救贖者.維羅提尼亞
人形
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Veritania, The Redeemer
幽魂N
地區救贖者的巢穴, 救贖者的巢穴
標籤elderslayer, exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, redeemer_conqueror_boss, slashing_weapon
生命
1300%
生命轉為護盾
100%
護甲值
+100%
異常狀態臨界值
504%
抗性
50 50 50 30
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
AtlasExiles2
Metadata
AtlasExile2_

Object Type

version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"

Actor
{
	on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
}

StateMachine
{
	create_state_visible_0 =
	"
		HideAllMeshSegments();
		HideAllMeshColliders();
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
	"

	on_state_visible_0 =
	"
		HideAllMeshSegments();
		HideAllMeshColliders();
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
	"

	on_state_visible_1 =
	"
		ShowAllMeshSegments();
		ShowAllMeshColliders();
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao, hip_jntBnd );
	"
	
	on_state_intro_1 = 
	"
		IfState( encounter, 1, { PlayTextAudio( VeritaniaFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 2, { PlayTextAudio( VeritaniaFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 3, { PlayTextAudio( VeritaniaFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 4, { PlayTextAudio( VeritaniaFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 5, { PlayTextAudio( VeritaniaFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
	"
}

Animated
{
	on_death_flee_01 = 
	"
		HideWeapons( true, true );
		IfState( encounter, 1, { PlayTextAudio( VeritaniaNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 2, { PlayTextAudio( VeritaniaOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 3, { PlayTextAudio( VeritaniaTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 4, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 5, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
	"
	
	on_death_01 =
	"
		DoRandom
		(
			{ PlayTextAudio( VeritaniaFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile2); },
			{ PlayTextAudio( VeritaniaFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile2); },
			{ PlayTextAudio( VeritaniaFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile2); },
			{ PlayTextAudio( VeritaniaFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile2); }
		);
	"
	
	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_B.epk );"

	on_event_disappear_for_death_flee_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_attachmentFade.epk, hip_jntBnd );
	"
}

Preload
{
	preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile2_"] = {
    name = "Veritania, The Redeemer",
    life = 13,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
    },
    modList = {
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 救贖者.維羅提尼亞
    人形
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Veritania, The Redeemer
    幽魂N
    標籤exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon
    生命
    1300%
    生命轉為護盾
    100%
    護甲值
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AtlasExiles2
    Metadata
    AtlasExile2_Standalone

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
    
    Actor
    {
    	on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
    	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
    }
    
    StateMachine
    {
    	create_state_visible_0 =
    	"
    		HideAllMeshSegments();
    		HideAllMeshColliders();
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
    	"
    
    	on_state_visible_0 =
    	"
    		HideAllMeshSegments();
    		HideAllMeshColliders();
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
    	"
    
    	on_state_visible_1 =
    	"
    		ShowAllMeshSegments();
    		ShowAllMeshColliders();
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao, hip_jntBnd );
    	"
    	
    	on_state_intro_1 = 
    	"
    		IfState( encounter, 1, { PlayTextAudio( VeritaniaFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 2, { PlayTextAudio( VeritaniaFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 3, { PlayTextAudio( VeritaniaFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 4, { PlayTextAudio( VeritaniaFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 5, { PlayTextAudio( VeritaniaFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    	"
    }
    
    Animated
    {
    	on_death_flee_01 = 
    	"
    		HideWeapons( true, true );
    		IfState( encounter, 1, { PlayTextAudio( VeritaniaNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 2, { PlayTextAudio( VeritaniaOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 3, { PlayTextAudio( VeritaniaTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 4, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 5, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    	"
    	
    	on_death_01 =
    	"
    		DoRandom
    		(
    			{ PlayTextAudio( VeritaniaFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile2); },
    			{ PlayTextAudio( VeritaniaFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile2); },
    			{ PlayTextAudio( VeritaniaFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile2); },
    			{ PlayTextAudio( VeritaniaFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile2); }
    		);
    	"
    	
    	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_B.epk );"
    
    	on_event_disappear_for_death_flee_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_attachmentFade.epk, hip_jntBnd );
    	"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2_Standalone"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 救贖者.維羅提尼亞
    人形
    Veritania, The Redeemer
    幽魂N
    標籤exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon
    生命
    1300%
    生命轉為護盾
    100%
    護甲值
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AtlasExiles2
    Metadata
    AtlasExile2Influence

