Crusader's Exalted Orb
Currency
Stack Size: 1 / 10
Adds Crusader influence and a new Crusader modifier to a rare item
Right click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. Shift click to unstack.
Crusader's Exalted Orb AddModToRareCrusader /11
NameShow Full Descriptions
Limited DropBaran, The Crusader
DropLevel 1
BaseType Crusader's Exalted Orb
Class Stackable Currency
FlagsAlwaysAllocate
TypeMetadata/Items/AtlasExiles/AddModToRareCrusader
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
Tagscurrency
IconArt/2DItems/Currency/Influence Exalts/CrusaderOrb
MTX Tab Stacks5000
ReferenceCommunity Wiki
Boots Gloves Quivers Helmets Body Armours Shields Amulets Belts Rings One Hand Swords Thrusting One Hand Swords One Hand Axes Two Hand Swords Two Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Staves Warstaves Two Hand Maces Wands Bows

The Crusader Prefix /110

Item LevelModTag
68Unaffected by Shocked GroundBoots
68+2 to Level of Socketed Lightning GemsBoots
68Gain (3–5)% of Physical Damage as Extra Lightning DamageBoots
75Gain (6–8)% of Physical Damage as Extra Lightning DamageBoots
68(18–21)% of Physical Damage Converted to Fire DamageGloves
Quivers
71(22–25)% of Physical Damage Converted to Fire DamageGloves
Quivers
68(18–21)% of Physical Damage Converted to Cold DamageGloves
Quivers
71(22–25)% of Physical Damage Converted to Cold DamageGloves
Quivers
68(18–21)% of Physical Damage Converted to Lightning DamageGloves
Quivers
71(22–25)% of Physical Damage Converted to Lightning DamageGloves
Quivers
7510% increased Maximum total Life Recovery per second from LeechGloves
7515% increased Maximum total Energy Shield Recovery per second from LeechGloves
68(9–11)% increased maximum ManaHelmets
Body Armours
80(12–15)% increased maximum ManaHelmets
Body Armours
68(4–6)% of Physical Damage from Hits taken as Lightning DamageHelmets
83(7–10)% of Physical Damage from Hits taken as Lightning DamageHelmets
68(5–10)% of Physical Damage from Hits taken as Lightning DamageBody Armours
83(11–15)% of Physical Damage from Hits taken as Lightning DamageBody Armours
75You have Consecrated Ground around you while stationaryBody Armours
75Enemies you Kill have a (11–20)% chance to Explode, dealing a tenth of their maximum Life as Physical DamageBody Armours
85Enemies you Kill have a (21–30)% chance to Explode, dealing a tenth of their maximum Life as Physical DamageBody Armours
681% increased Damage per 1% Chance to Block Attack DamageShields
68Gain (5–10)% of Physical Damage as Extra Lightning DamageQuivers
Amulets
75Gain (11–15)% of Physical Damage as Extra Lightning DamageQuivers
Amulets
68(7–9)% increased maximum Energy ShieldBelts
Rings
78(10–12)% increased maximum Energy ShieldBelts
Rings
82(13–15)% increased maximum Energy ShieldBelts
Rings
68(30–34)% increased Critical Strike Chance against Shocked EnemiesBelts
75(35–39)% increased Critical Strike Chance against Shocked EnemiesBelts
80(40–45)% increased Critical Strike Chance against Shocked EnemiesBelts
68(16–20)% increased Lightning DamageBelts
75(21–25)% increased Lightning DamageBelts
80(26–30)% increased Lightning DamageBelts
68Melee Hits which Stun have (8–12)% chance to FortifyBelts
