Veritânia, a Redentora
Humanóide
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Veritania, The Redeemer
SpectreN
AreaColina do Redentor, Colina do Redentor
Tagselderslayer, exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, redeemer_conqueror_boss, slashing_weapon
Vida
1300%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistência
50 50 50 30
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
AtlasExiles2
Metadata
AtlasExile2_

Object Type

version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"

Actor
{
	on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
}

StateMachine
{
	create_state_visible_0 =
	"
		HideAllMeshSegments();
		HideAllMeshColliders();
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
	"

	on_state_visible_0 =
	"
		HideAllMeshSegments();
		HideAllMeshColliders();
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
	"

	on_state_visible_1 =
	"
		ShowAllMeshSegments();
		ShowAllMeshColliders();
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao, hip_jntBnd );
	"
	
	on_state_intro_1 = 
	"
		IfState( encounter, 1, { PlayTextAudio( VeritaniaFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 2, { PlayTextAudio( VeritaniaFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 3, { PlayTextAudio( VeritaniaFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 4, { PlayTextAudio( VeritaniaFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 5, { PlayTextAudio( VeritaniaFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
	"
}

Animated
{
	on_death_flee_01 = 
	"
		HideWeapons( true, true );
		IfState( encounter, 1, { PlayTextAudio( VeritaniaNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 2, { PlayTextAudio( VeritaniaOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 3, { PlayTextAudio( VeritaniaTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 4, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
		IfState( encounter, 5, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
	"
	
	on_death_01 =
	"
		DoRandom
		(
			{ PlayTextAudio( VeritaniaFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile2); },
			{ PlayTextAudio( VeritaniaFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile2); },
			{ PlayTextAudio( VeritaniaFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile2); },
			{ PlayTextAudio( VeritaniaFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile2); }
		);
	"
	
	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_B.epk );"

	on_event_disappear_for_death_flee_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_attachmentFade.epk, hip_jntBnd );
	"
}

Preload
{
	preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile2_"] = {
    name = "Veritania, The Redeemer",
    life = 13,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
    },
    modList = {
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Veritânia, a Redentora
    Humanóide
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Veritania, The Redeemer
    SpectreN
    Tagsexile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon
    Vida
    1300%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    504%
    Resistência
    50 50 50 30
    Damage
    150%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    AtlasExiles2
    Metadata
    AtlasExile2_Standalone

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
    
    Actor
    {
    	on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
    	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_B.epk );"
    }
    
    StateMachine
    {
    	create_state_visible_0 =
    	"
    		HideAllMeshSegments();
    		HideAllMeshColliders();
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
    	"
    
    	on_state_visible_0 =
    	"
    		HideAllMeshSegments();
    		HideAllMeshColliders();
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao );
    	"
    
    	on_state_visible_1 =
    	"
    		ShowAllMeshSegments();
    		ShowAllMeshColliders();
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile2Robe.ao, hip_jntBnd );
    	"
    	
    	on_state_intro_1 = 
    	"
    		IfState( encounter, 1, { PlayTextAudio( VeritaniaFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 2, { PlayTextAudio( VeritaniaFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 3, { PlayTextAudio( VeritaniaFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 4, { PlayTextAudio( VeritaniaFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 5, { PlayTextAudio( VeritaniaFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    	"
    }
    
    Animated
    {
    	on_death_flee_01 = 
    	"
    		HideWeapons( true, true );
    		IfState( encounter, 1, { PlayTextAudio( VeritaniaNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 2, { PlayTextAudio( VeritaniaOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 3, { PlayTextAudio( VeritaniaTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 4, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    		IfState( encounter, 5, { PlayTextAudio( VeritaniaThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile2); } );
    	"
    	
    	on_death_01 =
    	"
    		DoRandom
    		(
    			{ PlayTextAudio( VeritaniaFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile2); },
    			{ PlayTextAudio( VeritaniaFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile2); },
    			{ PlayTextAudio( VeritaniaFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile2); },
    			{ PlayTextAudio( VeritaniaFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile2); }
    		);
    	"
    	
