Additional Effects From Quality:
Genus
Level Effect /40
Level | Requires Level | Str | Dex | Cost | Base Damage | Experience |
---|---|---|---|---|---|---|
1 | 28 | 29 | 42 | 2 | 60.6% | 199,345 |
2 | 31 | 32 | 46 | 3 | 62.6% | 285,815 |
3 | 34 | 35 | 50 | 3 | 64.7% | 401,344 |
4 | 37 | 37 | 54 | 3 | 67% | 554,379 |
5 | 40 | 40 | 58 | 3 | 69.3% | 477,437 |
6 | 42 | 42 | 60 | 3 | 71.4% | 583,786 |
7 | 44 | 44 | 63 | 3 | 73.7% | 710,359 |
8 | 46 | 46 | 66 | 3 | 76.2% | 1,355,511 |
9 | 48 | 48 | 68 | 3 | 78.6% | 1,138,877 |
10 | 50 | 49 | 71 | 3 | 81.1% | 1,368,233 |
11 | 52 | 51 | 74 | 3 | 83.7% | 1,638,338 |
12 | 54 | 53 | 76 | 3 | 86.4% | 1,956,648 |
13 | 56 | 55 | 79 | 3 | 89.1% | 3,655,184 |
14 | 58 | 57 | 82 | 3 | 92% | 3,017,327 |
15 | 60 | 59 | 84 | 3 | 94.9% | 7,759,995 |
16 | 62 | 60 | 87 | 3 | 98% | 15,138,193 |
17 | 64 | 62 | 90 | 3 | 101.2% | 26,083,825 |
18 | 66 | 64 | 92 | 3 | 104.4% | 62,620,247 |
19 | 68 | 66 | 95 | 3 | 107.8% | 211,708,088 |
20 | 70 | 68 | 98 | 3 | 111.2% | |
21 | 72 | 3 | 114.7% | |||
22 | 74 | 3 | 118.5% | |||
23 | 76 | 3 | 122.2% | |||
24 | 78 | 4 | 126.1% | |||
25 | 80 | 4 | 130.2% | |||
26 | 82 | 4 | 134.3% | |||
27 | 84 | 4 | 138.7% | |||
28 | 86 | 4 | 143% | |||
29 | 88 | 4 | 147.7% | |||
30 | 90 | 4 | 152.3% | |||
31 | 91 | 4 | 159.2% | |||
32 | 92 | 4 | 161.7% | |||
33 | 93 | 4 | 164.3% | |||
34 | 94 | 4 | 166.9% | |||
35 | 95 | 4 | 169.6% | |||
36 | 96 | 4 | 172.2% | |||
37 | 97 | 4 | 175% | |||
38 | 98 | 4 | 177.9% | |||
39 | 99 | 4 | 180.6% | |||
40 | 100 | 4 | 183.5% |
Attribute /12
Cyclone
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
Acronym | Melee |
DropLevel | 28 |
BaseType | Cyclone |
Class | Skill Gems |
Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Unarmed, Rune Daggers, Warstaves |
TargetTypes | Ground, |
Type | Attack, Area, Melee, Movement, Channel |
BuffIcon | |
ItemType | Metadata/Items/Gems/SkillGemCyclone |
ActiveSkillsCode | cyclone |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /1
Weight | Desc |
---|---|
500 (T5) | Knockback direction is reversed with Cyclone and Sweep Knock Enemies Back on hit with Cyclone and Sweep |
Additional Effects From Quality:
Microtransactions /12
Supported By /102
Attribute /5
cyclone_channelled_stage
Key | Value |
---|---|
Acronym | Ignite |
IsCharged | 1 |
BuffGroupsID | 30 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | cyclone current number of stages |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Cyclone Monster /72
Name | Modifiers | Spectre |
---|---|---|
Ash Harvester | undead description [1] 30% increased Movement Speed | Y |
Freezing Essence | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] | Y |
Imperator Stantinus Bitterblade | Melee Strike Skills deal Splash Damage to surrounding targets Gain 25% of Physical Damage as Extra Cold Damage 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Oriath's Vigil | Melee Strike Skills deal Splash Damage to surrounding targets Gain 25% of Physical Damage as Extra Cold Damage Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster penalty against minions damage +% final vs player minions [-25] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Horror Archon | 50% chance to Curse Enemies with Vulnerability on Hit 50% increased Global Physical Damage monster no map drops [1] | Y |
The Shipyard Terror | 50% increased Movement Speed | Y |
Damoi Tui | monster base type attack cast speed +% and damage -% final [33] | Y |
Damoi Tui | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Damoi Tui | monster base type attack cast speed +% and damage -% final [33] 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Haki Karukaru | monster base type attack cast speed +% and damage -% final [33] 40% Chance to Block Attack Damage You take 20% of Damage from Blocked Hits | Y |
Eoin Greyfur | monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | Y |
Eoin Greyfur | monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Eoin Greyfur | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Shade of a Marauder | Y | |
The Steel Soul | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Aspect of Violence | monster no drops or experience [1] 40% increased Attack Speed cyclone extra distance [10] | Y |
Aspect of Violence | 40% increased Attack Speed cyclone extra distance [10] | Y |
Aspect of Destruction | 50% of Physical Damage Converted to Fire Damage 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Q'ura | Monsters grant 200% increased Experience % increased Rarity of Items Dropped monster base type attack cast speed +% and damage -% final [33] Action Speed cannot be modified to below 50% of base value monster penalty against minions damage +% final vs player minions [-25] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
K'aj Q'ura | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster base type attack cast speed +% and damage -% final [33] Action Speed cannot be modified to below 50% of base value monster penalty against minions damage +% final vs player minions [-25] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Beheader Ataguchu | monster base type attack cast speed +% and damage -% final [33] % increased Rarity of Items Dropped Enrages on Low Life 35% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster penalty against minions damage +% final vs player minions [-25] monster no map drops [1] | Y |
Beheader Ataguchu | monster base type attack cast speed +% and damage -% final [33] % increased Rarity of Items Dropped Enrages on Low Life 35% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster penalty against minions damage +% final vs player minions [-25] monster no map drops [1] monster is invasion boss [1] | Y |
