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Cyclone
Level: (1—20)
Cost: (2—3) Mana
Attack Speed: 300% of base
Attack Damage: (82—150)% of base
Effectiveness of Added Damage: (82—150)%
Radius: 16
Requires Level (28—70), (29—68) Str, (42—98) Dex
Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
15% increased Area of Effect per 0.1 metre additional Melee Strike Range
(20—30)% less Movement Speed

Additional Effects From Quality:
(0—5)% increased Area of Effect per 0.1 metre additional Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
15% increased Area of Effect per 0.1 metre additional Melee Strike Range
LevelRequires LevelStrDexManaBase Damage30% less Movement SpeedExperience
1282942281.6%, 81.6%, 81.6%30199,345
2313246385.2%, 85.2%, 85.2%29285,815
3343550388.8%, 88.8%, 88.8%29401,344
4373754392.4%, 92.4%, 92.4%28554,379
5404058396%, 96%, 96%28477,437
6424261399.6%, 99.6%, 99.6%27583,786
74444633103.2%, 103.2%, 103.2%27710,359
84646663106.8%, 106.8%, 106.8%261,355,511
94848693110.4%, 110.4%, 110.4%261,138,877
105049713114%, 114%, 114%251,368,233
115251743117.6%, 117.6%, 117.6%251,638,338
125453763121.2%, 121.2%, 121.2%241,956,648
135655793124.8%, 124.8%, 124.8%243,655,184
145857823128.4%, 128.4%, 128.4%233,017,327
156059843132%, 132%, 132%237,759,995
166260873135.6%, 135.6%, 135.6%2215,138,193
176462903139.2%, 139.2%, 139.2%2226,083,825
186664923142.8%, 142.8%, 142.8%2162,620,247
196866953146.4%, 146.4%, 146.4%21211,708,088
207068983150%, 150%, 150%20
21723153.6%, 153.6%, 153.6%20
22743157.2%, 157.2%, 157.2%19
23763160.8%, 160.8%, 160.8%19
24784164.4%, 164.4%, 164.4%18
25804168%, 168%, 168%18
26824171.6%, 171.6%, 171.6%17
27844175.2%, 175.2%, 175.2%17
28864178.8%, 178.8%, 178.8%16
29884182.4%, 182.4%, 182.4%16
30904186%, 186%, 186%15
31914187.8%, 187.8%, 187.8%15
32924189.6%, 189.6%, 189.6%14
33934191.4%, 191.4%, 191.4%14
34944193.2%, 193.2%, 193.2%13
35954195%, 195%, 195%13
36964196.8%, 196.8%, 196.8%12
37974198.6%, 198.6%, 198.6%12
38984200.4%, 200.4%, 200.4%11
39994202.2%, 202.2%, 202.2%11
401004204%, 204%, 204%10
Attribute /13

