Orb of Alteration CurrencyRerollMagic /12
| Name | Show Full Descriptions |
|---|---|
| Currency Exchange | 10 Gold |
| NoteCode | alt |
| DropLevel | 2 |
| BaseType | Orb of Alteration |
| Class | Stackable Currency |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/Currency/CurrencyRerollMagic |
| Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
| Tags | lesser_currency, low_tier_currency, currency |
| Icon | Art/2DItems/Currency/CurrencyRerollMagic |
| MTX Tab Stacks | 10000 |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, currency |
| Base.x_size | 1 |
| Base.y_size | 1 |
| client.RenderItem |
Vendor recipe
直接從商店買 Recipe /2
| Offer | Your Offer | Note |
|---|---|---|
| 2x | Act 2 Yeena | |
| 4x | Act 1 Nessa |
降階 Recipe /1
| Offer | Your Offer | Note |
|---|---|---|
| 4x | 1x |
製造 Recipe /3
| Offer | Your Offer | Note |
|---|---|---|
| Magic Weapon with added x Fire Damage to Spells | 1x Magic Sceptre/Wand/Rune Dagger 1x Ruby Ring 1x | 3.21 removed |
| Magic Weapon with added x Cold Damage to Spells | 1x Magic Sceptre/Wand/Rune Dagger 1x Sapphire Ring 1x | 3.21 removed |
| Magic Weapon with added x Lightning Damage to Spells | 1x Magic Sceptre/Wand/Rune Dagger 1x Topaz Ring 1x | 3.21 removed |
Gem Recipe /6
| Offer | Your Offer | Note |
|---|---|---|
| Blink Arrow | 1x Mirror Arrow 1x | |
| Blink Arrow of Bombarding Clones | 1x Mirror Arrow of Bombarding Clones 1x | |
| Blink Arrow of Prismatic Clones | 1x Mirror Arrow of Prismatic Clones 1x | |
| Mirror Arrow | 1x Blink Arrow 1x | |
| Mirror Arrow of Bombarding Clones | 1x Blink Arrow of Bombarding Clones 1x | |
| Mirror Arrow of Prismatic Clones | 1x Blink Arrow of Prismatic Clones 1x |
Crafting Bench /109
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| +(15—25) to maximum Life | 1x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
| +(5—8)% to all Elemental Resistances | 6x | Ring · Amulet | Aspirant's Trial |
| +(4—6)% to all Elemental Resistances Minions have +(5—8)% to all Elemental Resistances | 6x | Ring · Amulet | Aspirant's Trial |
| (20—30)% increased Mana Regeneration Rate | 6x | One Hand Melee · One Hand Ranged · Ring · Amulet · Shield | Labyrinth Trial in The Chamber of Sins Level 2 |
| (30—45)% increased Mana Regeneration Rate | 6x | Two Hand Melee · Two Hand Ranged | Labyrinth Trial in The Chamber of Sins Level 2 |
| (40—59)% increased Physical Damage | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Sewers |
| (60—79)% increased Physical Damage | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Ossuary |
| (44—60)% increased Spell Damage | 4x | Two Hand Melee | The Ancient Pyramid |
| (61—78)% increased Spell Damage | 8x | Two Hand Melee | Shavronne's Tower |
| (25—34)% increased Spell Damage | 4x | One Hand Melee · One Hand Ranged | The Ancient Pyramid |
| (35—44)% increased Spell Damage | 8x | One Hand Melee · One Hand Ranged | Shavronne's Tower |
| (11—20)% increased Damage over Time | 6x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Labyrinth Trial in The Crypt |
| (15—23)% increased Elemental Damage with Attack Skills | 6x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Catacombs |
| (8—10)% increased Attack Speed | 6x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Dried Lake |
| (15—20)% increased Cast Speed | 6x | Two Hand Melee | The Dried Lake |
| (10—13)% increased Cast Speed | 6x | One Hand Melee · One Hand Ranged | The Dried Lake |
| (44—60)% increased Fire Damage | 4x | Two Hand Melee | The Solaris Temple Level 2 |
| (61—78)% increased Fire Damage | 8x | Two Hand Melee | The Dread Thicket |
| (25—34)% increased Fire Damage | 4x | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
| (35—44)% increased Fire Damage | 8x | One Hand Melee · One Hand Ranged | The Dread Thicket |
| (44—60)% increased Cold Damage | 4x | Two Hand Melee | The Crystal Veins |
| (61—78)% increased Cold Damage | 8x | Two Hand Melee | The Causeway |
| (25—34)% increased Cold Damage | 4x | One Hand Melee · One Hand Ranged | The Crystal Veins |
