Claws Unique /20 ⍟
Claws Unique /20 ⍟
Name | Show Full Descriptions |
---|---|
![]() | Last Resort Nailed Fist Grants 3 Life per Enemy Hit25% increased Attack Speed when on Low Life (80–100)% increased Physical Damage Adds 2 to 10 Physical Damage 100% increased Claw Physical Damage when on Low Life 100% increased Accuracy Rating when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Replica Last Resort Nailed Fist Grants 3 Life per Enemy Hit25% increased Attack Speed when on Low Life (80–100)% increased Physical Damage 100% increased Accuracy Rating when on Low Life 200% increased Damage with Claws while on Low Life Deal no Damage when not on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Wildslash Awl Grants 7 Life per Enemy Hit+(10–15) to Strength +(10–15) to Dexterity Adds (2–6) to (16–22) Physical Damage (10–15)% increased Attack Speed 20% increased Damage with Movement Skills 15% increased Attack Speed with Movement Skills 15% reduced Global Accuracy Rating |
![]() | Hand of Thought and Motion Blinder Grants 12 Life per Enemy HitAdds 1 to (50–60) Lightning Damage (10–15)% increased Attack Speed Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence (20–25)% increased Elemental Damage with Attack Skills |
![]() | Al Dhih Timeworn Claw Grants 19 Life per Enemy Hit(100–120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Mortem Morsu Fright Claw Grants 20 Life per Enemy Hit(75–100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10–20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on Hit (The Stun Threshold determines how much Damage can Stun something) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Cybil's Paw Thresher Claw Grants 25 Life per Enemy Hit(15–20)% increased Cast Speed +(30–40) to maximum Mana Gain (15–20) Life per Enemy Hit with Spells 8% increased Spell Damage per 5% Chance to Block Attack Damage |
![]() | Ornament of the East Gut Ripper Grants 44 Life per Enemy Hit+1 to Level of Socketed Dexterity Gems Socketed Gems are Supported by Level 10 Faster Attacks (160–180)% increased Physical Damage (10–15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be Evaded |
![]() | Advancing Fortress Gut Ripper Grants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100–120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30–50) to maximum Life Reflects (71–90) Physical Damage to Melee Attackers |
![]() | Replica Advancing Fortress Gut Ripper Grants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Cast when Damage Taken 15% Chance to Block Attack Damage (100–120)% increased Physical Damage +(30–50) to maximum Life 50% increased Defences from Equipped Shield Adds 45 to 75 Fire Damage if you've Blocked Recently (Armour, Evasion Rating and Energy Shield are the standard Defences) (Recently refers to the past 4 seconds) |
![]() | The Wasp Nest Throat Stabber Grants 40 Life per Enemy Hit(150–170)% increased Physical Damage (20–25)% increased Attack Speed (20–25)% increased Critical Strike Chance +(330–350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80 to 120 added Chaos Damage against Enemies affected by at least 5 Poisons (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Bloodseeker Hellion's Paw 1.6% of Physical Attack Damage Leeched as Life(200–220)% increased Physical Damage Adds 25 to 30 Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Law of the Wilds Hellion's Paw 1.6% of Physical Attack Damage Leeched as Life20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon (15–20)% increased Attack Speed (22–28)% increased Critical Strike Chance +(15–25)% to Global Critical Strike Multiplier local use skill on crit % [20] |
![]() | Essentia Sanguis Vaal Claw 2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600–700) Lightning Damage (20–30)% increased Attack Speed +(30–40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost Reaver (Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. Cannot Recharge Energy Shield) |
![]() | Allure Vaal Claw 2% of Physical Attack Damage Leeched as Life(110–130)% increased Physical Damage Adds (15–20) to (30–40) Physical Damage (8–12)% increased Attack Speed 15% increased Movement Speed while Phasing You gain Phasing for 10 seconds on using a Vaal Skill (While you have Phasing, your movement is not blocked by Enemies) |
