Hunter's Exalted Orb
Currency
Stack Size: 1 / 20
Adds Hunter influence and a new Hunter modifier to a rare item
Right click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. Shift click to unstack.
Hunter's Exalted Orb AddModToRareHunter /11
NameShow Full Descriptions
Limited DropAl-Hezmin, The Hunter
DropLevel 1
BaseType Hunter's Exalted Orb
Class Stackable Currency
FlagsAlwaysAllocate
TypeMetadata/Items/AtlasExiles/AddModToRareHunter
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
Tagscurrency
IconArt/2DItems/Currency/Influence Exalts/BasiliskOrb
MTX Tab Stacks5000
ReferenceCommunity Wiki
Boots Quivers Amulets Gloves Helmets Body Armours Shields Belts Rings Wands Bows One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves

The Hunter Prefix /100

Item LevelModTag
68Unaffected by Desecrated GroundBoots
68+2 to Level of Socketed Chaos GemsBoots
75Projectiles Pierce an additional TargetBoots
Quivers
Amulets
80Projectiles Pierce 2 additional TargetsBoots
85(7–10)% chance to Intimidate Enemies for 4 seconds on HitGloves
85(7–10)% chance to Unnerve Enemies for 4 seconds on HitGloves
80Non-Vaal Strike Skills target 1 additional nearby EnemyGloves
68(13–16)% chance to Impale Enemies on Hit with AttacksGloves
80(17–20)% chance to Impale Enemies on Hit with AttacksGloves
68(10–12)% increased Duration of Ailments on EnemiesGloves
80(13–15)% increased Duration of Ailments on EnemiesGloves
68Adds (17–22) to (33–39) Fire Damage to SpellsHelmets
70Adds (21–28) to (42–49) Fire Damage to SpellsHelmets
75Adds (25–34) to (51–59) Fire Damage to SpellsHelmets
68Adds (14–18) to (27–32) Cold Damage to SpellsHelmets
70Adds (17–23) to (34–40) Cold Damage to SpellsHelmets
75Adds (21–28) to (41–48) Cold Damage to SpellsHelmets
68Adds (2–5) to (58–61) Lightning Damage to SpellsHelmets
70Adds (2–6) to (73–77) Lightning Damage to SpellsHelmets
75Adds (2–7) to (88–93) Lightning Damage to SpellsHelmets
68Adds (17–22) to (33–39) Physical Damage to SpellsHelmets
70Adds (21–28) to (42–49) Physical Damage to SpellsHelmets
75Adds (25–34) to (51–59) Physical Damage to SpellsHelmets
68Adds (14–18) to (27–32) Chaos Damage to SpellsHelmets
70Adds (17–23) to (34–40) Chaos Damage to SpellsHelmets
75Adds (21–28) to (41–48) Chaos Damage to SpellsHelmets
68(5–8)% increased maximum LifeBody Armours
85(9–12)% increased maximum LifeBody Armours
75(5–10)% of Physical Damage from Hits taken as Chaos DamageBody Armours
83(11–15)% of Physical Damage from Hits taken as Chaos DamageBody Armours
82You can apply an additional CurseBody Armours
80Every 4 seconds, Regenerate 15% of Life over one secondBody Armours
68(3–6)% increased maximum LifeShields
Belts
84(7–10)% increased maximum LifeShields
Belts
75(3–6)% increased Movement SpeedQuivers
Amulets
80(7–10)% increased Movement SpeedQuivers
Amulets
75Gain a Flask Charge when you deal a Critical StrikeBelts
68(16–20)% increased Chaos DamageBelts
75(21–25)% increased Chaos DamageBelts
80(26–30)% increased Chaos DamageBelts
85(2–3)% increased Experience gainRings
68You and your Minions take (31–45)% reduced Reflected Physical DamageRings
75You and your Minions take (46–55)% reduced Reflected Physical DamageRings
68You and your Minions take (31–45)% reduced Reflected Elemental DamageRings
75You and your Minions take (46–55)% reduced Reflected Elemental DamageRings
68Gain (10–15) Life per Enemy Hit with AttacksRings
75Gain (16–20) Life per Enemy Hit with AttacksRings
68Exerted Attacks deal (25–27)% increased DamageRings
75Exerted Attacks deal (28–31)% increased DamageRings
80Exerted Attacks deal (32–35)% increased DamageRings
68(0.3–0.5)% of Physical Damage Leeched as LifeAmulets
68(0.3–0.5)% of Chaos Damage Leeched as LifeAmulets
68Damage Penetrates (3–4)% Elemental ResistancesAmulets
82Damage Penetrates (5–6)% Elemental ResistancesAmulets
68(25–34)% increased Physical Damage
Projectiles Pierce an additional Target
