Cyclone
Attack, AoE, Movement, Channelling, Physical, Melee
Level: 1–20
Cost: 2 Mana
Attack Speed: 300% of base
Attack Damage: 44–59% of base
Effectiveness of Added Damage: 44–59%
Requires Level 28
Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
(5–28) to (8–42) Added Attack Physical Damage
8% increased Area of Effect per 1 additional Melee Strike Range
30% less Movement Speed
First Hit deals 50% less Damage
Gains 1 Stage every (0.17–0.33) seconds while Channelling
Maximum (3–6) Stages
+1 to radius per Stage
Lose 1 Stage every 0.33 seconds while not Channelling


Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–10)% increased Area of Effect50
Anomalous (0–20)% chance to Knock Enemies Back on hit100
Divergent (0–5)% more Movement Speed100
Phantasmal (0–20)% Chance to Avoid Interruption from Stuns While Using this Skill100
Quest /2

Quest /2

Level Effect /40

Level Effect /40

Implicit
Cost: 2
30% less Movement Speed
First Hit deals 50% less Damage
+1 to radius per Stage
Lose 1 Stage every 0.33 seconds while not Channelling
8% increased Area of Effect per 1 additional Melee Strike Range
LevelRequires LevelStrengthDexterityBase Damage5 to 8 Added Attack Physical DamageGains 1 Stage every 0.33 seconds while ChannellingMaximum 3 StagesExperience
128294244%5, 80.333199,345
231324644.8%6, 90.333285,815
334355045.6%7, 100.333401,344
437375446.4%8, 120.333554,379
540405847.2%9, 130.333477,437
642426047.9%10, 140.254583,786
744446348.7%10, 160.254710,359
846466649.5%11, 170.2541,355,511
948486850.3%12, 180.2541,138,877
1050497151.1%13, 200.2541,368,233
1152517451.9%14, 220.251,638,338
1254537652.7%16, 230.251,956,648
1356557953.5%17, 250.253,655,184
1458578254.3%18, 270.253,017,327
1560598455.1%20, 290.257,759,995
1662608755.8%21, 320.17615,138,193
1764629056.6%23, 340.17626,083,825
1866649257.4%24, 370.17662,620,247
1968669558.2%26, 390.176211,708,088
2070689859%28, 420.176
217259.8%30, 450.147
227460.6%32, 490.147
237661.4%35, 520.147
247862.2%37, 560.147
258062.9%40, 600.147
268263.7%43, 640.1258
278464.5%46, 690.1258
288665.3%49, 730.1258
298866.1%52, 780.1258
309066.9%56, 840.1258
319167.3%58, 870.1258
329267.7%60, 890.119
339368.1%62, 920.119
349468.5%64, 960.119
359568.9%66, 990.119
369669.3%68, 1020.119
379769.7%70, 1050.119
389870.1%73, 1090.119
399970.4%75, 1120.119
4010070.8%77, 1160.119

Cyclone

Referencepoe.ninja, Community Wiki
AcronymHit, Channelling, Melee
DropLevel 28
BaseType Cyclone
Class Active Skill Gems
VaalVaal Cyclone
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, , Rune Daggers, Warstaves
TargetTypesGround,
TypeAttack, Area, Melee, Movement, Channel, Physical
BuffIconcyclone
MetadataMetadata/Items/Gems/SkillGemCyclone
Cyclone Monster /58 ⍟

