
Orb of Alchemy CurrencyUpgradeToRare /12
Name | Show Full Descriptions |
---|---|
Cost | iLvl 1: Normal: 1x![]() |
NoteCode | alch |
DropLevel | 2 |
BaseType | Orb of Alchemy |
Class | Stackable Currency |
Flags | AlwaysAllocate |
Type | Metadata/Items/Currency/CurrencyUpgradeToRare |
Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
Tags | currency |
Icon | Art/2DItems/Currency/CurrencyUpgradeToRare |
MTX Tab Stacks | 5000 |
Reference | Community Wiki |
Vendor recipe
直接從商店買 Recipe /1
Offer | Your Offer | Note |
---|---|---|
![]() | 1x ![]() | Act 3 Clarissa |
相同物品 Recipe /2
Offer | Your Offer | Note |
---|---|---|
![]() | 3x Identified rare items with same name | |
![]() | 2x Identified rare items with same name, both 20% quality |
相同基底物品 Recipe /2
Offer | Your Offer | Note |
---|---|---|
![]() | 1x normal 20% quality 1x magic 20% quality 1x rare 20% quality | |
2x ![]() | 1x normal 20% quality unidentified 1x magic 20% quality unidentified 1x rare 20% quality unidentified |
製造材料 Recipe /1
Offer | Your Offer | Note |
---|---|---|
![]() | 2x ![]() 1x ![]() 1x Trigger Gem |
Crafting Bench /183
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
+(21–28)% to Fire Resistance | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(21–28)% to Cold Resistance | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(21–28)% to Lightning Resistance | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(13–16)% to Fire and Cold Resistances | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(13–16)% to Cold and Lightning Resistances | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(13–16)% to Fire and Lightning Resistances | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(21–25) to Strength | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Western Forest |
+(21–25) to Dexterity | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | The Western Forest |
+(21–25) to Intelligence | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | The Western Forest |
+(41–55) to maximum Life | 2x ![]() | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Feeding Trough |
+(56–70) to maximum Life | 4x ![]() | Body Armour · Gloves · Boots · Helmet · Shield | Fungal Hollow Map |
(31–40)% increased Mana Regeneration Rate | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield | Estuary Map |
(24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Quiver · Belt | Marshes Map |
(13–16)% increased Fire Damage | 2x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Dread Thicket |
(13–16)% increased Cold Damage | 2x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Causeway |
(13–16)% increased Lightning Damage | 2x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Chamber of Sins Level 1 |
(13–16)% increased Chaos Damage | 3x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Ossuary |
+(121–200) to Accuracy Rating | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Desecrated Chambers |
+(121–150) to Accuracy Rating | 2x ![]() | Gloves · Helmet · Ring · Amulet · Quiver · Shield | The Desecrated Chambers |
(13–16)% increased Global Physical Damage | 3x ![]() | Shield · Amulet | The Ossuary |
(41–50)% increased Armour | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
+(100–150) to Armour | 1x ![]() | Body Armour · Helmet · Shield | The Karui Fortress |
(41–50)% increased Evasion Rating | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
+(100–150) to Evasion Rating | 1x ![]() | Body Armour · Helmet · Shield | The Karui Fortress |
(41–50)% increased Energy Shield | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
+(35–45) to maximum Energy Shield | 1x ![]() | Body Armour · Helmet · Shield | The Karui Fortress |
+(21–25) to maximum Energy Shield | 1x ![]() | Amulet · Ring | Moon Temple Map |
(41–50)% increased Armour and Evasion | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(41–50)% increased Armour and Energy Shield | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(41–50)% increased Evasion and Energy Shield | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
Adds (38–46) to (73–85) Fire Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Dread Thicket |
Adds (22–27) to (42–49) Fire Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Dread Thicket |
Adds (12–17) to (26–30) Fire Damage to Attacks | 2x ![]() | Ring · Amulet | The Dread Thicket |
