Physical
Fire
Cold
Lightning
Chaos
Life
Mana
Attack
Caster
Element
Defence
Critical
Speed
Attribute
Resistance
Gem
Minion
Tier Rating
Prefix Modifiers
Suffix Modifiers
Formula
Vaal Orb Corrupted Implicit /15
111000#% chance to gain a Frenzy Charge on Kill
111000critical#% chance to gain a Power Charge on Critical Strike
111000+#% Chance to Block Attack Damage while Dual Wielding
111000damage critical+#% to Global Critical Strike Multiplier
3842250damage elemental cold attackAdds # to # Cold Damage
3842250damage elemental fire attackAdds # to # Fire Damage
3842250damage elemental lightning attackAdds # to # Lightning Damage
111000attack speed#% increased Attack Speed
111000attack critical#% increased Critical Strike Chance
1275084Total
Claws Unique /20 ⍟
Grants 3 Life per Enemy Hit
25% increased Attack Speed when on Low Life
(80–100)% increased Physical Damage
Adds 2 to 10 Physical Damage
100% increased Claw Physical Damage when on Low Life
100% increased Accuracy Rating when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Grants 3 Life per Enemy Hit
25% increased Attack Speed when on Low Life
(80–100)% increased Physical Damage
100% increased Accuracy Rating when on Low Life
200% increased Damage with Claws while on Low Life
Deal no Damage when not on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Grants 7 Life per Enemy Hit
+(10–15) to Strength
+(10–15) to Dexterity
Adds (2–6) to (16–22) Physical Damage
(10–15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
15% reduced Global Accuracy Rating
Grants 19 Life per Enemy Hit
(100–120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Grants 20 Life per Enemy Hit
(75–100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10–20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
60% chance to Poison on Hit
(The Stun Threshold determines how much Damage can Stun something)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Grants 25 Life per Enemy Hit
(15–20)% increased Cast Speed
+(30–40) to maximum Mana
Gain (15–20) Life per Enemy Hit with Spells
8% increased Spell Damage per 5% Chance to Block Attack Damage
Grants 44 Life per Enemy Hit
+1 to Level of Socketed Dexterity Gems
Socketed Gems are Supported by Level 15 Faster Attacks
(160–180)% increased Physical Damage
(10–15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
Grants 44 Life per Enemy Hit
Socketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30–50) to maximum Life
Reflects (71–90) Physical Damage to Melee Attackers
Grants 44 Life per Enemy Hit
Socketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+(30–50) to maximum Life
50% increased Defences from Equipped Shield
Adds 45 to 75 Fire Damage if you've Blocked Recently
(Armour, Evasion Rating and Energy Shield are the standard Defences)
(Recently refers to the past 4 seconds)
Grants 40 Life per Enemy Hit
(150–170)% increased Physical Damage
(20–25)% increased Attack Speed
(20–25)% increased Critical Strike Chance
+(330–350) to Accuracy Rating
20% chance to Poison on Hit
Attacks with this Weapon deal 80 to 120 added Chaos Damage against
Enemies affected by at least 5 Poisons
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
1.6% of Physical Attack Damage Leeched as Life
(200–220)% increased Physical Damage
Adds 25 to 30 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Life Leech from Hits with this Weapon is instant
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
1.6% of Physical Attack Damage Leeched as Life
20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon
(15–20)% increased Attack Speed
(22–28)% increased Critical Strike Chance
+(15–25)% to Global Critical Strike Multiplier
local use skill on crit % [20]
2% of Physical Attack Damage Leeched as Life
+8% Chance to Block Attack Damage while Dual Wielding Claws
Adds 1 to (600–700) Lightning Damage
(20–30)% increased Attack Speed
+(30–40) to maximum Energy Shield
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
(Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. Cannot Recharge Energy Shield)
