Belts Unique /57 ⍟

Belts Unique /57 ⍟

NameShow Full Descriptions
PrismweavePrismweave Rustic Sash
(12–24)% increased Global Physical Damage
Adds (14–16) to (30–32) Fire Damage to Attacks
Adds (10–12) to (24–28) Cold Damage to Attacks
Adds 1 to (60–68) Lightning Damage to Attacks
+(6–15)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
FeastbindFeastbind Rustic Sash
(12–24)% increased Global Physical Damage
Adds 5 to 10 Physical Damage to Attacks
+(20–40) to maximum Life
0.2% of Physical Attack Damage Leeched as Life
50% increased Flask Charges gained during any Flask Effect
50% increased Mana Regeneration Rate during any Flask Effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
FaminebindFaminebind Rustic Sash
(12–24)% increased Global Physical Damage
+(20–30)% to Cold Resistance
20% increased Projectile Damage
30% reduced Flask Charges gained
60% increased Flask Effect Duration
Deals 50 Chaos Damage per second to nearby Enemies
TheRetchThe Retch Rustic Sash
(12–24)% increased Global Physical Damage
+(60–80) to maximum Life
+(30–40)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
60% increased Flask Effect Duration
30% reduced Flask Charges gained during any Flask Effect
200% of Life Leech applies to Enemies as Chaos Damage
15% increased Movement Speed during any Flask Effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
PrismweaveReplica Prismweave Rustic Sash
(12–24)% increased Global Physical Damage
Adds (14–16) to (30–32) Fire Damage to Spells
Adds (10–12) to (24–28) Cold Damage to Spells
Adds 1 to (60–68) Lightning Damage to Spells
+(6–15)% to all Elemental Resistances
30% increased Elemental Damage during any Flask Effect
BatedBreathBated Breath Chain Belt
+(9–20) to maximum Energy Shield
+(15–25) to Intelligence
10% increased Damage
+(20–30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
MaligarosRestraintMaligaro's Restraint Chain Belt
+(9–20) to maximum Energy Shield
Adds 1 to (30–50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked
(Shock increases Damage taken by 15%, for 2 seconds)
TurncoatsfortuneAscent From Flesh Chain Belt
+(9–20) to maximum Energy Shield
+300 to Evasion Rating
+(75–80) to maximum Energy Shield
+(10–15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
30% increased Evasion Rating while Phasing
10% increased Movement Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
CowardCoward's Chains Chain Belt
+(9–20) to maximum Energy Shield
+(15–20) to all Attributes
(5–10)% increased Movement Speed
Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You count as on Full Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 40% increased Effect
(Attributes are Strength, Dexterity, and Intelligence)
(Unlucky things are rolled twice and the worst result used)
CowardCoward's Legacy Chain Belt
+(9–20) to maximum Energy Shield
+(15–20) to all Attributes
(5–10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 80% increased Effect
(Attributes are Strength, Dexterity, and Intelligence)
SlaversBeltChains of Emancipation Chain Belt
+(9–20) to maximum Energy Shield
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
BatedBreathReplica Bated Breath Chain Belt
+(9–20) to maximum Energy Shield
(-25–-15) to Intelligence
10% increased Damage
50% increased Fishing Pool Consumption
20% increased Fishing Range
(20–30)% increased Rarity of Fish Caught
HeadhunterHeadhunter Leather Belt
+(25–40) to maximum Life
+(40–55) to Strength
+(40–55) to Dexterity
+(50–60) to maximum Life
(20–30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
ImmortalFleshImmortal Flesh Leather Belt
+(25–40) to maximum Life
+(75–100) to maximum Life
Regenerate (200–350) Life per second
Regenerate (8–10) Mana per second
(-25–-15)% to all Elemental Resistances
(-50–-40) Physical Damage taken from Attack Hits
40% increased Armour while not Ignited, Frozen or Shocked
Belt6UniqueWurm's Molt Leather Belt
+(25–40) to maximum Life
+(20–30) to Strength
+(20–30) to Intelligence
+(20–30)% to Cold Resistance
2% of Physical Attack Damage Leeched as Life
2% of Physical Attack Damage Leeched as Mana
(500–1000)% increased total Recovery per second from Life Leech
(500–1000)% increased total Recovery per second from Mana Leech
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
UmbilicusImmortalisUmbilicus Immortalis Leather Belt
+(25–40) to maximum Life
(8–12)% increased maximum Life
Regenerate 2% of Life per second
Flasks do not apply to you
Flasks you Use apply to your Raised Zombies and Spectres
ElderBeltCyclopean Coil Leather Belt
+(25–40) to maximum Life
(5–15)% increased Attributes
+(60–80) to maximum Life
Cannot be Frozen if Dexterity is higher than Intelligence
Cannot be Ignited if Strength is higher than Dexterity
Cannot be Shocked if Intelligence is higher than Strength
1% increased Damage per 5 of your lowest Attribute
