Veritania, The Redeemer
Humanoid
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
SpectreN
AreaRedeemer's Eyrie, Redeemer's Eyrie
Tagselderslayer, exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, redeemer_conqueror_boss, slashing_weapon
Life
1300%
Energy Shield From Life
100%
Armour
+100%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
AtlasExiles2
Metadata
AtlasExile2_

Object Type

version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"

Actor
{
	on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
}

StateMachine
{
	create_state_visible_0 =
	"
		HideAllMeshSegments();
		HideAllMeshColliders();
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
	"

	on_state_visible_0 =
	"
		HideAllMeshSegments();
		HideAllMeshColliders();
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
	"

	on_state_visible_1 =
	"
		ShowAllMeshSegments();
		ShowAllMeshColliders();
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao, hip_jntBnd );
	"
	
	on_state_intro_1 = 
	"
		IfState( encounter, 1, { PlayTextAudio( VeritaniaFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 2, { PlayTextAudio( VeritaniaFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 3, { PlayTextAudio( VeritaniaFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 4, { PlayTextAudio( VeritaniaFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 5, { PlayTextAudio( VeritaniaFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
	"
}

Animated
{
	on_death_flee_01 = 
	"
		HideWeapons( true, true );
		IfState( encounter, 1, { PlayTextAudio( VeritaniaNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 2, { PlayTextAudio( VeritaniaOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 3, { PlayTextAudio( VeritaniaTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 4, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 5, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
	"
	
	on_death_01 =
	"
		DoRandom
		(
			{ PlayTextAudio( VeritaniaFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile2); },
			{ PlayTextAudio( VeritaniaFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile2); },
			{ PlayTextAudio( VeritaniaFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile2); },
			{ PlayTextAudio( VeritaniaFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile2); }
		);
	"
	
	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_B.epk );"

	on_event_disappear_for_death_flee_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_attachmentFade.epk, hip_jntBnd );
	"
}

Preload
{
	preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile2_"] = {
    name = "Veritania, The Redeemer",
    life = 13,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
    },
    modList = {
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Veritania, The Redeemer
    Humanoid
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    SpectreN
    Tagsexile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon
    Life
    1300%
    Energy Shield From Life
    100%
    Armour
    +100%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    AtlasExiles2
    Metadata
    AtlasExile2_Standalone

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
    
    Actor
    {
    	on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
    	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
    }
    
    StateMachine
    {
    	create_state_visible_0 =
    	"
    		HideAllMeshSegments();
    		HideAllMeshColliders();
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
    	"
    
    	on_state_visible_0 =
    	"
    		HideAllMeshSegments();
    		HideAllMeshColliders();
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
    	"
    
    	on_state_visible_1 =
    	"
    		ShowAllMeshSegments();
    		ShowAllMeshColliders();
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao, hip_jntBnd );
    	"
    	
    	on_state_intro_1 = 
    	"
    		IfState( encounter, 1, { PlayTextAudio( VeritaniaFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 2, { PlayTextAudio( VeritaniaFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 3, { PlayTextAudio( VeritaniaFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 4, { PlayTextAudio( VeritaniaFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 5, { PlayTextAudio( VeritaniaFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    	"
    }
    
    Animated
    {
    	on_death_flee_01 = 
    	"
    		HideWeapons( true, true );
    		IfState( encounter, 1, { PlayTextAudio( VeritaniaNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 2, { PlayTextAudio( VeritaniaOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 3, { PlayTextAudio( VeritaniaTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 4, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 5, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    	"
    	
    	on_death_01 =
    	"
    		DoRandom
    		(
    			{ PlayTextAudio( VeritaniaFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile2); },
    			{ PlayTextAudio( VeritaniaFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile2); },
    			{ PlayTextAudio( VeritaniaFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile2); },
    			{ PlayTextAudio( VeritaniaFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile2); }
    		);
    	"
    	
    	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_B.epk );"
    
    	on_event_disappear_for_death_flee_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_attachmentFade.epk, hip_jntBnd );
    	"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2_Standalone"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Veritania, The Redeemer
    Humanoid
    SpectreN
    Tagsexile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon
    Life
    1300%
    Energy Shield From Life
    100%
    Armour
    +100%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    AtlasExiles2
    Metadata
    AtlasExile2Influence