68Adds (3–7) to (68–73) Lightning Damage against Shocked EnemiesRings
75Adds (4–8) to (82–86) Lightning Damage against Shocked EnemiesRings
751 to (6–8) Lightning Damage per Power ChargeRings
80(1–2) to (9–11) Lightning Damage per Power ChargeRings
68(15–17)% increased Spell DamageRings
75(18–21)% increased Spell DamageRings
80(22–25)% increased Spell DamageRings
68(35–40)% increased total Recovery per second from Life LeechRings
75(41–45)% increased total Recovery per second from Life LeechRings
80(46–50)% increased total Recovery per second from Life LeechRings
68Gain (8–12) Life per Enemy Hit with SpellsRings
75Gain (13–15) Life per Enemy Hit with SpellsRings
68(0.3–0.5)% of Lightning Damage Leeched as LifeAmulets
68(0.2–0.4)% of Lightning Damage Leeched as Energy ShieldAmulets
801% increased Damage per 15 IntelligenceAmulets
68(3–4)% increased Damage per Power ChargeAmulets
80(5–6)% increased Damage per Power ChargeAmulets
68Damage Penetrates (4–7)% Lightning ResistanceAmulets
82Damage Penetrates (8–10)% Lightning ResistanceAmulets
68(15–25)% increased Maximum total Life Recovery per second from LeechAmulets
68(15–25)% increased Maximum total Energy Shield Recovery per second from LeechAmulets
68(25–34)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Two Hand Swords
Two Hand Axes
71(35–44)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Two Hand Swords
Two Hand Axes
74(45–54)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Two Hand Swords
Two Hand Axes
77(55–64)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Two Hand Swords
Two Hand Axes
80(65–69)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Two Hand Swords
Two Hand Axes
68(25–34)% increased Physical Damage
(8–10)% increased Critical Strike Chance
Claws
Daggers
Rune Daggers
71(35–44)% increased Physical Damage
(8–10)% increased Critical Strike Chance
Claws
Daggers
Rune Daggers
74(45–54)% increased Physical Damage
(8–10)% increased Critical Strike Chance
Claws
Daggers
Rune Daggers
77(55–64)% increased Physical Damage
(8–10)% increased Critical Strike Chance
Claws
Daggers
Rune Daggers
80(65–69)% increased Physical Damage
(8–10)% increased Critical Strike Chance
Claws
Daggers
Rune Daggers
68(25–34)% increased Physical Damage
(6–8)% reduced Enemy Stun Threshold
One Hand Maces
Sceptres
Staves
Warstaves
Two Hand Maces
71(35–44)% increased Physical Damage
(6–8)% reduced Enemy Stun Threshold
One Hand Maces
Sceptres
Staves
Warstaves
Two Hand Maces
74(45–54)% increased Physical Damage
(6–8)% reduced Enemy Stun Threshold
One Hand Maces
Sceptres
Staves
Warstaves
Two Hand Maces
77(55–64)% increased Physical Damage
(6–8)% reduced Enemy Stun Threshold
One Hand Maces
Sceptres
Staves
Warstaves
Two Hand Maces
80(65–69)% increased Physical Damage
(6–8)% reduced Enemy Stun Threshold
One Hand Maces
Sceptres
Staves
Warstaves
Two Hand Maces
68(25–34)% increased Physical Damage
(20–25)% increased Projectile Speed
Wands
Bows
71(35–44)% increased Physical Damage
(20–25)% increased Projectile Speed
Wands
Bows
74(45–54)% increased Physical Damage
(20–25)% increased Projectile Speed
Wands
Bows
77(55–64)% increased Physical Damage
(20–25)% increased Projectile Speed
Wands
Bows
80(65–69)% increased Physical Damage
