救赎者维利塔妮娅
人形
区域: 救赎者之鹰巢
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Veritania, The Redeemer
幽魂 | N |
---|---|
地区 | 救赎者之鹰巢, 救赎者之鹰巢 |
标签 | elderslayer, exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, redeemer_conqueror_boss, slashing_weapon |
生命
1300%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles2
Metadata
AtlasExile2_
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase" Actor { on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );" on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );" } StateMachine { create_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao ); " on_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao ); " on_state_visible_1 = " ShowAllMeshSegments(); ShowAllMeshColliders(); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao, hip_jntBnd ); " on_state_intro_1 = " IfState( encounter, 1, { PlayTextAudio( VeritaniaFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 2, { PlayTextAudio( VeritaniaFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 3, { PlayTextAudio( VeritaniaFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 4, { PlayTextAudio( VeritaniaFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 5, { PlayTextAudio( VeritaniaFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); " } Animated { on_death_flee_01 = " HideWeapons( true, true ); IfState( encounter, 1, { PlayTextAudio( VeritaniaNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 2, { PlayTextAudio( VeritaniaOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 3, { PlayTextAudio( VeritaniaTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 4, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 5, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); " on_death_01 = " DoRandom ( { PlayTextAudio( VeritaniaFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile2); }, { PlayTextAudio( VeritaniaFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile2); }, { PlayTextAudio( VeritaniaFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile2); }, { PlayTextAudio( VeritaniaFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); " on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_B.epk );" on_event_disappear_for_death_flee_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_attachmentFade.epk, hip_jntBnd ); " } Preload { preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile2_"] = { name = "Veritania, The Redeemer", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
救赎者维利塔妮娅
人形
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Veritania, The Redeemer
幽魂 | N |
---|---|
标签 | exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon |
生命
1300%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles2
Metadata
AtlasExile2_Standalone
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase" Actor { on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );" on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );" } StateMachine { create_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao ); " on_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao ); " on_state_visible_1 = " ShowAllMeshSegments(); ShowAllMeshColliders(); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao, hip_jntBnd ); " on_state_intro_1 = " IfState( encounter, 1, { PlayTextAudio( VeritaniaFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 2, { PlayTextAudio( VeritaniaFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 3, { PlayTextAudio( VeritaniaFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 4, { PlayTextAudio( VeritaniaFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 5, { PlayTextAudio( VeritaniaFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); " } Animated { on_death_flee_01 = " HideWeapons( true, true ); IfState( encounter, 1, { PlayTextAudio( VeritaniaNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 2, { PlayTextAudio( VeritaniaOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 3, { PlayTextAudio( VeritaniaTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 4, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); IfState( encounter, 5, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); " on_death_01 = " DoRandom ( { PlayTextAudio( VeritaniaFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile2); }, { PlayTextAudio( VeritaniaFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile2); }, { PlayTextAudio( VeritaniaFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile2); }, { PlayTextAudio( VeritaniaFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile2); } ); " on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_B.epk );" on_event_disappear_for_death_flee_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_attachmentFade.epk, hip_jntBnd ); " } Preload { preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile2_Standalone"] = { name = "Veritania, The Redeemer", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
