The Redeemer Prefix /96
Item Level | Mod | Tag |
---|---|---|
68 | Unaffected by Chilled Ground | Boots |
68 | +2 to Level of Socketed Cold Gems | Boots |
68 | (4–6)% chance to gain an Endurance Charge on Kill | Boots One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
80 | (7–10)% chance to gain an Endurance Charge on Kill | Boots One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | Gain (3–5)% of Physical Damage as Extra Cold Damage | Boots |
75 | Gain (6–8)% of Physical Damage as Extra Cold Damage | Boots |
75 | (5–10)% chance to gain Elusive on Critical Strike | Boots |
68 | (4–6)% chance to gain a Frenzy Charge on Kill | Gloves Quivers One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Two Hand Swords Two Hand Axes Bows |
80 | (7–10)% chance to gain a Frenzy Charge on Kill | Gloves Quivers One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Two Hand Swords Two Hand Axes Bows |
68 | Adds (4–5) to (6–8) Physical Damage if you've dealt a Critical Strike Recently | Gloves |
73 | Adds (6–8) to (9–11) Physical Damage if you've dealt a Critical Strike Recently | Gloves |
68 | Adds (16–20) to (22–25) Fire Damage if you've dealt a Critical Strike Recently | Gloves |
73 | Adds (20–25) to (26–35) Fire Damage if you've dealt a Critical Strike Recently | Gloves |
68 | Adds (16–20) to (22–25) Cold Damage if you've dealt a Critical Strike Recently | Gloves |
73 | Adds (20–25) to (26–35) Cold Damage if you've dealt a Critical Strike Recently | Gloves |
68 | Adds 1 to (41–47) Lightning Damage if you've dealt a Critical Strike Recently | Gloves |
73 | Adds 1 to (48–60) Lightning Damage if you've dealt a Critical Strike Recently | Gloves |
68 | Minions deal (18–22)% increased Damage | Gloves |
70 | Minions deal (23–26)% increased Damage | Gloves |
73 | Minions deal (27–30)% increased Damage | Gloves |
68 | (4–6)% chance to gain a Power Charge on Kill | Helmets Claws Daggers Rune Daggers Sceptres Wands Staves Warstaves |
80 | (7–10)% chance to gain a Power Charge on Kill | Helmets Claws Daggers Rune Daggers Sceptres Wands Staves Warstaves |
68 | (8–12)% of Physical Damage from Hits taken as Cold Damage | Helmets |
83 | (13–15)% of Physical Damage from Hits taken as Cold Damage | Helmets |
80 | Skills supported by Unleash have +1 to maximum number of Seals | Helmets |
68 | (8–12)% of Physical Damage from Hits taken as Cold Damage | Body Armours |
83 | (13–15)% of Physical Damage from Hits taken as Cold Damage | Body Armours |
80 | +1 to Level of Socketed Support Gems | Body Armours |
75 | You and your Minions take 100% reduced Reflected Elemental Damage | Body Armours |
75 | Nearby Enemies are Blinded | Body Armours |
68 | (26–30)% increased Elemental Damage with Attack Skills | Shields |
75 | (31–35)% increased Elemental Damage with Attack Skills | Shields |
80 | (36–40)% increased Elemental Damage with Attack Skills | Shields |
68 | Gain (5–10)% of Physical Damage as Extra Cold Damage | Quivers Amulets |
75 | Gain (11–15)% of Physical Damage as Extra Cold Damage | Quivers Amulets |
68 | (7–9)% increased Evasion Rating | Belts Rings |
78 | (10–12)% increased Evasion Rating | Belts Rings |
82 | (13–15)% increased Evasion Rating | Belts Rings |
68 | (26–30)% increased Damage with Hits against Chilled Enemies | Belts |
75 | (31–35)% increased Damage with Hits against Chilled Enemies | Belts |
80 | (36–40)% increased Damage with Hits against Chilled Enemies | Belts |
68 | (16–20)% increased Cold Damage | Belts |
75 | (21–25)% increased Cold Damage | Belts |
80 | (26–30)% increased Cold Damage | Belts |
68 | Adds (17–23) to (35–41) Cold Damage against Chilled or Frozen Enemies | Rings |
75 | Adds (20–26) to (41–48) Cold Damage against Chilled or Frozen Enemies | Rings |
75 | (2–3) to (4–5) Added Cold Damage per Frenzy Charge | Rings |
80 | (3–4) to (6–7) Added Cold Damage per Frenzy Charge | Rings |
68 | (15–17)% increased Projectile Attack Damage | Rings |
75 | (18–21)% increased Projectile Attack Damage | Rings |
80 | (22–25)% increased Projectile Attack Damage | Rings |
68 | Minions deal (15–17)% increased Damage | Rings |
75 | Minions deal (18–21)% increased Damage | Rings |
80 | Minions deal (22–25)% increased Damage | Rings |
68 | (0.3–0.5)% of Cold Damage Leeched as Life | Amulets |
68 | (0.2–0.4)% of Cold Damage Leeched as Energy Shield | Amulets |