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase"
    
    Preload
    {
    	preload_monster_variety = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase"
    
    Animated
    {
    	on_event_destroyportal = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/influence/eyrie_influence.ao, default, 1.0, 1.0, 111.0, random, -200, 0 );"
    	on_portal_exit_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_In.epk );"
    }
    
    StateMachine
    {
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_In.epk );
    	"
    
    	on_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk );"
    }
    
    Actor
    {
    	on_start_Emerge = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/influence/eyrie_influence.ao, default, 1.0, 2.0, 111.0, random, -200, 0 );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
    	preload_buff_visual = "eyrie_empowered_boss_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2Influence"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
        },
        modList = {
        },
    }
    
    Veritania, The Redeemer
    Humanoid
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    Cannot be Knocked Back
    SpectreN
    AreaRedeemer's Eyrie
    Tagscaster, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon
    Life
    1300%
    Energy Shield From Life
    100%
    Armour
    +100%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    AtlasExiles2Apparition
    Metadata
    AtlasExile2Apparition
    Level
    68
    Life
    1,811,503
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    638
    Spell Damage
    953
    Accuracy
    0
    Attack Time
    1.33665
    Experience
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    AtlasExilesEyrieCleave1
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieCleave2
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieCleave3
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieCleave4
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieIceShardProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 513.5 to 770.3 Cold Damage
    base is projectile [1]
    monster projectile variation [125]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EmptyActionAttackEyrieCleave1
    Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    25% less Attack Speed
    +1.5 metres to Melee Strike Range
    EmptyActionAttackEyrieCleave2
    Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Cooldown Time: 8 sec
    25% less Attack Speed
    +1.5 metres to Melee Strike Range
    EmptyActionSpellEyrieWhirl
    Spell
    Cast Time: 3 sec
    Cooldown Time: 18 sec
    AtlasExilesEyrieDeathWhirl
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl2
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl3
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl4
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl5
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasBossEyrieTornadoes
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Spark
    Critical Strike Chance: 5%
    Cast Time: 0.25 sec
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.
    Deals 478.6 to 717.9 Physical Damage
    Projectiles Pierce all Targets
    Base duration is 4 seconds
    100% of Physical Damage Converted to Cold Damage
    Fires Projectiles in a circle
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]
    AtlasExilesEyrieIceShardProjectileBarrage
    Spell
    Critical Strike Chance: 5%
    Cast Time: 5 sec
    Cooldown Time: 26 sec
    Deals 641.9 to 962.8 Cold Damage
    base is projectile [1]
    skill cannot be knocked back [1]
    EmptyActionSpellEyrieBulletDive
    Spell
    Cast Time: 4 sec
    EmptyActionSpellEyrieDash
    Spell
    Cast Time: 2.17 sec
    Cooldown Time: 27 sec
    AtlasExilesEyrieBulletDive
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 140%
    Attack Time: 1.995 sec
    Deals 40% more Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasEyrieSpawnFrozenHalfPipe
    Spell, Triggerable
    Cast Time: 1 sec
    Deals 465.5 to 698.2 Cold Damage
    Always Freezes enemies
    is area damage [1]
    AtlasExilesEyrieChargeWindForce
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 200%
    Attack Time: 1.995 sec
    Deals 100% more Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	define_shared_state = "bullet_dive_mode;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	on_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();"
    	create_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );"
    	on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	
    	on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );"
    
    	on_state_emerging_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );
    	"
    
    	on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    	create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_addfadeepk_for_death_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao );
    	"
    