救赎者维利塔妮娅
人形
Veritania, The Redeemer
幽魂 | N |
---|---|
标签 | exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon |
生命
1300%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles2
Metadata
AtlasExile2Influence
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase" Preload { preload_monster_variety = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase" Animated { on_event_destroyportal = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/influence/eyrie_influence.ao, default, 1.0, 1.0, 111.0, random, -200, 0 );" on_portal_exit_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_In.epk );" } StateMachine { on_state_visible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_In.epk ); " on_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk );" } Actor { on_start_Emerge = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/influence/eyrie_influence.ao, default, 1.0, 2.0, 111.0, random, -200, 0 );" } Preload { preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal" preload_buff_visual = "eyrie_empowered_boss_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile2Influence"] = { name = "Veritania, The Redeemer", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { }, modList = { }, }
救赎者维利塔妮娅
人形
区域: 救赎者之鹰巢
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [4]
monster dropped item quantity +% final for influenced monster [-80]
无法被击退
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [4]
monster dropped item quantity +% final for influenced monster [-80]
无法被击退
Veritania, The Redeemer
幽魂 | N |
---|---|
地区 | 救赎者之鹰巢 |
标签 | 施法, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon |
生命
1300%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles2Apparition
Metadata
AtlasExile2Apparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
1,811,503
护甲
57,580
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.33665
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExilesEyrieCleave1
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieCleave2
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieCleave3
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieCleave4
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieIceShardProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 513.5 - 770.3 冰霜伤害
base is projectile [1]
monster projectile variation [125]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [125]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EmptyActionAttackEyrieCleave1
攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
攻击速度总降 25%
近战打击范围 +1.5 米
近战打击范围 +1.5 米
EmptyActionAttackEyrieCleave2
攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 8 秒
攻击速度总降 25%
近战打击范围 +1.5 米
近战打击范围 +1.5 米
EmptyActionSpellEyrieWhirl
法术
施放间隔: 3 秒
冷却时间: 18 秒
AtlasExilesEyrieDeathWhirl
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl2
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl3
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl4
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl5
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasBossEyrieTornadoes
法术, 投射物, 玩家投射物, 伤害, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射
电球
暴击几率: 5%
施放间隔: 0.25 秒
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
造成 478.6 - 717.9 物理伤害
投射物贯穿所有目标
基础持续时间为 4 秒
物理伤害的 100% 转化为冰霜伤害
环状发射投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-50]
skill visual scale +% [-50]
spell uncastable if triggerable [1]
投射物贯穿所有目标
基础持续时间为 4 秒
物理伤害的 100% 转化为冰霜伤害
环状发射投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-50]
skill visual scale +% [-50]
spell uncastable if triggerable [1]
AtlasExilesEyrieIceShardProjectileBarrage
法术
暴击几率: 5%
施放间隔: 5 秒
冷却时间: 26 秒
造成 641.9 - 962.8 冰霜伤害
base is projectile [1]
skill cannot be knocked back [1]
base is projectile [1]
skill cannot be knocked back [1]
EmptyActionSpellEyrieBulletDive
法术
施放间隔: 4 秒
EmptyActionSpellEyrieDash
法术
施放间隔: 2.17 秒
冷却时间: 27 秒
AtlasExilesEyrieBulletDive
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 140%
攻击间隔: 1.995 秒
攻击伤害总增 40%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasEyrieSpawnFrozenHalfPipe
法术, 可触发
施放间隔: 1 秒
造成 465.5 - 698.2 冰霜伤害
对敌人始终造成冻结状态
is area damage [1]
对敌人始终造成冻结状态
is area damage [1]
AtlasExilesEyrieChargeWindForce
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 200%
攻击间隔: 1.995 秒
