Claws Unique /20 ⍟
IconName
Grants 3 Life per Enemy Hit
25% increased Attack Speed when on Low Life
(80–100)% increased Physical Damage
Adds 2 to 10 Physical Damage
100% increased Claw Physical Damage when on Low Life
100% increased Accuracy Rating when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Grants 3 Life per Enemy Hit
25% increased Attack Speed when on Low Life
(80–100)% increased Physical Damage
100% increased Accuracy Rating when on Low Life
200% increased Damage with Claws while on Low Life
Deal no Damage when not on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Grants 7 Life per Enemy Hit
+(10–15) to Strength
+(10–15) to Dexterity
Adds (2–6) to (16–22) Physical Damage
(10–15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
15% reduced Global Accuracy Rating
Grants 19 Life per Enemy Hit
(100–120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Grants 20 Life per Enemy Hit
(75–100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10–20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
60% chance to Poison on Hit
(The Stun Threshold determines how much Damage can Stun something)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Grants 25 Life per Enemy Hit
(15–20)% increased Cast Speed
+(30–40) to maximum Mana
Gain (15–20) Life per Enemy Hit with Spells
8% increased Spell Damage per 5% Chance to Block Attack Damage
Grants 44 Life per Enemy Hit
+1 to Level of Socketed Dexterity Gems
Socketed Gems are Supported by Level 15 Faster Attacks
(160–180)% increased Physical Damage
(10–15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
Grants 44 Life per Enemy Hit
Socketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30–50) to maximum Life
Reflects (71–90) Physical Damage to Melee Attackers
Grants 44 Life per Enemy Hit
Socketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+(30–50) to maximum Life
50% increased Defences from Equipped Shield
Adds 45 to 75 Fire Damage if you've Blocked Recently
(Armour, Evasion Rating and Energy Shield are the standard Defences)
(Recently refers to the past 4 seconds)
Grants 40 Life per Enemy Hit
(150–170)% increased Physical Damage
(20–25)% increased Attack Speed
(20–25)% increased Critical Strike Chance
+(330–350) to Accuracy Rating
20% chance to Poison on Hit
Attacks with this Weapon deal 80 to 120 added Chaos Damage against
Enemies affected by at least 5 Poisons
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
1.6% of Physical Attack Damage Leeched as Life
(200–220)% increased Physical Damage
Adds 25 to 30 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Life Leech from Hits with this Weapon is instant
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
1.6% of Physical Attack Damage Leeched as Life
20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon
(15–20)% increased Attack Speed
(22–28)% increased Critical Strike Chance
+(15–25)% to Global Critical Strike Multiplier
local use skill on crit % [20]
2% of Physical Attack Damage Leeched as Life
+8% Chance to Block Attack Damage while Dual Wielding Claws
Adds 1 to (600–700) Lightning Damage
(20–30)% increased Attack Speed
+(30–40) to maximum Energy Shield
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
(Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. Cannot Recharge Energy Shield)
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
(While you have Phasing, your movement is not blocked by Enemies)
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
Enemies Taunted by you take 10% increased Damage
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Grants 46 Life per Enemy Hit
Adds (40–50) to (130–150) Physical Damage
30% increased Cold Damage
(30–40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not inherently Freeze
Grants 46 Life per Enemy Hit
(8–12)% increased Dexterity
(8–12)% increased Intelligence
Recover 1% of Life on Kill
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity
5% increased Critical Strike Chance per 25 Intelligence
Grants 46 Life per Enemy Hit
(8–12)% increased Dexterity
(8–12)% increased Intelligence
1% of Attack Damage Leeched as Life
