Essence /105 ⍟
IconName
Hatred1Hatred1Whispering Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(6–11)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2–3) to (6–7) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–2) to (3–4) Cold Damage
Amulets, Rings: (6–10)% increased Cold Damage
Hatred2Hatred2Muttering Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12–17)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (12–17) to (26–30) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7–9) to (14–16) Cold Damage
Amulets, Rings: (11–14)% increased Cold Damage
Hatred3Hatred3Weeping Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (29–40) to (58–68) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (16–21) to (31–37) Cold Damage
Amulets, Rings: (15–18)% increased Cold Damage
Hatred4Hatred4Wailing Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (57–77) to (114–132) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (31–42) to (62–71) Cold Damage
Amulets, Rings: (19–22)% increased Cold Damage
Hatred5Hatred5Screaming Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (99–136) to (200–232) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (54–74) to (108–126) Cold Damage
Amulets, Rings: (23–26)% increased Cold Damage
Hatred6Hatred6Shrieking Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (124–170) to (250–290) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (68–92) to (136–157) Cold Damage
Amulets, Rings: (27–30)% increased Cold Damage
Hatred7Hatred7Deafening Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (134–184) to (270–313) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (73–100) to (147–170) Cold Damage
Amulets, Rings: (31–34)% increased Cold Damage
Woe1Woe1Whispering Essence of Woe
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers: (5–10)% increased Damage with Bow Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(3–5) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (15–29)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (10–19)% increased Spell Damage
Belts, Rings: +(1–3) to maximum Energy Shield
Amulets: (2–4)% increased maximum Energy Shield
Woe2Woe2Muttering Essence of Woe
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers: (11–20)% increased Damage with Bow Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(6–11) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30–44)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–29)% increased Spell Damage
Belts, Rings: +(4–8) to maximum Energy Shield
Amulets: (5–7)% increased maximum Energy Shield
Woe3Woe3Weeping Essence of Woe
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: (21–25)% increased Damage with Bow Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(17–23) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (45–59)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30–39)% increased Spell Damage
Belts, Rings: +(16–19) to maximum Energy Shield
Amulets: (8–10)% increased maximum Energy Shield
Woe4Woe4Wailing Essence of Woe
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (26–30)% increased Damage with Bow Skills
Helmets, Body Armours: +(31–38) to maximum Energy Shield
Boots, Gloves: +(18–26) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (60–84)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (40–54)% increased Spell Damage
Belts, Rings: +(23–26) to maximum Energy Shield
Amulets: (11–13)% increased maximum Energy Shield
Shields: +(39–49) to maximum Energy Shield
Woe5Woe5Screaming Essence of Woe
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (31–36)% increased Damage with Bow Skills
Helmets: +(39–45) to maximum Energy Shield
Body Armours: +(50–61) to maximum Energy Shield
Boots, Gloves: +(27–32) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (85–106)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (50–66)% increased Spell Damage
Belts, Rings: +(27–31) to maximum Energy Shield
Amulets: (14–16)% increased maximum Energy Shield
Shields: +(50–59) to maximum Energy Shield
Woe6Woe6Shrieking Essence of Woe
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (37–42)% increased Damage with Bow Skills
Helmets: +(46–51) to maximum Energy Shield
Body Armours: +(77–90) to maximum Energy Shield
Boots, Gloves: +(28–35) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (107–122)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (67–82)% increased Spell Damage
Belts: +(32–37) to maximum Energy Shield
Amulets: (17–18)% increased maximum Energy Shield
Rings: +(38–43) to maximum Energy Shield
Shields: +(60–69) to maximum Energy Shield
Woe7Woe7Deafening Essence of Woe
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (43–50)% increased Damage with Bow Skills
Helmets: +(52–58) to maximum Energy Shield
Body Armours: +(88–95) to maximum Energy Shield
Boots, Gloves: +(38–45) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (123–144)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (83–94)% increased Spell Damage
Belts: +(38–43) to maximum Energy Shield
Amulets: (18–19)% increased maximum Energy Shield
Rings: +(44–47) to maximum Energy Shield
Shields: +(75–85) to maximum Energy Shield
Greed1Greed1Whispering Essence of Greed
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers: (0.5–0.7)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(5–14) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.5–0.7)% of Physical Attack Damage Leeched as Life
Belts: (8–11)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (1–2) Life per second
Greed2Greed2Muttering Essence of Greed
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers: (0.6–0.8)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(15–30) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.6–0.8)% of Physical Attack Damage Leeched as Life
Belts: (12–15)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (2.1–8) Life per second
Greed3Greed3Weeping Essence of Greed
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: (0.7–0.9)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(31–45) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.7–0.9)% of Physical Attack Damage Leeched as Life
Belts: (16–19)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (8.1–16) Life per second
Greed4Greed4Wailing Essence of Greed
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (0.8–1)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Shields: +(70–79) to maximum Life
Boots, Gloves: +(60–69) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.8–1)% of Physical Attack Damage Leeched as Life
Belts: (20–23)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (16.1–24) Life per second
Greed5Greed5Screaming Essence of Greed
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (0.9–1.1)% of Physical Attack Damage Leeched as Life
Helmets: +(80–89) to maximum Life
Body Armours, Shields: +(90–99) to maximum Life
Boots, Gloves: +(70–79) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.9–1.1)% of Physical Attack Damage Leeched as Life
Belts: (24–27)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (24.1–32) Life per second
Greed6Greed6Shrieking Essence of Greed
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (1–1.2)% of Physical Attack Damage Leeched as Life
Helmets: +(90–99) to maximum Life
Body Armours: +(110–119) to maximum Life
Boots, Gloves: +(80–89) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (1–1.2)% of Physical Attack Damage Leeched as Life
Belts: (28–31)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (32.1–48) Life per second
Shields: +(100–109) to maximum Life
Greed7Greed7Deafening Essence of Greed
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (1.1–1.3)% of Physical Attack Damage Leeched as Life
Helmets: +(100–106) to maximum Life
Body Armours: +(120–126) to maximum Life
Boots, Gloves: +(90–96) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (1.1–1.3)% of Physical Attack Damage Leeched as Life
Belts: (32–35)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (48.1–64) Life per second
Shields: +(110–116) to maximum Life
Contempt1Contempt1Whispering Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers, Gloves, Amulets, Rings: Adds 1 to 2 Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (1–4) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds 2 to (4–5) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds 1 to (2–3) Physical Damage
Contempt2Contempt2Muttering Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Gloves, Amulets, Rings: Adds (2–3) to (4–5) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (5–10) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6–8) to (12–15) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–5) to (8–9) Physical Damage
Contempt3Contempt3Weeping Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Amulets, Rings: Adds (4–6) to (9–10) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (11–24) Physical Damage to Melee Attackers
Gloves: Adds (3–4) to (6–7) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (10–13) to (21–25) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (6–9) to (13–15) Physical Damage
Contempt4Contempt4Wailing Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Amulets: Adds (6–9) to (13–15) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (25–50) Physical Damage to Melee Attackers
Gloves: Adds (3–5) to (7–8) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (13–17) to (28–32) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8–12) to (17–20) Physical Damage
Rings: Adds (5–7) to (11–12) Physical Damage to Attacks
Contempt5Contempt5Screaming Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: Adds (9–12) to (19–22) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (51–100) Physical Damage to Melee Attackers
Gloves: Adds (4–5) to (8–9) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (20–28) to (43–51) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13–18) to (27–31) Physical Damage
Rings: Adds (6–8) to (12–13) Physical Damage to Attacks
Contempt6Contempt6Shrieking Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: Adds (11–15) to (22–26) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (101–150) Physical Damage to Melee Attackers
Gloves: Adds (5–6) to (9–10) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (25–33) to (52–61) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (16–21) to (32–38) Physical Damage
Rings: Adds (7–9) to (13–15) Physical Damage to Attacks
Contempt7Contempt7Deafening Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: Adds (16–18) to (27–30) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (151–200) Physical Damage to Melee Attackers