    	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_B.epk );"
    
    	on_event_disappear_for_death_flee_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_attachmentFade.epk, hip_jntBnd );
    	"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2_Standalone"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Veritânia, a Redentora
    Humanóide
    Veritania, The Redeemer
    SpectreN
    Tagsexile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon
    Vida
    1300%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    504%
    Resistência
    50 50 50 30
    Damage
    150%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    AtlasExiles2
    Metadata
    AtlasExile2Influence

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase"
    
    Preload
    {
    	preload_monster_variety = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase"
    
    Animated
    {
    	on_event_destroyportal = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/influence/eyrie_influence.ao, default, 1.0, 1.0, 111.0, random, -200, 0 );"
    	on_portal_exit_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_In.epk );"
    }
    
    StateMachine
    {
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_In.epk );
    	"
    
    	on_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Portal_Out.epk );"
    }
    
    Actor
    {
    	on_start_Emerge = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/influence/eyrie_influence.ao, default, 1.0, 2.0, 111.0, random, -200, 0 );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal"
    	preload_buff_visual = "eyrie_empowered_boss_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2Influence"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
        },
        modList = {
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cant_possess_this1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.visible;
    StateMachine.weapons;
    StateMachine.appear;
    StateMachine.encounter;
    StateMachine.interrupted;
    Preload.preload_monster_varietyMetadata/Monsters/AtlasExiles/Portal/AtlasExile2Portal
    Veritânia, a Redentora
    Humanóide
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    Não Pode ser Empurrado
    Veritania, The Redeemer
    SpectreN
    AreaColina do Redentor
    TagsConjurador, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon
    Vida
    1300%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    504%
    Resistência
    50 50 50 30
    Damage
    150%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    AtlasExiles2Apparition
    Metadata
    AtlasExile2Apparition
    Nível
    68
    Vida
    1,811,503
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    79,651
    Damage
    638
    Dano Mágico
    953
    Precisão
    580
    Attack Time
    1.33665
    Experiência
    112,805
    Minion Life
    392,931
    Minion Energy Shield
    17,277
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    AtlasExilesEyrieCleave1
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieCleave2
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieCleave3
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieCleave4
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieIceShardProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 513.5 a 770.3 de Dano de Gelo
    base is projectile [1]
    monster projectile variation [125]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EmptyActionAttackEyrieCleave1
    Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Attack Time: 1.995 seg
    25% menos Velocidade de Ataque
    +1.5 metros ao Alcance de Golpes Corpo a Corpo
    EmptyActionAttackEyrieCleave2
    Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Attack Time: 1.995 seg
    Recarga: 8 seg
    25% menos Velocidade de Ataque
    +1.5 metros ao Alcance de Golpes Corpo a Corpo
    EmptyActionSpellEyrieWhirl
    Spell
    Tempo de Conjuração: 3 seg
    Recarga: 18 seg
    AtlasExilesEyrieDeathWhirl
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl2
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl3
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl4
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl5
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasBossEyrieTornadoes
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Faísca
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.25 seg
    Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
    Causa 119.8 a 179.6 de Dano Físico
    Projéteis Perfuram todos Alvos
    Duração base é de 4 segundos
    100% do Dano Físico Convertido para Dano de Gelo
    Dispara Projéteis em um círculo
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]
    AtlasExilesEyrieIceShardProjectileBarrage
    Spell
    Chance de Crítico: 5%
    Tempo de Conjuração: 5 seg
    Recarga: 26 seg
    Causa 641.9 a 962.8 de Dano de Gelo
    base is projectile [1]
    skill cannot be knocked back [1]
    EmptyActionSpellEyrieBulletDive
    Spell
    Tempo de Conjuração: 4 seg
    EmptyActionSpellEyrieDash
    Spell
    Tempo de Conjuração: 2.17 seg
    Recarga: 27 seg
    AtlasExilesEyrieBulletDive
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 61.25%
    Attack Time: 1.995 seg
    Causa 38.75% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasEyrieSpawnFrozenHalfPipe
    Spell, Triggerable
    Tempo de Conjuração: 1 seg
    Causa 465.5 a 698.2 de Dano de Gelo
    Sempre Congela inimigos
    is area damage [1]
    AtlasExilesEyrieChargeWindForce
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 87.5%
    Attack Time: 1.995 seg
    Causa 12.5% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	define_shared_state = "bullet_dive_mode;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	on_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();"
    	create_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );"
    	on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	
    	on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );"
    