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase"
    
    Preload
    {
    	preload_monster_variety = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase"
    
    Animated
    {
    	on_event_destroyportal = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/influence/eyrie_influence.ao, default, 1.0, 1.0, 111.0, random, -200, 0 );"
    	on_portal_exit_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_In.epk );"
    }
    
    StateMachine
    {
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_In.epk );
    	"
    
    	on_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk );"
    }
    
    Actor
    {
    	on_start_Emerge = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/influence/eyrie_influence.ao, default, 1.0, 2.0, 111.0, random, -200, 0 );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
    	preload_buff_visual = "eyrie_empowered_boss_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2Influence"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
        },
        modList = {
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cant_possess_this1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.visible;
    StateMachine.weapons;
    StateMachine.appear;
    StateMachine.encounter;
    StateMachine.interrupted;
    Preload.preload_monster_varietyMetadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal
    救贖者.維羅提尼亞
    人形
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    行動速度不能被調整至低於 50% 基礎值
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    不能被擊退
    Veritania, The Redeemer
    幽魂N
    地區救贖者的巢穴
    標籤法術, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon
    生命
    1300%
    生命轉為護盾
    100%
    護甲值
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AtlasExiles2Apparition
    Metadata
    AtlasExile2Apparition
    等級
    68
    生命
    0
    護甲值
    57,580
    閃避值
    4,739
    能量護盾
    79,651
    傷害
    638
    法術傷害
    953
    命中
    580
    攻擊間隔
    1.33665
    經驗值
    112,805
    召喚物生命
    0
    Minion Energy Shield
    17,277
    召喚物傷害
    510
    異常狀態臨界值
    442,453
    冰緩
    1,399
    感電
    1,399
    易碎
    7,915
    焦灼
    1,399
    殘喘
    3,865
    AtlasExilesEyrieCleave1
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieCleave2
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieCleave3
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieCleave4
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieIceShardProjectile
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 513.5770.3 冰冷傷害
    base is projectile [1]
    monster projectile variation [125]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EmptyActionAttackEyrieCleave1
    攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    25% 更少攻擊速度
    +1.5 米近戰打擊距離
    EmptyActionAttackEyrieCleave2
    攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    冷卻時間: 8 秒
    25% 更少攻擊速度
    +1.5 米近戰打擊距離
    EmptyActionSpellEyrieWhirl
    法術
    施放時間: 3 秒
    冷卻時間: 18 秒
    AtlasExilesEyrieDeathWhirl
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl2
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl3
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl4
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl5
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasBossEyrieTornadoes
    法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
    電球
    暴擊率: 5%
    施放時間: 0.25 秒
    施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
    造成 119.8179.6 物理傷害
    投射物穿透全部目標
    +4 秒基礎持續時間
    100% 物理傷害轉化至冰冷傷害
    以環狀型式發射投射物
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]
    AtlasExilesEyrieIceShardProjectileBarrage
    法術
    暴擊率: 5%
    施放時間: 5 秒
    冷卻時間: 26 秒
    造成 641.9962.8 冰冷傷害
    base is projectile [1]
    skill cannot be knocked back [1]
    EmptyActionSpellEyrieBulletDive
    法術
    施放時間: 4 秒
    EmptyActionSpellEyrieDash
    法術
    施放時間: 2.17 秒
    冷卻時間: 27 秒
    AtlasExilesEyrieBulletDive
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 61.25%
    攻擊間隔: 1.995 秒
    造成38.75%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasEyrieSpawnFrozenHalfPipe
    法術, 可觸發
    施放時間: 1 秒
    造成 465.5698.2 冰冷傷害
    總是冰凍敵人
    is area damage [1]
    AtlasExilesEyrieChargeWindForce
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 87.5%
    攻擊間隔: 1.995 秒
    造成12.5%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	define_shared_state = "bullet_dive_mode;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	on_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();"
    	create_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );"
    	on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	
    	on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );"
    
    	on_state_emerging_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );
    	"
    
    	on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    	create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_addfadeepk_for_death_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao );
    	"
    