| (35—44)% increased Cold Damage | 8x | One Hand Melee · One Hand Ranged | The Causeway |
| (44—60)% increased Lightning Damage | 4x | Two Hand Melee | The Lunaris Temple Level 2 |
| (61—78)% increased Lightning Damage | 8x | Two Hand Melee | The Chamber of Sins Level 1 |
| (25—34)% increased Lightning Damage | 4x | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 |
| (35—44)% increased Lightning Damage | 8x | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 |
| (17—19)% increased Critical Strike Chance | 6x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Phantasmagoria Map |
| +(17—19)% to Global Critical Strike Multiplier | 6x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Phantasmagoria Map |
| (70—89)% increased Spell Critical Strike Chance | 6x | Two Hand Melee | Phantasmagoria Map |
| (50—59)% increased Spell Critical Strike Chance | 6x | One Hand Melee · One Hand Ranged | Phantasmagoria Map |
| (17—21)% increased Global Critical Strike Chance | 9x | Quiver · Amulet | Phantasmagoria Map |
| (31—40)% increased Chance to Block | 9x | Shield | Relic Chambers Map |
| (6—9)% increased Cast Speed | 6x | Shield · Amulet | The Dried Lake |
| (15—20)% increased Warcry Speed | 6x | Amulet | The Dried Lake |
| +(31—36)% Chaos Resistance against Damage Over Time | 4x | Belt | Stagnation Map |
| (41—50)% chance to Avoid Bleeding | 4x | Boots | The Ascent |
| (41—50)% reduced Ignite Duration on you | 4x | Ring | The Ascent |
| (41—50)% reduced Effect of Chill on you | 4x | Ring | The Ascent |
| (41—50)% reduced Effect of Shock on you | 4x | Ring | The Ascent |
| (16—20)% reduced Effect of Curses on you | 4x | Ring | The Ascent |
| (11—15)% reduced Effect of Freeze on you | 4x | Helmet | The Ascent |
| Minions have (26—32)% increased maximum Life Minions deal (26—32)% increased Damage | 8x | Two Hand Melee · Two Hand Ranged | Orchard Map |
| Minions have (16—19)% increased maximum Life Minions deal (16—19)% increased Damage | 8x | One Hand Melee · One Hand Ranged | Orchard Map |
| Minions have (19—21)% increased Attack Speed Minions have (19—21)% increased Cast Speed | 8x | Two Hand Melee · Two Hand Ranged | Orchard Map |
| Minions have (10—11)% increased Attack Speed Minions have (10—11)% increased Cast Speed | 8x | One Hand Melee · One Hand Ranged | Orchard Map |
| +(25—27)% to Chaos Damage over Time Multiplier | 8x | Two Hand Melee | Excavation Map |
| +(14—15)% to Chaos Damage over Time Multiplier | 8x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Excavation Map |
| +(25—27)% to Physical Damage over Time Multiplier | 8x | Two Hand Melee | Haunted Mansion Map |
| +(14—15)% to Physical Damage over Time Multiplier | 8x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Haunted Mansion Map |
| +(25—27)% to Cold Damage over Time Multiplier | 8x | Two Hand Melee | Ramparts Map |
| +(14—15)% to Cold Damage over Time Multiplier | 8x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Ramparts Map |
| +(25—27)% to Fire Damage over Time Multiplier | 8x | Two Hand Melee | Tropical Island Map |
| +(14—15)% to Fire Damage over Time Multiplier | 8x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Tropical Island Map |
| Attacks with this Weapon Penetrate (6—7)% Chaos Resistance | 8x | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Crater Map |
| (12—14)% increased Armour and Evasion +(8—9) to maximum Life | 8x | Boots · Gloves | Coral Ruins Map |
| (12—14)% increased Armour and Energy Shield +(8—9) to maximum Life | 8x | Boots · Gloves | Coral Ruins Map |
| (12—14)% increased Evasion and Energy Shield +(8—9) to maximum Life | 8x | Boots · Gloves | Coral Ruins Map |
| (12—14)% increased Armour +(8—9) to maximum Life | 8x | Boots · Gloves | Coral Ruins Map |
| (12—14)% increased Evasion Rating +(8—9) to maximum Life | 8x | Boots · Gloves | Coral Ruins Map |
| (12—14)% increased Energy Shield +(8—9) to maximum Life | 8x | Boots · Gloves | Coral Ruins Map |