(20–25)% increased Projectile Speed
Wands
Bows
68Adds 2 to (25–29) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
71Adds (1–4) to (40–45) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
74Adds (2–5) to (55–63) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
77Adds (2–6) to (70–79) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
80Adds (3–8) to (89–99) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
68Adds 3 to (46–53) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
71Adds (2–7) to (74–84) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
74Adds (3–9) to (102–117) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
77Adds (3–12) to (130–146) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
80Adds (6–15) to (165–183) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
68Adds (1–2) to (21–22) Lightning Damage to Spells
Damage Penetrates 4% Lightning Resistance
Sceptres
Rune Daggers
Wands
71Adds (1–3) to (33–35) Lightning Damage to Spells
Damage Penetrates 4% Lightning Resistance
Sceptres
Rune Daggers
Wands
74Adds (1–4) to (46–49) Lightning Damage to Spells
Damage Penetrates 4% Lightning Resistance
Sceptres
Rune Daggers
Wands
77Adds (2–5) to (58–61) Lightning Damage to Spells
Damage Penetrates 4% Lightning Resistance
Sceptres
Rune Daggers
Wands
80Adds (2–6) to (73–77) Lightning Damage to Spells
Damage Penetrates 4% Lightning Resistance
Sceptres
Rune Daggers
Wands
68Adds (1–3) to (32–34) Lightning Damage to Spells
Damage Penetrates (5–7)% Lightning Resistance
Staves
71Adds (1–4) to (49–52) Lightning Damage to Spells
Damage Penetrates (5–7)% Lightning Resistance
Staves
74Adds (2–6) to (69–73) Lightning Damage to Spells
Damage Penetrates (5–7)% Lightning Resistance
Staves
77Adds (2–7) to (87–92) Lightning Damage to Spells
Damage Penetrates (5–7)% Lightning Resistance
Staves
80Adds (3–9) to (109–115) Lightning Damage to Spells
Damage Penetrates (5–7)% Lightning Resistance
Staves
68Attacks with this Weapon Penetrate (9–10)% Lightning ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
73Attacks with this Weapon Penetrate (11–12)% Lightning ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
78Attacks with this Weapon Penetrate (13–15)% Lightning ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
68Damage Penetrates 6% Lightning ResistanceSceptres
Rune Daggers
Wands
73Damage Penetrates 7% Lightning ResistanceSceptres
Rune Daggers
Wands
78Damage Penetrates 8% Lightning ResistanceSceptres
Rune Daggers
Wands
68Damage Penetrates (10–11)% Lightning ResistanceStaves
73Damage Penetrates (12–13)% Lightning ResistanceStaves
78Damage Penetrates (14–15)% Lightning ResistanceStaves
68Gain (7–12)% of Physical Damage as Extra Lightning DamageClaws
Daggers
Rune Daggers
Sceptres
Wands
73Gain (13–17)% of Physical Damage as Extra Lightning DamageClaws
Daggers
Rune Daggers
Sceptres
Wands
78Gain (18–20)% of Physical Damage as Extra Lightning DamageClaws
Daggers
Rune Daggers
Sceptres
Wands
68Gain (16–20)% of Physical Damage as Extra Lightning DamageStaves
Warstaves
73Gain (21–26)% of Physical Damage as Extra Lightning DamageStaves
Warstaves
78Gain (27–30)% of Physical Damage as Extra Lightning DamageStaves
Warstaves