    	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_A.epk );"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		PlayInterlude( Audio/Music/AtlasRework/EyrieResolve, 0.5 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2Apparition"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionAttackEyrieCleave1",
            "EmptyActionAttackEyrieCleave2",
            "EmptyActionSpellEyrieWhirl",
            "EmptyActionSpellEyrieDash",
            "EmptyActionSpellEyrieBulletDive",
            "AtlasExilesEyrieCleave1",
            "AtlasExilesEyrieCleave2",
            "AtlasExilesEyrieCleave3",
            "AtlasExilesEyrieCleave4",
            "AtlasExilesEyrieDeathWhirl",
            "AtlasExilesEyrieDeathWhirl2",
            "AtlasExilesEyrieDeathWhirl3",
            "AtlasExilesEyrieDeathWhirl4",
            "AtlasExilesEyrieDeathWhirl5",
            "AtlasExilesEyrieBulletDive",
            "AtlasExilesEyrieChargeWindForce",
            "AtlasExilesEyrieIceShardProjectile",
            "AtlasExilesEyrieIceShardProjectileBarrage",
            "AtlasBossEyrieTornadoes",
            "AtlasEyrieSpawnFrozenHalfPipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave1"] = {
        name = "EmptyActionAttackEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave2"] = {
        name = "EmptyActionAttackEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieDash"] = {
        name = "EmptyActionSpellEyrieDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [5] = {levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [6] = {levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [7] = {levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [8] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [9] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieBulletDive"] = {
        name = "EmptyActionSpellEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave1"] = {
        name = "AtlasExilesEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave2"] = {
        name = "AtlasExilesEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave3"] = {
        name = "AtlasExilesEyrieCleave3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave4"] = {
        name = "AtlasExilesEyrieCleave4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl"] = {
        name = "AtlasExilesEyrieDeathWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl2"] = {
        name = "AtlasExilesEyrieDeathWhirl2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl3"] = {
        name = "AtlasExilesEyrieDeathWhirl3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl4"] = {
        name = "AtlasExilesEyrieDeathWhirl4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl5"] = {
        name = "AtlasExilesEyrieDeathWhirl5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieBulletDive"] = {
        name = "AtlasExilesEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.6125, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieChargeWindForce"] = {
        name = "AtlasExilesEyrieChargeWindForce",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectile"] = {
        name = "AtlasExilesEyrieIceShardProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectileBarrage"] = {
        name = "AtlasExilesEyrieIceShardProjectileBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieSpawnFrozenHalfPipe"] = {
        name = "AtlasEyrieSpawnFrozenHalfPipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    FamilyMonsterDroppedItemsInfluence
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 4 Max: 4 全域
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 全域
  • 不能被擊退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.monster_uses_map_boss_difficulty_scaling1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeglobals.apparition = this;