Adds (38–46) to (73–85) Cold Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Causeway |
Adds (22–27) to (42–49) Cold Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Causeway |
Adds (11–15) to (23–27) Cold Damage to Attacks | 2x ![]() | Ring · Amulet | The Causeway |
Adds (6–9) to (104–139) Lightning Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Chamber of Sins Level 1 |
Adds (3–5) to (60–80) Lightning Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 |
Adds (1–5) to (41–48) Lightning Damage to Attacks | 2x ![]() | Ring · Amulet | The Chamber of Sins Level 1 |
Adds (11–15) to (23–27) Physical Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Ossuary |
Adds (7–11) to (16–19) Physical Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Ossuary |
Adds (28–38) to (57–66) Fire Damage to Spells | 2x ![]() | Two Hand Melee | The Dread Thicket |
Adds (21–28) to (42–49) Fire Damage to Spells | 2x ![]() | One Hand Melee · One Hand Ranged | The Dread Thicket |
Adds (26–34) to (52–60) Cold Damage to Spells | 2x ![]() | Two Hand Melee | The Causeway |
Adds (17–23) to (34–40) Cold Damage to Spells | 2x ![]() | One Hand Melee · One Hand Ranged | The Causeway |
Adds (3–9) to (109–115) Lightning Damage to Spells | 2x ![]() | Two Hand Melee | The Chamber of Sins Level 1 |
Adds (2–6) to (73–77) Lightning Damage to Spells | 2x ![]() | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 |
(20–24)% increased Critical Strike Chance | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Jungle Valley Map |
+(20–24)% to Global Critical Strike Multiplier | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Jungle Valley Map |
(5–6)% increased Life Regeneration rate | 2x ![]() | Helmet · Gloves · Boots | Dungeon Map |
2% additional Physical Damage Reduction | 2x ![]() | Body Armour · Shield | Dungeon Map |
+(3–4)% chance to Suppress Spell Damage | 2x ![]() | Helmet · Gloves · Boots | Dungeon Map |
+(5–7)% chance to Suppress Spell Damage | 2x ![]() | Body Armour · Shield | Dungeon Map |
(9–11)% increased Energy Shield Recharge Rate | 2x ![]() | Helmet · Gloves · Boots | Dungeon Map |
(16–20)% faster start of Energy Shield Recharge | 2x ![]() | Body Armour · Shield | Dungeon Map |
Minions have (16–20)% increased maximum Life | 2x ![]() | Shield | Promenade Map |
Minions have (18–22)% increased Movement Speed | 2x ![]() | Ring · Amulet | Promenade Map |
Minions deal (52–66)% increased Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | Promenade Map |
Minions deal (35–44)% increased Damage | 2x ![]() | One Hand Melee · One Hand Ranged | Promenade Map |
(52–66)% increased Trap Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(35–44)% increased Trap Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(52–66)% increased Mine Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(35–44)% increased Mine Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(21–23)% increased Trap Throwing Speed | 2x ![]() | Two Hand Melee · Two Hand Ranged | Fields Map |
(13–15)% increased Trap Throwing Speed | 2x ![]() | One Hand Melee · One Hand Ranged | Fields Map |
(21–23)% increased Mine Throwing Speed | 2x ![]() | Two Hand Melee · Two Hand Ranged | Fields Map |
(13–15)% increased Mine Throwing Speed | 2x ![]() | One Hand Melee · One Hand Ranged | Fields Map |
(3–5)% increased Attack Speed | 2x ![]() | Ring | The Dried Lake |
Warcries cannot Exert Travel Skills | 1x ![]() | Ring · Amulet · Belt | The Chamber of Innocence |
Adds (19–23) to (37–42) Fire Damage to Attacks | 2x ![]() | Quiver | The Dread Thicket |
Adds (19–23) to (37–42) Cold Damage to Attacks | 2x ![]() | Quiver | The Causeway |
Adds (3–6) to (52–70) Lightning Damage to Attacks | 2x ![]() | Quiver | The Chamber of Sins Level 1 |
Regenerate (12–20) Life per second Regenerate (1.8–3) Mana per second | 1x ![]() | Amulet | The Archives |
(81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(60–64)% increased Fire Damage (21–24)% chance to Ignite | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Fire Damage (13–15)% chance to Ignite | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(60–64)% increased Cold Damage (21–24)% chance to Freeze | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Cold Damage (13–15)% chance to Freeze | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(60–64)% increased Lightning Damage (21–24)% chance to Shock | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Lightning Damage (13–15)% chance to Shock | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (33–38)% increased maximum Life Minions deal (33–38)% increased Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(28–30)% to Chaos Damage over Time Multiplier | 2x ![]() | Two Hand Melee | Betrayal Unveil |