Wands
Bows
71(35–44)% increased Physical Damage
Projectiles Pierce an additional Target
Wands
Bows
74(45–54)% increased Physical Damage
Projectiles Pierce an additional Target
Wands
Bows
77(55–64)% increased Physical Damage
Projectiles Pierce an additional Target
Wands
Bows
80(65–69)% increased Physical Damage
Projectiles Pierce an additional Target
Wands
Bows
68Adds (5–7) to (11–13) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
71Adds (9–11) to (17–20) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
74Adds (12–16) to (24–28) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
77Adds (15–20) to (30–35) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
80Adds (18–25) to (38–44) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
68Adds (9–13) to (21–24) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
71Adds (16–21) to (32–37) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
74Adds (22–29) to (44–52) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
77Adds (28–37) to (57–65) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
80Adds (35–48) to (72–81) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
68Attacks with this Weapon Penetrate (6–7)% Chaos ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
73Attacks with this Weapon Penetrate (8–9)% Chaos ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
78Attacks with this Weapon Penetrate (10–12)% Chaos ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
68Attacks with this Weapon Penetrate (6–7)% Elemental ResistancesOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
73Attacks with this Weapon Penetrate (8–9)% Elemental ResistancesOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
78Attacks with this Weapon Penetrate (10–12)% Elemental ResistancesOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
68Damage Penetrates 4% Elemental ResistancesSceptres
Rune Daggers
Wands
73Damage Penetrates 5% Elemental ResistancesSceptres
Rune Daggers
Wands
78Damage Penetrates 6% Elemental ResistancesSceptres
Rune Daggers
Wands
68Damage Penetrates (7–8)% Elemental ResistancesStaves
73Damage Penetrates (9–10)% Elemental ResistancesStaves
78Damage Penetrates (11–12)% Elemental ResistancesStaves
68Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 StrengthOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
68Adds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 StrengthTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
68Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 DexterityOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Bows
68Adds (2–3) to (4–5) Cold Damage to Attacks with this Weapon per 10 DexterityTwo Hand Swords
Two Hand Axes
68Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 IntelligenceClaws
Daggers
Rune Daggers
Sceptres
Wands
68Adds 1 to (7–8) Lightning Damage to Attacks with this Weapon per 10 IntelligenceStaves
Warstaves
681% increased Spell Damage per 16 StrengthSceptres
681% increased Spell Damage per 16 DexterityRune Daggers
681% increased Spell Damage per 16 IntelligenceSceptres
Rune Daggers
Wands
681% increased Spell Damage per 10 StrengthStaves
681% increased Spell Damage per 10 IntelligenceStaves
68(60–69)% increased Chaos Damage over TimeOne Hand Swords
Thrusting One Hand Swords
Claws
Daggers
Rune Daggers
Bows
71(70–79)% increased Chaos Damage over TimeOne Hand Swords
Thrusting One Hand Swords
Claws
Daggers
Rune Daggers
Bows
75(80–89)% increased Chaos Damage over TimeOne Hand Swords
Thrusting One Hand Swords
Claws
Daggers
Rune Daggers
Bows
78(90–94)% increased Chaos Damage over TimeOne Hand Swords
Thrusting One Hand Swords
Claws
Daggers
Rune Daggers
Bows
68(100–109)% increased Chaos Damage over TimeTwo Hand Swords
71(110–119)% increased Chaos Damage over TimeTwo Hand Swords
75(120–129)% increased Chaos Damage over TimeTwo Hand Swords
78(130–134)% increased Chaos Damage over TimeTwo Hand Swords