Cyclone

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeRandomlyOrb of Chance
AcronymMelee
IdCyclone
DropLevel 28
BaseType Cyclone
Class Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Unarmed, Rune Daggers, Warstaves
TargetTypesGround,
TypeAttack, Area, Melee, Movement, Channel
BuffIconcyclone
ItemTypeMetadata/Items/Gems/SkillGemCyclone
ActiveSkillsCodecyclone
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
500 (T5)Knockback direction is reversed with Cyclone and Holy Sweep
Knock Enemies Back on hit with Cyclone and Holy Sweep
Version history /19
VersionChanges
3.27.0
  • Cyclone: Now deals 20% more Damage at all gem levels.
  • Cyclone of Tumult: Now deals 20% more Damage at all gem levels.
    • Vaal Cyclone: Now deals 20% more Damage at all gem levels.
    3.26.0
  • Cyclone: Now has 68.2-125.1% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 60.6-111.2%). Now has 30-20% less Movement Speed at gem levels 1-20 (previously 30% less at all gem levels), and 15% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 10% increased). Quality now provides 0-5% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 0-10% more Movement Speed).
  • Cyclone of Tumult: Now has a 180% Attack Speed of Base (previously 160%), and 68.2-125.1% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 60.6-111.2%). Now has a Mana cost of 4 at gem level 1 (previously 5), scaling up to 5 at gem level 20 (previously 6). It also now has a maximum of 5 Stages (previously 6), 25% more Attack Speed per Stage (previously 20%), and 15% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 10%). You now gain Stages every 0.4 seconds while Channelling, and lose Stages every 0.4 seconds while not Channelling (both previously 0.5 seconds).
  • Vaal Cyclone: Now has 15% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 10% increased). Quality now provides 0-5% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 0-10% increased Area of Effect).
  • 3.25.0
  • The following Skills no longer have the Physical tag: Blade Flurry, Blade Flurry of Incision, Cleave, Cleave of Rage, Cyclone, Cyclone of Tumult, Lancing Steel of Spraying, Perforate, Perforate of Duality, Shrapnel Ballista, Split Arrow, Sweep, Vaal Blade Flurry, Vaal Cleave, and Vaal Cyclone.
  • Cyclone: No longer has Added Attack Physical Damage at all gem levels. It now has 61% Effectiveness of Base and Added Damage at gem level 1 (previously 44%), scaling up to 111% at gem level 20 (previously 59%). Now has a Mana cost of 2 at gem level 1, scaling up to 3 at gem level 20 (previously 2 at all gem levels).
  • Cyclone of Tumult: No longer has Added Attack Physical Damage at all gem levels. It now has 61% Effectiveness of Base and Added Damage at gem level 1 (previously 44%), scaling up to 111% at gem level 20 (previously 59%). Now has a Mana cost of 5 at gem level 1, scaling up to 6 at gem level 20 (previously 6 at all gem levels).
  • Vaal Cyclone: No longer has Added Attack Physical Damage at all gem levels. It now has 108% Effectiveness of Base and Added Damage at gem level 1 (previously 80%), scaling up to 184% at gem level 20 (previously 109%).
  • 3.23.0
    Cyclone:
    Vaal Cyclone:
    3.17.0
    The minions summoned by Dancing Dervish now use the new, channelled version of Cyclone. Their movement speed and AI have also been adjusted to feel more proactive while clearing.
  • Fixed a bug where using Molten Shell whilst channelling Cyclone with the Gluttony Unique Belt equipped could cause desync.
  • 3.15.0

    Cyclone:

    Vaal Cyclone:
    3.14.0

    Vaal Cyclone
    3.13.0
    • Fixed a bug which prevented Cyclone's channelling speed to be affected by modifiers to Action Speed.
    3.11.0