![]() | Replica Allure Vaal Claw 2% of Physical Attack Damage Leeched as Life(110–130)% increased Physical Damage Adds (15–20) to (30–40) Physical Damage (8–12)% increased Attack Speed Gain +50 Life when you Taunt an Enemy You gain Onslaught for 1 seconds on Killing Taunted Enemies Enemies Taunted by you take 10% increased Damage (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Touch of Anguish Imperial Claw Grants 46 Life per Enemy HitAdds (40–50) to (130–150) Physical Damage 30% increased Cold Damage (30–40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently Freeze |
![]() | Hand of Wisdom and Action Imperial Claw Grants 46 Life per Enemy Hit(8–12)% increased Dexterity (8–12)% increased Intelligence Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity (25–30)% increased Elemental Damage with Attack Skills |
![]() | Rive Terror Claw 2% of Physical Attack Damage Leeched as Life(60–80)% increased Physical Damage Adds (25–35) to (50–65) Physical Damage 25% chance to cause Bleeding on Hit 2% increased Physical Damage Over Time per 10 Dexterity 1% increased Bleeding Duration per 12 Intelligence 30% Chance to cause Bleeding Enemies to Flee on hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | The Scourge Terror Claw 2% of Physical Attack Damage Leeched as LifeAdds (35–50) to (100–125) Physical Damage (10–15)% increased Attack Speed Minions have (10–15)% increased Attack Speed Increases and Reductions to Minion Damage also affect you at 150% of their value Minions deal 70% increased Damage if you've Hit Recently (Recently refers to the past 4 seconds) |
Vaal Orb Corrupted Implicit /15
Vaal Orb Corrupted Implicit /15
111000#% chance to gain a Frenzy Charge on Kill
111000critical#% chance to gain a Power Charge on Critical Strike
111000+#% Chance to Block Attack Damage while Dual Wielding
111000damage critical+#% to Global Critical Strike Multiplier
3842250elemental_damage damage elemental cold attackAdds # to # Cold Damage
3842250elemental_damage damage elemental fire attackAdds # to # Fire Damage
3842250elemental_damage damage elemental lightning attackAdds # to # Lightning Damage
111000attack speed#% increased Attack Speed
111000attack critical#% increased Critical Strike Chance
1275084Total
Claws Synthesis Implicit Corrupted /1 ⍟
Claws Synthesis Implicit Corrupted /1 ⍟
Item Classes | Mods |
---|---|
Claws |
Claws Synthesis Implicit
Claws Synthesis Implicit
34480resource life physical attack#% of Physical Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% increased Global Physical Damage
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% increased Global Physical Damage
150650resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
+# to maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Attack Damage per # Maximum Mana
#% increased Damage with Poison
#% increased Poison Duration
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
Recover #% of Life on Kill
+# to maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Attack Damage per # Maximum Mana
#% increased Damage with Poison
#% increased Poison Duration
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
9360resource life attackGrants # Life per Enemy Hit
#% of Physical Attack Damage Leeched as Mana
#% of Attack Damage Leeched as Mana
#% of Physical Attack Damage Leeched as Mana
#% of Attack Damage Leeched as Mana
92600resource mana#% increased Mana Regeneration Rate
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
23700poison chaos attack ailment#% chance to Poison on Hit
#% increased Damage with Bleeding
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
#% increased Damage with Bleeding
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
3360chaos_damage poison damage chaos ailmentPoisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
Bleeding you inflict deals Damage #% faster
21550damage#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
50550elemental_damage damage elemental fire#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Weapon Range
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Weapon Range
23750physical_damage damage physical attack#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
075Total
One Hand Melee Crafting Bench /258 ⍟
One Hand Melee Crafting Bench /258 ⍟
ID | Mod | Require | Unlock |
---|---|---|---|
Niko | Two Sockets | 1x ![]() | The Grand Arena |
Niko | Three Sockets | 3x ![]() | The Grand Arena |
