Claws Unique /20 ⍟
Icon | Name |
---|---|
![]() | Last Resort Nailed Fist Grants 3 Life per Enemy Hit25% increased Attack Speed when on Low Life Adds 2 to 10 Physical Damage (80–100)% increased Physical Damage 100% increased Claw Physical Damage when on Low Life 100% increased Accuracy Rating when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Replica Last Resort Nailed Fist Grants 3 Life per Enemy Hit25% increased Attack Speed when on Low Life (80–100)% increased Physical Damage 100% increased Accuracy Rating when on Low Life 200% increased Damage with Claws while on Low Life Deal no Damage when not on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Wildslash Awl Grants 7 Life per Enemy Hit+(10–15) to Strength +(10–15) to Dexterity Adds (2–6) to (16–22) Physical Damage 20% increased Damage with Movement Skills 15% increased Attack Speed with Movement Skills 15% reduced Global Accuracy Rating (10–15)% increased Attack Speed |
![]() | Al Dhih Timeworn Claw Grants 19 Life per Enemy Hit(100–120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage Warcry Skills' Cooldown Time is 4 seconds 25% increased Warcry Buff Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Mortem Morsu Fright Claw Grants 20 Life per Enemy Hit(75–100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10–20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on Hit (The Stun Threshold determines how much Damage can Stun something) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Cybil's Paw Thresher Claw Grants 25 Life per Enemy Hit(15–20)% increased Cast Speed +(30–40) to maximum Mana Gain (15–20) Life per Enemy Hit with Spells 8% increased Spell Damage per 5% Chance to Block Attack Damage |
![]() | Ornament of the East Gut Ripper Grants 44 Life per Enemy Hit+1 to Level of Socketed Dexterity Gems Socketed Gems are Supported by Level 15 Faster Attacks (160–180)% increased Physical Damage (10–15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be Evaded |
![]() | Advancing Fortress Gut Ripper Grants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100–120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30–50) to maximum Life Reflects (71–90) Physical Damage to Melee Attackers |
![]() | Replica Advancing Fortress Gut Ripper Grants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Cast when Damage Taken 15% Chance to Block Attack Damage (100–120)% increased Physical Damage +(30–50) to maximum Life 50% increased Defences from Equipped Shield Adds 45 to 75 Fire Damage if you've Blocked Recently (Armour, Evasion Rating and Energy Shield are the standard Defences) (Recently refers to the past 4 seconds) |
![]() | The Wasp Nest Throat Stabber Grants 40 Life per Enemy Hit(150–170)% increased Physical Damage (20–25)% increased Attack Speed (20–25)% increased Critical Strike Chance +(330–350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80 to 120 added Chaos Damage against Enemies affected by at least 5 Poisons (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Bloodseeker Hellion's Paw 1.6% of Physical Attack Damage Leeched as LifeAdds 25 to 30 Physical Damage (200–220)% increased Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Law of the Wilds Hellion's Paw 1.6% of Physical Attack Damage Leeched as Life20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon (15–20)% increased Attack Speed (22–28)% increased Critical Strike Chance +(15–25)% to Global Critical Strike Multiplier local use skill on crit % [20] |
![]() | Essentia Sanguis Vaal Claw 2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600–700) Lightning Damage (20–30)% increased Attack Speed +(30–40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost Reaver (Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. Cannot Recharge Energy Shield) |
![]() | Allure Vaal Claw 2% of Physical Attack Damage Leeched as LifeAdds (15–20) to (30–40) Physical Damage (110–130)% increased Physical Damage (8–12)% increased Attack Speed 15% increased Movement Speed while Phasing You gain Phasing for 10 seconds on using a Vaal Skill (While you have Phasing, your movement is not blocked by Enemies) |
![]() | Replica Allure Vaal Claw 2% of Physical Attack Damage Leeched as LifeAdds (15–20) to (30–40) Physical Damage (110–130)% increased Physical Damage (8–12)% increased Attack Speed Gain +50 Life when you Taunt an Enemy You gain Onslaught for 1 seconds on Killing Taunted Enemies Enemies Taunted by you take 10% increased Damage (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Touch of Anguish Imperial Claw Grants 46 Life per Enemy HitAdds (40–50) to (130–150) Physical Damage 30% increased Cold Damage (30–40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently Freeze |