The Crusader Suffix /122

Item LevelModTag
75+1% to maximum Fire ResistanceBoots
85+2% to maximum Fire ResistanceBoots
75(6–10)% increased Cooldown Recovery RateBoots
80(11–15)% increased Cooldown Recovery RateBoots
75(51–60)% chance to Avoid being IgnitedBoots
Quivers
75(51–60)% chance to Avoid being FrozenBoots
Quivers
75(51–60)% chance to Avoid being ShockedBoots
Quivers
75+1% to maximum Cold ResistanceGloves
85+2% to maximum Cold ResistanceGloves
68(21–25)% chance to Ignore Stuns while CastingGloves
70(26–30)% chance to Ignore Stuns while CastingGloves
75(31–35)% chance to Ignore Stuns while CastingGloves
68(16–20)% increased Global Critical Strike ChanceGloves
70(21–25)% increased Global Critical Strike ChanceGloves
75(26–30)% increased Global Critical Strike ChanceGloves
75+1% to maximum Lightning ResistanceHelmets
85+2% to maximum Lightning ResistanceHelmets
85Nearby Enemies have -9% to Lightning ResistanceHelmets
68(3–4)% Chance to Block Spell DamageHelmets
80(5–6)% Chance to Block Spell DamageHelmets
75(51–60)% reduced Ignite Duration on youHelmets
75(51–60)% reduced Freeze Duration on youHelmets
75(51–60)% reduced Effect of Shock on youHelmets
68(5–8)% increased IntelligenceBody Armours
Amulets
75(9–12)% increased IntelligenceBody Armours
Amulets
8015% chance to gain a Power Charge on Critical StrikeBody Armours
68Recover (3–4)% of Energy Shield on KillBody Armours
80Recover (5–6)% of Energy Shield on KillBody Armours
68(8–11)% increased Energy Shield Recovery rateBody Armours
80(12–15)% increased Energy Shield Recovery rateBody Armours
68+1 to Minimum Power ChargesShields
80+2 to Minimum Power ChargesShields
68Recover (3–5)% of Energy Shield when you BlockShields
68(25–40)% chance to Chill Attackers for 4 seconds on BlockShields
Staves
Warstaves
75(41–50)% chance to Chill Attackers for 4 seconds on BlockShields
Staves
Warstaves
68(25–40)% chance to Shock Attackers for 4 seconds on BlockShields
Staves
Warstaves
75(41–50)% chance to Shock Attackers for 4 seconds on BlockShields
Staves
Warstaves
68+(7–9)% Chance to Block Spell Damage if you have Blocked Spell Damage RecentlyShields
75+(10–12)% Chance to Block Spell Damage if you have Blocked Spell Damage RecentlyShields
68(18–21)% increased Warcry Buff EffectShields
Two Hand Swords
Two Hand Axes
Two Hand Maces
75(22–25)% increased Warcry Buff EffectShields
Two Hand Swords
Two Hand Axes
Two Hand Maces
75(10–15)% increased Cooldown Recovery RateBelts
84(16–20)% increased Cooldown Recovery RateBelts
68(20–25)% increased Spell Damage during any Flask EffectBelts
75(26–30)% increased Spell Damage during any Flask EffectBelts
80(31–35)% increased Spell Damage during any Flask EffectBelts
68(7–9)% increased Energy Shield Recovery rateBelts
75(10–12)% increased Energy Shield Recovery rateBelts
75Remove Shock when you use a FlaskBelts
75(35–40)% reduced Effect of Curses on youRings
75Curse Enemies with Conductivity on HitRings
80Curse Enemies with Conductivity on HitRings
68(15–17)% increased Global Critical Strike ChanceRings
75(18–21)% increased Global Critical Strike ChanceRings
80(22–25)% increased Global Critical Strike ChanceRings
68+2% to maximum Chance to Block Spell DamageAmulets
75Wrath has (40–50)% increased Mana Reservation EfficiencyAmulets
75Discipline has (50–60)% increased Mana Reservation EfficiencyAmulets
75Purity of Lightning has (50–60)% increased Mana Reservation EfficiencyAmulets
75Zealotry has (40–50)% increased Mana Reservation EfficiencyAmulets
68(4–5)% Chance to Block Spell DamageAmulets
80(6–7)% Chance to Block Spell DamageAmulets
68(12–16)% increased Impale EffectOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
71(17–21)% increased Impale EffectOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
75(22–25)% increased Impale EffectOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
68(25–29)% increased Impale EffectTwo Hand Swords
Two Hand Axes
Two Hand Maces
Bows
71(30–34)% increased Impale EffectTwo Hand Swords
Two Hand Axes
Two Hand Maces
Bows
75(35–38)% increased Impale EffectTwo Hand Swords
Two Hand Axes
Two Hand Maces
Bows
68(23–26)% of Physical Damage Converted to Fire DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
71(27–30)% of Physical Damage Converted to Fire DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
68(23–26)% of Physical Damage Converted to Cold DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Sceptres
Two Hand Swords
Two Hand Axes