Gloves: Adds (6–7) to (10–11) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (31–42) to (65–75) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (20–26) to (40–47) Physical Damage
Rings: Adds (10–11) to (16–17) Physical Damage to Attacks
Sorrow2Sorrow2Muttering Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(13–17) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (5–6)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 3% Cold Resistance
Sorrow3Sorrow3Weeping Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18–22) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7–8)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Cold Resistance
Sorrow4Sorrow4Wailing Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Cold Resistance
Sorrow5Sorrow5Screaming Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Cold Resistance
Sorrow6Sorrow6Shrieking Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Cold Resistance
Sorrow7Sorrow7Deafening Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Cold Resistance
Anger2Anger2Muttering Essence of Anger
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12–17)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (14–20) to (29–33) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8–10) to (15–18) Fire Damage
Amulets, Rings: (11–14)% increased Fire Damage
Anger3Anger3Weeping Essence of Anger
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (32–44) to (65–76) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17–24) to (35–41) Fire Damage
Amulets, Rings: (15–18)% increased Fire Damage
Anger4Anger4Wailing Essence of Anger
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (63–85) to (128–148) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (34–46) to (68–80) Fire Damage
Amulets, Rings: (19–22)% increased Fire Damage
Anger5Anger5Screaming Essence of Anger
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (110–150) to (223–260) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (59–81) to (120–140) Fire Damage
Amulets, Rings: (23–26)% increased Fire Damage
Anger6Anger6Shrieking Essence of Anger
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (137–188) to (279–325) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (74–101) to (150–175) Fire Damage
Amulets, Rings: (27–30)% increased Fire Damage
Anger7Anger7Deafening Essence of Anger
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (149–203) to (302–351) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (80–109) to (162–189) Fire Damage
Amulets, Rings: (31–34)% increased Fire Damage
Torment2Torment2Muttering Essence of Torment
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers: Adds 2 to (16–18) Lightning Damage to Attacks
Helmets, Boots, Belts: (35–38)% chance to Avoid being Shocked
Body Armours, Shields: (4–5)% chance to Avoid Lightning Damage from Hits
Gloves: Adds 1 to 5 Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (1–3) to (32–34) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–2) to (21–22) Lightning Damage to Spells
Amulets, Rings: Adds 1 to (14–15) Lightning Damage to Attacks
Torment3Torment3Weeping Essence of Torment
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: Adds (2–3) to (35–40) Lightning Damage to Attacks
Helmets, Boots, Belts: (39–42)% chance to Avoid being Shocked
Body Armours, Shields: (5–6)% chance to Avoid Lightning Damage from Hits
Gloves: Adds 1 to (14–15) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2–5) to (69–73) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–4) to (46–48) Lightning Damage to Spells
Amulets, Rings: Adds (1–2) to (27–28) Lightning Damage to Attacks
Torment4Torment4Wailing Essence of Torment
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: Adds (2–5) to (56–62) Lightning Damage to Attacks
Helmets, Boots, Belts: (43–46)% chance to Avoid being Shocked
Body Armours, Shields: (6–7)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1–2) to (22–23) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (3–10) to (126–133) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2–7) to (84–88) Lightning Damage to Spells
Amulets, Rings: Adds (1–4) to (40–43) Lightning Damage to Attacks
Torment5Torment5Screaming Essence of Torment
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (3–8) to (89–99) Lightning Damage to Attacks
Helmets, Boots, Belts: (47–50)% chance to Avoid being Shocked
Body Armours, Shields: (7–8)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1–2) to (27–28) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5–12) to (164–173) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2–9) to (109–115) Lightning Damage to Spells
Amulets, Rings: Adds (3–6) to (57–61) Lightning Damage to Attacks
Torment6Torment6Shrieking Essence of Torment
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (5–11) to (124–140) Lightning Damage to Attacks
Helmets, Boots, Belts: (51–55)% chance to Avoid being Shocked
Body Armours, Shields: (8–9)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1–3) to (33–34) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5–17) to (204–216) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–11) to (136–144) Lightning Damage to Spells
Amulets, Rings: Adds (3–7) to (68–72) Lightning Damage to Attacks
Torment7Torment7Deafening Essence of Torment
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (6–13) to (136–155) Lightning Damage to Attacks
Helmets, Boots, Belts: (56–60)% chance to Avoid being Shocked
Body Armours, Shields: (9–10)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1–4) to (40–43) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (7–20) to (255–270) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–14) to (170–179) Lightning Damage to Spells
Amulets, Rings: Adds (4–8) to (71–76) Lightning Damage to Attacks
Fear2Fear2Muttering Essence of Fear
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Amulets, Rings: Minions have (13–15)% increased Movement Speed
Helmets: (13–15)% increased Minion Accuracy Rating
Body Armours, Boots, Belts, Shields: Minions have (13–15)% increased maximum Life
Gloves: Minions deal (13–15)% increased Damage
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (30–44)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (20–29)% increased Damage
Fear3Fear3Weeping Essence of Fear
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Amulets, Rings: Minions have (16–18)% increased Movement Speed
Helmets: (16–18)% increased Minion Accuracy Rating
Body Armours, Boots, Belts, Shields: Minions have (16–18)% increased maximum Life
Gloves: Minions deal (16–18)% increased Damage
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (45–59)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (30–39)% increased Damage
Fear4Fear4Wailing Essence of Fear
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Amulets, Rings: Minions have (19–21)% increased Movement Speed
Helmets: (19–21)% increased Minion Accuracy Rating
Body Armours, Boots, Belts, Shields: Minions have (19–21)% increased maximum Life
Gloves: Minions deal (19–21)% increased Damage
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (60–84)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (40–54)% increased Damage
Fear5Fear5Screaming Essence of Fear
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets, Rings: Minions have (22–24)% increased Movement Speed
Helmets: (22–24)% increased Minion Accuracy Rating
Body Armours, Boots, Belts, Shields: Minions have (22–24)% increased maximum Life
Gloves: Minions deal (22–24)% increased Damage
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (85–106)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (50–66)% increased Damage
Fear6Fear6Shrieking Essence of Fear
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets, Rings: Minions have (25–27)% increased Movement Speed
Helmets: (25–27)% increased Minion Accuracy Rating
Body Armours, Boots, Belts, Shields: Minions have (25–27)% increased maximum Life
Gloves: Minions deal (25–27)% increased Damage
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (107–122)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (67–82)% increased Damage
Fear7Fear7Deafening Essence of Fear
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets, Rings: Minions have (28–30)% increased Movement Speed
Helmets: (28–30)% increased Minion Accuracy Rating
Body Armours, Boots, Belts, Shields: Minions have (28–30)% increased maximum Life
Gloves: Minions deal (28–30)% increased Damage
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (123–144)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (83–94)% increased Damage
Suffering3Suffering3Weeping Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: Adds (10–13) to (19–22) Cold Damage to Attacks
Helmets, Boots, Belts: (39–42)% chance to Avoid being Frozen
Body Armours, Shields: (5–6)% chance to Avoid Cold Damage from Hits
Gloves: Adds (3–4) to (7–8) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (16–22) to (33–38) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (11–15) to (22–25) Cold Damage to Spells
Amulets, Rings: Adds (6–9) to (13–16) Cold Damage to Attacks
Suffering4Suffering4Wailing Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: Adds (15–20) to (30–35) Cold Damage to Attacks
Helmets, Boots, Belts: (43–46)% chance to Avoid being Frozen
Body Armours, Shields: (6–7)% chance to Avoid Cold Damage from Hits
Gloves: Adds (5–7) to (10–12) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (30–40) to (59–69) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (20–26) to (40–46) Cold Damage to Spells
Amulets, Rings: Adds (10–13) to (20–24) Cold Damage to Attacks
Suffering5Suffering5Screaming Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (18–24) to (36–42) Cold Damage to Attacks
Helmets, Boots, Belts: (47–50)% chance to Avoid being Frozen
Body Armours, Shields: (7–8)% chance to Avoid Cold Damage from Hits
Gloves: Adds (6–9) to (13–16) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (39–52) to (77–90) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (26–35) to (51–60) Cold Damage to Spells
Amulets, Rings: Adds (12–16) to (24–28) Cold Damage to Attacks
Suffering6Suffering6Shrieking Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (33–45) to (67–78) Cold Damage to Attacks
Helmets, Boots, Belts: (51–55)% chance to Avoid being Frozen
Body Armours, Shields: (8–9)% chance to Avoid Cold Damage from Hits
Gloves: Adds (8–11) to (16–19) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (49–64) to (96–113) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (33–43) to (64–75) Cold Damage to Spells
Amulets, Rings: Adds (17–22) to (34–40) Cold Damage to Attacks