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
(While you have Phasing, your movement is not blocked by Enemies)
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
Enemies Taunted by you take 10% increased Damage
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Grants 46 Life per Enemy Hit
Adds (40–50) to (130–150) Physical Damage
30% increased Cold Damage
(30–40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not inherently Freeze
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Grants 46 Life per Enemy Hit
(8–12)% increased Dexterity
(8–12)% increased Intelligence
Recover 1% of Life on Kill
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity
5% increased Critical Strike Chance per 25 Intelligence
Grants 46 Life per Enemy Hit
(8–12)% increased Dexterity
(8–12)% increased Intelligence
1% of Attack Damage Leeched as Life
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
2% of Physical Attack Damage Leeched as Life
(60–80)% increased Physical Damage
Adds (25–35) to (50–65) Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
2% of Physical Attack Damage Leeched as Life
Adds (35–50) to (100–125) Physical Damage
(10–15)% increased Attack Speed
Minions have (10–15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit Recently
(Recently refers to the past 4 seconds)
Claws Item /28 ⍟
Nailed Fist
Physical Damage: 4-11
Critical Strike Chance: 7.3%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 3, 11 Dex, 11 Int
Grants 3 Life per Enemy Hit
Sharktooth Claw
Physical Damage: 6-17
Critical Strike Chance: 8%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 7, 14 Dex, 20 Int
Grants 6 Life per Enemy Hit
Awl
Physical Damage: 7-23
Critical Strike Chance: 7.5%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 12, 25 Dex, 25 Int
Grants 7 Life per Enemy Hit
Cat's Paw
Physical Damage: 12-22
Critical Strike Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 17, 39 Dex, 27 Int
Grants 8 Life per Enemy Hit
Blinder
Physical Damage: 12-31
Critical Strike Chance: 7.5%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 22, 41 Dex, 41 Int
Grants 12 Life per Enemy Hit
Timeworn Claw
Physical Damage: 16-43
Critical Strike Chance: 8%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 26, 39 Dex, 56 Int
Grants 19 Life per Enemy Hit
Sparkling Claw
Physical Damage: 14-38
Critical Strike Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 30, 64 Dex, 44 Int
Grants 15 Life per Enemy Hit
Fright Claw
Physical Damage: 12-46
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 34, 61 Dex, 61 Int
Grants 20 Life per Enemy Hit
Double Claw
Physical Damage: 15-44
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 36, 67 Dex, 67 Int
Grants 15 Life per Enemy Hit
Grants 6 Mana per Enemy Hit
Thresher Claw
Physical Damage: 20-53
Critical Strike Chance: 8%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 37, 53 Dex, 77 Int
Grants 25 Life per Enemy Hit
Gouger
Physical Damage: 15-51
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 40, 70 Dex, 70 Int
Grants 24 Life per Enemy Hit
Tiger's Paw
Physical Damage: 23-43
Critical Strike Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 43, 88 Dex, 61 Int
1.6% of Physical Attack Damage Leeched as Life
Gut Ripper
Physical Damage: 20-53
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 46, 80 Dex, 80 Int
Grants 44 Life per Enemy Hit
Prehistoric Claw
Physical Damage: 26-68
Critical Strike Chance: 8%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 49, 69 Dex, 100 Int
2% of Physical Attack Damage Leeched as Life
Noble Claw
Physical Damage: 21-56
Critical Strike Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 52, 105 Dex, 73 Int
Grants 40 Life per Enemy Hit
Eagle Claw
Physical Damage: 17-69
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 55, 94 Dex, 94 Int
2% of Physical Attack Damage Leeched as Life
Twin Claw
Physical Damage: 21-64
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 57, 103 Dex, 103 Int
Grants 28 Life per Enemy Hit