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
2% of Physical Attack Damage Leeched as Life
(60–80)% increased Physical Damage
Adds (25–35) to (50–65) Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
2% of Physical Attack Damage Leeched as Life
Adds (35–50) to (100–125) Physical Damage
(10–15)% increased Attack Speed
Minions have (10–15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit Recently
(Recently refers to the past 4 seconds)
Vaal Orb Corrupted Implicit /15
111000#% chance to gain a Frenzy Charge on Kill
111000critical#% chance to gain a Power Charge on Critical Strike
111000+#% Chance to Block Attack Damage while Dual Wielding
111000damage critical+#% to Global Critical Strike Multiplier
3842250damage elemental cold attackAdds # to # Cold Damage
3842250damage elemental fire attackAdds # to # Fire Damage
3842250damage elemental lightning attackAdds # to # Lightning Damage
111000attack speed#% increased Attack Speed
111000attack critical#% increased Critical Strike Chance
1275084Total
Claws Synthesis Implicit Corrupted /1 ⍟
Item ClassesMods
Claws
  • (40–50)% increased Attack Damage if Corrupted
  • (25–30)% increased Damage with Vaal Skills
  • Claws Synthesis Implicit
    34480resource life physical attack#% of Physical Attack Damage Leeched as Life
    +#% to Chaos Resistance
    #% increased Critical Strike Chance
    #% increased Critical Strike Chance for Spells
    +#% to Global Critical Strike Multiplier
    #% increased Global Physical Damage
    150650resource lifeGain # Life per Enemy Killed
    Recover #% of Life on Kill
    +# to maximum Mana
    Gain # Mana per Enemy Killed
    Recover #% of Mana on Kill
    #% increased Attack Damage per # Maximum Mana
    #% increased Damage with Poison
    #% increased Poison Duration
    Adds # to # Fire Damage to Spells
    Adds # to # Cold Damage to Spells
    Adds # to # Lightning Damage to Spells
    #% increased Chaos Damage
    #% increased Elemental Damage
    Damage Penetrates #% Elemental Resistances
    #% increased Attack Damage
    #% increased Spell Damage
    +# to Strength
    +# to Dexterity
    +# to Intelligence
    Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
    +# to all Attributes
    #% increased Flammability Curse Effect
    #% increased Frostbite Curse Effect
    #% increased Conductivity Curse Effect
    #% increased Damage with Vaal Skills
    Minions deal #% increased Damage
    #% chance to gain an Endurance Charge on Kill
    # to Level of Socketed Gems
    +#% to Quality of Socketed Support Gems
    # to Level of Socketed Support Gems
    # to Level of Socketed Fire Gems
    # to Level of Socketed Cold Gems
    # to Level of Socketed Lightning Gems
    # to Level of Socketed Chaos Gems
    # to Level of Socketed Melee Gems
    # to Level of Socketed Strength Gems
    # to Level of Socketed Dexterity Gems
    # to Level of Socketed Intelligence Gems
    9360resource life attackGrants # Life per Enemy Hit
    #% of Physical Attack Damage Leeched as Mana
    #% of Attack Damage Leeched as Mana
    92600resource mana#% increased Mana Regeneration Rate
    Regenerate #% of Mana per second
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    #% to Lightning Resistance
    +#% to Lightning Resistance
    #% increased Stun Duration on Enemies
    Adds # to # Fire Damage
    Attacks with this Weapon Penetrate #% Elemental Resistances
    #% increased Global Accuracy Rating
    Triggered Spells deal #% increased Spell Damage
    +#% to Quality of Socketed Gems
    +#% to Quality of Socketed Fire Gems
    +#% to Quality of Socketed Cold Gems
    +#% to Quality of Socketed Lightning Gems
    +#% to Quality of Socketed Chaos Gems
    +#% to Quality of Socketed Melee Gems
    +#% to Quality of Socketed Strength Gems
    +#% to Quality of Socketed Dexterity Gems
    +#% to Quality of Socketed Intelligence Gems
    #% chance to Intimidate Enemies for # seconds on Hit
    #% increased Attack Damage if Corrupted
    23700poison chaos attack ailment#% chance to Poison on Hit
    #% increased Damage with Bleeding
    Gain #% of Fire Damage as Extra Chaos Damage