攻击伤害总增 100%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" StateMachine { define_shared_state = "bullet_dive_mode;" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" StateMachine { on_state_bullet_dive_mode_1 = "HideAllMeshSegments();" on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();" create_state_bullet_dive_mode_1 = "HideAllMeshSegments();" create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );" on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );" create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );" on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );" on_state_emerging_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk ); " on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );" create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk" } Animated { on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_event_addfadeepk_for_death_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao ); " on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_A.epk );" } Actor { on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );" } Life { on_death = " PlayInterlude( Audio/Music/AtlasRework/EyrieResolve, 0.5 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile2Apparition"] = { name = "Veritania, The Redeemer", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "EmptyActionAttackEyrieCleave1", "EmptyActionAttackEyrieCleave2", "EmptyActionSpellEyrieWhirl", "EmptyActionSpellEyrieDash", "EmptyActionSpellEyrieBulletDive", "AtlasExilesEyrieCleave1", "AtlasExilesEyrieCleave2", "AtlasExilesEyrieCleave3", "AtlasExilesEyrieCleave4", "AtlasExilesEyrieDeathWhirl", "AtlasExilesEyrieDeathWhirl2", "AtlasExilesEyrieDeathWhirl3", "AtlasExilesEyrieDeathWhirl4", "AtlasExilesEyrieDeathWhirl5", "AtlasExilesEyrieBulletDive", "AtlasExilesEyrieChargeWindForce", "AtlasExilesEyrieIceShardProjectile", "AtlasExilesEyrieIceShardProjectileBarrage", "AtlasBossEyrieTornadoes", "AtlasEyrieSpawnFrozenHalfPipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackEyrieCleave1"] = { name = "EmptyActionAttackEyrieCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", }, levels = { [1] = {-25, 15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackEyrieCleave2"] = { name = "EmptyActionAttackEyrieCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", }, levels = { [1] = {-25, 15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellEyrieWhirl"] = { name = "EmptyActionSpellEyrieWhirl", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellEyrieDash"] = { name = "EmptyActionSpellEyrieDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 68, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 70, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 72, statInterpolation = {}, cost = { }, }, [4] = {levelRequirement = 74, statInterpolation = {}, cost = { }, }, [5] = {levelRequirement = 76, statInterpolation = {}, cost = { }, }, [6] = {levelRequirement = 78, statInterpolation = {}, cost = { }, }, [7] = {levelRequirement = 80, statInterpolation = {}, cost = { }, }, [8] = {levelRequirement = 82, statInterpolation = {}, cost = { }, }, [9] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellEyrieBulletDive"] = { name = "EmptyActionSpellEyrieBulletDive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave1"] = { name = "AtlasExilesEyrieCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave2"] = { name = "AtlasExilesEyrieCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave3"] = { name = "AtlasExilesEyrieCleave3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave4"] = { name = "AtlasExilesEyrieCleave4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl"] = { name = "AtlasExilesEyrieDeathWhirl", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl2"] = { name = "AtlasExilesEyrieDeathWhirl2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl3"] = { name = "AtlasExilesEyrieDeathWhirl3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl4"] = { name = "AtlasExilesEyrieDeathWhirl4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl5"] = { name = "AtlasExilesEyrieDeathWhirl5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieBulletDive"] = { name = "AtlasExilesEyrieBulletDive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieChargeWindForce"] = { name = "AtlasExilesEyrieChargeWindForce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieIceShardProjectile"] = { name = "AtlasExilesEyrieIceShardProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieIceShardProjectileBarrage"] = { name = "AtlasExilesEyrieIceShardProjectileBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossEyrieTornadoes"] = { name = "Spark", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_cold", "skill_visual_scale_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_nova", "always_pierce", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasEyrieSpawnFrozenHalfPipe"] = { name = "AtlasEyrieSpawnFrozenHalfPipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_duration_+%", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
dropped items have influence type [4]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceRedeemer |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
救赎者维利塔妮娅
幽魂 | N |
---|---|