The Hunter Suffix /103

Item LevelModTag
68(6–8)% increased StrengthBoots
75(9–10)% increased StrengthBoots
75(41–50)% chance to Avoid being Poisoned
(41–50)% chance to Avoid Bleeding
Boots
75You have Tailwind if you have dealt a Critical Strike RecentlyBoots
68Ignites you inflict deal Damage (7–9)% fasterBoots
73Ignites you inflict deal Damage (10–12)% fasterBoots
68Bleeding you inflict deals Damage (7–9)% fasterBoots
73Bleeding you inflict deals Damage (10–12)% fasterBoots
68Poisons you inflict deal Damage (7–9)% fasterBoots
73Poisons you inflict deal Damage (10–12)% fasterBoots
68(6–8)% increased DexterityGloves
75(9–10)% increased DexterityGloves
68+(11–15)% to Fire Damage over Time MultiplierGloves
Amulets
80+(16–20)% to Fire Damage over Time MultiplierGloves
Amulets
68+(11–15)% to Cold Damage over Time MultiplierGloves
Amulets
80+(16–20)% to Cold Damage over Time MultiplierGloves
Amulets
68+(11–15)% to Chaos Damage over Time MultiplierGloves
Amulets
80+(16–20)% to Chaos Damage over Time MultiplierGloves
Amulets
68+(11–15)% to Physical Damage over Time MultiplierGloves
Amulets
80+(16–20)% to Physical Damage over Time MultiplierGloves
Amulets
85Nearby Enemies have -9% to Chaos ResistanceHelmets
68(6–8)% increased IntelligenceHelmets
75(9–10)% increased IntelligenceHelmets
80You have Igniting Conflux for 3 seconds every 8 secondsHelmets
80You have Chilling Conflux for 3 seconds every 8 secondsHelmets
80You have Shocking Conflux for 3 seconds every 8 secondsHelmets
68(16–20)% increased effect of OfferingsBody Armours
80(21–25)% increased effect of OfferingsBody Armours
68Attacks have +(0.5–1)% to Critical Strike ChanceBody Armours
84Attacks have +(1.1–1.5)% to Critical Strike ChanceBody Armours
68+(0.5–1)% to Spell Critical Strike ChanceBody Armours
84+(1.1–1.5)% to Spell Critical Strike ChanceBody Armours
68Gain an Endurance, Frenzy or Power charge when you BlockShields
68Socketed Gems have 20% increased Reservation EfficiencyShields
80Socketed Gems have 30% increased Reservation EfficiencyShields
68(4–6)% reduced Damage taken from Damage Over TimeShields
80(7–10)% reduced Damage taken from Damage Over TimeShields
68Gain (3–5) Mana per Enemy Hit with AttacksGloves
Quivers
68+(16–20)% to Chaos Damage over Time Multiplier with Attack SkillsQuivers
80+(21–25)% to Chaos Damage over Time Multiplier with Attack SkillsQuivers
68+(16–20)% to Physical Damage over Time Multiplier with Attack SkillsQuivers
80+(21–25)% to Physical Damage over Time Multiplier with Attack SkillsQuivers
68+(16–20)% to Fire Damage over Time Multiplier with Attack SkillsQuivers
80+(21–25)% to Fire Damage over Time Multiplier with Attack SkillsQuivers
6815% chance to Poison on Hit
(15–25)% increased Damage with Poison
Quivers
7520% chance to Poison on Hit
(26–30)% increased Damage with Poison
Quivers
68(6–9)% increased AttributesBelts
75(10–12)% increased AttributesBelts
68(8–14)% increased Cast Speed during any Flask EffectBelts
68Overwhelm (8–11)% Physical Damage ReductionBelts
75Overwhelm (12–15)% Physical Damage ReductionBelts
81(6–10)% increased Movement Speed during any Flask EffectBelts
68(-35–-25) Physical Damage taken from Attack HitsBelts
75(-45–-36) Physical Damage taken from Attack HitsBelts
80Curse Enemies with Elemental Weakness on HitRings
80Curse Enemies with Despair on HitRings
68(5–6)% increased Poison Duration
(8–12)% increased Damage with Poison
Rings
75(7–8)% increased Poison Duration
(13–17)% increased Damage with Poison
Rings
80(9–10)% increased Poison Duration
(18–22)% increased Damage with Poison
Rings
75Malevolence has (40–50)% increased Mana Reservation EfficiencyAmulets
68(3–6)% chance to gain a Power, Frenzy or Endurance Charge on KillAmulets
75(7–10)% chance to gain a Power, Frenzy or Endurance Charge on KillAmulets
68Items and Gems have (5–10)% reduced Attribute RequirementsAmulets