(Attributes are Strength, Dexterity, and Intelligence)
GluttonyGluttony Leather Belt
+(25–40) to maximum Life
+(60–80) to maximum Life
You have Culling Strike against Cursed Enemies
Gain (20–28) Life per Cursed Enemy Hit with Attacks
Gain (10–14) Mana per Cursed Enemy Hit with Attacks
Take (100–200) Physical Damage when you use a Movement Skill
You have no Armour or Maximum Energy Shield
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Betrayal_Unique_Transport_BeltHyperboreus Leather Belt
+(25–40) to maximum Life
+(30–40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30–50)% increased Cooldown Recovery Rate
(50–70)% increased Damage with Hits and Ailments against Chilled Enemies
grant focus skill [1]
(Chill reduces Enemy Action Speed for 2 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
LeashOfOblationLeash of Oblation Leather Belt
+(25–40) to maximum Life
+(15–20) to all Attributes
+(50–70) to maximum Life
You can have an Offering of each type
Offering Skills have 50% reduced Duration
(Attributes are Strength, Dexterity, and Intelligence)
BearsClutchBear's Girdle Leather Belt
+(25–40) to maximum Life
Adds (5–7) to (11–12) Physical Damage to Attacks
(20–30)% increased Stun Duration on Enemies
Nearby Enemies are Crushed while you have at least 25 Rage
(4–6)% increased Physical Damage per 10 Rage
+20 to Maximum Rage
(Crushed lowers Physical Damage Reduction by 15%)
HeadhunterReplica Headhunter Leather Belt
+(25–40) to maximum Life
+(40–55) to Strength
+(40–55) to Dexterity
+(50–60) to maximum Life
(20–30)% increased Damage with Hits against Magic monsters
20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds
PyroshockClaspPyroshock Clasp Leather Belt
+(25–40) to maximum Life
+(30–40) to Dexterity
+(300–500) to Evasion Rating
(10–15)% increased Duration of Elemental Ailments on Enemies
Enemies Ignited by you have (10–15)% of Physical Damage they deal converted to Fire
Enemies Shocked by you have (10–15)% of Physical Damage they deal converted to Lightning
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
DoryanisInvitationDoryani's Invitation Heavy Belt
+(25–35) to Strength
+(300–350) to Armour
+(30–35)% to Fire Resistance
+(30–35)% to Cold Resistance
+(30–35)% to Lightning Resistance
0.6% of Physical Damage Leeched as Life
25% reduced Enemy Stun Threshold during any Flask Effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(The Stun Threshold determines how much Damage can Stun something)
Belt7UniqueMeginord's Girdle Heavy Belt
+(25–35) to Strength
+25 to Strength
Adds 10 to 20 Physical Damage to Attacks
10% increased maximum Life
+(10–20)% to Cold Resistance
25% increased Flask Life Recovery rate
BeltOfTheDecieverBelt of the Deceiver Heavy Belt
+(25–35) to Strength
(15–25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30–40) to maximum Life
+(10–15)% to all Elemental Resistances
Nearby Enemies are Intimidated
is intimidated [1]
(Intimidated enemies take 10% increased Attack Damage)
MotherDyadusDyadian Dawn Heavy Belt
+(25–35) to Strength
+(70–85) to maximum Life
+(20–40)% to Fire Resistance
+(20–40)% to Cold Resistance
1% of Attack Damage Leeched as Life against Chilled Enemies
Ignites you inflict with Attacks deal Damage 35% faster
Deal no Physical Damage
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(They will deal the same total damage over a shorter duration)
BiscosLeashBisco's Leash Heavy Belt
+(25–35) to Strength
5% increased Quantity of Items found
+(20–40)% to Cold Resistance
1% increased Rarity of Items found per 15 Rampage Kills
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
DoryanisInvitationDoryani's Invitation Heavy Belt
+(25–35) to Strength
(20–30)% increased Fire Damage
+(300–350) to Armour
+(30–35)% to Cold Resistance
+(30–35)% to Lightning Resistance
0.6% of Fire Damage Leeched as Life
(20–30)% chance to Ignite during any Flask Effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
DoryanisInvitationDoryani's Invitation Heavy Belt
+(25–35) to Strength
(20–30)% increased Cold Damage
+(300–350) to Armour
+(30–35)% to Fire Resistance
+(30–35)% to Lightning Resistance
0.6% of Cold Damage Leeched as Life
(20–30)% chance to Freeze during any Flask Effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
DoryanisInvitationDoryani's Invitation Heavy Belt
+(25–35) to Strength
(20–30)% increased Lightning Damage
+(300–350) to Armour
+(30–35)% to Fire Resistance
+(30–35)% to Cold Resistance
0.6% of Lightning Damage Leeched as Life
(20–30)% chance to Shock during any Flask Effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
String_of_ServitudeString of Servitude Heavy Belt
+(25–35) to Strength
Implicit Modifier magnitudes are tripled
(Implicit Modifiers are those that come from an item's type, rather than its random properties)