![]() | Hand of Thought and Motion Imperial Claw Grants 46 Life per Enemy Hit(8–12)% increased Dexterity (8–12)% increased Intelligence Recover 1% of Life on Kill Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity 5% increased Critical Strike Chance per 25 Intelligence |
![]() | Hand of Wisdom and Action Imperial Claw Grants 46 Life per Enemy Hit(8–12)% increased Dexterity (8–12)% increased Intelligence 1% of Attack Damage Leeched as Life Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Rive Terror Claw 2% of Physical Attack Damage Leeched as LifeAdds (25–35) to (50–65) Physical Damage (60–80)% increased Physical Damage 25% chance to cause Bleeding on Hit 2% increased Physical Damage Over Time per 10 Dexterity 1% increased Bleeding Duration per 12 Intelligence 30% Chance to cause Bleeding Enemies to Flee on hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | The Scourge Terror Claw 2% of Physical Attack Damage Leeched as LifeAdds (35–50) to (100–125) Physical Damage (10–15)% increased Attack Speed Minions have (10–15)% increased Attack Speed Increases and Reductions to Minion Damage also affect you at 150% of their value Minions deal 70% increased Damage if you've Hit Recently (Recently refers to the past 4 seconds) |
Vaal Orb Corrupted Implicit /15
111000#% chance to gain a Frenzy Charge on Kill
111000critical#% chance to gain a Power Charge on Critical Strike
111000+#% Chance to Block Attack Damage while Dual Wielding
111000damage critical+#% to Global Critical Strike Multiplier
3842250damage elemental cold attackAdds # to # Cold Damage
3842250damage elemental fire attackAdds # to # Fire Damage
3842250damage elemental lightning attackAdds # to # Lightning Damage
111000attack speed#% increased Attack Speed
111000attack critical#% increased Critical Strike Chance
1275084Total
Claws Synthesis Implicit Corrupted /1 ⍟
Item Classes | Mods |
---|---|
Claws |
Claws Synthesis Implicit
34480resource life physical attack#% of Physical Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% increased Global Physical Damage
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% increased Global Physical Damage
150650resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
+# to maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Attack Damage per # Maximum Mana
#% increased Damage with Poison
#% increased Poison Duration
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
Recover #% of Life on Kill
+# to maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Attack Damage per # Maximum Mana
#% increased Damage with Poison
#% increased Poison Duration
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
9360resource life attackGrants # Life per Enemy Hit
#% of Physical Attack Damage Leeched as Mana
#% of Attack Damage Leeched as Mana
#% of Physical Attack Damage Leeched as Mana
#% of Attack Damage Leeched as Mana
23700poison chaos attack ailment#% chance to Poison on Hit
#% increased Damage with Bleeding
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
#% increased Damage with Bleeding
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
3360poison damage chaos ailmentPoisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
Bleeding you inflict deals Damage #% faster
21550damage#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
50550damage elemental fire#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Weapon Range
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Weapon Range
23750damage physical attack#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
075Total
One Hand Melee Crafting Bench /258 ⍟
Mod | Require | Unlock |
---|---|---|
Two Sockets | 1x ![]() | The Grand Arena |
Three Sockets | 3x ![]() | The Grand Arena |
Four Sockets | 10x ![]() | The Grand Arena |
Five Sockets | 70x ![]() | Arachnid Tomb Map |
Six Sockets | 350x ![]() | Beach Map |
Two Linked Sockets | 1x ![]() | Kaom's Stronghold |
Three Linked Sockets | 3x ![]() | Kaom's Stronghold |
Four Linked Sockets | 5x ![]() | Kaom's Stronghold |
Five Linked Sockets | 150x ![]() | Jungle Valley Map |
Six Linked Sockets | 1500x ![]() | Dig Map |
At Least One Red Socket | 4x ![]() | The Mines Level 1 |
At Least Two Red Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Red Sockets | 120x ![]() | The Mines Level 1 |