地区 | 救赎者之鹰巢, 救赎者维利塔妮娅 |
标签 | 施法, cold_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, redeemer_conqueror_boss, slashing_weapon |
生命
1300%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles2Apparition
Metadata
AtlasExile2ApparitionUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
32,943,972
护甲
184,954
闪避值
7,860
能量护盾
15,319
伤害
1,538
法术伤害
2,296
命中
518
攻击间隔
1.33665
经验值
144,452
异常状态临界值
6,002,899
冰缓
18,981
Shock
18,981
Brittle
107,386
Scorch
18,981
Sap
52,441
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExilesEyrieCleave1
可触发, 攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieCleave2
可触发, 攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieCleave3
可触发, 攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieCleave4
可触发, 攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieIceShardProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 993.8 - 1491 冰霜伤害
base is projectile [1]
monster projectile variation [125]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [125]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EmptyActionAttackEyrieCleave1
攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击间隔: 1.995 秒
攻击速度总降 25%
近战打击范围 +1.5 米
近战打击范围 +1.5 米
EmptyActionAttackEyrieCleave2
攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 8 秒
攻击速度总降 25%
近战打击范围 +1.5 米
近战打击范围 +1.5 米
EmptyActionSpellEyrieWhirl
法术
施放间隔: 3 秒
冷却时间: 18 秒
AtlasExilesEyrieDeathWhirl
可触发, 攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl2
可触发, 攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl3
可触发, 攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl4
可触发, 攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl5
可触发, 攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasBossEyrieTornadoes
法术, 投射物, 玩家投射物, 伤害, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射
电球
暴击几率: 5%
施放间隔: 0.25 秒
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
造成 801.8 - 1203 物理伤害
投射物贯穿所有目标
基础持续时间为 4 秒
物理伤害的 100% 转化为冰霜伤害
环状发射投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-50]
skill visual scale +% [-50]
spell uncastable if triggerable [1]
投射物贯穿所有目标
基础持续时间为 4 秒
物理伤害的 100% 转化为冰霜伤害
环状发射投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-50]
skill visual scale +% [-50]
spell uncastable if triggerable [1]
AtlasExilesEyrieIceShardProjectileBarrage
法术
暴击几率: 5%
施放间隔: 5 秒
冷却时间: 26 秒
造成 1242 - 1863 冰霜伤害
base is projectile [1]
skill cannot be knocked back [1]
base is projectile [1]
skill cannot be knocked back [1]
EmptyActionSpellEyrieBulletDive
法术
施放间隔: 4 秒
EmptyActionSpellEyrieDash
法术
施放间隔: 2.17 秒
冷却时间: 24 秒
AtlasExilesEyrieBulletDive
可触发, 攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击伤害: 140%
攻击间隔: 1.995 秒
攻击伤害总增 40%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasEyrieSpawnFrozenHalfPipe
法术, 可触发
施放间隔: 1 秒
造成 838.3 - 1257 冰霜伤害
对敌人始终造成冻结状态
冰冻敌人持续时间延长 200%
is area damage [1]
对敌人始终造成冻结状态
冰冻敌人持续时间延长 200%
is area damage [1]
AtlasExilesEyrieChargeWindForce
可触发, 攻击
基本伤害: 2443–3664
暴击几率: 5%
攻击伤害: 200%
攻击间隔: 1.995 秒
攻击伤害总增 100%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" StateMachine { define_shared_state = "bullet_dive_mode;" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" StateMachine { on_state_bullet_dive_mode_1 = "HideAllMeshSegments();" on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();" create_state_bullet_dive_mode_1 = "HideAllMeshSegments();" create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );" on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );" create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );" on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );" on_state_emerging_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk ); " on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );" create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk" } Animated { on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_event_addfadeepk_for_death_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao ); " on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_A.epk );" } Actor { on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );" } Life { on_death = " PlayInterlude( Audio/Music/AtlasRework/EyrieResolve, 0.5 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionUber"] = { name = "Veritania, The Redeemer", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "EmptyActionAttackEyrieCleave1", "EmptyActionAttackEyrieCleave2", "EmptyActionSpellEyrieWhirl", "EmptyActionSpellEyrieDash", "EmptyActionSpellEyrieBulletDive", "AtlasExilesEyrieCleave1", "AtlasExilesEyrieCleave2", "AtlasExilesEyrieCleave3", "AtlasExilesEyrieCleave4", "AtlasExilesEyrieDeathWhirl", "AtlasExilesEyrieDeathWhirl2", "AtlasExilesEyrieDeathWhirl3", "AtlasExilesEyrieDeathWhirl4", "AtlasExilesEyrieDeathWhirl5", "AtlasExilesEyrieBulletDive", "AtlasExilesEyrieChargeWindForce", "AtlasExilesEyrieIceShardProjectile", "AtlasExilesEyrieIceShardProjectileBarrage", "AtlasBossEyrieTornadoes", "AtlasEyrieSpawnFrozenHalfPipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackEyrieCleave1"] = { name = "EmptyActionAttackEyrieCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", }, levels = { [1] = {-25, 15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackEyrieCleave2"] = { name = "EmptyActionAttackEyrieCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", }, levels = { [1] = {-25, 15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellEyrieWhirl"] = { name = "EmptyActionSpellEyrieWhirl", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellEyrieDash"] = { name = "EmptyActionSpellEyrieDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 68, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 70, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 72, statInterpolation = {}, cost = { }, }, [4] = {levelRequirement = 74, statInterpolation = {}, cost = { }, }, [5] = {levelRequirement = 76, statInterpolation = {}, cost = { }, }, [6] = {levelRequirement = 78, statInterpolation = {}, cost = { }, }, [7] = {levelRequirement = 80, statInterpolation = {}, cost = { }, }, [8] = {levelRequirement = 82, statInterpolation = {}, cost = { }, }, [9] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellEyrieBulletDive"] = { name = "EmptyActionSpellEyrieBulletDive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave1"] = { name = "AtlasExilesEyrieCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave2"] = { name = "AtlasExilesEyrieCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave3"] = { name = "AtlasExilesEyrieCleave3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave4"] = { name = "AtlasExilesEyrieCleave4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl"] = { name = "AtlasExilesEyrieDeathWhirl", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl2"] = { name = "AtlasExilesEyrieDeathWhirl2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl3"] = { name = "AtlasExilesEyrieDeathWhirl3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl4"] = { name = "AtlasExilesEyrieDeathWhirl4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl5"] = { name = "AtlasExilesEyrieDeathWhirl5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieBulletDive"] = { name = "AtlasExilesEyrieBulletDive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieChargeWindForce"] = { name = "AtlasExilesEyrieChargeWindForce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieIceShardProjectile"] = { name = "AtlasExilesEyrieIceShardProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieIceShardProjectileBarrage"] = { name = "AtlasExilesEyrieIceShardProjectileBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossEyrieTornadoes"] = { name = "Spark", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_cold", "skill_visual_scale_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_nova", "always_pierce", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasEyrieSpawnFrozenHalfPipe"] = { name = "AtlasEyrieSpawnFrozenHalfPipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_duration_+%", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
dropped items have influence type [4]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceRedeemer |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
救赎者维利塔妮娅
人形
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [4]
monster dropped item quantity +% final for influenced monster [-80]
无法被击退
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [4]
monster dropped item quantity +% final for influenced monster [-80]
无法被击退
Veritania, The Redeemer
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, not_dex, ranged, red_blood, slashing_weapon |
生命
1300%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles2Apparition
Metadata
AtlasExile2ApparitionStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
1,811,503
护甲
57,580
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.33665
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExilesEyrieCleave1
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieCleave2
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieCleave3
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieCleave4
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieIceShardProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 513.5 - 770.3 冰霜伤害
base is projectile [1]
monster projectile variation [125]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [125]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EmptyActionAttackEyrieCleave1
攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
攻击速度总降 25%
近战打击范围 +1.5 米
近战打击范围 +1.5 米
EmptyActionAttackEyrieCleave2
攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 8 秒
攻击速度总降 25%
近战打击范围 +1.5 米