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.visible;
    StateMachine.epk;
    StateMachine.ragdoll;
    StateMachine.emerging;
    StateMachine.define_shared_statebullet_dive_mode;
    Life.corpse_usablefalse
    救贖者.維羅提尼亞
    人形
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    行動速度不能被調整至低於 50% 基礎值
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    不能被擊退
    Veritania, The Redeemer
    幽魂N
    地區救贖者的巢穴, 救贖者.維羅提尼亞
    標籤法術, cold_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, redeemer_conqueror_boss, slashing_weapon
    生命
    1300%
    生命轉為護盾
    100%
    護甲值
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AtlasExiles2Apparition
    Metadata
    AtlasExile2ApparitionUber
    等級
    83
    生命
    0
    護甲值
    184,954
    閃避值
    7,860
    能量護盾
    199,147
    傷害
    1,538
    法術傷害
    2,296
    命中
    1,036
    攻擊間隔
    1.33665
    經驗值
    144,452
    召喚物生命
    0
    Minion Energy Shield
    37,947
    召喚物傷害
    1,299
    異常狀態臨界值
    6,002,899
    冰緩
    18,981
    感電
    18,981
    易碎
    107,386
    焦灼
    18,981
    殘喘
    52,441
    AtlasExilesEyrieCleave1
    可觸發, 攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieCleave2
    可觸發, 攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieCleave3
    可觸發, 攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieCleave4
    可觸發, 攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieIceShardProjectile
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 11851778 冰冷傷害
    base is projectile [1]
    monster projectile variation [125]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EmptyActionAttackEyrieCleave1
    攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    25% 更少攻擊速度
    +1.5 米近戰打擊距離
    EmptyActionAttackEyrieCleave2
    攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    冷卻時間: 8 秒
    25% 更少攻擊速度
    +1.5 米近戰打擊距離
    EmptyActionSpellEyrieWhirl
    法術
    施放時間: 3 秒
    冷卻時間: 18 秒
    AtlasExilesEyrieDeathWhirl
    可觸發, 攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl2
    可觸發, 攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl3
    可觸發, 攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl4
    可觸發, 攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl5
    可觸發, 攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasBossEyrieTornadoes
    法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
    電球
    暴擊率: 5%
    施放時間: 0.25 秒
    施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
    造成 239.3359 物理傷害
    投射物穿透全部目標
    +4 秒基礎持續時間
    100% 物理傷害轉化至冰冷傷害
    以環狀型式發射投射物
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]
    AtlasExilesEyrieIceShardProjectileBarrage
    法術
    暴擊率: 5%
    施放時間: 5 秒
    冷卻時間: 26 秒
    造成 14822223 冰冷傷害
    base is projectile [1]
    skill cannot be knocked back [1]
    EmptyActionSpellEyrieBulletDive
    法術
    施放時間: 4 秒
    EmptyActionSpellEyrieDash
    法術
    施放時間: 2.17 秒
    冷卻時間: 24 秒
    AtlasExilesEyrieBulletDive
    可觸發, 攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊傷害: 61.25%
    攻擊間隔: 1.995 秒
    造成38.75%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasEyrieSpawnFrozenHalfPipe
    法術, 可觸發
    施放時間: 1 秒
    造成 10001500 冰冷傷害
    總是冰凍敵人
    增加 200% 敵人冰凍持續時間
    is area damage [1]
    AtlasExilesEyrieChargeWindForce
    可觸發, 攻擊
    基本傷害: 2443–3664
    暴擊率: 5%
    攻擊傷害: 87.5%
    攻擊間隔: 1.995 秒
    造成12.5%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	define_shared_state = "bullet_dive_mode;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	on_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();"
    	create_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );"
    	on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	
    	on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );"
    