    Gain #% of Cold Damage as Extra Chaos Damage
    Gain #% of Lightning Damage as Extra Chaos Damage
    Gain #% of Physical Damage as Extra Chaos Damage
    Spells have a #% chance to deal Double Damage
    Adds # to # Fire Damage to Attacks with this Weapon per # Strength
    Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
    #% chance to deal Double Damage
    #% increased Attack Speed
    #% increased Damage with Hits and Ailments against Abyssal Monsters
    #% increased Effect of Socketed Abyss Jewels
    3360poison damage chaos ailmentPoisons you inflict deal Damage #% faster
    Bleeding you inflict deals Damage #% faster
    21550damage#% increased Damage
    Adds # to # Cold Damage
    You and nearby Allies deal #% increased Damage
    #% increased Damage per Endurance Charge
    #% increased Damage per Frenzy Charge
    #% increased Damage per Power Charge
    #% increased Light Radius
    50550damage elemental fire#% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    Adds # to # Lightning Damage
    #% increased Endurance Charge Duration
    #% increased Frenzy Charge Duration
    #% chance to gain a Frenzy Charge on Kill
    #% increased Power Charge Duration
    #% chance to gain a Power Charge on Kill
    # metres to Weapon Range
    23750damage physical attack#% increased Physical Damage
    Adds # to # Physical Damage
    Adds # to # Chaos Damage
    #% increased Armour
    #% increased Evasion Rating
    #% increased maximum Energy Shield
    Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
    075Total
    One Hand Melee Crafting Bench /258 ⍟
    ModRequireUnlock
    Two Sockets1x Jeweller's OrbThe Grand Arena
    Three Sockets3x Jeweller's OrbThe Grand Arena
    Four Sockets10x Jeweller's OrbThe Grand Arena
    Five Sockets70x Jeweller's OrbSpider Forest Map
    Six Sockets350x Jeweller's OrbBurial Chambers Map
    Two Linked Sockets1x Orb of FusingKaom's Stronghold
    Three Linked Sockets3x Orb of FusingKaom's Stronghold
    Four Linked Sockets5x Orb of FusingKaom's Stronghold
    Five Linked Sockets150x Orb of FusingLava Chamber Map
    Six Linked Sockets1500x Orb of FusingStagnation Map
    At Least One Red Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Red Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Red Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Green Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Green Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Green Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Blue Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Blue Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Blue Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Red and One Green Socket15x Chromatic OrbThe Mines Level 1
    At Least One Red and One Blue Socket15x Chromatic OrbThe Mines Level 1
    At Least One Green and One Blue Socket15x Chromatic OrbThe Mines Level 1
    At Least Two Red and One Green Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Red and One Blue Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Green and One Red Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Green and One Blue Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Blue and One Green Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Blue and One Red Socket100x Chromatic OrbThe Mines Level 1
    +(16–20)% to Fire Resistance1x Orb of TransmutationDefault
    +(16–20)% to Cold Resistance1x Orb of TransmutationDefault
    +(16–20)% to Lightning Resistance1x Orb of TransmutationDefault
    +(15–20) to Strength1x Orb of AugmentationDefault
    +(15–20) to Dexterity1x Orb of AugmentationDefault
    +(15–20) to Intelligence1x Orb of AugmentationDefault
    Remove Crafted Mods1x Orb of ScouringDefault
    +(21–28)% to Fire Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Fire Resistance3x Chaos OrbDoedre's Cesspool
    +(21–28)% to Cold Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Cold Resistance3x Chaos OrbDoedre's Cesspool
    +(21–28)% to Lightning Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Lightning Resistance3x Chaos OrbDoedre's Cesspool