近战打击范围 +1.5 米
EmptyActionSpellEyrieWhirl
法术
施放间隔: 3 秒
冷却时间: 18 秒
AtlasExilesEyrieDeathWhirl
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl2
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl3
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl4
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasExilesEyrieDeathWhirl5
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.995 秒
攻击伤害总降 70%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasBossEyrieTornadoes
法术, 投射物, 玩家投射物, 伤害, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射
电球
暴击几率: 5%
施放间隔: 0.25 秒
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
造成 478.6 - 717.9 物理伤害
投射物贯穿所有目标
基础持续时间为 4 秒
物理伤害的 100% 转化为冰霜伤害
环状发射投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-50]
skill visual scale +% [-50]
spell uncastable if triggerable [1]
投射物贯穿所有目标
基础持续时间为 4 秒
物理伤害的 100% 转化为冰霜伤害
环状发射投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-50]
skill visual scale +% [-50]
spell uncastable if triggerable [1]
AtlasExilesEyrieIceShardProjectileBarrage
法术
暴击几率: 5%
施放间隔: 5 秒
冷却时间: 26 秒
造成 641.9 - 962.8 冰霜伤害
base is projectile [1]
skill cannot be knocked back [1]
base is projectile [1]
skill cannot be knocked back [1]
EmptyActionSpellEyrieBulletDive
法术
施放间隔: 4 秒
EmptyActionSpellEyrieDash
法术
施放间隔: 2.17 秒
冷却时间: 27 秒
AtlasExilesEyrieBulletDive
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 140%
攻击间隔: 1.995 秒
攻击伤害总增 40%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AtlasEyrieSpawnFrozenHalfPipe
法术, 可触发
施放间隔: 1 秒
造成 465.5 - 698.2 冰霜伤害
对敌人始终造成冻结状态
is area damage [1]
对敌人始终造成冻结状态
is area damage [1]
AtlasExilesEyrieChargeWindForce
可触发, 攻击
基本伤害: 1014–1520
暴击几率: 5%
攻击伤害: 200%
攻击间隔: 1.995 秒
攻击伤害总增 100%
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 243%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { slow_animations_go_to_idle = false } StateMachine { define_shared_state = " bullet_dive_mode; ragdoll = 1; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { on_state_bullet_dive_mode_1 = "HideAllMeshSegments();" on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();" create_state_bullet_dive_mode_1 = "HideAllMeshSegments();" create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );" on_or_create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );" on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk" } Animated { on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_event_addfadeepk_for_death_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao ); " } Actor { on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" } Render { selection_height_override = 450.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionStandalone"] = { name = "Veritania, The Redeemer", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "EmptyActionAttackEyrieCleave1", "EmptyActionAttackEyrieCleave2", "EmptyActionSpellEyrieWhirl", "EmptyActionSpellEyrieDash", "EmptyActionSpellEyrieBulletDive", "AtlasExilesEyrieCleave1", "AtlasExilesEyrieCleave2", "AtlasExilesEyrieCleave3", "AtlasExilesEyrieCleave4", "AtlasExilesEyrieDeathWhirl", "AtlasExilesEyrieDeathWhirl2", "AtlasExilesEyrieDeathWhirl3", "AtlasExilesEyrieDeathWhirl4", "AtlasExilesEyrieDeathWhirl5", "AtlasExilesEyrieBulletDive", "AtlasExilesEyrieChargeWindForce", "AtlasExilesEyrieIceShardProjectile", "AtlasExilesEyrieIceShardProjectileBarrage", "AtlasBossEyrieTornadoes", "AtlasEyrieSpawnFrozenHalfPipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackEyrieCleave1"] = { name = "EmptyActionAttackEyrieCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", }, levels = { [1] = {-25, 15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackEyrieCleave2"] = { name = "EmptyActionAttackEyrieCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", }, levels = { [1] = {-25, 15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellEyrieWhirl"] = { name = "EmptyActionSpellEyrieWhirl", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellEyrieDash"] = { name = "EmptyActionSpellEyrieDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 68, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 70, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 72, statInterpolation = {}, cost = { }, }, [4] = {levelRequirement = 74, statInterpolation = {}, cost = { }, }, [5] = {levelRequirement = 76, statInterpolation = {}, cost = { }, }, [6] = {levelRequirement = 78, statInterpolation = {}, cost = { }, }, [7] = {levelRequirement = 80, statInterpolation = {}, cost = { }, }, [8] = {levelRequirement = 82, statInterpolation = {}, cost = { }, }, [9] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellEyrieBulletDive"] = { name = "EmptyActionSpellEyrieBulletDive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave1"] = { name = "AtlasExilesEyrieCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave2"] = { name = "AtlasExilesEyrieCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave3"] = { name = "AtlasExilesEyrieCleave3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieCleave4"] = { name = "AtlasExilesEyrieCleave4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl"] = { name = "AtlasExilesEyrieDeathWhirl", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl2"] = { name = "AtlasExilesEyrieDeathWhirl2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl3"] = { name = "AtlasExilesEyrieDeathWhirl3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl4"] = { name = "AtlasExilesEyrieDeathWhirl4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieDeathWhirl5"] = { name = "AtlasExilesEyrieDeathWhirl5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 0.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieBulletDive"] = { name = "AtlasExilesEyrieBulletDive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieChargeWindForce"] = { name = "AtlasExilesEyrieChargeWindForce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, 243, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieIceShardProjectile"] = { name = "AtlasExilesEyrieIceShardProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesEyrieIceShardProjectileBarrage"] = { name = "AtlasExilesEyrieIceShardProjectileBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossEyrieTornadoes"] = { name = "Spark", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_cold", "skill_visual_scale_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_nova", "always_pierce", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasEyrieSpawnFrozenHalfPipe"] = { name = "AtlasEyrieSpawnFrozenHalfPipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_duration_+%", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
dropped items have influence type [4]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceRedeemer |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
救赎者维利塔妮娅
人形
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Veritania, The Redeemer
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon |
生命
1300%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles2Apparition
Metadata
AtlasExile2ApparitionAtlas
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
1,811,503
护甲
57,580
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.33665
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellEyrieWhirl
法术
施放间隔: 3 秒
冷却时间: 18 秒
AtlasBossEyrieTornadoes
法术, 投射物, 玩家投射物, 伤害, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射
电球
暴击几率: 5%
施放间隔: 0.25 秒
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
造成 478.6 - 717.9 物理伤害
投射物贯穿所有目标
基础持续时间为 4 秒
物理伤害的 100% 转化为冰霜伤害
环状发射投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-50]
skill visual scale +% [-50]
spell uncastable if triggerable [1]
投射物贯穿所有目标
基础持续时间为 4 秒
物理伤害的 100% 转化为冰霜伤害
环状发射投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-50]
skill visual scale +% [-50]
spell uncastable if triggerable [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 set_monster_uses_map_boss_difficulty_scaling = 1 } Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } StateMachine { define_shared_state = "spawned" define_shared_state = "fade_out" on_timer_fade_timer = "PlayAnimation( idle_atlas_01 );" on_state_fade_out_1 = "StartStateTimer( fade_timer, 0.5 );" } Animated { on_event_starttimer = "StartStateTimer( fade_timer, 0.5 );" } Positioned { blocking = false } DiesAfterTime { time_until_death = 8.0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { height_offset = 100 } StateMachine { create_state_spawned_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk, 1.0 );" on_or_create_state_spawned_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk" } Animated { on_event_addfadeepk_for_idle_atlas_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );" } Actor { on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionAtlas"] = { name = "Veritania, The Redeemer", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "EmptyActionSpellEyrieWhirl", "AtlasBossEyrieTornadoes", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellEyrieWhirl"] = { name = "EmptyActionSpellEyrieWhirl", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossEyrieTornadoes"] = { name = "Spark", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_cold", "skill_visual_scale_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_nova", "always_pierce", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
救赎者维利塔妮娅
救赎者维利塔妮娅
Veritania, The Redeemer
救赎者维利塔妮娅 Attr /5
等级 | 名字 | 经验值 | 伤害 | 攻击间隔 | 生命 | 护甲 | 闪避值 | 能量护盾 | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 救赎者维利塔妮娅 | 0 | 0 | 1.995 | 0 | 0 | 0 | 0 |
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Veritania, the Redeemer
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