| (12—14)% increased Armour, Evasion and Energy Shield +(8—9) to maximum Life | 8x | Boots · Gloves | Coral Ruins Map |
| (12—14)% increased Armour and Evasion +(10—11) to maximum Life | 8x | Helmet · Shield | Coral Ruins Map |
| (12—14)% increased Armour and Energy Shield +(10—11) to maximum Life | 8x | Helmet · Shield | Coral Ruins Map |
| (12—14)% increased Evasion and Energy Shield +(10—11) to maximum Life | 8x | Helmet · Shield | Coral Ruins Map |
| (12—14)% increased Armour +(10—11) to maximum Life | 8x | Helmet · Shield | Coral Ruins Map |
| (12—14)% increased Evasion Rating +(10—11) to maximum Life | 8x | Helmet · Shield | Coral Ruins Map |
| (12—14)% increased Energy Shield +(10—11) to maximum Life | 8x | Helmet · Shield | Coral Ruins Map |
| (12—14)% increased Armour, Evasion and Energy Shield +(10—11) to maximum Life | 8x | Helmet · Shield | Coral Ruins Map |
| (12—14)% increased Armour and Evasion +(13—14) to maximum Life | 8x | Body Armour | Coral Ruins Map |
| (12—14)% increased Armour and Energy Shield +(13—14) to maximum Life | 8x | Body Armour | Coral Ruins Map |
| (12—14)% increased Evasion and Energy Shield +(13—14) to maximum Life | 8x | Body Armour | Coral Ruins Map |
| (12—14)% increased Armour +(13—14) to maximum Life | 8x | Body Armour | Coral Ruins Map |
| (12—14)% increased Evasion Rating +(13—14) to maximum Life | 8x | Body Armour | Coral Ruins Map |
| (12—14)% increased Energy Shield +(13—14) to maximum Life | 8x | Body Armour | Coral Ruins Map |
| (12—14)% increased Armour, Evasion and Energy Shield +(13—14) to maximum Life | 8x | Body Armour | Coral Ruins Map |
| +(10—15) to Strength and Dexterity | 6x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Primordial Blocks Map |
| +(10—15) to Dexterity and Intelligence | 6x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Primordial Blocks Map |
| +(10—15) to Strength and Intelligence | 6x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Primordial Blocks Map |
| 3% increased Attack and Cast Speed | 8x | Amulet · Quiver | Residence Map |
| +(105—150) to Armour and Evasion Rating | 8x | Belt · Quiver | Geode Map |
| +(105—150) to Armour +(11—15) to maximum Energy Shield | 8x | Belt | Geode Map |
| +(105—150) to Evasion Rating +(11—15) to maximum Energy Shield | 8x | Belt · Quiver | Geode Map |
| +(25—31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x | Two Hand Melee · Two Hand Ranged | Summit Map |
| +(17—21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x | One Hand Melee · One Hand Ranged | Summit Map |
| (14—16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x | Two Hand Melee · Two Hand Ranged | Summit Map |
| 7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x | One Hand Melee · One Hand Ranged | Summit Map |
| Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | 6x | Body Armour · Belt | Summit Map |
| (9—10)% increased Global Critical Strike Chance 3% chance to gain a Frenzy Charge on Critical Strike | 6x | Quiver | Iceberg Map |
| (11—12)% increased Global Critical Strike Chance (14—16)% increased Elemental Damage if you've dealt a Critical Strike Recently | 6x | Gloves · Quiver | Belfry Map |
| (11—12)% increased Global Critical Strike Chance Adds (10—11) to (14—16) Chaos Damage if you've dealt a Critical Strike Recently | 6x | Gloves · Quiver | Belfry Map |
| +(28—33) to maximum Life Regenerate 2 Mana per second | 6x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Silo Map |
| Regenerate 15 Life per second +(28—33) to maximum Mana | 6x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Silo Map |
| Your Critical Strike Chance is Lucky while Focused grant focus skill [1] | 9x | Belt | Belfry Map |
| (16—18)% increased Evasion Rating while Focused grant focus skill [1] | 4x | Helmet · Boots | Geode Map |
| 8% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x | Helmet · Gloves | Geode Map |
| Shock nearby Enemies for 2 Seconds when you Focus grant focus skill [1] | 4x | Ring | Cage Map |
