Vaal Orb

Vaal Orb
Stackable Currency
Stack Size: 1 / 10
Corrupts an item, modifying it unpredictably
Right click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Shift click to unstack.
DropLevel 12
BaseType Vaal Orb
Class Stackable Currency
TypeMetadata/Items/Currency/CurrencyCorrupt
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
Tagscurrency
Vaal Orb Corrupted Implicit /367

Vaal Orb Corrupted Implicit /367

Abyss Jewel Amulets Belts Body Armours Boots Bows Claws Daggers Fishing Rods Gloves Helmets Jewel One Hand Axes One Hand Maces One Hand Swords Quivers Rings Rune Daggers Sceptres Shields Staves Thrusting One Hand Swords Two Hand Axes Two Hand Maces Two Hand Swords Wands Warstaves
Item LevelModTag
1+(35–60) Armour while stationaryBoots(1.14%)
31+(61–138) Armour while stationaryBoots(1.14%)
75+(139–322) Armour while stationaryBoots(0.57%)
1Adds (3–4) to (7–8) Cold Damage to Spells and AttacksRings(0.88%)
31Adds (6–9) to (13–16) Cold Damage to Spells and AttacksRings(0.88%)
81Adds (12–16) to (24–28) Cold Damage to Spells and AttacksRings(0.22%)
1Adds (6–8) to (13–15) Cold Damage to Bow AttacksQuivers(1.48%)
31Adds (14–18) to (27–32) Cold Damage to Bow AttacksQuivers(1.48%)
75Adds (21–25) to (39–44) Cold Damage to Bow AttacksQuivers(0.74%)
1+(35–60) to Global Evasion Rating while movingBoots(1.14%)
31+(61–138) to Global Evasion Rating while movingBoots(1.14%)
75+(139–322) to Global Evasion Rating while movingBoots(0.57%)
1Adds (3–5) to (7–8) Fire Damage to Spells and AttacksRings(0.88%)
31Adds (7–10) to (15–18) Fire Damage to Spells and AttacksRings(0.88%)
82Adds (13–18) to (28–33) Fire Damage to Spells and AttacksRings(0.22%)
1Adds (8–10) to (15–18) Fire Damage to Bow AttacksQuivers(1.48%)
31Adds (17–22) to (33–39) Fire Damage to Bow AttacksQuivers(1.48%)
75Adds (21–28) to (42–49) Fire Damage to Bow AttacksQuivers(0.74%)
1Adds 1 to (14–15) Lightning Damage to Spells and AttacksRings(0.88%)
31Adds (1–2) to (27–28) Lightning Damage to Spells and AttacksRings(0.88%)
83Adds (1–5) to (50–52) Lightning Damage to Spells and AttacksRings(0.22%)
1Adds (1–2) to (27–28) Lightning Damage to Bow AttacksQuivers(1.48%)
31Adds (2–5) to (58–61) Lightning Damage to Bow AttacksQuivers(1.48%)
75Adds (2–6) to (72–76) Lightning Damage to Bow AttacksQuivers(0.74%)
1(8–10)% increased Area of EffectBelts(1.08%)
75Bow Attacks fire an additional ArrowBows(0.31%) Quivers(0.3%)
80Skills Chain +1 timesQuivers(0.3%)
60+(20–25)% to Critical Strike Multiplier during any Flask EffectBelts(1.08%)
60You can apply an additional CurseAmulets(0.43%)
1(3–5)% additional Physical Damage Reduction while stationaryBody Armours(1.39%)
1Skills fire an additional ProjectileThrusting One Hand Swords(3.57%)
56Grants Level 21 Anger SkillRings(0.44%)
1(8–10)% increased Attack SpeedAmulets(0.86%)
1Cannot be BlindedHelmets(1.14%)
1(4–5)% Chance to Block Attack DamageAmulets(0.86%)
1You can catch Corrupted FishFishing Rods(6.25%)
85Bleeding cannot be inflicted on youRings(0.09%)
60Cannot be IgnitedRings(0.44%)
60Cannot be PoisonedRings(0.44%)