    	on_state_emerging_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );
    	"
    
    	on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    	create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_addfadeepk_for_death_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao );
    	"
    
    	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_A.epk );"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		PlayInterlude( Audio/Music/AtlasRework/EyrieResolve, 0.5 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionUber"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionAttackEyrieCleave1",
            "EmptyActionAttackEyrieCleave2",
            "EmptyActionSpellEyrieWhirl",
            "EmptyActionSpellEyrieDash",
            "EmptyActionSpellEyrieBulletDive",
            "AtlasExilesEyrieCleave1",
            "AtlasExilesEyrieCleave2",
            "AtlasExilesEyrieCleave3",
            "AtlasExilesEyrieCleave4",
            "AtlasExilesEyrieDeathWhirl",
            "AtlasExilesEyrieDeathWhirl2",
            "AtlasExilesEyrieDeathWhirl3",
            "AtlasExilesEyrieDeathWhirl4",
            "AtlasExilesEyrieDeathWhirl5",
            "AtlasExilesEyrieBulletDive",
            "AtlasExilesEyrieChargeWindForce",
            "AtlasExilesEyrieIceShardProjectile",
            "AtlasExilesEyrieIceShardProjectileBarrage",
            "AtlasBossEyrieTornadoes",
            "AtlasEyrieSpawnFrozenHalfPipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave1"] = {
        name = "EmptyActionAttackEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave2"] = {
        name = "EmptyActionAttackEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieDash"] = {
        name = "EmptyActionSpellEyrieDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [5] = {levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [6] = {levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [7] = {levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [8] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [9] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieBulletDive"] = {
        name = "EmptyActionSpellEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave1"] = {
        name = "AtlasExilesEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave2"] = {
        name = "AtlasExilesEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave3"] = {
        name = "AtlasExilesEyrieCleave3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave4"] = {
        name = "AtlasExilesEyrieCleave4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl"] = {
        name = "AtlasExilesEyrieDeathWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl2"] = {
        name = "AtlasExilesEyrieDeathWhirl2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl3"] = {
        name = "AtlasExilesEyrieDeathWhirl3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl4"] = {
        name = "AtlasExilesEyrieDeathWhirl4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl5"] = {
        name = "AtlasExilesEyrieDeathWhirl5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieBulletDive"] = {
        name = "AtlasExilesEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.6125, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieChargeWindForce"] = {
        name = "AtlasExilesEyrieChargeWindForce",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectile"] = {
        name = "AtlasExilesEyrieIceShardProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectileBarrage"] = {
        name = "AtlasExilesEyrieIceShardProjectileBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieSpawnFrozenHalfPipe"] = {
        name = "AtlasEyrieSpawnFrozenHalfPipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    FamilyMonsterDroppedItemsInfluence
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 4 Max: 4 全域
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 全域
  • 不能被擊退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 救贖者.維羅提尼亞
    人形
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    行動速度不能被調整至低於 50% 基礎值
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    不能被擊退
    Veritania, The Redeemer
    幽魂N
    標籤法術, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, not_dex, ranged, red_blood, slashing_weapon
    生命
    1300%
    生命轉為護盾
    100%
    護甲值
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AtlasExiles2Apparition
    Metadata
    AtlasExile2ApparitionStandalone
    等級
    68
    生命
    0
    護甲值
    57,580
    閃避值
    4,739
    能量護盾
    79,651
    傷害
    638
    法術傷害
    953
    命中
    580
    攻擊間隔
    1.33665
    經驗值
    112,805
    召喚物生命
    0
    Minion Energy Shield
    17,277
    召喚物傷害
    510
    異常狀態臨界值
    442,453
    冰緩
    1,399
    感電
    1,399
    易碎
    7,915
    焦灼
    1,399
    殘喘
    3,865
    AtlasExilesEyrieCleave1
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieCleave2
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieCleave3
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieCleave4
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 43.75%
    攻擊間隔: 1.995 秒
    造成56.25%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieIceShardProjectile
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 513.5770.3 冰冷傷害
    base is projectile [1]
    monster projectile variation [125]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EmptyActionAttackEyrieCleave1
    攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    25% 更少攻擊速度
    +1.5 米近戰打擊距離
    EmptyActionAttackEyrieCleave2
    攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    冷卻時間: 8 秒
    25% 更少攻擊速度
    +1.5 米近戰打擊距離
    EmptyActionSpellEyrieWhirl
    法術
    施放時間: 3 秒
    冷卻時間: 18 秒
    AtlasExilesEyrieDeathWhirl
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl2
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl3
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl4
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasExilesEyrieDeathWhirl5
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 13.12%
    攻擊間隔: 1.995 秒
    造成86.88%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasBossEyrieTornadoes
    法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
    電球
    暴擊率: 5%
    施放時間: 0.25 秒
    施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
    造成 119.8179.6 物理傷害
    投射物穿透全部目標
    +4 秒基礎持續時間
    100% 物理傷害轉化至冰冷傷害
    以環狀型式發射投射物
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]
    AtlasExilesEyrieIceShardProjectileBarrage
    法術
    暴擊率: 5%
    施放時間: 5 秒
    冷卻時間: 26 秒
    造成 641.9962.8 冰冷傷害
    base is projectile [1]
    skill cannot be knocked back [1]
    EmptyActionSpellEyrieBulletDive
    法術
    施放時間: 4 秒
    EmptyActionSpellEyrieDash
    法術
    施放時間: 2.17 秒
    冷卻時間: 27 秒
    AtlasExilesEyrieBulletDive
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 61.25%
    攻擊間隔: 1.995 秒
    造成38.75%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]
    AtlasEyrieSpawnFrozenHalfPipe
    法術, 可觸發
    施放時間: 1 秒
    造成 465.5698.2 冰冷傷害
    總是冰凍敵人
    is area damage [1]
    AtlasExilesEyrieChargeWindForce
    可觸發, 攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊傷害: 87.5%
    攻擊間隔: 1.995 秒
    造成12.5%更少攻擊傷害
    造成243%更多傷害
    75% 物理傷害轉化至冰冷傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state = 
    	"
    		bullet_dive_mode;
    		ragdoll = 1;
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();"
    	create_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );"
    	on_or_create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_addfadeepk_for_death_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao );
    	"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    }
    