    	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_A.epk );"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		PlayInterlude( Audio/Music/AtlasRework/EyrieResolve, 0.5 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2Apparition"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionAttackEyrieCleave1",
            "EmptyActionAttackEyrieCleave2",
            "EmptyActionSpellEyrieWhirl",
            "EmptyActionSpellEyrieDash",
            "EmptyActionSpellEyrieBulletDive",
            "AtlasExilesEyrieCleave1",
            "AtlasExilesEyrieCleave2",
            "AtlasExilesEyrieCleave3",
            "AtlasExilesEyrieCleave4",
            "AtlasExilesEyrieDeathWhirl",
            "AtlasExilesEyrieDeathWhirl2",
            "AtlasExilesEyrieDeathWhirl3",
            "AtlasExilesEyrieDeathWhirl4",
            "AtlasExilesEyrieDeathWhirl5",
            "AtlasExilesEyrieBulletDive",
            "AtlasExilesEyrieChargeWindForce",
            "AtlasExilesEyrieIceShardProjectile",
            "AtlasExilesEyrieIceShardProjectileBarrage",
            "AtlasBossEyrieTornadoes",
            "AtlasEyrieSpawnFrozenHalfPipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave1"] = {
        name = "EmptyActionAttackEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave2"] = {
        name = "EmptyActionAttackEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieDash"] = {
        name = "EmptyActionSpellEyrieDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [5] = {levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [6] = {levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [7] = {levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [8] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [9] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieBulletDive"] = {
        name = "EmptyActionSpellEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave1"] = {
        name = "AtlasExilesEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave2"] = {
        name = "AtlasExilesEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave3"] = {
        name = "AtlasExilesEyrieCleave3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave4"] = {
        name = "AtlasExilesEyrieCleave4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl"] = {
        name = "AtlasExilesEyrieDeathWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl2"] = {
        name = "AtlasExilesEyrieDeathWhirl2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl3"] = {
        name = "AtlasExilesEyrieDeathWhirl3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl4"] = {
        name = "AtlasExilesEyrieDeathWhirl4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl5"] = {
        name = "AtlasExilesEyrieDeathWhirl5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieBulletDive"] = {
        name = "AtlasExilesEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieChargeWindForce"] = {
        name = "AtlasExilesEyrieChargeWindForce",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectile"] = {
        name = "AtlasExilesEyrieIceShardProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectileBarrage"] = {
        name = "AtlasExilesEyrieIceShardProjectileBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieSpawnFrozenHalfPipe"] = {
        name = "AtlasEyrieSpawnFrozenHalfPipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    IdMonsterDroppedItemsInfluenceRedeemer
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 4 Max: 4 Global
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 Global
  • Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Veritania, The Redeemer
    Humanoid
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    Cannot be Knocked Back
    SpectreN
    AreaRedeemer's Eyrie, Veritania, The Redeemer