Grants 10 Mana per Enemy Hit
Great White Claw
Physical Damage: 30-78
Critical Strike Chance: 8%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 58, 81 Dex, 117 Int
Grants 46 Life per Enemy Hit
Throat Stabber
Physical Damage: 21-73
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 60, 113 Dex, 113 Int
Grants 40 Life per Enemy Hit
Hellion's Paw
Physical Damage: 29-55
Critical Strike Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 62, 131 Dex, 95 Int
1.6% of Physical Attack Damage Leeched as Life
Eye Gouger
Physical Damage: 26-68
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 64, 113 Dex, 113 Int
Grants 50 Life per Enemy Hit
Vaal Claw
Physical Damage: 29-76
Critical Strike Chance: 8%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 66, 95 Dex, 131 Int
2% of Physical Attack Damage Leeched as Life
Imperial Claw
Physical Damage: 25-65
Critical Strike Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 68, 131 Dex, 95 Int
Grants 46 Life per Enemy Hit
Terror Claw
Physical Damage: 18-71
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 70, 113 Dex, 113 Int
2% of Physical Attack Damage Leeched as Life
Gemini Claw
Physical Damage: 23-68
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 72, 121 Dex, 121 Int
Grants 38 Life per Enemy Hit
Grants 14 Mana per Enemy Hit
Shadow Fangs
Physical Damage: 13-24
Critical Strike Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 30, 54 Dex, 54 Int
Adds (26–38) to (52–70) Chaos Damage
Malign Fangs
Physical Damage: 20-37
Critical Strike Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 50, 86 Dex, 86 Int
Adds (43–55) to (81–104) Chaos Damage
Void Fangs
Physical Damage: 22-41
Critical Strike Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 70, 113 Dex, 113 Int
Adds (46–63) to (92–113) Chaos Damage
Claws Synthesis Implicit Corrupted /1 ⍟
Item ClassesMods
Claws
  • (40–50)% increased Attack Damage if Corrupted
  • (25–30)% increased Damage with Vaal Skills
  • Claws Synthesis Implicit
    34480resource life physical attack#% of Physical Attack Damage Leeched as Life
    +#% to Chaos Resistance
    #% increased Critical Strike Chance
    #% increased Spell Critical Strike Chance
    +#% to Global Critical Strike Multiplier
    #% increased Global Physical Damage
    138650resource lifeGain # Life per Enemy Killed
    Recover #% of Life on Kill
    +# to maximum Mana
    Gain # Mana per Enemy Killed
    Recover #% of Mana on Kill
    #% increased Attack Damage per # Maximum Mana
    #% increased Poison Duration
    Adds # to # Fire Damage to Spells
    Adds # to # Cold Damage to Spells
    Adds # to # Lightning Damage to Spells
    #% increased Chaos Damage
    #% increased Elemental Damage
    Damage Penetrates #% Elemental Resistances
    #% increased Attack Damage
    #% increased Spell Damage
    +# to Strength
    +# to Dexterity
    +# to Intelligence
    Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
    +# to all Attributes
    #% increased Flammability Curse Effect
    #% increased Frostbite Curse Effect
    #% increased Conductivity Curse Effect
    #% increased Damage with Vaal Skills
    Minions deal #% increased Damage
    #% chance to gain an Endurance Charge on Kill
    # to Level of Socketed Gems
    +#% to Quality of Socketed Support Gems
    # to Level of Socketed Support Gems
    # to Level of Socketed Fire Gems
    # to Level of Socketed Cold Gems
    # to Level of Socketed Lightning Gems
    # to Level of Socketed Chaos Gems
    # to Level of Socketed Melee Gems
    # to Level of Socketed Strength Gems
    # to Level of Socketed Dexterity Gems
    # to Level of Socketed Intelligence Gems
    9360resource life attackGrants # Life per Enemy Hit
    #% of Physical Attack Damage Leeched as Mana
    #% of Attack Damage Leeched as Mana
    92600resource mana#% increased Mana Regeneration Rate
    Regenerate #% of Mana per second
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    #% to Lightning Resistance
    +#% to Lightning Resistance