Cyclone Monster /58 ⍟

NameModifiersSpectre
Ash HarvesterUndead
30% increased Movement Speed
Y
Freezing Essencedamage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
Y
Imperator Stantinus Bitterblade Melee Strike Skills deal Splash Damage to surrounding targets
Gain 25% of Physical Damage as Extra Cold Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Oriath's VigilMelee Strike Skills deal Splash Damage to surrounding targets
Gain 25% of Physical Damage as Extra Cold Damage
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
monster penalty against minions damage +% final vs player minions [-25]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Horror Archon50% chance to Curse Enemies with Vulnerability on Hit
50% increased Global Physical Damage
monster no map drops [1]
Y
The Shipyard Terror50% increased Movement SpeedY
Damoi Tuimonster base type attack cast speed +% and damage -% final [33]Y
Damoi Tuimonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
Y
Haki Karukarumonster base type attack cast speed +% and damage -% final [33]
40% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Y
Eoin Greyfurmonster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Eoin Greyfurmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Eoin Greyfurmonster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
monster no map drops [1]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Shade of a MarauderY
The Steel Soulmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Aspect of Violencemonster no drops or experience [1]
40% increased Attack Speed
cyclone extra distance [10]
Y
Aspect of Violence40% increased Attack Speed
cyclone extra distance [10]
Y
Aspect of Destruction50% of Physical Damage Converted to Fire Damage
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Q'uramonster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster slain experience +% [200]
unique boss curse effect on self +% final [-33]
monster base type attack cast speed +% and damage -% final [33]
Action Speed cannot be modified to below 70% base value
cannot be taunted when taunted ms [0]
monster penalty against minions damage +% final vs player minions [-25]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Y
K'aj Q'uramonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
Action Speed cannot be modified to below 70% base value
cannot be taunted when taunted ms [0]
monster penalty against minions damage +% final vs player minions [-25]
unique boss curse effect on self +% final [-33]
Y
Beheader Ataguchumonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
Enrages on Low Life
35% increased Damage when on Low Life
60% increased Attack Speed when on Low Life
60% increased Movement Speed when on Low Life
60% increased Cast Speed when on Low Life
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-25]
monster no map drops [1]
Y
Beheader Ataguchumonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
Enrages on Low Life
35% increased Damage when on Low Life
60% increased Attack Speed when on Low Life
60% increased Movement Speed when on Low Life
60% increased Cast Speed when on Low Life
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-25]
monster no map drops [1]
monster is invasion boss [1]
Y
The Revenantmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
50% increased Movement Speed
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Merveil's Blade40% increased Attack Speed
50% of Physical Damage Converted to Lightning Damage
cyclone extra distance [10]
Y
Unbound Maelströmemerge speed +% [0,30]Y
Flood OrbY
Barkhulmonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [5500]
monster slain experience +% [250]
Y
Tore, Towering Ancientcannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Olof, Son of the Headsmancannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Avatar of Thundercannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
25% increased Movement Speed
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Window ShardAttacks have 25% chance to cause Bleeding
display monster may inflict bleeding [1]
Y
Obsidian GolemAttacks have 25% chance to cause Bleeding
display monster may inflict bleeding [1]
monster no drops or experience [1]
Gain 100% of Physical Damage as Extra Fire Damage
monster slain flask charges granted +% [150]
Y
Volatile IceY
Ice Golemmonster no drops or experience [1]Y
Lesser Ice Golemmonster base type attack cast speed +% and damage -% final [33]
monster no drops or experience [1]
Y
Ice Golemmonster base type attack cast speed +% and damage -% final [33]
monster no drops or experience [1]
Y
Bound Icemonster base type attack cast speed +% and damage -% final [33]Y
Ice Golemmonster base type attack cast speed +% and damage -% final [33]Y
Arctic Golemmonster base type attack cast speed +% and damage -% final [33]Y
Brinerot Stormhand30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
cyclone extra distance [10]
monster no map drops [1]
cannot have affliction mods [1]
Y
Uruk Baleh50% of Physical Damage Converted to Fire Damage
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Y
Rama, The Kinslayermonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Y
Lokan, The Deceiver60% increased Attack Speed
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Y
Dimachaeri Cassiusmonster base type attack cast speed +% and damage -% final [33]
Your hits can't be Evaded
Never deal Critical Strikes
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Dimachaeri Cassius30% increased Movement Speed
50% of Physical Damage Converted to Fire Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Avatar of the Forge30% increased Movement Speed
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
50% of Physical Damage Converted to Fire Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Dancing DervishOnslaught
disable weapons [1]
Y
Chayula, Who DreamtY
Chayula, Who Dreamtmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Chayula, Who Dreamtmonster no drops or experience [1]Y
Rattling CondemnedY
Sandworn SlavesY
Maelströmcannot be used as minion [1]N
Avalanche GolemY
Captain Clayborne, The Accursedmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gain 50% of Physical Damage as Extra Fire Damage
ignite art variation [2]
cannot be taunted when taunted ms [0]
Y
The Trialmastermonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Y
Daemonmonster penalty against minions damage +% final vs player minions [-40]Y
Effigy of the WretchedY
Cyclone
You have stages from channelling Cyclone. These charges will be lost while not channelling.
cyclone_current_number_of_stages

cyclone_channelled_stage

IsBuffDefinition1
BuffMergeModesID3
IsCharged1
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1