    Tagscaster, cold_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, redeemer_conqueror_boss, slashing_weapon
    Life
    1300%
    Energy Shield From Life
    100%
    Armour
    +100%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    AtlasExiles2Apparition
    Metadata
    AtlasExile2ApparitionUber
    Level
    83
    Life
    32,943,972
    Armour
    92,477
    Evasion
    7,860
    Energy Shield
    0
    Damage
    1,538
    Spell Damage
    2,296
    Accuracy
    0
    Attack Time
    1.33665
    Experience
    144,452
    Ailment Threshold
    6,002,899
    Chill
    18,981
    Shock
    18,981
    Brittle
    107,386
    Scorch
    18,981
    Sap
    52,441
    AtlasExilesEyrieCleave1
    Triggerable, Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieCleave2
    Triggerable, Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieCleave3
    Triggerable, Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieCleave4
    Triggerable, Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieIceShardProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 993.8 to 1491 Cold Damage
    base is projectile [1]
    monster projectile variation [125]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EmptyActionAttackEyrieCleave1
    Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    25% less Attack Speed
    +1.5 metres to Melee Strike Range
    EmptyActionAttackEyrieCleave2
    Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Cooldown Time: 8 sec
    25% less Attack Speed
    +1.5 metres to Melee Strike Range
    EmptyActionSpellEyrieWhirl
    Spell
    Cast Time: 3 sec
    Cooldown Time: 18 sec
    AtlasExilesEyrieDeathWhirl
    Triggerable, Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl2
    Triggerable, Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl3
    Triggerable, Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl4
    Triggerable, Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl5
    Triggerable, Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasBossEyrieTornadoes
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Spark
    Critical Strike Chance: 5%
    Cast Time: 0.25 sec
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.
    Deals 801.8 to 1203 Physical Damage
    Projectiles Pierce all Targets
    Base duration is 4 seconds
    100% of Physical Damage Converted to Cold Damage
    Fires Projectiles in a circle
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]
    AtlasExilesEyrieIceShardProjectileBarrage
    Spell
    Critical Strike Chance: 5%
    Cast Time: 5 sec
    Cooldown Time: 26 sec
    Deals 1242 to 1863 Cold Damage
    base is projectile [1]
    skill cannot be knocked back [1]
    EmptyActionSpellEyrieBulletDive
    Spell
    Cast Time: 4 sec
    EmptyActionSpellEyrieDash
    Spell
    Cast Time: 2.17 sec
    Cooldown Time: 24 sec
    AtlasExilesEyrieBulletDive
    Triggerable, Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Damage: 140%
    Attack Time: 1.995 sec
    Deals 40% more Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasEyrieSpawnFrozenHalfPipe
    Spell, Triggerable
    Cast Time: 1 sec
    Deals 838.3 to 1257 Cold Damage
    Always Freezes enemies
    200% increased Freeze Duration on enemies
    is area damage [1]
    AtlasExilesEyrieChargeWindForce
    Triggerable, Attack
    Base Damage: 2443–3664
    Critical Strike Chance: 5%
    Attack Damage: 200%
    Attack Time: 1.995 sec
    Deals 100% more Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	define_shared_state = "bullet_dive_mode;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	on_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();"
    	create_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );"
    	on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	
    	on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );"
    