    Cyclone
  • Fixed weird Grandmaster behaviour related to changes made to Cyclone in previous patches.
  • 3.10.0
  • Fixed a bug where monsters would not use their Cyclone skill unless you were a very specific distance away.
  • Fixed a bug where Mirage Warriors created by The Saviour would not attack your target if you were using a channelled ability (such as Cyclone).
  • Fixed a bug which broke the capacity for Grandmasters in the Hall of Grandmasters to use Cyclone.
  • 3.8.0
    Cyclone
    Cyclone was the dominant skill in 3.7.0, used by far more players than any other melee skill. In this patch, we wanted to reduce some of Cyclone's enormous range, and make it feel less penalising to use a one-handed weapon with Cyclone.
    Vaal Cyclone
    3.7.0
    Cyclone
    Vaal Cyclone
    3.4.0
  • Cyclone's additional attack range per level has been lowered, and now matches the same progression as the other attack skills, gaining additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21).
  • 3.3.0
    Vaal Cyclone
      3.1.0
    • Cyclone can no longer be supported by Ruthless Support.
    • 3.0.0
    • Cyclone now gains additional Melee range as it levels, up to +3 to Melee range at gem level 20. Cyclone's additional melee range now applies to unarmed attacks. Cyclone now also uses pathfinding to determine where the skill will take the player (as opposed to moving in a direct line). Cyclone's description has been updated.
    • Fixed a bug where stats with the "while stationary" condition would erroneously stay active in certain cases while using Cyclone.
    • 2.5.0
    • Increased the range of all melee weapons. This is also a significant buff to the radius of Cyclone.
    • 2.1.0
    • There was a display bug that caused Cyclone to show the wrong DPS value and attack speed. We have fixed this bug, so you'll now notice the visual DPS almost double and the attack speed on the gem shoot up a lot. In addition, we have reduced the damage of Cyclone by around 10% and have reduced the damage of its initial hit.
    • 2.0.0
    • Cyclone: Reduced the mana cost at all levels. It now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality).
    • Cyclone now deals 30% less damage in addition to the PvP scaling.
    • Cyclone
      Level: (1—20)
      Cost: (2—3) Mana
      Attack Speed: 300% of base
      Attack Damage: (82—150)% of base
      Effectiveness of Added Damage: (82—150)%
      Radius: 16
      Requires Level (28—70), (29—68) Str, (42—98) Dex
      Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
      15% increased Area of Effect per 0.1 metre additional Melee Strike Range
      (20—30)% less Movement Speed
      is area damage [1]
      skill can add multiple charges per action [1]

      Additional Effects From Quality:
      (0—5)% increased Area of Effect per 0.1 metre additional Melee Strike Range
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /125
    • Active Type: Attack, Area, Melee, Movement, Channel
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      ReducedManaCost
      Inspiration Support
      Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      IncreasedPhysicalDamage
      Melee Physical Damage Support
      Supports melee attack skills.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      Bloodlust
      Bloodlust Support
      Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
      LifeonHit
      Life Gain on Hit Support
      Supports attack skills.
      MeleeDamageonFullLife
      Damage on Full Life Support
      Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      CastOnMeleeKill
      Cast on Melee Kill Support
      Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      EnduranceChargeStun
      Endurance Charge on Melee Stun Support
      Supports melee attack skills.
      FortifyGem
      Fortify Support
      Supports melee attack skills that are not triggered.
      ChanceToBleed
      Chance to Bleed Support
      Supports attack skills.
      Maim
      Maim Support
      Supports attack skills, or other skills that can maim enemies.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      Shockwave
      Shockwave Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      Pulverize
      Pulverise Support
      Supports melee attack skills.
      RageSupport
      Rage Support
      Supports melee attack skills. Minions cannot gain rage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedPhyscialDamagePlus
      Awakened Melee Physical Damage Support
      Supports melee attack skills.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      BloodPriceSupportGem
      Bloodthirst Support
      Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      ControlledBlaze
      Controlled Blaze Support
      Supports melee attack skills.
      Volatility
      Volatility Support
      Supports attack skills.
      PyreSupport
      Pyre Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      Shockwave
      Void Shockwave Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      OverheatSupport
      Overheat Support
      Supports melee attack skills you use yourself. Cannot modify the skills of minions.
      Excommunicate
      Excommunicate Support
      Supports melee attacks. Does not modify skills used by minions.
      HallowingFlame
      Hallow Support
      Supports melee attacks you use yourself. Does not modify skills used by minions.
      FasterAttacks
      Faster Attacks Support
      Supports attack skills.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      IncreasedAccuracy
      Additional Accuracy Support
      Supports attack skills.
      ManaLeech
      Mana Leech Support
      Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      MomentumSupportGem
      Momentum Support
      Supports attack skills that aren't triggered.
      WitherGemSupport
      Withering Touch Support
      Supports attack skills.
      CloseCombat
      Close Combat Support
      Supports melee attack skills. Cannot support skills which create minions.
      impale
      Impale Support
      Supports attack skills.
      Nightblade
      Nightblade Support
      Supports attack skills. Cannot support skills which create minions.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      RuptureSupport
      Rupture Support
      Supports attack skills.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      TornadosSupportGem
      Windburst Support
      Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      IncreasedAOE
      Increased Area of Effect Support
      Supports any skill with an area of effect.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      ConcentratedAOE
      Concentrated Effect Support
      Supports any skill with an area of effect, regardless of whether that skill deals damage.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      CastWhileChanneling
      Cast while Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      StormBarrier
      Infused Channelling Support
      Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      CastWhileChannelingPlus
      Awakened Cast While Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IncreasedAOEPlus
      Awakened Increased Area of Effect Support
      Supports any skill with an area of effect.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      ElementalBurstSupportGem
      Prismatic Burst Support
      Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Microtransactions /12
      Cyclonesawblades
      Sawblade Cyclone Effect
      Your Cyclone becomes augmented with spinning sawblades.
      Cyclonewhite
      White Cyclone Effect
      Your Cyclone becomes white.
      Cycloneblue
      Blue Cyclone Effect
      Your Cyclone becomes blue.
      DarkCyclone
      Dark Cyclone Effect
      Your Cyclone gains a dark effect.
      GhostflameCyclone
      Ghostflame Cyclone Effect
      Your Cyclone becomes a Ghostflame Effect.
      IllusionistCyclone
      Illusionist Cyclone Effect
      Your Cyclone becomes a Illusionist Effect.
      CelestialCyclone
      Celestial Cyclone Effect
      Your Cyclone becomes a Celestial Effect.
      AutomatonCycloneEffect
      Automaton Cyclone Effect
      Your Cyclone becomes an Automaton Effect.
      DarkshardCycloneEffect
      Darkshard Cyclone Effect
      Your Cyclone becomes a Darkshard Effect.
      SharkCycloneEffect
      Shark Cyclone Effect
      Your Cyclone becomes a Shark Effect.
      CurrencyCycloneEffect
      Currency Cyclone Effect
      Your Cyclone becomes a Currency Effect.
      AuspiciousCycloneEffect
      Auspicious Cyclone Effect
      Your Cyclone becomes an Auspicious Effect.
      Cyclone
      You have stages from channelling Cyclone. These stages will be lost while not channelling.
      cyclone_current_number_of_stages
      Attribute /4