    #% increased Stun Duration on Enemies
    Adds # to # Fire Damage
    Attacks with this Weapon Penetrate #% Elemental Resistances
    #% increased Global Accuracy Rating
    Triggered Spells deal #% increased Spell Damage
    +#% to Quality of Socketed Gems
    +#% to Quality of Socketed Fire Gems
    +#% to Quality of Socketed Cold Gems
    +#% to Quality of Socketed Lightning Gems
    +#% to Quality of Socketed Chaos Gems
    +#% to Quality of Socketed Melee Gems
    +#% to Quality of Socketed Strength Gems
    +#% to Quality of Socketed Dexterity Gems
    +#% to Quality of Socketed Intelligence Gems
    #% chance to Intimidate Enemies for # seconds on Hit
    #% increased Attack Damage if Corrupted
    35700poison damage chaos ailment#% increased Damage with Poison
    #% chance to Poison on Hit
    #% increased Damage with Bleeding
    Gain #% of Fire Damage as Extra Chaos Damage
    Gain #% of Cold Damage as Extra Chaos Damage
    Gain #% of Lightning Damage as Extra Chaos Damage
    Gain #% of Physical Damage as Extra Chaos Damage
    Spells have a #% chance to deal Double Damage
    Adds # to # Fire Damage to Attacks with this Weapon per # Strength
    Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
    #% chance to deal Double Damage
    #% increased Attack Speed
    #% increased Damage with Hits and Ailments against Abyssal Monsters
    #% increased Effect of Socketed Abyss Jewels
    3360poison damage chaos ailmentPoisons you inflict deal Damage #% faster
    Bleeding you inflict deals Damage #% faster
    21550damage#% increased Damage
    Adds # to # Cold Damage
    You and nearby Allies deal #% increased Damage
    #% increased Damage per Endurance Charge
    #% increased Damage per Frenzy Charge
    #% increased Damage per Power Charge
    #% increased Light Radius
    50550damage elemental fire#% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    Adds # to # Lightning Damage
    #% increased Endurance Charge Duration
    #% increased Frenzy Charge Duration
    #% chance to gain a Frenzy Charge on Kill
    #% increased Power Charge Duration
    #% chance to gain a Power Charge on Kill
    # metres to Weapon Range
    23750damage physical attack#% increased Physical Damage
    Adds # to # Physical Damage
    Adds # to # Chaos Damage
    #% increased Armour
    #% increased Evasion Rating
    #% increased maximum Energy Shield
    Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
    075Total
    Claw Crafting Bench /47 ⍟
    ModRequireUnlock
    Adds (8–10) to (15–18) Fire Damage1x Sun Rune
    Adds (12–17) to (25–29) Fire Damage8x Sun Rune
    Adds (17–24) to (35–41) Fire Damage55x Sun Rune
    (10–15)% chance to Ignite1x Sun Rune
    Cast Level 10 Fire Burst on Hit12x Sun Rune
    Adds 2 to (25–29) Lightning Damage1x Bound Rune
    Adds 2 to (41–48) Lightning Damage8x Bound Rune
    Adds 3 to (57–67) Lightning Damage55x Bound Rune
    (10–15)% chance to Shock1x Bound Rune
    Trigger Level 5 Lightning Bolt when you deal a Critical Strike10x Bound Rune
    (10–19)% increased Spell Damage1x Life Rune
    (20–29)% increased Spell Damage6x Life Rune
    (30–39)% increased Spell Damage45x Life Rune
    Minions deal (10–19)% increased Damage1x Life Rune
    Minions deal (20–29)% increased Damage6x Life Rune
    Minions deal (30–39)% increased Damage45x Life Rune
    (20–25)% increased Spell Critical Strike Chance20x Life Rune
    15x Bound Rune
    Trigger Level 10 Summon Spectral Wolf on Kill11x Life Rune
    25% chance to Trigger Level 10 Summon Raging Spirit on Kill9x Life Rune
    5x Sun Rune
    (11–15)% increased Physical Damage3x War Rune
    (16–20)% increased Physical Damage10x War Rune
    (21–25)% increased Physical Damage50x War Rune
    Adds (7–9) to (14–16) Chaos Damage1x War Rune
    1x Life Rune
    Adds (11–15) to (23–26) Chaos Damage5x War Rune
    5x Life Rune
    Adds (16–21) to (31–37) Chaos Damage25x War Rune
    25x Life Rune
    (21–25)% reduced Enemy Stun Threshold with this Weapon8x War Rune