    Render
    {
    	selection_height_override = 450.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionStandalone"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionAttackEyrieCleave1",
            "EmptyActionAttackEyrieCleave2",
            "EmptyActionSpellEyrieWhirl",
            "EmptyActionSpellEyrieDash",
            "EmptyActionSpellEyrieBulletDive",
            "AtlasExilesEyrieCleave1",
            "AtlasExilesEyrieCleave2",
            "AtlasExilesEyrieCleave3",
            "AtlasExilesEyrieCleave4",
            "AtlasExilesEyrieDeathWhirl",
            "AtlasExilesEyrieDeathWhirl2",
            "AtlasExilesEyrieDeathWhirl3",
            "AtlasExilesEyrieDeathWhirl4",
            "AtlasExilesEyrieDeathWhirl5",
            "AtlasExilesEyrieBulletDive",
            "AtlasExilesEyrieChargeWindForce",
            "AtlasExilesEyrieIceShardProjectile",
            "AtlasExilesEyrieIceShardProjectileBarrage",
            "AtlasBossEyrieTornadoes",
            "AtlasEyrieSpawnFrozenHalfPipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave1"] = {
        name = "EmptyActionAttackEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave2"] = {
        name = "EmptyActionAttackEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieDash"] = {
        name = "EmptyActionSpellEyrieDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [5] = {levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [6] = {levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [7] = {levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [8] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [9] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieBulletDive"] = {
        name = "EmptyActionSpellEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave1"] = {
        name = "AtlasExilesEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave2"] = {
        name = "AtlasExilesEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave3"] = {
        name = "AtlasExilesEyrieCleave3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave4"] = {
        name = "AtlasExilesEyrieCleave4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl"] = {
        name = "AtlasExilesEyrieDeathWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl2"] = {
        name = "AtlasExilesEyrieDeathWhirl2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl3"] = {
        name = "AtlasExilesEyrieDeathWhirl3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl4"] = {
        name = "AtlasExilesEyrieDeathWhirl4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl5"] = {
        name = "AtlasExilesEyrieDeathWhirl5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieBulletDive"] = {
        name = "AtlasExilesEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.6125, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieChargeWindForce"] = {
        name = "AtlasExilesEyrieChargeWindForce",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectile"] = {
        name = "AtlasExilesEyrieIceShardProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectileBarrage"] = {
        name = "AtlasExilesEyrieIceShardProjectileBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieSpawnFrozenHalfPipe"] = {
        name = "AtlasEyrieSpawnFrozenHalfPipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    FamilyMonsterDroppedItemsInfluence
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 4 Max: 4 全域
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 全域
  • 不能被擊退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • keyval
    Stats.monster_uses_map_boss_difficulty_scaling1
    Actor.slow_animations_go_to_idlefalse
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.bullet_dive_mode;
    StateMachine.ragdoll1;
    救贖者.維羅提尼亞
    人形
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    行動速度不能被調整至低於 50% 基礎值
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    不能被擊退
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Veritania, The Redeemer
    幽魂N
    標籤法術, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon
    生命
    1300%
    生命轉為護盾
    100%
    護甲值
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AtlasExiles2Apparition
    Metadata
    AtlasExile2ApparitionAtlas
    等級
    68
    生命
    0
    護甲值
    57,580
    閃避值
    4,739
    能量護盾
    79,651
    傷害
    638
    法術傷害
    953
    命中
    580
    攻擊間隔
    1.33665
    經驗值
    112,805
    召喚物生命
    0
    Minion Energy Shield
    17,277
    召喚物傷害
    510
    異常狀態臨界值
    442,453
    冰緩
    1,399
    感電
    1,399
    易碎
    7,915
    焦灼
    1,399
    殘喘
    3,865
    EmptyActionSpellEyrieWhirl
    法術
    施放時間: 3 秒
    冷卻時間: 18 秒
    AtlasBossEyrieTornadoes
    法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
    電球
    暴擊率: 5%
    施放時間: 0.25 秒
    施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
    造成 119.8179.6 物理傷害
    投射物穿透全部目標
    +4 秒基礎持續時間
    100% 物理傷害轉化至冰冷傷害
    以環狀型式發射投射物
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	untargetable_by_monster_ai = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_monster_no_beyond_portal = 1
    	set_cannot_be_afflicted = 1
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state = "spawned"
    	define_shared_state = "fade_out"
    	on_timer_fade_timer = "PlayAnimation( idle_atlas_01 );"
    	on_state_fade_out_1 = "StartStateTimer( fade_timer, 0.5 );"
    }
    