1(10–20)% increased Cast SpeedFishing Rods(6.25%)
120% chance to cause Bleeding on Hit
(30–40)% increased Attack Damage against Bleeding Enemies
One Hand Axes(2.7%) Two Hand Axes(1.89%)
1(4–6)% chance to Dodge Attack HitsBoots(1.14%)
1(5–7)% chance to gain an Endurance Charge when you Stun an EnemyOne Hand Maces(2.7%) Staves(1.96%) Two Hand Maces(2.44%) Sceptres(1.96%) Warstaves(1.96%)
1(10–15)% chance to Fortify on Melee hitOne Hand Swords(2.7%) One Hand Axes(2.7%) One Hand Maces(2.7%)
1(9–11)% chance to gain a Frenzy Charge on KillClaws(1.96%) Daggers(1.47%) Bows(1.53%) Rune Daggers(1.47%)
1(10–15)% chance to gain Onslaught for 4 seconds on KillOne Hand Swords(2.7%) Thrusting One Hand Swords(3.57%) One Hand Axes(2.7%) One Hand Maces(2.7%)
1(5–7)% chance to gain a Power Charge on Critical StrikeClaws(1.96%) Daggers(1.47%) Wands(1.96%) Staves(1.96%) Sceptres(1.96%) Rune Daggers(1.47%) Warstaves(1.96%)
1(10–15)% chance to gain Unholy Might for 3 seconds on KillDaggers(1.47%) Wands(1.96%) Rune Daggers(1.47%)
1(4–6)% chance to Dodge Spell HitsBoots(1.14%)
56Grants Level 21 Clarity SkillAmulets(0.86%)
500.5% of Cold Damage Leeched as LifeAmulets(0.86%) Quivers(1.48%) Helmets(1.14%)
56Grants Level 23 Conductivity SkillRings(0.44%)
33Corrupted Blood cannot be inflicted on youJewel(1.67%)
30Curse Enemies with Despair on Hit, with (40–48)% increased EffectGloves(1.25%)
30Curse Enemies with Elemental Weakness on Hit, with (40–48)% increased EffectGloves(1.25%)
30Curse Enemies with Enfeeble on Hit, with (40–48)% increased EffectGloves(1.25%)
30Curse Enemies with Temporal Chains on Hit, with (40–48)% increased EffectGloves(1.25%)
30Curse Enemies with Vulnerability on Hit, with (40–48)% increased EffectGloves(1.25%)
56Grants Level 23 Despair SkillRings(0.44%)
56Grants Level 23 Determination SkillShields(0.4%)
56Grants Level 23 Discipline SkillShields(0.4%)
60(6–10)% chance to Dodge Attack Hits while movingBoots(1.14%)
60(6–10)% chance to Dodge Spell Hits while movingBoots(1.14%)
1+(8–10)% Chance to Block Attack Damage while Dual WieldingClaws(1.96%)
1Damage Penetrates (8–10)% Elemental ResistancesWands(1.96%) Thrusting One Hand Swords(3.57%)
500.5% of Fire Damage Leeched as LifeAmulets(0.86%) Quivers(1.48%) Helmets(1.14%)
1(5–10)% increased Quantity of Fish CaughtFishing Rods(6.25%)
1(5–10)% increased Rarity of Fish CaughtFishing Rods(6.25%)
56Grants Level 23 Flammability SkillRings(0.44%)
56Grants Level 23 Frostbite SkillRings(0.44%)
1Gain a Frenzy Charge after Spending a total of 200 ManaThrusting One Hand Swords(3.57%)
1+1 to Level of Socketed GemsGloves(1.25%) Boots(1.14%) Body Armours(1.39%) Shields(1.19%)
1+(25–30)% to Global Critical Strike MultiplierClaws(1.96%) Daggers(1.47%) Rune Daggers(1.47%)
56Grants Level 23 Grace SkillShields(0.4%)
56Grants Level 21 Haste SkillBoots(0.57%)
56Grants Level 21 Hatred SkillRings(0.44%)
56Grants Level 23 Malevolence SkillAmulets(0.86%)
56Grants Level 23 Zealotry SkillRings(0.44%)
56Grants Level 21 Pride SkillRings(0.44%)
40You cannot be HinderedJewel(1.67%)