    	on_state_emerging_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );
    	"
    
    	on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    	create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_addfadeepk_for_death_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao );
    	"
    
    	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_A.epk );"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		PlayInterlude( Audio/Music/AtlasRework/EyrieResolve, 0.5 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionUber"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionAttackEyrieCleave1",
            "EmptyActionAttackEyrieCleave2",
            "EmptyActionSpellEyrieWhirl",
            "EmptyActionSpellEyrieDash",
            "EmptyActionSpellEyrieBulletDive",
            "AtlasExilesEyrieCleave1",
            "AtlasExilesEyrieCleave2",
            "AtlasExilesEyrieCleave3",
            "AtlasExilesEyrieCleave4",
            "AtlasExilesEyrieDeathWhirl",
            "AtlasExilesEyrieDeathWhirl2",
            "AtlasExilesEyrieDeathWhirl3",
            "AtlasExilesEyrieDeathWhirl4",
            "AtlasExilesEyrieDeathWhirl5",
            "AtlasExilesEyrieBulletDive",
            "AtlasExilesEyrieChargeWindForce",
            "AtlasExilesEyrieIceShardProjectile",
            "AtlasExilesEyrieIceShardProjectileBarrage",
            "AtlasBossEyrieTornadoes",
            "AtlasEyrieSpawnFrozenHalfPipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave1"] = {
        name = "EmptyActionAttackEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave2"] = {
        name = "EmptyActionAttackEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieDash"] = {
        name = "EmptyActionSpellEyrieDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [5] = {levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [6] = {levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [7] = {levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [8] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [9] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieBulletDive"] = {
        name = "EmptyActionSpellEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave1"] = {
        name = "AtlasExilesEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave2"] = {
        name = "AtlasExilesEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave3"] = {
        name = "AtlasExilesEyrieCleave3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave4"] = {
        name = "AtlasExilesEyrieCleave4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl"] = {
        name = "AtlasExilesEyrieDeathWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl2"] = {
        name = "AtlasExilesEyrieDeathWhirl2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl3"] = {
        name = "AtlasExilesEyrieDeathWhirl3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl4"] = {
        name = "AtlasExilesEyrieDeathWhirl4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl5"] = {
        name = "AtlasExilesEyrieDeathWhirl5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieBulletDive"] = {
        name = "AtlasExilesEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieChargeWindForce"] = {
        name = "AtlasExilesEyrieChargeWindForce",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectile"] = {
        name = "AtlasExilesEyrieIceShardProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectileBarrage"] = {
        name = "AtlasExilesEyrieIceShardProjectileBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieSpawnFrozenHalfPipe"] = {
        name = "AtlasEyrieSpawnFrozenHalfPipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    IdMonsterDroppedItemsInfluenceRedeemer
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 4 Max: 4 Global
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 Global
  • Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Veritania, The Redeemer
    Humanoid
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    Cannot be Knocked Back
    SpectreN
    Tagscaster, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, not_dex, ranged, red_blood, slashing_weapon
    Life
    1300%
    Energy Shield From Life
    100%
    Armour
    +100%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    AtlasExiles2Apparition
    Metadata
    AtlasExile2ApparitionStandalone
    Level
    68
    Life
    1,811,503
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    638
    Spell Damage
    953
    Accuracy
    0
    Attack Time
    1.33665
    Experience
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    AtlasExilesEyrieCleave1
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieCleave2
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieCleave3
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieCleave4
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieIceShardProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 513.5 to 770.3 Cold Damage
    base is projectile [1]
    monster projectile variation [125]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EmptyActionAttackEyrieCleave1
    Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    25% less Attack Speed
    +1.5 metres to Melee Strike Range
    EmptyActionAttackEyrieCleave2
    Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Cooldown Time: 8 sec
    25% less Attack Speed
    +1.5 metres to Melee Strike Range
    EmptyActionSpellEyrieWhirl
    Spell
    Cast Time: 3 sec
    Cooldown Time: 18 sec
    AtlasExilesEyrieDeathWhirl
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl2
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl3
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl4
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasExilesEyrieDeathWhirl5
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasBossEyrieTornadoes
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Spark
    Critical Strike Chance: 5%
    Cast Time: 0.25 sec
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.
    Deals 478.6 to 717.9 Physical Damage
    Projectiles Pierce all Targets
    Base duration is 4 seconds
    100% of Physical Damage Converted to Cold Damage
    Fires Projectiles in a circle
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]
    AtlasExilesEyrieIceShardProjectileBarrage
    Spell
    Critical Strike Chance: 5%
    Cast Time: 5 sec
    Cooldown Time: 26 sec
    Deals 641.9 to 962.8 Cold Damage
    base is projectile [1]
    skill cannot be knocked back [1]
    EmptyActionSpellEyrieBulletDive
    Spell
    Cast Time: 4 sec
    EmptyActionSpellEyrieDash
    Spell
    Cast Time: 2.17 sec
    Cooldown Time: 27 sec
    AtlasExilesEyrieBulletDive
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 140%
    Attack Time: 1.995 sec
    Deals 40% more Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]
    AtlasEyrieSpawnFrozenHalfPipe
    Spell, Triggerable
    Cast Time: 1 sec
    Deals 465.5 to 698.2 Cold Damage
    Always Freezes enemies
    is area damage [1]
    AtlasExilesEyrieChargeWindForce
    Triggerable, Attack
    Base Damage: 1014–1520
    Critical Strike Chance: 5%
    Attack Damage: 200%
    Attack Time: 1.995 sec
    Deals 100% more Attack Damage
    Deals 243% more Damage
    75% of Physical Damage Converted to Cold Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state = 
    	"
    		bullet_dive_mode;
    		ragdoll = 1;
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();"
    	create_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );"
    	on_or_create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_addfadeepk_for_death_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao );
    	"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    }
    
