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Orb of Alchemy /3
24h Value24h volume traded
1 Chaos Orb 8.87 Orb of Alchemy
4,766,556
1 Divine Orb 1386 Orb of Alchemy
766,584
1 Exalted Orb 4.41 Orb of Alchemy
728
Orb of Alchemy
Stackable Currency
Stack Size: 1 / 20
Upgrades a normal item to a rare item
Right click this item then left click a normal item to apply it. Shift click to unstack.
Orb of Alchemy CurrencyUpgradeToRare /12
NameShow Full Descriptions
Currency Exchange15 Gold
NoteCodealch
DropLevel 2
BaseType Orb of Alchemy
Class Stackable Currency
FlagsAlwaysAllocate
TypeMetadata/Items/Currency/CurrencyUpgradeToRare
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
Tagsmid_tier_currency, currency
IconArt/2DItems/Currency/CurrencyUpgradeToRare
MTX Tab Stacks5000
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault, currency
Base.x_size1
Base.y_size1
client.RenderItem
Vendor recipe
直接從商店買 Recipe /1
OfferYour OfferNote
CurrencyUpgradeToRareOrb of Alchemy
1x CurrencyPassiveSkillRefundOrb of Regret
Act 3 Clarissa
相同物品 Recipe /2
OfferYour OfferNote
CurrencyUpgradeToRareOrb of Alchemy
3x Identified rare items with same name
CurrencyUpgradeToRareOrb of Alchemy
2x Identified rare items with same name, both 20% quality
相同基底物品 Recipe /2
OfferYour OfferNote
CurrencyUpgradeToRareOrb of Alchemy
1x normal 20% quality
1x magic 20% quality
1x rare 20% quality
2x CurrencyUpgradeToRareOrb of Alchemy
1x normal 20% quality unidentified
1x magic 20% quality unidentified
1x rare 20% quality unidentified
製造材料 Recipe /1
OfferYour OfferNote
FlaskInjectorInstilling Orb
2x FlaskPlateEnkindling Orb
1x CurrencyUpgradeToRareOrb of Alchemy
1x Trigger Gem
Crafting Bench /184
ModRequireItemClassesUnlock
+(21—28)% to Fire Resistance1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
+(21—28)% to Cold Resistance1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
+(21—28)% to Lightning Resistance1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
+(13—16)% to Fire and Cold Resistances1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
+(13—16)% to Cold and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
+(13—16)% to Fire and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
+(21—25) to Strength2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Western Forest
+(21—25) to Dexterity2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverThe Western Forest
+(21—25) to Intelligence2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverThe Western Forest
+(41—55) to maximum Life2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Feeding Trough
+(56—70) to maximum Life4x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · ShieldSulphur Vents Map
(31—40)% increased Mana Regeneration Rate2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Ring · Amulet · ShieldRacecourse Map
(46—60)% increased Mana Regeneration Rate2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedRacecourse Map
(24—32)% increased Elemental Damage with Attack Skills4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Quiver · BeltLava Chamber Map
(13—16)% increased Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Dread Thicket
(13—16)% increased Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Causeway
(13—16)% increased Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Chamber of Sins Level 1
(13—16)% increased Chaos Damage3x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Ossuary
+(121—200) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Desecrated Chambers
+(121—150) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyGloves · Helmet · Ring · Amulet · Quiver · ShieldThe Desecrated Chambers
(13—16)% increased Global Physical Damage3x CurrencyUpgradeToRareOrb of AlchemyShield · AmuletThe Ossuary
(41—50)% increased Armour1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
+(100—150) to Armour1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
(41—50)% increased Evasion Rating1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
+(100—150) to Evasion Rating1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
(41—50)% increased Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
+(35—45) to maximum Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
+(21—25) to maximum Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyAmulet · RingTerrace Map
(41—50)% increased Armour and Evasion1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
(41—50)% increased Armour and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
(41—50)% increased Evasion and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
Adds (38—46) to (73—85) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Dread Thicket
Adds (22—27) to (42—49) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Dread Thicket
Adds (12—17) to (26—30) Fire Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletThe Dread Thicket
Adds (38—46) to (73—85) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Causeway
Adds (22—27) to (42—49) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Causeway
Adds (11—15) to (23—27) Cold Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletThe Causeway
Adds (6—9) to (104—139) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Chamber of Sins Level 1
Adds (3—5) to (60—80) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Chamber of Sins Level 1
Adds (1—5) to (41—48) Lightning Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletThe Chamber of Sins Level 1
Adds (11—15) to (23—27) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Ossuary
Adds (7—11) to (16—19) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Ossuary
Adds (28—38) to (57—66) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Dread Thicket
Adds (21—28) to (42—49) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Dread Thicket