      cyclone_channelled_stage

      NameShow Full Descriptions
      IsCharged1
      BuffGroupsID36
      IsBuffDefinition1
      BuffMergeModesID3
      Codecyclone current number of stages
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty1
      IsVirtual0
      IsScalable1
      StatSemantics3
      Cyclone Monster /73
      NameModifiersSpectre
      Ash Harvesterundead description [1]
      30% increased Movement Speed
      Y
      Freezing Essencedamage taken +% from spike traps final [-100]
      damage taken +% from arrow traps final [-100]
      immune to labyrinth degen effect [1]
      immune to lava damage [1]
      Y
      Imperator Stantinus Bitterblade Melee Strike Skills deal Splash Damage to surrounding targets
      Gain 25% of Physical Damage as Extra Cold Damage
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      Y
      Oriath's VigilMelee Strike Skills deal Splash Damage to surrounding targets
      Gain 25% of Physical Damage as Extra Cold Damage
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      monster penalty against minions damage +% final vs player minions [-25]
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Horror Archon50% chance to Curse Enemies with Vulnerability on Hit
      monster no map drops [1]
      Y
      The Shipyard Terror50% increased Movement SpeedY
      Damoi Tuimonster base type attack cast speed +% and damage -% final [33]Y
      Damoi Tui15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      monster base type attack cast speed +% and damage -% final [33]
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Damoi Tuimonster base type attack cast speed +% and damage -% final [33]
      100% increased maximum Life
      100% increased Area of Effect
      80% increased Character Size
      Y
      Haki Karukarumonster base type attack cast speed +% and damage -% final [33]
      40% Chance to Block Attack Damage
      You take 20% of Damage from Blocked Hits
      Y
      Eoin Greyfurmonster base type attack cast speed +% and damage -% final [33]
      20% increased Attack Speed
      30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      Y
      Eoin Greyfurmonster base type attack cast speed +% and damage -% final [33]
      20% increased Attack Speed
      30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      100% increased maximum Life
      100% increased Area of Effect
      80% increased Character Size
      Y
      Eoin Greyfur15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      monster base type attack cast speed +% and damage -% final [33]
      20% increased Attack Speed
      30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Shade of a MarauderY
      The Steel Soul15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Aspect of Violencemonster no drops or experience [1]
      40% increased Attack Speed
      cyclone extra distance [10]
      Y
      Aspect of Violence40% increased Attack Speed
      cyclone extra distance [10]
      Y
      Aspect of Destruction50% of Physical Damage Converted to Fire Damage
      300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Q'ura% increased Rarity of Items Dropped
      Monsters grant 200% increased Experience
      monster base type attack cast speed +% and damage -% final [33]
      Action Speed cannot be modified to below 50% of base value
      monster penalty against minions damage +% final vs player minions [-25]
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      K'aj Q'ura15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      monster base type attack cast speed +% and damage -% final [33]
      Action Speed cannot be modified to below 50% of base value
      monster penalty against minions damage +% final vs player minions [-25]
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Beheader Ataguchumonster base type attack cast speed +% and damage -% final [33]
      % increased Rarity of Items Dropped
      Enrages on Low Life
      35% increased Damage when on Low Life
      60% increased Attack Speed when on Low Life
      60% increased Movement Speed when on Low Life
      60% increased Cast Speed when on Low Life
      monster additional quantity of dropped items in cruel +% [300]
      monster additional quantity of dropped items in merciless +% [600]
      monster additional rarity of dropped items in cruel +% [300]
      monster additional rarity of dropped items in merciless +% [600]
      monster penalty against minions damage +% final vs player minions [-25]
      monster no map drops [1]
      Y
      Beheader Ataguchumonster base type attack cast speed +% and damage -% final [33]
      % increased Rarity of Items Dropped
      Enrages on Low Life
      35% increased Damage when on Low Life
      60% increased Attack Speed when on Low Life
      60% increased Movement Speed when on Low Life
      60% increased Cast Speed when on Low Life
      monster additional quantity of dropped items in cruel +% [300]
      monster additional quantity of dropped items in merciless +% [600]
      monster additional rarity of dropped items in cruel +% [300]
      monster additional rarity of dropped items in merciless +% [600]