1(5–7)% increased Effect of Non-Damaging AilmentsJewel(1.67%)
1(15–20)% increased Area of EffectWands(1.96%) One Hand Swords(2.7%) One Hand Axes(2.7%) One Hand Maces(2.7%) Sceptres(1.96%)
1(25–30)% increased Area of EffectStaves(1.96%) Two Hand Swords(2.44%) Two Hand Axes(1.89%) Two Hand Maces(2.44%) Warstaves(1.96%)
1(4–5)% increased Area of EffectJewel(1.67%)
60Attacks have +(0.5–0.8)% to Critical Strike ChanceGloves(1.25%)
1(8–10)% increased Attack SpeedRings(0.44%) Gloves(1.25%)
60(8–12)% increased Attack Speed during any Flask EffectBelts(1.08%)
40(30–40)% increased Burning DamageHelmets(1.14%)
1(8–10)% increased Cast SpeedRings(0.44%) Gloves(1.25%)
60(8–12)% increased Cast Speed during any Flask EffectBelts(1.08%)
40(25–30)% increased Effect of Cold AilmentsHelmets(1.14%)
1(8–10)% increased Global Critical Strike ChanceJewel(1.67%)
1(35–40)% increased Critical Strike Chance during any Flask EffectBelts(1.08%)
1(40–50)% increased DamageBody Armours(1.39%)
1(4–5)% increased DamageJewel(1.67%)
1(50–60)% increased Damage over TimeDaggers(1.47%) Rune Daggers(1.47%)
1(12–15)% increased Skill Effect DurationBelts(1.08%)
1(8–10)% increased maximum Energy ShieldBelts(1.08%)
1(15–25)% increased Global Physical DamageRings(0.44%)
1(6–8)% increased maximum LifeBelts(1.08%)
1Regenerate (1.6–2)% of Life per secondHelmets(1.14%)
60(8–12)% increased Movement Speed during any Flask EffectBelts(1.08%)
40Projectiles deal (20–25)% increased Damage for each time they have ChainedQuivers(1.48%)
40Projectiles deal (8–10)% increased Damage for each Enemy PiercedQuivers(1.48%)
40(25–30)% increased Effect of ShockHelmets(1.14%)
60+(0.5–0.8)% to Spell Critical Strike ChanceGloves(1.25%)
1+2 to Level of Socketed Cold GemsHelmets(1.14%)
1+2 to Level of Socketed Fire GemsHelmets(1.14%)
1+2 to Level of Socketed Lightning GemsHelmets(1.14%)
500.5% of Lightning Damage Leeched as LifeAmulets(0.86%) Quivers(1.48%) Helmets(1.14%)
1Adds (1–2) to (3–5) Chaos DamageDaggers(1.47%) Rune Daggers(1.47%)
31Adds (6–8) to (11–13) Chaos DamageDaggers(1.47%) Rune Daggers(1.47%)
84Adds (8–11) to (19–23) Chaos DamageDaggers(0.37%) Rune Daggers(0.37%)
1Adds (6–8) to (13–15) Cold DamageClaws(1.96%) Daggers(1.47%) Wands(1.96%) Sceptres(1.96%) Rune Daggers(1.47%)
31Adds (14–18) to (27–32) Cold DamageClaws(1.96%) Daggers(1.47%) Wands(1.96%) Sceptres(1.96%) Rune Daggers(1.47%)
84Adds (17–23) to (24–40) Cold DamageClaws(0.49%) Daggers(0.37%) Wands(0.49%) Sceptres(0.49%) Rune Daggers(0.37%)
1Adds (9–13) to (20–23) Cold DamageBows(1.53%) Staves(1.96%) Warstaves(1.96%)
31Adds (22–27) to (36–44) Cold DamageBows(1.53%) Staves(1.96%) Warstaves(1.96%)
84Adds (26–32) to (45–55) Cold DamageBows(0.38%) Staves(0.49%) Warstaves(0.49%)
1Adds (8–10) to (15–18) Fire DamageClaws(1.96%) Daggers(1.47%) Wands(1.96%) Sceptres(1.96%) Rune Daggers(1.47%)
31Adds (17–22) to (33–39) Fire DamageClaws(1.96%) Daggers(1.47%) Wands(1.96%) Sceptres(1.96%) Rune Daggers(1.47%)
84Adds (21–28) to (40–48) Fire DamageClaws(0.49%) Daggers(0.37%) Wands(0.49%) Sceptres(0.49%) Rune Daggers(0.37%)