At Least One Green Socket | 4x ![]() | The Mines Level 1 |
At Least Two Green Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Green Sockets | 120x ![]() | The Mines Level 1 |
At Least One Blue Socket | 4x ![]() | The Mines Level 1 |
At Least Two Blue Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Blue Sockets | 120x ![]() | The Mines Level 1 |
At Least One Red and One Green Socket | 15x ![]() | The Mines Level 1 |
At Least One Red and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least One Green and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least Two Red and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Red and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Red Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Red Socket | 100x ![]() | The Mines Level 1 |
+(16–20)% to Fire Resistance | 1x ![]() | Default |
+(16–20)% to Cold Resistance | 1x ![]() | Default |
+(16–20)% to Lightning Resistance | 1x ![]() | Default |
+(15–20) to Strength | 1x ![]() | Default |
+(15–20) to Dexterity | 1x ![]() | Default |
+(15–20) to Intelligence | 1x ![]() | Default |
Remove Crafted Mods | 1x ![]() | Default |
+(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
+(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(21–25) to Strength | 2x ![]() | The Western Forest |
+(26–30) to Strength | 2x ![]() | Residence Map |
+(21–25) to Dexterity | 2x ![]() | The Western Forest |
+(26–30) to Dexterity | 2x ![]() | Residence Map |
+(21–25) to Intelligence | 2x ![]() | The Western Forest |
+(26–30) to Intelligence | 2x ![]() | Residence Map |
+(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens |
+(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Atoll Map |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | Siege Map |
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | Siege Map |
+(35–44) to maximum Mana | 3x ![]() | Default |
+(45–54) to maximum Mana | 6x ![]() | The Beacon |
+(55–64) to maximum Mana | 2x ![]() | The Feeding Trough |
+(65–74) to maximum Mana | 4x ![]() | Shrine Map |
(20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2 |
(31–40)% increased Mana Regeneration Rate | 2x ![]() | Phantasmagoria Map |
(40–59)% increased Physical Damage | 4x ![]() | The Sewers |
(60–79)% increased Physical Damage | 8x ![]() | The Ossuary |
(80–99)% increased Physical Damage | 4x ![]() | The Quarry |
(100–129)% increased Physical Damage | 1x ![]() | Malformation Map |
(25–34)% increased Spell Damage | 4x ![]() | The Ancient Pyramid |
(35–44)% increased Spell Damage | 8x ![]() | Shavronne's Tower |
(45–54)% increased Spell Damage | 4x ![]() | The Boiling Lake |
(55–66)% increased Spell Damage | 1x ![]() | Museum Map |
(11–20)% increased Damage over Time | 6x ![]() | Labyrinth Trial in The Crypt |
(21–30)% increased Damage over Time | 2x ![]() | Pit Map |
(15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs |
(24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Lair Map |
(8–10)% increased Attack Speed | 6x ![]() | The Dried Lake |
(11–15)% increased Attack Speed | 2x ![]() | The Vastiri Desert |
(16–20)% increased Attack Speed | 1x ![]() | Leyline Map |
(10–13)% increased Cast Speed | 6x ![]() | The Dried Lake |
(14–17)% increased Cast Speed | 2x ![]() | The Vastiri Desert |
(18–21)% increased Cast Speed | 1x ![]() | Leyline Map |
(25–34)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(35–44)% increased Fire Damage | 8x ![]() | The Dread Thicket |
(45–54)% increased Fire Damage | 4x ![]() | Flooded Mine Map |
(9–12)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
(25–34)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(35–44)% increased Cold Damage | 8x ![]() | The Causeway |
(45–54)% increased Cold Damage | 4x ![]() | Crystal Ore Map |
(9–12)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(13–16)% increased Cold Damage | 2x ![]() | The Causeway |
(25–34)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(35–44)% increased Lightning Damage | 8x ![]() | The Chamber of Sins Level 1 |
(45–54)% increased Lightning Damage | 4x ![]() | Armoury Map |
(9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
(25–34)% increased Chaos Damage | 2x ![]() | The Temple of Decay Level 2 |
(35–44)% increased Chaos Damage | 4x ![]() | The Ossuary |
(45–54)% increased Chaos Damage | 3x ![]() | Factory Map |
(9–12)% increased Chaos Damage | 3x ![]() | The Temple of Decay Level 2 |
(13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
+(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