+(16–17)% to Chaos Damage over Time Multiplier | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(28–30)% to Physical Damage over Time Multiplier | 2x ![]() | Two Hand Melee | Betrayal Unveil |
+(16–17)% to Physical Damage over Time Multiplier | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(28–30)% to Cold Damage over Time Multiplier | 2x ![]() | Two Hand Melee | Betrayal Unveil |
+(16–17)% to Cold Damage over Time Multiplier | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(28–30)% to Fire Damage over Time Multiplier | 2x ![]() | Two Hand Melee | Betrayal Unveil |
+(16–17)% to Fire Damage over Time Multiplier | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x ![]() | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x ![]() | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
(15–17)% increased Armour and Evasion +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour and Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Evasion and Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Evasion Rating +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour and Evasion +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour and Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Evasion and Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Evasion Rating +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour, Evasion and Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour and Evasion +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Armour and Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Evasion and Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Armour +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Evasion Rating +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Armour, Evasion and Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
+(16–20) to Strength and Dexterity | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(16–20) to Dexterity and Intelligence | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(16–20) to Strength and Intelligence | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(31–35) to maximum Mana Regenerate 3 Mana per second | 4x ![]() | Ring · Amulet | Betrayal Unveil |
+(31–35) to maximum Mana 4% reduced Mana Cost of Skills | 4x ![]() | Ring · Amulet | Betrayal Unveil |
+(31–35) to maximum Mana 5% of Damage taken Recouped as Mana | 4x ![]() | Ring · Amulet | Betrayal Unveil |
4% increased Attack and Cast Speed | 4x ![]() | Amulet · Quiver | Betrayal Unveil |
(15–17)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed 100% chance to Avoid being Chilled | 4x ![]() | Boots | Betrayal Unveil |
+(151–213) to Armour and Evasion Rating | 2x ![]() | Belt · Quiver | Betrayal Unveil |
+(151–213) to Armour +(16–20) to maximum Energy Shield | 2x ![]() | Belt | Betrayal Unveil |
+(151–213) to Evasion Rating +(16–20) to maximum Energy Shield | 2x ![]() | Belt · Quiver | Betrayal Unveil |
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | 2x ![]() | Body Armour · Belt | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance 4% chance to gain a Frenzy Charge on Critical Strike | 2x ![]() | Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance (17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently | 2x ![]() | Gloves · Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently | 2x ![]() | Gloves · Quiver | Betrayal Unveil |
+(34–40) to maximum Life Regenerate 3 Mana per second | 2x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(34–40) to maximum Mana Regenerate 20 Life per second | 2x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
(21–25)% increased Totem Placement speed | 3x ![]() | Boots · Amulet | Betrayal Unveil |
Adds (8–9) to (11–13) Fire Damage Adds (8–9) to (11–13) Cold Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (8–9) to (11–13) Fire Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (8–9) to (11–13) Cold Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
(19–22)% increased Evasion Rating while Focused grant focus skill [1] | 2x ![]() | Helmet · Boots | Betrayal Unveil |