| Recover (23—25)% of Mana and Energy Shield when you Focus grant focus skill [1] | 6x | Body Armour | Basilica Map |
| (16—20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x | Two Hand Melee · Two Hand Ranged | Colonnade Map |
| (7—9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x | One Hand Melee · One Hand Ranged · Shield | Colonnade Map |
| (22—25)% increased Attack and Cast Speed while Focused grant focus skill [1] | 6x | Gloves | Residence Map |
| (16—20)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Cage Map |
| +5 to maximum Fortification while Focused grant focus skill [1] | 4x | Body Armour | Geode Map |
| +(15—19) to Strength and Dexterity +(161—200) to Accuracy Rating | 4x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Dunes Map |
| (12—14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | Two Hand Melee · Two Hand Ranged | Courthouse Map |
| (8—9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | One Hand Melee · One Hand Ranged | Courthouse Map |
| +(8—10)% Chance to Block Attack Damage | 9x | Two Hand Melee | Relic Chambers Map |
| +(8—10)% Chance to Block Spell Damage | 9x | Two Hand Melee | Relic Chambers Map |
Orb of Alteration /3
| 24h Value | 24h volume traded |
|---|---|
1 Chaos Orb 5.79 Orb of Alteration | |
1 Divine Orb 1025 Orb of Alteration | |
1 Exalted Orb 10.5 Orb of Alteration |
Orb of Alteration /44
Acquisition /1
| Source | Ingredient | Offer |
|---|---|---|
| Acclimatisation |
Community Wiki
Orb of Alteration
An Orb of Alteration is a currency item that can be used to re-roll the random modifiers on a piece of magic equipment.
Obtaining
Orbs of Alteration are common currency items that can be dropped by slain monsters, chests/destructible loot containers, and from Arcanist's Strongboxes. An Orb of Alteration can also be purchased from vendors in exchange for 4
Orb of Augmentation.
Orbs of Alteration can also be obtained by combining 20
Alteration Shard, which are in turn obtained by selling identified items of any rarity to a vendor. Certain modifiers are worth more than others. Multiple modifiers grant more shards, which generally makes identifying rare items the most
Scroll of Wisdom
-efficient method of obtaining shards.
Item acquisition
Spending
Orbs of Alteration are widely used by all players at all stages of the game. During the early leveling phase, they can be used to quickly craft decent magic equipment before more powerful rare equipment is available. At higher levels, they are often used change the affixes of a magic map to ones that are more desirable, such as more Magic Monsters. When crafting high-end rare equipment, many Orbs of Alteration are typically consumed on an item in an attempt to roll two desired affixes before a
Regal Orb is applied to continue the crafting process.
Vendor recipes and purchases
Orbs of Alteration can be used to purchase various items from vendors, including maps, skill gems, and magic or rare equipment. One obtains 4
Scroll of Wisdom by selling an Orb of Alteration to any vendor. A
Jeweller's Orb can be purchased from in Act 2 and onwards in exchange for 2 Orbs of Alteration.
Orbs of Alteration are also used in a few vendor recipes.
Crafting benches
Furthermore, Orbs of Alteration are also useful for a very large number of Crafting Bench recipes.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















Chaos Orb
Orb of Alteration
Divine Orb
Exalted Orb
Orb of Regret
Orb of Fusing
Gemcutter's Prism
Orb of Scouring
Portal Scroll
Chromatic Orb
Orb of Alchemy
Ancient Orb
Orb of Unmaking
Scroll of Wisdom
Teal Oil
Azure Oil
Sepia Oil
Verdant Oil
Indigo Oil
Dead Man's Sulphur
Jeweller's Orb
Opalescent Oil
Amber Oil
Orb of Augmentation
Blacksmith's Whetstone
Clear Oil
Divine Vessel
Vaal Orb
Orb of Chance
Orb of Transmutation
Violet Oil
Instilling Orb
Abyss Scarab
Armourer's Scrap
Orb of Annulment
Glassblower's Bauble
Whispering Essence of Contempt
Offering to the Goddess
Regal Orb
Rogue's Marker
Weeping Essence of Fear
Orb of Binding