    	on_state_emerging_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );
    	"
    
    	on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    	create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_addfadeepk_for_death_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao );
    	"
    
    	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_A.epk );"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		PlayInterlude( Audio/Music/AtlasRework/EyrieResolve, 0.5 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2Apparition"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionAttackEyrieCleave1",
            "EmptyActionAttackEyrieCleave2",
            "EmptyActionSpellEyrieWhirl",
            "EmptyActionSpellEyrieDash",
            "EmptyActionSpellEyrieBulletDive",
            "AtlasExilesEyrieCleave1",
            "AtlasExilesEyrieCleave2",
            "AtlasExilesEyrieCleave3",
            "AtlasExilesEyrieCleave4",
            "AtlasExilesEyrieDeathWhirl",
            "AtlasExilesEyrieDeathWhirl2",
            "AtlasExilesEyrieDeathWhirl3",
            "AtlasExilesEyrieDeathWhirl4",
            "AtlasExilesEyrieDeathWhirl5",
            "AtlasExilesEyrieBulletDive",
            "AtlasExilesEyrieChargeWindForce",
            "AtlasExilesEyrieIceShardProjectile",
            "AtlasExilesEyrieIceShardProjectileBarrage",
            "AtlasBossEyrieTornadoes",
            "AtlasEyrieSpawnFrozenHalfPipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave1"] = {
        name = "EmptyActionAttackEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave2"] = {
        name = "EmptyActionAttackEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieDash"] = {
        name = "EmptyActionSpellEyrieDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [5] = {levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [6] = {levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [7] = {levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [8] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [9] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieBulletDive"] = {
        name = "EmptyActionSpellEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave1"] = {
        name = "AtlasExilesEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave2"] = {
        name = "AtlasExilesEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave3"] = {
        name = "AtlasExilesEyrieCleave3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave4"] = {
        name = "AtlasExilesEyrieCleave4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl"] = {
        name = "AtlasExilesEyrieDeathWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl2"] = {
        name = "AtlasExilesEyrieDeathWhirl2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl3"] = {
        name = "AtlasExilesEyrieDeathWhirl3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl4"] = {
        name = "AtlasExilesEyrieDeathWhirl4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl5"] = {
        name = "AtlasExilesEyrieDeathWhirl5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieBulletDive"] = {
        name = "AtlasExilesEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.6125, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieChargeWindForce"] = {
        name = "AtlasExilesEyrieChargeWindForce",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectile"] = {
        name = "AtlasExilesEyrieIceShardProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectileBarrage"] = {
        name = "AtlasExilesEyrieIceShardProjectileBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieSpawnFrozenHalfPipe"] = {
        name = "AtlasEyrieSpawnFrozenHalfPipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    FamilyCannotBeSlowedBelowValue
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft TagsVelocidade
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    FamilyMonsterDroppedItemsInfluence
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 4 Max: 4 Global
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 Global
  • Não Pode ser Empurrado
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.monster_uses_map_boss_difficulty_scaling1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeglobals.apparition = this;
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.visible;