Suffering7Suffering7Deafening Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (36–50) to (74–86) Cold Damage to Attacks
Helmets, Boots, Belts: (56–60)% chance to Avoid being Frozen
Body Armours, Shields: (9–10)% chance to Avoid Cold Damage from Hits
Gloves: Adds (10–13) to (20–24) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (61–81) to (120–140) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (41–54) to (81–93) Cold Damage to Spells
Amulets, Rings: Adds (20–24) to (38–44) Cold Damage to Attacks
Rage3Rage3Weeping Essence of Rage
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18–22) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7–8)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Fire Resistance
Rage4Rage4Wailing Essence of Rage
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Fire Resistance
Rage5Rage5Screaming Essence of Rage
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Fire Resistance
Rage6Rage6Shrieking Essence of Rage
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Fire Resistance
Rage7Rage7Deafening Essence of Rage
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Fire Resistance
Wrath3Wrath3Weeping Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5–8) to (106–123) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds 3 to (57–67) Lightning Damage
Amulets, Rings: (8–12)% increased Lightning Damage
Wrath4Wrath4Wailing Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (11–14) to (208–242) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (5–8) to (112–131) Lightning Damage
Amulets, Rings: (13–17)% increased Lightning Damage
Wrath5Wrath5Screaming Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (19–25) to (366–425) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (10–14) to (197–229) Lightning Damage
Amulets, Rings: (23–26)% increased Lightning Damage
Wrath6Wrath6Shrieking Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (23–32) to (458–531) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13–17) to (247–286) Lightning Damage
Amulets, Rings: (27–30)% increased Lightning Damage
Wrath7Wrath7Deafening Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (25–34) to (494–575) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13–19) to (266–310) Lightning Damage
Amulets, Rings: (31–34)% increased Lightning Damage
Doubt3Doubt3Weeping Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: +(100–165) to Accuracy Rating
Helmets, Body Armours, Boots, Gloves, Shields: +(64–82) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(131–215) to Accuracy Rating
Belts, Rings: +(36–60) to Evasion Rating
Amulets: (14–18)% increased Evasion Rating
Doubt4Doubt4Wailing Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: +(166–250) to Accuracy Rating
Helmets, Body Armours: +(102–120) to Evasion Rating
Boots, Gloves: +(81–90) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(216–325) to Accuracy Rating
Belts, Rings: +(61–80) to Evasion Rating
Amulets: (19–23)% increased Evasion Rating
Shields: +(121–150) to Evasion Rating
Doubt5Doubt5Screaming Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: +(251–350) to Accuracy Rating
Helmets: +(121–140) to Evasion Rating
Body Armours: +(151–200) to Evasion Rating
Boots, Gloves: +(91–105) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(326–455) to Accuracy Rating
Belts, Rings: +(81–120) to Evasion Rating
Amulets: (24–28)% increased Evasion Rating
Shields: +(151–225) to Evasion Rating
Doubt6Doubt6Shrieking Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: +(351–480) to Accuracy Rating
Helmets: +(141–160) to Evasion Rating
Body Armours: +(301–400) to Evasion Rating
Boots, Gloves: +(106–120) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(456–624) to Accuracy Rating
Belts, Rings: +(121–150) to Evasion Rating
Amulets: (29–31)% increased Evasion Rating
Shields: +(226–300) to Evasion Rating
Doubt7Doubt7Deafening Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: +(481–600) to Accuracy Rating
Helmets: +(161–180) to Evasion Rating
Body Armours: +(390–475) to Evasion Rating
Boots, Gloves: +(121–135) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(625–780) to Accuracy Rating
Belts, Rings: +(151–180) to Evasion Rating
Amulets: (32–33)% increased Evasion Rating
Shields: +(301–375) to Evasion Rating
Anguish4Anguish4Wailing Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: Adds (17–22) to (33–38) Fire Damage to Attacks
Helmets, Boots, Belts: (43–46)% chance to Avoid being Ignited
Body Armours, Shields: (6–7)% chance to Avoid Fire Damage from Hits
Gloves: Adds (5–7) to (11–13) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (32–44) to (65–76) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (24–33) to (48–57) Fire Damage to Spells
Amulets, Rings: Adds (11–15) to (23–27) Fire Damage to Attacks
Anguish5Anguish5Screaming Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (27–35) to (53–62) Fire Damage to Attacks
Helmets, Boots, Belts: (47–50)% chance to Avoid being Ignited
Body Armours, Shields: (7–8)% chance to Avoid Fire Damage from Hits
Gloves: Adds (7–10) to (15–18) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (42–56) to (85–99) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (31–42) to (64–73) Fire Damage to Spells
Amulets, Rings: Adds (16–22) to (32–38) Fire Damage to Attacks
Anguish6Anguish6Shrieking Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (37–50) to (74–87) Fire Damage to Attacks
Helmets, Boots, Belts: (51–55)% chance to Avoid being Ignited
Body Armours, Shields: (8–9)% chance to Avoid Fire Damage from Hits
Gloves: Adds (9–12) to (19–22) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (53–70) to (107–123) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (40–52) to (79–91) Fire Damage to Spells
Amulets, Rings: Adds (19–25) to (39–45) Fire Damage to Attacks
Anguish7Anguish7Deafening Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (41–55) to (81–96) Fire Damage to Attacks
Helmets, Boots, Belts: (56–60)% chance to Avoid being Ignited
Body Armours, Shields: (9–10)% chance to Avoid Fire Damage from Hits
Gloves: Adds (11–15) to (23–27) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (66–88) to (132–155) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (49–66) to (98–115) Fire Damage to Spells
Amulets, Rings: Adds (23–27) to (43–48) Fire Damage to Attacks
Loathing4Loathing4Wailing Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Amulets: (25–29)% increased Global Critical Strike Chance
Helmets, Body Armours: (3–4)% increased Mana Reservation Efficiency of Skills
Boots: (16–20)% chance to Avoid Elemental Ailments
Gloves, Rings: (15–17)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–24)% increased Critical Strike Chance
Belts: (21–25)% increased Stun Duration on Enemies
Shields: +(6–7)% Chance to Block
Loathing5Loathing5Screaming Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: (30–34)% increased Global Critical Strike Chance
Helmets, Body Armours: (5–6)% increased Mana Reservation Efficiency of Skills
Boots: (21–25)% chance to Avoid Elemental Ailments
Gloves, Rings: (18–20)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (25–29)% increased Critical Strike Chance
Belts: (26–30)% increased Stun Duration on Enemies
Shields: +(8–9)% Chance to Block
Loathing6Loathing6Shrieking Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: (35–38)% increased Global Critical Strike Chance
Helmets, Body Armours: (7–8)% increased Mana Reservation Efficiency of Skills
Boots: (26–30)% chance to Avoid Elemental Ailments
Gloves, Rings: (21–23)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30–34)% increased Critical Strike Chance
Belts: (31–35)% increased Stun Duration on Enemies
Shields: +(10–11)% Chance to Block
Loathing7Loathing7Deafening Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: (39–42)% increased Global Critical Strike Chance
Helmets, Body Armours: (9–10)% increased Mana Reservation Efficiency of Skills
Boots: (31–35)% chance to Avoid Elemental Ailments
Gloves, Rings: (24–26)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (35–38)% increased Critical Strike Chance
Belts: (36–39)% increased Stun Duration on Enemies
Shields: +(12–13)% Chance to Block
Spite4Spite4Wailing Essence of Spite
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Lightning Resistance
Spite5Spite5Screaming Essence of Spite
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Lightning Resistance
Spite6Spite6Shrieking Essence of Spite
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Lightning Resistance
Spite7Spite7Deafening Essence of Spite
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Lightning Resistance
Zeal4Zeal4Wailing Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (6–7)% increased Attack Speed
Helmets: (15–20)% increased Warcry Speed
Body Armours: (21–25)% increased Totem Placement speed
Boots: 20% increased Movement Speed
Gloves: (8–10)% increased Attack Speed
Bows, Wands: (11–12)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–22)% increased Attack Speed
Belts: (7–10)% increased Trap and Mine Throwing Speed
Amulets, Rings: (5–8)% increased Cast Speed
Shields: (20–22)% increased Stun and Block Recovery
Zeal5Zeal5Screaming Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (8–9)% increased Attack Speed
Helmets: (21–25)% increased Warcry Speed
Body Armours: (26–30)% increased Totem Placement speed
Boots: 25% increased Movement Speed
Gloves: (11–13)% increased Attack Speed
Bows, Wands: (13–14)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (23–25)% increased Attack Speed
Belts: (11–13)% increased Trap and Mine Throwing Speed
Amulets, Rings: (9–12)% increased Cast Speed
Shields: (23–25)% increased Stun and Block Recovery
Zeal6Zeal6Shrieking Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (10–12)% increased Attack Speed
Helmets: (26–30)% increased Warcry Speed
Body Armours: (31–35)% increased Totem Placement speed
Boots: 30% increased Movement Speed
Gloves: (14–16)% increased Attack Speed
Bows, Wands: (15–16)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (26–27)% increased Attack Speed
Belts: (14–17)% increased Trap and Mine Throwing Speed
Amulets: (13–16)% increased Cast Speed
Rings: (13–14)% increased Cast Speed
Shields: (26–28)% increased Stun and Block Recovery
Zeal7Zeal7Deafening Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (13–15)% increased Attack Speed
Helmets: (31–35)% increased Warcry Speed
Body Armours: (36–45)% increased Totem Placement speed
Boots: 32% increased Movement Speed
Gloves: (17–18)% increased Attack Speed
Bows, Wands: (17–18)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (28–30)% increased Attack Speed
Belts: (18–21)% increased Trap and Mine Throwing Speed