Corrupted
85482Siegebreaker Heavy Belt
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
MothersEmbraceMother's Embrace Heavy Belt
+(25–35) to Strength
+(50–70) to maximum Life
+(20–30)% to Cold Resistance
Your Minions use your Flasks when summoned
Minions have (25–40)% reduced Flask Charges used
Minions have (50–80)% increased Flask Effect Duration
85482Replica Siegebreaker Heavy Belt
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(15–25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
(Maimed enemies have 30% reduced Movement Speed)
ImbalancedCordSurvivor's Guilt Heavy Belt
+(25–35) to Strength
+(800–1200) to Armour
Regenerate (50–70) Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard
(The Stun Threshold determines how much Damage can Stun something)
(100% chance to Defend with Double Armour. Maximum Damage Reduction for any Damage Type is 50%)
InjectorBeltMageblood Heavy Belt
+(25–35) to Strength
+(30–50) to Dexterity
+(15–25)% to Fire Resistance
+(15–25)% to Cold Resistance
Magic Utility Flasks cannot be Used
Leftmost (2–4) Magic Utility Flasks constantly apply their Flask Effects to you
Magic Utility Flask Effects cannot be removed
BuckledBeltUnique2Perandus Blazon Cloth Belt
(15–25)% increased Stun and Block Recovery
+(20–30) to all Attributes
(6–8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask Effect Duration
-2 Physical Damage taken from Attack Hits
(Attributes are Strength, Dexterity, and Intelligence)
Belt8Sunblast Cloth Belt
(15–25)% increased Stun and Block Recovery
+(20–30)% to Fire Resistance
(50–75)% reduced Trap Duration
25% increased Light Radius
Skills which Throw Traps throw up to 2 additional Traps
Traps cannot be triggered by Enemies
Traps from Skills are thrown randomly around targeted location
SoulthirstSoulthirst Cloth Belt
(15–25)% increased Stun and Block Recovery
+(60–80) to maximum Life
+15% to all Elemental Resistances
(20–30)% increased Mana Recovery from Flasks
(20–30)% reduced Flask Effect Duration
Gain Soul Eater during any Flask Effect
Lose all Eaten Souls when you use a Flask
(While you have Soul Eater, you consume the souls of anything killed nearby, gaining bonuses for each)
SoulTetherSoul Tether Cloth Belt
(15–25)% increased Stun and Block Recovery
+(20–40) to Intelligence
Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield
Immortal Ambition
(Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life)
HarbingerBeltThe Flow Untethered Cloth Belt
(15–25)% increased Stun and Block Recovery
Grants Summon Harbinger of Time Skill
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
HarbingerBeltUpgradedThe Torrent's Reclamation Cloth Belt
(15–25)% increased Stun and Block Recovery
Grants Summon Greater Harbinger of Time Skill
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
SoulTetherReplica Soul Tether Cloth Belt
(15–25)% increased Stun and Block Recovery
+(20–40) to Strength
Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield
Corrupted Soul
(50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 15% of Maximum Life as Extra Maximum Energy Shield)
TheDruggeryThe Druggery Cloth Belt
(15–25)% increased Stun and Block Recovery
+(20–30) to all Attributes
(15–25)% increased Flask Charges gained
(10–20)% increased Flask Charges used
(10–20)% increased Flask Effect Duration
Life Flasks gain 1 Charge every 3 seconds
100% of Life Recovery from Flasks is applied to nearby Allies instead of You
(Attributes are Strength, Dexterity, and Intelligence)
AltChargeStrArn's Anguish Cloth Belt
(15–25)% increased Stun and Block Recovery
+(600–700) to Armour
(12–15)% increased maximum Life
+(40–60)% to Fire Resistance
+1 to Maximum Endurance Charges
Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
Maximum Brutal Charges is equal to Maximum Endurance Charges
Gain Brutal Charges instead of Endurance Charges
(Players have 3% chance to deal Triple Damage and 10% increased Stun Threshold per Brutal Charge)