75Items and Gems have (11–15)% reduced Attribute RequirementsAmulets
68Ignites you inflict deal Damage (8–12)% fasterSceptres
Wands
73Ignites you inflict deal Damage (13–15)% fasterSceptres
Wands
68Ignites you inflict deal Damage (18–21)% fasterStaves
Warstaves
73Ignites you inflict deal Damage (22–25)% fasterStaves
Warstaves
68Bleeding you inflict deals Damage (8–12)% fasterOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
73Bleeding you inflict deals Damage (13–15)% fasterOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
68Bleeding you inflict deals Damage (18–21)% fasterTwo Hand Swords
Two Hand Axes
Two Hand Maces
Bows
73Bleeding you inflict deals Damage (22–25)% fasterTwo Hand Swords
Two Hand Axes
Two Hand Maces
Bows
68Poisons you inflict deal Damage (8–12)% fasterOne Hand Swords
Thrusting One Hand Swords
Claws
Daggers
Rune Daggers
73Poisons you inflict deal Damage (13–15)% fasterOne Hand Swords
Thrusting One Hand Swords
Claws
Daggers
Rune Daggers
68Poisons you inflict deal Damage (18–21)% fasterTwo Hand Swords
Bows
73Poisons you inflict deal Damage (22–25)% fasterTwo Hand Swords
Bows
68(16–20)% of Physical Damage Converted to Chaos DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
71(21–25)% of Physical Damage Converted to Chaos DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
68Hits with this Weapon Overwhelm (13–16)% Physical Damage ReductionOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
71Hits with this Weapon Overwhelm (17–20)% Physical Damage ReductionOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
68Hits with this Weapon Overwhelm (13–16)% Physical Damage ReductionTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
71Hits with this Weapon Overwhelm (17–20)% Physical Damage ReductionTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
68Overwhelm (7–8)% Physical Damage ReductionSceptres
Rune Daggers
Wands
71Overwhelm (9–10)% Physical Damage ReductionSceptres
Rune Daggers
Wands
68Overwhelm (13–16)% Physical Damage ReductionStaves
71Overwhelm (17–20)% Physical Damage ReductionStaves
78(7–11)% chance to Unnerve Enemies for 4 seconds on HitSceptres
Rune Daggers
Wands
Staves
81(12–15)% chance to Unnerve Enemies for 4 seconds on HitSceptres
Rune Daggers
Wands
Staves
78(7–11)% chance to Intimidate Enemies for 4 seconds on HitOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
81(12–15)% chance to Intimidate Enemies for 4 seconds on HitOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
75Malevolence has (28–33)% increased Aura EffectSceptres
Rune Daggers
Wands
80Malevolence has (34–40)% increased Aura EffectSceptres
Rune Daggers
Wands
75Malevolence has (48–54)% increased Aura EffectStaves
80Malevolence has (55–60)% increased Aura EffectStaves
68(17–21)% increased Warcry Cooldown Recovery RateOne Hand Axes
73(22–25)% increased Warcry Cooldown Recovery RateOne Hand Axes
68(35–40)% increased Warcry Cooldown Recovery RateTwo Hand Swords
Two Hand Axes
Two Hand Maces
Shields
73(41–45)% increased Warcry Cooldown Recovery RateTwo Hand Swords
Two Hand Axes
Two Hand Maces
Shields
68(17–21)% increased Area of Effect if you've Killed RecentlyOne Hand Maces
73(22–25)% increased Area of Effect if you've Killed RecentlyOne Hand Maces
68(27–31)% increased Area of Effect if you've Killed RecentlyTwo Hand Maces
73(32–35)% increased Area of Effect if you've Killed RecentlyTwo Hand Maces
78Curse Enemies with Despair on HitWands

Community Wiki

Edit

Hunter's Exalted Orb

Hunter's Exalted Orb is a currency item that can be used to enhance a piece of rare equipment with Hunter influence and a new Hunter affix mod. (Prefix: Hunter's, Suffix: of the Hunt.)

Item acquisition

Monster restrictions

This item can be acquired from the following monsters:

See also


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.