    +(10–12)% to Fire and Cold Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Cold Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Cold Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(10–12)% to Cold and Lightning Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Cold and Lightning Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Cold and Lightning Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(10–12)% to Fire and Lightning Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Lightning Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Lightning Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(21–25) to Strength2x Orb of AlchemyThe Western Forest
    +(26–30) to Strength2x Chaos OrbTropical Island Map
    +(21–25) to Dexterity2x Orb of AlchemyThe Western Forest
    +(26–30) to Dexterity2x Chaos OrbTropical Island Map
    +(21–25) to Intelligence2x Orb of AlchemyThe Western Forest
    +(26–30) to Intelligence2x Chaos OrbTropical Island Map
    +(6–9) to all Attributes3x Orb of ChanceLabyrinth Trial in The Imperial Gardens
    +(10–13) to all Attributes6x Orb of ChanceLabyrinth Trial in The Tunnel
    (0.3–0.5)% of Physical Attack Damage Leeched as Life3x Orb of ChanceLookout Map
    (0.5–0.8)% of Physical Attack Damage Leeched as Life4x Orb of ChancePark Map
    (0.2–0.4)% of Physical Attack Damage Leeched as Mana1x Regal OrbPark Map
    +(35–44) to maximum Mana3x Orb of AugmentationDefault
    +(45–54) to maximum Mana6x Orb of AugmentationThe Beacon
    +(55–64) to maximum Mana2x Chaos OrbThe Feeding Trough
    +(65–74) to maximum Mana4x Chaos OrbConservatory Map
    (20–30)% increased Mana Regeneration Rate6x Orb of AlterationLabyrinth Trial in The Chamber of Sins Level 2
    (31–40)% increased Mana Regeneration Rate2x Orb of AlchemyDark Forest Map
    (40–59)% increased Physical Damage4x Orb of AlterationThe Sewers
    (60–79)% increased Physical Damage8x Orb of AlterationThe Ossuary
    (80–99)% increased Physical Damage4x Chaos OrbThe Quarry
    (100–129)% increased Physical Damage1x Exalted OrbVolcano Map
    (25–34)% increased Spell Damage4x Orb of AlterationThe Ancient Pyramid
    (35–44)% increased Spell Damage8x Orb of AlterationShavronne's Tower
    (45–54)% increased Spell Damage4x Chaos OrbThe Boiling Lake
    (55–66)% increased Spell Damage1x Exalted OrbMuseum Map
    (11–20)% increased Damage over Time6x Orb of AlterationLabyrinth Trial in The Crypt
    (21–30)% increased Damage over Time2x Chaos OrbThicket Map
    (15–23)% increased Elemental Damage with Attack Skills6x Orb of AlterationLabyrinth Trial in The Catacombs
    (24–32)% increased Elemental Damage with Attack Skills4x Orb of AlchemyEstuary Map
    (8–10)% increased Attack Speed6x Orb of AlterationThe Dried Lake
    (11–15)% increased Attack Speed2x Chaos OrbThe Vastiri Desert
    (16–20)% increased Attack Speed1x Exalted OrbCrimson Temple Map
    (10–13)% increased Cast Speed6x Orb of AlterationThe Dried Lake
    (14–17)% increased Cast Speed2x Chaos OrbThe Vastiri Desert
    (18–21)% increased Cast Speed1x Exalted OrbCrimson Temple Map
    (25–34)% increased Fire Damage4x Orb of AlterationThe Solaris Temple Level 2
    (35–44)% increased Fire Damage8x Orb of AlterationThe Dread Thicket
    (45–54)% increased Fire Damage4x Chaos OrbSummit Map
    (9–12)% increased Fire Damage4x Orb of TransmutationThe Solaris Temple Level 2
    (13–16)% increased Fire Damage2x Orb of AlchemyThe Dread Thicket
    (25–34)% increased Cold Damage4x Orb of AlterationThe Crystal Veins
    (35–44)% increased Cold Damage8x Orb of AlterationThe Causeway
    (45–54)% increased Cold Damage4x Chaos OrbWasteland Map
    (9–12)% increased Cold Damage4x Orb of TransmutationThe Crystal Veins
    (13–16)% increased Cold Damage2x Orb of AlchemyThe Causeway
    (25–34)% increased Lightning Damage4x Orb of AlterationThe Lunaris Temple Level 2
    (35–44)% increased Lightning Damage8x Orb of AlterationThe Chamber of Sins Level 1
    (45–54)% increased Lightning Damage4x Chaos OrbOvergrown Ruin Map
    (9–12)% increased Lightning Damage4x Orb of TransmutationThe Lunaris Temple Level 2