AltChargeDexOlesya's Delight Cloth Belt
(15–25)% increased Stun and Block Recovery
+(600–700) to Evasion Rating
+(40–60)% to Cold Resistance
(8–12)% increased Movement Speed
+1 to Maximum Frenzy Charges
Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges
Maximum Affliction Charges is equal to Maximum Frenzy Charges
Gain Affliction Charges instead of Frenzy Charges
(Players have 8% more Damage with Ailments and 8% more Effect of Non-Damaging Ailments per Affliction Charge)
AltChargeIntGraven's Secret Cloth Belt
(15–25)% increased Stun and Block Recovery
+(60–70) to maximum Energy Shield
(16–20)% increased maximum Mana
+(40–60)% to Lightning Resistance
+1 to Maximum Power Charges
Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges
Maximum Absorption Charges is equal to Maximum Power Charges
Gain Absorption Charges instead of Power Charges
(Players Recoup 12% of Elemental Damage taken as Energy Shield per Absorption Charge)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
BuckledBeltUniqueThe Magnate Studded Belt
(20–30)% increased Stun Duration on Enemies
+(40–50) to Strength
+(20–25)% to all Elemental Resistances
50% increased Flask Charges gained
10% chance to deal Double Damage while you have at least 200 Strength
5% chance to deal Triple Damage while you have at least 400 Strength
RyuslathasClutchesRyslatha's Coil Studded Belt
(20–30)% increased Stun Duration on Enemies
+(20–40) to Strength
(30–40)% more Maximum Physical Attack Damage
(30–40)% less Minimum Physical Attack Damage
Adds 1 to (15–20) Physical Damage to Attacks
+(80–100) to maximum Life
Gain 50 Life when you Stun an Enemy
BuckledBeltUniqueThe Tactician Studded Belt
(20–30)% increased Stun Duration on Enemies
+(40–50) to Strength
+(40–50) to Intelligence
(25–40)% increased Global Physical Damage
50% increased Flask Charges gained
+(20–25)% to all Elemental Resistances while you have at least 200 Strength
(50–60)% increased Critical Strike Chance while you have at least 200 Intelligence
BuckledBeltUniqueThe Nomad Studded Belt
(20–30)% increased Stun Duration on Enemies
+(40–50) to Strength
+(40–50) to Dexterity
(25–40)% increased Global Physical Damage
50% increased Flask Charges gained
+(20–25)% to all Elemental Resistances while you have at least 200 Strength
(40–50)% increased Projectile Attack Damage while you have at least 200 Dexterity
PerserverancePerseverance Vanguard Belt
+(260–320) to Armour and Evasion Rating
(4–8)% increased maximum Life
+(20–40)% to Cold Resistance
1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
Melee Hits which Stun Fortify
You have Onslaught while Fortified
(Fortifying grants an amount of Fortification based on the Damage of the Hit)
(Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification. Fortification lasts 6 seconds)
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
AuxiumAuxium Crystal Belt
+(60–80) to maximum Energy Shield
+(60–70) to maximum Energy Shield
+(45–55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20–25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power Charge
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
SirusBeltThe Burden of Truth Crystal Belt
+(60–80) to maximum Energy Shield
(30–40)% increased Life Recovery from Flasks
33% of Chaos Damage taken does not bypass Energy Shield
33% of Non-Chaos Damage taken bypasses Energy Shield
Gain (5–10)% of Maximum Life as Extra Maximum Energy Shield
Supreme Decadence
(Life Recovery from Flasks also applies to Energy Shield. 30% less Life Recovery from Flasks)
Demibelt1Demigod's Bounty Golden Obi
(20–30)% increased Rarity of Items found
+(16–24)% to all Elemental Resistances
10% increased Character Size
DarknessEnthronedDarkness Enthroned Stygian Vise
Has 1 Abyssal Socket
Has 1 Abyssal Socket
75% increased Effect of Socketed Abyss Jewels
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Vaal Orb Corrupted Implicit /24