    Animated
    {
    	on_event_starttimer = "StartStateTimer( fade_timer, 0.5 );"
    }
    
    
    Positioned
    {
    	blocking = false
    }
    
    DiesAfterTime
    {
    	time_until_death = 8.0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	height_offset = 100
    }
    
    StateMachine
    {
    	create_state_spawned_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk, 1.0 );"
    	on_or_create_state_spawned_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_addfadeepk_for_idle_atlas_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionAtlas"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellEyrieWhirl",
            "AtlasBossEyrieTornadoes",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 不能被擊退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges0
    Stats.max_frenzy_charges0
    Stats.max_power_charges0
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.immune_to_curses1
    Stats.immune_to_auras_from_other_entities1
    Stats.untargetable_by_monster_ai1
    Stats.monster_do_not_fracture1
    Stats.base_cannot_be_damaged1
    Stats.base_cannot_be_stunned1
    Stats.cannot_be_knocked_back1
    Stats.monster_no_beyond_portal1
    Stats.cannot_be_afflicted1
    Stats.monster_uses_map_boss_difficulty_scaling1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_statespawned, fade_out
    StateMachine.on_timer_fade_timerPlayAnimation( idle_atlas_01 );
    StateMachine.on_state_fade_out_1StartStateTimer( fade_timer, 0.5 );
    Animated.on_event_starttimerStartStateTimer( fade_timer, 0.5 );
    DiesAfterTime.time_until_death8.0
    救贖者.維羅提尼亞
    人形
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    行動速度不能被調整至低於 50% 基礎值
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    不能被擊退
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Veritania, The Redeemer
    幽魂N
    標籤法術, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon
    生命
    1300%
    生命轉為護盾
    100%
    護甲值
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AtlasExiles2Apparition
    Metadata
    AtlasExile2ApparitionAtlas
    等級
    68
    生命
    0
    護甲值
    57,580
    閃避值
    4,739
    能量護盾
    79,651
    傷害
    638
    法術傷害
    953
    命中
    580
    攻擊間隔
    1.33665
    經驗值
    112,805
    召喚物生命
    0
    Minion Energy Shield
    17,277
    召喚物傷害
    510
    異常狀態臨界值
    442,453
    冰緩
    1,399
    感電
    1,399
    易碎
    7,915
    焦灼
    1,399
    殘喘
    3,865
    PlayerEmptyActionSpellEyrieWhirl
    法術
    施放時間: 3 秒
    冷卻時間: 18 秒
    造成40%更多攻擊傷害
    PlayerAtlasBossEyrieTornadoes
    法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
    電球
    暴擊率: 5%
    施放時間: 0.25 秒
    施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
    造成 721410821 物理傷害
    投射物穿透全部目標
    +4 秒基礎持續時間
    100% 物理傷害轉化至冰冷傷害
    以環狀型式發射投射物
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/Player/AtlasExile2ApparitionAtlas"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "PlayerEmptyActionSpellEyrieWhirl",
            "PlayerAtlasBossEyrieTornadoes",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PlayerEmptyActionSpellEyrieWhirl"] = {
        name = "PlayerEmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PlayerAtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 不能被擊退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 救贖者.維羅提尼亞

    救贖者.維羅提尼亞
    Id: MavenAtlasExile2
    Act: 11
    Veritania, The Redeemer
    救贖者.維羅提尼亞 Attr /4
    名字顯示物品素質
    章節11
    等級0
    頭目救贖者.維羅提尼亞
    Card Tags冰冷愛戀 頭目
    比死更慘的命運 頭目
    癡呆症 頭目
    永恆戰爭 頭目
    預知代價 頭目
    正義野心 頭目
    等級名字經驗值傷害攻擊間隔生命護甲值閃避能量護盾
    0救贖者.維羅提尼亞001.995000

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    Veritania, the Redeemer


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