    10% chance to Poison on Hit10x War Rune
    10% chance to cause Bleeding on Hit10x War Rune
    (0.2–0.3)% of Physical Attack Damage Leeched as Life20x War Rune
    30x Sun Rune
    (0.2–0.3)% of Physical Attack Damage Leeched as Mana20x War Rune
    30x Bound Rune
    (5–7)% increased Critical Strike Chance35x War Rune
    30x Bound Rune
    Grants Level 1 Envy Skill8x War Rune
    (7–13)% chance to gain Chaotic Might for 10 seconds on Kill7x War Rune
    6x Sun Rune
    Adds (7–9) to (14–16) Cold Damage1x River Rune
    Adds (11–15) to (23–26) Cold Damage5x River Rune
    Adds (16–21) to (31–37) Cold Damage40x River Rune
    (10–15)% chance to Freeze5x River Rune
    (3–6)% increased Attack Speed25x River Rune
    20x War Rune
    (6–10)% increased Cast Speed26x River Rune
    22x Life Rune
    (20–30)% chance to Curse Enemies with Elemental Weakness on Hit44x Sun Rune
    44x Bound Rune
    44x River Rune
    Enemies Killed by your Hits are destroyed27x Bounty Rune
    31x War Rune
    Iron Grip15x Mountain Rune
    38x Life Rune
    38x River Rune
    (7–10)% increased Rage Effect8x Time Rune
    75x War Rune
    (5–10)% chance to gain an Endurance Charge on Kill4x Time Rune
    13x Bounty Rune
    22x Sun Rune
    (10–20)% chance to Aggravate Bleeding on targets you Hit with Attacks5x Time Rune
    18x War Rune
    32x Sun Rune
    Battlemage3x Power Rune
    105x War Rune
    105x Life Rune
    Melee Strike Skills deal Splash Damage to surrounding targets3x Power Rune
    40x Mountain Rune
    80x Sun Rune
    One Hand Melee Crafting Bench /258 ⍟
    ModRequireUnlock
    Two Sockets1x Jeweller's OrbThe Grand Arena
    Three Sockets3x Jeweller's OrbThe Grand Arena
    Four Sockets10x Jeweller's OrbThe Grand Arena
    Five Sockets70x Jeweller's OrbArachnid Tomb Map
    Six Sockets350x Jeweller's OrbPier Map
    Two Linked Sockets1x Orb of FusingKaom's Stronghold
    Three Linked Sockets3x Orb of FusingKaom's Stronghold
    Four Linked Sockets5x Orb of FusingKaom's Stronghold
    Five Linked Sockets150x Orb of FusingInfested Valley Map
    Six Linked Sockets1500x Orb of FusingLighthouse Map
    At Least One Red Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Red Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Red Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Green Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Green Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Green Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Blue Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Blue Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Blue Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Red and One Green Socket15x Chromatic OrbThe Mines Level 1
    At Least One Red and One Blue Socket15x Chromatic OrbThe Mines Level 1
    At Least One Green and One Blue Socket15x Chromatic OrbThe Mines Level 1
    At Least Two Red and One Green Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Red and One Blue Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Green and One Red Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Green and One Blue Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Blue and One Green Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Blue and One Red Socket100x Chromatic OrbThe Mines Level 1
    +(16–20)% to Fire Resistance1x Orb of TransmutationDefault
    +(16–20)% to Cold Resistance1x Orb of TransmutationDefault
    +(16–20)% to Lightning Resistance1x Orb of TransmutationDefault
    +(15–20) to Strength1x Orb of AugmentationDefault
    +(15–20) to Dexterity1x Orb of AugmentationDefault
    +(15–20) to Intelligence1x Orb of AugmentationDefault
    Remove Crafted Mods1x Orb of ScouringDefault
    +(21–28)% to Fire Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Fire Resistance3x Chaos OrbDoedre's Cesspool
    +(21–28)% to Cold Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Cold Resistance3x Chaos OrbDoedre's Cesspool