Vaal Orb Corrupted Implicit /24

111000#% increased Area of Effect
1601000damage critical+#% to Critical Strike Multiplier during any Flask Effect
2602000attack speed#% increased Attack Speed during any Flask Effect
#% increased Cast Speed during any Flask Effect
111000critical#% increased Critical Strike Chance during any Flask Effect
111000#% increased Skill Effect Duration
111000defences#% increased maximum Energy Shield
111000resource life#% increased maximum Life
1601000speed#% increased Movement Speed during any Flask Effect
1601000#% increased Rarity of Items found
184200#% increased Quantity of Items found
1451000auraWrath has #% increased Aura Effect
1451000auraAnger has #% increased Aura Effect
1451000auraHatred has #% increased Aura Effect
1451000auraDetermination has #% increased Aura Effect
1451000auraDiscipline has #% increased Aura Effect
1451000auraGrace has #% increased Aura Effect
1451000auraMalevolence has #% increased Aura Effect
1451000auraZealotry has #% increased Aura Effect
1451000auraPride has #% increased Aura Effect
313000attribute#% increased Dexterity
#% increased Intelligence
#% increased Strength
#% increased Dexterity
#% increased Strength
#% increased Intelligence
111000elemental resistance+#% to all Elemental Resistances
2320084Total
Belts Synthesis Implicit Corrupted /1 ⍟

Belts Synthesis Implicit Corrupted /1 ⍟

Item ClassesMods
Belts
  • (13–16)% increased Damage with Vaal Skills
  • Increases and Reductions to Damage with Vaal Skills also apply to Non-Vaal Skills
  • Belts Synthesis Implicit

    Belts Synthesis Implicit

    30360resource life#% increased maximum Life
    #% increased Armour
    #% increased Evasion Rating
    #% increased maximum Energy Shield
    66480resource lifeRegenerate # Life per second
    #% increased Mana Regeneration Rate
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    #% to Lightning Resistance
    +#% to Lightning Resistance
    #% increased Stun Duration on Enemies
    #% increased Damage with Ailments
    Regenerate #% of Energy Shield per second
    #% increased Energy Shield Recharge Rate
    100650resource lifeRegenerate #% of Life per second
    #% increased Mana Recovery rate
    Cannot be Frozen
    Cannot be Shocked
    #% chance to Avoid being Stunned
    #% chance to Avoid being Frozen
    #% chance to Avoid being Shocked
    #% increased Chaos Damage
    #% increased Elemental Damage
    Damage with Weapons Penetrates #% Fire Resistance
    Damage with Weapons Penetrates #% Cold Resistance
    Damage with Weapons Penetrates #% Lightning Resistance
    +# to Strength
    #% increased Strength
    +# to Dexterity
    #% increased Dexterity
    +# to Intelligence
    #% increased Intelligence
    #% chance to Avoid Elemental Ailments
    #% increased Energy Shield Recovery rate
    #% increased Damage with Vaal Skills
    Minions have #% increased maximum Life
    Regenerate #% of Life per second per Endurance Charge
    #% increased Evasion Rating per Frenzy Charge
    #% increased Attack and Cast Speed
    #% increased Flask Charges gained
    #% reduced Flask Charges used
    #% increased Flask Effect Duration
    Reflects # Physical Damage to Melee Attackers
    Increases and Reductions to Damage with Vaal Skills also apply to Non-Vaal Skills
    16650resource life#% increased Life Recovery rate
    Cannot be Poisoned
    #% increased Area of Effect if you have Stunned an Enemy Recently
    Bleeding cannot be inflicted on you
    You take #% reduced Extra Damage from Critical Strikes
    #% additional Physical Damage Reduction while affected by Determination
    +#% chance to Evade Attack Hits while affected by Grace
    Regenerate #% of Energy Shield per Second while affected by Discipline
    #% chance to gain Onslaught for # seconds on Kill
    Remove Ignite and Burning when you use a Flask
    Remove Chill and Freeze when you use a Flask
    Remove Shock when you use a Flask
    # Physical Damage taken from Attack Hits
    10560elemental fire ailmentCannot be Ignited
    #% chance to Avoid being Ignited
    #% increased Damage
    #% increased Movement Speed
    25560chaos resistance+#% to Chaos Resistance
    #% increased Global Critical Strike Chance
    +#% to Global Critical Strike Multiplier
    #% reduced Enemy Stun Threshold
    #% increased Global Physical Damage
    #% increased Trap Throwing Speed
    16560elemental_damage damage elemental fire#% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    #% increased Spell Damage per Power Charge
    5560elemental_damage damage elemental attack#% increased Elemental Damage with Attack Skills
    065Total
    Belt Crafting Bench /89 ⍟