Adds (26—34) to (52—60) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Causeway
Adds (17—23) to (34—40) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Causeway
Adds (3—9) to (109—115) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Chamber of Sins Level 1
Adds (2—6) to (73—77) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Chamber of Sins Level 1
(20—24)% increased Critical Strike Chance2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedWharf Map
+(20—24)% to Global Critical Strike Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedWharf Map
(5—6)% increased Life Regeneration rate2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · BootsPort Map
2% additional Physical Damage Reduction2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldPort Map
+(3—4)% chance to Suppress Spell Damage2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · BootsPort Map
+(5—7)% chance to Suppress Spell Damage2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldPort Map
(9—11)% increased Energy Shield Recharge Rate2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · BootsPort Map
(16—20)% faster start of Energy Shield Recharge2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldPort Map
Minions have (16—20)% increased maximum Life2x CurrencyUpgradeToRareOrb of AlchemyShieldCoves Map
Minions have (18—22)% increased Movement Speed2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletCoves Map
Minions deal (52—66)% increased Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedCoves Map
Minions deal (35—44)% increased Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedCoves Map
(52—66)% increased Trap Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
(35—44)% increased Trap Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
(52—66)% increased Mine Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
(35—44)% increased Mine Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
(21—23)% increased Trap Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedCastle Ruins Map
(13—15)% increased Trap Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedCastle Ruins Map
(21—23)% increased Mine Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedCastle Ruins Map
(13—15)% increased Mine Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedCastle Ruins Map
(3—5)% increased Attack Speed2x CurrencyUpgradeToRareOrb of AlchemyRingThe Dried Lake
Warcries cannot Exert Travel Skills1x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · BeltThe Chamber of Innocence
Adds (19—23) to (37—42) Fire Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Dread Thicket
Adds (19—23) to (37—42) Cold Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Causeway
Adds (3—6) to (52—70) Lightning Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Chamber of Sins Level 1
Regenerate (12—20) Life per second
Regenerate (1.8—3) Mana per second
1x CurrencyUpgradeToRareOrb of AlchemyAmuletThe Archives
(81—85)% increased Physical Damage
(13—15)% chance to Impale Enemies on Hit with Attacks
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedDry Sea Map
(81—85)% increased Physical Damage
(13—15)% chance to cause Bleeding on Hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAtoll Map
(81—85)% increased Physical Damage
(13—15)% chance to Blind Enemies on hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedDry Sea Map
(81—85)% increased Physical Damage
(13—15)% chance to Poison on Hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAtoll Map
(60—64)% increased Fire Damage
(21—24)% chance to Ignite
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeArsenal Map
(36—41)% increased Fire Damage
(13—15)% chance to Ignite
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedArsenal Map
(60—64)% increased Cold Damage
(21—24)% chance to Freeze
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleePrimordial Pool Map
(36—41)% increased Cold Damage
(13—15)% chance to Freeze
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedPrimordial Pool Map
(60—64)% increased Lightning Damage
(21—24)% chance to Shock
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeBramble Valley Map
(36—41)% increased Lightning Damage
(13—15)% chance to Shock
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBramble Valley Map
(53—60)% increased Chaos Damage
Chaos Skills have (15—17)% increased Skill Effect Duration
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeCemetery Map
(35—39)% increased Chaos Damage
Chaos Skills have (7—8)% increased Skill Effect Duration
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedCemetery Map
Minions have (33—38)% increased maximum Life
Minions deal (33—38)% increased Damage
4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedHaunted Mansion Map
Minions have (20—24)% increased maximum Life
Minions deal (20—24)% increased Damage
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedHaunted Mansion Map
Minions have (22—24)% increased Attack Speed
Minions have (22—24)% increased Cast Speed
2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedHaunted Mansion Map
Minions have (12—13)% increased Attack Speed
Minions have (12—13)% increased Cast Speed
2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedHaunted Mansion Map
+(28—30)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeMesa Map
+(16—17)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedMesa Map
+(28—30)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeOvergrown Shrine Map
+(16—17)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedOvergrown Shrine Map
+(28—30)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeCourtyard Map
+(16—17)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedCourtyard Map
+(28—30)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeIceberg Map