1Adds (12–17) to (23–27) Fire DamageBows(1.53%) Staves(1.96%) Warstaves(1.96%)
31Adds (27–31) to (39–50) Fire DamageBows(1.53%) Staves(1.96%) Warstaves(1.96%)
84Adds (31–39) to (52–61) Fire DamageBows(0.38%) Staves(0.49%) Warstaves(0.49%)
1Adds (1–2) to (27–28) Lightning DamageClaws(1.96%) Daggers(1.47%) Wands(1.96%) Sceptres(1.96%) Rune Daggers(1.47%)
31Adds (2–5) to (58–61) Lightning DamageClaws(1.96%) Daggers(1.47%) Wands(1.96%) Sceptres(1.96%) Rune Daggers(1.47%)
84Adds (2–6) to (72–76) Lightning DamageClaws(0.49%) Daggers(0.37%) Wands(0.49%) Sceptres(0.49%) Rune Daggers(0.37%)
1Adds (2–3) to (35–39) Lightning DamageBows(1.53%) Staves(1.96%) Warstaves(1.96%)
31Adds (3–7) to (73–84) Lightning DamageBows(1.53%) Staves(1.96%) Warstaves(1.96%)
84Adds (5–9) to (103–107) Lightning DamageBows(0.38%) Staves(0.49%) Warstaves(0.49%)
1Adds 1 to 2 Physical DamageOne Hand Swords(2.7%) One Hand Axes(2.7%) One Hand Maces(2.7%)
31Adds (3–4) to (5–7) Physical DamageOne Hand Swords(2.7%) One Hand Axes(2.7%) One Hand Maces(2.7%)
84Adds (5–7) to (10–12) Physical DamageOne Hand Swords(0.68%) One Hand Axes(0.68%) One Hand Maces(0.68%)
1Adds 1 to (2–3) Physical DamageBows(1.53%) Two Hand Swords(2.44%) Two Hand Axes(1.89%) Two Hand Maces(2.44%)
31Adds (4–5) to (6–8) Physical DamageBows(1.53%) Two Hand Swords(2.44%) Two Hand Axes(1.89%) Two Hand Maces(2.44%)
84Adds (8–9) to (11–13) Physical DamageBows(0.38%) Two Hand Swords(0.61%) Two Hand Axes(0.47%) Two Hand Maces(0.61%)
1+(4–5)% Chance to BlockShields(1.19%)
1(3–5)% increased Attack SpeedBows(1.53%)
1(5–7)% increased Attack SpeedClaws(1.96%) Daggers(1.47%) One Hand Swords(2.7%) Thrusting One Hand Swords(3.57%) One Hand Axes(2.7%) One Hand Maces(2.7%) Sceptres(1.96%) Rune Daggers(1.47%)
70(5–7)% increased Attack SpeedStaves(1.96%) Two Hand Swords(2.44%) Two Hand Axes(1.89%) Two Hand Maces(2.44%) Warstaves(1.96%)
1(3–5)% increased Attack SpeedWands(1.96%)
1(12–15)% increased Cast SpeedStaves(1.96%) Sceptres(1.96%) Warstaves(1.96%)
1(14–18)% increased Critical Strike ChanceClaws(1.96%) Wands(1.96%) Thrusting One Hand Swords(3.57%)
1(14–18)% increased Critical Strike ChanceBows(1.53%) Staves(1.96%) Warstaves(1.96%)
1(14–18)% increased Critical Strike ChanceDaggers(1.47%) Sceptres(1.96%) Rune Daggers(1.47%)
1(10–15)% increased Physical DamageBows(1.53%)
85(16–20)% increased Physical DamageBows(0.15%)
1(10–15)% increased Physical DamageOne Hand Swords(2.7%) One Hand Axes(2.7%) One Hand Maces(2.7%) Two Hand Swords(2.44%) Two Hand Axes(1.89%) Two Hand Maces(2.44%)
85(16–20)% increased Physical DamageOne Hand Swords(2.7%) One Hand Axes(2.7%) One Hand Maces(2.7%) Two Hand Swords(2.44%) Two Hand Axes(1.89%) Two Hand Maces(2.44%)
1(50–60)% increased Spell DamageDaggers(1.47%) Rune Daggers(1.47%)
1+(1–2) to Weapon RangeTwo Hand Axes(1.89%)
40You cannot be MaimedJewel(1.67%)
40+(4–6) Mana gained for each Enemy hit by your AttacksRings(0.44%)
60+1 to Maximum Endurance ChargesBoots(1.14%)
60+1 to Maximum Frenzy ChargesGloves(1.25%)
60+1 to Maximum Power ChargesHelmets(1.14%)