    Belt Crafting Bench /89 ⍟

    IDModRequireUnlock
    Helena+(15–25) to maximum Life1x CurrencyRerollMagicOrb of AlterationDefault
    Helena+(16–20)% to Fire Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    Helena+(16–20)% to Cold Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    Helena+(16–20)% to Lightning Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    Helena+(15–20) to Strength1x CurrencyAddModToMagicOrb of AugmentationDefault
    HelenaRemove Crafted Mods1x CurrencyConvertToNormalOrb of ScouringDefault
    Helena+(21–28)% to Fire Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    Helena+(29–35)% to Fire Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    Helena+(21–28)% to Cold Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    Helena+(29–35)% to Cold Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    Helena+(21–28)% to Lightning Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    Helena+(29–35)% to Lightning Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    Helena+(10–12)% to Fire and Cold Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison, The Lower Prison
    Helena+(13–16)% to Fire and Cold Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial, Aspirant's Trial
    Helena+(17–20)% to Fire and Cold Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial, Aspirant's Trial
    Helena+(10–12)% to Cold and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison, The Lower Prison
    Helena+(13–16)% to Cold and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial, Aspirant's Trial
    Helena+(17–20)% to Cold and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial, Aspirant's Trial
    Helena+(10–12)% to Fire and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison, The Lower Prison
    Helena+(13–16)% to Fire and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial, Aspirant's Trial
    Helena+(17–20)% to Fire and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial, Aspirant's Trial
    Helena+(21–25) to Strength2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    Helena+(26–30) to Strength2x CurrencyRerollRareChaos OrbResidence Map
    Helena+(26–40) to maximum Life6x CurrencyUpgradeToMagicOrb of TransmutationThe Beacon
    Helena+(41–55) to maximum Life2x CurrencyUpgradeToRareOrb of AlchemyThe Feeding Trough
    Helena+(25–34) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationDefault
    Helena+(35–44) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationThe Beacon
    Helena+(45–54) to maximum Mana2x CurrencyRerollRareChaos OrbThe Feeding Trough
    Helena(15–23)% increased Elemental Damage with Attack Skills6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Catacombs, The Catacombs
    Helena(24–32)% increased Elemental Damage with Attack Skills4x CurrencyUpgradeToRareOrb of AlchemyLair Map
    Helena(5–10)% increased Flask Effect Duration2x CurrencyFlaskQualityGlassblower's BaubleLabyrinth Trial in The Bath House, The Bath House
    Helena(11–15)% increased Flask Effect Duration4x CurrencyFlaskQualityGlassblower's BaubleCarcass Map
    HelenaWarcries cannot Exert Travel Skills1x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Innocence
    HelenaRemove Enchantments3x CurrencyConvertToNormalOrb of ScouringDefault
    Helena+(31–36)% Chaos Resistance against Damage Over Time4x CurrencyRerollMagicOrb of AlterationMesa Map
    Helena+(37–43)% Chaos Resistance against Damage Over Time2x CurrencyRerollRareChaos OrbMesa Map
    Jun+(10–15) to Strength and Dexterity6x CurrencyRerollMagicOrb of AlterationUnveil
    Jun+(16–20) to Strength and Dexterity2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    Jun+(21–25) to Strength and Dexterity4x CurrencyRerollRareChaos OrbUnveil
    Jun+(10–15) to Dexterity and Intelligence6x CurrencyRerollMagicOrb of AlterationUnveil
    Jun+(16–20) to Dexterity and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    Jun+(21–25) to Dexterity and Intelligence4x CurrencyRerollRareChaos OrbUnveil
    Jun+(10–15) to Strength and Intelligence6x CurrencyRerollMagicOrb of AlterationUnveil
    Jun+(16–20) to Strength and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    Jun+(21–25) to Strength and Intelligence4x CurrencyRerollRareChaos OrbUnveil