    (13–16)% increased Lightning Damage2x Orb of AlchemyThe Chamber of Sins Level 1
    (25–34)% increased Chaos Damage2x Orb of ChanceThe Temple of Decay Level 2
    (35–44)% increased Chaos Damage4x Orb of ChanceThe Ossuary
    (45–54)% increased Chaos Damage3x Regal OrbWharf Map
    (9–12)% increased Chaos Damage3x Orb of ChanceThe Temple of Decay Level 2
    (13–16)% increased Chaos Damage3x Orb of AlchemyThe Ossuary
    +(91–120) to Accuracy Rating4x Orb of TransmutationThe Reliquary
    +(121–200) to Accuracy Rating2x Orb of AlchemyThe Desecrated Chambers
    +(201–300) to Accuracy Rating2x Chaos OrbCourtyard Map
    Adds (11–12) to (19–23) Fire Damage4x Orb of TransmutationThe Solaris Temple Level 2
    Adds (22–27) to (42–49) Fire Damage2x Orb of AlchemyThe Dread Thicket
    Adds (35–41) to (63–73) Fire Damage4x Chaos OrbSummit Map
    Adds (11–12) to (19–23) Cold Damage4x Orb of TransmutationThe Crystal Veins
    Adds (22–27) to (42–49) Cold Damage2x Orb of AlchemyThe Causeway
    Adds (35–41) to (63–73) Cold Damage4x Chaos OrbWasteland Map
    Adds (1–3) to (27–37) Lightning Damage4x Orb of TransmutationThe Lunaris Temple Level 2
    Adds (3–5) to (60–80) Lightning Damage2x Orb of AlchemyThe Chamber of Sins Level 1
    Adds (6–8) to (100–113) Lightning Damage4x Chaos OrbOvergrown Ruin Map
    Adds (6–8) to (13–15) Physical Damage4x Orb of TransmutationThe Sewers
    Adds (7–11) to (16–19) Physical Damage2x Orb of AlchemyThe Ossuary
    Adds (13–17) to (26–30) Physical Damage4x Chaos OrbThe Quarry
    Adds (12–16) to (23–27) Fire Damage to Spells4x Orb of TransmutationThe Solaris Temple Level 2
    Adds (21–28) to (42–49) Fire Damage to Spells2x Orb of AlchemyThe Dread Thicket
    Adds (31–41) to (61–71) Fire Damage to Spells4x Chaos OrbSummit Map
    Adds (10–13) to (19–22) Cold Damage to Spells4x Orb of TransmutationThe Crystal Veins
    Adds (17–23) to (34–40) Cold Damage to Spells2x Orb of AlchemyThe Causeway
    Adds (25–33) to (50–58) Cold Damage to Spells4x Chaos OrbWasteland Map
    Adds (1–4) to (39–42) Lightning Damage to Spells4x Orb of TransmutationThe Lunaris Temple Level 2
    Adds (2–6) to (73–77) Lightning Damage to Spells2x Orb of AlchemyThe Chamber of Sins Level 1
    Adds (3–9) to (106–112) Lightning Damage to Spells4x Chaos OrbOvergrown Ruin Map
    (17–19)% increased Critical Strike Chance6x Orb of AlterationCemetery Map
    (20–24)% increased Critical Strike Chance2x Orb of AlchemyCity Square Map
    (25–27)% increased Critical Strike Chance4x Chaos OrbMaze Map
    +(17–19)% to Global Critical Strike Multiplier6x Orb of AlterationCemetery Map
    +(20–24)% to Global Critical Strike Multiplier2x Orb of AlchemyCity Square Map
    +(25–28)% to Global Critical Strike Multiplier4x Chaos OrbMaze Map
    (30–49)% increased Critical Strike Chance for Spells6x Orb of AlterationCemetery Map
    (50–69)% increased Critical Strike Chance for Spells3x Chaos OrbCity Square Map
    Minions deal (25–34)% increased Damage4x Orb of AugmentationThe Lunaris Temple Level 2
    Minions deal (35–44)% increased Damage2x Orb of AlchemyPromenade Map
    Minions deal (45–54)% increased Damage4x Chaos OrbCage Map
    (35–44)% increased Trap Damage2x Orb of AlchemyThe Solaris Temple Level 2
    (45–54)% increased Trap Damage4x Chaos OrbAcademy Map
    (35–44)% increased Mine Damage2x Orb of AlchemyThe Solaris Temple Level 2
    (45–54)% increased Mine Damage4x Chaos OrbAcademy Map
    (9–12)% increased Trap Throwing Speed6x Orb of AugmentationThe Solaris Temple Level 2
    (13–15)% increased Trap Throwing Speed2x Orb of AlchemyAcademy Map
    (9–12)% increased Mine Throwing Speed6x Orb of AugmentationThe Solaris Temple Level 2
    (13–15)% increased Mine Throwing Speed2x Orb of AlchemyAcademy Map
    Remove Enchantments3x Orb of ScouringDefault
    (81–85)% increased Physical Damage
    (13–15)% chance to Impale Enemies on Hit with Attacks
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Impale Enemies on Hit with Attacks
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Impale Enemies on Hit with Attacks