    StateMachine.epk;
    StateMachine.ragdoll;
    StateMachine.emerging;
    StateMachine.define_shared_statebullet_dive_mode;
    Life.corpse_usablefalse
    Veritânia, a Redentora
    Humanóide
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    Não Pode ser Empurrado
    Veritania, The Redeemer
    SpectreN
    AreaColina do Redentor, Veritania, a Redentora
    TagsConjurador, cold_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, redeemer_conqueror_boss, slashing_weapon
    Vida
    1300%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    504%
    Resistência
    50 50 50 30
    Damage
    150%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    AtlasExiles2Apparition
    Metadata
    AtlasExile2ApparitionUber
    Nível
    83
    Vida
    32,943,972
    Armadura
    184,954
    Evasão
    7,860
    Escudo de Energia
    199,147
    Damage
    1,538
    Dano Mágico
    2,296
    Precisão
    1,036
    Attack Time
    1.33665
    Experiência
    144,452
    Minion Life
    6,277,398
    Minion Energy Shield
    37,947
    Minion Damage
    1,299
    Ailment Threshold
    6,002,899
    Chill
    18,981
    Shock
    18,981
    Brittle
    107,386
    Scorch
    18,981
    Sap
    52,441
    Phys Convert Ele
    300%
    AtlasExilesEyrieCleave1
    Triggerable, Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieCleave2
    Triggerable, Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieCleave3
    Triggerable, Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieCleave4
    Triggerable, Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieIceShardProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 1185 a 1778 de Dano de Gelo
    base is projectile [1]
    monster projectile variation [125]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EmptyActionAttackEyrieCleave1
    Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Attack Time: 1.995 seg
    25% menos Velocidade de Ataque
    +1.5 metros ao Alcance de Golpes Corpo a Corpo
    EmptyActionAttackEyrieCleave2
    Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Attack Time: 1.995 seg
    Recarga: 8 seg
    25% menos Velocidade de Ataque
    +1.5 metros ao Alcance de Golpes Corpo a Corpo
    EmptyActionSpellEyrieWhirl
    Spell
    Tempo de Conjuração: 3 seg
    Recarga: 18 seg
    AtlasExilesEyrieDeathWhirl
    Triggerable, Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl2
    Triggerable, Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl3
    Triggerable, Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl4
    Triggerable, Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl5
    Triggerable, Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasBossEyrieTornadoes
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Faísca
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.25 seg
    Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
    Causa 239.3 a 359 de Dano Físico
    Projéteis Perfuram todos Alvos
    Duração base é de 4 segundos
    100% do Dano Físico Convertido para Dano de Gelo
    Dispara Projéteis em um círculo
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]
    AtlasExilesEyrieIceShardProjectileBarrage
    Spell
    Chance de Crítico: 5%
    Tempo de Conjuração: 5 seg
    Recarga: 26 seg
    Causa 1482 a 2223 de Dano de Gelo
    base is projectile [1]
    skill cannot be knocked back [1]
    EmptyActionSpellEyrieBulletDive
    Spell
    Tempo de Conjuração: 4 seg
    EmptyActionSpellEyrieDash
    Spell
    Tempo de Conjuração: 2.17 seg
    Recarga: 24 seg
    AtlasExilesEyrieBulletDive
    Triggerable, Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Dano de Ataque: 61.25%
    Attack Time: 1.995 seg
    Causa 38.75% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasEyrieSpawnFrozenHalfPipe
    Spell, Triggerable
    Tempo de Conjuração: 1 seg
    Causa 1000 a 1500 de Dano de Gelo
    Sempre Congela inimigos
    Duração do Congelamento em inimigos aumentada em 200%
    is area damage [1]
    AtlasExilesEyrieChargeWindForce
    Triggerable, Attack
    Base Damage: 2443—3664
    Chance de Crítico: 5%
    Dano de Ataque: 87.5%
    Attack Time: 1.995 seg
    Causa 12.5% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	define_shared_state = "bullet_dive_mode;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
    