+(121–200) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
+(201–300) to Accuracy Rating | 2x ![]() | Courtyard Map |
Adds (11–12) to (19–23) Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Adds (22–27) to (42–49) Fire Damage | 2x ![]() | The Dread Thicket |
Adds (35–41) to (63–73) Fire Damage | 4x ![]() | Flooded Mine Map |
Adds (11–12) to (19–23) Cold Damage | 4x ![]() | The Crystal Veins |
Adds (22–27) to (42–49) Cold Damage | 2x ![]() | The Causeway |
Adds (35–41) to (63–73) Cold Damage | 4x ![]() | Crystal Ore Map |
Adds (1–3) to (27–37) Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Adds (3–5) to (60–80) Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Adds (6–8) to (100–113) Lightning Damage | 4x ![]() | Armoury Map |
Adds (6–8) to (13–15) Physical Damage | 4x ![]() | The Sewers |
Adds (7–11) to (16–19) Physical Damage | 2x ![]() | The Ossuary |
Adds (13–17) to (26–30) Physical Damage | 4x ![]() | The Quarry |
Adds (12–16) to (23–27) Fire Damage to Spells | 4x ![]() | The Solaris Temple Level 2 |
Adds (21–28) to (42–49) Fire Damage to Spells | 2x ![]() | The Dread Thicket |
Adds (31–41) to (61–71) Fire Damage to Spells | 4x ![]() | Flooded Mine Map |
Adds (10–13) to (19–22) Cold Damage to Spells | 4x ![]() | The Crystal Veins |
Adds (17–23) to (34–40) Cold Damage to Spells | 2x ![]() | The Causeway |
Adds (25–33) to (50–58) Cold Damage to Spells | 4x ![]() | Crystal Ore Map |
Adds (1–4) to (39–42) Lightning Damage to Spells | 4x ![]() | The Lunaris Temple Level 2 |
Adds (2–6) to (73–77) Lightning Damage to Spells | 2x ![]() | The Chamber of Sins Level 1 |
Adds (3–9) to (106–112) Lightning Damage to Spells | 4x ![]() | Armoury Map |
(17–19)% increased Critical Strike Chance | 6x ![]() | Cemetery Map |
(20–24)% increased Critical Strike Chance | 2x ![]() | Crimson Temple Map |
(25–27)% increased Critical Strike Chance | 4x ![]() | Terrace Map |
+(17–19)% to Global Critical Strike Multiplier | 6x ![]() | Cemetery Map |
+(20–24)% to Global Critical Strike Multiplier | 2x ![]() | Crimson Temple Map |
+(25–28)% to Global Critical Strike Multiplier | 4x ![]() | Terrace Map |
(30–49)% increased Critical Strike Chance for Spells | 6x ![]() | Cemetery Map |
(50–69)% increased Critical Strike Chance for Spells | 3x ![]() | Crimson Temple Map |
Minions deal (25–34)% increased Damage | 4x ![]() | The Lunaris Temple Level 2 |
Minions deal (35–44)% increased Damage | 2x ![]() | Promenade Map |
Minions deal (45–54)% increased Damage | 4x ![]() | Arid Lake Map |
(35–44)% increased Trap Damage | 2x ![]() | The Solaris Temple Level 2 |
(45–54)% increased Trap Damage | 4x ![]() | Marshes Map |
(35–44)% increased Mine Damage | 2x ![]() | The Solaris Temple Level 2 |
(45–54)% increased Mine Damage | 4x ![]() | Marshes Map |
(9–12)% increased Trap Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
(13–15)% increased Trap Throwing Speed | 2x ![]() | Marshes Map |
(9–12)% increased Mine Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
(13–15)% increased Mine Throwing Speed | 2x ![]() | Marshes Map |
Remove Enchantments | 3x ![]() | Default |
(81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | Betrayal Unveil |
(36–41)% increased Fire Damage (13–15)% chance to Ignite | 3x ![]() | Betrayal Unveil |
(42–50)% increased Fire Damage (16–17)% chance to Ignite | 3x ![]() | Betrayal Unveil |
(51–60)% increased Fire Damage (18–20)% chance to Ignite | 8x ![]() | Betrayal Unveil |
(36–41)% increased Cold Damage (13–15)% chance to Freeze | 3x ![]() | Betrayal Unveil |
(42–50)% increased Cold Damage (16–17)% chance to Freeze | 3x ![]() | Betrayal Unveil |
(51–60)% increased Cold Damage (18–20)% chance to Freeze | 8x ![]() | Betrayal Unveil |
(36–41)% increased Lightning Damage (13–15)% chance to Shock | 3x ![]() | Betrayal Unveil |
(42–50)% increased Lightning Damage (16–17)% chance to Shock | 3x ![]() | Betrayal Unveil |
(51–60)% increased Lightning Damage (18–20)% chance to Shock | 8x ![]() | Betrayal Unveil |
(35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x ![]() | Betrayal Unveil |
(40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x ![]() | Betrayal Unveil |
(46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x ![]() | Betrayal Unveil |
(36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x ![]() | Betrayal Unveil |
(42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x ![]() | Betrayal Unveil |
(51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x ![]() | Betrayal Unveil |