(9–10)% additional Physical Damage Reduction while Focused grant focus skill [1] | 2x ![]() | Helmet · Gloves | Betrayal Unveil |
Shock nearby Enemies for 3 Seconds when you Focus grant focus skill [1] | 2x ![]() | Ring | Betrayal Unveil |
Recover (26–28)% of Mana and Energy Shield when you Focus grant focus skill [1] | 2x ![]() | Body Armour | Betrayal Unveil |
(21–25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(10–12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(26–30)% increased Attack and Cast Speed while Focused grant focus skill [1] | 3x ![]() | Gloves | Betrayal Unveil |
(21–25)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x ![]() | Helmet | Betrayal Unveil |
+6 to maximum Fortification while Focused grant focus skill [1] | 2x ![]() | Body Armour | Betrayal Unveil |
Channelling Skills have -1 to Total Mana Cost | 2x ![]() | Ring · Amulet | Betrayal Unveil |
Non-Channelling Skills have -4 to Total Mana Cost | 2x ![]() | Ring · Amulet | Betrayal Unveil |
Adds (11–13) to (16–17) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(19–23)% increased Damage during any Flask Effect | 2x ![]() | Gloves | Betrayal Unveil |
5% increased Attributes | 2x ![]() | Body Armour | Betrayal Unveil |
Banner Skills have (12–15)% increased Aura Effect | 2x ![]() | Body Armour | Betrayal Unveil |
(10–14)% increased Warcry Buff Effect | 2x ![]() | Helmet | Betrayal Unveil |
(12–13)% increased Global Critical Strike Chance +(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 2x ![]() | Ring | Betrayal Unveil |
(11–13)% increased Global Physical Damage (11–13)% increased Chaos Damage | 2x ![]() | Ring | Betrayal Unveil |
(11–13)% increased Fire Damage (11–13)% increased Lightning Damage | 2x ![]() | Ring | Betrayal Unveil |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(15–18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(16–20) to Strength (21–25)% chance to Avoid being Ignited | 3x ![]() | Body Armour · Shield | Betrayal Unveil |
+(16–20) to Dexterity (21–25)% chance to Avoid being Frozen | 3x ![]() | Body Armour · Shield | Betrayal Unveil |
+(16–20) to Intelligence (21–25)% chance to Avoid being Shocked | 3x ![]() | Body Armour · Shield | Betrayal Unveil |
(9–10)% increased Trap Throwing Speed | 3x ![]() | Amulet · Belt | Betrayal Unveil |
(9–10)% increased Mine Throwing Speed | 3x ![]() | Amulet · Helmet | Betrayal Unveil |
(14–16)% increased Brand Attachment range | 3x ![]() | Amulet · Gloves | Betrayal Unveil |
(20–25)% chance to Avoid Elemental Ailments (20–25)% chance to Avoid being Stunned | 6x ![]() | Body Armour | Betrayal Unveil |
(6–7)% increased Area of Effect (9–10)% increased Area Damage | 3x ![]() | Amulet | Betrayal Unveil |
(10–12)% increased Projectile Speed (9–10)% increased Projectile Damage | 3x ![]() | Amulet | Betrayal Unveil |
(9–10)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x ![]() | Amulet | Betrayal Unveil |
Acquisition /1
Source | Ingredient | Offer |
---|---|---|
The Survivalist | ![]() |
Community Wiki
Orb of Alchemy
An Orb of Alchemy is a currency item that can be used to upgrade a piece of normal equipment to rare.
Item acquisition
Orbs of Alchemy are uncommon currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.
Orbs of Alchemy can also be obtained by combining 20 Alchemy Shard, which are in turn obtained by selling identified magic and rare items with certain modifiers to any vendor.
Spending
Orbs of Alchemy can used to upgrade a normal item into a rare item. The resulting rare has randomly chosen affixes and has a random number of affixes (ranging from four to six [three to four if used on jewels]). Common use cases include upgrading good normal items (especially those with appropriate linked sockets) during the questing phase of a character's development, upgrading a normal map in order to take advantage of the large item quantity bonus from having up to six affixes, and upgrading strongboxes. Orbs of Alchemy are rarely used in the crafting of high-end rare items because it is easier to start with a good magic item and instead use a Regal Orb to upgrade it to a rare.
Orbs of Alchemy can also be used to purchase various items from vendors, including maps, skill gems, and unidentified rare items.
Furthermore, Orbs of Alchemy are also useful for a very large number of crafting bench recipes.
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