80 | 1% increased Damage per 15 Dexterity | Amulets |
68 | (3–4)% increased Damage per Frenzy Charge | Amulets |
80 | (5–6)% increased Damage per Frenzy Charge | Amulets |
68 | Damage Penetrates (4–7)% Cold Resistance | Amulets |
82 | Damage Penetrates (8–10)% Cold Resistance | Amulets |
68 | Adds (7–9) to (14–16) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
71 | Adds (11–14) to (22–25) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
74 | Adds (15–20) to (30–35) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
77 | Adds (19–25) to (38–44) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
80 | Adds (23–32) to (48–55) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
68 | Adds (13–16) to (26–30) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
71 | Adds (21–26) to (41–46) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
74 | Adds (28–37) to (56–65) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
77 | Adds (35–46) to (71–81) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
80 | Adds (43–59) to (89–102) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | Adds (5–7) to (10–12) Cold Damage to Spells Damage Penetrates 4% Cold Resistance | Sceptres Rune Daggers Wands |
71 | Adds (8–10) to (16–18) Cold Damage to Spells Damage Penetrates 4% Cold Resistance | Sceptres Rune Daggers Wands |
74 | Adds (11–15) to (22–25) Cold Damage to Spells Damage Penetrates 4% Cold Resistance | Sceptres Rune Daggers Wands |
77 | Adds (14–18) to (27–32) Cold Damage to Spells Damage Penetrates 4% Cold Resistance | Sceptres Rune Daggers Wands |
80 | Adds (17–23) to (34–40) Cold Damage to Spells Damage Penetrates 4% Cold Resistance | Sceptres Rune Daggers Wands |
68 | Adds (8–10) to (15–18) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance | Staves |
71 | Adds (12–16) to (23–27) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance | Staves |
74 | Adds (16–22) to (33–38) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance | Staves |
77 | Adds (21–27) to (41–48) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance | Staves |
80 | Adds (26–34) to (52–60) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance | Staves |
68 | Attacks with this Weapon Penetrate (9–10)% Cold Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
73 | Attacks with this Weapon Penetrate (11–12)% Cold Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
78 | Attacks with this Weapon Penetrate (13–15)% Cold Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | Damage Penetrates 6% Cold Resistance | Sceptres Rune Daggers Wands |
73 | Damage Penetrates 7% Cold Resistance | Sceptres Rune Daggers Wands |
78 | Damage Penetrates 8% Cold Resistance | Sceptres Rune Daggers Wands |
68 | Damage Penetrates (10–11)% Cold Resistance | Staves |
73 | Damage Penetrates (12–13)% Cold Resistance | Staves |
78 | Damage Penetrates (14–15)% Cold Resistance | Staves |
68 | Gain (7–12)% of Physical Damage as Extra Cold Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Sceptres Wands Bows |
73 | Gain (13–17)% of Physical Damage as Extra Cold Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Sceptres Wands Bows |
78 | Gain (18–20)% of Physical Damage as Extra Cold Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Sceptres Wands Bows |
68 | Gain (16–20)% of Physical Damage as Extra Cold Damage | Two Hand Swords Two Hand Axes |
73 | Gain (21–26)% of Physical Damage as Extra Cold Damage | Two Hand Swords Two Hand Axes |
78 | Gain (27–30)% of Physical Damage as Extra Cold Damage | Two Hand Swords Two Hand Axes |
The Redeemer Suffix /102
Item Level | Mod | Tag |
---|---|---|
68 | (6–9)% chance to avoid Projectiles | Boots |
73 | (10–12)% chance to avoid Projectiles | Boots |
68 | (30–34)% increased Effect of Non-Damaging Ailments | Boots |
73 | (35–40)% increased Effect of Non-Damaging Ailments | Boots |
75 | (5–7)% chance to gain Onslaught for 4 seconds on Kill | Boots Quivers |
80 | (8–10)% chance to gain Onslaught for 4 seconds on Kill | Boots Quivers |
68 | (12–15)% increased Global Accuracy Rating | Gloves Quivers Rings |
80 | (16–20)% increased Global Accuracy Rating | Gloves Quivers Rings |
68 | (8–11)% Global chance to Blind Enemies on hit | Gloves Quivers |
80 | (12–15)% Global chance to Blind Enemies on hit | Gloves Quivers |