(38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Betrayal Unveil |
(41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Betrayal Unveil |
(46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Betrayal Unveil |
Minions have (16–19)% increased maximum Life Minions deal (16–19)% increased Damage | 8x ![]() | Betrayal Unveil |
Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x ![]() | Betrayal Unveil |
Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x ![]() | Betrayal Unveil |
Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x ![]() | Betrayal Unveil |
Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x ![]() | Betrayal Unveil |
Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x ![]() | Betrayal Unveil |
+(14–15)% to Chaos Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Chaos Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Chaos Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(14–15)% to Physical Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Physical Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Physical Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(14–15)% to Cold Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Cold Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Cold Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(14–15)% to Fire Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Fire Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Fire Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x ![]() | Betrayal Unveil |
3% chance to deal Double Damage | 2x ![]() | Betrayal Unveil |
(4–5)% chance to deal Double Damage | 8x ![]() | Betrayal Unveil |
(3–4)% increased Damage per Endurance Charge | 3x ![]() | Betrayal Unveil |
(3–4)% increased Damage per Frenzy Charge | 3x ![]() | Betrayal Unveil |
(3–4)% increased Damage per Power Charge | 3x ![]() | Betrayal Unveil |
+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Betrayal Unveil |
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Betrayal Unveil |
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Betrayal Unveil |
7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Betrayal Unveil |
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Betrayal Unveil |
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Betrayal Unveil |
(7–9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | Betrayal Unveil |
(10–12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Betrayal Unveil |
(13–15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Betrayal Unveil |
+1 to Level of Socketed Support Gems | 8x ![]() | Betrayal Unveil, Catarina |
+2 to Level of Socketed Support Gems | 2x ![]() | Betrayal Unveil, Catarina |
+(6–7)% to Quality of Socketed Gems | 8x ![]() | Betrayal Unveil, Haku |
+(7–8)% to Quality of Socketed Gems | 1x ![]() | Betrayal Unveil, Haku |
Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Betrayal Unveil, Tora |
Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Betrayal Unveil, Tora |
Hits can't be Evaded | 3x ![]() | Betrayal Unveil, Vagan |
Gain (5–6)% of Fire Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (7–8)% of Fire Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
Gain (5–6)% of Cold Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (7–8)% of Cold Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
Gain (5–6)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (7–8)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
Gain (5–6)% of Physical Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (7–8)% of Physical Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x ![]() | Betrayal Unveil |
+(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x ![]() | Betrayal Unveil |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x ![]() | Betrayal Unveil |
+(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x ![]() | Betrayal Unveil |
+(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x ![]() | Betrayal Unveil |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x ![]() | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x ![]() | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x ![]() | Betrayal Unveil |
(8–9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
(10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
(13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x ![]() | Betrayal Unveil |
+(9–10)% to Fire and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Lightning and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Cold and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x ![]() | Betrayal Unveil |