The Revenant | 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped 50% increased Movement Speed monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Merveil's Blade | 40% increased Attack Speed 50% of Physical Damage Converted to Lightning Damage cyclone extra distance [10] | Y |
Unbound Maelström | emerge speed +% [0,30] | Y |
Flood Orb | Y | |
Barkhul | monster base type attack cast speed +% and damage -% final [33] Monsters grant 250% increased Experience 5500% increased Rarity of Items Dropped | Y |
Tore, Towering Ancient | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Olof, Son of the Headsman | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Avatar of Thunder | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster base type attack cast speed +% and damage -% final [33] 25% increased Movement Speed cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Window Shard | Attacks have 25% chance to cause Bleeding display monster may inflict bleeding [1] | Y |
Obsidian Golem | Attacks have 25% chance to cause Bleeding display monster may inflict bleeding [1] monster no drops or experience [1] Gain 100% of Physical Damage as Extra Fire Damage monster slain flask charges granted +% [150] | Y |
Volatile Ice | Y | |
Ice Golem | monster no drops or experience [1] | Y |
Lesser Ice Golem | monster base type attack cast speed +% and damage -% final [33] monster no drops or experience [1] | Y |
Ice Golem | monster base type attack cast speed +% and damage -% final [33] monster no drops or experience [1] | Y |
Bound Ice | monster base type attack cast speed +% and damage -% final [33] | Y |
Ice Golem | monster base type attack cast speed +% and damage -% final [33] | Y |
Arctic Golem | monster base type attack cast speed +% and damage -% final [33] | Y |
Brinerot Stormhand | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | Y |
Mutewind Wildrunner | 50% of Physical Damage Converted to Cold Damage cyclone extra distance [10] monster no map drops [1] cannot have affliction mods [1] | Y |
Uruk Baleh | 50% of Physical Damage Converted to Fire Damage Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Rama, The Kinslayer | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Lokan, The Deceiver | 60% increased Attack Speed Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Dimachaeri Cassius | monster base type attack cast speed +% and damage -% final [33] Your hits can't be Evaded Never deal Critical Strikes 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Dimachaeri Cassius | 30% increased Movement Speed 50% of Physical Damage Converted to Fire Damage 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Avatar of the Forge | 30% increased Movement Speed Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 50% of Physical Damage Converted to Fire Damage 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Dancing Dervish | Y | |
Chayula, Who Dreamt | monster no drops [1] | Y |
Chayula, Who Dreamt | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Chayula, Who Dreamt | monster no drops or experience [1] | Y |
Rattling Condemned | Y | |
Sandworn Slaves | Y | |
Sandworn Chattel | Y | |
Maelström | cannot be used as minion [1] | N |
Avalanche Golem | Y | |
Captain Clayborne, The Accursed | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] Gain 50% of Physical Damage as Extra Fire Damage ignite art variation [2] | Y |
Cursed Captain | Gain 50% of Physical Damage as Extra Fire Damage ignite art variation [2] | Y |
The Trialmaster | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Action Speed cannot be modified to below 50% of base value cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] Cannot be Knocked Back | Y |
Daemon | monster penalty against minions damage +% final vs player minions [-40] | Y |
Effigy of the Wretched | Y | |
Forged Shard Elemental | Y | |
Forged Cage Mauler | Y | |
Imperfect Sawblade Horror | Y | |
Sawblade Horror | global maim on hit [1] | Y |
Perfect Sawblade Horror | global maim on hit [1] | Y |
Imperfect Forest Warrior | Y | |
Forest Warrior | Culling Strike | Y |
Perfect Forest Warrior | Culling Strike | Y |
Imperfect Dancing Sword | Y | |
Dancing Sword | Y | |
Perfect Dancing Sword | Y |
Community Wiki
Cyclone
Cyclone is a channeling melee attack skill that rapidly hits all enemies in a circular area around the player. Cyclone gains stages during channeling that increase its base radius. The player can move while channeling Cyclone.
Cyclone can be used with any melee weapon, or while unarmed.
Skill functions and interactions
Attack speed: Cyclone spins at the player's attack speed and deals damage once per spin.
Area of Effect and Melee Strike Range: The base radius of Cyclone is 11 (not dependent on weapon range) plus 1 radius per channeling stage. Sources of Melee Strike Range (such as Warlord's Reach) will increase Cyclone's area of effect by 8% per 1 melee range. The total area is also affected by general area of effect modifiers.
Movement modifiers: While channeling, the player is immune to all sources of knockback and has 30% less movement speed. Bear Trap will still stop movement. Characters can pass through enemies for the duration of the attack (this is not considered phasing).
Dual wielding: Cyclone will alternate weapons while dual wielding.
Multistrike Support: Cyclone (and all channelled skills) cannot be supported by Multistrike.
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.13.0 |
|
3.11.0 |
|
3.8.0 |
|
3.7.0 |
|
3.4.0 |
|
3.1.0 |
|
3.0.0 |
|
2.1.0 |
|
2.0.0 |
|
1.3.0h |
|
1.3.0 |
|
1.2.1 |
|
1.2.0 |
|
1.0.2b |
|
0.11.1 |
|
0.10.4 |
|
0.10.3 |
|
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