Niko | Four Sockets | 10x ![]() | The Grand Arena |
Niko | Five Sockets | 70x ![]() | Dungeon Map |
Niko | Six Sockets | 350x ![]() | Infested Valley Map |
Niko | Two Linked Sockets | 1x ![]() | Kaom's Stronghold |
Niko | Three Linked Sockets | 3x ![]() | Kaom's Stronghold |
Niko | Four Linked Sockets | 5x ![]() | Kaom's Stronghold |
Niko | Five Linked Sockets | 150x ![]() | Cemetery Map |
Niko | Six Linked Sockets | 1500x ![]() | Toxic Sewer Map |
Niko | At Least One Red Socket | 4x ![]() | The Mines Level 1 |
Niko | At Least Two Red Sockets | 25x ![]() | The Mines Level 1 |
Niko | At Least Three Red Sockets | 120x ![]() | The Mines Level 1 |
Niko | At Least One Green Socket | 4x ![]() | The Mines Level 1 |
Niko | At Least Two Green Sockets | 25x ![]() | The Mines Level 1 |
Niko | At Least Three Green Sockets | 120x ![]() | The Mines Level 1 |
Niko | At Least One Blue Socket | 4x ![]() | The Mines Level 1 |
Niko | At Least Two Blue Sockets | 25x ![]() | The Mines Level 1 |
Niko | At Least Three Blue Sockets | 120x ![]() | The Mines Level 1 |
Niko | At Least One Red and One Green Socket | 15x ![]() | The Mines Level 1 |
Niko | At Least One Red and One Blue Socket | 15x ![]() | The Mines Level 1 |
Niko | At Least One Green and One Blue Socket | 15x ![]() | The Mines Level 1 |
Niko | At Least Two Red and One Green Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Red and One Blue Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Green and One Red Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Green and One Blue Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Blue and One Green Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Blue and One Red Socket | 100x ![]() | The Mines Level 1 |
Helena | +(16–20)% to Fire Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Cold Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Lightning Resistance | 1x ![]() | Default |
Helena | +(15–20) to Strength | 1x ![]() | Default |
Helena | +(15–20) to Dexterity | 1x ![]() | Default |
Helena | +(15–20) to Intelligence | 1x ![]() | Default |
Helena | Remove Crafted Mods | 1x ![]() | Default |
Helena | +(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(21–25) to Strength | 2x ![]() | The Western Forest |
Helena | +(26–30) to Strength | 2x ![]() | Residence Map |
Helena | +(21–25) to Dexterity | 2x ![]() | The Western Forest |
Helena | +(26–30) to Dexterity | 2x ![]() | Residence Map |
Helena | +(21–25) to Intelligence | 2x ![]() | The Western Forest |
Helena | +(26–30) to Intelligence | 2x ![]() | Residence Map |
Helena | +(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens, The Imperial Gardens |
Helena | +(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel, The Tunnel |
Helena | (0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Atoll Map |
Helena | (0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | Bazaar Map |
Helena | (0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | Bazaar Map |
Helena | +(35–44) to maximum Mana | 3x ![]() | Default |
Helena | +(45–54) to maximum Mana | 6x ![]() | The Beacon |
Helena | +(55–64) to maximum Mana | 2x ![]() | The Feeding Trough |
Helena | +(65–74) to maximum Mana | 4x ![]() | Plateau Map |
Helena | (20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2, The Chamber of Sins Level 2 |
Helena | (31–40)% increased Mana Regeneration Rate | 2x ![]() | Peninsula Map |
Helena | (40–59)% increased Physical Damage | 4x ![]() | The Sewers |
Helena | (60–79)% increased Physical Damage | 8x ![]() | The Ossuary |
Helena | (80–99)% increased Physical Damage | 4x ![]() | The Quarry |
Helena | (100–129)% increased Physical Damage | 1x ![]() | Wasteland Map |
Helena | (25–34)% increased Spell Damage | 4x ![]() | The Ancient Pyramid |
Helena | (35–44)% increased Spell Damage | 8x ![]() | Shavronne's Tower |
Helena | (45–54)% increased Spell Damage | 4x ![]() | The Boiling Lake |
Helena | (55–66)% increased Spell Damage | 1x ![]() | Cold River Map |
Helena | (11–20)% increased Damage over Time | 6x ![]() | Labyrinth Trial in The Crypt, The Crypt |
Helena | (21–30)% increased Damage over Time | 2x ![]() | Vaal Pyramid Map |
Helena | (15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs, The Catacombs |
Helena | (24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Phantasmagoria Map |
Helena | (8–10)% increased Attack Speed | 6x ![]() | The Dried Lake |