+(16—17)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedIceberg Map
Attacks with this Weapon Penetrate (6—7)% Elemental Resistances4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedLava Chamber Map
Attacks with this Weapon Penetrate (8—10)% Chaos Resistance4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedCemetery Map
(15—17)% increased Armour and Evasion
+(10—11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
(15—17)% increased Armour and Energy Shield
+(10—11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
(15—17)% increased Evasion and Energy Shield
+(10—11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
(15—17)% increased Armour
+(10—11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
(15—17)% increased Evasion Rating
+(10—11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
(15—17)% increased Energy Shield
+(10—11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
(15—17)% increased Armour, Evasion and Energy Shield
+(10—11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
(15—17)% increased Armour and Evasion
+(12—13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
(15—17)% increased Armour and Energy Shield
+(12—13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
(15—17)% increased Evasion and Energy Shield
+(12—13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
(15—17)% increased Armour
+(12—13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
(15—17)% increased Evasion Rating
+(12—13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
(15—17)% increased Energy Shield
+(12—13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
(15—17)% increased Armour, Evasion and Energy Shield
+(12—13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
(15—17)% increased Armour and Evasion
+(15—16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
(15—17)% increased Armour and Energy Shield
+(15—16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
(15—17)% increased Evasion and Energy Shield
+(15—16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
(15—17)% increased Armour
+(15—16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
(15—17)% increased Evasion Rating
+(15—16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
(15—17)% increased Energy Shield
+(15—16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
(15—17)% increased Armour, Evasion and Energy Shield
+(15—16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
+(16—20) to Strength and Dexterity2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
+(16—20) to Dexterity and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
+(16—20) to Strength and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
+(31—35) to maximum Mana
Regenerate 3 Mana per second
4x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletRacecourse Map
+(31—35) to maximum Mana
4% reduced Mana Cost of Skills
4x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletWasteland Map
+(31—35) to maximum Mana
5% of Damage taken Recouped as Mana
4x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletRacecourse Map
4% increased Attack and Cast Speed4x CurrencyUpgradeToRareOrb of AlchemyAmulet · QuiverMoon Temple Map
(15—17)% increased Movement Speed
(6—9)% increased Movement Speed if you haven't been Hit Recently
4x CurrencyUpgradeToRareOrb of AlchemyBootsFrozen Cabins Map
(15—17)% increased Movement Speed
(8—12)% chance to gain Onslaught for 4 seconds on Kill
4x CurrencyUpgradeToRareOrb of AlchemyBootsFrozen Cabins Map
(15—17)% increased Movement Speed
100% chance to Avoid being Chilled
4x CurrencyUpgradeToRareOrb of AlchemyBootsFrozen Cabins Map
+(151—213) to Armour and Evasion Rating2x CurrencyUpgradeToRareOrb of AlchemyBelt · QuiverGrave Trough Map
+(151—213) to Armour
+(16—20) to maximum Energy Shield
2x CurrencyUpgradeToRareOrb of AlchemyBeltGrave Trough Map
+(151—213) to Evasion Rating
+(16—20) to maximum Energy Shield
2x CurrencyUpgradeToRareOrb of AlchemyBelt · QuiverGrave Trough Map
+(32—38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedShrine Map
+(22—25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedShrine Map
(17—19)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedShrine Map
(8—9)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedShrine Map
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · BeltShrine Map
(11—12)% increased Global Critical Strike Chance
4% chance to gain a Frenzy Charge on Critical Strike
2x CurrencyUpgradeToRareOrb of AlchemyQuiverGraveyard Map
(13—14)% increased Global Critical Strike Chance
(17—19)% increased Elemental Damage if you've dealt a Critical Strike Recently
2x CurrencyUpgradeToRareOrb of AlchemyGloves · QuiverFactory Map
(13—14)% increased Global Critical Strike Chance
Adds (12—13) to (17—20) Chaos Damage if you've dealt a Critical Strike Recently
2x CurrencyUpgradeToRareOrb of AlchemyGloves · QuiverFactory Map
+(34—40) to maximum Life
Regenerate 3 Mana per second
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverCity Square Map
Regenerate 20 Life per second
+(34—40) to maximum Mana
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverCity Square Map
(21—25)% increased Totem Placement speed3x CurrencyUpgradeToRareOrb of AlchemyBoots · AmuletLookout Map
Adds (8—9) to (11—13) Fire Damage
Adds (8—9) to (11—13) Cold Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield · Ring · Quiver · AmuletMineral Pools Map
Adds (8—9) to (11—13) Fire Damage
Adds 1 to (17—20) Lightning Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield · Ring · Quiver · AmuletMineral Pools Map
Adds (8—9) to (11—13) Cold Damage
Adds 1 to (17—20) Lightning Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield · Ring · Quiver · AmuletMineral Pools Map