85 | Nearby Enemies have -9% to Cold Resistance | Helmets |
68 | (4–6)% increased Mana Reservation Efficiency of Skills | Helmets Amulets |
75 | (7–10)% increased Mana Reservation Efficiency of Skills | Helmets Amulets |
68 | (15–17)% increased Burning Damage (6–8)% chance to Ignite | Helmets |
75 | (18–20)% increased Burning Damage (6–8)% chance to Ignite | Helmets |
68 | (8–12)% increased Freeze Duration on Enemies (6–8)% chance to Freeze | Helmets |
75 | (13–15)% increased Freeze Duration on Enemies (6–8)% chance to Freeze | Helmets |
68 | (6–8)% chance to Shock (8–12)% increased Effect of Lightning Ailments | Helmets |
75 | (6–8)% chance to Shock (13–15)% increased Effect of Lightning Ailments | Helmets |
68 | Regenerate (3–5) Mana per second | Helmets |
75 | Regenerate (6–8) Mana per second | Helmets |
68 | (5–8)% increased Dexterity | Body Armours Amulets |
75 | (9–12)% increased Dexterity | Body Armours Amulets |
80 | 10% chance to gain a Frenzy Charge on Hit | Body Armours |
68 | Recover (3–4)% of Mana on Kill | Body Armours |
80 | Recover (5–6)% of Mana on Kill | Body Armours |
68 | (8–11)% increased Mana Recovery rate | Body Armours |
80 | (12–15)% increased Mana Recovery rate | Body Armours |
75 | (15–20)% increased effect of Non-Curse Auras from your Skills | Body Armours |
80 | (21–25)% increased effect of Non-Curse Auras from your Skills | Body Armours |
68 | +1 to Minimum Frenzy Charges | Shields |
80 | +2 to Minimum Frenzy Charges | Shields |
68 | Recover (3–5)% of your maximum Mana when you Block | Shields |
68 | (5–7)% chance to Avoid Physical Damage from Hits | Shields Quivers |
80 | (8–10)% chance to Avoid Physical Damage from Hits | Shields Quivers |
80 | (8–12)% increased Effect of your Curses | Shields |
73 | (5–7)% increased effect of Non-Curse Auras from your Skills | Shields |
80 | (8–10)% increased effect of Non-Curse Auras from your Skills | Shields |
68 | (15–20)% increased Effect of Non-Damaging Ailments | Shields Quivers Rings Amulets |
75 | (21–25)% increased Effect of Non-Damaging Ailments | Shields Quivers Rings Amulets |
68 | (8–14)% increased Attack Speed during any Flask Effect | Belts |
68 | (20–25)% increased Projectile Attack Damage during any Flask Effect | Belts |
75 | (26–30)% increased Projectile Attack Damage during any Flask Effect | Belts |
80 | (31–35)% increased Projectile Attack Damage during any Flask Effect | Belts |
68 | (7–9)% increased Mana Recovery rate | Belts |
75 | (10–12)% increased Mana Recovery rate | Belts |
75 | Remove Chill and Freeze when you use a Flask | Belts |
75 | Curse Enemies with Frostbite on Hit | Rings |
80 | Curse Enemies with Frostbite on Hit | Rings |
75 | (8–12)% increased Attack Speed if you've been Hit Recently | Rings |
68 | Prevent +2% of Suppressed Spell Damage | Amulets |
75 | Hatred has (40–50)% increased Mana Reservation Efficiency | Amulets |
75 | Grace has (40–50)% increased Mana Reservation Efficiency | Amulets |
75 | Purity of Ice has (50–60)% increased Mana Reservation Efficiency | Amulets |
68 | (21–25)% increased Warcry Speed | Amulets |
75 | (26–30)% increased Warcry Speed | Amulets |
80 | (31–35)% increased Warcry Speed | Amulets |
75 | (5–7)% chance to deal Double Damage if you have Stunned an Enemy Recently | Amulets |
83 | (8–10)% chance to deal Double Damage if you have Stunned an Enemy Recently | Amulets |
75 | (11–15)% chance to inflict Cold Exposure on Hit | Sceptres Rune Daggers Wands Staves |
80 | (16–20)% chance to inflict Cold Exposure on Hit | Sceptres Rune Daggers Wands Staves |
82 | Auras from your Skills grant 2% increased Damage to you and Allies | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands |
82 | Auras from your Skills grant 4% increased Damage to you and Allies | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | (15–18)% chance to Blind Enemies on Hit with Attacks | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Two Hand Swords Two Hand Axes Bows |
70 | (19–22)% chance to Blind Enemies on Hit with Attacks | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Two Hand Swords Two Hand Axes Bows |
73 | (23–25)% chance to Blind Enemies on Hit with Attacks | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Two Hand Swords Two Hand Axes Bows |