    StateMachine
    {
    	on_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();"
    	create_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );"
    	on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	
    	on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );"
    
    	on_state_emerging_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );
    	"
    
    	on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    	create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_addfadeepk_for_death_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao );
    	"
    
    	on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Submerge_A.epk );"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		PlayInterlude( Audio/Music/AtlasRework/EyrieResolve, 0.5 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionUber"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionAttackEyrieCleave1",
            "EmptyActionAttackEyrieCleave2",
            "EmptyActionSpellEyrieWhirl",
            "EmptyActionSpellEyrieDash",
            "EmptyActionSpellEyrieBulletDive",
            "AtlasExilesEyrieCleave1",
            "AtlasExilesEyrieCleave2",
            "AtlasExilesEyrieCleave3",
            "AtlasExilesEyrieCleave4",
            "AtlasExilesEyrieDeathWhirl",
            "AtlasExilesEyrieDeathWhirl2",
            "AtlasExilesEyrieDeathWhirl3",
            "AtlasExilesEyrieDeathWhirl4",
            "AtlasExilesEyrieDeathWhirl5",
            "AtlasExilesEyrieBulletDive",
            "AtlasExilesEyrieChargeWindForce",
            "AtlasExilesEyrieIceShardProjectile",
            "AtlasExilesEyrieIceShardProjectileBarrage",
            "AtlasBossEyrieTornadoes",
            "AtlasEyrieSpawnFrozenHalfPipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave1"] = {
        name = "EmptyActionAttackEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave2"] = {
        name = "EmptyActionAttackEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieDash"] = {
        name = "EmptyActionSpellEyrieDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [5] = {levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [6] = {levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [7] = {levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [8] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [9] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieBulletDive"] = {
        name = "EmptyActionSpellEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave1"] = {
        name = "AtlasExilesEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave2"] = {
        name = "AtlasExilesEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave3"] = {
        name = "AtlasExilesEyrieCleave3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave4"] = {
        name = "AtlasExilesEyrieCleave4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl"] = {
        name = "AtlasExilesEyrieDeathWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl2"] = {
        name = "AtlasExilesEyrieDeathWhirl2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl3"] = {
        name = "AtlasExilesEyrieDeathWhirl3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl4"] = {
        name = "AtlasExilesEyrieDeathWhirl4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl5"] = {
        name = "AtlasExilesEyrieDeathWhirl5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieBulletDive"] = {
        name = "AtlasExilesEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.6125, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieChargeWindForce"] = {
        name = "AtlasExilesEyrieChargeWindForce",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectile"] = {
        name = "AtlasExilesEyrieIceShardProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectileBarrage"] = {
        name = "AtlasExilesEyrieIceShardProjectileBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieSpawnFrozenHalfPipe"] = {
        name = "AtlasEyrieSpawnFrozenHalfPipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    FamilyCannotBeSlowedBelowValue
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft TagsVelocidade
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    FamilyMonsterDroppedItemsInfluence
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 4 Max: 4 Global
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 Global
  • Não Pode ser Empurrado
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Veritânia, a Redentora
    Humanóide
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    Não Pode ser Empurrado
    Veritania, The Redeemer
    SpectreN