    8x Chaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to cause Bleeding on Hit
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to cause Bleeding on Hit
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to cause Bleeding on Hit
    8x Chaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Blind Enemies on hit
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Blind Enemies on hit
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Blind Enemies on hit
    8x Chaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Poison on Hit
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Poison on Hit
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Poison on Hit
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Fire Damage
    (13–15)% chance to Ignite
    3x Orb of AlchemyBetrayal Unveil
    (42–50)% increased Fire Damage
    (16–17)% chance to Ignite
    3x Chaos OrbBetrayal Unveil
    (51–60)% increased Fire Damage
    (18–20)% chance to Ignite
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Cold Damage
    (13–15)% chance to Freeze
    3x Orb of AlchemyBetrayal Unveil
    (42–50)% increased Cold Damage
    (16–17)% chance to Freeze
    3x Chaos OrbBetrayal Unveil
    (51–60)% increased Cold Damage
    (18–20)% chance to Freeze
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Lightning Damage
    (13–15)% chance to Shock
    3x Orb of AlchemyBetrayal Unveil
    (42–50)% increased Lightning Damage
    (16–17)% chance to Shock
    3x Chaos OrbBetrayal Unveil
    (51–60)% increased Lightning Damage
    (18–20)% chance to Shock
    8x Chaos OrbBetrayal Unveil
    (35–39)% increased Chaos Damage
    Chaos Skills have (7–8)% increased Skill Effect Duration
    3x Orb of AlchemyBetrayal Unveil
    (40–45)% increased Chaos Damage
    Chaos Skills have (9–10)% increased Skill Effect Duration
    3x Chaos OrbBetrayal Unveil
    (46–50)% increased Chaos Damage
    Chaos Skills have (11–12)% increased Skill Effect Duration
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Spell Damage
    (7–9)% increased Mana Regeneration Rate
    8x Orb of TransmutationBetrayal Unveil
    (42–50)% increased Spell Damage
    (10–12)% increased Mana Regeneration Rate
    2x Chaos OrbBetrayal Unveil
    (51–60)% increased Spell Damage
    (13–15)% increased Mana Regeneration Rate
    6x Chaos OrbBetrayal Unveil
    (38–40)% increased Spell Damage
    Gain 2% of Non-Chaos Damage as extra Chaos Damage
    1x Chaos OrbBetrayal Unveil
    (41–45)% increased Spell Damage
    Gain 3% of Non-Chaos Damage as extra Chaos Damage
    4x Chaos OrbBetrayal Unveil
    (46–50)% increased Spell Damage
    Gain 4% of Non-Chaos Damage as extra Chaos Damage
    1x Exalted OrbBetrayal Unveil
    Minions have (16–19)% increased maximum Life
    Minions deal (16–19)% increased Damage
    8x Orb of AlterationBetrayal Unveil
    Minions have (20–24)% increased maximum Life
    Minions deal (20–24)% increased Damage
    4x Orb of AlchemyBetrayal Unveil
    Minions have (25–28)% increased maximum Life
    Minions deal (25–28)% increased Damage
    4x Chaos OrbBetrayal Unveil
    Minions have (10–11)% increased Attack Speed
    Minions have (10–11)% increased Cast Speed
    8x Orb of AlterationBetrayal Unveil
    Minions have (12–13)% increased Attack Speed
    Minions have (12–13)% increased Cast Speed
    2x Orb of AlchemyBetrayal Unveil
    Minions have (14–15)% increased Attack Speed
    Minions have (14–15)% increased Cast Speed
    4x Chaos OrbBetrayal Unveil
    +(14–15)% to Chaos Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Chaos Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Chaos Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    +(14–15)% to Physical Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Physical Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Physical Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    +(14–15)% to Cold Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Cold Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Cold Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    +(14–15)% to Fire Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Fire Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Fire Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Elemental Resistances4x Orb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Elemental Resistances4x Chaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Elemental Resistances1x Exalted OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Chaos Resistance8x Orb of AlterationBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Chaos Resistance4x Orb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Chaos Resistance4x Chaos OrbBetrayal Unveil