Amulets: (17–20)% increased Cast Speed
Rings: (15–16)% increased Cast Speed
Shields: (29–34)% increased Stun and Block Recovery
Misery5Misery5Screaming Essence of Misery
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (0.2–0.4)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves: +(55–59) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (32–37)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (21–24)% increased Cast Speed
Belts: (11–15)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (50–59)% increased Mana Regeneration Rate
Misery6Misery6Shrieking Essence of Misery
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (0.6–0.8)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves: +(65–68) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (38–43)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (25–28)% increased Cast Speed
Belts: (16–20)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (60–69)% increased Mana Regeneration Rate
Misery7Misery7Deafening Essence of Misery
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (0.9–1)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves: +(69–77) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (44–49)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (29–32)% increased Cast Speed
Belts: (21–25)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (70–76)% increased Mana Regeneration Rate
Dread5Dread5Screaming Essence of Dread
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Wands: (34–41)% increased Projectile Speed
Helmets: +(121–140) to Armour
Body Armours: +(151–200) to Armour
Boots, Gloves: +(91–105) to Armour
Bows: +1 to Level of Socketed Bow Gems
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (25–29)% increased Impale Effect
Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (12–16)% increased Impale Effect
Belts: +(323–400) to Armour
Amulets: (24–28)% increased Armour
Rings: +(80–120) to Armour
Shields: +(151–225) to Armour
Dread6Dread6Shrieking Essence of Dread
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Wands: (42–46)% increased Projectile Speed
Helmets: +(141–160) to Armour
Body Armours: +(301–400) to Armour
Boots, Gloves: +(106–120) to Armour
Bows: +2 to Level of Socketed Bow Gems
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30–34)% increased Impale Effect
Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (17–21)% increased Impale Effect
Belts: +(401–460) to Armour
Amulets: (29–31)% increased Armour
Rings: +(121–200) to Armour
Shields: +(226–300) to Armour
Dread7Dread7Deafening Essence of Dread
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Wands: (47–52)% increased Projectile Speed
Helmets: +(161–180) to Armour
Body Armours: +(390–475) to Armour
Boots, Gloves: +(121–135) to Armour
Bows: +2 to Level of Socketed Bow Gems
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (35–38)% increased Impale Effect
Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (22–25)% increased Impale Effect
Belts: +(481–520) to Armour
Amulets: (32–33)% increased Armour
Rings: +(201–300) to Armour
Shields: +(301–375) to Armour
Scorn5Scorn5Screaming Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: +(25–29)% to Global Critical Strike Multiplier
Helmets, Boots, Gloves: (23–26)% chance to Avoid being Stunned
Body Armours: (31–39)% increased Stun Threshold
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (80–99)% increased Critical Strike Chance for Spells
Belts: (12–13)% reduced Enemy Stun Threshold
Rings: +(15–17)% to Global Critical Strike Multiplier
Scorn6Scorn6Shrieking Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: +(30–34)% to Global Critical Strike Multiplier
Helmets, Boots, Gloves: (27–30)% chance to Avoid being Stunned
Body Armours: (40–45)% increased Stun Threshold
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (100–109)% increased Critical Strike Chance for Spells
Belts: (14–15)% reduced Enemy Stun Threshold
Rings: +(18–20)% to Global Critical Strike Multiplier
Scorn7Scorn7Deafening Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: +(35–41)% to Global Critical Strike Multiplier
Helmets, Boots, Gloves: (31–44)% chance to Avoid being Stunned
Body Armours: (46–60)% increased Stun Threshold
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (110–119)% increased Critical Strike Chance for Spells
Belts: (16–17)% reduced Enemy Stun Threshold
Rings: +(21–25)% to Global Critical Strike Multiplier
Envy5Envy5Screaming Essence of Envy
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (11–15) to (27–33) Chaos Damage to Attacks
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(21–25)% to Chaos Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (61–103) to (149–193) Chaos Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (37–59) to (79–103) Chaos Damage
Amulets, Rings: (23–26)% increased Chaos Damage
Envy6Envy6Shrieking Essence of Envy
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (17–21) to (37–43) Chaos Damage to Attacks
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(26–30)% to Chaos Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (73–113) to (163–205) Chaos Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (43–67) to (89–113) Chaos Damage
Amulets, Rings: (27–30)% increased Chaos Damage
Envy7Envy7Deafening Essence of Envy
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Adds (23–37) to (49–61) Chaos Damage to Attacks
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(31–35)% to Chaos Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (89–131) to (181–229) Chaos Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (53–79) to (101–131) Chaos Damage
Amulets, Rings: (31–34)% increased Chaos Damage
Terror1Terror1Essence of Hysteria
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Gain 15% of Physical Damage as Extra Fire Damage
Helmets: Socketed Gems deal 30% more Damage while on Low Life
Body Armours: 25% increased Area of Effect
Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds
Gloves: Socketed Gems deal 175 to 225 Added Fire Damage
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Cast Level 20 Fire Burst on Hit
Belts: Damage Penetrates 5% Elemental Resistances during any Flask Effect
Amulets: 150% increased total Recovery per second from Life Leech
Rings: Gain 10% of Physical Damage as Extra Fire Damage
Shields: Adds 60 to 100 Fire Damage if you've Blocked Recently
Insanity1Insanity1Essence of Insanity
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Projectiles Pierce 2 additional Targets
Helmets: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
Body Armours: You gain Onslaught for 6 seconds when Hit
Boots: 70% increased Mana Regeneration Rate while Shocked
Gloves: Socketed Gems have 16% more Attack and Cast Speed
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Triggers Level 20 Spectral Spirits when Equipped
+3 to maximum number of Spectral Spirits
Belts: 10% increased Movement Speed during any Flask Effect
Amulets: 10% chance to Recover 10% of Mana when you use a Skill
Rings: You and your Minions take 40% reduced Reflected Damage
Shields: 25% chance to gain a Power Charge when you Block
Horror1Horror1Essence of Horror
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: 8 to 12 Added Cold Damage per Frenzy Charge
Helmets: Socketed Gems deal 30% more Elemental Damage
Body Armours: 15% of Physical Damage from Hits taken as Cold Damage
Boots: 5% reduced Elemental Damage Taken while stationary
essence buff elemental damage taken +% [-5]
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Belts: Gain Alchemist's Genius when you use a Flask
Amulets: (15–25)% chance to Crush on Hit
Rings: 4 to 7 Added Cold Damage per Frenzy Charge
Shields: Chill Nearby Enemies when you Block
Madness1Madness1Essence of Delirium
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: 25% increased Effect of your Marks
Helmets: +2 to Level of Socketed Aura Gems
Body Armours: 25% reduced Chaos Damage taken over time
Boots: Cannot be Poisoned
Gloves: Socketed Gems deal 30% more Damage over Time
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds
Belts: +50% to Chaos Resistance during any Flask Effect
Amulets: (6–7)% Chance to Block Spell Damage
Rings: +(12–15)% to Damage over Time Multiplier
Shields: +15% Chance to Block Spell Damage while on Low Life
EssenceCorruptEssenceCorruptRemnant of Corruption
Stack Size: 1 / 9
Essence Tier: 0
Corrupts the Essences trapping a monster, modifying them unpredictably
Delirium Orb Item /23 ⍟
IconName
DeliriumOrbCurrencyDeliriumOrbCurrencyFine Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Currency Items reward type
DeliriumOrbUniquesDeliriumOrbUniquesSingular Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Unique Items reward type
DeliriumOrbGemsDeliriumOrbGemsThaumaturge's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Gems reward type
DeliriumOrbWeaponsDeliriumOrbWeaponsBlacksmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Weapons reward type
DeliriumOrbArmourDeliriumOrbArmourArmoursmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Armour reward type
DeliriumOrbMapsDeliriumOrbMapsCartographer's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Map Items reward type
DeliriumOrbTrinketsDeliriumOrbTrinketsJeweller's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Trinkets reward type
DeliriumOrbAbyssDeliriumOrbAbyssAbyssal Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Abyss Items reward type
DeliriumOrbExpeditionDeliriumOrbExpeditionKalguuran Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Expedition Items reward type
DeliriumOrbHarbingerDeliriumOrbHarbingerForeboding Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Harbinger Items reward type
DeliriumOrbBreachDeliriumOrbBreachObscured Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Breach Items reward type
DeliriumOrbEssenceDeliriumOrbEssenceWhispering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Essences reward type
DeliriumOrbFragmentsDeliriumOrbFragmentsFragmented Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fragments reward type
DeliriumOrbScarabsDeliriumOrbScarabsSkittering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Scarabs reward type
DeliriumOrbFossilsDeliriumOrbFossilsFossilised Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fossils reward type
DeliriumOrbDivinationCardsDeliriumOrbDivinationCardsDiviner's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Divination Cards reward type
DeliriumOrbGenericDeliriumOrbGenericDelirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Generic Items reward type
DeliriumOrbTalismansDeliriumOrbTalismansPrimal Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Talismans reward type