    TagsConjurador, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, not_dex, ranged, red_blood, slashing_weapon
    Vida
    1300%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    504%
    Resistência
    50 50 50 30
    Damage
    150%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    AtlasExiles2Apparition
    Metadata
    AtlasExile2ApparitionStandalone
    Nível
    68
    Vida
    1,811,503
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    79,651
    Damage
    638
    Dano Mágico
    953
    Precisão
    580
    Attack Time
    1.33665
    Experiência
    112,805
    Minion Life
    392,931
    Minion Energy Shield
    17,277
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    AtlasExilesEyrieCleave1
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieCleave2
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieCleave3
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieCleave4
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 43.75%
    Attack Time: 1.995 seg
    Causa 56.25% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieIceShardProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 513.5 a 770.3 de Dano de Gelo
    base is projectile [1]
    monster projectile variation [125]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EmptyActionAttackEyrieCleave1
    Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Attack Time: 1.995 seg
    25% menos Velocidade de Ataque
    +1.5 metros ao Alcance de Golpes Corpo a Corpo
    EmptyActionAttackEyrieCleave2
    Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Attack Time: 1.995 seg
    Recarga: 8 seg
    25% menos Velocidade de Ataque
    +1.5 metros ao Alcance de Golpes Corpo a Corpo
    EmptyActionSpellEyrieWhirl
    Spell
    Tempo de Conjuração: 3 seg
    Recarga: 18 seg
    AtlasExilesEyrieDeathWhirl
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl2
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl3
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl4
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasExilesEyrieDeathWhirl5
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 13.12%
    Attack Time: 1.995 seg
    Causa 86.88% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasBossEyrieTornadoes
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Faísca
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.25 seg
    Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
    Causa 119.8 a 179.6 de Dano Físico
    Projéteis Perfuram todos Alvos
    Duração base é de 4 segundos
    100% do Dano Físico Convertido para Dano de Gelo
    Dispara Projéteis em um círculo
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]
    AtlasExilesEyrieIceShardProjectileBarrage
    Spell
    Chance de Crítico: 5%
    Tempo de Conjuração: 5 seg
    Recarga: 26 seg
    Causa 641.9 a 962.8 de Dano de Gelo
    base is projectile [1]
    skill cannot be knocked back [1]
    EmptyActionSpellEyrieBulletDive
    Spell
    Tempo de Conjuração: 4 seg
    EmptyActionSpellEyrieDash
    Spell
    Tempo de Conjuração: 2.17 seg
    Recarga: 27 seg
    AtlasExilesEyrieBulletDive
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 61.25%
    Attack Time: 1.995 seg
    Causa 38.75% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    AtlasEyrieSpawnFrozenHalfPipe
    Spell, Triggerable
    Tempo de Conjuração: 1 seg
    Causa 465.5 a 698.2 de Dano de Gelo
    Sempre Congela inimigos
    is area damage [1]
    AtlasExilesEyrieChargeWindForce
    Triggerable, Attack
    Base Damage: 1014—1520
    Chance de Crítico: 5%
    Dano de Ataque: 87.5%
    Attack Time: 1.995 seg
    Causa 12.5% menos Dano de Ataque
    Causa 243% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state = 
    	"
    		bullet_dive_mode;
    		ragdoll = 1;
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	on_state_bullet_dive_mode_0 = "ShowAllMeshSegments();"
    	create_state_bullet_dive_mode_1 = "HideAllMeshSegments();"
    	create_state_bullet_dive_mode_0 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/light/light.ao, head_jntBnd );"
    	on_or_create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao, root_jntBnd, 0.67 );"
    	on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile2Ragdoll.ao );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_ping_for_tornado_spin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_ping_for_dash_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_event_addfadeepk_for_death_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/death_nova.ao );
    	"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    }
    