Helena | (11–15)% increased Attack Speed | 2x ![]() | The Vastiri Desert |
Helena | (16–20)% increased Attack Speed | 1x ![]() | Lair Map |
Helena | (10–13)% increased Cast Speed | 6x ![]() | The Dried Lake |
Helena | (14–17)% increased Cast Speed | 2x ![]() | The Vastiri Desert |
Helena | (18–21)% increased Cast Speed | 1x ![]() | Lair Map |
Helena | (25–34)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | (35–44)% increased Fire Damage | 8x ![]() | The Dread Thicket |
Helena | (45–54)% increased Fire Damage | 4x ![]() | Estuary Map |
Helena | (9–12)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | (13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
Helena | (25–34)% increased Cold Damage | 4x ![]() | The Crystal Veins |
Helena | (35–44)% increased Cold Damage | 8x ![]() | The Causeway |
Helena | (45–54)% increased Cold Damage | 4x ![]() | Frozen Cabins Map |
Helena | (9–12)% increased Cold Damage | 4x ![]() | The Crystal Veins |
Helena | (13–16)% increased Cold Damage | 2x ![]() | The Causeway |
Helena | (25–34)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | (35–44)% increased Lightning Damage | 8x ![]() | The Chamber of Sins Level 1 |
Helena | (45–54)% increased Lightning Damage | 4x ![]() | Leyline Map |
Helena | (9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | (13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Helena | (25–34)% increased Chaos Damage | 2x ![]() | The Temple of Decay Level 2 |
Helena | (35–44)% increased Chaos Damage | 4x ![]() | The Ossuary |
Helena | (45–54)% increased Chaos Damage | 3x ![]() | Underground River Map |
Helena | (9–12)% increased Chaos Damage | 3x ![]() | The Temple of Decay Level 2 |
Helena | (13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
Helena | +(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
Helena | +(121–200) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
Helena | +(201–300) to Accuracy Rating | 2x ![]() | Acid Caverns Map |
Helena | Adds (11–12) to (19–23) Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | Adds (22–27) to (42–49) Fire Damage | 2x ![]() | The Dread Thicket |
Helena | Adds (35–41) to (63–73) Fire Damage | 4x ![]() | Estuary Map |
Helena | Adds (11–12) to (19–23) Cold Damage | 4x ![]() | The Crystal Veins |
Helena | Adds (22–27) to (42–49) Cold Damage | 2x ![]() | The Causeway |
Helena | Adds (35–41) to (63–73) Cold Damage | 4x ![]() | Frozen Cabins Map |
Helena | Adds (1–3) to (27–37) Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Adds (3–5) to (60–80) Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Helena | Adds (6–8) to (100–113) Lightning Damage | 4x ![]() | Leyline Map |
Helena | Adds (6–8) to (13–15) Physical Damage | 4x ![]() | The Sewers |
Helena | Adds (7–11) to (16–19) Physical Damage | 2x ![]() | The Ossuary |
Helena | Adds (13–17) to (26–30) Physical Damage | 4x ![]() | The Quarry |
Helena | Adds (12–16) to (23–27) Fire Damage to Spells | 4x ![]() | The Solaris Temple Level 2 |
Helena | Adds (21–28) to (42–49) Fire Damage to Spells | 2x ![]() | The Dread Thicket |
Helena | Adds (31–41) to (61–71) Fire Damage to Spells | 4x ![]() | Estuary Map |
Helena | Adds (10–13) to (19–22) Cold Damage to Spells | 4x ![]() | The Crystal Veins |
Helena | Adds (17–23) to (34–40) Cold Damage to Spells | 2x ![]() | The Causeway |
Helena | Adds (25–33) to (50–58) Cold Damage to Spells | 4x ![]() | Frozen Cabins Map |
Helena | Adds (1–4) to (39–42) Lightning Damage to Spells | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Adds (2–6) to (73–77) Lightning Damage to Spells | 2x ![]() | The Chamber of Sins Level 1 |
Helena | Adds (3–9) to (106–112) Lightning Damage to Spells | 4x ![]() | Leyline Map |
Helena | (17–19)% increased Critical Strike Chance | 6x ![]() | Thicket Map |
Helena | (20–24)% increased Critical Strike Chance | 2x ![]() | Arsenal Map |
Helena | (25–27)% increased Critical Strike Chance | 4x ![]() | Maze Map |
Helena | +(17–19)% to Global Critical Strike Multiplier | 6x ![]() | Thicket Map |
Helena | +(20–24)% to Global Critical Strike Multiplier | 2x ![]() | Arsenal Map |
Helena | +(25–28)% to Global Critical Strike Multiplier | 4x ![]() | Maze Map |
Helena | (30–49)% increased Critical Strike Chance for Spells | 6x ![]() | Thicket Map |
Helena | (50–69)% increased Critical Strike Chance for Spells | 3x ![]() | Arsenal Map |