DeliriumOrbLabyrinthDeliriumOrbLabyrinthImperial Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Labyrinth Items reward type
DeliriumOrbLegionDeliriumOrbLegionTimeless Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Legion reward type
DeliriumOrbBlightDeliriumOrbBlightBlighted Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Blight reward type
DeliriumOrbMetamorphDeliriumOrbMetamorphAmorphous Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Metamorph reward type
DeliriumOrbGenericDeliriumOrbGenericDelirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium
Vial Item /9 ⍟
IconName
VialSlumberVialSlumberVial of Awakening
Stack Size: 1 / 10
VialCowardsChainsVialCowardsChainsVial of Consequence
Stack Size: 1 / 10
VialArchitectsHandVialArchitectsHandVial of Dominance
Stack Size: 1 / 10
VialStoryVaalVialStoryVaalVial of Fate
Stack Size: 1 / 10
VialSacrificialHeartVialSacrificialHeartVial of Sacrifice
Stack Size: 1 / 10
VialSpiritDrinkerVialSpiritDrinkerVial of Summoning
Stack Size: 1 / 10
VialSoulCatcherVialSoulCatcherVial of the Ghost
Stack Size: 1 / 10
VialDanceOfferedVialDanceOfferedVial of the Ritual
Stack Size: 1 / 10
VialTemperedFleshVialTemperedFleshVial of Transcendence
Stack Size: 1 / 10
Blessing Item /5 ⍟
IconName
BreachUpgraderChaosBreachUpgraderChaosBlessing of Chayula
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
BreachUpgraderLightningBreachUpgraderLightningBlessing of Esh
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
BreachUpgraderColdBreachUpgraderColdBlessing of Tul
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
BreachUpgraderPhysicalBreachUpgraderPhysicalBlessing of Uul-Netol
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
BreachUpgraderFireBreachUpgraderFireBlessing of Xoph
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
Splinter Item /13 ⍟
IconName
BreachShardFireBreachShardFireSplinter of Xoph
Stack Size: 1 / 100
BreachShardColdBreachShardColdSplinter of Tul
Stack Size: 1 / 100
BreachShardLightningBreachShardLightningSplinter of Esh
Stack Size: 1 / 100
BreachShardPhysicalBreachShardPhysicalSplinter of Uul-Netol
Stack Size: 1 / 100
BreachShardChaosBreachShardChaosSplinter of Chayula
Stack Size: 1 / 100
KaruiShardKaruiShardTimeless Karui Splinter
Stack Size: 1 / 100
MarakethShardMarakethShardTimeless Maraketh Splinter
Stack Size: 1 / 100
EternalEmpireShardEternalEmpireShardTimeless Eternal Empire Splinter
Stack Size: 1 / 100
TemplarShardTemplarShardTimeless Templar Splinter
Stack Size: 1 / 100
VaalShardVaalShardTimeless Vaal Splinter
Stack Size: 1 / 100
DeliriumSplinterDeliriumSplinterSimulacrum Splinter
Stack Size: 1 / 300
RitualSplinterRitualSplinterRitual Splinter
Stack Size: 1 / 100
MavenKeyFragmentMavenKeyFragmentCrescent Splinter
Stack Size: 1 / 10
Oil Item /15 ⍟
IconName
VaalOilVaalOilTainted Oil
Stack Size: 1 / 10
MirrorOilMirrorOilReflective Oil
Stack Size: 1 / 10
ClearOilClearOilClear Oil
Stack Size: 1 / 10
12% reduced Monster Movement Speed
6% increased Pack size
SepiaOilSepiaOilSepia Oil
Stack Size: 1 / 10
Towers deal 25% more Damage
6% increased Pack size
AmberOilAmberOilAmber Oil
Stack Size: 1 / 10
25% reduced Cost of Building and Upgrading Towers
6% increased Pack size
VerdantOilVerdantOilVerdant Oil
Stack Size: 1 / 10
45% increased Experience gain
6% increased Pack size
TealOilTealOilTeal Oil
Stack Size: 1 / 10
Blight Monsters spawn 30% faster
Encounter duration is 50 seconds shorter
6% increased Pack size
AzureOilAzureOilAzure Oil
Stack Size: 1 / 10
Varieties of Items contained in 5 Blight Chests are Lucky
6% increased Pack size
IndigoOilIndigoOilIndigo Oil
Stack Size: 1 / 10
Blight Encounters contain up to 3 additional Blight Bosses
6% increased Pack size
VioletOilVioletOilViolet Oil
Stack Size: 1 / 10
Lanes of Blight Encounters have 25% chance for an additional Reward Chest
6% increased Pack size
CrimsonOilCrimsonOilCrimson Oil
Stack Size: 1 / 10
Varieties of Items contained in 12 Blight Chests are Lucky
6% increased Pack size
BlackOilBlackOilBlack Oil
Stack Size: 1 / 10
6% increased Pack size
7% chance for Blight Chests to contain an additional Reward
OpalescentOilOpalescentOilOpalescent Oil
Stack Size: 1 / 10
Varieties of Items contained in 18 Blight Chests are Lucky
6% increased Pack size
SilverOilSilverOilSilver Oil
Stack Size: 1 / 10
80% increased Quantity of Items found in this Area
6% increased Pack size
GoldenOilGoldenOilGolden Oil
Stack Size: 1 / 10
6% increased Pack size
30% chance for Blight Chests to contain an additional Reward
Fossil Item /25 ⍟
IconName
AmberFireFlyAmberFireFlyScorched Fossil
Stack Size: 1 / 20
More Fire modifiers
No Cold modifiers
AmberFangAmberFangFrigid Fossil
Stack Size: 1 / 20
More Cold modifiers
No Fire modifiers
MetallicFossilMetallicFossilMetallic Fossil
Stack Size: 1 / 20
More Lightning modifiers
No Physical modifiers
JaggedFossilJaggedFossilJagged Fossil
Stack Size: 1 / 20
More Physical modifiers
No Chaos modifiers
AbberantFossilAbberantFossilAberrant Fossil
Stack Size: 1 / 20
More Chaos modifiers
No Lightning modifiers
PristineFossilPristineFossilPristine Fossil
Stack Size: 1 / 20
More Life modifiers
No Defence modifiers
DenseFossilDenseFossilDense Fossil
Stack Size: 1 / 20
More Defence modifiers
No Life Modifiers
CorrodedFossilCorrodedFossilCorroded Fossil
Stack Size: 1 / 20
More Physical Ailment or Chaos Ailment modifiers
No Elemental modifiers
PrismaticFossilPrismaticFossilPrismatic Fossil
Stack Size: 1 / 20
More Elemental modifiers
No Physical Ailment or Chaos Ailment modifiers
AethericFossilAethericFossilAetheric Fossil
Stack Size: 1 / 20
More Caster modifiers
Fewer Attack modifiers
SerratedFossilSerratedFossilSerrated Fossil
Stack Size: 1 / 20
More Attack modifiers
Fewer Caster modifiers
LucentFossilLucentFossilLucent Fossil
Stack Size: 1 / 20
More Mana modifiers
No Speed modifiers
ShudderingFossilShudderingFossilShuddering Fossil
Stack Size: 1 / 20
More Speed modifiers
No Mana modifiers
ResonatingFossilResonatingFossilBound Fossil
Stack Size: 1 / 20
More Minion, Aura or Curse modifiers
PerfectFossilPerfectFossilPerfect Fossil
Stack Size: 1 / 20
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Maps
Improved Quality
EnchantedFossilEnchantedFossilDeft Fossil
Stack Size: 1 / 20
More Critical modifiers
No Attribute modifiers
EncrustedFossilEncrustedFossilFundamental Fossil
Stack Size: 1 / 20
More Attribute modifiers
No Critical modifiers
FacetedFossilFacetedFossilFaceted Fossil
Stack Size: 1 / 10
More Gem modifiers
BloodstainedFossilBloodstainedFossilBloodstained Fossil
Stack Size: 1 / 10
Does not apply to: Contracts, Blueprints, Heist Equipment
Corrupted
Has a Corrupted implicit modifier
AmberEyeAmberEyeHollow Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Helmets, Gloves, Boots
Has an Abyssal socket
FracturedFossilFracturedFossilFractured Fossil
Stack Size: 1 / 10
Creates a split copy. Cannot be used to split Influenced,
Enchanted, Fractured, or Synthesised items.
GlyphicFossilGlyphicFossilGlyphic Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Amulets, Belts, Rings, Quivers
Has a Corrupt Essence modifier
TangledFossilTangledFossilTangled Fossil
Stack Size: 1 / 10
Makes a random modifier type much more likely and prevents
another random modifier type. Effects revealed once resonator is
fully socketed.
GildedFossilGildedFossilSanctified Fossil
Stack Size: 1 / 10
Numeric modifier values are lucky
High Level modifiers are more common
SanctifiedFossilSanctifiedFossilGilded Fossil
Stack Size: 1 / 10
Item is overvalued by vendors
Catalyst Item /10 ⍟
IconName
TurbulentCatalystTurbulentCatalystTurbulent Catalyst
Stack Size: 1 / 10
Adds quality that enhances Elemental Damage modifiers on a ring, amulet or belt
Replaces other quality types
ImbuedCatalystImbuedCatalystImbued Catalyst
Stack Size: 1 / 10
Adds quality that enhances Caster modifiers on a ring, amulet or belt
Replaces other quality types
AbrasiveCatalystAbrasiveCatalystAbrasive Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attack modifiers on a ring, amulet or belt
Replaces other quality types
TemperingCatalystTemperingCatalystTempering Catalyst
Stack Size: 1 / 10
Adds quality that enhances Defence modifiers on a ring, amulet or belt
Replaces other quality types
FertileCatalystFertileCatalystFertile Catalyst
Stack Size: 1 / 10
Adds quality that enhances Life and Mana modifiers on a ring, amulet or belt
Replaces other quality types
PrismaticCatalystPrismaticCatalystPrismatic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Resistance modifiers on a ring, amulet or belt
Replaces other quality types
IntrinsicCatalystIntrinsicCatalystIntrinsic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attribute modifiers on a ring, amulet or belt
Replaces other quality types
ChaosPhysicalCatalystChaosPhysicalCatalystNoxious Catalyst
Stack Size: 1 / 10
Adds quality that enhances Physical and Chaos Damage modifiers on a ring, amulet or belt
Replaces other quality types
SpeedModifierCatalystSpeedModifierCatalystAccelerating Catalyst
Stack Size: 1 / 10
Adds quality that enhances Speed modifiers on a ring, amulet or belt
Replaces other quality types
CriticalModifierCatalystCriticalModifierCatalystUnstable Catalyst
Stack Size: 1 / 10
Adds quality that enhances Critical modifiers on a ring, amulet or belt
Replaces other quality types
Stackable Currency Item /198 ⍟
IconName
CurrencyWeaponQualityCurrencyWeaponQualityBlacksmith's Whetstone
Stack Size: 1 / 20
Improves the quality of a weapon
CurrencyIdentificationCurrencyIdentificationScroll of Wisdom
Stack Size: 1 / 40
Identifies an item
CurrencyRerollRareCurrencyRerollRareChaos Orb
Stack Size: 1 / 20
Reforges a rare item with new random modifiers
VeiledChaosOrbVeiledChaosOrbVeiled Chaos Orb
Stack Size: 1 / 20
Reforges a rare item with new random modifiers, including a Veiled modifier. Can only be used on items that can have a Veiled modifier.
CurrencyArmourQualityCurrencyArmourQualityArmourer's Scrap
Stack Size: 1 / 40
Improves the quality of an armour
CurrencyDuplicateCurrencyDuplicateMirror of Kalandra
Stack Size: 1 / 10
Creates a mirrored copy of an item
CurrencyUpgradeToRareCurrencyUpgradeToRareOrb of Alchemy
Stack Size: 1 / 20
Upgrades a normal item to a rare item
CurrencyUpgradeRandomlyCurrencyUpgradeRandomlyOrb of Chance
Stack Size: 1 / 20
Upgrades a normal item to a random rarity
CurrencyPassiveSkillRefundCurrencyPassiveSkillRefundOrb of Regret
Stack Size: 1 / 40
Grants a passive skill refund point
RegretOrbRegretOrbOrb of Unmaking
Stack Size: 1 / 40
Grants an atlas passive skill refund point
CurrencyUpgradeToMagicCurrencyUpgradeToMagicOrb of Transmutation