    Jun+(105–150) to Armour and Evasion Rating8x CurrencyRerollMagicOrb of AlterationUnveil
    Jun+(151–213) to Armour and Evasion Rating2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    Jun+(214–285) to Armour and Evasion Rating4x CurrencyRerollRareChaos OrbUnveil
    Jun+(105–150) to Armour
    +(11–15) to maximum Energy Shield
    8x CurrencyRerollMagicOrb of AlterationUnveil
    Jun+(151–213) to Armour
    +(16–20) to maximum Energy Shield
    2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    Jun+(214–285) to Armour
    +(21–25) to maximum Energy Shield
    4x CurrencyRerollRareChaos OrbUnveil
    Jun+(105–150) to Evasion Rating
    +(11–15) to maximum Energy Shield
    8x CurrencyRerollMagicOrb of AlterationUnveil
    Jun+(151–213) to Evasion Rating
    +(16–20) to maximum Energy Shield
    2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    Jun+(214–285) to Evasion Rating
    +(21–25) to maximum Energy Shield
    4x CurrencyRerollRareChaos OrbUnveil
    Jun(5–6)% chance for Flasks you use to not consume Charges3x CurrencyFlaskQualityGlassblower's BaubleUnveil
    Jun(7–8)% chance for Flasks you use to not consume Charges3x CurrencyRerollRareChaos OrbUnveil
    Jun20% reduced Flask Charges gained
    Flasks applied to you have (8–10)% increased Effect
    2x CurrencyRerollRareChaos OrbUnveil
    Jun33% reduced Flask Charges gained
    Flasks applied to you have (11–14)% increased Effect
    1x CurrencyAddModToRareExalted OrbUnveil
    Jun(6–8)% increased Cooldown Recovery Rate2x CurrencyRerollRareChaos OrbUnveil
    Jun(9–12)% increased Cooldown Recovery Rate1x CurrencyAddModToRareExalted OrbUnveil
    JunRegenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationUnveil
    JunRegenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    JunRegenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbUnveil
    Jun+(28–33) to maximum Life
    Regenerate 2 Mana per second
    6x CurrencyRerollMagicOrb of AlterationUnveil
    Jun+(34–40) to maximum Life
    Regenerate 3 Mana per second
    2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    Jun+(41–45) to maximum Life
    Regenerate 4 Mana per second
    4x CurrencyRerollRareChaos OrbUnveil
    JunRegenerate 15 Life per second
    +(28–33) to maximum Mana
    6x CurrencyRerollMagicOrb of AlterationUnveil
    JunRegenerate 20 Life per second
    +(34–40) to maximum Mana
    2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    JunRegenerate 25 Life per second
    +(41–45) to maximum Mana
    4x CurrencyRerollRareChaos OrbUnveil
    JunYour Critical Strike Chance is Lucky while Focused
    grant focus skill [1]
    9x CurrencyRerollMagicOrb of AlterationUnveil
    Jun(12–14)% increased Damage4x CurrencyRerollRareChaos OrbUnveil, Leo
    Jun(15–17)% increased Damage1x CurrencyAddModToRareExalted OrbUnveil, Leo
    Jun+(9–10)% to Fire and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationUnveil
    Jun+(11–12)% to Fire and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    Jun+(13–15)% to Fire and Chaos Resistances3x CurrencyRerollRareChaos OrbUnveil
    Jun+(9–10)% to Lightning and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationUnveil
    Jun+(11–12)% to Lightning and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    Jun+(13–15)% to Lightning and Chaos Resistances3x CurrencyRerollRareChaos OrbUnveil
    Jun+(9–10)% to Cold and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationUnveil
    Jun+(11–12)% to Cold and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyUnveil
    Jun+(13–15)% to Cold and Chaos Resistances3x CurrencyRerollRareChaos OrbUnveil
    Jun(7–8)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationUnveil
    Jun(9–10)% increased Trap Throwing Speed3x CurrencyUpgradeToRareOrb of AlchemyUnveil
    Jun(11–12)% increased Trap Throwing Speed4x CurrencyRerollRareChaos OrbUnveil
    Prefixes Cannot Be Changed2x CurrencyModValuesDivine OrbThe Coward's Trial
    Suffixes Cannot Be Changed2x CurrencyModValuesDivine OrbOba's Cursed Trove
    Can have up to 3 Crafted Modifiers2x CurrencyModValuesDivine OrbThe Putrid Cloister
    Cannot roll Attack Modifiers1x CurrencyModValuesDivine OrbCaer Blaidd, Wolfpack's Den
    Cannot roll Caster Modifiers1x CurrencyModValuesDivine OrbWhakawairua Tuahu
    Labyrinth Enchantment Belt /15 ⍟

