Orbs |
5 (T3) | Item sells for an additional Sacred Orb |
2 (T4) | Item sells for 3 additional Sacred Orbs |
1250 (T3) | Item sells for an additional Igneous Geode |
134 (T4) | Item sells for an additional Crystalline Geode |
200 (T5) | Crucible Passives that sell for items sell for twice as much |