    3% chance to deal Double Damage2x Chaos OrbBetrayal Unveil
    (4–5)% chance to deal Double Damage8x Chaos OrbBetrayal Unveil
    (3–4)% increased Damage per Endurance Charge3x Chaos OrbBetrayal Unveil
    (3–4)% increased Damage per Frenzy Charge3x Chaos OrbBetrayal Unveil
    (3–4)% increased Damage per Power Charge3x Chaos OrbBetrayal Unveil
    +(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x Orb of AlterationBetrayal Unveil
    +(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x Orb of AlchemyBetrayal Unveil
    +(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x Chaos OrbBetrayal Unveil
    7% increased Attack Speed while a Rare or Unique Enemy is Nearby6x Orb of AlterationBetrayal Unveil
    (8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x Orb of AlchemyBetrayal Unveil
    (10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x Chaos OrbBetrayal Unveil
    (7–9)% chance to deal Double Damage while Focused
    grant focus skill [1]
    4x Orb of AlterationBetrayal Unveil
    (10–12)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x Orb of AlchemyBetrayal Unveil
    (13–15)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x Chaos OrbBetrayal Unveil
    +1 to Level of Socketed Support Gems8x Chaos OrbBetrayal Unveil, Catarina
    +2 to Level of Socketed Support Gems2x Exalted OrbBetrayal Unveil, Catarina
    +(6–7)% to Quality of Socketed Gems8x Gemcutter's PrismBetrayal Unveil, Haku
    +(7–8)% to Quality of Socketed Gems1x Exalted OrbBetrayal Unveil, Haku
    Adds (7–8) to (10–11) Physical Damage
    35% chance to cause Bleeding on Hit
    2x Orb of AlchemyBetrayal Unveil, Tora
    Adds (9–11) to (12–14) Physical Damage
    40% chance to cause Bleeding on Hit
    4x Chaos OrbBetrayal Unveil, Tora
    Hits can't be Evaded3x Exalted OrbBetrayal Unveil, Vagan
    Gain (5–6)% of Fire Damage as Extra Chaos Damage6x Vaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Fire Damage as Extra Chaos Damage8x Vaal OrbBetrayal Unveil, It That Fled
    Gain (5–6)% of Cold Damage as Extra Chaos Damage6x Vaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Cold Damage as Extra Chaos Damage8x Vaal OrbBetrayal Unveil, It That Fled
    Gain (5–6)% of Lightning Damage as Extra Chaos Damage6x Vaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Lightning Damage as Extra Chaos Damage8x Vaal OrbBetrayal Unveil, It That Fled
    Gain (5–6)% of Physical Damage as Extra Chaos Damage6x Vaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Physical Damage as Extra Chaos Damage8x Vaal OrbBetrayal Unveil, It That Fled
    +(15–19) to Dexterity and Intelligence
    (8–10)% increased Attack Speed
    4x Chaos OrbBetrayal Unveil
    +(20–24) to Dexterity and Intelligence
    (13–16)% increased Attack Speed
    1x Exalted OrbBetrayal Unveil
    +(15–19) to Strength and Intelligence
    (15–20)% increased Critical Strike Chance
    2x Chaos OrbBetrayal Unveil
    +(20–24) to Strength and Intelligence
    (21–25)% increased Critical Strike Chance
    1x Exalted OrbBetrayal Unveil
    +(15–19) to Strength and Dexterity
    +(161–200) to Accuracy Rating
    4x Orb of AlterationBetrayal Unveil
    +(20–24) to Strength and Dexterity
    +(201–250) to Accuracy Rating
    4x Orb of AlchemyBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (8–10)% increased Attack Speed
    4x Chaos OrbBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (13–16)% increased Attack Speed
    1x Exalted OrbBetrayal Unveil