    Render
    {
    	selection_height_override = 450.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionStandalone"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionAttackEyrieCleave1",
            "EmptyActionAttackEyrieCleave2",
            "EmptyActionSpellEyrieWhirl",
            "EmptyActionSpellEyrieDash",
            "EmptyActionSpellEyrieBulletDive",
            "AtlasExilesEyrieCleave1",
            "AtlasExilesEyrieCleave2",
            "AtlasExilesEyrieCleave3",
            "AtlasExilesEyrieCleave4",
            "AtlasExilesEyrieDeathWhirl",
            "AtlasExilesEyrieDeathWhirl2",
            "AtlasExilesEyrieDeathWhirl3",
            "AtlasExilesEyrieDeathWhirl4",
            "AtlasExilesEyrieDeathWhirl5",
            "AtlasExilesEyrieBulletDive",
            "AtlasExilesEyrieChargeWindForce",
            "AtlasExilesEyrieIceShardProjectile",
            "AtlasExilesEyrieIceShardProjectileBarrage",
            "AtlasBossEyrieTornadoes",
            "AtlasEyrieSpawnFrozenHalfPipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave1"] = {
        name = "EmptyActionAttackEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieCleave2"] = {
        name = "EmptyActionAttackEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {-25, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieDash"] = {
        name = "EmptyActionSpellEyrieDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [5] = {levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [6] = {levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [7] = {levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [8] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [9] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieBulletDive"] = {
        name = "EmptyActionSpellEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave1"] = {
        name = "AtlasExilesEyrieCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave2"] = {
        name = "AtlasExilesEyrieCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave3"] = {
        name = "AtlasExilesEyrieCleave3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieCleave4"] = {
        name = "AtlasExilesEyrieCleave4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.4375, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl"] = {
        name = "AtlasExilesEyrieDeathWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl2"] = {
        name = "AtlasExilesEyrieDeathWhirl2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl3"] = {
        name = "AtlasExilesEyrieDeathWhirl3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl4"] = {
        name = "AtlasExilesEyrieDeathWhirl4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieDeathWhirl5"] = {
        name = "AtlasExilesEyrieDeathWhirl5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.1312, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieBulletDive"] = {
        name = "AtlasExilesEyrieBulletDive",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.6125, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieChargeWindForce"] = {
        name = "AtlasExilesEyrieChargeWindForce",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {75, 243, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectile"] = {
        name = "AtlasExilesEyrieIceShardProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesEyrieIceShardProjectileBarrage"] = {
        name = "AtlasExilesEyrieIceShardProjectileBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieSpawnFrozenHalfPipe"] = {
        name = "AtlasEyrieSpawnFrozenHalfPipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 120, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    FamilyCannotBeSlowedBelowValue
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft TagsVelocidade
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • dropped items have influence type [4]
    monster dropped item quantity +% final for influenced monster [-80]
    FamilyMonsterDroppedItemsInfluence
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 4 Max: 4 Global
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 Global
  • Não Pode ser Empurrado
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • keyval
    Stats.monster_uses_map_boss_difficulty_scaling1
    Actor.slow_animations_go_to_idlefalse
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.bullet_dive_mode;
    StateMachine.ragdoll1;
    Veritânia, a Redentora
    Humanóide
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    Não Pode ser Empurrado
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Veritania, The Redeemer
    SpectreN
    TagsConjurador, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon
    Vida
    1300%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    504%
    Resistência
    50 50 50 30
    Damage
    150%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    AtlasExiles2Apparition
    Metadata
    AtlasExile2ApparitionAtlas
    Nível
    68
    Vida
    1,811,503
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    79,651
    Damage
    638
    Dano Mágico
    953
    Precisão
    580
    Attack Time
    1.33665
    Experiência
    112,805
    Minion Life
    392,931
    Minion Energy Shield
    17,277
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    EmptyActionSpellEyrieWhirl
    Spell
    Tempo de Conjuração: 3 seg
    Recarga: 18 seg
    AtlasBossEyrieTornadoes
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Faísca
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.25 seg
    Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
    Causa 119.8 a 179.6 de Dano Físico
    Projéteis Perfuram todos Alvos
    Duração base é de 4 segundos
    100% do Dano Físico Convertido para Dano de Gelo
    Dispara Projéteis em um círculo
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	untargetable_by_monster_ai = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_monster_no_beyond_portal = 1
    	set_cannot_be_afflicted = 1
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state = "spawned"
    	define_shared_state = "fade_out"
    	on_timer_fade_timer = "PlayAnimation( idle_atlas_01 );"
    	on_state_fade_out_1 = "StartStateTimer( fade_timer, 0.5 );"
    }
    