60+1% to maximum Chance to Block Attack DamageShields(1.19%)
80+1% to all maximum ResistancesAmulets(0.86%) Body Armours(1.39%)
1Minions deal (4–5)% increased DamageJewel(1.67%)
1(8–10)% increased Movement SpeedAmulets(0.43%) Boots(0.57%)
1(4–5)% Chance to Block Spell DamageAmulets(0.86%) Shields(1.19%)
1Gain (8–12)% of Physical Damage as Extra Cold DamageQuivers(1.48%)
1Gain (8–12)% of Physical Damage as Extra Fire DamageQuivers(1.48%)
1Gain (8–12)% of Physical Damage as Extra Lightning DamageQuivers(1.48%)
60(6–8)% of Physical Damage from Hits taken as Cold DamageShields(1.19%)
60(6–8)% of Physical Damage from Hits taken as Fire DamageShields(1.19%)
60(6–8)% of Physical Damage from Hits taken as Lightning DamageShields(1.19%)
60(6–8)% of Physical Damage from Hits taken as Chaos DamageShields(1.19%)
1Point BlankQuivers(1.48%)
56Grants Level 23 Purity of Fire SkillAmulets(0.86%)
56Grants Level 23 Purity of Ice SkillAmulets(0.86%)
56Grants Level 23 Purity of Lightning SkillAmulets(0.86%)
56Grants Level 21 Purity of Elements SkillAmulets(0.86%)
45(4–6)% reduced Chaos Damage takenBody Armours(1.39%)
45(4–6)% reduced Cold Damage takenBody Armours(1.39%)
20(4–6)% reduced Area Damage taken from HitsShields(1.19%)
20(4–6)% reduced Damage taken from ProjectilesShields(1.19%)
45(4–6)% reduced Fire Damage takenBody Armours(1.39%)
45(4–6)% reduced Lightning Damage takenBody Armours(1.39%)
20You take 50% reduced Extra Damage from Critical StrikesBody Armours(1.39%)
20You take (20–30)% reduced Extra Damage from Critical StrikesShields(1.19%)
11% reduced Mana ReservedJewel(1.67%)
60Regenerate 100 Life per second while movingBoots(1.14%)
40Resolute TechniqueOne Hand Swords(2.7%) Thrusting One Hand Swords(3.57%) Two Hand Swords(2.44%)
60You cannot be Cursed with SilenceJewel(1.67%)
1Socketed Skill Gems get a 90% Mana MultiplierHelmets(1.14%)
1Socketed Gems are supported by Level 10 Additional AccuracyTwo Hand Swords(2.44%)
1Socketed Gems are supported by Level 10 BlindBows(1.53%)
1Socketed Gems are Supported by Level 1 Blood MagicTwo Hand Axes(1.89%)
1Socketed Gems are supported by Level 10 Faster ProjectilesBows(1.53%)
1Socketed Gems are Supported by Level 10 FortifyTwo Hand Swords(2.44%) Two Hand Axes(1.89%) Two Hand Maces(2.44%)
1Socketed Gems are Supported by Level 10 Life Gain On HitTwo Hand Axes(1.89%)
1Socketed Gems are Supported by Level 10 OnslaughtBows(1.53%) Two Hand Swords(2.44%) Two Hand Axes(1.89%) Two Hand Maces(2.44%)
1Socketed Gems are Supported by Level 10 InspirationTwo Hand Axes(1.89%) Two Hand Maces(2.44%)
1(20–24)% increased Elemental Damage with Attack SkillsAmulets(0.86%)
45Grants Level 21 Wrath SkillRings(0.44%)
20+2 to Level of Socketed Duration GemsGloves(1.25%) Boots(1.14%) Body Armours(1.39%) Helmets(1.14%) Shields(1.19%)
20+2 to Level of Socketed AoE GemsGloves(1.25%) Boots(1.14%) Body Armours(1.39%) Helmets(1.14%) Shields(1.19%)
20+2 to Level of Socketed Aura GemsGloves(1.25%) Boots(1.14%) Body Armours(1.39%) Helmets(1.14%) Shields(1.19%)