Stack Size: 1 / 40
Upgrades a normal item to a magic item
CurrencyRerollMagicCurrencyRerollMagicOrb of Alteration
Stack Size: 1 / 20
Reforges a magic item with new random modifiers
CurrencyConvertToNormalCurrencyConvertToNormalOrb of Scouring
Stack Size: 1 / 30
Removes all modifiers from an item
CurrencyAddModToRareCurrencyAddModToRareExalted Orb
Stack Size: 1 / 10
Augments a rare item with a new random modifier
CurrencyUpgradeMagicToRareCurrencyUpgradeMagicToRareRegal Orb
Stack Size: 1 / 10
Upgrades a magic item to a rare item
CurrencyAddModToMagicCurrencyAddModToMagicOrb of Augmentation
Stack Size: 1 / 30
Augments a magic item with a new random modifier
CurrencyPortalCurrencyPortalPortal Scroll
Stack Size: 1 / 40
Creates a portal to town
CurrencyFlaskQualityCurrencyFlaskQualityGlassblower's Bauble
Stack Size: 1 / 20
Improves the quality of a flask
CurrencyGemQualityCurrencyGemQualityGemcutter's Prism
Stack Size: 1 / 20
Improves the quality of a gem
CurrencyRerollSocketColoursCurrencyRerollSocketColoursChromatic Orb
Stack Size: 1 / 20
Reforges the colour of sockets on an item
CurrencyRerollSocketLinksCurrencyRerollSocketLinksOrb of Fusing
Stack Size: 1 / 20
Reforges the links between sockets on an item
CurrencyRerollSocketNumbersCurrencyRerollSocketNumbersJeweller's Orb
Stack Size: 1 / 20
Reforges the number of sockets on an item
CurrencyModValuesCurrencyModValuesDivine Orb
Stack Size: 1 / 10
Randomises the numeric values of the random modifiers on an item
CurrencyImplicitModCurrencyImplicitModBlessed Orb
Stack Size: 1 / 20
Randomises the numeric values of the implicit modifiers of an item
SacredOrbSacredOrbSacred Orb
Stack Size: 1 / 10
Randomises the numeric values of base defences on an armour
CurrencyMapQualityCurrencyMapQualityCartographer's Chisel
Stack Size: 1 / 20
Improves the quality of a map
CurrencyIdentificationFragmentCurrencyIdentificationFragmentScroll Fragment
Stack Size: 1 / 5
CurrencyUpgradeToMagicShardCurrencyUpgradeToMagicShardTransmutation Shard
Stack Size: 1 / 20
CurrencyRerollMagicShardCurrencyRerollMagicShardAlteration Shard
Stack Size: 1 / 20
CurrencyUpgradeToRareShardCurrencyUpgradeToRareShardAlchemy Shard
Stack Size: 1 / 20
CurrencyRhoaFeatherCurrencyRhoaFeatherAlbino Rhoa Feather
Stack Size: 1 / 10
CurrencyImprintOrbCurrencyImprintOrbEternal Orb
Stack Size: 1 / 10
Creates an imprint of an item for later restoration. The imprint can't be applied to Fractured Items
CurrencyImprintCurrencyImprintImprint
Restores an imprinted item onto the original. Can't be applied to Fractured Items
CurrencyVaalCurrencyVaalVaal Orb
Stack Size: 1 / 20
Corrupts an item, modifying it unpredictably
EnchantmentEnchantmentEnchant
Stack Size: 1 / 9
Adds an enchantment to an item, or replaces an existing enchantment
TaintedBlessingTaintedBlessingTainted Blessing
Stack Size: 1 / 10
IncursionItemCorruptionIncursionItemCorruptionCorrupt
IncursionGemCorruptionIncursionGemCorruptionCorrupt
CurrencyCoinCurrencyCoinPerandus Coin
Stack Size: 1 / 5000
SilverObolSilverObolSilver Coin
Stack Size: 1 / 30
ProphecyOrbRedProphecyOrbRedProphecy
BestiaryOrbEmptyBestiaryOrbEmptyBestiary Orb
Stack Size: 1 / 10
Stores a Beast in an item
BestiaryOrbFullBestiaryOrbFullImprinted Bestiary Orb
SurveyorsCompassSurveyorsCompassSurveyor's Compass
Stack Size: 1 / 10
Stores a Sextant Modifier in an item
ChargedCompassChargedCompassCharged Compass
AlternateSkillGemCurrencyAlternateSkillGemCurrencyPrime Regrading Lens
Stack Size: 1 / 20
Change the type of quality of a skill gem with quality to another random quality
AlternateSupportGemCurrencyAlternateSupportGemCurrencySecondary Regrading Lens
Stack Size: 1 / 20
Change the type of quality of a support gem with quality to another random quality
DivineEnchantBodyArmourCurrencyDivineEnchantBodyArmourCurrencyTempering Orb
Stack Size: 1 / 20
Adds or replaces an enchantment on a weapon. This may reforge the weapon's sockets.
DivineEnchantWeaponCurrencyDivineEnchantWeaponCurrencyTailoring Orb
Stack Size: 1 / 20
Adds or replaces an enchantment on a body armour. This may reforge the body armour's sockets.
SealWhiteSealWhiteApprentice Cartographer's Seal
Stack Size: 1 / 10
Uncompletes a white map on the Atlas
SealYellowSealYellowJourneyman Cartographer's Seal
Stack Size: 1 / 10
Uncompletes a yellow or white map on the Atlas
SealRedSealRedMaster Cartographer's Seal
Stack Size: 1 / 10
Uncompletes any map on the Atlas
AtlasDowngradeAtlasDowngradeUnshaping Orb
Stack Size: 1 / 10
Downgrades a map on the Atlas
AnnullOrbAnnullOrbOrb of Annulment
Stack Size: 1 / 20
Removes a random modifier from an item
BindingOrbBindingOrbOrb of Binding
Stack Size: 1 / 20
Upgrades a normal item to a rare item with up to four linked sockets
HorizonOrbHorizonOrbOrb of Horizons
Stack Size: 1 / 20
Reforges a map item as another of the same tier
HarbingerOrbHarbingerOrbHarbinger's Orb
Stack Size: 1 / 20
Reforges a map item as another of a higher tier
EngineersOrbEngineersOrbEngineer's Orb
Stack Size: 1 / 20
Improves the quality of a Strongbox
InfusedEngineersOrbInfusedEngineersOrbInfused Engineer's Orb
Stack Size: 1 / 20
Greatly improves the quality and rewards of a Strongbox and strengthens its defenders
AncientOrbAncientOrbAncient Orb
Stack Size: 1 / 20
Reforges a unique equipment as another of the same item class
FracturingOrbCombinedFracturingOrbCombinedFracturing Orb
Stack Size: 1 / 20
Fracture a random modifier on a rare item with at least 4 modifiers, locking it in place.
AnnullShardAnnullShardAnnulment Shard
Stack Size: 1 / 20
BindingShardBindingShardBinding Shard
Stack Size: 1 / 20
HorizonShardHorizonShardHorizon Shard
Stack Size: 1 / 20
HarbingerShardHarbingerShardHarbinger's Shard
Stack Size: 1 / 20
EngineersShardEngineersShardEngineer's Shard
Stack Size: 1 / 20
AncientShardAncientShardAncient Shard
Stack Size: 1 / 20
ChaosShardChaosShardChaos Shard
Stack Size: 1 / 20
MirrorShardMirrorShardMirror Shard
Stack Size: 1 / 20
ExaltedShardExaltedShardExalted Shard
Stack Size: 1 / 20
RegalShardRegalShardRegal Shard
Stack Size: 1 / 20
FracturingOrbShardFracturingOrbShardFracturing Shard
Stack Size: 1 / 20
HarbingerTokenBeltHarbingerTokenBeltTime-light Scroll
Stack Size: 1 / 10
Upgrades The Flow Untethered to a more powerful version
HarbingerTokenQuiverHarbingerTokenQuiverFragmentation Scroll
Stack Size: 1 / 10
Upgrades The Fracturing Spinner to a more powerful version
HarbingerTokenHelmHarbingerTokenHelmDeregulation Scroll
Stack Size: 1 / 10
Upgrades The Tempest's Binding to a more powerful version
HarbingerTokenSwordHarbingerTokenSwordElectroshock Scroll
Stack Size: 1 / 10
Upgrades The Rippling Thoughts to a more powerful version
HarbingerTokenStaffHarbingerTokenStaffHaemocombustion Scroll
Stack Size: 1 / 10
Upgrades The Enmity Divine to a more powerful version
HarbingerTokenShieldHarbingerTokenShieldSpecularity Scroll
Stack Size: 1 / 10
Upgrades The Unshattered Will to a more powerful version
CurrencyGemExperienceCurrencyGemExperienceFacetor's Lens
Adds stored experience to a gem, up to its maximum level
Magmatic%20OreMagmatic%20OreMagmatic Ore
Adds stored Crucible experience to an item
EffigyEffigyRitual Vessel
Stack Size: 1 / 10
Stores the monsters slain for the first time from a completed Ritual Altar for future use
CleansingFireOrbRank1CleansingFireOrbRank1Lesser Eldritch Ember
Stack Size: 1 / 10
Adds a Lesser Searing Exarch implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers.
CleansingFireOrbRank2CleansingFireOrbRank2Greater Eldritch Ember
Stack Size: 1 / 10
Adds a Greater Searing Exarch implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers.
CleansingFireOrbRank3CleansingFireOrbRank3Grand Eldritch Ember
Stack Size: 1 / 10
Adds a Grand Searing Exarch implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers.
CleansingFireOrbRank4CleansingFireOrbRank4Exceptional Eldritch Ember
Stack Size: 1 / 10
Adds an Exceptional Searing Exarch implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers.
TangleOrbRank1TangleOrbRank1Lesser Eldritch Ichor
Stack Size: 1 / 10
Adds a Lesser Eater of Worlds implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers.
TangleOrbRank2TangleOrbRank2Greater Eldritch Ichor
Stack Size: 1 / 10
Adds a Greater Eater of Worlds implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers.
TangleOrbRank3TangleOrbRank3Grand Eldritch Ichor
Stack Size: 1 / 10
Adds a Grand Eater of Worlds implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers.
TangleOrbRank4TangleOrbRank4Exceptional Eldritch Ichor
Stack Size: 1 / 10
Adds an Exceptional Eater of Worlds implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers.
ConflictOrbRank1ConflictOrbRank1Orb of Conflict
Stack Size: 1 / 10
Unpredictably raise the strength of one Searing Exarch or Eater of Worlds modifier on an item and lower the strength of another. Lesser modifiers that have their strength lowered will be removed.
RedCorrupt4RedCorrupt4Uncarved Gemstone
DeckDeckStacked Deck
Stack Size: 1 / 10
A stack of unknown divination cards
CrusaderOrbCrusaderOrbCrusader's Exalted Orb
Stack Size: 1 / 10
Adds Crusader influence and a new Crusader modifier to a rare item
EyrieOrbEyrieOrbRedeemer's Exalted Orb
Stack Size: 1 / 10
Adds Redeemer influence and a new Redeemer modifier to a rare item
BasiliskOrbBasiliskOrbHunter's Exalted Orb
Stack Size: 1 / 10
Adds Hunter influence and a new Hunter modifier to a rare item
ConquerorOrbConquerorOrbWarlord's Exalted Orb
Stack Size: 1 / 10
Adds Warlord influence and a new Warlord modifier to a rare item
TransferOrbTransferOrbAwakener's Orb
Stack Size: 1 / 10
Destroys an item, applying its influence to another of the same item class
The second item is reforged as a rare item with both influence types and new modifiers
HeistCoinCurrencyHeistCoinCurrencyRogue's Marker
Stack Size: 1 / 50000
Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
MavenOrbMavenOrbOrb of Dominance
Stack Size: 1 / 10
Removes one Influenced Modifier from an item with at least two Influenced Modifiers and upgrades another Influenced Modifier. Upgrading a modifier of the highest tier transforms the modifier into an Elevated Modifier. Attempting to upgrade an Elevated Modifier rerolls its values. Can be used on Body Armours, Boots, Gloves and Helmets.
FlaskPlateFlaskPlateEnkindling Orb
Stack Size: 1 / 10
Adds an enchantment to a utility flask that will improve it but prevent it from gaining charges during its effect. Replaces any existing enchantment.
FlaskInjectorFlaskInjectorInstilling Orb
Stack Size: 1 / 10
Adds an enchantment to a utility flask that will cause it to be used when certain conditions are met. Replaces any existing enchantment.