    Labyrinth Enchantment Belt /15 ⍟

    LevelNameModWeight
    8315% increased Area of Effect while you have Arcane Surge1
    83+300 to Armour while Fortified1
    83Recover 2% of Life when you Kill an Enemy while you have Rage1
    83+300 to Evasion Rating while you have Phasing1
    8320% chance to Avoid Elemental Ailments while you have Elusive1
    8330% reduced Effect of Curses on you while on Consecrated Ground1
    8330% increased Accuracy Rating while you have Onslaught1
    83Enemies Hindered by you have 50% reduced Life Regeneration rate1
    83Elemental Ailments inflicted on Enemies Exposed by you have 20% increased Duration1
    83Enemies Maimed by you take 8% increased Damage Over Time1
    83Enemies Taunted by you deal 5% less Area Damage1
    83Enemies Withered by you have -6% to all Resistances1
    83Enemies Blinded by you have 30% reduced Critical Strike Chance1
    83Enemies Intimidated by you have 20% increased duration of stuns against them1
    83Hits against Enemies Unnerved by you have 50% increased Spell Critical Strike Chance1
    Belts Item /15 ⍟

    Belts Item /15 ⍟

    IconName
    Rustic Sash
    (12–24)% increased Global Physical Damage
    Chain Belt
    +(9–20) to maximum Energy Shield
    Leather Belt
    Requires Level 8
    +(25–40) to maximum Life
    Heavy Belt
    Requires Level 8
    +(25–35) to Strength
    Cloth Belt
    Requires Level 16
    (15–25)% increased Stun and Block Recovery
    Studded Belt
    Requires Level 16
    (20–30)% increased Stun Duration on Enemies
    Micro-Distillery Belt
    Requires Level 24
    Flasks applied to you have 20% increased Effect
    Can't use Flask in Fifth Slot
    Mechalarm Belt
    Requires Level 56
    Trigger Level 20 Summon Taunting Contraption when you use a Flask
    Vanguard Belt
    Requires Level 78
    +(260–320) to Armour and Evasion Rating
    Crystal Belt
    Requires Level 79
    +(60–80) to maximum Energy Shield
    Golden Obi
    (20–30)% increased Rarity of Items found
    Stygian Vise
    Has 1 Abyssal Socket
    Royale Leather Belt
    +(20–30) to maximum Life
    Royale Heavy Belt
    +(25–35) to Strength
    Royale Cloth Belt
    (30–40)% increased Stun and Block Recovery

    Community Wiki

    Wiki Edit

    Belt

    Belts are a type of accessory that can provide certain bonuses.

    Most of the explicit modifiers which can be rolled on belts provide strictly defensive bonuses such as increases to resistances or defences.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.