    Animated
    {
    	on_event_starttimer = "StartStateTimer( fade_timer, 0.5 );"
    }
    
    
    Positioned
    {
    	blocking = false
    }
    
    DiesAfterTime
    {
    	time_until_death = 8.0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	height_offset = 100
    }
    
    StateMachine
    {
    	create_state_spawned_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk, 1.0 );"
    	on_or_create_state_spawned_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/Apparition_Emerge_A.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk"
    }
    
    Animated
    {
    	on_event_addfadeepk_for_idle_atlas_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/death_nova/deathfade.epk );"
    }
    
    Actor
    {
    	on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    	on_end_EmptyActionSpell4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Eyrie/on_act/ping.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionAtlas"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellEyrieWhirl",
            "AtlasBossEyrieTornadoes",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellEyrieWhirl"] = {
        name = "EmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    FamilyCannotBeSlowedBelowValue
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft TagsVelocidade
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Não Pode ser Empurrado
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges0
    Stats.max_frenzy_charges0
    Stats.max_power_charges0
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.immune_to_curses1
    Stats.immune_to_auras_from_other_entities1
    Stats.untargetable_by_monster_ai1
    Stats.monster_do_not_fracture1
    Stats.base_cannot_be_damaged1
    Stats.base_cannot_be_stunned1
    Stats.cannot_be_knocked_back1
    Stats.monster_no_beyond_portal1
    Stats.cannot_be_afflicted1
    Stats.monster_uses_map_boss_difficulty_scaling1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_statespawned, fade_out
    StateMachine.on_timer_fade_timerPlayAnimation( idle_atlas_01 );
    StateMachine.on_state_fade_out_1StartStateTimer( fade_timer, 0.5 );
    Animated.on_event_starttimerStartStateTimer( fade_timer, 0.5 );
    DiesAfterTime.time_until_death8.0
    Veritânia, a Redentora
    Humanóide
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    Não Pode ser Empurrado
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Veritania, The Redeemer
    SpectreN
    TagsConjurador, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon
    Vida
    1300%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    504%
    Resistência
    50 50 50 30
    Damage
    150%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    AtlasExiles2Apparition
    Metadata
    AtlasExile2ApparitionAtlas
    Nível
    68
    Vida
    1,811,503
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    79,651
    Damage
    638
    Dano Mágico
    953
    Precisão
    580
    Attack Time
    1.33665
    Experiência
    112,805
    Minion Life
    392,931
    Minion Energy Shield
    17,277
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    PlayerEmptyActionSpellEyrieWhirl
    Spell
    Tempo de Conjuração: 3 seg
    Recarga: 18 seg
    Causa 40% mais Dano de Ataque
    PlayerAtlasBossEyrieTornadoes
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Faísca
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.25 seg
    Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
    Causa 7214 a 10821 de Dano Físico
    Projéteis Perfuram todos Alvos
    Duração base é de 4 segundos
    100% do Dano Físico Convertido para Dano de Gelo
    Dispara Projéteis em um círculo
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill visual scale +% [-50]
    spell uncastable if triggerable [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/Player/AtlasExile2ApparitionAtlas"] = {
        name = "Veritania, The Redeemer",
        life = 13,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "PlayerEmptyActionSpellEyrieWhirl",
            "PlayerAtlasBossEyrieTornadoes",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PlayerEmptyActionSpellEyrieWhirl"] = {
        name = "PlayerEmptyActionSpellEyrieWhirl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PlayerAtlasBossEyrieTornadoes"] = {
        name = "Spark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_visual_scale_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 100, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    FamilyCannotBeSlowedBelowValue
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft TagsVelocidade
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Não Pode ser Empurrado
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Veritania, a Redentora

    Veritania, a Redentora
    Id: MavenAtlasExile2
    Act: 11
    Lutas com Chefes: Veritânia, a Redentora
    Veritania, The Redeemer
    Veritania, a Redentora Attr /4
    NívelNomeExperiênciaDamageAttack TimeVidaArmaduraEvasãoEscudo de Energia
    0Veritânia, a Redentora001.995000

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    Veritania, the Redeemer


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