      monster penalty against minions damage +% final vs player minions [-25]
      monster no map drops [1]
      monster is invasion boss [1]
      Y
      The Revenant300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      50% increased Movement Speed
      monster additional quantity of dropped items in cruel +% [300]
      monster additional quantity of dropped items in merciless +% [600]
      monster additional rarity of dropped items in cruel +% [300]
      monster additional rarity of dropped items in merciless +% [600]
      monster no map drops [1]
      monster is invasion boss [1]
      Y
      Merveil's Blade40% increased Attack Speed
      50% of Physical Damage Converted to Lightning Damage
      cyclone extra distance [10]
      Y
      Unbound Maelströmemerge speed +% [0,30]Y
      Flood OrbY
      Barkhulmonster base type attack cast speed +% and damage -% final [33]
      5500% increased Rarity of Items Dropped
      Monsters grant 250% increased Experience
      Y
      Tore, Towering Ancient15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      monster base type attack cast speed +% and damage -% final [33]
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Olof, Son of the Headsman15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      monster base type attack cast speed +% and damage -% final [33]
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Avatar of Thunder15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      monster base type attack cast speed +% and damage -% final [33]
      25% increased Movement Speed
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Window ShardAttacks have 25% chance to cause Bleeding
      display monster may inflict bleeding [1]
      Y
      Obsidian GolemAttacks have 25% chance to cause Bleeding
      display monster may inflict bleeding [1]
      monster no drops or experience [1]
      Gain 100% of Physical Damage as Extra Fire Damage
      monster slain flask charges granted +% [150]
      Y
      Volatile IceY
      Ice Golemmonster no drops or experience [1]Y
      Lesser Ice Golemmonster base type attack cast speed +% and damage -% final [33]
      monster no drops or experience [1]
      Y
      Ice Golemmonster base type attack cast speed +% and damage -% final [33]
      monster no drops or experience [1]
      Y
      Bound Icemonster base type attack cast speed +% and damage -% final [33]Y
      Ice Golemmonster base type attack cast speed +% and damage -% final [33]Y
      Arctic Golemmonster base type attack cast speed +% and damage -% final [33]Y
      Brinerot Stormhand30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      Y
      Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
      cyclone extra distance [10]
      monster no map drops [1]
      cannot have affliction mods [1]
      Y
      Uruk Baleh50% of Physical Damage Converted to Fire Damage
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Rama, The Kinslayer15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Lokan, The Deceiver60% increased Attack Speed
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Dimachaeri Cassiusmonster base type attack cast speed +% and damage -% final [33]
      Your hits can't be Evaded
      Never deal Critical Strikes
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      Y
      Dimachaeri Cassius30% increased Movement Speed
      50% of Physical Damage Converted to Fire Damage
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      Y
      Avatar of the Forge30% increased Movement Speed
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      50% of Physical Damage Converted to Fire Damage
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Dancing DervishY
      Chayula, Who Dreamtmonster no drops [1]Y
      Chayula, Who Dreamt15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Chayula, Who Dreamtmonster no drops or experience [1]Y
      Rattling CondemnedY
      Sandworn SlavesY
      Sandworn ChattelY
      Maelströmcannot be used as minion [1]N
      Avalanche GolemY
      Captain Clayborne, The Accursed15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Gain 50% of Physical Damage as Extra Fire Damage
      ignite art variation [2]
      Y
      Cursed CaptainGain 50% of Physical Damage as Extra Fire Damage
      ignite art variation [2]
      Y
      Ethereal CaptainGain 50% of Physical Damage as Extra Fire Damage
      ignite art variation [2]
      Y
      The Trialmaster15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      Action Speed cannot be modified to below 50% of base value
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Cannot be Knocked Back
      Y
      Daemonmonster penalty against minions damage +% final vs player minions [-40]Y
      Effigy of the WretchedY
      Forged Shard ElementalY
      Forged Cage MaulerY
      Imperfect Sawblade HorrorY
      Sawblade Horrorglobal maim on hit [1]Y
      Perfect Sawblade Horrorglobal maim on hit [1]Y
      Imperfect Forest WarriorY
      Forest WarriorCulling StrikeY
      Perfect Forest WarriorCulling StrikeY
      Imperfect Dancing SwordY
      Dancing SwordY
      Perfect Dancing SwordY