68 | (15–18)% chance to gain Onslaught for 4 seconds on Kill | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Wands Two Hand Swords Two Hand Axes Bows |
70 | (19–22)% chance to gain Onslaught for 4 seconds on Kill | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Wands Two Hand Swords Two Hand Axes Bows |
73 | (23–25)% chance to gain Onslaught for 4 seconds on Kill | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Wands Two Hand Swords Two Hand Axes Bows |
68 | +(2–4)% Chance to Block Attack Damage while Dual Wielding | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces |
70 | +(5–7)% Chance to Block Attack Damage while Dual Wielding | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces |
73 | +(8–9)% Chance to Block Attack Damage while Dual Wielding | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces |
68 | (3–6)% increased Movement Speed | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
73 | (7–10)% increased Movement Speed | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
75 | Spells have a (4–5)% chance to deal Double Damage | Sceptres Rune Daggers Wands |
80 | Spells have a (6–7)% chance to deal Double Damage | Sceptres Rune Daggers Wands |
75 | Spells have a (10–11)% chance to deal Double Damage | Staves |
80 | Spells have a (12–14)% chance to deal Double Damage | Staves |
68 | (5–7)% increased Damage per Frenzy Charge | Rune Daggers |
73 | (8–10)% increased Damage per Frenzy Charge | Rune Daggers |
75 | Hatred has (28–33)% increased Aura Effect | Sceptres Rune Daggers Wands |
80 | Hatred has (34–40)% increased Aura Effect | Sceptres Rune Daggers Wands |
75 | Hatred has (48–54)% increased Aura Effect | Staves |
80 | Hatred has (55–60)% increased Aura Effect | Staves |
68 | (13–16)% increased Cast Speed if you've Killed Recently | Sceptres Rune Daggers Wands |
73 | (17–20)% increased Cast Speed if you've Killed Recently | Sceptres Rune Daggers Wands |
68 | (23–26)% increased Cast Speed if you've Killed Recently | Staves |
73 | (27–30)% increased Cast Speed if you've Killed Recently | Staves |
78 | Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage | One Hand Maces Two Hand Maces |
68 | (7–11)% chance to double Stun Duration | One Hand Maces |
73 | (12–15)% chance to double Stun Duration | One Hand Maces |
68 | (17–21)% chance to double Stun Duration | Two Hand Maces |
73 | (22–25)% chance to double Stun Duration | Two Hand Maces |
68 | (5–7)% increased Movement Speed if you've Hit an Enemy Recently | One Hand Maces Sceptres |
73 | (8–10)% increased Movement Speed if you've Hit an Enemy Recently | One Hand Maces Sceptres |
68 | (10–12)% increased Movement Speed if you've Hit an Enemy Recently | Two Hand Maces |
73 | (13–15)% increased Movement Speed if you've Hit an Enemy Recently | Two Hand Maces |
68 | +(10–12)% Chance to Block Attack Damage if you were Damaged by a Hit Recently | Staves Warstaves |
73 | +(13–15)% Chance to Block Attack Damage if you were Damaged by a Hit Recently | Staves Warstaves |
68 | +(10–12)% Chance to Block Spell Damage if you were Damaged by a Hit Recently | Staves Warstaves |
73 | +(13–15)% Chance to Block Spell Damage if you were Damaged by a Hit Recently | Staves Warstaves |
78 | Curse Enemies with Frostbite on Hit | Wands |
Redeemer's Exalted Orb
Stackable Currency
Stack Size: 1 / 20
Adds Redeemer influence and a new Redeemer modifier to a rare item
Right click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
Shift click to unstack.
Redeemer's Exalted Orb AddModToRareRedeemer /11
Name | Show Full Descriptions |
---|---|
Limited Drop | Veritania, The Redeemer |
DropLevel | 1 |
BaseType | Redeemer's Exalted Orb |
Class | Stackable Currency |
Flags | AlwaysAllocate |
Type | Metadata/Items/AtlasExiles/AddModToRareRedeemer |
Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
Tags | currency |
Icon | Art/2DItems/Currency/Influence Exalts/EyrieOrb |
MTX Tab Stacks | 5000 |
Reference | Community Wiki |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Redeemer's Exalted Orb
Redeemer's Exalted Orb is a currency item that can be used to enhance a piece of rare equipment with Redeemer influence and a new Redeemer affix.
Item acquisition
Monster restrictions
This item can be acquired from the following monsters:
See also
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.