Codecyclone current number of stages
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Microtransactions /12 ⍟

Microtransactions /12 ⍟

IconName
Sawblade Cyclone Effect
Your Cyclone becomes augmented with spinning sawblades.
White Cyclone Effect
Your Cyclone becomes white.
Blue Cyclone Effect
Your Cyclone becomes blue.
Dark Cyclone Effect
Your Cyclone gains a dark effect.
Ghostflame Cyclone Effect
Your Cyclone becomes a Ghostflame Effect.
Illusionist Cyclone Effect
Your Cyclone becomes a Illusionist Effect.
Celestial Cyclone Effect
Your Cyclone becomes a Celestial Effect.
Automaton Cyclone Effect
Your Cyclone becomes an Automaton Effect.
Darkshard Cyclone Effect
Your Cyclone becomes a Darkshard Effect.
Shark Cyclone Effect
Your Cyclone becomes a Shark Effect.
Currency Cyclone Effect
Your Cyclone becomes a Currency Effect.
Auspicious Cyclone Effect
Your Cyclone becomes an Auspicious Effect.
Labyrinth Enchantment helmet /4 ⍟

Labyrinth Enchantment helmet /4 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Cyclone Damage 125% increased Cyclone Damage100
The Eternal LabyrinthEnchantment Cyclone Damage 240% increased Cyclone Damage100
The Merciless LabyrinthEnchantment Cyclone Attack Speed 110% increased Cyclone Attack Speed100
The Eternal LabyrinthEnchantment Cyclone Attack Speed 215% increased Cyclone Attack Speed100
Supported By /96 ⍟

Supported By /96 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage SupportSupports melee attack skills.
Item Rarity SupportSupports any skill that can kill enemies.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Bloodlust SupportSupports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast on Melee Kill SupportMust support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Endurance Charge on Melee Stun SupportSupports melee attack skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Fortify SupportSupports melee attack skills that are not triggered.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Cast while Channelling SupportMust support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Infused Channelling SupportSupports any channelling skill, protecting you from damage while you channel it. Cannot support skills used by totems. Cannot modify the skills of minions.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Close Combat SupportSupports melee attack skills. Cannot support skills which create minions.
Shockwave SupportSupports melee attack skills. Cannot support Triggered attacks, skills used by Totems, or skills which create minions.
Impale SupportSupports attack skills.
Pulverise SupportSupports melee attack skills.
Rage SupportSupports melee attack skills. Minions cannot gain rage.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage SupportSupports melee attack skills.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Cast While Channelling SupportMust support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Cyclone

CycloneCyclone is a channeling melee attack skill that rapidly hits all enemies in a circular area around the player. Cyclone gains stages during channeling that increase its base radius. The player can move while channeling Cyclone.

Cyclone can be used with any melee weapon, or while unarmed.

Skill functions and interactions

  • Attack speed: Cyclone spins at the player's attack speed and deals damage once per spin.

  • Area of Effect and Melee Strike Range: The base radius of Cyclone is 11 (not dependent on weapon range) plus 1 radius per channeling stage. Sources of Melee Strike Range (such as MidQuestRewardRedWarlord's Reach) will increase Cyclone's area of effect by 8% per 1 melee range. The total area is also affected by general area of effect modifiers.

  • Movement modifiers: While channeling, the player is immune to all sources of knockback and has 30% less movement speed. BearTrapBear Trap will still stop movement. Characters can pass through enemies for the duration of the attack (this is not considered phasing).

  • Dual wielding: Cyclone will alternate weapons while dual wielding.

  • multipleattacksMultistrike Support: Cyclone (and all channelled skills) cannot be supported by Multistrike.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.