      Community Wiki

      Edit

      Cyclone

      Cyclone is a channeling melee attack skill that rapidly hits all enemies in a circular area around the player. Cyclone gains stages during channeling that increase its base radius. The player can move while channeling Cyclone.

      Cyclone can be used with any melee weapon, or while unarmed.

      Skill functions and interactions

      • Attack speed: Cyclone spins at the player's attack speed and deals damage once per spin.

      • Area of Effect and Melee Strike Range: The base radius of Cyclone is 11 (not dependent on weapon range) plus 1 radius per channeling stage. Sources of Melee Strike Range (such as Warlord's Reach) will increase Cyclone's area of effect by 8% per 1 melee range. The total area is also affected by general area of effect modifiers.

      • Movement modifiers: While channeling, the player is immune to all sources of knockback and has 30% less movement speed. Bear Trap will still stop movement. Characters can pass through enemies for the duration of the attack (this is not considered phasing).

      • Dual wielding: Cyclone will alternate weapons while dual wielding.

      • Multistrike Support: Cyclone (and all channelled skills) cannot be supported by Multistrike.

      Version history

      VersionChanges
      3.15.0
    • Now deals 59% of Base Damage, and has 59% Effectiveness of Added Damage at gem level 20 (previously 54%).
    • 3.13.0
    • Fixed a bug which prevented Cyclone's channelling speed to be affected by modifiers to Action Speed.
    • 3.11.0
    • No longer makes you immune to Stun while channelling.
    • 3.8.0
    • Now has a base range of 11, rather than a range based on your weapon type.
    • No longer gains additional radius based on Melee Range.
    • Now gets 8% increased Area of Effect per 1 additional Melee Range.
    • Now deals 5 to 8 added Attack Physical Damage at gem level 1 (from 10 to 15), up to 28 to 42 at gem level 20 (from 56 to 85).
    • Now adds +1 to radius per stage (rather than +1 to melee range).
    • You now gain 1 stage every 0.2 seconds while channelling, rather than based on your attack time.
    • You now lose 1 stage every 0.3 seconds while not channeling (from 0.2 seconds).
    • 3.7.0
    • Now a channelling skill.
    • Now costs 2 mana at all gem levels (from 12).
    • Now deals base damage equal to, and has an added damage effectiveness of, 44% at gem level 1 (from 45%), up to 54% at gem level 20 (from 56%).
    • Now adds 10 to 15 physical damage to attacks at gem level 1, up to 56 to 85 at gem level 20.
    • Now gains stages as it is channelled, up to a maximum 3 at gem level 1 and 6 at gem level 20, and loses stages every 0.2 seconds while not channelling.
    • Now gains +1 to melee range per stage.
    • Now has an attack speed multiplier of 300% (previously had 50% more attack speed).
    • Modifiers to melee attack range now also apply to this skill's area radius.
    • 3.4.0
    • Cyclone's additional attack range per level has been lowered, and now matches the same progression as the other attack skills, gaining additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21).
    • 3.1.0
    • Can no longer be supported by Ruthless Support.
    • 3.0.0
    • Cyclone's additional melee range now applies to unarmed attacks. Cyclone now also uses pathfinding to determine where the skill will take the player (as opposed to moving in a direct line). Cyclone's description has been updated.
    • Fixed a bug where stats with the "while stationary" condition would erroneously stay active in certain cases while using Cyclone.
    • 2.1.0
    • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
    • There was a display bug that caused Cyclone to show the wrong DPS value and attack speed. We have fixed this bug, so you'll now notice the visual DPS almost double and the attack speed on the gem shoot up a lot. In addition, we have reduced the damage of Cyclone by around 10% and have reduced the damage of its initial hit.
    • 2.0.0
    • Reduced the mana cost at all levels. It now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality).
    • 1.3.0h
    • Fixed a bug related to Cyclone where its stats could apply for a while after it ended.
    • 1.3.0
    • Cyclone now attacks slightly slower and has an equivalent increase to damage. It now deals damage immediately when it is used, in addition to periodic damage. Cyclone no longer targets enemies, only locations.
    • 1.2.1
    • We no longer treat Cyclone as a movement skill for the cases of Karui Spirits or flags in Capture the Flag.
    • 1.2.0
    • This skill can no longer be supported by the Multistrike support gem.
    • 1.0.2b
    • Fixed the skill tooltip damage per second display for Cyclone.
    • 0.11.1
    • Melee skills with Damage Effectiveness have been changed to having a "Deals % of Base Damage" stat.
    • 0.10.4
    • The damage effectiveness of Cyclone has been increased from 35% to 40%.
    • We have also reduced the minimum distance it travels, so that you have more control. This distance is now about a third of what it was previously.
    • 0.10.3
    • Cyclone has been added to the game.

    • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.