    +(21–28)% to Lightning Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Lightning Resistance3x Chaos OrbDoedre's Cesspool
    +(10–12)% to Fire and Cold Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Cold Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Cold Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(10–12)% to Cold and Lightning Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Cold and Lightning Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Cold and Lightning Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(10–12)% to Fire and Lightning Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Lightning Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Lightning Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(21–25) to Strength2x Orb of AlchemyThe Western Forest
    +(26–30) to Strength2x Chaos OrbGraveyard Map
    +(21–25) to Dexterity2x Orb of AlchemyThe Western Forest
    +(26–30) to Dexterity2x Chaos OrbGraveyard Map
    +(21–25) to Intelligence2x Orb of AlchemyThe Western Forest
    +(26–30) to Intelligence2x Chaos OrbGraveyard Map
    +(6–9) to all Attributes3x Orb of ChanceLabyrinth Trial in The Imperial Gardens
    +(10–13) to all Attributes6x Orb of ChanceLabyrinth Trial in The Tunnel
    (0.3–0.5)% of Physical Attack Damage Leeched as Life3x Orb of ChanceCells Map
    (0.5–0.8)% of Physical Attack Damage Leeched as Life4x Orb of ChanceBasilica Map
    (0.2–0.4)% of Physical Attack Damage Leeched as Mana1x Regal OrbBasilica Map
    +(35–44) to maximum Mana3x Orb of AugmentationDefault
    +(45–54) to maximum Mana6x Orb of AugmentationThe Beacon
    +(55–64) to maximum Mana2x Chaos OrbThe Feeding Trough
    +(65–74) to maximum Mana4x Chaos OrbFungal Hollow Map
    (20–30)% increased Mana Regeneration Rate6x Orb of AlterationLabyrinth Trial in The Chamber of Sins Level 2
    (31–40)% increased Mana Regeneration Rate2x Orb of AlchemyEstuary Map
    (40–59)% increased Physical Damage4x Orb of AlterationThe Sewers
    (60–79)% increased Physical Damage8x Orb of AlterationThe Ossuary
    (80–99)% increased Physical Damage4x Chaos OrbThe Quarry
    (100–129)% increased Physical Damage1x Exalted OrbPort Map
    (25–34)% increased Spell Damage4x Orb of AlterationThe Ancient Pyramid
    (35–44)% increased Spell Damage8x Orb of AlterationShavronne's Tower
    (45–54)% increased Spell Damage4x Chaos OrbThe Boiling Lake
    (55–66)% increased Spell Damage1x Exalted OrbMuseum Map
    (11–20)% increased Damage over Time6x Orb of AlterationLabyrinth Trial in The Crypt
    (21–30)% increased Damage over Time2x Chaos OrbShore Map
    (15–23)% increased Elemental Damage with Attack Skills6x Orb of AlterationLabyrinth Trial in The Catacombs
    (24–32)% increased Elemental Damage with Attack Skills4x Orb of AlchemyMarshes Map
    (8–10)% increased Attack Speed6x Orb of AlterationThe Dried Lake
    (11–15)% increased Attack Speed2x Chaos OrbThe Vastiri Desert
    (16–20)% increased Attack Speed1x Exalted OrbGlacier Map
    (10–13)% increased Cast Speed6x Orb of AlterationThe Dried Lake
    (14–17)% increased Cast Speed2x Chaos OrbThe Vastiri Desert
    (18–21)% increased Cast Speed1x Exalted OrbGlacier Map
    (25–34)% increased Fire Damage4x Orb of AlterationThe Solaris Temple Level 2
    (35–44)% increased Fire Damage8x Orb of AlterationThe Dread Thicket
    (45–54)% increased Fire Damage4x Chaos OrbSilo Map
    (9–12)% increased Fire Damage4x Orb of TransmutationThe Solaris Temple Level 2
    (13–16)% increased Fire Damage2x Orb of AlchemyThe Dread Thicket
    (25–34)% increased Cold Damage4x Orb of AlterationThe Crystal Veins
    (35–44)% increased Cold Damage8x Orb of AlterationThe Causeway
    (45–54)% increased Cold Damage4x Chaos OrbCold River Map
    (9–12)% increased Cold Damage4x Orb of TransmutationThe Crystal Veins
    (13–16)% increased Cold Damage2x Orb of AlchemyThe Causeway
    (25–34)% increased Lightning Damage4x Orb of AlterationThe Lunaris Temple Level 2
    (35–44)% increased Lightning Damage8x Orb of Alteration