20+2 to Level of Socketed Curse GemsGloves(1.25%) Boots(1.14%) Body Armours(1.39%) Helmets(1.14%) Shields(1.19%)
20+2 to Level of Socketed Trap or Mine GemsGloves(1.25%) Boots(1.14%) Body Armours(1.39%) Helmets(1.14%) Shields(1.19%)
20+2 to Level of Socketed Warcry GemsGloves(1.25%) Boots(1.14%) Body Armours(1.39%) Helmets(1.14%) Shields(1.19%)
20+2 to Level of Socketed Projectile GemsGloves(1.25%) Boots(1.14%) Body Armours(1.39%) Helmets(1.14%) Shields(1.19%)
1(4–6)% increased maximum LifeGloves(1.25%) Boots(1.14%) Body Armours(1.39%) Helmets(1.14%) Shields(1.19%)
1(4–6)% increased maximum Energy ShieldGloves(1.25%) Boots(1.14%) Body Armours(1.39%) Helmets(1.14%) Shields(1.19%)
60(20–30)% increased Rarity of Items foundAmulets(0.86%) Rings(0.88%) Belts(1.08%)
84(3–5)% increased Quantity of Items foundAmulets(0.17%) Rings(0.18%) Belts(0.22%)
45Wrath has (15–20)% increased Aura EffectAmulets(0.86%) Rings(0.88%) Belts(1.08%)
45Anger has (15–20)% increased Aura EffectAmulets(0.86%) Rings(0.88%) Belts(1.08%)
45Hatred has (15–20)% increased Aura EffectAmulets(0.86%) Rings(0.88%) Belts(1.08%)
45Determination has (15–20)% increased Aura EffectAmulets(0.86%) Rings(0.88%) Belts(1.08%)
45Discipline has (15–20)% increased Aura EffectAmulets(0.86%) Rings(0.88%) Belts(1.08%)
45Grace has (15–20)% increased Aura EffectAmulets(0.86%) Rings(0.88%) Belts(1.08%)
45Malevolence has (15–20)% increased Aura EffectAmulets(0.86%) Rings(0.88%) Belts(1.08%)
45Zealotry has (15–20)% increased Aura EffectAmulets(0.86%) Rings(0.88%) Belts(1.08%)
45Pride has (15–20)% increased Aura EffectAmulets(0.86%) Rings(0.88%) Belts(1.08%)
1(4–6)% increased Intelligence
(4–6)% increased Dexterity
Amulets(0.86%) Rings(0.88%) Belts(1.08%)
1(4–6)% increased Dexterity
(4–6)% increased Strength
Amulets(0.86%) Rings(0.88%) Belts(1.08%)
1(4–6)% increased Strength
(4–6)% increased Intelligence
Amulets(0.86%) Rings(0.88%) Belts(1.08%)
1+(14–16)% to all Elemental ResistancesAmulets(0.86%) Rings(0.88%) Belts(1.08%)
1Damage Penetrates 1% Fire ResistanceJewel(1.67%)
1Damage Penetrates 1% Cold ResistanceJewel(1.67%)
1Damage Penetrates 1% Lightning ResistanceJewel(1.67%)
1Damage Penetrates 1% Elemental ResistancesJewel(1.67%)
1Overwhelm 2% Physical Damage ReductionJewel(1.67%)
33Corrupted Blood cannot be inflicted on youAbyss Jewel(1.67%)
40You cannot be HinderedAbyss Jewel(1.67%)
1(5–7)% increased Effect of Non-Damaging AilmentsAbyss Jewel(1.67%)
1(4–5)% increased Area of EffectAbyss Jewel(1.67%)
1(8–10)% increased Global Critical Strike ChanceAbyss Jewel(1.67%)
1(4–5)% increased DamageAbyss Jewel(1.67%)
40You cannot be MaimedAbyss Jewel(1.67%)
1Minions deal (4–5)% increased DamageAbyss Jewel(1.67%)
11% reduced Mana ReservedAbyss Jewel(1.67%)
60You cannot be Cursed with SilenceAbyss Jewel(1.67%)
1Damage Penetrates 1% Fire ResistanceAbyss Jewel(1.67%)
1Damage Penetrates 1% Cold ResistanceAbyss Jewel(1.67%)
1Damage Penetrates 1% Lightning ResistanceAbyss Jewel(1.67%)
1Damage Penetrates 1% Elemental ResistancesAbyss Jewel(1.67%)
1Overwhelm 2% Physical Damage ReductionAbyss Jewel(1.67%)