Helena | Minions deal (25–34)% increased Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Minions deal (35–44)% increased Damage | 2x ![]() | Promenade Map |
Helena | Minions deal (45–54)% increased Damage | 4x ![]() | Shrine Map |
Helena | (35–44)% increased Trap Damage | 2x ![]() | The Solaris Temple Level 2 |
Helena | (45–54)% increased Trap Damage | 4x ![]() | Pier Map |
Helena | (35–44)% increased Mine Damage | 2x ![]() | The Solaris Temple Level 2 |
Helena | (45–54)% increased Mine Damage | 4x ![]() | Pier Map |
Helena | (9–12)% increased Trap Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
Helena | (13–15)% increased Trap Throwing Speed | 2x ![]() | Pier Map |
Helena | (9–12)% increased Mine Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
Helena | (13–15)% increased Mine Throwing Speed | 2x ![]() | Pier Map |
Helena | Remove Enchantments | 3x ![]() | Default |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | Unveil |
Jun | (36–41)% increased Fire Damage (13–15)% chance to Ignite | 3x ![]() | Unveil |
Jun | (42–50)% increased Fire Damage (16–17)% chance to Ignite | 3x ![]() | Unveil |
Jun | (51–60)% increased Fire Damage (18–20)% chance to Ignite | 8x ![]() | Unveil |
Jun | (36–41)% increased Cold Damage (13–15)% chance to Freeze | 3x ![]() | Unveil |
Jun | (42–50)% increased Cold Damage (16–17)% chance to Freeze | 3x ![]() | Unveil |
Jun | (51–60)% increased Cold Damage (18–20)% chance to Freeze | 8x ![]() | Unveil |
Jun | (36–41)% increased Lightning Damage (13–15)% chance to Shock | 3x ![]() | Unveil |
Jun | (42–50)% increased Lightning Damage (16–17)% chance to Shock | 3x ![]() | Unveil |
Jun | (51–60)% increased Lightning Damage (18–20)% chance to Shock | 8x ![]() | Unveil |
Jun | (35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x ![]() | Unveil |
Jun | (40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x ![]() | Unveil |
Jun | (46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x ![]() | Unveil |
Jun | (36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x ![]() | Unveil |
Jun | (42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x ![]() | Unveil |
Jun | (51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x ![]() | Unveil |
Jun | (38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Unveil |
Jun | (41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Unveil |
Jun | (46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Unveil |
Jun | Minions have (16–19)% increased maximum Life Minions deal (16–19)% increased Damage | 8x ![]() | Unveil |
Jun | Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x ![]() | Unveil |
Jun | Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x ![]() | Unveil |
Jun | Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x ![]() | Unveil |
Jun | Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x ![]() | Unveil |
Jun | Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x ![]() | Unveil |
Jun | +(14–15)% to Chaos Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(16–17)% to Chaos Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(18–20)% to Chaos Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(14–15)% to Physical Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(16–17)% to Physical Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(18–20)% to Physical Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(14–15)% to Cold Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(16–17)% to Cold Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(18–20)% to Cold Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(14–15)% to Fire Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(16–17)% to Fire Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(18–20)% to Fire Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x ![]() | Unveil |
Jun | 3% chance to deal Double Damage | 2x ![]() | Unveil |
Jun | (4–5)% chance to deal Double Damage | 8x ![]() | Unveil |
Jun | (3–4)% increased Damage per Endurance Charge | 3x ![]() | Unveil |
Jun | (3–4)% increased Damage per Frenzy Charge | 3x ![]() | Unveil |
Jun | (3–4)% increased Damage per Power Charge | 3x ![]() | Unveil |
Jun | +(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Unveil |
Jun | +(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Unveil |
Jun | +(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x |