71(27–30)% of Physical Damage Converted to Cold DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Sceptres
Two Hand Swords
Two Hand Axes
68(23–26)% of Physical Damage Converted to Lightning DamageClaws
Daggers
Rune Daggers
Sceptres
Staves
Warstaves
71(27–30)% of Physical Damage Converted to Lightning DamageClaws
Daggers
Rune Daggers
Sceptres
Staves
Warstaves
75(11–15)% chance to inflict Lightning Exposure on HitSceptres
Rune Daggers
Wands
Staves
80(16–20)% chance to inflict Lightning Exposure on HitSceptres
Rune Daggers
Wands
Staves
68(5–7)% increased Damage per Power ChargeSceptres
Rune Daggers
Wands
73(8–10)% increased Damage per Power ChargeSceptres
Rune Daggers
Wands
68(10–13)% increased Damage per Power ChargeStaves
73(14–17)% increased Damage per Power ChargeStaves
75Wrath has (28–33)% increased Aura EffectSceptres
Rune Daggers
Wands
80Wrath has (34–40)% increased Aura EffectSceptres
Rune Daggers
Wands
75Wrath has (48–54)% increased Aura EffectStaves
80Wrath has (55–60)% increased Aura EffectStaves
75Zealotry has (28–33)% increased Aura EffectSceptres
Rune Daggers
Wands
80Zealotry has (34–40)% increased Aura EffectSceptres
Rune Daggers
Wands
75Zealotry has (48–54)% increased Aura EffectStaves
80Zealotry has (55–60)% increased Aura EffectStaves
68(18–22)% increased Damage while LeechingOne Hand Swords
Thrusting One Hand Swords
70(23–26)% increased Damage while LeechingOne Hand Swords
Thrusting One Hand Swords
73(27–30)% increased Damage while LeechingOne Hand Swords
Thrusting One Hand Swords
68(32–36)% increased Damage while LeechingTwo Hand Swords
70(37–41)% increased Damage while LeechingTwo Hand Swords
73(42–45)% increased Damage while LeechingTwo Hand Swords
68(10–12)% increased Attack Speed while FortifiedOne Hand Swords
Thrusting One Hand Swords
73(13–15)% increased Attack Speed while FortifiedOne Hand Swords
Thrusting One Hand Swords
68(20–22)% increased Attack Speed while FortifiedTwo Hand Swords
73(23–25)% increased Attack Speed while FortifiedTwo Hand Swords
68(5–6)% chance to Taunt Enemies on Hit with AttacksOne Hand Axes
Two Hand Axes
70(7–8)% chance to Taunt Enemies on Hit with AttacksOne Hand Axes
Two Hand Axes
73(9–10)% chance to Taunt Enemies on Hit with AttacksOne Hand Axes
Two Hand Axes
68(31–40)% increased Critical Strike Chance if you have Killed RecentlyClaws
Daggers
Rune Daggers
73(41–50)% increased Critical Strike Chance if you have Killed RecentlyClaws
Daggers
Rune Daggers
68(11–15)% reduced Enemy Stun Threshold
(11–15)% increased Stun Duration on Enemies
One Hand Maces
73(16–20)% reduced Enemy Stun Threshold
(16–20)% increased Stun Duration on Enemies
One Hand Maces
68(21–25)% reduced Enemy Stun Threshold
(21–25)% increased Stun Duration on Enemies
Two Hand Maces
73(26–30)% reduced Enemy Stun Threshold
(26–30)% increased Stun Duration on Enemies
Two Hand Maces
68(26–30)% increased Area of Effect if you have Stunned an Enemy RecentlyOne Hand Maces
73(31–35)% increased Area of Effect if you have Stunned an Enemy RecentlyOne Hand Maces
68(36–40)% increased Area of Effect if you have Stunned an Enemy RecentlyTwo Hand Maces
73(41–45)% increased Area of Effect if you have Stunned an Enemy RecentlyTwo Hand Maces
85Socketed Gems Chain 1 additional timesBows
85Projectiles from Socketed Gems ForkBows
68Projectiles deal (15–20)% increased Damage with Hits and Ailments for each Enemy PiercedBows
70Projectiles deal (21–25)% increased Damage with Hits and Ailments for each Enemy PiercedBows
73Projectiles deal (26–30)% increased Damage with Hits and Ailments for each Enemy PiercedBows
68Gain (7–8)% of Physical Damage as Extra Damage of a random ElementBows
73Gain (9–11)% of Physical Damage as Extra Damage of a random ElementBows
78Gain (12–15)% of Physical Damage as Extra Damage of a random ElementBows
75(11–20)% chance to Gain Arcane Surge when you deal a Critical StrikeWands
80(21–30)% chance to Gain Arcane Surge when you deal a Critical StrikeWands
78Curse Enemies with Conductivity on HitWands

Community Wiki

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Crusader's Exalted Orb

Crusader's Exalted Orb is a currency item that can be used to enhance a piece of rare equipment with Crusader influence and a new Crusader affix: "Crusader's" (prefix) and "of Crusade" (suffix).

Item acquisition

Monster restrictions

This item can be acquired from the following monsters:

See also


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.