BarterRefreshCurrencyBarterRefreshCurrencyExotic Coinage
Stack Size: 1 / 1000
DealerRefreshCurrencyDealerRefreshCurrencyScrap Metal
Stack Size: 1 / 1000
GamblerRefreshCurrencyGamblerRefreshCurrencyAstragali
Stack Size: 1 / 1000
DannigRerollCurrencyDannigRerollCurrencyBurial Medallion
Stack Size: 1 / 1000
Rune16Rune16Lesser Broken Circle Artifact
Stack Size: 1 / 50000
Rune11Rune11Greater Broken Circle Artifact
Stack Size: 1 / 50000
Rune8Rune8Grand Broken Circle Artifact
Stack Size: 1 / 25000
Rune3Rune3Exceptional Broken Circle Artifact
Stack Size: 1 / 5000
Rune6Rune6Lesser Black Scythe Artifact
Stack Size: 1 / 50000
Rune15Rune15Greater Black Scythe Artifact
Stack Size: 1 / 50000
Rune10Rune10Grand Black Scythe Artifact
Stack Size: 1 / 25000
Rune20Rune20Exceptional Black Scythe Artifact
Stack Size: 1 / 5000
Rune13Rune13Lesser Order Artifact
Stack Size: 1 / 50000
Rune14Rune14Greater Order Artifact
Stack Size: 1 / 50000
Rune7Rune7Grand Order Artifact
Stack Size: 1 / 25000
Rune21Rune21Exceptional Order Artifact
Stack Size: 1 / 5000
Rune17Rune17Lesser Sun Artifact
Stack Size: 1 / 50000
Rune2Rune2Greater Sun Artifact
Stack Size: 1 / 50000
Rune4Rune4Grand Sun Artifact
Stack Size: 1 / 25000
Rune1Rune1Exceptional Sun Artifact
Stack Size: 1 / 5000
HellscapeChromaticOrbHellscapeChromaticOrbTainted Chromatic Orb
Stack Size: 1 / 20
Unpredictably reforges the colour of sockets on a corrupted item
HellscapeOrbOfFusingHellscapeOrbOfFusingTainted Orb of Fusing
Stack Size: 1 / 20
Unpredictably adds or removes a link to the largest group of linked sockets on a corrupted item
HellscapeJewellersOrbHellscapeJewellersOrbTainted Jeweller's Orb
Stack Size: 1 / 20
Unpredictably adds or removes a socket on a corrupted item
HellscapeChaosOrbHellscapeChaosOrbTainted Chaos Orb
Stack Size: 1 / 20
Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiers
HellscapeExaltedOrbHellscapeExaltedOrbTainted Exalted Orb
Stack Size: 1 / 10
Unpredictably adds or removes a modifier on a corrupted rare item
HellscapeMythicOrbHellscapeMythicOrbTainted Mythic Orb
Stack Size: 1 / 20
Unpredictably either upgrades a corrupted item to unique rarity or destroys it
HellscapeArmourersScrapHellscapeArmourersScrapTainted Armourer's Scrap
Stack Size: 1 / 40
Randomises the quality of a corrupted armour
HellscapeBlacksmithWhetstoneHellscapeBlacksmithWhetstoneTainted Blacksmith's Whetstone
Stack Size: 1 / 20
Randomises the quality of a corrupted weapon
HellscapeTeardropOrbHellscapeTeardropOrbTainted Divine Teardrop
Stack Size: 1 / 10
Unpredictably raises or lowers the tier of each modifier on a corrupted rare item
EldritchChaosOrbEldritchChaosOrbEldritch Chaos Orb
Stack Size: 1 / 20
If The Searing Exarch is dominant, reroll prefix modifiers. If The Eater of Worlds is dominant, reroll suffix modifiers.
EldritchExaltedOrbEldritchExaltedOrbEldritch Exalted Orb
Stack Size: 1 / 10
If The Searing Exarch is dominant, add a prefix modifier. If The Eater of Worlds is dominant, add a suffix modifier.
EldritchAnnulmentOrbEldritchAnnulmentOrbEldritch Orb of Annulment
Stack Size: 1 / 20
If The Searing Exarch is dominant, remove a prefix modifier. If The Eater of Worlds is dominant, remove a suffix modifier.
ScoutingReportScoutingReportSingular Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, including at least one Unique map.
ScoutingReportScoutingReportOtherworldly Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, including at least one Breachstone.
ScoutingReportScoutingReportComprehensive Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, adding additional mission options.
ScoutingReportScoutingReportVaal Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, corrupting all non-Unique Maps.
ScoutingReportScoutingReportDelirious Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps.
ScoutingReportScoutingReportOperative's Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, granting missions with rewarding implicit modifiers.
ScoutingReportScoutingReportBlighted Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, including at least one Blighted Map.
ScoutingReportScoutingReportInfluenced Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, including at least one Shaper Guardian, Elder Guardian, or Elderslayer Map.
ScoutingReportScoutingReportExplorer's Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, using uncompleted Maps where possible.
IchorExtractorIchorExtractorOil Extractor
Stack Size: 1 / 10
Destroys an Anointed Item to recover one of the Oils that was used to apply that Anointment
PowerCorePowerCorePower Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably
TransformingPowerCoreTransformingPowerCoreTransforming Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a special base type
AmplifyingPowerCoreAmplifyingPowerCoreAmplifying Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a upgrading the tier of modifiers
AugmentingPowerCoreAugmentingPowerCoreAugmenting Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of new random modifiers
ArmourRecombinatorArmourRecombinatorArmour Recombinator
Stack Size: 1 / 20
Destroys two Armours to create a new Armour with a combination of their properties. Sometimes, the resultant item is modified unpredictably
JewelleryRecombinatorJewelleryRecombinatorWeapon Recombinator
Stack Size: 1 / 20
Destroys two Weapons or Quivers to create a new Weapon or Quiver with a combination of their properties. Sometimes, the resultant item is modified unpredictably
WeaponRecombinatorWeaponRecombinatorJewellery Recombinator
Stack Size: 1 / 20
Destroys two Jewellery items to create a new Jewellery item with a combination of their properties. Sometimes, the resultant item is modified unpredictably
WildLifeforceWildLifeforceWild Crystallised Lifeforce
Stack Size: 1 / 50000
VividLifeforceVividLifeforceVivid Crystallised Lifeforce
Stack Size: 1 / 50000
PrimalLifeforcePrimalLifeforcePrimal Crystallised Lifeforce
Stack Size: 1 / 50000
SacredLifeforceSacredLifeforceSacred Crystallised Lifeforce
Stack Size: 1 / 10
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Minion Instability
Stack Size: 1 / 10
Adds Minion Instability to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Resolute Technique
Stack Size: 1 / 10
Adds Resolute Technique to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Blood Magic
Stack Size: 1 / 10
Adds Blood Magic to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Pain Attunement
Stack Size: 1 / 10
Adds Pain Attunement to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Elemental Equilibrium
Stack Size: 1 / 10
Adds Elemental Equilibrium to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Iron Grip
Stack Size: 1 / 10
Adds Iron Grip to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Point Blank
Stack Size: 1 / 10
Adds Point Blank to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Acrobatics
Stack Size: 1 / 10
Adds Acrobatics to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Ghost Reaver
Stack Size: 1 / 10
Adds Ghost Reaver to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Vaal Pact
Stack Size: 1 / 10
Adds Vaal Pact to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Elemental Overload
Stack Size: 1 / 10
Adds Elemental Overload to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Avatar of Fire
Stack Size: 1 / 10
Adds Avatar of Fire to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Eldritch Battery
Stack Size: 1 / 10
Adds Eldritch Battery to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Ancestral Bond
Stack Size: 1 / 10
Adds Ancestral Bond to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Crimson Dance
Stack Size: 1 / 10
Adds Crimson Dance to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Perfect Agony
Stack Size: 1 / 10
Adds Perfect Agony to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Runebinder
Stack Size: 1 / 10
Adds Runebinder to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Glancing Blows
Stack Size: 1 / 10
Adds Glancing Blows to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Call to Arms
Stack Size: 1 / 10
Adds Call To Arms to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of the Agnostic
Stack Size: 1 / 10
Adds the Agnostic to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Supreme Ego
Stack Size: 1 / 10
Adds Supreme Ego to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of the Impaler
Stack Size: 1 / 10
Adds The Impaler to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Hex Master
Stack Size: 1 / 10
Adds Hex Master to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Lethe Shade
Stack Size: 1 / 10
Adds Lethe Shade to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Ghost Dance
Stack Size: 1 / 10
Adds Ghost Dance to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Versatile Combatant
Stack Size: 1 / 10
Adds Versatile Combatant to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Magebane
Stack Size: 1 / 10
Adds Magebane to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Solipsism
Stack Size: 1 / 10
Adds Solipsism to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Divine Shield
Stack Size: 1 / 10
Adds Divine Shield to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Iron Will
Stack Size: 1 / 10
Adds Iron Will to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Wicked Ward
Stack Size: 1 / 10
Adds Wicked Ward to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Wind Dancer
Stack Size: 1 / 10
Adds Wind Dancer to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Conduit
Stack Size: 1 / 10
Adds Conduit to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Arrow Dancing
Stack Size: 1 / 10
Adds Arrow Dancing to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Precise Technique
Stack Size: 1 / 10
Adds Precise Technique to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Iron Reflexes
Stack Size: 1 / 10
Adds Iron Reflexes to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Unwavering Stance
Stack Size: 1 / 10
Adds Unwavering Stance to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Imbalanced Guard
Stack Size: 1 / 10
Adds Imbalanced Guard to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Eternal Youth
Stack Size: 1 / 10
Adds Eternal Youth to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Mind over Matter
Stack Size: 1 / 10
Adds Mind over Matter to a Sanctified Relic
LyciaCorruptCurrencyLyciaCorruptCurrencyLycia's Invocation of Zealot's Oath
Stack Size: 1 / 10
Adds Zealot's Oath to a Sanctified Relic
CoinPileTier2CoinPileTier2Gold
Stack Size: 1 / 5000
Can be spent at Vendors.
CrucibleGeodeCrucibleGeodeIgneous Geode
CrucibleUberGeodeCrucibleUberGeodeCrystalline Geode
Currency The Help Panel