    Render
    {
    	selection_height_override = 450.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionStandalone"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionAttackEyrieCleave1",
            "EmptyActionAttackEyrieCleave2",
            "EmptyActionSpellEyrieWhirl",
            "EmptyActionSpellEyrieDash",
            "EmptyActionSpellEyrieBulletDive",
            "AtlasExilesEyrieCleave1",
            "AtlasExilesEyrieCleave2",
            "AtlasExilesEyrieCleave3",
            "AtlasExilesEyrieCleave4",
            "AtlasExilesEyrieDeathWhirl",
            "AtlasExilesEyrieDeathWhirl2",
            "AtlasExilesEyrieDeathWhirl3",
            "AtlasExilesEyrieDeathWhirl4",
            "AtlasExilesEyrieDeathWhirl5",
            "AtlasExilesEyrieBulletDive",
            "AtlasExilesEyrieChargeWindForce",
            "AtlasExilesEyrieIceShardProjectile",
            "AtlasExilesEyrieIceShardProjectileBarrage",
            "AtlasBossEyrieTornadoes",
            "AtlasEyrieSpawnFrozenHalfPipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave1"] = {
        name = "EmptyActionAttackEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave2"] = {
        name = "EmptyActionAttackEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieDash"] = {
        name = "EmptyActionSpellEyrieDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [5] = {levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [6] = {levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [7] = {levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [8] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [9] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieBulletDive"] = {
        name = "EmptyActionSpellEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave1"] = {
        name = "AtlasExilesEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave2"] = {
        name = "AtlasExilesEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave3"] = {
        name = "AtlasExilesEyrieCleave3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave4"] = {
        name = "AtlasExilesEyrieCleave4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl"] = {
        name = "AtlasExilesEyrieDeathWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl2"] = {
        name = "AtlasExilesEyrieDeathWhirl2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl3"] = {
        name = "AtlasExilesEyrieDeathWhirl3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl4"] = {
        name = "AtlasExilesEyrieDeathWhirl4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl5"] = {
        name = "AtlasExilesEyrieDeathWhirl5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieBulletDive"] = {
        name = "AtlasExilesEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieChargeWindForce"] = {
        name = "AtlasExilesEyrieChargeWindForce",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectile"] = {
        name = "AtlasExilesEyrieIceShardProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectileBarrage"] = {
        name = "AtlasExilesEyrieIceShardProjectileBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieSpawnFrozenHalfPipe"] = {
        name = "AtlasEyrieSpawnFrozenHalfPipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    IdMonsterDroppedItemsInfluenceRedeemer
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 4 Max: 4 Global
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 Global
  • Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Veritania, The Redeemer
    Humanoid
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    Cannot be Knocked Back
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    SpectreN
    Tagscaster, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon
    Life
    1300%
    Energy Shield From Life
    100%
    Armour
    +100%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    AtlasExiles2Apparition
    Metadata
    AtlasExile2ApparitionAtlas
    Level
    68
    Life
    1,811,503
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    638
    Spell Damage
    953
    Accuracy
    0
    Attack Time
    1.33665
    Experience
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    EmptyActionSpellEyrieWhirl
    Spell
    Cast Time: 3 sec
    Cooldown Time: 18 sec
    AtlasBossEyrieTornadoes
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Spark
    Critical Strike Chance: 5%
    Cast Time: 0.25 sec
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.
    Deals 478.6 to 717.9 Physical Damage
    Projectiles Pierce all Targets
    Base duration is 4 seconds
    100% of Physical Damage Converted to Cold Damage
    Fires Projectiles in a circle
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	untargetable_by_monster_ai = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_monster_no_beyond_portal = 1
    	set_cannot_be_afflicted = 1
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state = "spawned"
    	define_shared_state = "fade_out"
    	on_timer_fade_timer = "PlayAnimation( idle_atlas_01 );"
    	on_state_fade_out_1 = "StartStateTimer( fade_timer, 0.5 );"
    }
    
    Animated
    {
    	on_event_starttimer = "StartStateTimer( fade_timer, 0.5 );"
    }
    
    
    Positioned
    {
    	blocking = false
    }
    
    DiesAfterTime
    {
    	time_until_death = 8.0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	height_offset = 100
    }
    
    StateMachine
    {
    	create_state_spawned_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk, 1.0 );"
    	on_or_create_state_spawned_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_addfadeepk_for_idle_atlas_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionAtlas"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellEyrieWhirl",
            "AtlasBossEyrieTornadoes",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Veritania, The Redeemer

    Veritania, The Redeemer
    Id: MavenAtlasExile2
    Act: 11
    Veritania, The Redeemer Attr /5
    LevelNameExperienceDamageAttack TimeLifeArmourEvasionEnergy Shield
    0Veritania, The Redeemer001.9950000

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    Veritania, the Redeemer


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