    (8–9)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Orb of AlterationBetrayal Unveil
    (10–12)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Orb of AlchemyBetrayal Unveil
    (13–16)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Chaos OrbBetrayal Unveil
    Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
    Spells Triggered this way have 150% more Cost
    3x Chaos OrbBetrayal Unveil
    +(9–10)% to Fire and Chaos Resistances8x Orb of TransmutationBetrayal Unveil
    +(11–12)% to Fire and Chaos Resistances2x Orb of AlchemyBetrayal Unveil
    +(13–15)% to Fire and Chaos Resistances3x Chaos OrbBetrayal Unveil
    +(9–10)% to Lightning and Chaos Resistances8x Orb of TransmutationBetrayal Unveil
    +(11–12)% to Lightning and Chaos Resistances2x Orb of AlchemyBetrayal Unveil
    +(13–15)% to Lightning and Chaos Resistances3x Chaos OrbBetrayal Unveil
    +(9–10)% to Cold and Chaos Resistances8x Orb of TransmutationBetrayal Unveil
    +(11–12)% to Cold and Chaos Resistances2x Orb of AlchemyBetrayal Unveil
    +(13–15)% to Cold and Chaos Resistances3x Chaos OrbBetrayal Unveil
    Prefixes Cannot Be Changed2x Divine OrbThe Coward's Trial
    Suffixes Cannot Be Changed2x Divine OrbOba's Cursed Trove
    Can have up to 3 Crafted Modifiers2x Divine OrbThe Putrid Cloister
    Cannot roll Attack Modifiers1x Divine OrbCaer Blaidd, Wolfpack's Den
    Cannot roll Caster Modifiers1x Divine OrbWhakawairua Tuahu
    Claws Item /28 ⍟
    IconName
    Nailed Fist
    Physical Damage: 4-11
    Critical Strike Chance: 6.2%
    Attacks per Second: 1.6
    Weapon Range: 1.1 metres
    Requires Level 3, 11 Dex, 11 Int
    Grants 3 Life per Enemy Hit
    Sharktooth Claw
    Physical Damage: 6-17
    Critical Strike Chance: 6.5%
    Attacks per Second: 1.5
    Weapon Range: 1.1 metres
    Requires Level 7, 14 Dex, 20 Int
    Grants 6 Life per Enemy Hit
    Awl
    Physical Damage: 7-23
    Critical Strike Chance: 6.3%
    Attacks per Second: 1.55
    Weapon Range: 1.1 metres
    Requires Level 12, 25 Dex, 25 Int
    Grants 7 Life per Enemy Hit
    Cat's Paw
    Physical Damage: 12-22
    Critical Strike Chance: 6%
    Attacks per Second: 1.6
    Weapon Range: 1.1 metres
    Requires Level 17, 39 Dex, 27 Int
    Grants 8 Life per Enemy Hit
    Blinder
    Physical Damage: 12-31
    Critical Strike Chance: 6.3%
    Attacks per Second: 1.55
    Weapon Range: 1.1 metres
    Requires Level 22, 41 Dex, 41 Int
    Grants 12 Life per Enemy Hit
    Timeworn Claw
    Physical Damage: 16-43
    Critical Strike Chance: 6.5%
    Attacks per Second: 1.3
    Weapon Range: 1.1 metres
    Requires Level 26, 39 Dex, 56 Int
    Grants 19 Life per Enemy Hit
    Sparkling Claw
    Physical Damage: 14-38
    Critical Strike Chance: 6%
    Attacks per Second: 1.6
    Weapon Range: 1.1 metres
    Requires Level 30, 64 Dex, 44 Int
    Grants 15 Life per Enemy Hit
    Fright Claw
    Physical Damage: 12-46
    Critical Strike Chance: 6.3%
    Attacks per Second: 1.5
    Weapon Range: 1.1 metres
    Requires Level 34, 61 Dex, 61 Int
    Grants 20 Life per Enemy Hit
    Double Claw
    Physical Damage: 15-44
    Critical Strike Chance: 6.3%
    Attacks per Second: 1.5
    Weapon Range: 1.1 metres
    Requires Level 36, 67 Dex, 67 Int
    Grants 15 Life per Enemy Hit
    Grants 6 Mana per Enemy Hit
    Thresher Claw
    Physical Damage: 20-53
    Critical Strike Chance: 6.5%
    Attacks per Second: 1.3
    Weapon Range: 1.1 metres
    Requires Level 37, 53 Dex, 77 Int
    Grants 25 Life per Enemy Hit
    Gouger
    Physical Damage: 15-51
    Critical Strike Chance: 6.3%
    Attacks per Second: 1.5
    Weapon Range: 1.1 metres
    Requires Level 40, 70 Dex, 70 Int
    Grants 24 Life per Enemy Hit
    Tiger's Paw
    Physical Damage: 23-43
    Critical Strike Chance: 6%
    Attacks per Second: 1.6
    Weapon Range: 1.1 metres
    Requires Level 43, 88 Dex, 61 Int
    1.6% of Physical Attack Damage Leeched as Life
    Gut Ripper
    Physical Damage: 20-53
    Critical Strike Chance: 6.3%
    Attacks per Second: 1.5
    Weapon Range: 1.1 metres
    Requires Level 46, 80 Dex, 80 Int
    Grants 44 Life per Enemy Hit