Currency The Help Panel

Crafting and Currency Orbs

You can modify a vast number of objects in Path of Exile using the various orbs, scrolls, essences, whetstones and other stacking consumables. Collectively these items are referred to as "Currency", as they are also used to trade and barter with both NPCs and other players. At higher levels you might find currencies that other players value highly. The Orb of Transmutation, Orb of Alteration and Orb of Augmentation are great items to carry and use during your journey. They can be used to upgrade normal items to magic and to reroll or change the mods on magic items, and they're common enough that you can pretty quickly replace whatever you use. Using these currencies on flasks can let you customize their behaviour.

If you're in need of a damage boost, try using them on a weapon base-type that is close to your level. Sometimes a magic item with the right mods is better than a rare item with the wrong ones. We've listed out some of the more common currencies, and what they do, just below:

There are many more currency items than just these, and they can be used in other ways. Later on, you will be able to fill your Hideout with devices which let you spend currency to modify your items very precisely. If you've accumulated a few of a type of currency, don't be afraid to try using it on an item. Sometimes the results will surprise you!

Even strongboxes can be modified with currency. Keeping some with you will give you a degree of control over the contents of the strongboxes you come across.

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Currency

The currency system in Path of Exile revolves around a variety of different orbs and scrolls. Each currency item serves a specific function in the crafting and enhancement of a character's equipment, or allowing restructuring of the character's passive skill tree in the case of the Orb of Regret.

Currency items are used to pay for items in player trading.

Currency items

Currency items can be found as drops from monsters or chests, bought directly from different vendors in town, or received through the use of the vendor recipe system by trading specific configurations of items to any town vendor. Currency items play a large role in the player to player trading system, with rare orbs able to be traded for powerful equipment, or even other types of orbs that a player might need at the time for crafting.

Basic currency items are those that have no specific drop restrictions (in-game wording: non-league), such as which areas or monsters they can drop from. Some examples of basic currency items are CurrencyIdentificationScroll of Wisdom, CurrencyRerollRareChaos Orb and CurrencyDuplicateMirror of Kalandra.

Functional currency

These currencies have a direct purpose and can be consumed in most cases. This category includes items that tend to be common and well known, such as orbs or scrolls.

StackableCurrency

Main page: StackableCurrency

Essences

Main page: Essences

Essences are items that upgrade a normal item to a rare item with predetermined modifiers.

Splinter

Main page: Splinter

Prophecies

Main page: Prophecies

Vials

Main page: Vial

Catalysts

Main page: Catalyst

Catalysts increase the quality of jewellery. They are exclusive to the Metamorph leagues.

Delve currency

Fossils and Resonators can be found in the Azurite Mine or bought from Niko, Master of the Depths.

Oils

Main page: Oil

Oils can improve Blighted maps, amulets, rings and certain unique items.

Catalysts

Main page: Catalyst


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