Prefixes Cannot Be Changed | 2x ![]() | The Coward's Trial |
Suffixes Cannot Be Changed | 2x ![]() | Oba's Cursed Trove |
Can have up to 3 Crafted Modifiers | 2x ![]() | The Putrid Cloister |
Cannot roll Attack Modifiers | 1x ![]() | Caer Blaidd, Wolfpack's Den |
Cannot roll Caster Modifiers | 1x ![]() | Whakawairua Tuahu |
Claws Item /28 ⍟
Icon | Name |
---|---|
![]() | Nailed Fist Physical Damage: 4-11 Critical Strike Chance: 6.2% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 3, 11 Dex, 11 Int Grants 3 Life per Enemy Hit |
![]() | Sharktooth Claw Physical Damage: 6-17 Critical Strike Chance: 6.5% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 7, 14 Dex, 20 Int Grants 6 Life per Enemy Hit |
![]() | Awl Physical Damage: 7-23 Critical Strike Chance: 6.3% Attacks per Second: 1.55 Weapon Range: 11 Requires Level 12, 25 Dex, 25 Int Grants 7 Life per Enemy Hit |
![]() | Cat's Paw Physical Damage: 12-22 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 17, 39 Dex, 27 Int Grants 8 Life per Enemy Hit |
![]() | Blinder Physical Damage: 12-31 Critical Strike Chance: 6.3% Attacks per Second: 1.55 Weapon Range: 11 Requires Level 22, 41 Dex, 41 Int Grants 12 Life per Enemy Hit |
![]() | Timeworn Claw Physical Damage: 16-43 Critical Strike Chance: 6.5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 26, 39 Dex, 56 Int Grants 19 Life per Enemy Hit |
![]() | Sparkling Claw Physical Damage: 14-38 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 30, 64 Dex, 44 Int Grants 15 Life per Enemy Hit |
![]() | Fright Claw Physical Damage: 12-46 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 34, 61 Dex, 61 Int Grants 20 Life per Enemy Hit |
![]() | Double Claw Physical Damage: 15-44 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 36, 67 Dex, 67 Int Grants 15 Life per Enemy Hit Grants 6 Mana per Enemy Hit |
![]() | Thresher Claw Physical Damage: 20-53 Critical Strike Chance: 6.5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 37, 53 Dex, 77 Int Grants 25 Life per Enemy Hit |
![]() | Gouger Physical Damage: 15-51 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 40, 70 Dex, 70 Int Grants 24 Life per Enemy Hit |
![]() | Tiger's Paw Physical Damage: 23-43 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 43, 88 Dex, 61 Int 1.6% of Physical Attack Damage Leeched as Life |
![]() | Gut Ripper Physical Damage: 20-53 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 46, 80 Dex, 80 Int Grants 44 Life per Enemy Hit |
![]() | Prehistoric Claw Physical Damage: 26-68 Critical Strike Chance: 6.5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 49, 69 Dex, 100 Int 2% of Physical Attack Damage Leeched as Life |
![]() | Noble Claw Physical Damage: 21-56 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 52, 105 Dex, 73 Int Grants 40 Life per Enemy Hit |
![]() | Eagle Claw Physical Damage: 17-69 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 55, 94 Dex, 94 Int 2% of Physical Attack Damage Leeched as Life |
![]() | Twin Claw Physical Damage: 21-64 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 57, 103 Dex, 103 Int Grants 28 Life per Enemy Hit Grants 10 Mana per Enemy Hit |
![]() | Great White Claw Physical Damage: 30-78 Critical Strike Chance: 6.5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 58, 81 Dex, 117 Int Grants 46 Life per Enemy Hit |
![]() | Throat Stabber Physical Damage: 21-73 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 60, 113 Dex, 113 Int Grants 40 Life per Enemy Hit |
![]() | Hellion's Paw Physical Damage: 29-55 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 62, 131 Dex, 95 Int 1.6% of Physical Attack Damage Leeched as Life |
![]() | Eye Gouger Physical Damage: 26-68 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 64, 113 Dex, 113 Int Grants 50 Life per Enemy Hit |
![]() | Vaal Claw Physical Damage: 29-76 Critical Strike Chance: 6.5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 66, 95 Dex, 131 Int 2% of Physical Attack Damage Leeched as Life |
![]() | Imperial Claw Physical Damage: 25-65 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 68, 131 Dex, 95 Int Grants 46 Life per Enemy Hit |
![]() | Terror Claw Physical Damage: 18-71 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 70, 113 Dex, 113 Int 2% of Physical Attack Damage Leeched as Life |
![]() | Gemini Claw Physical Damage: 23-68 Critical Strike Chance: 6.3 |