(19—22)% increased Evasion Rating while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · BootsGrave Trough Map
(9—10)% additional Physical Damage Reduction while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · GlovesGrave Trough Map
Shock nearby Enemies for 3 Seconds when you Focus
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyRingAtoll Map
Recover (26—28)% of Mana and Energy Shield when you Focus
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourFields Map
(21—25)% chance to deal Double Damage while Focused
grant focus skill [1]
8x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedMaze Map
(10—12)% chance to deal Double Damage while Focused
grant focus skill [1]
8x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · ShieldMaze Map
(26—30)% increased Attack and Cast Speed while Focused
grant focus skill [1]
3x CurrencyUpgradeToRareOrb of AlchemyGlovesMoon Temple Map
(21—25)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
4x CurrencyUpgradeToRareOrb of AlchemyHelmetAtoll Map
+6 to maximum Fortification while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourGrave Trough Map
Channelling Skills have -1 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletWasteland Map
Non-Channelling Skills have -4 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletWasteland Map
Adds (11—13) to (16—17) Physical Damage
35% chance to cause Bleeding on Hit
2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedAtoll Map
Adds (7—8) to (10—11) Physical Damage
35% chance to cause Bleeding on Hit
2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedAtoll Map
(19—23)% increased Damage during any Flask Effect2x CurrencyUpgradeToRareOrb of AlchemyGlovesArachnid Tomb Map
5% increased Attributes2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourTropical Island Map
Banner Skills have (12—15)% increased Aura Effect2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnderground Sea Map
(10—14)% increased Warcry Buff Effect2x CurrencyUpgradeToRareOrb of AlchemyHelmetVolcano Map
(12—13)% increased Global Critical Strike Chance
+(18—20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
2x CurrencyUpgradeToRareOrb of AlchemyRingFactory Map
(11—13)% increased Global Physical Damage
(11—13)% increased Chaos Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingDry Sea Map
(11—13)% increased Fire Damage
(11—13)% increased Lightning Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingMineral Pools Map
+(20—24) to Strength and Dexterity
+(201—250) to Accuracy Rating
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedDefiled Cathedral Map
(15—18)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedSummit Map
(10—12)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedSummit Map
+(11—12)% to Fire and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
+(11—12)% to Lightning and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
+(11—12)% to Cold and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
+(16—20) to Strength
(21—25)% chance to Avoid being Ignited
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldMaelström of Chaos
+(16—20) to Dexterity
(21—25)% chance to Avoid being Frozen
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldMaelström of Chaos
+(16—20) to Intelligence
(21—25)% chance to Avoid being Shocked
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldMaelström of Chaos
(9—10)% increased Trap Throwing Speed3x CurrencyUpgradeToRareOrb of AlchemyAmulet · BeltCastle Ruins Map
(9—10)% increased Mine Throwing Speed3x CurrencyUpgradeToRareOrb of AlchemyAmulet · HelmetCastle Ruins Map
(14—16)% increased Brand Attachment range3x CurrencyUpgradeToRareOrb of AlchemyAmulet · GlovesFungal Hollow Map
(20—25)% chance to Avoid Elemental Ailments
(20—25)% chance to Avoid being Stunned
6x CurrencyUpgradeToRareOrb of AlchemyBody ArmourForking River Map
(6—7)% increased Area of Effect
(9—10)% increased Area Damage
3x CurrencyUpgradeToRareOrb of AlchemyGlovesMausoleum Map
(10—12)% increased Projectile Speed
(9—10)% increased Projectile Damage
3x CurrencyUpgradeToRareOrb of AlchemyGlovesGardens Map
(9—10)% increased Melee Damage
+0.1 metres to Melee Strike Range
3x CurrencyUpgradeToRareOrb of AlchemyGlovesPit Map
Acquisition /1
SourceIngredientOffer
The SurvivalistCurrencyUpgradeToRareOrb of Alchemy

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Orb of Alchemy

An Orb of Alchemy is a currency item that can be used to upgrade a piece of normal equipment to rare.

Item acquisition

Orbs of Alchemy are uncommon currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.

Orbs of Alchemy can also be obtained by combining 20 CurrencyUpgradeToRareShardAlchemy Shard, which are in turn obtained by selling identified magic and rare items with certain modifiers to any vendor.

Spending

Orbs of Alchemy can used to upgrade a normal item into a rare item. The resulting rare has randomly chosen affixes and has a random number of affixes (ranging from four to six [three to four if used on jewels]). Common use cases include upgrading good normal items (especially those with appropriate linked sockets) during the questing phase of a character's development, upgrading a normal map in order to take advantage of the large item quantity bonus from having up to six affixes, and upgrading strongboxes. Orbs of Alchemy are rarely used in the crafting of high-end rare items because it is easier to start with a good magic item and instead use a CurrencyUpgradeMagicToRareRegal Orb to upgrade it to a rare.

Orbs of Alchemy can also be used to purchase various items from vendors, including maps, skill gems, and unidentified rare items.

Furthermore, Orbs of Alchemy are also useful for a very large number of crafting bench recipes.


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